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- bind "=" "toggleconsole"
- cl_forcepreload 1
- //Jump Crouch //the glitch one // change bind
- alias +cjump "+jump; +duck"
- alias -cjump "-jump; -duck"
- bind r +cjump
- // Jumpthrow // change bind
- unbind "c"
- alias "+jumpthrow" "+jump;-attack"
- alias "-jumpthrow" "-jump"
- bind "c" "+jumpthrow"
- // Toggle FPS for loading maps faster // change bind
- alias fpschange "fpschange_high"
- alias fpschange_high "fps_max 999; playvol buttons\blip1 0.5; alias fpschange "fpschange_low"
- alias fpschange_low "fps_max 60; playvol buttons\blip2 0.5; alias fpschange "fpschange_high"
- fpschange_low //This turns your FPS low when the game starts to load maps faster
- bind "`" "fpschange" //Bind ` to whatever you prefer
- //Q-Knife Bind // does q twice instantly
- alias "knifetoggle" "bind q +knife;bind kp_pgup knifetoggleoff"
- alias "knifetoggleoff" "bind q lastinv;bind kp_pgup knifetoggle"
- bind "kp_pgup" knifetoggle
- alias +knife slot3
- alias -knife lastinv
- bind "q" +knife
- //Radar// change bind for this
- //---Version 1, changes hud size and settings---\\
- alias radarout "cl_radar_always_centered 0; cl_radar_scale 0.4; cl_hud_radar_scale 2; hud_scaling 0.7; bind capslock radarin"
- alias radarin "hud_scaling 1; cl_radar_scale 0.3; bind capslock radarout"
- bind capslock radarout
- //---Version 2, changes radar size only---\\
- alias radarout "cl_radar_scale 0.4; cl_hud_radar_scale 1.3; bind capslock radarin"
- alias radarin "cl_hud_radar_scale 1; cl_radar_scale 0.5; bind capslock radarout"
- bind capslock radarout
- // Crosshair // edit this with your crosshair info
- cl_crosshair_drawoutline "1"
- cl_crosshair_dynamic_maxdist_splitratio "0.0"
- cl_crosshair_dynamic_splitalpha_innermod "1"
- cl_crosshair_dynamic_splitalpha_outermod "0.300000"
- cl_crosshair_dynamic_splitdist "5"
- cl_crosshair_outlinethickness "1"
- cl_crosshair_sniper_show_normal_inaccuracy "0"
- cl_crosshair_sniper_width "1"
- cl_crosshairalpha "235.000000"
- cl_crosshaircolor "5"
- cl_crosshaircolor_b "255"
- cl_crosshaircolor_g "255"
- cl_crosshaircolor_r "255"
- cl_crosshairdot "1"
- cl_crosshairgap "-4.000000"
- cl_crosshairgap_useweaponvalue "0"
- cl_crosshairscale "0"
- cl_crosshairsize "0.500000"
- cl_crosshairstyle "5"
- cl_crosshairthickness "1"
- cl_crosshairusealpha "1"
- cl_fixedcrosshairgap "0"
- sensitivity 2.12
- cl_viewmodel_shift_left_amt "1.5"
- cl_viewmodel_shift_right_amt "0.75"
- viewmodel_fov "67.000000"
- viewmodel_offset_x "2.5"
- viewmodel_offset_y "-2.0"
- viewmodel_offset_z "-2.000000"
- viewmodel_presetpos "0"
- cl_bob_lower_amt "21"
- cl_bobamt_lat "0.33"
- cl_bobamt_vert "0.14"
- cl_bobcycle "0.98"
- cl_showpos 0
- cl_crosshair_sniper_width 1.4
- //NADETHROWTOGGLE // change bind or delete // useful for lining up
- bind v nadetoggleon
- alias "nadetoggleon" "cl_crosshairalpha 100; cl_crosshairdot 1; cl_crosshairgap 4; cl_crosshairsize 255; cl_crosshairstyle 4; cl_crosshairthickness 1; cl_fixedcrosshairgap 4; cl_crosshair_drawoutline 1; bind v nadetoggleoff"
- alias "nadetoggleoff" "cl_crosshairalpha 235; cl_crosshairdot 1; cl_crosshairgap -4; cl_crosshairsize 0.5; cl_crosshairstyle 5; cl_crosshairthickness 1; cl_fixedcrosshairgap 0; cl_crosshair_drawoutline 1; bind v nadetoggleon"
- //Show netgraph when checking scoreboard
- net_graph "1"
- net_graphheight "9999"
- alias "+scorenet" "+showscores; net_graphheight 0"
- alias "-scorenet" "-showscores; net_graphheight 9999"
- bind "TAB" "+scorenet"
- //Clutch bind
- alias "clutch" "clutchon"
- alias "clutchon" "voice_enable 0; alias clutch clutchoff"
- alias "clutchoff" "voice_enable 1; alias clutch clutchon"
- bind # clutch
- //Performance settings // for 128 tick private servers
- sv_maxrate 0
- sv_minrate 80000
- sv_maxcmdrate 128
- sv_mincmdrate 128
- sv_minupdaterate 128
- sv_maxupdaterate 128
- rate "786432"
- cl_updaterate "128"
- cl_cmdrate "128"
- cl_interp "0"
- cl_interp_ratio "1"
- cl_predict "1"
- cl_predictweapons "1"
- cl_lagcompensation "1"
- host_writeconfig
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