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- if(Lociranje[playerid] == 1) {
- new Float:x,
- Float:y,
- Float:z;
- GetPlayerName(GetPVarInt(playerid, "Point"), x, y, z);
- if(IsPlayerRangeOfPoint(playerid, 30.0, x, y, z)) {
- SetPlayerCheckpoint(playerid, x, y, z, 3.0);
- }
- }
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