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Jan 13th, 2017
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  1. - ZXC was a mistake. (I'm using QWERTZ layout. Please consider rebindable keys)
  2. - Text crawl too slow. If it's sped up while holding Z, it's not noticable
  3. - >Tee hee
  4. - Stuck in the shop. Pressing exit shows the pipboy view, so do buy and sell. Any button on the pipboy leads back to the shop view
  5. - Knowing to use R to reset would have been useful before I got to the shop
  6. - >Tee hee
  7. - Guess S is slide?
  8. - Lots of empty space in the level design. With the camera this far out, 50% and more of what the player can see is uninteresting scenery they can't enter or otherwise interact with. Why should a player need to see this much nothing?
  9. - Standard weapon sound getting kinda annoying
  10. - Climbed ladder in slime room. Camera ain't following me, but the room doesn't change either
  11. - It's easy to get caught inside one of the floating enemies, leading to a huge health loss for one mistake
  12. - Getting screen tears in fullscreen mode
  13. - Room with second canonier enemy doesn't scroll up when moving along the top
  14. - Redesign your jump. Several times I wanted to use short jumps to get to the right height to shoot an enemy, but couldn't because your jump is static
  15. - Apparently the canonball is called oilshot
  16. - Can't go whence I came after acquiring oilshot
  17. - Splitshot noise needs redesign. Too loud
  18. - Homing shot tries to get enemies in unreachable places
  19. - Blind falls are bad design. If a player is supposed to take a long drop they should know whether or not they may take it without taking damage
  20. - Homing shot does not consistently home in on enemies. Especially visible at second oilshot slime on tubes and after
  21. - Changing directions sometimes not responsive. Moving in one direction, then immediately switching to the other results in a small delay
  22. - Floating enemies are hard to kill due to the way jumping works. This could be circumvented by making them move towards player's y position more urgently than to his x position
  23. - I have yet to find out how to use an energy tank
  24. - Alt+F4 does not quit the game. Neither does ESC
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