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Marko x2

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Apr 4th, 2020
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C++ 0.29 KB | None | 0 0
  1. if(Lociranje[playerid] == 1) {
  2.         new Float:x,
  3.             Float:y,
  4.             Float:z;
  5.         GetPlayerName(GetPVarInt(playerid, "Point"), x, y, z);
  6.         if(IsPlayerRangeOfPoint(playerid, 30.0, x, y, z)) {
  7.             SetPlayerCheckpoint(playerid, x, y, z, 3.0);
  8.         }
  9.     }
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