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Rubik87

Rubik87's filter 2019 apr 28 - start of flashback

Nov 2nd, 2015
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  1. ##################################################
  2. ########## Rubik87's Loot Filter ##########
  3.  
  4. #V preparing for Synthesis private league
  5. #Updated 28 apr 2019
  6. #https://www.pathofexile.com/forum/view-thread/1463503
  7. #http://pastebin.com/rgYRBfgb - synthesis - switch to endgame farm
  8. #https://pastebin.com/SQvVcAyd - Group Found for 3.0 - OUT OF DATE
  9. ### VOTE Tulsi Gabbard ###
  10. ########## SPECIAL THANKS to geek_bait, who provided me with tool that made the Divination Cards and Uniques sections possible ###########
  11.  
  12. ##### reminders #####
  13. #SetFontSize 45 # fontsize 18-45 (default: 32)
  14. #SetBackgroundColor 0 0 0 255 # BACKGROUND: Neutral T2
  15. #PlayAlertSound 4 300 # DROPSOUND: Map Sound
  16. #DisableDropSound True
  17. #MinimapIcon 2 Yellow Square
  18. #PlayEffect White
  19.  
  20. ### section 0, some performance hides (and exceptions to them first)
  21.  
  22. ##"Scroll of Wisdom" "Armourer's Scrap" "Orb of Augmentation" "Portal Scroll" "Orb of Transmutation" "Blacksmith's Whetstone" "Orb of Alteration" "Jeweller's Orb" "Orb of Chance" "Glassblower's Bauble"
  23.  
  24. Show
  25. Class "Currency"
  26. #BaseType "Scroll of Wisdom"
  27. #BaseType "Scroll of Wisdom" "Armourer's Scrap" "Blacksmith's Whetstone" "Orb of Augmentation" "Orb of Chance"
  28. BaseType "Scroll of Wisdom" "Armourer's Scrap" "Portal Scroll" "Orb of Transmutation" "Orb of Augmentation" "Orb of Alteration" "Blacksmith's Whetstone" "Jeweller's Orb"
  29. StackSize < 3
  30. SetFontSize 28
  31.  
  32. Show
  33. Class "Currency"
  34. #BaseType "Scroll of Wisdom"
  35. #BaseType "Scroll of Wisdom" "Armourer's Scrap" "Portal Scroll" "Orb of Transmutation"
  36. BaseType "Scroll of Wisdom" "Armourer's Scrap" "Orb of Augmentation" "Orb of Transmutation" "Blacksmith's Whetstone" "Orb of Alteration" "Jeweller's Orb"
  37. StackSize < 3
  38. SetFontSize 29
  39.  
  40. ##### Warbands #####
  41. #Hide
  42. #Identified True
  43. #Class "Helmet"
  44. #Rarity = Magic
  45. #ElderItem False
  46. #ShaperItem False
  47. #ItemLevel < 86
  48. #SetBorderColor 150 0 0 255 #red
  49. #SetFontSize 30
  50.  
  51. #### special mods ####
  52.  
  53. Show
  54. Rarity < Unique
  55. HasExplicitMod "Veiled" "Veil"
  56. SetFontSize 34
  57. PlayAlertSoundPositional 6 111
  58.  
  59. Show
  60. Rarity < Unique
  61. HasExplicitMod "Redblade" "Tacati's" "Citaqualotl's" "Matatl's" "Topotante's" "Xopec's" "Guatelitzi's" "of Tacati" "of Citaqualotl" "of Matatl" "of Puhuarte" "of Guatelitzi" "Veiled" "Veil"
  62. SetFontSize 35
  63. PlayAlertSoundPositional 6 140
  64.  
  65. #the big performance hide
  66. Hide
  67. Class "Helmet" "Boots" "Gloves" "Body Armour"
  68. ItemLevel > 30
  69. DropLevel < 67
  70. Rarity < Rare
  71. FracturedItem False
  72. SynthesisedItem False
  73. ElderItem False
  74. ShaperItem False
  75. AnyEnchantment False
  76. Sockets < 6
  77. LinkedSockets < 3
  78. SetFontSize 20
  79.  
  80. #the big performance hide
  81. Hide
  82. Class "Two Hand" "Staves"
  83. ItemLevel > 40
  84. DropLevel < 64
  85. Rarity < Rare
  86. FracturedItem False
  87. SynthesisedItem False
  88. ElderItem False
  89. ShaperItem False
  90. Sockets < 6
  91. LinkedSockets < 3
  92. SetFontSize 20
  93.  
  94. #83+ "Foil"
  95. #Hide
  96. #BaseType "Jagged Foil" "Elegant Foil"
  97. #ItemLevel >= 83
  98. #Rarity < Rare
  99. #FracturedItem False
  100. #SynthesisedItem False
  101. #ElderItem False
  102. #ShaperItem False
  103. #SetFontSize 26
  104.  
  105. ################# Chisel Recipe ######################
  106. #Hide
  107. #BaseType "Stone Hammer" "Rock Breaker" "Gavel"
  108. #Quality >= 16
  109. #Rarity = Rare
  110. ##### colorblok
  111. # SetTextColor 255 255 80 255 #small HL rare Text
  112. # SetBackgroundColor 0 0 0 250 #Dark Back 250
  113. # SetBorderColor 200 200 200 220 #chisel recipe border
  114. # SetFontSize 29
  115.  
  116. #Hide
  117. #BaseType "Stone Hammer" "Rock Breaker" "Gavel"
  118. #Quality >= 12
  119. #Rarity = Magic
  120. ##### colorblok
  121. # SetTextColor 100 100 255 255 #small HL Blue Text
  122. # SetBackgroundColor 0 0 0 250 #Dark Back 250
  123. # SetBorderColor 200 200 200 220 #chisel recipe border
  124. # SetFontSize 29
  125.  
  126. #Hide
  127. #BaseType "Stone Hammer" "Rock Breaker" "Gavel"
  128. #Rarity = Normal
  129. #####colorblok
  130. # SetTextColor 220 220 220 255 #smallHL White Item Text
  131. # SetBackgroundColor 0 0 0 250 #Dark Back 250
  132. # SetBorderColor 200 200 200 220 #chisel recipe border
  133. # SetFontSize 29
  134.  
  135.  
  136. #the big performance hide
  137. Hide
  138. Class "One Hand Mace" "Claw" "Dagger" "Wand" "Shield" "Sceptre" "One Hand Axe" "Bows"
  139. ItemLevel > 60
  140. DropLevel < 52
  141. Rarity < Rare
  142. FracturedItem False
  143. SynthesisedItem False
  144. ElderItem False
  145. ShaperItem False
  146. Sockets < 6
  147. LinkedSockets < 3
  148. SetFontSize 20
  149.  
  150.  
  151. ########### section 1 common currency #############
  152.  
  153. Show
  154. Class "Stackable Currency"
  155. BaseType "Bloodstained Fossil" "Faceted Fossil" "Fractured Fossil" "Hollow Fossil"
  156. ##### colorblok
  157. SetTextColor 190 75 64 255
  158. SetBorderColor 254 116 8 255
  159. SetFontSize 45
  160. PlayAlertSoundPositional 1 300
  161. MinimapIcon 0 Red Square
  162. PlayEffect Red
  163.  
  164. Show
  165. Class "Stackable Currency"
  166. BaseType "Glyphic Fossil" "Sanctified Fossil" "Tangled Fossil" "Dense Fossil"
  167. ##### colorblok
  168. SetTextColor 175 65 55 255
  169. SetBorderColor 254 116 8 255
  170. SetFontSize 40
  171. PlayAlertSoundPositional 3 200
  172. MinimapIcon 1 Red Square
  173. PlayEffect Red
  174.  
  175. Show
  176. Class "Stackable Currency"
  177. BaseType "Fossil"
  178. ##### colorblok
  179. SetTextColor 175 65 55 255
  180. SetBorderColor 254 116 8 255
  181. SetFontSize 37
  182. PlayAlertSoundPositional 3 150
  183. MinimapIcon 2 Red Square
  184.  
  185. Show
  186. Class "Delve Socketable Currency"
  187. BaseType "Prime"
  188. ##### colorblok
  189. SetTextColor 225 225 250 255
  190. SetBorderColor 235 235 80 255
  191. SetFontSize 38
  192. PlayAlertSoundPositional 3 280
  193. MinimapIcon 2 White Square
  194.  
  195. Show
  196. Class "Delve Socketable Currency"
  197. BaseType "Primitive" "Potent" "Powerful"
  198. ##### colorblok
  199. SetTextColor 225 225 250 255
  200. SetBorderColor 235 235 80 255
  201. PlayAlertSoundPositional 3 100
  202. SetFontSize 32
  203.  
  204. Show
  205. Class "Stackable Currency"
  206. BaseType "Splinter of Chayula"
  207. ##### colorblok
  208. SetTextColor 170 158 130 255 #Classic Currency Text
  209. SetBackgroundColor 0 0 0 240 #Classic Back 240
  210. SetBorderColor 200 50 180 200 #Purple -ish
  211. SetFontSize 35
  212. PlayAlertSoundPositional 3 100
  213. MinimapIcon 2 Red Diamond
  214.  
  215. Show
  216. Class "Stackable Currency"
  217. BaseType "Splinter of Xoph"
  218. ##### colorblok
  219. SetTextColor 170 158 130 255 #Classic Currency Text
  220. SetBackgroundColor 0 0 0 240 #Classic Back 240
  221. SetBorderColor 200 50 180 200 #Purple -ish
  222. SetFontSize 34
  223.  
  224. Show
  225. Class "Stackable Currency"
  226. BaseType "Splinter of Tul" "Splinter of Esh" "Splinter of Xoph" "Splinter of Uul-Netol"
  227. ##### colorblok
  228. SetTextColor 170 158 130 255 #Classic Currency Text
  229. SetBackgroundColor 0 0 0 240 #Classic Back 240
  230. SetBorderColor 200 50 180 200 #Purple -ish
  231. SetFontSize 34
  232.  
  233. Show
  234. Class "Stackable Currency"
  235. BaseType "Splinter"
  236. ##### colorblok
  237. SetTextColor 170 158 130 255 #Classic Currency Text
  238. SetBackgroundColor 0 0 0 240 #Classic Back 240
  239. SetBorderColor 200 50 180 200 #Purple -ish
  240. SetFontSize 34
  241.  
  242. Show
  243. Class "Currency"
  244. BaseType "Portal Scroll"
  245. StackSize > 3
  246. ##### colorblok
  247. SetTextColor 170 158 130 225 #Fading 225 Currency Text
  248. SetBackgroundColor 0 0 0 225 #Fading Back 225
  249. SetBorderColor 0 0 0 0 #No Border
  250. SetFontSize 28
  251.  
  252. #some sound for half chaos
  253. Show
  254. Class "Currency"
  255. BaseType "Orb of Scouring" "Blessed Orb" "Orb of Alchemy" "Orb of Fusing" "Cartographer's Chisel"
  256. PlayAlertSoundPositional 3 100
  257. MinimapIcon 2 Yellow Diamond
  258. SetFontSize 35
  259.  
  260. #some sound for half chaos
  261. Hide
  262. Class "Currency"
  263. BaseType "Engineer's Shard" "Binding Shard" "Horizon Shard" "Alchemy Shard"
  264. Show
  265. Class "Currency"
  266. BaseType "Binding Shard" "Horizon Shard" "Chaos Shard" "Regal Shard"
  267. PlayAlertSoundPositional 3 70
  268. SetFontSize 34
  269.  
  270. Show
  271. Class "Stackable Currency"
  272. BaseType "Harbinger's Shard" "Annulment Shard" "Ancient Shard"
  273. SetBorderColor 75 75 255 255 #Blue
  274. PlayAlertSoundPositional 3 100
  275. SetFontSize 34
  276. MinimapIcon 2 Blue Diamond
  277.  
  278. Show
  279. BaseType "Silver Coin"
  280. PlayAlertSoundPositional 3 75
  281. SetTextColor 180 180 170 255 #
  282. SetBackgroundColor 0 0 0 240 #Classic Back 240
  283. SetBorderColor 180 180 170 255 #
  284. SetFontSize 35
  285.  
  286. Show
  287. Class "Currency"
  288. BaseType "Orb of Augmentation" "Orb of Transmutation" "Blacksmith's Whetstone" "Armourer's Scrap"
  289. StackSize > 4
  290. ##### colorblok
  291. SetTextColor 170 158 130 255 #Classic Currency Text
  292. SetBackgroundColor 0 0 0 240 #Classic Back 240
  293. SetBorderColor 0 0 0 0 #No Border
  294. SetFontSize 32
  295.  
  296. Show
  297. Class "Currency"
  298. BaseType "Blessed Orb" "Orb of Alteration" "Orb of Chance" "Chromatic Orb" "Jeweller's Orb" "Glassblower's Bauble"
  299. ##### colorblok
  300. SetTextColor 170 158 130 255 #Classic Currency Text
  301. SetBackgroundColor 0 0 0 240 #Classic Back 240
  302. SetBorderColor 0 0 0 0 #No Border
  303. SetFontSize 35
  304.  
  305. Show
  306. Class "Currency"
  307. BaseType "Orb of Scouring" "Blessed Orb" "Orb of Alchemy" "Orb of Fusing" "Orb of Alteration" "Orb of Chance" "Chromatic Orb" "Jeweller's Orb" "Cartographer's Chisel" "Glassblower's Bauble"
  308. StackSize > 2
  309. ##### colorblok
  310. SetTextColor 170 158 130 255 #Classic Currency Text
  311. SetBackgroundColor 0 0 0 240 #Classic Back 240
  312. SetBorderColor 0 0 0 0 #No Border
  313. SetFontSize 34
  314. Show
  315. Class "Currency"
  316. BaseType "Alchemy Shard"
  317. StackSize > 9
  318. ##### colorblok
  319. SetTextColor 170 158 130 255 #Classic Currency Text
  320. SetBackgroundColor 0 0 0 240 #Classic Back 240
  321. SetBorderColor 0 0 0 0 #No Border
  322. SetFontSize 34
  323.  
  324.  
  325. Show
  326. Class "Currency"
  327. BaseType "Scroll of Wisdom"
  328. StackSize > 9
  329. ##### colorblok
  330. SetTextColor 170 158 130 225 #Fading 225 Currency Text
  331. SetBackgroundColor 0 0 0 225 #Fading Back 225
  332. SetBorderColor 0 0 0 0 #No Border
  333. SetFontSize 28
  334.  
  335. Hide
  336. Class "Currency"
  337. BaseType "Scroll of Wisdom" "Alteration Shard"
  338. ##### colorblok
  339. SetTextColor 170 158 130 225 #Fading 225 Currency Text
  340. SetBackgroundColor 0 0 0 225 #Fading Back 225
  341. SetBorderColor 0 0 0 0 #No Border
  342. SetFontSize 28
  343.  
  344.  
  345.  
  346. ########### section 1 common currency END #############
  347.  
  348. ########## section 2 endgame flasks ##############
  349.  
  350. #q13+
  351. Show
  352. Class "Flask"
  353. ItemLevel <= 77
  354. Quality >= 13
  355. Rarity = Magic
  356. ##### colorblok
  357. SetTextColor 100 100 255 255 #small HL Blue Text
  358. SetBackgroundColor 12 35 12 243 #high qual flask back
  359. SetBorderColor 0 0 0 0 #No Border
  360. SetFontSize 28
  361. Show
  362. Class "Flask"
  363. ItemLevel <= 77
  364. Quality >= 13
  365. Rarity = Normal
  366. ##### colorblok
  367. SetTextColor 220 220 220 255 #small hl white
  368. SetBackgroundColor 12 35 12 243 #high qual flask back
  369. SetBorderColor 0 0 0 0 #No Border
  370. SetFontSize 28
  371.  
  372. #life flask 82+ hide divine but hl
  373. Hide
  374. Class "Life Flask"
  375. BaseType "Divine Life Flask"
  376. ItemLevel >= 75
  377. Rarity = Magic
  378. ##### colorblok
  379. SetTextColor 100 100 255 255 #small HL Blue Text
  380. SetBackgroundColor 0 0 0 248 #Dark Back
  381. SetBorderColor 0 0 0 0 #No Border
  382. SetFontSize 30
  383. Hide
  384. Class "Life Flask"
  385. BaseType "Divine Life Flask"
  386. ItemLevel >= 73
  387. Rarity = Normal
  388. ##### colorblok
  389. SetTextColor 220 220 220 255 #small hl white
  390. SetBackgroundColor 0 0 0 248 #Dark Back
  391. SetBorderColor 0 0 0 0 #No Border
  392. SetFontSize 30
  393.  
  394. #Life flask 70+ eternal hide
  395. Hide
  396. Class "Life Flask"
  397. BaseType "Eternal Life Flask"
  398. ItemLevel >= 73
  399. Rarity < Rare
  400. SetFontSize 30
  401.  
  402. #(65)+ eternal show
  403. Show
  404. Class "Life Flask"
  405. BaseType "Eternal Life Flask"
  406. Rarity < Rare
  407. SetFontSize 30
  408.  
  409. #(60)+ divine show
  410. Show
  411. Class "Life Flask"
  412. BaseType "Divine Life Flask"
  413. Rarity = Magic
  414. ##### colorblok
  415. SetTextColor 100 100 255 255 #small HL Blue Text
  416. SetBackgroundColor 0 0 0 248 #Dark Back
  417. SetBorderColor 0 0 0 0 #No Border
  418. SetFontSize 30
  419.  
  420. Show
  421. Class "Life Flask"
  422. BaseType "Divine Life Flask"
  423. Rarity = Normal
  424. ##### colorblok
  425. SetTextColor 220 220 220 255 #small hl white
  426. SetBackgroundColor 0 0 0 248 #Dark Back
  427. SetBorderColor 0 0 0 0 #No Border
  428. SetFontSize 30
  429.  
  430. #Life 65+ hide all
  431. Hide
  432. Class "Life Flask"
  433. ItemLevel >= 65
  434. Rarity = Magic
  435. ##### colorblok
  436. SetTextColor 136 136 255 230 #Scal Transp 150 Magic Item Text
  437. SetBackgroundColor 0 0 0 150 #Fading Back 150
  438. SetBorderColor 0 0 0 0 #No Border
  439. SetFontSize 24
  440. Hide
  441. Class "Life Flask"
  442. ItemLevel >= 65
  443. Rarity = Normal
  444. ##### colorblok
  445. SetTextColor 200 200 200 200 #Scal Transp 150 White Item Text
  446. SetBackgroundColor 0 0 0 150 #Fading Back 150
  447. SetBorderColor 0 0 0 0 #No Border
  448. SetFontSize 24
  449.  
  450. ############ endgame life flasks done
  451.  
  452. #hybrid 70+ hide (hallawed bigger)
  453.  
  454. Hide
  455. Class "Hybrid Flask"
  456. BaseType "Hallowed Hybrid Flask"
  457. ItemLevel >= 67
  458. Rarity < Rare
  459. SetFontSize 30
  460.  
  461. Show
  462. Class "Hybrid Flask"
  463. BaseType "Hallowed Hybrid Flask"
  464. Rarity < Rare
  465. SetFontSize 28
  466.  
  467. #hybrid 60+ hide all
  468. Hide
  469. Class "Hybrid Flask"
  470. ItemLevel >= 60
  471. Rarity = Magic
  472. ##### colorblok
  473. SetTextColor 136 136 255 230 #Scal Transp 150 Magic Item Text
  474. SetBackgroundColor 0 0 0 150 #Fading Back 150
  475. SetBorderColor 0 0 0 0 #No Border
  476. SetFontSize 24
  477. Hide
  478. Class "Hybrid Flask"
  479. ItemLevel >= 60
  480. Rarity = Normal
  481. ##### colorblok
  482. SetTextColor 200 200 200 200 #Scal Transp 150 White Item Text
  483. SetBackgroundColor 0 0 0 150 #Fading Back 150
  484. SetBorderColor 0 0 0 0 #No Border
  485. SetFontSize 24
  486.  
  487. #mana
  488. #divine and eternal
  489. Hide
  490. Class "Mana Flask"
  491. DropLevel >= 60
  492. ItemLevel >= 72
  493. Rarity < Rare
  494. SetFontSize 32
  495.  
  496. #divine and eternal
  497. Show
  498. Class "Mana Flask"
  499. DropLevel >= 60
  500. Rarity < Rare
  501. SetFontSize 32
  502.  
  503. Hide
  504. Class "Mana Flask"
  505. ItemLevel >= 66
  506. Rarity < Rare
  507.  
  508.  
  509. ########## section 2 endgame flasks ##############
  510.  
  511. ######################################## Maps ########################################
  512.  
  513. Show
  514. BaseType "Sacrifice at Dawn" "Sacrifice at Noon" "Sacrifice at Dusk"
  515. ##### colorblok
  516. SetTextColor 200 200 200 255 #Classic White Item Text
  517. SetBackgroundColor 0 0 0 240 #Classic Back 240
  518. SetBorderColor 200 200 200 255 #Classic White Map Border
  519. SetFontSize 34
  520.  
  521. Show
  522. BaseType "Sacrifice at Midnight"
  523. ##### colorblok
  524. SetTextColor 225 225 225 255 #smallHL White Item Text
  525. SetBackgroundColor 0 0 0 250 #Dark Back 250
  526. SetBorderColor 225 225 225 255 #smallHL
  527. SetFontSize 35
  528. PlayAlertSoundPositional 5 100
  529. MinimapIcon 2 White Circle
  530.  
  531. Show
  532. Class "Map Fragment"
  533. BaseType "Scarab"
  534. ##### colorblok
  535. SetTextColor 225 225 225 255 #smallHL White Item Text
  536. SetBackgroundColor 0 0 0 250 #Dark Back 250
  537. SetBorderColor 225 225 225 255 #smallHL
  538. SetFontSize 35
  539. PlayAlertSoundPositional 5 100
  540. MinimapIcon 2 White Circle
  541.  
  542. Show
  543. BaseType "Divine Vessel"
  544. ##### colorblok
  545. SetTextColor 225 225 225 255 #smallHL White Item Text
  546. SetBackgroundColor 0 0 0 250 #Dark Back 250
  547. SetBorderColor 25 215 25 245 #green
  548. SetFontSize 35
  549. PlayAlertSoundPositional 5 100
  550. MinimapIcon 2 White Circle
  551.  
  552. Show
  553. Class "Map"
  554. Rarity = Unique
  555. ##### colorblok
  556. SetTextColor 235 99 5 240 #Unique Small HL text
  557. SetBackgroundColor 0 0 0 250 #dark 250
  558. SetBorderColor 235 99 5 240 #Unique Small HL Border
  559. PlayAlertSoundPositional 5 110
  560. SetFontSize 34
  561. MinimapIcon 2 Brown Circle
  562. PlayEffect Brown Temp
  563.  
  564. Show
  565. BaseType "Offering to the Goddess"
  566. ##### colorblok
  567. SetTextColor 225 225 225 255 #smallHL White Item Text
  568. SetBackgroundColor 0 0 0 250 #Dark Back 250
  569. SetBorderColor 225 225 225 255 #smallHL
  570. PlayAlertSoundPositional 5 105
  571. SetFontSize 34
  572. MinimapIcon 2 White Circle
  573. PlayEffect White
  574.  
  575. Show
  576. BaseType "Mortal Ignorance" "Mortal Grief" "Mortal Rage"
  577. ##### colorblok
  578. SetTextColor 225 225 225 255 #smallHL White Item Text
  579. SetBackgroundColor 0 0 0 250 #Dark Back 250
  580. SetBorderColor 225 225 225 255 #smallHL
  581. PlayAlertSoundPositional 5 105
  582. SetFontSize 34
  583. MinimapIcon 2 White Circle
  584.  
  585.  
  586. Show
  587. BaseType "Mortal Hope"
  588. ##### colorblok
  589. SetTextColor 252 252 252 255 #Highlight 252 White Text
  590. SetBackgroundColor 0 0 0 252 #Dark Back 252
  591. SetBorderColor 252 252 252 255
  592. PlayAlertSoundPositional 5 270
  593. SetFontSize 40
  594. MinimapIcon 1 White Circle
  595. PlayEffect White
  596.  
  597. Show
  598. BaseType "Eber's Key" "Yriel's Key" "Inya's Key" "Volkuur's Key"
  599. PlayAlertSoundPositional 5 100
  600. SetFontSize 36
  601. MinimapIcon 2 White Circle
  602. PlayEffect White
  603. ##### colorblok to be done
  604.  
  605. Show
  606. BaseType "Pure Breachstone"
  607. PlayAlertSoundPositional 5 300
  608. SetTextColor 118 60 255 255 #Deep purple (Exalt)
  609. SetFontSize 42
  610. PlayEffect White
  611. MinimapIcon 0 White Star
  612. PlayEffect White
  613. Show
  614. BaseType "Breachstone"
  615. PlayAlertSoundPositional 5 260
  616. SetTextColor 118 60 255 255 #Deep purple (Exalt)
  617. SetFontSize 40
  618. PlayEffect White
  619. MinimapIcon 1 White Star
  620. PlayEffect White
  621.  
  622. #Phoenix frag
  623. Show
  624. BaseType "Fragment of the Phoenix"
  625. ##### colorblok
  626. SetTextColor 235 235 235 255 #
  627. SetBackgroundColor 10 5 0 250 #Dark Back 250
  628. SetBorderColor 255 115 0 255 #orange border
  629. SetFontSize 37
  630. MinimapIcon 2 Red Square
  631. PlayEffect Red
  632. #Phoenix map
  633. Show
  634. Class "Map"
  635. BaseType "Forge of the Phoenix"
  636. Rarity = Rare
  637. ##### colorblok
  638. SetTextColor 255 115 0 255 #Highlight 252 Rare Text
  639. SetBackgroundColor 10 5 0 255 #Dark Back 252
  640. SetBorderColor 255 255 60 255 #orange border
  641. PlayAlertSoundPositional 5 300
  642. SetFontSize 42
  643. MinimapIcon 1 Red Circle
  644. PlayEffect Red
  645. Show
  646. Class "Map"
  647. BaseType "Forge of the Phoenix"
  648. Rarity = Magic
  649. ##### colorblok
  650. SetTextColor 255 115 0 255 #Deep Blue Text
  651. SetBackgroundColor 0 0 0 252 #Dark Back 252
  652. SetBorderColor 60 60 255 255 #orange border
  653. PlayAlertSoundPositional 5 300
  654. SetFontSize 42
  655. MinimapIcon 1 Red Circle
  656. PlayEffect Red
  657. Show
  658. Class "Map"
  659. BaseType "Forge of the Phoenix"
  660. Rarity = Normal
  661. ##### colorblok
  662. SetTextColor 255 115 0 255 #Highlight 252 White Text
  663. SetBackgroundColor 0 0 0 252 #Dark Back 252
  664. SetBorderColor 252 252 252 255 #orange border
  665. PlayAlertSoundPositional 5 300
  666. SetFontSize 42
  667. MinimapIcon 1 Red Circle
  668. PlayEffect Red
  669.  
  670. #Minotaur frag
  671. Show
  672. BaseType "Fragment of the Minotaur"
  673. ##### colorblok
  674. SetTextColor 235 235 235 255 #
  675. SetBackgroundColor 4 2 1 250 #Dark Back 250
  676. SetBorderColor 136 68 20 255 #brown border
  677. SetFontSize 37
  678. MinimapIcon 2 Red Square
  679. PlayEffect Red
  680. #Minotaur map
  681. Show
  682. Class "Map"
  683. BaseType "Maze of the Minotaur"
  684. Rarity = Rare
  685. ##### colorblok
  686. SetTextColor 136 68 20 255 #brown
  687. SetBackgroundColor 0 0 0 252 #Dark Back 252
  688. SetBorderColor 255 255 60 255 #orange border
  689. PlayAlertSoundPositional 5 300
  690. SetFontSize 42
  691. MinimapIcon 1 Red Circle
  692. PlayEffect Red
  693. Show
  694. Class "Map"
  695. BaseType "Maze of the Minotaur"
  696. Rarity = Magic
  697. ##### colorblok
  698. SetTextColor 136 68 20 255 #brown
  699. SetBackgroundColor 0 0 0 252 #Dark Back 252
  700. SetBorderColor 60 60 255 255 #orange border
  701. PlayAlertSoundPositional 5 300
  702. SetFontSize 42
  703. MinimapIcon 1 Red Circle
  704. PlayEffect Red
  705. Show
  706. Class "Map"
  707. BaseType "Maze of the Minotaur"
  708. Rarity = Normal
  709. ##### colorblok
  710. SetTextColor 136 68 20 255 #brown
  711. SetBackgroundColor 0 0 0 252 #Dark Back 252
  712. SetBorderColor 252 252 252 255 #orange border
  713. PlayAlertSoundPositional 5 300
  714. SetFontSize 42
  715. MinimapIcon 1 Red Circle
  716. PlayEffect Red
  717.  
  718. #Chimera frag
  719. Show
  720. BaseType "Fragment of the Chimera"
  721. ##### colorblok
  722. SetTextColor 235 235 235 255 #
  723. SetBackgroundColor 7 1 7 250 #Dark Back 250
  724. SetBorderColor 160 50 160 255 #brown border
  725. SetFontSize 37
  726. MinimapIcon 2 Red Square
  727. PlayEffect Red
  728. #Chimera map
  729. Show
  730. Class "Map"
  731. BaseType "Pit of the Chimera"
  732. Rarity = Rare
  733. ##### colorblok
  734. SetTextColor 160 50 160 255
  735. SetBackgroundColor 0 0 0 252 #Dark Back 252
  736. SetBorderColor 255 255 60 255 #orange border
  737. PlayAlertSoundPositional 5 300
  738. SetFontSize 42
  739. MinimapIcon 1 Red Circle
  740. PlayEffect Red
  741. Show
  742. Class "Map"
  743. BaseType "Pit of the Chimera"
  744. Rarity = Magic
  745. ##### colorblok
  746. SetTextColor 160 50 160 255
  747. SetBackgroundColor 0 0 0 252 #Dark Back 252
  748. SetBorderColor 60 60 255 255 #orange border
  749. PlayAlertSoundPositional 5 300
  750. SetFontSize 42
  751. MinimapIcon 1 Red Circle
  752. PlayEffect Red
  753. Show
  754. Class "Map"
  755. BaseType "Pit of the Chimera"
  756. Rarity = Normal
  757. ##### colorblok
  758. SetTextColor 160 50 160 255
  759. SetBackgroundColor 0 0 0 252 #Dark Back 252
  760. SetBorderColor 252 252 252 255 #orange border
  761. PlayAlertSoundPositional 5 300
  762. SetFontSize 42
  763. MinimapIcon 1 Red Circle
  764. PlayEffect Red
  765.  
  766. #Hydra frag
  767. Show
  768. BaseType "Fragment of the Hydra"
  769. ##### colorblok
  770. SetTextColor 235 235 235 255 #
  771. SetBackgroundColor 0 8 4 250 #Dark Back 250
  772. SetBorderColor 0 150 110 255 #emerald green
  773. SetFontSize 37
  774. MinimapIcon 2 Red Square
  775. PlayEffect Red
  776. #Hydra map
  777. Show
  778. Class "Map"
  779. BaseType "Lair of the Hydra"
  780. Rarity = Rare
  781. ##### colorblok
  782. SetTextColor 0 150 110 255 #emerald green
  783. SetBackgroundColor 0 0 0 252 #Dark Back 252
  784. SetBorderColor 255 255 60 255 #orange border
  785. PlayAlertSoundPositional 5 300
  786. SetFontSize 42
  787. MinimapIcon 1 Red Circle
  788. PlayEffect Red
  789. Show
  790. Class "Map"
  791. BaseType "Lair of the Hydra"
  792. Rarity = Magic
  793. ##### colorblok
  794. SetTextColor 0 150 110 255 #emerald green
  795. SetBackgroundColor 0 0 0 252 #Dark Back 252
  796. SetBorderColor 60 60 255 255 #orange border
  797. PlayAlertSoundPositional 5 300
  798. SetFontSize 42
  799. MinimapIcon 1 Red Circle
  800. PlayEffect Red
  801. Show
  802. Class "Map"
  803. BaseType "Lair of the Hydra"
  804. Rarity = Normal
  805. ##### colorblok
  806. SetTextColor 0 150 110 255 #emerald green
  807. SetBackgroundColor 0 0 0 252 #Dark Back 252
  808. SetBorderColor 252 252 252 255 #orange border
  809. PlayAlertSoundPositional 5 300
  810. SetFontSize 42
  811. MinimapIcon 1 Red Circle
  812. PlayEffect Red
  813.  
  814.  
  815. # Map Tier ---- font size ---- sound volume
  816. # 16 ---- 42 ---- 300
  817. # 14-15 ---- 40 ---- 275
  818. # 11-13 ---- 38 ---- 250
  819. # 10 ---- 34 ---- 100
  820. # 8-9 ---- 33 ---- 80
  821. # 5-7 ---- 32 ---- 0 - hide in endgame mode
  822. # 1-4 ---- 32 ---- 0 - hide later in league
  823.  
  824.  
  825.  
  826.  
  827. #T16 (83+)
  828. Show
  829. Class "Map"
  830. MapTier >= 16
  831. Rarity = Rare
  832. ##### colorblok
  833. SetTextColor 255 255 60 255 #Highlight 252 Rare Text
  834. SetBackgroundColor 0 0 0 252 #Dark Back 252
  835. SetBorderColor 255 255 60 255 #Highlight 252 Rare Border
  836. PlayAlertSoundPositional 5 300
  837. SetFontSize 42
  838. MinimapIcon 1 White Circle
  839. PlayEffect White
  840.  
  841. Show
  842. Class "Map"
  843. MapTier >= 16
  844. Rarity = Magic
  845. ##### colorblok
  846. SetTextColor 70 70 255 255 #Deep Blue Text
  847. SetBackgroundColor 0 0 0 252 #Dark Back 252
  848. SetBorderColor 60 60 255 255 #Deep Blue Border
  849. PlayAlertSoundPositional 5 300
  850. SetFontSize 42
  851. MinimapIcon 1 White Circle
  852. PlayEffect White
  853.  
  854. Show
  855. Class "Map"
  856. MapTier >= 16
  857. Rarity = Normal
  858. ##### colorblok
  859. SetTextColor 252 252 252 255 #Highlight 252 White Text
  860. SetBackgroundColor 0 0 0 252 #Dark Back 252
  861. SetBorderColor 252 252 252 255 #Highlight 252 White Border
  862. PlayAlertSoundPositional 5 300
  863. SetFontSize 42
  864. MinimapIcon 1 White Circle
  865. PlayEffect White
  866.  
  867. #T14-15 (81+)
  868. Show
  869. Class "Map"
  870. MapTier >= 14
  871. Rarity = Rare
  872. ##### colorblok
  873. SetTextColor 255 255 60 255 #Highlight 252 Rare Text
  874. SetBackgroundColor 0 0 0 252 #Dark Back 252
  875. SetBorderColor 255 255 60 255 #Highlight 252 Rare Border
  876. PlayAlertSoundPositional 5 275
  877. SetFontSize 40
  878. MinimapIcon 2 White Circle
  879.  
  880. Show
  881. Class "Map"
  882. MapTier >= 14
  883. Rarity = Magic
  884. ##### colorblok
  885. SetTextColor 70 70 255 255 #Deep Blue Text
  886. SetBackgroundColor 0 0 0 252 #Dark Back 252
  887. SetBorderColor 60 60 255 255 #Deep Blue Border
  888. PlayAlertSoundPositional 5 275
  889. SetFontSize 40
  890. MinimapIcon 2 White Circle
  891.  
  892. Show
  893. Class "Map"
  894. MapTier >= 14
  895. Rarity = Normal
  896. ##### colorblok
  897. SetTextColor 252 252 252 255 #Highlight 252 White Text
  898. SetBackgroundColor 0 0 0 252 #Dark Back 252
  899. SetBorderColor 252 252 252 255 #Highlight 252 White Border
  900. PlayAlertSoundPositional 5 275
  901. SetFontSize 40
  902. MinimapIcon 2 White Circle
  903.  
  904. #T11-13 (78+)
  905. Show
  906. Class "Map"
  907. MapTier >= 11
  908. Rarity = Rare
  909. ##### colorblok
  910. SetTextColor 255 255 60 255 #Highlight 252 Rare Text
  911. SetBackgroundColor 0 0 0 252 #Dark Back 252
  912. SetBorderColor 255 255 60 255 #Highlight 252 Rare Border
  913. PlayAlertSoundPositional 5 250
  914. SetFontSize 38
  915. MinimapIcon 2 White Circle
  916.  
  917. Show
  918. Class "Map"
  919. MapTier >= 11
  920. Rarity = Magic
  921. ##### colorblok
  922. SetTextColor 70 70 255 255 #Deep Blue Text
  923. SetBackgroundColor 0 0 0 252 #Dark Back 252
  924. SetBorderColor 60 60 255 255 #Deep Blue Border
  925. PlayAlertSoundPositional 5 250
  926. SetFontSize 38
  927. MinimapIcon 2 White Circle
  928.  
  929. Show
  930. Class "Map"
  931. MapTier >= 11
  932. Rarity = Normal
  933. ##### colorblok
  934. SetTextColor 252 252 252 255 #Highlight 252 White Text
  935. SetBackgroundColor 0 0 0 252 #Dark Back 252
  936. SetBorderColor 252 252 252 255 #Highlight 252 White Border
  937. PlayAlertSoundPositional 5 250
  938. SetFontSize 38
  939. MinimapIcon 2 White Circle
  940.  
  941. #T10 (77+)
  942. Show
  943. Class "Map"
  944. MapTier >= 10
  945. Rarity = Rare
  946. ##### colorblok
  947. SetTextColor 255 255 78 255 #small HL rare Text
  948. SetBackgroundColor 0 0 0 250 #Dark Back 250
  949. SetBorderColor 255 255 78 255 #small HL Rare Border
  950. PlayAlertSoundPositional 5 100
  951. SetFontSize 34
  952.  
  953. Show
  954. Class "Map"
  955. MapTier >= 10
  956. Rarity = Magic
  957. ##### colorblok
  958. SetTextColor 95 95 255 255 #small HL Blue Text
  959. SetBackgroundColor 0 0 0 250 #Dark Back 250
  960. SetBorderColor 95 95 255 255 #small HL Blue Border
  961. PlayAlertSoundPositional 5 100
  962. SetFontSize 34
  963.  
  964. Show
  965. Class "Map"
  966. MapTier >= 10
  967. Rarity = Normal
  968. ##### colorblok
  969. SetTextColor 225 225 225 255 #smallHL White Item Text
  970. SetBackgroundColor 0 0 0 250 #Dark Back 250
  971. SetBorderColor 225 225 225 255 #smallHL
  972. PlayAlertSoundPositional 5 100
  973. SetFontSize 34
  974.  
  975. #T8-9 (75+)
  976. ##### change for strictness #####
  977. Show
  978. Class "Map"
  979. MapTier >= 8
  980. Rarity = Rare
  981. ##### colorblok
  982. SetTextColor 255 255 78 255 #small HL rare Text
  983. SetBackgroundColor 0 0 0 250 #Dark Back 250
  984. SetBorderColor 255 255 78 255 #small HL Rare Border
  985. PlayAlertSoundPositional 5 75
  986. SetFontSize 33
  987. ##### change for strictness #####
  988. Show
  989. Class "Map"
  990. MapTier >= 8
  991. Rarity = Magic
  992. ##### colorblok
  993. SetTextColor 95 95 255 255 #small HL Blue Text
  994. SetBackgroundColor 0 0 0 250 #Dark Back 250
  995. SetBorderColor 95 95 255 255 #small HL Blue Border
  996. PlayAlertSoundPositional 5 75
  997. SetFontSize 33
  998. ##### change for strictness #####
  999. Show
  1000. Class "Map"
  1001. MapTier >= 8
  1002. Rarity = Normal
  1003. ##### colorblok
  1004. SetTextColor 225 225 225 255 #smallHL White Item Text
  1005. SetBackgroundColor 0 0 0 250 #Dark Back 250
  1006. SetBorderColor 225 225 225 255 #smallHL
  1007. PlayAlertSoundPositional 5 75
  1008. SetFontSize 33
  1009.  
  1010.  
  1011. #T5-7 - show
  1012. ##### change for strictness #####
  1013. Show
  1014. Class "Map"
  1015. MapTier >= 5
  1016. Rarity = Rare
  1017. ##### colorblok
  1018. SetTextColor 255 255 119 255 #Classic Rare Item Text
  1019. SetBackgroundColor 0 0 0 240 #Classic Back 240
  1020. SetBorderColor 255 255 119 255 #Classic Rare Map Border
  1021. ##### change for strictness #####
  1022. Show
  1023. Class "Map"
  1024. MapTier >= 5
  1025. Rarity = Magic
  1026. ##### colorblok
  1027. SetTextColor 136 136 255 255 #Classic Magic Item Text
  1028. SetBackgroundColor 0 0 0 240 #Classic Back 240
  1029. SetBorderColor 136 136 255 255 #Classic Magic Map Border
  1030. ##### change for strictness #####
  1031. Show
  1032. Class "Map"
  1033. MapTier >= 5
  1034. Rarity = Normal
  1035. ##### colorblok
  1036. SetTextColor 200 200 200 255 #Classic White Item Text
  1037. SetBackgroundColor 0 0 0 240 #Classic Back 240
  1038. SetBorderColor 200 200 200 255 #Classic White Map Border
  1039.  
  1040.  
  1041. #T1-4
  1042. ##### change for strictness #####
  1043. Show
  1044. Class "Map"
  1045. Rarity = Rare
  1046. ##### colorblok
  1047. SetTextColor 255 255 119 255 #Classic Rare Item Text
  1048. SetBackgroundColor 0 0 0 240 #Classic Back 240
  1049. SetBorderColor 255 255 119 255 #Classic Rare Map Border
  1050. ##### change for strictness #####
  1051. Show
  1052. Class "Map"
  1053. Rarity = Magic
  1054. ##### colorblok
  1055. SetTextColor 136 136 255 255 #Classic Magic Item Text
  1056. SetBackgroundColor 0 0 0 240 #Classic Back 240
  1057. SetBorderColor 136 136 255 255 #Classic Magic Map Border
  1058. ##### change for strictness #####
  1059. Show
  1060. Class "Map"
  1061. Rarity = Normal
  1062. ##### colorblok
  1063. SetTextColor 200 200 200 255 #Classic White Item Text
  1064. SetBackgroundColor 0 0 0 240 #Classic Back 240
  1065. SetBorderColor 200 200 200 255 #Classic White Map Border
  1066.  
  1067.  
  1068. Show
  1069. Class "Map Fragment"
  1070.  
  1071. Show
  1072. BaseType "Reliquary Key"
  1073. PlayAlertSoundPositional 1 300
  1074. SetTextColor 118 60 255 255 #Deep purple (Exalt)
  1075. SetFontSize 42
  1076. PlayEffect White
  1077. MinimapIcon 0 Red Star
  1078. PlayEffect Red
  1079.  
  1080. ######################################## section 071 Maps END ########################################
  1081.  
  1082.  
  1083. ############### semi common currency ################
  1084.  
  1085. Show
  1086. Class "Currency"
  1087. BaseType "Divine Orb"
  1088. ##### colorblok
  1089. SetFontSize 38
  1090. SetTextColor 240 200 150 255 #HL Currency Text
  1091. SetBackgroundColor 0 0 0 252
  1092. SetBorderColor 240 200 150 255 #HL Currency Text
  1093. PlayAlertSoundPositional 3 220
  1094. MinimapIcon 1 Yellow Diamond
  1095. PlayEffect Yellow
  1096.  
  1097. Show
  1098. Class "Currency"
  1099. BaseType "Divine Orb" "Regal Orb" "Gemcutter's Prism" "Vaal Orb" "Orb of Regret" "Chaos Orb" "Master Cartographer's Sextant" "Journeyman Cartographer's Sextant" "Exalted Shard" "Necromancy Net"
  1100. ##### colorblok
  1101. SetFontSize 36
  1102. PlayAlertSoundPositional 3 180
  1103. SetTextColor 240 200 150 255 #HL Currency Text
  1104. SetBackgroundColor 0 0 0 252
  1105. SetBorderColor 0 0 0 0 #No Border
  1106. MinimapIcon 1 Yellow Diamond
  1107. PlayEffect Yellow Temp
  1108.  
  1109. Show
  1110. Class "Currency"
  1111. BaseType "Harbinger's Orb" "Orb of Annulment"
  1112. ##### colorblok
  1113. SetFontSize 36
  1114. PlayAlertSoundPositional 3 300
  1115. SetTextColor 240 200 150 255 #HL Currency Text
  1116. SetBackgroundColor 0 0 0 252
  1117. SetBorderColor 75 75 255 255 #Blue
  1118. MinimapIcon 1 Blue Diamond
  1119.  
  1120. Show
  1121. Class "Currency"
  1122. BaseType "Orb of Binding"
  1123. Hide
  1124. Class "Currency"
  1125. BaseType "Engineer's Orb"
  1126.  
  1127. Show
  1128. Class "Currency"
  1129. BaseType "Ancient Orb"
  1130. ##### colorblok
  1131. SetFontSize 36
  1132. PlayAlertSoundPositional 3 250
  1133. SetTextColor 240 200 150 255 #HL Currency Text
  1134. SetBackgroundColor 0 0 0 252
  1135. SetBorderColor 240 200 150 255 #HL Currency Text
  1136. MinimapIcon 1 Brown Diamond
  1137.  
  1138. Show
  1139. Class "Currency"
  1140. BaseType "Orb of Horizons"
  1141. ##### colorblok
  1142. SetFontSize 34
  1143. PlayAlertSoundPositional 3 200
  1144. SetTextColor 240 200 150 255 #HL Currency Text
  1145. SetBackgroundColor 0 0 0 252
  1146. SetBorderColor 240 200 150 255 #HL Currency Text
  1147. MinimapIcon 2 Blue Diamond
  1148.  
  1149. #Show
  1150. #Class "Currency"
  1151. #BaseType "Exalted Shard"
  1152. ##### colorblok
  1153. # SetFontSize 36
  1154. # PlayAlertSoundPositional 3 180
  1155. # SetTextColor 240 200 150 255 #HL Currency Text
  1156. # SetBackgroundColor 0 0 0 252
  1157. # SetBorderColor 0 0 0 0 #No Border
  1158. # MinimapIcon 1 Yellow Diamond
  1159.  
  1160. ############### semi common currency END ################
  1161.  
  1162. ########## section 3 fishing rods ############
  1163.  
  1164. Show
  1165. Class "Fishing Rod"
  1166. PlayAlertSoundPositional 1 300
  1167. SetFontSize 45
  1168. MinimapIcon 0 Brown Star
  1169. PlayEffect Brown
  1170.  
  1171. ########## section 3 fishing rods END ###########
  1172.  
  1173. ############################## ilvl 100 6L, and ilvl 100 (alt art) ##############################
  1174.  
  1175. Show
  1176. ItemLevel = 100
  1177. LinkedSockets 6
  1178. SetBorderColor 0 255 0 255
  1179. PlayAlertSoundPositional 1 300
  1180. SetFontSize 45
  1181. MinimapIcon 0 White Star
  1182. PlayEffect White
  1183.  
  1184. Show
  1185. ItemLevel = 100
  1186. Rarity = Unique
  1187. ##### colorblok
  1188. SetTextColor 255 255 64 255 #Highlight 252 Rare Text
  1189. SetBackgroundColor 0 0 0 252 #Dark Back 252
  1190. SetBorderColor 0 255 0 255
  1191. PlayAlertSoundPositional 1 300
  1192. SetFontSize 45
  1193. MinimapIcon 0 Brown Star
  1194. PlayEffect Brown
  1195.  
  1196. Show
  1197. ItemLevel = 100
  1198. PlayAlertSoundPositional 1 300
  1199. SetFontSize 45
  1200. MinimapIcon 2 White Circle
  1201.  
  1202. ############################## section 4 ilvl 100 6L and ilvl 100 (alt art) END ##############################
  1203.  
  1204. ######################################## 6 Links ########################################
  1205.  
  1206. #Body Armours, Bows, Staves
  1207.  
  1208. #Body Armours
  1209. Show
  1210. Class "Body Armour"
  1211. LinkedSockets 6
  1212. Rarity = Rare
  1213. ##### colorblok
  1214. SetTextColor 255 255 64 255 #Highlight 252 Rare Text
  1215. SetBackgroundColor 0 0 0 252 #Dark Back 252
  1216. SetBorderColor 118 60 255 255 #Deep purple (Exalt) good 6L border
  1217. PlayAlertSoundPositional 1 300
  1218. SetFontSize 45
  1219. MinimapIcon 1 White Hexagon
  1220. PlayEffect White
  1221. Show
  1222. Class "Body Armour"
  1223. LinkedSockets 6
  1224. Rarity = Magic
  1225. ##### colorblok
  1226. SetTextColor 145 200 255 255 #Highlight 252 Magic Text
  1227. SetBackgroundColor 0 0 0 252 #Dark Back 252
  1228. SetBorderColor 118 60 255 255 #Deep purple (Exalt) good 6L border
  1229. PlayAlertSoundPositional 1 300
  1230. SetFontSize 45
  1231. MinimapIcon 1 White Hexagon
  1232. PlayEffect White
  1233. Show
  1234. Class "Body Armour"
  1235. LinkedSockets 6
  1236. Rarity = Normal
  1237. ##### colorblok
  1238. SetTextColor 252 252 252 255 #Highlight 252 White Text
  1239. SetBackgroundColor 0 0 0 252 #Dark Back 252
  1240. SetBorderColor 118 60 255 255 #Deep purple (Exalt) good 6L border
  1241. PlayAlertSoundPositional 1 300
  1242. SetFontSize 45
  1243. MinimapIcon 1 White Hexagon
  1244. PlayEffect White
  1245.  
  1246. # other
  1247. Show
  1248. Class "Bow" "Staves" "Two Hand"
  1249. LinkedSockets 6
  1250. Rarity = Rare
  1251. ##### colorblok
  1252. SetTextColor 255 255 64 255 #Highlight 252 Rare Text
  1253. SetBackgroundColor 0 0 0 252 #Dark Back 252
  1254. SetBorderColor 118 60 255 255 #Deep purple (Exalt) good 6L border
  1255. PlayAlertSoundPositional 6 300
  1256. SetFontSize 42
  1257. MinimapIcon 1 White Hexagon
  1258. PlayEffect White
  1259. Show
  1260. Class "Bow" "Staves" "Two Hand"
  1261. LinkedSockets 6
  1262. Rarity = Magic
  1263. ##### colorblok
  1264. SetTextColor 145 200 255 255 #Highlight 252 Magic Text
  1265. SetBackgroundColor 0 0 0 252 #Dark Back 252
  1266. SetBorderColor 118 60 255 255 #Deep purple (Exalt) good 6L border
  1267. PlayAlertSoundPositional 6 300
  1268. SetFontSize 42
  1269. MinimapIcon 1 White Hexagon
  1270. PlayEffect White
  1271. Show
  1272. Class "Bow" "Staves" "Two Hand"
  1273. LinkedSockets 6
  1274. Rarity = Normal
  1275. ##### colorblok
  1276. SetTextColor 252 252 252 255 #Highlight 252 White Text
  1277. SetBackgroundColor 0 0 0 252 #Dark Back 252
  1278. SetBorderColor 118 60 255 255 #Deep purple (Exalt) good 6L border
  1279. PlayAlertSoundPositional 6 300
  1280. SetFontSize 42
  1281. MinimapIcon 1 White Hexagon
  1282. PlayEffect White
  1283.  
  1284.  
  1285. # Tabula, shown as a Tier 3 Unique
  1286. Show
  1287. BaseType "Simple Robe"
  1288. Rarity = Unique
  1289. SocketGroup WWWWWW
  1290. ##### colorblok
  1291. Rarity = Unique
  1292. SetTextColor 235 99 5 240 #Unique Small HL text
  1293. SetBackgroundColor 0 0 0 250 #dark 250
  1294. SetBorderColor 0 0 0 0 # no
  1295. PlayAlertSoundPositional 6 125
  1296. SetFontSize 34
  1297. MinimapIcon 1 White Hexagon
  1298. PlayEffect White
  1299.  
  1300. # 6L uniques are in the mid of the uniques section
  1301.  
  1302. ######################################## (section 5) 6 Links END ########################################
  1303.  
  1304. Show
  1305. Sockets = 6
  1306. Rarity = Magic
  1307. ##### colorblok
  1308. SetBackgroundColor 0 0 0 250 #Dark Back 250
  1309. SetBorderColor 100 255 255 200 #6s border
  1310. PlayAlertSoundPositional 6 135
  1311. SetFontSize 34
  1312. MinimapIcon 2 White Circle
  1313. Show
  1314. Sockets = 6
  1315. Rarity = Normal
  1316. ##### colorblok
  1317. SetBackgroundColor 0 0 0 250 #Dark Back 250
  1318. SetBorderColor 100 255 255 200 #6s border
  1319. PlayAlertSoundPositional 6 135
  1320. SetFontSize 34
  1321. MinimapIcon 2 White Circle
  1322.  
  1323. ##################################### ElderItem s and ShaperItem s ##############################################
  1324. ########## Shaper ##########
  1325.  
  1326. ##### Shaper, bang #####
  1327. Show
  1328. ShaperItem True
  1329. Rarity < Unique
  1330. BaseType "Fingerless Silk Gloves" "Crystal Belt" "Opal Ring" "Steel Ring"
  1331. SetFontSize 44
  1332. SetTextColor 255 255 64 255 #Highlight 252 Rare Text
  1333. SetBackgroundColor 0 0 0 252 #Dark Back 252
  1334. SetBorderColor 125 125 125 255 # grey shaper and elder items border
  1335. MinimapIcon 0 Yellow Star
  1336. PlayEffect Yellow
  1337. PlayAlertSoundPositional 1 300
  1338. Show
  1339. ShaperItem True
  1340. ItemLevel >= 86
  1341. Rarity < Unique
  1342. BaseType "Vaal Regalia" "Titanium Spirit" "Sorcerer Boots" "Spiked Gloves" "Bone Helmet" "Leather Belt" "Arcanist Slippers" "Deicide Mask"
  1343. SetFontSize 42
  1344. SetTextColor 255 255 64 255 #Highlight 252 Rare Text
  1345. SetBackgroundColor 0 0 0 252 #Dark Back 252
  1346. SetBorderColor 125 125 125 255 # grey shaper and elder items border
  1347. MinimapIcon 1 Yellow Star
  1348. PlayEffect Yellow
  1349. PlayAlertSoundPositional 1 300
  1350. Show
  1351. ShaperItem True
  1352. ItemLevel >= 85
  1353. Rarity < Unique
  1354. BaseType "Amulet" "Profane Wand" "Pagan Wand" "Heathen Wand" "Opal Wand" "Prophecy Wand" "Tornado Wand" "Sambar Sceptre" "Horned Sceptre" "Stag Sceptre" "Void Sceptre" "Opal Sceptre" "Carnal Sceptre" "Vaal Sceptre" "Platinum Sceptre" "Abyssal Sceptre" "Crystal Sceptre" "Ambusher" "Platinum Kris" "Golden Kris" "Copper Kris" "Eclipse Staff"
  1355. SetFontSize 42
  1356. SetTextColor 255 255 64 255 #Highlight 252 Rare Text
  1357. SetBackgroundColor 0 0 0 252 #Dark Back 252
  1358. SetBorderColor 125 125 125 255 # grey shaper and elder items border
  1359. MinimapIcon 1 Yellow Star
  1360. PlayEffect Yellow
  1361. PlayAlertSoundPositional 1 300
  1362. Show
  1363. ShaperItem True
  1364. ItemLevel >= 84
  1365. Rarity < Unique
  1366. BaseType "Sorcerer Gloves" "Gripped Gloves" "Two-Toned Boots"
  1367. SetFontSize 42
  1368. SetTextColor 255 255 64 255 #Highlight 252 Rare Text
  1369. SetBackgroundColor 0 0 0 252 #Dark Back 252
  1370. SetBorderColor 125 125 125 255 # grey shaper and elder items border
  1371. MinimapIcon 1 Yellow Star
  1372. PlayEffect Yellow
  1373. PlayAlertSoundPositional 1 300
  1374. Show
  1375. ShaperItem True
  1376. ItemLevel >= 80
  1377. Rarity < Unique
  1378. BaseType "Hubris Circlet"
  1379. SetFontSize 42
  1380. SetTextColor 255 255 64 255 #Highlight 252 Rare Text
  1381. SetBackgroundColor 0 0 0 252 #Dark Back 252
  1382. SetBorderColor 125 125 125 255 # grey shaper and elder items border
  1383. MinimapIcon 1 Yellow Star
  1384. PlayEffect Yellow
  1385. PlayAlertSoundPositional 1 300
  1386. ##### Shaper, bang END #####
  1387.  
  1388. ##### Shaper, 10c #####
  1389. Show
  1390. ShaperItem True
  1391. Rarity < Unique
  1392. ItemLevel >= 86
  1393. BaseType "Carnal Armour" "Royal Burgonet" "Lion Pelt" "Vaal Mask"
  1394. SetFontSize 38
  1395. SetTextColor 255 255 64 255 #Highlight 252 Rare Text
  1396. SetBackgroundColor 0 0 0 252 #Dark Back 252
  1397. SetBorderColor 125 125 125 255 # grey shaper and elder items border
  1398. MinimapIcon 1 Yellow Star
  1399. PlayEffect Yellow Temp
  1400. PlayAlertSoundPositional 6 244
  1401. Show
  1402. ShaperItem True
  1403. Rarity < Unique
  1404. ItemLevel >= 85
  1405. BaseType "Pinnacle Tower" "Colossal Tower" "Ezomyte Tower" "Imbued Wand" "Demon's Horn" "Crystal Wand" "Stiletto" "Poignard" "Sai" "Sceptre" "Sekhem" "Grinning Fetish" "Imperial Bow" "Crescent Staff" "Moon Staff"
  1406. SetFontSize 38
  1407. SetTextColor 255 255 64 255 #Highlight 252 Rare Text
  1408. SetBackgroundColor 0 0 0 252 #Dark Back 252
  1409. SetBorderColor 125 125 125 255 # grey shaper and elder items border
  1410. MinimapIcon 1 Yellow Star
  1411. PlayEffect Yellow Temp
  1412. PlayAlertSoundPositional 6 244
  1413. Show
  1414. ShaperItem True
  1415. Rarity < Unique
  1416. ItemLevel >= 84
  1417. BaseType "Vaal Regalia" "Titanium Spirit Shield" "Sorcerer Boots" "Leather Belt" "Arcanist Gloves" "Mind Cage" "Slink Gloves" "Murder Mitts" "Deicide Mask" "Sambar Sceptre"
  1418. SetFontSize 38
  1419. SetTextColor 255 255 64 255 #Highlight 252 Rare Text
  1420. SetBackgroundColor 0 0 0 252 #Dark Back 252
  1421. SetBorderColor 125 125 125 255 # grey shaper and elder items border
  1422. MinimapIcon 1 Yellow Star
  1423. PlayEffect Yellow Temp
  1424. PlayAlertSoundPositional 6 244
  1425. Show
  1426. ShaperItem True
  1427. Rarity < Unique
  1428. ItemLevel >= 83
  1429. BaseType "Sorcerer Gloves" "Spiked Gloves" "Two-Toned Boots" "Bone Helmet" "Void Sceptre" "Opal Sceptre" "Eclipse Staff"
  1430. SetFontSize 38
  1431. SetTextColor 255 255 64 255 #Highlight 252 Rare Text
  1432. SetBackgroundColor 0 0 0 252 #Dark Back 252
  1433. SetBorderColor 125 125 125 255 # grey shaper and elder items border
  1434. MinimapIcon 1 Yellow Star
  1435. PlayEffect Yellow Temp
  1436. PlayAlertSoundPositional 6 244
  1437. Show
  1438. ShaperItem True
  1439. Rarity < Unique
  1440. ItemLevel >= 82
  1441. BaseType "Amulet" "Gripped Gloves" "Diamond Ring" "Two-Stone Ring" "Topaz Ring" "Ruby Ring" "Sapphire Ring"
  1442. SetFontSize 38
  1443. SetTextColor 255 255 64 255 #Highlight 252 Rare Text
  1444. SetBackgroundColor 0 0 0 252 #Dark Back 252
  1445. SetBorderColor 125 125 125 255 # grey shaper and elder items border
  1446. MinimapIcon 1 Yellow Star
  1447. PlayEffect Yellow Temp
  1448. PlayAlertSoundPositional 6 244
  1449. Show
  1450. ShaperItem True
  1451. Rarity < Unique
  1452. ItemLevel >= 75
  1453. BaseType "Hubris Circlet"
  1454. SetFontSize 38
  1455. SetTextColor 255 255 64 255 #Highlight 252 Rare Text
  1456. SetBackgroundColor 0 0 0 252 #Dark Back 252
  1457. SetBorderColor 125 125 125 255 # grey shaper and elder items border
  1458. MinimapIcon 1 Yellow Star
  1459. PlayEffect Yellow Temp
  1460. PlayAlertSoundPositional 6 244
  1461. Show
  1462. ShaperItem True
  1463. Rarity < Unique
  1464. BaseType "Vanguard Belt"
  1465. SetFontSize 38
  1466. SetTextColor 255 255 64 255 #Highlight 252 Rare Text
  1467. SetBackgroundColor 0 0 0 252 #Dark Back 252
  1468. SetBorderColor 125 125 125 255 # grey shaper and elder items border
  1469. MinimapIcon 1 Yellow Star
  1470. PlayEffect Yellow Temp
  1471. PlayAlertSoundPositional 6 244
  1472. ##### Shaper, 10c END #####
  1473.  
  1474. ##### Shaper, 5c #####
  1475. Show
  1476. ShaperItem True
  1477. Rarity < Unique
  1478. BaseType "Gripped Gloves" "Spiked Gloves" "Hubris Circlet"
  1479. SetFontSize 34
  1480. SetTextColor 255 255 64 255 #Highlight 252 Rare Text
  1481. SetBackgroundColor 0 0 0 252 #Dark Back 252
  1482. SetBorderColor 125 125 125 255 # grey shaper and elder items border
  1483. MinimapIcon 2 Yellow Star
  1484. PlayAlertSoundPositional 6 135
  1485. Show
  1486. ShaperItem True
  1487. Rarity < Unique
  1488. ItemLevel >= 86
  1489. BaseType "Astral Plate" "Zodiac Leather" "Assassin's Garb" "Titan Gauntlets" "Eternal Burgonet" "Sinner Tricorne" "Silken Hood" "Nightmare Bascinet" "Pig-Faced Bascinet" "Prophet Crown" "Magistrate Crown"
  1490. SetFontSize 34
  1491. SetTextColor 255 255 64 255 #Highlight 252 Rare Text
  1492. SetBackgroundColor 0 0 0 252 #Dark Back 252
  1493. SetBorderColor 125 125 125 255 # grey shaper and elder items border
  1494. MinimapIcon 2 Yellow Star
  1495. PlayAlertSoundPositional 6 135
  1496. Show
  1497. ShaperItem True
  1498. Rarity < Unique
  1499. ItemLevel >= 85
  1500. Class "Shield"
  1501. BaseType "Ebony Tower" "Bronze Tower" "Copper Tower" "Imperial Buckler" "Crusader Buckler" "Vaal Buckler" "Lacquered Buckler" "Cardinal Round" "Archon Kite" "Angelic Kite" "Ceremonial Kite" "Supreme Spiked" "Harmonic Spirit" "Vaal Spirit" "Fossilised Spirit"
  1502. SetFontSize 34
  1503. SetTextColor 255 255 64 255 #Highlight 252 Rare Text
  1504. SetBackgroundColor 0 0 0 252 #Dark Back 252
  1505. SetBorderColor 125 125 125 255 # grey shaper and elder items border
  1506. MinimapIcon 2 Yellow Star
  1507. PlayAlertSoundPositional 6 135
  1508. Show
  1509. ShaperItem True
  1510. Rarity < Unique
  1511. ItemLevel >= 85
  1512. Class "Dagger" "Wand" "Quiver"
  1513. SetFontSize 34
  1514. SetTextColor 255 255 64 255 #Highlight 252 Rare Text
  1515. SetBackgroundColor 0 0 0 252 #Dark Back 252
  1516. SetBorderColor 125 125 125 255 # grey shaper and elder items border
  1517. MinimapIcon 2 Yellow Star
  1518. PlayAlertSoundPositional 6 135
  1519. Show
  1520. ShaperItem True
  1521. Rarity < Unique
  1522. ItemLevel >= 85
  1523. BaseType "Thicket Bow"
  1524. SetFontSize 34
  1525. SetTextColor 255 255 64 255 #Highlight 252 Rare Text
  1526. SetBackgroundColor 0 0 0 252 #Dark Back 252
  1527. SetBorderColor 125 125 125 255 # grey shaper and elder items border
  1528. MinimapIcon 2 Yellow Star
  1529. PlayAlertSoundPositional 6 135
  1530. Show
  1531. ShaperItem True
  1532. Rarity < Unique
  1533. ItemLevel >= 84
  1534. BaseType "Arcanist Slippers" "Gloves" "Mitts" "Dragonscale Gauntlets" "Royal Burgonet" "Lion Pelt" "Praetor Crown" "Vaal Mask" "Pinnacle Tower" "Colossal Tower" "Ezomyte Tower" "Pagan Wand" "Heathen Wand" "Carnal Sceptre" "Vaal Sceptre" "Platinum Sceptre" "Abyssal Sceptre" "Crystal Sceptre" "Sai"
  1535. SetFontSize 34
  1536. SetTextColor 255 255 64 255 #Highlight 252 Rare Text
  1537. SetBackgroundColor 0 0 0 252 #Dark Back 252
  1538. SetBorderColor 125 125 125 255 # grey shaper and elder items border
  1539. MinimapIcon 2 Yellow Star
  1540. PlayAlertSoundPositional 6 135
  1541. Show
  1542. ShaperItem True
  1543. Rarity < Unique
  1544. ItemLevel >= 84
  1545. Class "Belt"
  1546. SetFontSize 34
  1547. SetTextColor 255 255 64 255 #Highlight 252 Rare Text
  1548. SetBackgroundColor 0 0 0 252 #Dark Back 252
  1549. SetBorderColor 125 125 125 255 # grey shaper and elder items border
  1550. MinimapIcon 2 Yellow Star
  1551. PlayAlertSoundPositional 6 135
  1552. Show
  1553. ShaperItem True
  1554. Rarity < Unique
  1555. ItemLevel >= 83
  1556. BaseType "Slink Gloves" "Murder Mitts" "Ambusher" "Platinum Kris" "Golden Kris" "Copper Kris" "Imperial Bow" "Jewelled Foil" "Spiraled Foil" "Exquisite Blade"
  1557. SetFontSize 34
  1558. SetTextColor 255 255 64 255 #Highlight 252 Rare Text
  1559. SetBackgroundColor 0 0 0 252 #Dark Back 252
  1560. SetBorderColor 125 125 125 255 # grey shaper and elder items border
  1561. MinimapIcon 2 Yellow Star
  1562. PlayAlertSoundPositional 6 135
  1563. Show
  1564. ShaperItem True
  1565. Rarity < Unique
  1566. ItemLevel >= 82
  1567. BaseType "Titanium Spirit Shield" "Bone Helmet"
  1568. SetFontSize 34
  1569. SetTextColor 255 255 64 255 #Highlight 252 Rare Text
  1570. SetBackgroundColor 0 0 0 252 #Dark Back 252
  1571. SetBorderColor 125 125 125 255 # grey shaper and elder items border
  1572. MinimapIcon 2 Yellow Star
  1573. PlayAlertSoundPositional 6 135
  1574. Show
  1575. ShaperItem True
  1576. Rarity < Unique
  1577. ItemLevel >= 81
  1578. BaseType "Sorcerer Boots" "Sorcerer Gloves" "Two-Toned Boots"
  1579. SetFontSize 34
  1580. SetTextColor 255 255 64 255 #Highlight 252 Rare Text
  1581. SetBackgroundColor 0 0 0 252 #Dark Back 252
  1582. SetBorderColor 125 125 125 255 # grey shaper and elder items border
  1583. MinimapIcon 2 Yellow Star
  1584. PlayAlertSoundPositional 6 135
  1585. Show
  1586. ShaperItem True
  1587. Rarity < Unique
  1588. ItemLevel >= 80
  1589. BaseType "Profane Wand" "Opal Wand" "Sambar Sceptre" "Opal Sceptre" "Void Sceptre" "Horned Sceptre" "Stag Sceptre" "Eclipse Staff" "Crescent Staff" "Moon Staff"
  1590. SetFontSize 34
  1591. SetTextColor 255 255 64 255 #Highlight 252 Rare Text
  1592. SetBackgroundColor 0 0 0 252 #Dark Back 252
  1593. SetBorderColor 125 125 125 255 # grey shaper and elder items border
  1594. MinimapIcon 2 Yellow Star
  1595. PlayAlertSoundPositional 6 135
  1596. Show
  1597. ShaperItem True
  1598. Rarity < Unique
  1599. ItemLevel >= 75
  1600. Class "Amulet" "Ring"
  1601. SetFontSize 34
  1602. SetTextColor 255 255 64 255 #Highlight 252 Rare Text
  1603. SetBackgroundColor 0 0 0 252 #Dark Back 252
  1604. SetBorderColor 125 125 125 255 # grey shaper and elder items border
  1605. MinimapIcon 2 Yellow Star
  1606. PlayAlertSoundPositional 6 135
  1607. ##### Shaper, 5c END #####
  1608.  
  1609. ##### Shaper, Show #####
  1610. Show
  1611. ShaperItem True
  1612. Rarity < Unique
  1613. BaseType "Vaal Regalia" "Hubris Circlet" "Titanium Spirit" "Sorcerer Gloves" "Sorcerer Boots" "Arcanist Slippers" "Bone Helmet" "Two-Toned Boots" "Mind Cage"
  1614. SetFontSize 30
  1615. Show
  1616. ShaperItem True
  1617. Rarity < Unique
  1618. ItemLevel >= 85
  1619. BaseType "Grove Bow" "Short Bow" "Staff"
  1620. SetFontSize 30
  1621. Show
  1622. ShaperItem True
  1623. Rarity < Unique
  1624. ItemLevel >= 83
  1625. BaseType "Imbued Wand" "Thicket Bow" "Imperial Bow" "Ambusher" "Corsair Sword" "Lion Sword" "Siege Axe" "Runic Hatchet" "Fleshripper" "Vaal Axe" "Behemoth Mace" "Coronal Maul" "Gemini Claw" "Terror Claw" "Imperial Claw" "Jewelled Foil" "Spiraled Foil"
  1626. SetFontSize 30
  1627. Show
  1628. ShaperItem True
  1629. Rarity < Unique
  1630. ItemLevel >= 80
  1631. Class "Quiver" "Dagger" "Sceptre" "Wand"
  1632. SetFontSize 30
  1633. Show
  1634. ShaperItem True
  1635. Rarity < Unique
  1636. ItemLevel >= 80
  1637. BaseType "Carnal Sceptre" "Vaal Sceptre" "Carnal Armour" "Saintly Chainmail" "Astral Plate" "Zodiac Leather" "Assassin's Garb" "Royal Burgonet" "Eternal Burgonet" "Lion Pelt" "Sinner Tricorne" "Silken Hood" "Nightmare Bascinet" "Pig-Faced Bascinet" "Praetor Crown" "Prophet Crown" "Magistrate Crown" "Deicide Mask" "Vaal Mask" "Thorn Rapier" "Apex Rapier" "Harpy Rapier"
  1638. SetFontSize 30
  1639. Show
  1640. ShaperItem True
  1641. Rarity < Unique
  1642. ItemLevel >= 77
  1643. BaseType "Imperial Claw" "Noble Claw" "Jewelled Foil" "Spiraled Foil" "Jagged Foil" "Elegant Foil" "Serrated Foil" "Fancy Foil" "Ambusher" "Stiletto" "Poignard" "Imbued Wand"
  1644. SetFontSize 30
  1645. Show
  1646. ShaperItem True
  1647. Rarity < Unique
  1648. ItemLevel >= 75
  1649. BaseType "Profane Wand" "Pagan Wand" "Heathen Wand" "Sambar Sceptre" "Void Sceptre" "Opal Sceptre" "Horned Sceptre" "Stag Sceptre" "Eclipse Staff" "Moon Staff" "Crescent Staff"
  1650. SetFontSize 30
  1651. Show
  1652. ShaperItem True
  1653. Rarity < Unique
  1654. ItemLevel >= 70
  1655. Class "Shield" "Helmet" "Gloves"
  1656. SetFontSize 28
  1657. Show
  1658. ShaperItem True
  1659. Rarity < Unique
  1660. Class "Helmet" "Gloves" "Amulet" "Ring"
  1661. SetFontSize 28
  1662. ##### Shaper, Show END #####
  1663.  
  1664.  
  1665. ##### Elder, bang #####
  1666. Show
  1667. ElderItem True
  1668. Rarity < Unique
  1669. BaseType "Fingerless Silk Gloves" "Bone Helmet" "Crystal Belt" "Opal Ring" "Steel Ring"
  1670. SetFontSize 44
  1671. SetTextColor 255 255 64 255 #Highlight 252 Rare Text
  1672. SetBackgroundColor 0 0 0 252 #Dark Back 252
  1673. SetBorderColor 125 125 125 255 # grey shaper and elder items border
  1674. MinimapIcon 0 Yellow Star
  1675. PlayEffect Yellow
  1676. PlayAlertSoundPositional 1 300
  1677. Show
  1678. ElderItem True
  1679. ItemLevel >= 86
  1680. Rarity < Unique
  1681. BaseType "Hubris Circlet" "Sorcerer Gloves" "Two-Toned Boots" "Amulet"
  1682. SetFontSize 42
  1683. SetTextColor 255 255 64 255 #Highlight 252 Rare Text
  1684. SetBackgroundColor 0 0 0 252 #Dark Back 252
  1685. SetBorderColor 125 125 125 255 # grey shaper and elder items border
  1686. MinimapIcon 1 Yellow Star
  1687. PlayEffect Yellow
  1688. PlayAlertSoundPositional 1 300
  1689. Show
  1690. ElderItem True
  1691. ItemLevel >= 85
  1692. Rarity < Unique
  1693. BaseType "Royal Burgonet"
  1694. SetFontSize 42
  1695. SetTextColor 255 255 64 255 #Highlight 252 Rare Text
  1696. SetBackgroundColor 0 0 0 252 #Dark Back 252
  1697. SetBorderColor 125 125 125 255 # grey shaper and elder items border
  1698. MinimapIcon 1 Yellow Star
  1699. PlayEffect Yellow
  1700. PlayAlertSoundPositional 1 300
  1701. Show
  1702. ElderItem True
  1703. ItemLevel >= 84
  1704. Rarity < Unique
  1705. BaseType "Gripped Gloves" "Spiked Gloves" "Astral Plate"
  1706. SetFontSize 42
  1707. SetTextColor 255 255 64 255 #Highlight 252 Rare Text
  1708. SetBackgroundColor 0 0 0 252 #Dark Back 252
  1709. SetBorderColor 125 125 125 255 # grey shaper and elder items border
  1710. MinimapIcon 1 Yellow Star
  1711. PlayEffect Yellow
  1712. PlayAlertSoundPositional 1 300
  1713. ##### Elder, bang END #####
  1714.  
  1715. ##### Elder, 10c #####
  1716. Show
  1717. ElderItem True
  1718. Rarity < Unique
  1719. ItemLevel >= 86
  1720. BaseType "Sorcerer Boots" "Titanium Spirit Shield" "Vaal Regalia" "Carnal Armour" "Eternal Burgonet" "Lion Pelt" "Ezomyte Burgonet" "Sinner Tricorne" "Silken Hood" "Praetor Crown" "Pinnacle Tower" "Colossal Tower" "Ezomyte Tower" "Ebony Tower" "Bronze Tower" "Copper Tower" "Slink Gloves" "Titan Gauntlets" "Mind Cage" "Leather Belt"
  1721. SetFontSize 38
  1722. SetTextColor 255 255 64 255 #Highlight 252 Rare Text
  1723. SetBackgroundColor 0 0 0 252 #Dark Back 252
  1724. SetBorderColor 125 125 125 255 # grey shaper and elder items border
  1725. MinimapIcon 1 Yellow Star
  1726. PlayEffect Yellow Temp
  1727. PlayAlertSoundPositional 6 244
  1728. Show
  1729. ElderItem True
  1730. Rarity < Unique
  1731. ItemLevel >= 85
  1732. BaseType "Sorcerer Gloves" "Amulet"
  1733. SetFontSize 38
  1734. SetTextColor 255 255 64 255 #Highlight 252 Rare Text
  1735. SetBackgroundColor 0 0 0 252 #Dark Back 252
  1736. SetBorderColor 125 125 125 255 # grey shaper and elder items border
  1737. MinimapIcon 1 Yellow Star
  1738. PlayEffect Yellow Temp
  1739. PlayAlertSoundPositional 6 244
  1740. Show
  1741. ElderItem True
  1742. Rarity < Unique
  1743. ItemLevel >= 84
  1744. BaseType "Royal Burgonet"
  1745. SetFontSize 38
  1746. SetTextColor 255 255 64 255 #Highlight 252 Rare Text
  1747. SetBackgroundColor 0 0 0 252 #Dark Back 252
  1748. SetBorderColor 125 125 125 255 # grey shaper and elder items border
  1749. MinimapIcon 1 Yellow Star
  1750. PlayEffect Yellow Temp
  1751. PlayAlertSoundPositional 6 244
  1752. Show
  1753. ElderItem True
  1754. Rarity < Unique
  1755. ItemLevel >= 80
  1756. BaseType "Spiked Gloves" "Diamond Ring" "Two-Stone Ring" "Topaz Ring" "Ruby Ring" "Sapphire Ring"
  1757. SetFontSize 38
  1758. SetTextColor 255 255 64 255 #Highlight 252 Rare Text
  1759. SetBackgroundColor 0 0 0 252 #Dark Back 252
  1760. SetBorderColor 125 125 125 255 # grey shaper and elder items border
  1761. MinimapIcon 1 Yellow Star
  1762. PlayEffect Yellow Temp
  1763. PlayAlertSoundPositional 6 244
  1764. Show
  1765. ElderItem True
  1766. Rarity < Unique
  1767. ItemLevel >= 75
  1768. BaseType "Gripped Gloves"
  1769. SetFontSize 38
  1770. SetTextColor 255 255 64 255 #Highlight 252 Rare Text
  1771. SetBackgroundColor 0 0 0 252 #Dark Back 252
  1772. SetBorderColor 125 125 125 255 # grey shaper and elder items border
  1773. MinimapIcon 1 Yellow Star
  1774. PlayEffect Yellow Temp
  1775. PlayAlertSoundPositional 6 244
  1776. Show
  1777. ElderItem True
  1778. Rarity < Unique
  1779. BaseType "Vanguard Belt"
  1780. SetFontSize 38
  1781. SetTextColor 255 255 64 255 #Highlight 252 Rare Text
  1782. SetBackgroundColor 0 0 0 252 #Dark Back 252
  1783. SetBorderColor 125 125 125 255 # grey shaper and elder items border
  1784. MinimapIcon 1 Yellow Star
  1785. PlayEffect Yellow Temp
  1786. PlayAlertSoundPositional 6 244
  1787. ##### Elder, 10c END #####
  1788.  
  1789. ##### Elder, 5c #####
  1790. Show
  1791. ElderItem True
  1792. Rarity < Unique
  1793. BaseType "Gripped Gloves" "Spiked Gloves" "Hubris Circlet" "Amulet" "Ring"
  1794. SetFontSize 34
  1795. SetTextColor 255 255 64 255 #Highlight 252 Rare Text
  1796. SetBackgroundColor 0 0 0 252 #Dark Back 252
  1797. SetBorderColor 125 125 125 255 # grey shaper and elder items border
  1798. MinimapIcon 2 Yellow Star
  1799. PlayAlertSoundPositional 6 135
  1800. Show
  1801. ElderItem True
  1802. Rarity < Unique
  1803. ItemLevel >= 86
  1804. BaseType "Spike-Point Arrow" "Rustic Sash" "Heavy Belt" "Arcanist Gloves" "Arcanist Slippers" "Glorious Plate" "Gladiator Plate" "Astral Plate" "Zodiac Leather" "Assassin's Garb" "Vaal Gauntlets" "Stealth Gloves" "Dragonscale Gauntlets" "Crusader Gloves" "Murder Mitts" "Cardinal Round Shield" "Archon Kite Shield" "Harmonic Spirit Shield" "Vaal Spirit Shield" "Fossilised Spirit Shield"
  1805. SetFontSize 34
  1806. SetTextColor 255 255 64 255 #Highlight 252 Rare Text
  1807. SetBackgroundColor 0 0 0 252 #Dark Back 252
  1808. SetBorderColor 125 125 125 255 # grey shaper and elder items border
  1809. MinimapIcon 2 Yellow Star
  1810. PlayAlertSoundPositional 6 135
  1811. Show
  1812. ElderItem True
  1813. Rarity < Unique
  1814. ItemLevel >= 86
  1815. Class "Helmet"
  1816. BaseType "Burgonet" "Helmet" "Nightmare Bascinet" "Pig-Faced Bascinet" "Prophet Crown" "Magistrate Crown" "Deicide Mask" "Vaal Mask"
  1817. SetFontSize 34
  1818. SetTextColor 255 255 64 255 #Highlight 252 Rare Text
  1819. SetBackgroundColor 0 0 0 252 #Dark Back 252
  1820. SetBorderColor 125 125 125 255 # grey shaper and elder items border
  1821. MinimapIcon 2 Yellow Star
  1822. PlayAlertSoundPositional 6 135
  1823. Show
  1824. ElderItem True
  1825. Rarity < Unique
  1826. ItemLevel >= 85
  1827. Class "Shield"
  1828. BaseType "Pinnacle Tower" "Colossal Tower" "Ezomyte Tower" "Ebony Tower" "Bronze Tower" "Copper Tower" "Imperial Buckler" "Crusader Buckler" "Vaal Buckler" "Lacquered Buckler" "Supreme Spiked" "Praetor Crown" "Sinner Tricorne" "Silken Hood" "Lion Pelt" "Burgonet" "Slink Gloves" "Titan Gauntlets" "Profane Wand" "Pagan Wand" "Heathen Wand" "Opal Wand"
  1829. SetFontSize 34
  1830. SetTextColor 255 255 64 255 #Highlight 252 Rare Text
  1831. SetBackgroundColor 0 0 0 252 #Dark Back 252
  1832. SetBorderColor 125 125 125 255 # grey shaper and elder items border
  1833. MinimapIcon 2 Yellow Star
  1834. PlayAlertSoundPositional 6 135
  1835. Show
  1836. ElderItem True
  1837. Rarity < Unique
  1838. ItemLevel >= 84
  1839. BaseType "Hubris Circlet" "Titanium Spirit Shield" "Sorcerer Gloves"
  1840. SetFontSize 34
  1841. SetTextColor 255 255 64 255 #Highlight 252 Rare Text
  1842. SetBackgroundColor 0 0 0 252 #Dark Back 252
  1843. SetBorderColor 125 125 125 255 # grey shaper and elder items border
  1844. MinimapIcon 2 Yellow Star
  1845. PlayAlertSoundPositional 6 135
  1846. Show
  1847. ElderItem True
  1848. Rarity < Unique
  1849. ItemLevel >= 83
  1850. BaseType "Astral Plate" "Vaal Axe"
  1851. SetFontSize 34
  1852. SetTextColor 255 255 64 255 #Highlight 252 Rare Text
  1853. SetBackgroundColor 0 0 0 252 #Dark Back 252
  1854. SetBorderColor 125 125 125 255 # grey shaper and elder items border
  1855. MinimapIcon 2 Yellow Star
  1856. PlayAlertSoundPositional 6 135
  1857. Show
  1858. ElderItem True
  1859. Rarity < Unique
  1860. ItemLevel >= 82
  1861. BaseType "Royal Burgonet"
  1862. SetFontSize 34
  1863. SetTextColor 255 255 64 255 #Highlight 252 Rare Text
  1864. SetBackgroundColor 0 0 0 252 #Dark Back 252
  1865. SetBorderColor 125 125 125 255 # grey shaper and elder items border
  1866. MinimapIcon 2 Yellow Star
  1867. PlayAlertSoundPositional 6 135
  1868. Show
  1869. ElderItem True
  1870. Rarity < Unique
  1871. ItemLevel >= 81
  1872. BaseType "Two-Toned Boots" "Amulet"
  1873. SetFontSize 34
  1874. SetTextColor 255 255 64 255 #Highlight 252 Rare Text
  1875. SetBackgroundColor 0 0 0 252 #Dark Back 252
  1876. SetBorderColor 125 125 125 255 # grey shaper and elder items border
  1877. MinimapIcon 2 Yellow Star
  1878. PlayAlertSoundPositional 6 135
  1879. Show
  1880. ElderItem True
  1881. Rarity < Unique
  1882. ItemLevel >= 75
  1883. Class "Ring"
  1884. SetFontSize 34
  1885. SetTextColor 255 255 64 255 #Highlight 252 Rare Text
  1886. SetBackgroundColor 0 0 0 252 #Dark Back 252
  1887. SetBorderColor 125 125 125 255 # grey shaper and elder items border
  1888. MinimapIcon 2 Yellow Star
  1889. PlayAlertSoundPositional 6 135
  1890. Show
  1891. ElderItem True
  1892. Rarity < Unique
  1893. ItemLevel >= 75
  1894. Class "Belt"
  1895. BaseType "Leather Belt"
  1896. SetFontSize 34
  1897. SetTextColor 255 255 64 255 #Highlight 252 Rare Text
  1898. SetBackgroundColor 0 0 0 252 #Dark Back 252
  1899. SetBorderColor 125 125 125 255 # grey shaper and elder items border
  1900. MinimapIcon 2 Yellow Star
  1901. PlayAlertSoundPositional 6 135
  1902. ##### Elder, 5c END #####
  1903.  
  1904. ##### Elder, Show #####
  1905. Show
  1906. ElderItem True
  1907. Rarity < Unique
  1908. BaseType "Vaal Regalia" "Hubris Circlet" "Titanium Spirit" "Sorcerer Gloves" "Sorcerer Boots" "Bone Helmet" "Two-Toned Boots" "Mind Cage" "Leather Belt"
  1909. SetFontSize 30
  1910. Show
  1911. ElderItem True
  1912. Rarity < Unique
  1913. ItemLevel >= 86
  1914. BaseType "Quiver" "Saintly Chainmail" "Angelic Kite Shield" "Ceremonial Kite Shield"
  1915. SetFontSize 30
  1916. Show
  1917. ElderItem True
  1918. Rarity < Unique
  1919. ItemLevel >= 85
  1920. BaseType "Imbued Wand" "Prophecy Wand" "Tornado Wand" "Kris" "Eclipse Staff" "Moon Staff" "Crescent Staff"
  1921. SetFontSize 30
  1922. Show
  1923. ElderItem True
  1924. Rarity < Unique
  1925. ItemLevel >= 84
  1926. BaseType "Carnal Armour" "Glorious Plate" "Gladiator Plate" "Zodiac Leather" "Assassin's Garb" "Triumphant Lamellar" "General's Brigandine" "Full Dragonscale" "Profane Wand" "Pagan Wand" "Heathen Wand" "Sambar Sceptre" "Void Sceptre" "Opal Sceptre"
  1927. SetFontSize 30
  1928. Show
  1929. ElderItem True
  1930. Rarity < Unique
  1931. ItemLevel >= 84
  1932. Class "Shield"
  1933. BaseType "Pinnacle Tower" "Colossal Tower" "Ezomyte Tower" "Ebony Tower" "Bronze Tower" "Copper Tower" "Imperial Buckler" "Crusader Buckler" "Vaal Buckler" "Lacquered Buckler" "Archon Kite" "Supreme Spiked" "Harmonic Spirit" "Vaal Spirit" "Fossilised Spirit"
  1934. SetFontSize 30
  1935. Show
  1936. ElderItem True
  1937. Rarity < Unique
  1938. ItemLevel >= 83
  1939. BaseType "Thicket Bow" "Imperial Bow" "Maraketh Bow" "Harbinger Bow" "Ambusher" "Corsair Sword" "Lion Sword" "Siege Axe" "Runic Hatchet" "Fleshripper" "Vaal Axe" "Behemoth Mace" "Coronal Maul" "Gemini Claw" "Terror Claw" "Imperial Claw" "Jewelled Foil" "Spiraled Foil"
  1940. SetFontSize 30
  1941. Show
  1942. ElderItem True
  1943. Rarity < Unique
  1944. ItemLevel >= 81
  1945. BaseType "Gemini Claw" "Twin Claw"
  1946. SetFontSize 28
  1947. Show
  1948. ElderItem True
  1949. Rarity < Unique
  1950. ItemLevel >= 80
  1951. BaseType "Astral Plate"
  1952. SetFontSize 30
  1953. Show
  1954. ElderItem True
  1955. Rarity < Unique
  1956. ItemLevel >= 75
  1957. Class "Belt"
  1958. SetFontSize 30
  1959. Show
  1960. ElderItem True
  1961. Rarity < Unique
  1962. Class "Helmet" "Gloves" "Amulet" "Ring"
  1963. SetFontSize 28
  1964. ##### Elder, Show END #####
  1965.  
  1966.  
  1967. #### Should never drop ####
  1968. Show
  1969. ElderItem True
  1970. Rarity < Rare
  1971. SetFontSize 34
  1972. SetTextColor 255 255 64 255 #Highlight 252 Rare Text
  1973. SetBackgroundColor 0 0 0 252 #Dark Back 252
  1974. SetBorderColor 125 125 125 255 # grey shaper and elder items border
  1975. MinimapIcon 2 Yellow Star
  1976. Show
  1977. ShaperItem True
  1978. Rarity < Rare
  1979. SetFontSize 34
  1980. SetTextColor 255 255 64 255 #Highlight 252 Rare Text
  1981. SetBackgroundColor 0 0 0 252 #Dark Back 252
  1982. SetBorderColor 125 125 125 255 # grey shaper and elder items border
  1983. MinimapIcon 2 Yellow Star
  1984.  
  1985. ######################################## 5link 6socket etc ########################################
  1986.  
  1987. #There could be a section for best base 5-l items
  1988. #currently a few items could be more highlighted as 6s non 5-l than as a 5-l (eg ilvl 83 harbinger bow)
  1989.  
  1990.  
  1991.  
  1992. #5L Two Hand Weapons above droplevel 59 (good)
  1993. #Show
  1994. #Class "Two Hand"
  1995. #DropLevel >= 59
  1996. #LinkedSockets 5
  1997. #Rarity = Rare
  1998. ##### colorblok
  1999. # SetTextColor 255 255 80 255 #small HL rare Text
  2000. # SetBackgroundColor 0 0 0 250 #Dark Back 250
  2001. # SetBorderColor 200 0 0 255 #good 5L border
  2002. # PlayAlertSoundPositional 6 175 #good 5-L sound
  2003. # SetFontSize 34
  2004.  
  2005. #Show
  2006. #Class "Two Hand"
  2007. #DropLevel >= 59
  2008. #LinkedSockets 5
  2009. #Rarity = Magic
  2010. ##### colorblok
  2011. # SetTextColor 100 100 255 255 #small HL Blue Text
  2012. # SetBackgroundColor 0 0 0 250 #Dark Back 250
  2013. # SetBorderColor 200 0 0 255 #good 5L border
  2014. # PlayAlertSoundPositional 6 175 #good 5-L sound
  2015. # SetFontSize 34
  2016.  
  2017. #Show
  2018. #Class "Two Hand"
  2019. #DropLevel >= 59
  2020. #LinkedSockets 5
  2021. #Rarity = Normal
  2022. ##### colorblok
  2023. # SetTextColor 220 220 220 255 #smallHL White Item Text
  2024. # SetBackgroundColor 0 0 0 250 #Dark Back 250
  2025. # SetBorderColor 200 0 0 255 #good 5L border
  2026. # PlayAlertSoundPositional 6 175 #good 5-L sound
  2027. # SetFontSize 34
  2028.  
  2029.  
  2030. ################################################ 6 socket (all)
  2031.  
  2032. Show
  2033. Sockets = 6
  2034. Rarity = Rare
  2035. ##### colorblok
  2036. SetBackgroundColor 0 0 0 250 #Dark Back 250
  2037. SetBorderColor 100 255 255 200 #6s border
  2038. PlayAlertSoundPositional 6 135
  2039. SetFontSize 34
  2040. MinimapIcon 2 White Circle
  2041.  
  2042.  
  2043. #Body Armours 5L
  2044.  
  2045. Show
  2046. Class "Body Armour"
  2047. LinkedSockets 5
  2048. Rarity = Rare
  2049. ##### colorblok
  2050. SetTextColor 255 255 80 255 #small HL rare Text
  2051. SetBackgroundColor 0 0 0 250 #Dark Back 250
  2052. SetBorderColor 200 0 0 255 #good 5L border
  2053. PlayAlertSoundPositional 6 135 #good 5-L sound
  2054. SetFontSize 34
  2055. Show
  2056. Class "Body Armour"
  2057. LinkedSockets 5
  2058. Rarity = Magic
  2059. ##### colorblok
  2060. SetTextColor 100 100 255 255 #small HL Blue Text
  2061. SetBackgroundColor 0 0 0 250 #Dark Back 250
  2062. SetBorderColor 200 0 0 255 #good 5L border
  2063. PlayAlertSoundPositional 6 135 #good 5-L sound
  2064. SetFontSize 34
  2065. Show
  2066. Class "Body Armour"
  2067. LinkedSockets 5
  2068. Rarity = Normal
  2069. ##### colorblok
  2070. SetTextColor 220 220 220 255 #smallHL White Item Text
  2071. SetBackgroundColor 0 0 0 250 #Dark Back 250
  2072. SetBorderColor 200 0 0 255 #good 5L border
  2073. PlayAlertSoundPositional 6 135 #good 5-L sound
  2074. SetFontSize 34
  2075.  
  2076. ######################################## (section 6) 5links 6sockets END ########################################
  2077.  
  2078. ######################################## Enchantment Synthesised Fractured ######################################
  2079.  
  2080. Show
  2081. Class "Helmet"
  2082. AnyEnchantment True
  2083.  
  2084. Show
  2085. FracturedItem True
  2086. ItemLevel >= 86
  2087. Class "Boots"
  2088. Rarity < Unique
  2089. SetFontSize 40
  2090. PlayAlertSoundPositional 1 300
  2091. MinimapIcon 1 Red Circle
  2092. PlayEffect Red
  2093. Show
  2094. FracturedItem True
  2095. ItemLevel >= 86
  2096. Class "Body Armour" "Boots" "Shield" "Helmet"
  2097. Rarity < Unique
  2098. SetFontSize 38
  2099. PlayAlertSoundPositional 6 150
  2100. Show
  2101. FracturedItem True
  2102. ItemLevel >= 82
  2103. Class "Ring" "Amulet"
  2104. Rarity < Unique
  2105. SetFontSize 38
  2106. PlayAlertSoundPositional 6 150
  2107.  
  2108. Show
  2109. FracturedItem True
  2110. BaseType "Vaal Regalia" "Titanium Spirit Shield" "Hubris Circlet" "Sorcerer Gloves"
  2111. Rarity < Unique
  2112. SetFontSize 34
  2113. PlayAlertSoundPositional 6 110
  2114.  
  2115. Show
  2116. FracturedItem True
  2117. ItemLevel < 86
  2118. Class "Quivers" "Gloves" "Helmets" "Body Armours" "Belts" "Two Hand" "Boots"
  2119. Rarity < Unique
  2120. SetFontSize 26
  2121. Show
  2122. FracturedItem True
  2123. Class "Quivers" "Two Hand"
  2124. Rarity < Unique
  2125. SetFontSize 30
  2126.  
  2127. Show
  2128. FracturedItem True
  2129. Rarity < Unique
  2130. SetFontSize 34
  2131. PlayAlertSoundPositional 6 110
  2132.  
  2133. Show
  2134. FracturedItem True
  2135. SetFontSize 34
  2136. PlayAlertSoundPositional 6 110
  2137.  
  2138. Show
  2139. SynthesisedItem True
  2140. Rarity < Unique
  2141. SetFontSize 36
  2142. PlayAlertSoundPositional 6 150
  2143.  
  2144. ######################################## Enchantment Synthesised Fractured END ######################################
  2145.  
  2146.  
  2147. ########### Lazy Atziri fix
  2148.  
  2149. Show
  2150. BaseType "Sacrificial Garb"
  2151. Rarity < Unique
  2152. SetFontSize 34
  2153.  
  2154. Show
  2155. BaseType "Talisman"
  2156. PlayAlertSoundPositional 7 150
  2157. Rarity = Unique
  2158. SetBorderColor 35 130 35 200
  2159.  
  2160. ######################################## ARBQ Section ########################################
  2161. ################################### Amulets, Rings, Belts, Quivers ###################################
  2162.  
  2163. #Talismans
  2164. #This for new filter
  2165. Show
  2166. BaseType "Spinefuse Talisman" "Three Rat Talisman"
  2167. PlayAlertSoundPositional 7 150
  2168. SetBorderColor 35 130 35 200
  2169. MinimapIcon 2 Yellow Circle
  2170. Hide
  2171. BaseType "Talisman"
  2172. PlayAlertSoundPositional 7 150
  2173. SetBorderColor 35 130 35 200
  2174.  
  2175. Show
  2176. Class "Ring"
  2177. BaseType "Opal Ring"
  2178. ##### colorblok
  2179. SetBackgroundColor 0 0 0 252
  2180. SetBorderColor 118 60 255 255 #Deep purple (Exalt)
  2181. SetFontSize 40
  2182. PlayAlertSoundPositional 1 280
  2183. MinimapIcon 2 Yellow Circle
  2184. Show
  2185. Class "Ring"
  2186. BaseType "Steel Ring" "Opal Ring"
  2187. ##### colorblok
  2188. SetBackgroundColor 0 0 0 252
  2189. SetBorderColor 118 60 255 255 #Deep purple (Exalt)
  2190. SetFontSize 36
  2191. PlayAlertSoundPositional 1 160
  2192.  
  2193. Show
  2194. Class "Amulet"
  2195. BaseType "Marble Amulet"
  2196. ##### colorblok
  2197. SetBackgroundColor 0 0 0 252
  2198. SetBorderColor 118 60 255 255 #Deep purple (Exalt)
  2199. SetFontSize 36
  2200. PlayAlertSoundPositional 3 180
  2201.  
  2202. #hotfix, show identified blue ringd and ammys
  2203. #Show
  2204. #Class "Amulet" "Ring"
  2205. #Identified True
  2206. #Rarity = Magic
  2207.  
  2208. ######### Rares ARBQ #########
  2209.  
  2210.  
  2211. #Hide
  2212. #BaseType "Breach Ring"
  2213. #ItemLevel >= 75
  2214. # SetTextColor 255 255 80 255 #small HL rare Text
  2215. # SetBackgroundColor 0 0 0 250 #Dark Back 250
  2216. # SetBorderColor 3 147 252 240 #Regal Recipe Border
  2217. # SetFontSize 30
  2218. #Hide
  2219. #BaseType "Breach Ring"
  2220. #ItemLevel >= 60
  2221. # SetTextColor 255 255 80 255 #small HL rare Text
  2222. # SetBackgroundColor 0 0 0 250 #Dark Back 250
  2223. # SetBorderColor 130 90 5 240 #Chaos Recipe Border
  2224. # SetFontSize 30
  2225.  
  2226. Hide
  2227. BaseType "Breach Ring"
  2228. SetFontSize 30
  2229.  
  2230. Hide
  2231. Class "Amulet"
  2232. BaseType "Coral Amulet" "Paua Amulet" "Gold Amulet"
  2233. ItemLevel >= 75
  2234. Rarity = Rare
  2235. ##### colorblok
  2236. SetTextColor 255 255 80 255 #small HL rare Text
  2237. SetBackgroundColor 0 0 0 250 #Dark Back 250
  2238. SetBorderColor 3 147 252 240 #Regal Recipe Border
  2239. SetFontSize 30
  2240.  
  2241. #show chaos ammys
  2242. Hide
  2243. Class "Amulet"
  2244. BaseType "Coral Amulet" "Paua Amulet" "Gold Amulet"
  2245. ItemLevel >= 60
  2246. Rarity = Rare
  2247. ##### colorblok
  2248. SetTextColor 255 255 80 255 #small HL rare Text
  2249. SetBackgroundColor 0 0 0 250 #Dark Back 250
  2250. SetBorderColor 130 90 5 240 #Chaos Recipe Border
  2251. SetFontSize 30
  2252.  
  2253. #Show
  2254. #Class "Amulet"
  2255. #ItemLevel >= 86
  2256. #Rarity = Rare
  2257. ##### colorblok
  2258. # SetTextColor 255 255 80 255 #small HL rare Text
  2259. # SetBackgroundColor 0 0 0 250 #Dark Back 250
  2260. # SetBorderColor 3 147 252 240 #Regal Recipe Border
  2261. # SetFontSize 34
  2262.  
  2263. ###### change for strictness #####
  2264. Show
  2265. Class "Amulet"
  2266. ItemLevel >= 75
  2267. Rarity = Rare
  2268. ##### colorblok
  2269. SetTextColor 255 255 80 255 #small HL rare Text
  2270. SetBackgroundColor 0 0 0 250 #Dark Back 250
  2271. SetBorderColor 3 147 252 240 #Regal Recipe Border
  2272. SetFontSize 32
  2273.  
  2274. #show chaos ammys
  2275. ###### change for strictness #####
  2276. Show
  2277. Class "Amulet"
  2278. ItemLevel >= 60
  2279. Rarity = Rare
  2280. ##### colorblok
  2281. SetTextColor 255 255 80 255 #small HL rare Text
  2282. SetBackgroundColor 0 0 0 250 #Dark Back 250
  2283. SetBorderColor 130 90 5 240 #Chaos Recipe Border
  2284. SetFontSize 32
  2285.  
  2286. #show all rare ammys
  2287. Show
  2288. Class "Amulet"
  2289. ItemLevel >= 1
  2290. Rarity = Rare
  2291. ##### colorblok
  2292.  
  2293. # small HL regal Rings
  2294. Hide
  2295. Class "Ring"
  2296. BaseType "Paua Ring" "Iron Ring" "Gold Ring" "Breach Ring" "Unset Ring"
  2297. ItemLevel >= 75
  2298. Rarity = Rare
  2299. ##### colorblok
  2300. SetTextColor 255 255 80 255 #small HL rare Text
  2301. SetBackgroundColor 0 0 0 250 #Dark Back 250
  2302. SetBorderColor 3 147 252 240 #Regal Recipe Border
  2303. SetFontSize 30
  2304.  
  2305. #show chaos Rings
  2306. Hide
  2307. Class "Ring"
  2308. BaseType "Paua Ring" "Iron Ring" "Gold Ring" "Breach Ring" "Unset Ring"
  2309. ItemLevel >= 60
  2310. Rarity = Rare
  2311. ##### colorblok
  2312. SetTextColor 255 255 80 255 #small HL rare Text
  2313. SetBackgroundColor 0 0 0 250 #Dark Back 250
  2314. SetBorderColor 130 90 5 240 #Chaos Recipe Border
  2315. SetFontSize 32
  2316.  
  2317. Show
  2318. Class "Ring"
  2319. ItemLevel = 100
  2320. BaseType "Two-Stone Ring" "Diamond Ring"
  2321. Rarity = Rare
  2322. ##### colorblok
  2323. SetTextColor 255 255 80 255 #small HL rare Text
  2324. SetBackgroundColor 0 0 0 250 #Dark Back 250
  2325. SetBorderColor 3 147 252 240 #Regal Recipe Border
  2326. SetFontSize 34
  2327.  
  2328. ###### change for strictness #####
  2329. Show
  2330. Class "Ring"
  2331. BaseType "Two-Stone Ring" "Diamond Ring" "Coral Ring" "Ruby Ring" "Topaz Ring" "Sapphire Ring"
  2332. ItemLevel >= 75
  2333. Rarity = Rare
  2334. ##### colorblok
  2335. SetTextColor 255 255 80 255 #small HL rare Text
  2336. SetBackgroundColor 0 0 0 250 #Dark Back 250
  2337. SetBorderColor 3 147 252 240 #Regal Recipe Border
  2338. SetFontSize 33
  2339.  
  2340. Hide
  2341. Class "Ring"
  2342. ItemLevel >= 75
  2343. Rarity = Rare
  2344. ##### colorblok
  2345. SetTextColor 255 255 80 255 #small HL rare Text
  2346. SetBackgroundColor 0 0 0 250 #Dark Back 250
  2347. SetBorderColor 3 147 252 240 #Regal Recipe Border
  2348. SetFontSize 32
  2349.  
  2350. #show chaos Rings
  2351. ###### change for strictness #####
  2352. Show
  2353. Class "Ring"
  2354. BaseType "Two-Stone Ring" "Diamond Ring" "Coral Ring" "Ruby Ring" "Topaz Ring" "Sapphire Ring"
  2355. ItemLevel >= 60
  2356. Rarity = Rare
  2357. ##### colorblok
  2358. SetTextColor 255 255 80 255 #small HL rare Text
  2359. SetBackgroundColor 0 0 0 250 #Dark Back 250
  2360. SetBorderColor 130 90 5 240 #Chaos Recipe Border
  2361. SetFontSize 32
  2362.  
  2363. Hide
  2364. Class "Ring"
  2365. ItemLevel >= 60
  2366. Rarity = Rare
  2367. ##### colorblok
  2368. SetTextColor 255 255 80 255 #small HL rare Text
  2369. SetBackgroundColor 0 0 0 250 #Dark Back 250
  2370. SetBorderColor 130 90 5 240 #Chaos Recipe Border
  2371. SetFontSize 32
  2372.  
  2373.  
  2374. #show all rare Rings
  2375. Show
  2376. Class "Ring"
  2377. ItemLevel >= 1
  2378. Rarity = Rare
  2379. ##### colorblok
  2380.  
  2381. #bang for crystal belts and stygian vise
  2382. Show
  2383. BaseType "Crystal Belt"
  2384. ItemLevel >= 86
  2385. SetBackgroundColor 0 0 0 252
  2386. SetBorderColor 118 60 255 255 #Deep purple (Exalt)
  2387. SetFontSize 36
  2388. PlayAlertSoundPositional 1 220
  2389. Show
  2390. BaseType "Crystal Belt"
  2391. SetFontSize 30
  2392. PlayAlertSoundPositional 6 135
  2393.  
  2394. Show
  2395. BaseType "Stygian Vise"
  2396. Rarity = Rare
  2397. ItemLevel >= 84
  2398. SetFontSize 34
  2399. SetTextColor 255 255 80 255 #small HL rare Text
  2400. SetBackgroundColor 0 0 0 250 #Dark Back 250
  2401. PlayAlertSoundPositional 6 175
  2402. Show
  2403. BaseType "Stygian Vise"
  2404. Rarity = Rare
  2405. SetFontSize 32
  2406. SetTextColor 255 255 80 255 #small HL rare Text
  2407. SetBackgroundColor 0 0 0 250 #Dark Back 250
  2408.  
  2409. #smallHL all good base beltsShow
  2410.  
  2411. #Show
  2412. #Class "Belt"
  2413. #ItemLevel >= 75
  2414. #Rarity = Rare
  2415. ##### colorblok
  2416. # SetTextColor 255 255 80 255 #small HL rare Text
  2417. # SetBackgroundColor 0 0 0 250 #Dark Back 250
  2418. # SetBorderColor 3 147 252 240 #Regal Recipe Border
  2419. # SetFontSize 30
  2420.  
  2421. Hide
  2422. Class "Belt"
  2423. BaseType "Leather Belt"
  2424. ItemLevel > 79
  2425. Rarity = Rare
  2426. #### colorblok
  2427. SetTextColor 255 255 80 255 #small HL rare Text
  2428. SetBackgroundColor 0 0 0 250 #Dark Back 250
  2429. Show
  2430. Class "Belt"
  2431. BaseType "Leather Belt"
  2432. Rarity = Rare
  2433. #### colorblok
  2434. SetTextColor 255 255 80 255 #small HL rare Text
  2435. SetBackgroundColor 0 0 0 250 #Dark Back 250
  2436.  
  2437. Hide
  2438. Class "Belt"
  2439. BaseType "Rustic Sash" "Heavy Belt" "Vanguard Belt"
  2440. ItemLevel > 67
  2441. Rarity = Rare
  2442. ##### colorblok
  2443. SetTextColor 255 255 80 255 #small HL rare Text
  2444. SetBackgroundColor 0 0 0 250 #Dark Back 250
  2445. SetFontSize 30
  2446.  
  2447. #Show
  2448. #Class "Belt"
  2449. #Rarity = Rare
  2450. #ItemLevel >= 67
  2451. ##### colorblok
  2452.  
  2453. # all other rare belts
  2454. Hide
  2455. Class "Belt"
  2456. ItemLevel > 67
  2457. Rarity = Rare
  2458. ##### colorblok
  2459.  
  2460. #rare quivers
  2461. #show rare good quiver 70+ ("Spike-Point Arrow Quiver" "Broadhead Arrow Quiver")
  2462. Hide
  2463. Class "Quiver"
  2464. ItemLevel >= 60
  2465. BaseType "Spike-Point Arrow Quiver"
  2466. Rarity = Rare
  2467. SetFontSize 30
  2468. ##### colorblok
  2469. Hide
  2470. Class "Quiver"
  2471. ItemLevel >= 60
  2472. BaseType "Broadhead Arrow Quiver"
  2473. Rarity = Rare
  2474. SetFontSize 30
  2475. ##### colorblok
  2476.  
  2477. #dim/hide 70+ other rare quivers
  2478. Hide
  2479. Class "Quiver"
  2480. ItemLevel >= 67
  2481. Rarity = Rare
  2482. SetFontSize 27
  2483. ##### colorblok
  2484. SetTextColor 255 255 119 230 #Scal Transp 225 Rare Item Text
  2485. SetBackgroundColor 0 0 0 225 #Fading Back 225
  2486. SetBorderColor 0 0 0 0 #No Border
  2487.  
  2488. #while leveling..
  2489. #show rare good quiver ("Spike-Point Arrow Quiver" "Broadhead Arrow Quiver")
  2490. Show
  2491. Class "Quiver"
  2492. BaseType "Spike-Point Arrow Quiver" "Broadhead Arrow Quiver"
  2493. Rarity = Rare
  2494. ##### colorblok
  2495.  
  2496. #dim any ilvl other rare quivers
  2497. Show
  2498. Class "Quiver"
  2499. Rarity = Rare
  2500. ##### colorblok
  2501. SetTextColor 255 255 119 230 #Scal Transp 225 Rare Item Text
  2502. SetBackgroundColor 0 0 0 225 #Fading Back 225
  2503. SetBorderColor 0 0 0 0 #No Border
  2504.  
  2505. ######### Rares ARBQ END #########
  2506.  
  2507. ######### Chance base #########
  2508. #Show
  2509. #BaseType "Agate Amulet"
  2510. #Rarity = Normal
  2511. ##### colorblok
  2512. # SetBorderColor 100 50 100 240 #chance item border
  2513.  
  2514. #Show
  2515. #BaseType "Leather Belt"
  2516. #Rarity = Normal
  2517. ##### colorblok
  2518. # SetBorderColor 100 50 100 240 #chance item border
  2519.  
  2520. #Show
  2521. #BaseType "Moonstone Ring"
  2522. #Rarity = Normal
  2523. ##### colorblok
  2524. # SetBorderColor 100 50 100 240 #chance item border
  2525.  
  2526. #Show
  2527. #BaseType "Sorcerer Boots"
  2528. #Rarity = Normal
  2529. ##### colorblok
  2530. # SetBorderColor 100 50 100 240 #chance item border
  2531.  
  2532. #Show
  2533. #BaseType "Glorious Plate"
  2534. #Rarity = Normal
  2535. ##### colorblok
  2536. # SetBorderColor 100 50 100 240 #chance item border
  2537.  
  2538. #Show
  2539. #BaseType "Occultist's Vestment"
  2540. #Rarity = Normal
  2541. ##### colorblok
  2542. # SetBorderColor 100 50 100 240 #chance item border
  2543.  
  2544. #Show
  2545. #BaseType "Deicide Mask"
  2546. #Rarity = Normal
  2547. ##### colorblok
  2548. # SetBorderColor 100 50 100 240 #chance item border
  2549.  
  2550. #Show
  2551. #BaseType "Assassin's Garb" not rare enough?
  2552. #Rarity = Normal
  2553. ##### colorblok
  2554. # SetBorderColor 100 50 100 240 #chance item border
  2555.  
  2556. #Show
  2557. #BaseType ""
  2558. #Rarity = Normal
  2559. ###### colorblok
  2560. # SetBorderColor 100 50 100 240 #chance item border
  2561.  
  2562.  
  2563. ####################### white and blue rings ammys 75+ #############################
  2564.  
  2565. #86
  2566. Show
  2567. Class "Amulet"
  2568. BaseType "Marble Amulet" "Blue Pearl Amulet"
  2569. ItemLevel >= 86
  2570. Rarity < Rare
  2571. ###### colorblok
  2572. SetBorderColor 3 147 252 240 #Regal Recipe Border
  2573. SetFontSize 30
  2574.  
  2575. Hide
  2576. Class "Amulet"
  2577. BaseType "Turquoise Amulet" "Citrine Amulet" "Agate Amulet" "Jade Amulet" "Amber Amulet" "Lapis Amulet" "Onyx Amulet"
  2578. ItemLevel >= 86
  2579. Rarity < Rare
  2580. ###### colorblok
  2581. SetBorderColor 3 147 252 240 #Regal Recipe Border
  2582. SetFontSize 30
  2583.  
  2584. Hide
  2585. Class "Ring"
  2586. BaseType "Diamond Ring" "Two-Stone Ring"
  2587. ItemLevel >= 86
  2588. Rarity < Rare
  2589. ###### colorblok
  2590. SetBorderColor 3 147 252 240 #Regal Recipe Border
  2591. SetFontSize 30
  2592.  
  2593. Hide
  2594. Class "Ring"
  2595. BaseType "Coral Ring" "Unset Ring" "Moonstone Ring"
  2596. ItemLevel >= 86
  2597. Rarity < Rare
  2598. ###### colorblok
  2599. SetBorderColor 3 147 252 240 #Regal Recipe Border
  2600. SetFontSize 30
  2601.  
  2602. Hide
  2603. Class "Ring"
  2604. BaseType "Diamond Ring" "Two-Stone Ring"
  2605. ItemLevel >= 75
  2606. Rarity = Normal
  2607. ###### colorblok
  2608. SetTextColor 220 220 220 255 #smallHL White Item Text
  2609. SetBackgroundColor 0 0 0 250 #Dark Back 250
  2610. SetBorderColor 3 147 252 240 #Regal Recipe Border
  2611. SetFontSize 26
  2612.  
  2613. Hide
  2614. Class "Amulet"
  2615. BaseType "Turquoise Amulet" "Agate Amulet" "Lapis Amulet"
  2616. ItemLevel >= 75
  2617. Rarity = Normal
  2618. ###### colorblok
  2619. SetTextColor 220 220 220 255 #smallHL White Item Text
  2620. SetBackgroundColor 0 0 0 250 #Dark Back 250
  2621. SetBorderColor 3 147 252 240 #Regal Recipe Border
  2622. SetFontSize 26
  2623.  
  2624. Hide
  2625. Class "Amulet"
  2626. BaseType "Turquoise Amulet" "Citrine Amulet" "Agate Amulet" "Jade Amulet" "Amber Amulet" "Lapis Amulet" "Onyx Amulet"
  2627. ItemLevel >= 75
  2628. Rarity = Normal
  2629. ###### colorblok
  2630. SetTextColor 220 220 220 255 #smallHL White Item Text
  2631. SetBackgroundColor 0 0 0 250 #Dark Back 250
  2632. SetBorderColor 3 147 252 240 #Regal Recipe Border
  2633. SetFontSize 26
  2634.  
  2635. Hide
  2636. Class "Ring"
  2637. BaseType "Coral Ring" "Moonstone Ring" "Unset Ring" "Ruby Ring" "Topaz Ring" "Sapphire Ring" "Prismatic Ring" "Amethyst Ring"
  2638. ItemLevel >= 75
  2639. Rarity = Normal
  2640. ###### colorblok
  2641. SetTextColor 220 220 220 255 #smallHL White Item Text
  2642. SetBackgroundColor 0 0 0 250 #Dark Back 250
  2643. SetBorderColor 3 147 252 240 #Regal Recipe Border
  2644. SetFontSize 26
  2645.  
  2646. #HL/show white 75+ ammys base by base (so you can toggle just the ones you wanna alch)
  2647. Show
  2648. Class "Amulet"
  2649. BaseType "Marble Amulet"
  2650. ItemLevel >= 75
  2651. Rarity = Normal
  2652. ###### colorblok
  2653. SetTextColor 220 220 220 255 #smallHL White Item Text
  2654. SetBackgroundColor 0 0 0 250 #Dark Back 250
  2655. SetBorderColor 3 147 252 240 #Regal Recipe Border
  2656. SetFontSize 26
  2657.  
  2658. Hide
  2659. Class "Amulet"
  2660. BaseType "Paua Amulet" "Coral Amulet" "Gold Amulet"
  2661. ItemLevel >= 75
  2662. Rarity = Normal
  2663. ###### colorblok
  2664. SetTextColor 220 220 220 255 #smallHL White Item Text
  2665. SetBackgroundColor 0 0 0 250 #Dark Back 250
  2666. SetBorderColor 3 147 252 240 #Regal Recipe Border
  2667. SetFontSize 24
  2668.  
  2669. Hide
  2670. Class "Ring"
  2671. BaseType "Paua Ring" "Iron Ring" "Gold Ring"
  2672. ItemLevel >= 75
  2673. Rarity = Normal
  2674. ###### colorblok
  2675. SetTextColor 220 220 220 255 #smallHL White Item Text
  2676. SetBackgroundColor 0 0 0 250 #Dark Back 250
  2677. SetBorderColor 3 147 252 240 #Regal Recipe Border
  2678. SetFontSize 24
  2679.  
  2680. Hide
  2681. Class "Amulet"
  2682. ItemLevel >= 75
  2683. Rarity = Magic
  2684. ###### colorblok
  2685. SetFontSize 26
  2686.  
  2687. Hide
  2688. Class "Ring"
  2689. ItemLevel >= 75
  2690. Rarity = Magic
  2691. ###### colorblok
  2692. SetFontSize 26
  2693.  
  2694. ####################### white and blue rings ammys 75+ end #############################
  2695.  
  2696. ####################### white and blue rings and ammys 60-74 ###########################
  2697.  
  2698. #HL/hide white 60-74 ammys base by base (so you can turn on just the ones you wanna alch)
  2699.  
  2700. Hide
  2701. Class "Amulet"
  2702. BaseType "Blue Pearl Amulet" "Marble Amulet"
  2703. ItemLevel >= 60
  2704. Rarity = Normal
  2705. SetTextColor 220 220 220 255 #smallHL White Item Text
  2706. SetBackgroundColor 0 0 0 250 #Dark Back 250
  2707. SetBorderColor 130 90 5 240 #Chaos Recipe Border
  2708.  
  2709. Hide
  2710. Class "Amulet"
  2711. ItemLevel >= 60
  2712. Rarity = Magic
  2713.  
  2714. Hide
  2715. Class "Ring"
  2716. ItemLevel >= 60
  2717. Rarity = Magic
  2718.  
  2719. Hide
  2720. Class "Amulet"
  2721. BaseType "Onyx Amulet"
  2722. ItemLevel >= 60
  2723. Rarity = Normal
  2724. ###### colorblok
  2725. SetTextColor 220 220 220 255 #smallHL White Item Text
  2726. SetBackgroundColor 0 0 0 250 #Dark Back 250
  2727. SetBorderColor 130 90 5 240 #Chaos Recipe Border
  2728. SetFontSize 26
  2729.  
  2730. Hide
  2731. Class "Ring"
  2732. BaseType "Diamond Ring" "Two-Stone Ring"
  2733. ItemLevel >= 60
  2734. Rarity = Normal
  2735. ###### colorblok
  2736. SetTextColor 220 220 220 255 #smallHL White Item Text
  2737. SetBackgroundColor 0 0 0 250 #Dark Back 250
  2738. SetBorderColor 130 90 5 240 #Chaos Recipe Border
  2739. SetFontSize 26
  2740.  
  2741. Hide
  2742. Class "Amulet"
  2743. BaseType "Turquoise Amulet" "Citrine Amulet" "Agate Amulet"
  2744. ItemLevel >= 60
  2745. Rarity = Normal
  2746. ###### colorblok
  2747. SetTextColor 220 220 220 255 #smallHL White Item Text
  2748. SetBackgroundColor 0 0 0 250 #Dark Back 250
  2749. SetBorderColor 130 90 5 240 #Chaos Recipe Border
  2750. SetFontSize 26
  2751.  
  2752. Hide
  2753. Class "Amulet"
  2754. BaseType "Lapis Amulet" "Jade Amulet" "Amber Amulet"
  2755. ItemLevel >= 60
  2756. Rarity = Normal
  2757. ###### colorblok
  2758. SetTextColor 220 220 220 255 #smallHL White Item Text
  2759. SetBackgroundColor 0 0 0 250 #Dark Back 250
  2760. SetBorderColor 130 90 5 240 #Chaos Recipe Border
  2761. SetFontSize 26
  2762.  
  2763. Hide
  2764. Class "Ring"
  2765. BaseType "Coral Ring" "Moonstone Ring" "Unset Ring" "Ruby Ring" "Topaz Ring" "Sapphire Ring" "Prismatic Ring" "Amethyst Ring"
  2766. ItemLevel >= 60
  2767. Rarity = Normal
  2768. ###### colorblok
  2769. SetTextColor 220 220 220 255 #smallHL White Item Text
  2770. SetBackgroundColor 0 0 0 250 #Dark Back 250
  2771. SetBorderColor 130 90 5 240 #Chaos Recipe Border
  2772. SetFontSize 26
  2773.  
  2774. Hide
  2775. Class "Amulet"
  2776. BaseType "Paua Amulet" "Gold Amulet" "Coral Amulet"
  2777. ItemLevel >= 60
  2778. Rarity = Normal
  2779. ###### colorblok
  2780. SetTextColor 220 220 220 255 #smallHL White Item Text
  2781. SetBackgroundColor 0 0 0 250 #Dark Back 250
  2782. SetBorderColor 130 90 5 240 #Chaos Recipe Border
  2783. SetFontSize 24
  2784.  
  2785. Hide
  2786. Class "Amulet"
  2787. BaseType "Paua Ring" "Gold Ring" "Iron Ring"
  2788. ItemLevel >= 60
  2789. Rarity = Normal
  2790. ###### colorblok
  2791. SetTextColor 220 220 220 255 #smallHL White Item Text
  2792. SetBackgroundColor 0 0 0 250 #Dark Back 250
  2793. SetBorderColor 130 90 5 240 #Chaos Recipe Border
  2794. SetFontSize 24
  2795.  
  2796.  
  2797.  
  2798. #while leveling..
  2799. #dim and hide all white gold/coral ammys above level 25
  2800. Hide
  2801. Class "Amulet"
  2802. BaseType "Coral Amulet" "Gold Amulet" "Paua Amulet"
  2803. ItemLevel >= 20
  2804. Rarity = Normal
  2805. ###### colorblok
  2806. SetTextColor 200 200 200 230 #Scal Transp 200 White Item Text
  2807. SetBackgroundColor 0 0 0 200 #Fading Back 200
  2808. SetBorderColor 0 0 0 0 #No Border
  2809. SetFontSize 26
  2810.  
  2811. #dim and hide all white ammys above level 40
  2812. Hide
  2813. Class "Amulet"
  2814. ItemLevel >= 40
  2815. Rarity = Normal
  2816. ###### colorblok
  2817. SetTextColor 200 200 200 230 #Scal Transp 200 White Item Text
  2818. SetBackgroundColor 0 0 0 200 #Fading Back 200
  2819. SetBorderColor 0 0 0 0 #No Border
  2820. SetFontSize 28
  2821.  
  2822. #dim all white ammys above level 8
  2823. Show
  2824. Class "Amulet"
  2825. ItemLevel >= 8
  2826. Rarity = Normal
  2827. ###### colorblok
  2828. SetTextColor 200 200 200 230 #Scal Transp 200 White Item Text
  2829. SetBackgroundColor 0 0 0 200 #Fading Back 200
  2830. SetBorderColor 0 0 0 0 #No Border
  2831. SetFontSize 28
  2832.  
  2833. #dim and hide all blue gold/coral ammys above level 25
  2834. Hide
  2835. Class "Amulet"
  2836. BaseType "Coral Amulet" "Gold Amulet"
  2837. ItemLevel >= 25
  2838. Rarity = Magic
  2839. ###### colorblok
  2840. SetTextColor 136 136 255 240 #Scal Transp 200 Magic Item Text
  2841. SetBackgroundColor 0 0 0 200 #Fading Back 200
  2842. SetBorderColor 0 0 0 0 #No Border
  2843.  
  2844. #dim and hide all blue ammys above level 40
  2845. Hide
  2846. Class "Amulet"
  2847. ItemLevel >= 40
  2848. Rarity = Magic
  2849. ###### colorblok
  2850. SetTextColor 136 136 255 240 #Scal Transp 200 Magic Item Text
  2851. SetBackgroundColor 0 0 0 200 #Fading Back 200
  2852. SetBorderColor 0 0 0 0 #No Border
  2853.  
  2854. #dim all blue ammys above level 20
  2855. Show
  2856. Class "Amulet"
  2857. ItemLevel >= 20
  2858. Rarity = Magic
  2859. ###### colorblok
  2860. SetTextColor 136 136 255 240 #Scal Transp 200 Magic Item Text
  2861. SetBackgroundColor 0 0 0 200 #Fading Back 200
  2862. SetBorderColor 0 0 0 0 #No Border
  2863.  
  2864. ############## Magic Normal Rings
  2865. #while leveling...
  2866. #dim and hide all white amethyst, diamond, moonstone, unset, gold,paua
  2867. Hide
  2868. Class "Ring"
  2869. BaseType "Amethyst Ring" "Diamond Ring" "Moonstone Ring" "Unset Ring" "Gold Ring" "Paua Ring"
  2870. Rarity = Normal
  2871. ##### colorblok
  2872. SetTextColor 200 200 200 230 #Scal Transp 200 White Item Text
  2873. SetBackgroundColor 0 0 0 200 #Fading Back 200
  2874. SetBorderColor 0 0 0 0 #No Border
  2875. SetFontSize 26
  2876.  
  2877. #hide white resist rings above level 45
  2878. Hide
  2879. Class "Ring"
  2880. ItemLevel >= 45
  2881. BaseType "Two-Stone Ring" "Ruby Ring" "Topaz Ring" "Sapphire Ring" "Prismatic Ring"
  2882. Rarity = Normal
  2883. ##### colorblok
  2884.  
  2885. #dim all white resist rings above level 30
  2886. Show
  2887. Class "Ring"
  2888. ItemLevel >= 30
  2889. BaseType "Two-Stone Ring" "Ruby Ring" "Topaz Ring" "Sapphire Ring" "Prismatic Ring"
  2890. Rarity = Normal
  2891. ##### colorblok
  2892. SetTextColor 200 200 200 230 #Scal Transp 200 White Item Text
  2893. SetBackgroundColor 0 0 0 200 #Fading Back 200
  2894. SetBorderColor 0 0 0 0 #No Border
  2895. SetFontSize 28
  2896.  
  2897. #white iron (and coral), HL 1-9, dim 11-24, then dim and hide
  2898. Hide
  2899. Class "Ring"
  2900. ItemLevel >= 25
  2901. BaseType "Iron Ring" "Coral Ring"
  2902. Rarity = Normal
  2903. ##### colorblok
  2904. SetTextColor 200 200 200 230 #Scal Transp 200 White Item Text
  2905. SetBackgroundColor 0 0 0 200 #Fading Back 200
  2906. SetBorderColor 0 0 0 0 #No Border
  2907. SetFontSize 28
  2908.  
  2909. Show
  2910. Class "Ring"
  2911. ItemLevel >= 10
  2912. BaseType "Iron Ring" "Coral Ring"
  2913. Rarity = Normal
  2914. ##### colorblok
  2915. SetTextColor 200 200 200 230 #Scal Transp 200 White Item Text
  2916. SetBackgroundColor 0 0 0 200 #Fading Back 200
  2917. SetBorderColor 0 0 0 0 #No Border
  2918. SetFontSize 28
  2919.  
  2920. Show
  2921. Class "Ring"
  2922. ItemLevel >= 1
  2923. BaseType "Iron Ring" "Coral Ring"
  2924. Rarity = Normal
  2925. ##### colorblok
  2926. SetTextColor 220 220 220 255 #smallHL White Item Text
  2927. SetBackgroundColor 0 0 0 250 #Dark Back 250
  2928. SetBorderColor 0 0 0 0 #No Border
  2929. SetFontSize 34
  2930.  
  2931.  
  2932.  
  2933. #dim and hide all blue amethyst, diamond, moonstone, unset, gold, paua above level 15
  2934. Hide
  2935. Class "Ring"
  2936. ItemLevel >= 15
  2937. BaseType "Amethyst Ring" "Diamond Ring" "Moonstone Ring" "Unset Ring" "Gold Ring" "Paua Ring"
  2938. Rarity = Magic
  2939. ##### colorblok
  2940. SetTextColor 136 136 255 240 #Scal Transp 200 Magic Item Text
  2941. SetBackgroundColor 0 0 0 200 #Fading Back 200
  2942. SetBorderColor 0 0 0 0 #No Border
  2943.  
  2944. #dim all blue amethyst, diamond, moonstone, unset, gold, paua above level 10
  2945. Show
  2946. Class "Ring"
  2947. ItemLevel >= 10
  2948. BaseType "Amethyst Ring" "Diamond Ring" "Moonstone Ring" "Unset Ring" "Gold Ring" "Paua Ring"
  2949. Rarity = Magic
  2950. ##### colorblok
  2951. SetTextColor 136 136 255 240 #Scal Transp 200 Magic Item Text
  2952. SetBackgroundColor 0 0 0 200 #Fading Back 200
  2953. SetBorderColor 0 0 0 0 #No Border
  2954.  
  2955. #show blue resist rings 1-59
  2956. Show
  2957. Class "Ring"
  2958. BaseType "Two-Stone Ring" "Ruby Ring" "Topaz Ring" "Sapphire Ring" "Prismatic Ring"
  2959. Rarity = Magic
  2960. ##### colorblok
  2961.  
  2962. #blue iron HL 1-9, dim 11-24, then dim and hide
  2963. Hide
  2964. Class "Ring"
  2965. ItemLevel >= 25
  2966. BaseType "Iron Ring"
  2967. Rarity = Magic
  2968. ##### colorblok
  2969. SetTextColor 136 136 255 240 #Scal Transp 200 Magic Item Text
  2970. SetBackgroundColor 0 0 0 200 #Fading Back 200
  2971. SetBorderColor 0 0 0 0 #No Border
  2972.  
  2973. Show
  2974. Class "Ring"
  2975. ItemLevel >= 10
  2976. BaseType "Iron Ring"
  2977. Rarity = Magic
  2978. ##### colorblok
  2979. SetTextColor 136 136 255 240 #Scal Transp 200 Magic Item Text
  2980. SetBackgroundColor 0 0 0 200 #Fading Back 200
  2981. SetBorderColor 0 0 0 0 #No Border
  2982.  
  2983. Show
  2984. Class "Ring"
  2985. ItemLevel >= 1
  2986. BaseType "Iron Ring"
  2987. Rarity = Magic
  2988. ##### colorblok
  2989. SetTextColor 100 100 255 255 #small HL Blue Text
  2990. SetBackgroundColor 0 0 0 250 #Dark Back 250
  2991. SetBorderColor 0 0 0 0 #No Border
  2992. SetFontSize 34
  2993.  
  2994. ############### Magic Normal Belts
  2995.  
  2996. #dim and hide all studded/cloth
  2997. Hide
  2998. Class "Belt"
  2999. BaseType "Studded Belt" "Cloth Belt"
  3000. Rarity < Rare
  3001. ##### colorblok
  3002. SetTextColor 136 136 255 235 #Scal Transp 175 Magic Item Text
  3003. SetBackgroundColor 0 0 0 175 #Fading Back 175
  3004. SetBorderColor 0 0 0 0 #No Border
  3005. SetFontSize 22
  3006.  
  3007.  
  3008. #hide 35+ magic
  3009. Hide
  3010. Class "Belt"
  3011. ItemLevel >= 35
  3012. Rarity = Magic
  3013. ##### colorblok
  3014. SetTextColor 136 136 255 240 #Scal Transp 200 Magic Item Text
  3015. SetBackgroundColor 0 0 0 200 #Fading Back 200
  3016. SetBorderColor 0 0 0 0 #No Border
  3017. SetFontSize 24
  3018.  
  3019.  
  3020. Hide
  3021. Class "Belt"
  3022. ItemLevel >= 25
  3023. Rarity = Normal
  3024. ##### colorblok
  3025. SetTextColor 200 200 200 230 #Scal Transp 200 White Item Text
  3026. SetBackgroundColor 0 0 0 200 #Fading Back 200
  3027. SetBorderColor 0 0 0 0 #No Border
  3028. SetFontSize 24
  3029.  
  3030. #Show blue
  3031. Show
  3032. Class "Belt"
  3033. Rarity = Magic
  3034. ##### colorblok
  3035. SetFontSize 28
  3036.  
  3037. #dim white 8+
  3038. Show
  3039. Class "Belt"
  3040. ItemLevel >= 8
  3041. Rarity = Normal
  3042. ##### colorblok
  3043. SetTextColor 200 200 200 230 #Scal Transp 200 White Item Text
  3044. SetBackgroundColor 0 0 0 200 #Fading Back 200
  3045. SetBorderColor 0 0 0 0 #No Border
  3046. SetFontSize 28
  3047.  
  3048. #################### Normal Magic Quivers
  3049.  
  3050. #dim and hide above 30, doing this the LAZY WAY for now
  3051. Hide
  3052. Class "Quiver"
  3053. ItemLevel >= 30
  3054. Rarity = Magic
  3055. ##### colorblok
  3056. SetTextColor 136 136 255 240 #Scal Transp 200 Magic Item Text
  3057. SetBackgroundColor 0 0 0 200 #Fading Back 200
  3058. SetBorderColor 0 0 0 0 #No Border
  3059.  
  3060. Hide
  3061. Class "Quiver"
  3062. ItemLevel >= 30
  3063. Rarity = Normal
  3064. ##### colorblok
  3065. SetTextColor 200 200 200 230 #Scal Transp 200 White Item Text
  3066. SetBackgroundColor 0 0 0 200 #Fading Back 200
  3067. SetBorderColor 0 0 0 0 #No Border
  3068. SetFontSize 28
  3069.  
  3070. #dim from level 1 LAZY
  3071. Show
  3072. Class "Quiver"
  3073. Rarity = Magic
  3074. ##### colorblok
  3075. SetTextColor 136 136 255 240 #Scal Transp 200 Magic Item Text
  3076. SetBackgroundColor 0 0 0 200 #Fading Back 200
  3077. SetBorderColor 0 0 0 0 #No Border
  3078.  
  3079. Show
  3080. Class "Quiver"
  3081. Rarity = Normal
  3082. ##### colorblok
  3083. SetTextColor 200 200 200 230 #Scal Transp 200 White Item Text
  3084. SetBackgroundColor 0 0 0 200 #Fading Back 200
  3085. SetBorderColor 0 0 0 0 #No Border
  3086. SetFontSize 28
  3087.  
  3088.  
  3089. ################################### Amulets, Rings, Belts, Quivers END ###################################
  3090.  
  3091. ######################################## Jewels ########################################
  3092.  
  3093. Show
  3094. BaseType "Prismatic Jewel"
  3095. Rarity = Unique
  3096. SetFontSize 40
  3097. SetTextColor 255 108 0 255 #Unique Highlight Text
  3098. SetBackgroundColor 0 0 0 255 #Black
  3099. SetBorderColor 25 100 25 245 #Jewel Border
  3100. # SetBorderColor 118 60 255 255 #Deep purple (Exalt)
  3101. PlayAlertSoundPositional 1 300
  3102. MinimapIcon 2 Brown Star
  3103. PlayEffect Brown
  3104.  
  3105. Show
  3106. Class "Abyss Jewel"
  3107. Rarity = Unique
  3108. ##### colorblok
  3109. SetFontSize 34
  3110. SetTextColor 235 99 5 240 #Unique Small HL text
  3111. SetBackgroundColor 0 0 0 245 #Dark Back 245
  3112. SetBorderColor 25 100 25 245 #Jewel Border
  3113. PlayAlertSoundPositional 7 170
  3114. Show
  3115. Class "Jewel"
  3116. Rarity = Unique
  3117. ##### colorblok
  3118. SetTextColor 235 99 5 240 #Unique Small HL text
  3119. SetBackgroundColor 0 0 0 245 #Dark Back 245
  3120. SetBorderColor 25 100 25 245 #Jewel Border
  3121. PlayAlertSoundPositional 7 150
  3122.  
  3123. Show
  3124. BaseType "Prismatic Jewel"
  3125.  
  3126.  
  3127. Show
  3128. Class "Abyss Jewel"
  3129. BaseType "Searching Eye" "Hypnotic Eye"
  3130. ItemLevel >= 83
  3131. SetFontSize 36
  3132. SetBorderColor 25 100 25 245 #Jewel Border
  3133. PlayAlertSoundPositional 7 190
  3134. MinimapIcon 2 White Square
  3135. PlayEffect White
  3136. Show
  3137. Class "Abyss Jewel"
  3138. ItemLevel >= 83
  3139. SetFontSize 35
  3140. SetBorderColor 25 100 25 245 #Jewel Border
  3141. PlayAlertSoundPositional 7 150
  3142. MinimapIcon 2 White Square
  3143.  
  3144. Show
  3145. Class "Abyss Jewel"
  3146. BaseType "Searching Eye" "Hypnotic Eye"
  3147. ItemLevel >= 82
  3148. SetFontSize 34
  3149. SetBorderColor 25 100 25 245 #Jewel Border
  3150. PlayAlertSoundPositional 7 140
  3151. MinimapIcon 2 White Square
  3152. PlayEffect White
  3153. Show
  3154. Class "Abyss Jewel"
  3155. ItemLevel >= 82
  3156. SetFontSize 33
  3157. SetBorderColor 25 100 25 245 #Jewel Border
  3158. PlayAlertSoundPositional 7 100
  3159.  
  3160. Hide
  3161. Class "Abyss Jewel"
  3162. SetBorderColor 25 100 25 245 #Jewel Border
  3163. SetFontSize 30
  3164.  
  3165. Show
  3166. Class "Jewel"
  3167. ItemLevel < 75
  3168. ##### colorblok
  3169. SetBorderColor 25 100 25 245 #Jewel Border
  3170. SetFontSize 30
  3171.  
  3172. Hide
  3173. Class "Jewel"
  3174. ##### colorblok
  3175. SetBorderColor 25 100 25 245 #Jewel Border
  3176. SetFontSize 30
  3177.  
  3178.  
  3179. ######################################## Jewels END ########################################
  3180.  
  3181. Show
  3182. Identified True
  3183. BaseType "Vaal Axe" "Siege Axe" "Runic Hatchet" "Harbinger Bow" "Imperial Claw" "Ambusher" "Behemoth Mace" "Karui Sceptre" "Corsair Sword" "Jewelled Foil" "Spiraled Foil" "Exquisite Blade" "Imbued Wand"
  3184. HasExplicitMod "Merciless" "Tyrannical" "of Celebration" "Flaring" "Dictator's"
  3185. PlayAlertSoundPositional 6 135
  3186. SetFontSize 34
  3187.  
  3188. Show
  3189. Identified True
  3190. HasExplicitMod "of Celebration"
  3191. BaseType "Nailed Fist" "Cat's Paw" "Sparkling Claw" "Tiger's Paw" "Noble Claw" "Hellion's Paw" "Imperial Claw" "Gemini Claw" "Jagged Foil" "Elegant Foil" "Serrated Foil" "Fancy Foil" "Spiraled Foil" "Jewelled Foil"
  3192.  
  3193. Show
  3194. Identified True
  3195. HasExplicitMod "of Crafting"
  3196. SetFontSize 30
  3197.  
  3198. ############## Good craftables ######################
  3199.  
  3200. Hide
  3201. ItemLevel >= 83
  3202. Rarity < Rare
  3203. BaseType "Jewelled Foil" "Spiraled Foil" "Imperial Claw" "Runic Hatchet" "Siege Axe"
  3204. # "Vaal Axe" "Harbinger Bow"
  3205. SetFontSize 30
  3206.  
  3207. #Show
  3208. #ItemLevel >= 77
  3209. #Rarity < Magic
  3210. #BaseType "Imperial Claw" "Noble Claw" "Jagged Foil" "Elegant Foil" "Serrated Foil" "Fancy Foil" "Spiraled Foil" "Jewelled Foil"
  3211. #SetFontSize 26
  3212.  
  3213. #Hide
  3214. #ItemLevel >= 77
  3215. #Rarity < Magic
  3216. #BaseType "Siege Axe"
  3217. #SetFontSize 28
  3218.  
  3219. Show
  3220. Rarity < Rare
  3221. ItemLevel >= 86
  3222. BaseType "Vaal Regalia" "Titanium Spirit Shield"
  3223. SetFontSize 34
  3224. PlayAlertSoundPositional 6 150
  3225.  
  3226. Show
  3227. Rarity < Rare
  3228. ItemLevel >= 86
  3229. BaseType "Vaal Regalia" "Titanium Spirit Shield" "Hubris Circlet"
  3230. SetFontSize 34
  3231. PlayAlertSoundPositional 6 130
  3232.  
  3233. Hide
  3234. Rarity < Rare
  3235. ItemLevel >= 84
  3236. BaseType "Royal Burgonet" "Vaal Regalia" "Hubris Circlet" "Titanium Spirit Shield" "Sorcerer Gloves"
  3237. SetFontSize 34
  3238.  
  3239. Show
  3240. BaseType "Fingerless Silk Gloves" "Spiked Gloves" "Gripped Gloves" "Two-Toned Boots" "Bone Helmet"
  3241. ItemLevel >= 86
  3242. Rarity < Rare
  3243. ##### colorblok
  3244. PlayAlertSoundPositional 6 130
  3245. SetFontSize 34
  3246. Show
  3247. BaseType "Fingerless Silk Gloves"
  3248. ItemLevel >= 84
  3249. Rarity < Rare
  3250. ##### colorblok
  3251. PlayAlertSoundPositional 6 130
  3252. SetFontSize 34
  3253.  
  3254.  
  3255. Hide
  3256. BaseType "Fingerless Silk Gloves" "Bone Helmet" "Spiked Gloves" "Gripped Gloves"
  3257. Rarity < Rare
  3258. ##### colorblok
  3259. Hide
  3260. BaseType "Two-Toned Boots"
  3261. Rarity < Rare
  3262.  
  3263. ########################################################################
  3264. # Animate Weapon (maybe here) - change the big performance hides #######
  3265. ########################################################################
  3266.  
  3267. ##### chromes
  3268. #chromes 3x1 HL a little (normal/magic)
  3269. Show
  3270. ItemLevel < 73
  3271. Width = 1
  3272. Height = 3
  3273. SocketGroup RGB
  3274. Rarity = Magic
  3275. ##### colorblok
  3276. SetTextColor 100 100 255 255 #small HL Blue Text
  3277. SetBackgroundColor 0 0 0 250 #Dark Back 250
  3278. SetBorderColor 0 0 0 0 #chrome border yet to be done
  3279. SetFontSize 30
  3280. Show
  3281. ItemLevel < 73
  3282. Width = 1
  3283. Height = 3
  3284. SocketGroup RGB
  3285. Rarity = Normal
  3286. ##### colorblok
  3287. SetTextColor 220 220 220 255 #smallHL White Item Text
  3288. SetBackgroundColor 0 0 0 250 #Dark Back 250
  3289. SetBorderColor 0 0 0 0 #chrome border yet to be done
  3290. SetFontSize 30
  3291.  
  3292. #chromes 2x2 4x1 show (normal/magic) x-74
  3293. Show
  3294. Width = 2
  3295. Height = 2
  3296. SocketGroup RGB
  3297. ItemLevel < 73
  3298. Rarity = Magic
  3299. ##### colorblok
  3300. SetBorderColor 0 0 0 0 #chrome border yet to be done
  3301. SetFontSize 28
  3302. Show
  3303. Width = 2
  3304. Height = 2
  3305. SocketGroup RGB
  3306. ItemLevel < 73
  3307. Rarity = Normal
  3308. ##### colorblok
  3309. SetBorderColor 0 0 0 0 #chrome border yet to be done
  3310. SetFontSize 28
  3311.  
  3312. #chromes 3x2 hide (normal/magic) 75+
  3313. Hide
  3314. Width = 2
  3315. Height = 3
  3316. SocketGroup RGB
  3317. ItemLevel >= 68
  3318. Rarity = Magic
  3319. ##### colorblok
  3320. Hide
  3321. Width = 2
  3322. Height = 3
  3323. SocketGroup RGB
  3324. ItemLevel >= 68
  3325. Rarity = Normal
  3326. ##### colorblok
  3327.  
  3328. #chromes 4x2 dim and hide (normal/magic) 75+
  3329. Hide
  3330. Width = 2
  3331. Height = 4
  3332. SocketGroup RGB
  3333. ItemLevel >= 68
  3334. Rarity = Magic
  3335. ##### colorblok
  3336. SetTextColor 136 136 255 240 #Scal Transp 200 Magic Item Text
  3337. SetBackgroundColor 0 0 0 200 #Fading Back 200
  3338. SetBorderColor 0 0 0 0 #No Border
  3339. SetFontSize 28
  3340. Hide
  3341. Width = 2
  3342. Height = 4
  3343. SocketGroup RGB
  3344. ItemLevel >= 68
  3345. Rarity = Normal
  3346. ##### colorblok
  3347. SetTextColor 200 200 200 230 #Scal Transp 200 White Item Text
  3348. SetBackgroundColor 0 0 0 200 #Fading Back 200
  3349. SetBorderColor 0 0 0 0 #No Border
  3350. SetFontSize 28
  3351.  
  3352. ############## section 8 END ############################
  3353.  
  3354. #the big performance hide
  3355. Hide
  3356. Class "One Hand" "Two Hand" "Staves" "Bow" "Claw" "Dagger" "Wand" "Shield" "Sceptre" "Helmet" "Boots" "Gloves" "Body Armour" "Quiver"
  3357. ItemLevel > 60
  3358. Rarity < Rare
  3359. ElderItem False
  3360. ShaperItem False
  3361. FracturedItem False
  3362. Sockets < 6
  3363. SetFontSize 20
  3364.  
  3365. ############################################# Rares ############################################################
  3366.  
  3367. ########################################
  3368. #(rare) HL #############################
  3369. ########################################
  3370. Show
  3371. Rarity = Rare
  3372. ItemLevel >= 86
  3373. BaseType "Vaal Regalia" "Titanium Spirit Shield" "Hubris Circlet"
  3374. SetTextColor 255 255 60 255 #Highlight 252 Rare Text
  3375. SetBackgroundColor 0 0 0 252 #Dark Back 252
  3376. SetBorderColor 0 0 0 0 #No Border
  3377. SetFontSize 34
  3378. PlayAlertSoundPositional 6 140
  3379.  
  3380. Show
  3381. Rarity = Rare
  3382. ItemLevel >= 95
  3383. BaseType "Royal Burgonet"
  3384. SetTextColor 255 255 60 255 #Highlight 252 Rare Text
  3385. SetBackgroundColor 0 0 0 252 #Dark Back 252
  3386. SetBorderColor 0 0 0 0 #No Border
  3387. SetFontSize 34
  3388. PlayAlertSoundPositional 6 130
  3389.  
  3390. Show
  3391. BaseType "Fingerless Silk Gloves"
  3392. ItemLevel >= 84
  3393. Rarity = Rare
  3394. ##### colorblok
  3395. SetTextColor 255 255 60 255 #Highlight 252 Rare Text
  3396. SetBackgroundColor 0 0 0 252 #Dark Back 252
  3397. SetBorderColor 0 0 0 0 #No Border
  3398. SetFontSize 36
  3399. PlayAlertSoundPositional 6 130
  3400. Show
  3401. BaseType "Fingerless Silk Gloves" "Spiked Gloves" "Gripped Gloves" "Two-Toned Boots" "Bone Helmet"
  3402. ItemLevel >= 86
  3403. Rarity = Rare
  3404. ##### colorblok
  3405. SetTextColor 255 255 60 255 #Highlight 252 Rare Text
  3406. SetBackgroundColor 0 0 0 252 #Dark Back 252
  3407. SetBorderColor 0 0 0 0 #No Border
  3408. SetFontSize 36
  3409. PlayAlertSoundPositional 6 130
  3410.  
  3411. Show
  3412. Rarity = Rare
  3413. ItemLevel >= 86
  3414. BaseType "Vaal Regalia" "Hubris Circlet" "Titanium Spirit Shield" "Sorcerer Gloves" "Arcanist Gloves" "Fingerless Silk Gloves" "Sorcerer Boots" "Arcanist Slippers"
  3415. SetTextColor 255 255 78 255 #small HL rare Text
  3416. SetBackgroundColor 0 0 0 250 #Dark Back 250
  3417. SetBorderColor 0 0 0 0 #No Border
  3418.  
  3419. #Show
  3420. #BaseType "Bone Helmet" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves" "Two-Toned Boots"
  3421. #Rarity = Rare
  3422. ##### colorblok
  3423. # SetTextColor 255 255 60 255 #Highlight 252 Rare Text
  3424. # SetBackgroundColor 0 0 0 252 #Dark Back 252
  3425. # SetBorderColor 0 0 0 0 #No Border
  3426. # SetFontSize 36
  3427.  
  3428. #Show
  3429. #ItemLevel >= 83
  3430. #Rarity = Rare
  3431. #BaseType "Jewelled Foil" "Spiraled Foil" "Imperial Claw" "Gemini Claw"
  3432. # SetTextColor 255 255 78 255 #small HL rare Text
  3433. # SetBackgroundColor 0 0 0 250 #Dark Back 250
  3434. # SetBorderColor 0 0 0 0 #No Border
  3435. # SetFontSize 33
  3436. #Show
  3437. #ItemLevel >= 83
  3438. #Rarity = Rare
  3439. #BaseType "Runic Hatchet" "Siege Axe" "Vaal Axe"
  3440. # SetTextColor 255 255 78 255 #small HL rare Text
  3441. # SetBackgroundColor 0 0 0 250 #Dark Back 250
  3442. # SetBorderColor 0 0 0 0 #No Border
  3443. # SetFontSize 33
  3444. #Show
  3445. #ItemLevel >= 77
  3446. #Rarity = Rare
  3447. #BaseType "Imperial Claw" "Gemini Claw" "Noble Claw" "Jagged Foil" "Elegant Foil" "Serrated Foil" "Fancy Foil" "Spiraled Foil" "Jewelled Foil" "Ambusher" "Imbued Wand"
  3448. # SetTextColor 255 255 78 255 #small HL rare Text
  3449. # SetBackgroundColor 0 0 0 250 #Dark Back 250
  3450. # SetBorderColor 0 0 0 0 #No Border
  3451. # SetFontSize 32
  3452. Show
  3453. Rarity = Rare
  3454. Class "Boots"
  3455. ###### change for strictness #####
  3456. ItemLevel < 99
  3457. SetTextColor 255 255 78 255 #small HL rare Text
  3458. SetBackgroundColor 0 0 0 250 #Dark Back 250
  3459. SetBorderColor 0 0 0 0 #No Border
  3460. SetFontSize 32
  3461. Show
  3462. Rarity = Rare
  3463. Class "Gloves"
  3464. ###### change for strictness #####
  3465. ItemLevel < 99
  3466. SetTextColor 255 255 78 255 #small HL rare Text
  3467. SetBackgroundColor 0 0 0 250 #Dark Back 250
  3468. SetBorderColor 0 0 0 0 #No Border
  3469. SetFontSize 30
  3470.  
  3471. ########################################
  3472. #(rare) HL END #########################
  3473. ########################################
  3474.  
  3475. #chromes 3x1 HL a little (rare)
  3476. Show
  3477. ItemLevel < 73
  3478. Width = 1
  3479. Height = 3
  3480. SocketGroup RGB
  3481. Rarity = Rare
  3482. ##### colorblok
  3483. SetTextColor 255 255 80 255 #small HL rare Text
  3484. SetBackgroundColor 0 0 0 250 #Dark Back 250
  3485. SetBorderColor 0 0 0 0 #No Border
  3486. SetBorderColor 0 0 0 0 #chrome border yet to be done
  3487. SetFontSize 30
  3488.  
  3489. Show
  3490. Rarity = Rare
  3491. ###### change for strictness #####
  3492. ItemLevel < 79
  3493. Class "Helmet"
  3494. SetFontSize 29
  3495. Show
  3496. Rarity = Rare
  3497. ItemLevel < 68
  3498. Class "Gloves"
  3499. SetFontSize 30
  3500. Show
  3501. Rarity = Rare
  3502. ItemLevel < 69
  3503. Class "Boots"
  3504. SetFontSize 32
  3505. Show
  3506. Rarity = Rare
  3507. ItemLevel < 68
  3508. Class "Body Armour"
  3509. DropLevel > 55
  3510. SetFontSize 28
  3511. Show
  3512. Rarity = Rare
  3513. ItemLevel < 68
  3514. Class "Bow"
  3515. BaseType "Maraketh" "Harbinger" "Imperial" "Thicket" "Grove" "Short" "Crude"
  3516. SetFontSize 28
  3517. Show
  3518. Rarity = Rare
  3519. ItemLevel < 68
  3520. Class "Two Hand"
  3521. BaseType "Vaal Axe" "Coronal Maul" "Exquisite Blade" "Corroded Blade"
  3522. SetFontSize 28
  3523. Show
  3524. Rarity = Rare
  3525. ItemLevel < 68
  3526. Class "Claw"
  3527. BaseType "Gemini" "Imperial" "Terror" "Noble"
  3528. SetFontSize 30
  3529. Show
  3530. Rarity = Rare
  3531. ItemLevel < 59
  3532. Class "Staves"
  3533. SetFontSize 28
  3534. Show
  3535. Rarity = Rare
  3536. ###### change for strictness #####
  3537. ItemLevel < 99
  3538. Class "Wand"
  3539. BaseType "Profane" "Opal" "Heathen" "Pagan" "Prophecy" "Tornado" "Imbued" "Demon" "Crystal"
  3540. SetFontSize 28
  3541. Show
  3542. Rarity = Rare
  3543. ###### change for strictness #####
  3544. ItemLevel < 99
  3545. Class "Dagger"
  3546. BaseType "Kris"
  3547. SetFontSize 28
  3548. Show
  3549. Rarity = Rare
  3550. ItemLevel < 69
  3551. Class "Dagger" "Wand"
  3552. SetFontSize 28
  3553. Show
  3554. Rarity = Rare
  3555. ###### change for strictness #####
  3556. ItemLevel < 99
  3557. Class "Sceptre"
  3558. BaseType "Sambar" "Void" "Opal" "Vaal" "Carnal" "Crystal" "Abyssal" "Platinum"
  3559. SetFontSize 28
  3560. Show
  3561. Rarity = Rare
  3562. ItemLevel < 59
  3563. Class "Sceptre"
  3564. SetFontSize 28
  3565. Show
  3566. Rarity = Rare
  3567. ItemLevel < 68
  3568. Class "One Hand"
  3569. BaseType "Runic Hatchet" "Siege Axe" "Vaal Hatchet" "Behemoth Mace" "Corsair Sword" "Jewelled Foil" "Spiraled Foil" "Fancy Foil" "Serrated Foil" "Elegant Foil" "Jagged Foil"
  3570. SetFontSize 30
  3571. #Show
  3572. #Rarity = Rare
  3573. #ItemLevel < 68
  3574. #Class "One Hand"
  3575. #BaseType "Cutlass" "Sabre" "Rusted Hatchet" "Club"
  3576. #ItemLevel > 59
  3577. #SetFontSize 28
  3578. Show
  3579. Rarity = Rare
  3580. ###### change for strictness #####
  3581. ItemLevel < 99
  3582. Class "Shield"
  3583. BaseType "Pinnacle Tower" "Colossal Tower" "Ezomyte Tower" "Titanium Spirit" "Harmonic Spirit" "Vaal Spirit" "Fossilised Spirit" "Chiming Spirit" "Ivory Spirit" "Jingling Spirit" "Bone Spirit" "Archon Kite" "Angelic Kite" "Ceremonial Kite"
  3584. SetFontSize 28
  3585. #Show
  3586. #Rarity = Rare
  3587. #ItemLevel < 69
  3588. #Class "Shield"
  3589. #BaseType "Ezomyte Tower" "Spirit" "Archon Kite"
  3590. #SetFontSize 28
  3591.  
  3592. Show
  3593. Rarity = Rare
  3594. ItemLevel < 68
  3595. DropLevel > 55
  3596. Class "Shield"
  3597. SetFontSize 27
  3598.  
  3599. ####################################
  3600. #(rare) show END ###################
  3601. ####################################
  3602.  
  3603. #chromes 2x2 4x1 show (rare) x-74
  3604. Show
  3605. Height = 2
  3606. Width = 2
  3607. SocketGroup RGB
  3608. ItemLevel < 73
  3609. Rarity = Rare
  3610. ##### colorblok
  3611. SetFontSize 28
  3612.  
  3613. #(rare) hide
  3614.  
  3615. #quivers
  3616. Hide
  3617. Class "Quiver"
  3618. Rarity = Rare
  3619. ItemLevel > 60
  3620. SetFontSize 24
  3621.  
  3622. #chests
  3623. Hide
  3624. Class "Body Armour"
  3625. Rarity = Rare
  3626. ItemLevel > 60
  3627. SetFontSize 24
  3628.  
  3629. #weapons
  3630. Hide
  3631. Class "One Hand" "Two Hand" "Shield" "Wand" "Claw" "Dagger" "Staves" "Bow" "Sceptre"
  3632. Rarity = Rare
  3633. ItemLevel > 60
  3634. SetFontSize 24
  3635.  
  3636.  
  3637. #(rare) dim and hide
  3638. Hide
  3639. ItemLevel >= 68
  3640. Rarity = Rare
  3641. ##### colorblok
  3642. SetTextColor 255 255 119 230 #Scal Transp 225 Rare Item Text
  3643. SetBackgroundColor 0 0 0 225 #Fading Back 225
  3644. SetBorderColor 0 0 0 0 #No Border
  3645. SetFontSize 30
  3646.  
  3647. #big dim and hide
  3648. #Hide
  3649. #ItemLevel >= 60
  3650. #Rarity = Rare
  3651. ##### colorblok
  3652. # SetTextColor 255 255 119 210 #Scal Transp 200 Rare Item Text
  3653. # SetBackgroundColor 0 0 0 200 #Fading Back 200
  3654. # SetBorderColor 0 0 0 0 #No Border
  3655. # SetFontSize 30
  3656.  
  3657.  
  3658. ############################################# section 9 Rares END ############################################################
  3659.  
  3660. ######################################## Divination Cards ########################################
  3661.  
  3662. # The Wolf's Shadow, The MAster Artisan - t5, t4 - Divination Card
  3663. Show
  3664. Class "Divination Card"
  3665. BaseType "The Master Artisan"
  3666. SetTextColor 173 248 248 185
  3667. SetBackgroundColor 0 0 0 225 #Classic Back 240
  3668. SetBorderColor 0 0 0 0 #No Border
  3669. SetFontSize 32
  3670. # Tier 5 - Divination Card
  3671. Hide
  3672. Class "Divination Card"
  3673. BaseType "The Wolf's Shadow"
  3674. SetTextColor 173 248 248 185
  3675. SetBackgroundColor 0 0 0 215 #Classic Back 240
  3676. SetBorderColor 0 0 0 0 #No Border
  3677. SetFontSize 26
  3678.  
  3679. # Tier 1 - Divination Card
  3680. Show
  3681. Class "Divination Card"
  3682. BaseType "Beauty Through Death" "House of Mirrors" "Hunter's Reward" "Immortal Resolve" "Mawr Blaidd" "Seven Years Bad Luck" "The Doctor" "The Dragon's Heart" "The Fiend" "The Immortal" "The Life Thief" "The Mayor" "The Nurse" "The Queen" "The Samurai's Eye" "The Spark and the Flame" "The Wolven King's Bite" "Wealth and Power"
  3683. SetTextColor 100 255 255 255
  3684. SetBackgroundColor 0 0 0 252
  3685. SetBorderColor 100 255 255 255
  3686. SetFontSize 42
  3687. PlayAlertSoundPositional 1 300
  3688. PlayEffect Blue
  3689. MinimapIcon 0 Blue Square
  3690.  
  3691. # Tier 2 - Divination Card
  3692. Show
  3693. Class "Divination Card"
  3694. BaseType "Abandoned Wealth" "Chaotic Disposition" "Heterochromia" "Last Hope" "Left to Fate" "Monochrome" "Pride Before the Fall" "The Artist" "The Brittle Emperor" "The Celestial Justicar" "The Celestial Stone" "The Dapper Prodigy" "The Devastator" "The Dreamer" "The Enlightened" "The Ethereal" "The Formless Sea" "The Hoarder" "The Hunger" "The Journey" "The King's Heart" "The Landing" "The Last One Standing" "The Mad King" "The Master" "The Offering" "The Polymath" "The Porcupine" "The Professor" "The Risk" "The Sacrifice" "The Saint's Treasure" "The Seeker" "The Sephirot" "The Soul" "The Thaumaturgist" "The Undaunted" "The Valkyrie" "The Vast" "The Warlord" "The Wind" "The Wolf"
  3695. SetTextColor 100 255 255 255
  3696. SetBackgroundColor 0 0 0 252
  3697. SetBorderColor 0 0 0 0 #No Border
  3698. PlayAlertSoundPositional 4 190
  3699. SetFontSize 35
  3700. PlayEffect White
  3701. MinimapIcon 1 White Square
  3702.  
  3703. # Tier 3 - Divination Card
  3704. Show
  3705. Class "Divination Card"
  3706. BaseType "Alone in the Darkness" "Boon of Justice" "Boon of the First Ones" "Bowyer's Dream" "Coveted Possession" "Earth Drinker" "Emperor of Purity" "Gemcutter's Promise" "Harmony of Souls" "Hope" "Humility" "Jack in the Box" "Lingering Remnants" "Lost Worlds" "Lucky Connections" "Lucky Deck" "Lysah's Respite" "No Traces" "Scholar of the Seas" "The Aesthete" "The Beast" "The Breach" "The Cacophony" "The Cartographer" "The Chains that Bind" "The Cursed King" "The Dark Mage" "The Darkest Dream" "The Dreamland" "The Encroaching Darkness" "The Endless Darkness" "The Hale Heart" "The Innocent" "The Inventor" "The Jeweller's Boon" "The Lion" "The Obscured" "The Price of Protection" "The Realm" "The Stormcaller" "The Surveyor" "The Survivalist" "The Throne" "The Trial" "The Twilight Moon" "The Undisputed" "The Union" "The Valley of Steel Boxes" "The Void" "The Wilted Rose" "The World Eater" "The Wrath" "The Wretched" "Three Faces in the Dark" "Time-Lost Relic" "Treasure Hunter" "Vinia's Token" "Volatile Power"
  3707. SetTextColor 180 240 240 255
  3708. SetBackgroundColor 0 0 0 240 #Classic Back 240
  3709. SetBorderColor 0 0 0 0 #No Border
  3710. PlayAlertSoundPositional 4 55
  3711. MinimapIcon 2 White Square
  3712.  
  3713. # Tier 4 - Divination Card
  3714. Show
  3715. Class "Divination Card"
  3716. BaseType "A Dab of Ink" "A Mother's Parting Gift" "Arrogance of the Vaal" "Atziri's Arsenal" "Blind Venture" "Boundless Realms" "Dialla's Subjugation" "Emperor's Luck" "Gift of the Gemling Queen" "Glimmer of Hope" "Grave Knowledge" "Her Mask" "Hubris" "Loyalty" "Merciless Armament" "Mitts" "Rain of Chaos" "Rats" "Shard of Fate" "The Admirer" "The Arena Champion" "The Battle Born" "The Body" "The Cataclysm" "The Catalyst" "The Deceiver" "The Doppelganger" "The Dragon" "The Drunken Aristocrat" "The Endurance" "The Explorer" "The Eye of the Dragon" "The Fathomless Depths" "The Feast" "The Fletcher" "The Forsaken" "The Fox" "The Gambler" "The Garish Power" "The Gemcutter" "The Gentleman" "The Gladiator" "The Harvester" "The Insatiable" "The Master Artisan" "The Mercenary" "The Messenger" "The Oath" "The One With All" "The Pack Leader" "The Pact" "The Penitent" "The Rite of Elements" "The Scavenger" "The Scholar" "The Summoner" "The Sword King's Salute" "The Traitor" "The Twins" "The Visionary" "The Web" "Three Voices"
  3717. SetTextColor 173 248 248 185
  3718. SetBackgroundColor 0 0 0 225 #Classic Back 240
  3719. SetBorderColor 0 0 0 0 #No Border
  3720. SetFontSize 32
  3721.  
  3722. # Tier 5 - Divination Card
  3723. Hide
  3724. Class "Divination Card"
  3725. BaseType "Anarchy's Price" "Assassin's Favour" "Audacity" "Birth of the Three" "Blessing of God" "Call to the First Ones" "Cartographer's Delight" "Dark Temptation" "Death" "Destined to Crumble" "Doedre's Madness" "Dying Anguish" "Forbidden Power" "Hunter's Resolve" "Lantador's Lost Love" "Light and Truth" "Might is Right" "Prosperity" "Rain Tempter" "Struck by Lightning" "The Army of Blood" "The Avenger" "The Betrayal" "The Blazing Fire" "The Calling" "The Carrion Crow" "The Coming Storm" "The Conduit" "The Demoness" "The Flora's Gift" "The Golden Era" "The Hermit" "The Incantation" "The Inoculated" "The Jester" "The King's Blade" "The Lich" "The Lord in Black" "The Lover" "The Lunaris Priestess" "The Metalsmith's Gift" "The Opulent" "The Poet" "The Puzzle" "The Rabid Rhoa" "The Road to Power" "The Ruthless Ceinture" "The Scarred Meadow" "The Sigil" "The Siren" "The Spoiled Prince" "The Standoff" "The Sun" "The Surgeon" "The Tower" "The Tyrant" "The Warden" "The Watcher" "The Witch" "The Wolf's Shadow" "The Wolverine" "Thunderous Skies" "Tranquillity" "Turn the Other Cheek"
  3726. SetTextColor 173 248 248 185
  3727. SetBackgroundColor 0 0 0 215 #Classic Back 240
  3728. SetBorderColor 0 0 0 0 #No Border
  3729. SetFontSize 26
  3730.  
  3731.  
  3732. Show
  3733. Class "Divination Card"
  3734.  
  3735. ######################################## section 10 Divination Cards END ########################################
  3736.  
  3737.  
  3738. ##################################################### Uniques ##################################################
  3739.  
  3740.  
  3741. # Tier 1 - Uniques
  3742. Show
  3743. BaseType "Glorious Plate" "Occultist's Vestment" "Savant's Robe" "Rawhide Boots" "Sorcerer Boots" "Crusader Boots" "Legion Gloves" "Riveted Gloves" "Prophecy Wand" "Ruby Flask"
  3744. Rarity = Unique
  3745. SetTextColor 255 108 0 255 #Unique Highlight Text
  3746. SetBackgroundColor 0 0 0 255 #Black
  3747. SetBorderColor 118 60 255 255 #Deep purple (Exalt)
  3748. SetFontSize 42
  3749. PlayAlertSoundPositional 1 300
  3750. MinimapIcon 1 Brown Star
  3751. PlayEffect Brown
  3752.  
  3753. #6-Link Uniques
  3754. Show
  3755. Rarity = Unique
  3756. LinkedSockets = 6
  3757. SetTextColor 252 102 22 255 #Highlight 252 Unique Text
  3758. SetBackgroundColor 0 0 0 252 #Dark Back 252
  3759. SetBorderColor 118 60 255 255 #Deep purple (Exalt) good 6L border
  3760. PlayAlertSoundPositional 6 300
  3761. SetFontSize 40
  3762. MinimapIcon 1 Brown Star
  3763. PlayEffect Brown
  3764.  
  3765. Show
  3766. ShaperItem True
  3767. Rarity = Unique
  3768. SetTextColor 235 99 5 240 #Unique Small HL text
  3769. SetBackgroundColor 0 0 0 250 #dark 250
  3770. SetBorderColor 125 125 125 255 # grey shaper and elder items border
  3771. PlayAlertSoundPositional 10 300
  3772. SetFontSize 36
  3773. MinimapIcon 2 Brown Star
  3774. Show
  3775. ElderItem True
  3776. Rarity = Unique
  3777. SetTextColor 235 99 5 240 #Unique Small HL text
  3778. SetBackgroundColor 0 0 0 250 #dark 250
  3779. SetBorderColor 125 125 125 255 # grey shaper and elder items border
  3780. PlayAlertSoundPositional 10 300
  3781. SetFontSize 36
  3782. MinimapIcon 2 Brown Star
  3783.  
  3784. # Tier 2 - Uniques
  3785. Show
  3786. BaseType "Ornate Quiver" "Zodiac Leather" "Wyrmscale Doublet" "Titan Greaves" "Nubuck Boots" "Carnal Boots" "Hydrascale Gauntlets" "Ambush Mitts" "Clasped Mitts" "Nightmare Bascinet" "Callous Mask" "Ezomyte Tower Shield" "Rawhide Tower Shield" "Vaal Spirit Shield" "Jingling Spirit Shield" "Champion Kite Shield" "Royal Axe" "Siege Axe" "Void Axe" "Ritual Sceptre" "Imperial Maul" "Highborn Staff" "Cutlass" "Vaal Rapier" "Jewelled Foil" "Sapphire Flask" "Stibnite Flask"
  3787. Rarity = Unique
  3788. SetTextColor 255 108 0 255 #Unique Highlight Text
  3789. SetBackgroundColor 0 0 0 252 #dark 252
  3790. SetBorderColor 255 0 0 255 #red
  3791. PlayAlertSoundPositional 6 250
  3792. SetFontSize 38
  3793. MinimapIcon 2 Brown Star
  3794. PlayEffect Brown
  3795.  
  3796. #5 Links Uniques
  3797. Show
  3798. LinkedSockets = 5
  3799. Rarity = Unique
  3800. SetTextColor 235 99 5 240 #Unique Small HL text
  3801. SetBackgroundColor 0 0 0 250 #dark 250
  3802. SetBorderColor 200 0 0 255 #good 5L border
  3803. PlayAlertSoundPositional 6 250 #good 5-L sound
  3804. SetFontSize 36
  3805. MinimapIcon 2 Brown Star
  3806.  
  3807. #6 Socket Uniques
  3808. Show
  3809. Sockets = 6
  3810. Rarity = Unique
  3811. SetTextColor 235 99 5 240 #Unique Small HL text
  3812. SetBackgroundColor 0 0 0 250 #dark 250
  3813. SetBorderColor 100 255 255 175 #6s border
  3814. PlayAlertSoundPositional 6 175 #6s sound
  3815. SetFontSize 34
  3816. MinimapIcon 2 Brown Star
  3817.  
  3818. # Tier 3 - Uniques
  3819. Show
  3820. BaseType "Penetrating Arrow Quiver" "Gladiator Plate" "Exquisite Leather" "Destiny Leather" "Vaal Regalia" "Triumphant Lamellar" "Full Wyrmscale" "Saintly Chainmail" "Sadist Garb" "Blood Raiment" "Varnished Coat" "Lacquered Garb" "Sacrificial Garb" "Slink Boots" "Stealth Boots" "Arcanist Slippers" "Serpentscale Boots" "Assassin's Boots" "Trapper Boots" "Ancient Gauntlets" "Iron Gauntlets" "Nubuck Gloves" "Serpentscale Gauntlets" "Royal Burgonet" "Ezomyte Burgonet" "Close Helmet" "Silken Hood" "Ursine Pelt" "Leather Cap" "Necromancer Circlet" "Magistrate Crown" "Deicide Mask" "Vaal Mask" "Regicide Mask" "Raven Mask" "Corrugated Buckler" "Titanium Spirit Shield" "Thorium Spirit Shield" "Cardinal Round Shield" "Archon Kite Shield" "Abyssal Axe" "Jasper Chopper" "Imperial Bow" "Citadel Bow" "Steelwood Bow" "Throat Stabber" "Blinder" "Nightmare Mace" "Vaal Sceptre" "Carnal Sceptre" "Blood Sceptre" "Iron Sceptre" "Steelhead" "Judgement Staff" "Imperial Staff" "Coiled Staff" "Midnight Blade" "Gemstone Sword" "Driftwood Wand" "Tornado Wand" "Sanctified Life Flask" "Grand Mana Flask" "Sanctified Mana Flask" "Amethyst Flask" "Bismuth Flask" "Granite Flask" "Topaz Flask"
  3821. Rarity = Unique
  3822. SetTextColor 235 99 5 240 #Unique Small HL text
  3823. SetBackgroundColor 0 0 0 250 #dark 250
  3824. SetBorderColor 0 0 0 0 #Unique Small HL Border
  3825. PlayAlertSoundPositional 6 125
  3826. SetFontSize 34
  3827. Show
  3828. Rarity = Unique
  3829. Class "Amulets" "Rings" "Belts"
  3830. SetTextColor 235 99 5 240 #Unique Small HL text
  3831. SetBackgroundColor 0 0 0 250 #dark 250
  3832. SetBorderColor 0 0 0 0 #Unique Small HL Border
  3833. PlayAlertSoundPositional 6 125
  3834. SetFontSize 33
  3835.  
  3836. Show
  3837. BaseType "Stygian Vise"
  3838. Rarity = Unique
  3839. SetTextColor 235 99 5 240 #Unique Small HL text
  3840. SetBackgroundColor 0 0 0 250 #dark 250
  3841. SetBorderColor 0 0 0 0 #Unique Small HL Border
  3842. # PlayAlertSoundPositional 6 125
  3843. SetFontSize 32
  3844.  
  3845.  
  3846. # Tier 4 - Uniques
  3847. Show
  3848. BaseType "Crusader Plate" "Golden Plate" "Astral Plate" "Assassin's Garb" "Sharkskin Tunic" "Coronal Leather" "Full Dragonscale" "Carnal Armour" "Goliath Greaves" "Ancient Greaves" "Goathide Boots" "Wool Shoes" "Murder Boots" "Shackled Boots" "Vaal Gauntlets" "Deerskin Gloves" "Sorcerer Gloves" "Arcanist Gloves" "Satin Gloves" "Embroidered Gloves" "Ironscale Gauntlets" "Zealot Gloves" "Carnal Mitts" "Samite Helmet" "Siege Helmet" "Sinner Tricorne" "Hubris Circlet" "Mind Cage" "Praetor Crown" "Harlequin Mask" "Pinnacle Tower Shield" "Colossal Tower Shield" "Ebony Tower Shield" "Cedar Tower Shield" "Ancient Spirit Shield" "Branded Kite Shield" "Laminated Kite Shield" "Ezomyte Spiked Shield" "Vaal Axe" "Terror Claw" "Hellion's Paw" "Imperial Skean" "Royal Skean" "War Hammer" "Platinum Sceptre" "Opal Sceptre" "Terror Maul" "Meatgrinder" "Ezomyte Staff" "Eternal Sword" "Etched Greatsword" "Infernal Sword" "Lion Sword" "Carved Wand" "Opal Wand" "Sage Wand" "Spiraled Wand" "Hallowed Hybrid Flask" "Large Hybrid Flask" "Silver Flask" "Sulphur Flask"
  3849. Rarity = Unique
  3850. SetTextColor 175 96 37 255 #Classic Unique Item Text
  3851. SetBackgroundColor 0 0 0 240 #Classic Back 240
  3852. SetBorderColor 0 0 0 0 #No Border
  3853.  
  3854. #Chrome Uniques 3x1 (show always)
  3855. Show
  3856. Rarity = Unique
  3857. Height = 3
  3858. Width = 1
  3859. SocketGroup RGB
  3860. SetTextColor 175 96 37 255 #Classic Unique Item Text
  3861. SetBackgroundColor 0 0 0 240 #Classic Back 240
  3862. SetBorderColor 0 0 0 0 #No Border
  3863.  
  3864.  
  3865. #Show all unique until level 67
  3866. Show
  3867. ItemLevel <= 67
  3868. Rarity = Unique
  3869.  
  3870. # Tier 5 - Uniques
  3871. Show
  3872. BaseType "Fire Arrow Quiver" "Spike-Point Arrow Quiver" "Two-Point Arrow Quiver" "Plate Vest" "Strapped Leather" "Buckskin Tunic" "Widowsilk Robe" "Necromancer Silks" "Destroyer Regalia" "Spidersilk Robe" "Sage's Robe" "Scholar's Robe" "Desert Brigandine" "Elegant Ringmail" "Conquest Chainmail" "Holy Chainmail" "Reinforced Greaves" "Sharkskin Boots" "Deerskin Boots" "Conjurer Boots" "Scholar Boots" "Silk Slippers" "Hydrascale Boots" "Bronzescale Boots" "Legion Boots" "Soldier Boots" "Riveted Boots" "Mesh Boots" "Clasped Boots" "Titan Gauntlets" "Goliath Gauntlets" "Steel Gauntlets" "Goathide Gloves" "Velvet Gloves" "Samite Gloves" "Conjurer Gloves" "Silk Gloves" "Wool Gloves" "Wyrmscale Gauntlets" "Steelscale Gauntlets" "Bronzescale Gauntlets" "Crusader Gloves" "Soldier Gloves" "Murder Mitts" "Assassin's Mitts" "Strapped Mitts" "Wrapped Mitts" "Lion Pelt" "Leather Hood" "Solaris Circlet" "Vine Circlet" "Secutor Helm" "Prophet Crown" "Great Crown" "Zealot Helmet" "Aventail Helmet" "Crusader Helmet" "Iron Mask" "Festival Mask" "Painted Tower Shield" "Enameled Buckler" "Pine Buckler" "Tarnished Spirit Shield" "Plank Kite Shield" "Supreme Spiked Shield" "Mirrored Spiked Shield" "Polished Spiked Shield" "Infernal Axe" "Labrys" "Harbinger Bow" "Spine Bow" "Assassin Bow" "Ranger Bow" "Death Bow" "Crude Bow" "Long Bow" "Bone Bow" "Short Bow" "Imperial Claw" "Gut Ripper" "Fright Claw" "Demon Dagger" "Slaughter Knife" "Auric Mace" "Gavel" "Ornate Mace" "Void Sceptre" "Crystal Sceptre" "Shadow Sceptre" "Bronze Sceptre" "Maelstr" "Serpentine Staff" "Iron Staff" "Vile Staff" "Vaal Blade" "Legion Sword" "Gladius" "Variscite Blade" "Dusk Blade" "Elegant Sword" "Jagged Foil" "Ezomyte Blade" "Reaver Sword" "Tiger Sword" "Demon's Horn" "Diamond Flask" "Quartz Flask"
  3873. Rarity = Unique
  3874. SetTextColor 175 96 37 242 #Scal Transp 212 Unique Item Text
  3875. SetBackgroundColor 0 0 0 228 #Fading Back 212
  3876. SetBorderColor 0 0 0 0 #No Border
  3877. SetFontSize 31
  3878.  
  3879. # Tier 6 - Uniques
  3880. Show
  3881. BaseType "Blunt Arrow Quiver" "Broadhead Arrow Quiver" "Heavy Quiver" "Serrated Arrow Quiver" "Sharktooth Arrow Quiver" "Copper Plate" "Wild Leather" "Cutthroat's Garb" "Simple Robe" "Full Scale Armour" "Latticed Ringmail" "Ornate Ringmail" "Crusader Chainmail" "Sentinel Jacket" "Bone Armour" "Plated Greaves" "Shagreen Boots" "Velvet Slippers" "Dragonscale Boots" "Ironscale Boots" "Strapped Boots" "Bronze Gauntlets" "Dragonscale Gauntlets" "Chain Gloves" "Iron Hat" "Tricorne" "Iron Circlet" "Lunaris Circlet" "Bone Circlet" "Tribal Circlet" "Lacquered Helmet" "Gilded Sallet" "Visored Sallet" "Great Helmet" "Soldier Helmet" "Golden Mask" "Plague Mask" "Reinforced Tower Shield" "Golden Buckler" "Vaal Buckler" "War Buckler" "Painted Buckler" "Harmonic Spirit Shield" "Chiming Spirit Shield" "Ivory Spirit Shield" "Brass Spirit Shield" "Baroque Round Shield" "Studded Round Shield" "Rotted Round Shield" "Mosaic Kite Shield" "Compound Spiked Shield" "Burnished Spiked Shield" "Cleaver" "Decorative Axe" "Jade Hatchet" "Tomahawk" "Vaal Hatchet" "Despot Axe" "Ezomyte Axe" "Sundering Axe" "Karui Chopper" "Headsman Axe" "Woodsplitter" "Shadow Axe" "Poleaxe" "Decimation Bow" "Royal Bow" "Recurve Bow" "Vaal Claw" "Thresher Claw" "Timeworn Claw" "Awl" "Nailed Fist" "Ambusher" "Boot Blade" "Boot Knife" "Fiend Dagger" "Flaying Knife" "Platinum Kris" "Skinning Knife" "Stiletto" "Dream Mace" "Rock Breaker" "Spiked Club" "Karui Sceptre" "Grinning Fetish" "Brass Maul" "Jagged Maul" "Great Mallet" "Karui Maul" "Dread Maul" "Sledgehammer" "Lathi" "Royal Staff" "Primordial Staff" "Military Staff" "Gnarled Branch" "Long Staff" "Rusted Sword" "Corsair Sword" "Twilight Blade" "Elder Sword" "War Sword" "Sabre" "Antique Rapier" "Basket Rapier" "Elegant Foil" "Estoc" "Whalebone Rapier" "Bastard Sword" "Highland Blade" "Ornate Sword" "Crystal Wand" "Engraved Wand" "Goat's Horn" "Imbued Wand" "Quartz Wand" "Greater Mana Flask" "Quicksilver Flask"
  3882. Rarity = Unique
  3883. SetTextColor 175 96 37 240 #Scal Transp 200 Unique Item Text
  3884. SetBackgroundColor 0 0 0 222 #Fading Back 200
  3885. SetBorderColor 0 0 0 0 #No Border
  3886. SetFontSize 30
  3887.  
  3888. #Show new uniques
  3889. Show
  3890. Rarity = Unique
  3891.  
  3892. ##################################################### section 13 Uniques END ##################################################
  3893.  
  3894. #################section 14 utility flasks ###############
  3895.  
  3896. Hide
  3897. Class "Utility Flask"
  3898. ItemLevel >= 76
  3899. SetFontSize 30
  3900.  
  3901. #Basalt HL
  3902. Show
  3903. Class "Utility Flask"
  3904. BaseType "Basalt"
  3905. Rarity = Magic
  3906. ##### colorblok
  3907. SetTextColor 100 100 255 255 #small HL Blue Text
  3908. SetBackgroundColor 0 0 0 248 #Dark Back
  3909. SetBorderColor 0 0 0 0 #No Border
  3910. SetFontSize 30
  3911. Show
  3912. Class "Utility Flask"
  3913. BaseType "Basalt"
  3914. Rarity = Normal
  3915. ##### colorblok
  3916. SetTextColor 220 220 220 255 #small hl white
  3917. SetBackgroundColor 0 0 0 248 #Dark Back
  3918. SetBorderColor 0 0 0 0 #No Border
  3919. SetFontSize 30
  3920.  
  3921.  
  3922. Show
  3923. Class "Utility Flask"
  3924. BaseType "Quicksilver"
  3925. ItemLevel >= 75
  3926. SetFontSize 28
  3927. Show
  3928. Class "Utility Flask"
  3929. BaseType "Quicksilver"
  3930. ItemLevel >= 60
  3931. SetFontSize 30
  3932. Show
  3933. Class "Utility Flask"
  3934. BaseType "Quicksilver"
  3935. ItemLevel >= 18
  3936. Show
  3937. Class "Utility Flask"
  3938. BaseType "Quicksilver"
  3939. ItemLevel >= 5
  3940. ##### colorblok
  3941. SetBorderColor 255 0 0 255 #red
  3942. Show
  3943. Class "Utility Flask"
  3944. BaseType "Quicksilver"
  3945. ##### colorblok
  3946. SetBorderColor 255 125 125 255 #pink
  3947.  
  3948. Hide
  3949. Class "Utility Flask"
  3950. BaseType "Bismuth"
  3951. ItemLevel >= 68
  3952. SetFontSize 30
  3953. Show
  3954. Class "Utility Flask"
  3955. BaseType "Bismuth"
  3956. SetFontSize 30
  3957.  
  3958. Hide
  3959. Class "Utility Flask"
  3960. BaseType "Jade" "Amethyst" "Quartz"
  3961. ItemLevel >= 70
  3962. SetFontSize 30
  3963. Show
  3964. Class "Utility Flask"
  3965. BaseType "Jade" "Amethyst" "Quartz"
  3966. SetFontSize 30
  3967.  
  3968. Show
  3969. Class "Utility Flask"
  3970. SetFontSize 30
  3971.  
  3972. ################# section 14 END #############
  3973.  
  3974.  
  3975. ######################################## section 15 rare Currency ########################################
  3976.  
  3977. Show
  3978. Class "Currency"
  3979. BaseType "Vial"
  3980. PlayAlertSoundPositional 3 150
  3981. SetFontSize 35
  3982. MinimapIcon 2 Brown Triangle
  3983. PlayEffect Brown
  3984.  
  3985. # Stacked Deck
  3986. Show
  3987. Class "Currency"
  3988. BaseType "Stacked Deck"
  3989. PlayAlertSoundPositional 3 140
  3990. SetFontSize 35
  3991. MinimapIcon 2 White Square
  3992.  
  3993. Show
  3994. Class "Currency"
  3995. BaseType "Mirror of Kalandra"
  3996. ##### colorblok
  3997. SetTextColor 255 0 255 255 #Pure Magenta Text
  3998. SetBackgroundColor 0 0 0 255
  3999. SetBorderColor 255 0 255 255
  4000. SetFontSize 45
  4001. PlayAlertSoundPositional 1 300
  4002. PlayEffect Green
  4003. MinimapIcon 0 Green Star
  4004. PlayEffect Green
  4005.  
  4006. Show
  4007. Class "Currency"
  4008. BaseType "Exalted Orb" "Eternal Orb" "Mirror Shard"
  4009. ##### colorblok
  4010. SetBackgroundColor 0 0 0 252
  4011. SetBorderColor 118 60 255 255 #Deep purple (Exalt)
  4012. SetTextColor 118 60 255 255 #Deep purple (Exalt)
  4013. SetFontSize 42
  4014. PlayAlertSoundPositional 1 300
  4015. MinimapIcon 0 Green Diamond
  4016. PlayEffect Green
  4017.  
  4018. Show
  4019. Class "Stackable Currency"
  4020. BaseType "Blessing"
  4021. ##### colorblok
  4022. SetFontSize 36
  4023. PlayAlertSoundPositional 3 180
  4024. SetTextColor 240 200 150 255 #HL Currency Text
  4025. SetBackgroundColor 0 0 0 252
  4026. SetBorderColor 225 35 200 245 #purple ish
  4027. MinimapIcon 2 Red Star
  4028.  
  4029.  
  4030. #Sextants, Seals and unshaping orb, colors, size and sounds to be reviewed
  4031. Show
  4032. Class "Currency"
  4033. BaseType "Master Cartographer's Sextant"
  4034. PlayAlertSoundPositional 3 180
  4035. MinimapIcon 2 White Diamond
  4036. SetFontSize 36
  4037. Show
  4038. Class "Currency"
  4039. BaseType "Journeyman Cartographer's Sextant"
  4040. PlayAlertSoundPositional 3 150
  4041. MinimapIcon 2 White Diamond
  4042. SetFontSize 35
  4043. Show
  4044. Class "Currency"
  4045. BaseType "Apprentice Cartographer's Sextant"
  4046. PlayAlertSoundPositional 3 135
  4047. MinimapIcon 2 White Diamond
  4048. SetFontSize 34
  4049.  
  4050. Show
  4051. Class "Currency"
  4052. BaseType "Master Cartographer's Seal"
  4053. PlayAlertSoundPositional 3 120
  4054. MinimapIcon 2 White Diamond
  4055. SetFontSize 36
  4056. Show
  4057. Class "Currency"
  4058. BaseType "Journeyman Cartographer's Seal"
  4059. PlayAlertSoundPositional 3 105
  4060. MinimapIcon 2 White Diamond
  4061. SetFontSize 35
  4062. Show
  4063. Class "Currency"
  4064. BaseType "Apprentice Cartographer's Seal"
  4065. PlayAlertSoundPositional 3 90
  4066. MinimapIcon 2 White Diamond
  4067. SetFontSize 34
  4068.  
  4069. Show
  4070. Class "Currency"
  4071. BaseType "Unshaping Orb"
  4072. PlayAlertSoundPositional 3 100
  4073. MinimapIcon 2 White Diamond
  4074. SetFontSize 35
  4075.  
  4076. # Essence Essences
  4077.  
  4078. Show
  4079. Class "Currency"
  4080. BaseType "Essence of Hysteria" "Essence of Horror" "Essence of Insanity" "Essence of Delirium"
  4081. SetFontSize 38
  4082. PlayAlertSoundPositional 3 240
  4083. SetBorderColor 150 0 0 255 #Dark Red 150 Border
  4084. MinimapIcon 1 Red Triangle
  4085. PlayEffect Red
  4086.  
  4087. Show
  4088. Class "Currency"
  4089. BaseType "Screaming Essence" "Shrieking Essence" "Deafening Essence"
  4090. SetBorderColor 170 158 130 220
  4091. PlayAlertSoundPositional 3 100
  4092. SetFontSize 36
  4093. MinimapIcon 2 White Triangle
  4094.  
  4095. Show
  4096. Class "Currency"
  4097. BaseType "Wailing Essence"
  4098. # PlayAlertSoundPositional 3 100
  4099. SetFontSize 32
  4100.  
  4101. Hide
  4102. Class "Currency"
  4103. BaseType "Essence"
  4104. # PlayAlertSoundPositional 3 100
  4105. SetFontSize 32
  4106. DisableDropSound
  4107.  
  4108. #remnant (vaal orb for essences, red border?)
  4109. Show
  4110. Class "Currency"
  4111. BaseType "Remnant of Corruption"
  4112. SetBorderColor 150 0 0 255 #Dark Red 150 Border
  4113. PlayAlertSoundPositional 3 180
  4114. SetFontSize 36
  4115. MinimapIcon 2 Red Triangle
  4116.  
  4117. Show
  4118. BaseType "Perandus Coin"
  4119. StackSize > 4
  4120. ##### colorblok
  4121. SetTextColor 170 158 130 255 #Classic Currency Text
  4122. SetBackgroundColor 0 0 0 240 #Classic Back 240
  4123. SetBorderColor 170 158 130 255 #Classic Currency Text
  4124. SetFontSize 35
  4125. Hide
  4126. BaseType "Perandus Coin"
  4127. StackSize <= 4
  4128. ##### colorblok
  4129. SetTextColor 170 158 130 255 #Classic Currency Text
  4130. SetBackgroundColor 0 0 0 240 #Classic Back 240
  4131. SetBorderColor 170 158 130 255 #Classic Currency Text
  4132. SetFontSize 35
  4133.  
  4134. Show
  4135. Class "Stackable Currency"
  4136. BaseType "Prophecy"
  4137. ##### colorblok to be done
  4138. SetFontSize 30
  4139.  
  4140.  
  4141. Hide
  4142. Class "Currency"
  4143. BaseType "Transmutation Shard" "Scroll Fragment"
  4144. ##### colorblok
  4145. SetTextColor 170 158 130 150 #Fading 150 Currency Text
  4146. SetBackgroundColor 0 0 0 150 #Fading Back 150
  4147. SetBorderColor 0 0 0 0 #No Border
  4148. SetFontSize 18
  4149.  
  4150. Show
  4151. Class "Leaguestone"
  4152. SetBorderColor 200 200 200 220 #chisel recipe border
  4153. SetFontSize 34
  4154. PlayAlertSoundPositional 3 100
  4155. MinimapIcon 2 White Circle
  4156.  
  4157. Show
  4158. Class "Currency"
  4159.  
  4160. ######################################## section 15 rare Currency End ########################################
  4161.  
  4162. #dim and hide everything else in maps
  4163. Hide
  4164. ItemLevel >= 67
  4165. Rarity < Unique
  4166. SetFontSize 20
  4167.  
  4168. ######################################## Gems (color too similar to div cards?) ########################################
  4169.  
  4170. Show
  4171. Class "Gem"
  4172. BaseType "Vaal"
  4173. Quality >= 18
  4174. ##### colorblok
  4175. SetTextColor 22 202 195 255 #Highlight 252 Gem Text
  4176. SetBackgroundColor 0 0 0 252 #Dark Back 252
  4177. SetBorderColor 200 0 0 240 #Vaal Gem Border
  4178. SetFontSize 36
  4179. PlayAlertSoundPositional 12 250
  4180. Show
  4181. Class "Gem"
  4182. BaseType "Vaal"
  4183. Quality >= 14
  4184. ##### colorblok
  4185. SetTextColor 22 202 195 255 #Highlight 252 Gem Text
  4186. SetBackgroundColor 0 0 0 252 #Dark Back 252
  4187. SetBorderColor 200 0 0 240 #Vaal Gem Border
  4188. SetFontSize 34
  4189. PlayAlertSoundPositional 12 120
  4190. Hide
  4191. Class "Gem"
  4192. BaseType "Vaal"
  4193. ##### colorblok
  4194. SetTextColor 27 162 155 255 #Classic Gem Text
  4195. SetBackgroundColor 0 0 0 240 #Classic Back 240
  4196. SetBorderColor 200 0 0 240 #Vaal Gem Border
  4197. SetFontSize 32
  4198.  
  4199. Show
  4200. Class "Gem"
  4201. BaseType "Empower" "Enlighten" "Portal"
  4202. Quality >= 15
  4203. ##### colorblok
  4204. SetTextColor 22 202 195 255 #Highlight 252 Gem Text
  4205. SetBackgroundColor 0 0 0 252 #Dark Back 252
  4206. SetBorderColor 22 202 195 255 #Highlight 252 Gem Border
  4207. SetFontSize 36
  4208. PlayAlertSoundPositional 12 300
  4209. MinimapIcon 2 Green Circle
  4210. Show
  4211. Class "Gem"
  4212. BaseType "Empower" "Enlighten" "Portal"
  4213. Quality >= 1
  4214. ##### colorblok
  4215. SetTextColor 22 202 195 255 #Highlight 252 Gem Text
  4216. SetBackgroundColor 0 0 0 252 #Dark Back 252
  4217. SetBorderColor 22 202 195 255 #Highlight 252 Gem Border
  4218. SetFontSize 35
  4219. PlayAlertSoundPositional 12 200
  4220. MinimapIcon 2 Green Circle
  4221. Show
  4222. Class "Gem"
  4223. BaseType "Empower" "Enlighten" "Portal"
  4224. ##### colorblok
  4225. SetTextColor 22 202 195 255 #Highlight 252 Gem Text
  4226. SetBackgroundColor 0 0 0 252 #Dark Back 252
  4227. SetBorderColor 0 0 0 0 #No Border
  4228. SetFontSize 32
  4229. PlayAlertSoundPositional 12 120
  4230. MinimapIcon 2 Green Circle
  4231.  
  4232. Show
  4233. Class "Gem"
  4234. BaseType "Enhance" "Added Chaos Damage" "Detonate Mines"
  4235. Quality >= 18
  4236. ##### colorblok
  4237. SetTextColor 22 202 195 255 #Highlight 252 Gem Text
  4238. SetBackgroundColor 0 0 0 252 #Dark Back 252
  4239. SetBorderColor 22 202 195 255 #Highlight 252 Gem Border
  4240. SetFontSize 34
  4241. PlayAlertSoundPositional 12 300
  4242. Show
  4243. Class "Gem"
  4244. BaseType "Enhance"
  4245. Quality >= 14
  4246. ##### colorblok
  4247. SetTextColor 22 202 195 255 #Highlight 252 Gem Text
  4248. SetBackgroundColor 0 0 0 252 #Dark Back 252
  4249. SetBorderColor 22 202 195 255 #Highlight 252 Gem Border
  4250. SetFontSize 32
  4251. PlayAlertSoundPositional 12 170
  4252.  
  4253. Show
  4254. Class "Gem"
  4255. BaseType "Enhance"
  4256. ##### colorblok
  4257.  
  4258.  
  4259. Show
  4260. Class "Gem"
  4261. BaseType "Support"
  4262. Quality >= 18
  4263. ##### colorblok
  4264. SetTextColor 22 202 195 255 #Highlight 252 Gem Text
  4265. SetBackgroundColor 0 0 0 252 #Dark Back 252
  4266. SetBorderColor 22 202 195 255 #Highlight 252 Gem Border
  4267. SetFontSize 35
  4268. PlayAlertSoundPositional 12 300
  4269. Show
  4270. Class "Gem"
  4271. Quality >= 18
  4272. ##### colorblok
  4273. SetTextColor 22 202 195 255 #Highlight 252 Gem Text
  4274. SetBackgroundColor 0 0 0 252 #Dark Back 252
  4275. SetBorderColor 22 202 195 255 #Highlight 252 Gem Border
  4276. SetFontSize 34
  4277. PlayAlertSoundPositional 12 240
  4278.  
  4279. Show
  4280. Class "Gem"
  4281. BaseType "Support"
  4282. Quality >= 14
  4283. ##### colorblok
  4284. SetTextColor 22 202 195 255 #Highlight 252 Gem Text
  4285. SetBackgroundColor 0 0 0 252 #Dark Back 252
  4286. SetBorderColor 22 202 195 255 #Highlight 252 Gem Border
  4287. SetFontSize 32
  4288. PlayAlertSoundPositional 12 180
  4289. Show
  4290. Class "Gem"
  4291. Quality >= 14
  4292. ##### colorblok
  4293. SetTextColor 22 202 195 255 #Highlight 252 Gem Text
  4294. SetBackgroundColor 0 0 0 252 #Dark Back 252
  4295. SetBorderColor 22 202 195 255 #Highlight 252 Gem Border
  4296. SetFontSize 32
  4297.  
  4298. Show
  4299. Class "Gem"
  4300. GemLevel >= 19
  4301. ##### colorblok
  4302. SetTextColor 22 202 195 255 #Highlight 252 Gem Text
  4303. SetBackgroundColor 0 0 0 252 #Dark Back 252
  4304. SetBorderColor 22 202 195 255 #Highlight 252 Gem Border
  4305. SetFontSize 32
  4306.  
  4307. #Show
  4308. #Class "Gem"
  4309. #BaseType "Support"
  4310. #SetFontSize 28
  4311.  
  4312. Hide
  4313. Class "Gem"
  4314.  
  4315. ######################################## section 16 Gems END, not too proud of this section ########################################
  4316.  
  4317. Show
  4318. Class "Incursion Item"
  4319. SetTextColor 20 200 20
  4320. SetBorderColor 20 200 20
  4321. PlayAlertSoundPositional 5 180
  4322. SetFontSize 38
  4323. MinimapIcon 2 Green Circle
  4324. #PlayEffect Green
  4325.  
  4326. ########## Quest Items and shaper's orbs ##############################
  4327.  
  4328. #Show
  4329. #Class "Quest Items"
  4330. #BaseType "Shaper's Orb"
  4331. # SetBorderColor 5 245 5 255 #bright green
  4332. # SetFontSize 36
  4333. # PlayAlertSoundPositional 5 250
  4334.  
  4335. Show
  4336. Class "Quest Items"
  4337.  
  4338. ########## section 17 quest items END #################
  4339.  
  4340. #######################section 18 leveling flasks ########################
  4341. #leveling flasks, life
  4342. #60+ dim hallowed and sanct
  4343. Show
  4344. Class "Life Flask"
  4345. DropLevel >= 42
  4346. ItemLevel >= 60
  4347. SetFontSize 28
  4348.  
  4349. #sanctified and hallowed 42-60
  4350. Show
  4351. Class "Life Flask"
  4352. DropLevel >= 42
  4353. Rarity = Magic
  4354. ##### colorblok
  4355. SetTextColor 100 100 255 255 #small HL Blue Text
  4356. SetBackgroundColor 0 0 0 248 #Dark Back
  4357. SetBorderColor 0 0 0 0 #No Border
  4358. SetFontSize 30
  4359. Show
  4360. Class "Life Flask"
  4361. DropLevel >= 42
  4362. Rarity = Normal
  4363. ##### colorblok
  4364. SetTextColor 220 220 220 255 #small hl white
  4365. SetBackgroundColor 0 0 0 248 #Dark Back
  4366. SetBorderColor 0 0 0 0 #No Border
  4367. SetFontSize 30
  4368.  
  4369. #45+ hide trash
  4370. Hide
  4371. Class "Life Flask"
  4372. ItemLevel >= 45
  4373. Rarity = Magic
  4374. ##### colorblok
  4375. SetTextColor 136 136 255 230 #Scal Transp 150 Magic Item Text
  4376. SetBackgroundColor 0 0 0 150 #Fading Back 150
  4377. SetBorderColor 0 0 0 0 #No Border
  4378. SetFontSize 24
  4379. Hide
  4380. Class "Life Flask"
  4381. ItemLevel >= 45
  4382. Rarity = Normal
  4383. ##### colorblok
  4384. SetTextColor 200 200 200 200 #Scal Transp 150 White Item Text
  4385. SetBackgroundColor 0 0 0 150 #Fading Back 150
  4386. SetBorderColor 0 0 0 0 #No Border
  4387. SetFontSize 24
  4388.  
  4389. #42+ dim sacred
  4390. Show
  4391. Class "Life Flask"
  4392. ItemLevel >= 42
  4393. DropLevel >= 36
  4394. SetFontSize 28
  4395.  
  4396. #show sacred
  4397. Show
  4398. Class "Life Flask"
  4399. DropLevel >= 36
  4400. Rarity = Magic
  4401. ##### colorblok
  4402. SetTextColor 100 100 255 255 #small HL Blue Text
  4403. SetBackgroundColor 0 0 0 248 #Dark Back
  4404. SetBorderColor 0 0 0 0 #No Border
  4405. SetFontSize 30
  4406. Show
  4407. Class "Life Flask"
  4408. DropLevel >= 36
  4409. Rarity = Normal
  4410. ##### colorblok
  4411. SetTextColor 220 220 220 255 #small hl white
  4412. SetBackgroundColor 0 0 0 248 #Dark Back
  4413. SetBorderColor 0 0 0 0 #No Border
  4414. SetFontSize 30
  4415.  
  4416. #42+ hide trash
  4417. Hide
  4418. Class "Life Flask"
  4419. ItemLevel >= 42
  4420. Rarity = Magic
  4421. ##### colorblok
  4422. SetTextColor 136 136 255 230 #Scal Transp 150 Magic Item Text
  4423. SetBackgroundColor 0 0 0 150 #Fading Back 150
  4424. SetBorderColor 0 0 0 0 #No Border
  4425. SetFontSize 24
  4426. Hide
  4427. Class "Life Flask"
  4428. ItemLevel >= 42
  4429. Rarity = Normal
  4430. ##### colorblok
  4431. SetTextColor 200 200 200 200 #Scal Transp 150 White Item Text
  4432. SetBackgroundColor 0 0 0 150 #Fading Back 150
  4433. SetBorderColor 0 0 0 0 #No Border
  4434. SetFontSize 24
  4435.  
  4436.  
  4437. #36+ dim col
  4438. Show
  4439. Class "Life Flask"
  4440. ItemLevel >= 36
  4441. DropLevel >= 30
  4442. SetFontSize 28
  4443.  
  4444. #show
  4445. Show
  4446. Class "Life Flask"
  4447. DropLevel >= 30
  4448. Rarity = Magic
  4449. ##### colorblok
  4450. SetTextColor 100 100 255 255 #small HL Blue Text
  4451. SetBackgroundColor 0 0 0 248 #Dark Back
  4452. SetBorderColor 0 0 0 0 #No Border
  4453. SetFontSize 30
  4454. Show
  4455. Class "Life Flask"
  4456. DropLevel >= 30
  4457. Rarity = Normal
  4458. ##### colorblok
  4459. SetTextColor 220 220 220 255 #small hl white
  4460. SetBackgroundColor 0 0 0 248 #Dark Back
  4461. SetBorderColor 0 0 0 0 #No Border
  4462. SetFontSize 30
  4463.  
  4464. #36+ hide trash
  4465. Hide
  4466. Class "Life Flask"
  4467. ItemLevel >= 36
  4468. Rarity = Magic
  4469. ##### colorblok
  4470. SetTextColor 136 136 255 230 #Scal Transp 150 Magic Item Text
  4471. SetBackgroundColor 0 0 0 150 #Fading Back 150
  4472. SetBorderColor 0 0 0 0 #No Border
  4473. SetFontSize 24
  4474. Hide
  4475. Class "Life Flask"
  4476. ItemLevel >= 36
  4477. Rarity = Normal
  4478. ##### colorblok
  4479. SetTextColor 200 200 200 200 #Scal Transp 150 White Item Text
  4480. SetBackgroundColor 0 0 0 150 #Fading Back 150
  4481. SetBorderColor 0 0 0 0 #No Border
  4482. SetFontSize 24
  4483.  
  4484.  
  4485.  
  4486. #30+ giant dim
  4487. Show
  4488. Class "Life Flask"
  4489. ItemLevel >= 30
  4490. DropLevel >= 24
  4491. SetFontSize 28
  4492.  
  4493. #show
  4494. Show
  4495. Class "Life Flask"
  4496. DropLevel >= 24
  4497. Rarity = Magic
  4498. ##### colorblok
  4499. SetTextColor 100 100 255 255 #small HL Blue Text
  4500. SetBackgroundColor 0 0 0 248 #Dark Back
  4501. SetBorderColor 0 0 0 0 #No Border
  4502. SetFontSize 30
  4503. Show
  4504. Class "Life Flask"
  4505. DropLevel >= 24
  4506. Rarity = Normal
  4507. ##### colorblok
  4508. SetTextColor 220 220 220 255 #small hl white
  4509. SetBackgroundColor 0 0 0 248 #Dark Back
  4510. SetBorderColor 0 0 0 0 #No Border
  4511. SetFontSize 30
  4512.  
  4513. #30+ hide trash
  4514. Hide
  4515. Class "Life Flask"
  4516. ItemLevel >= 30
  4517. Rarity = Magic
  4518. ##### colorblok
  4519. SetTextColor 136 136 255 230 #Scal Transp 150 Magic Item Text
  4520. SetBackgroundColor 0 0 0 150 #Fading Back 150
  4521. SetBorderColor 0 0 0 0 #No Border
  4522. SetFontSize 24
  4523. Hide
  4524. Class "Life Flask"
  4525. ItemLevel >= 30
  4526. Rarity = Normal
  4527. ##### colorblok
  4528. SetTextColor 200 200 200 200 #Scal Transp 150 White Item Text
  4529. SetBackgroundColor 0 0 0 150 #Fading Back 150
  4530. SetBorderColor 0 0 0 0 #No Border
  4531. SetFontSize 24
  4532.  
  4533.  
  4534.  
  4535. #24+ grand dim
  4536. Show
  4537. Class "Life Flask"
  4538. ItemLevel >= 24
  4539. DropLevel >= 18
  4540. SetFontSize 28
  4541.  
  4542. #show
  4543. Show
  4544. Class "Life Flask"
  4545. DropLevel >= 18
  4546. Rarity = Magic
  4547. ##### colorblok
  4548. SetTextColor 100 100 255 255 #small HL Blue Text
  4549. SetBackgroundColor 0 0 0 248 #Dark Back
  4550. SetBorderColor 0 0 0 0 #No Border
  4551. SetFontSize 30
  4552. Show
  4553. Class "Life Flask"
  4554. DropLevel >= 18
  4555. Rarity = Normal
  4556. ##### colorblok
  4557. SetTextColor 220 220 220 255 #small hl white
  4558. SetBackgroundColor 0 0 0 248 #Dark Back
  4559. SetBorderColor 0 0 0 0 #No Border
  4560. SetFontSize 30
  4561.  
  4562. #24+ hide trash
  4563. Hide
  4564. Class "Life Flask"
  4565. ItemLevel >= 24
  4566. Rarity = Magic
  4567. ##### colorblok
  4568. SetTextColor 136 136 255 230 #Scal Transp 150 Magic Item Text
  4569. SetBackgroundColor 0 0 0 150 #Fading Back 150
  4570. SetBorderColor 0 0 0 0 #No Border
  4571. SetFontSize 24
  4572. Hide
  4573. Class "Life Flask"
  4574. ItemLevel >= 24
  4575. Rarity = Normal
  4576. ##### colorblok
  4577. SetTextColor 200 200 200 200 #Scal Transp 150 White Item Text
  4578. SetBackgroundColor 0 0 0 150 #Fading Back 150
  4579. SetBorderColor 0 0 0 0 #No Border
  4580. SetFontSize 24
  4581.  
  4582.  
  4583.  
  4584.  
  4585. #18+ dim
  4586. Show
  4587. Class "Life Flask"
  4588. ItemLevel >= 18
  4589. DropLevel >= 12
  4590. SetFontSize 28
  4591.  
  4592. #show
  4593. Show
  4594. Class "Life Flask"
  4595. DropLevel >= 12
  4596. Rarity = Magic
  4597. ##### colorblok
  4598. SetTextColor 100 100 255 255 #small HL Blue Text
  4599. SetBackgroundColor 0 0 0 248 #Dark Back
  4600. SetBorderColor 0 0 0 0 #No Border
  4601. SetFontSize 30
  4602. Show
  4603. Class "Life Flask"
  4604. DropLevel >= 12
  4605. Rarity = Normal
  4606. ##### colorblok
  4607. SetTextColor 220 220 220 255 #small hl white
  4608. SetBackgroundColor 0 0 0 248 #Dark Back
  4609. SetBorderColor 0 0 0 0 #No Border
  4610. SetFontSize 30
  4611.  
  4612. #24+ hide trash
  4613. Hide
  4614. Class "Life Flask"
  4615. ItemLevel >= 18
  4616. Rarity = Magic
  4617. ##### colorblok
  4618. SetTextColor 136 136 255 230 #Scal Transp 150 Magic Item Text
  4619. SetBackgroundColor 0 0 0 150 #Fading Back 150
  4620. SetBorderColor 0 0 0 0 #No Border
  4621. SetFontSize 24
  4622. Hide
  4623. Class "Life Flask"
  4624. ItemLevel >= 18
  4625. Rarity = Normal
  4626. ##### colorblok
  4627. SetTextColor 200 200 200 200 #Scal Transp 150 White Item Text
  4628. SetBackgroundColor 0 0 0 150 #Fading Back 150
  4629. SetBorderColor 0 0 0 0 #No Border
  4630. SetFontSize 24
  4631.  
  4632.  
  4633. #12+ dim
  4634. Show
  4635. Class "Life Flask"
  4636. ItemLevel >= 12
  4637. DropLevel >= 6
  4638. SetFontSize 28
  4639.  
  4640. #show
  4641. Show
  4642. Class "Life Flask"
  4643. DropLevel >= 6
  4644. Rarity = Magic
  4645. ##### colorblok
  4646. SetTextColor 100 100 255 255 #small HL Blue Text
  4647. SetBackgroundColor 0 0 0 248 #Dark Back
  4648. SetBorderColor 0 0 0 0 #No Border
  4649. SetFontSize 30
  4650. Show
  4651. Class "Life Flask"
  4652. DropLevel >= 6
  4653. Rarity = Normal
  4654. ##### colorblok
  4655. SetTextColor 220 220 220 255 #small hl white
  4656. SetBackgroundColor 0 0 0 248 #Dark Back
  4657. SetBorderColor 0 0 0 0 #No Border
  4658. SetFontSize 30
  4659.  
  4660. #24+ hide trash
  4661. Hide
  4662. Class "Life Flask"
  4663. ItemLevel >= 12
  4664. Rarity = Magic
  4665. ##### colorblok
  4666. SetTextColor 136 136 255 230 #Scal Transp 150 Magic Item Text
  4667. SetBackgroundColor 0 0 0 150 #Fading Back 150
  4668. SetBorderColor 0 0 0 0 #No Border
  4669. SetFontSize 24
  4670. Hide
  4671. Class "Life Flask"
  4672. ItemLevel >= 12
  4673. Rarity = Normal
  4674. ##### colorblok
  4675. SetTextColor 200 200 200 200 #Scal Transp 150 White Item Text
  4676. SetBackgroundColor 0 0 0 150 #Fading Back 150
  4677. SetBorderColor 0 0 0 0 #No Border
  4678. SetFontSize 24
  4679.  
  4680. Show
  4681. Class "Life Flask"
  4682. DropLevel >= 3
  4683.  
  4684. Hide
  4685. Class "Life Flask"
  4686. ItemLevel >= 8
  4687. SetFontSize 26
  4688.  
  4689. #life flasks leveling end
  4690.  
  4691. #hybrid flasks leveling
  4692.  
  4693. Show
  4694. Class "Hybrid Flask"
  4695. DropLevel >= 50
  4696. SetFontSize 30
  4697. Hide
  4698. Class "Hybrid Flask"
  4699. ItemLevel >= 50
  4700. SetFontSize 24
  4701.  
  4702. Show
  4703. Class "Hybrid Flask"
  4704. DropLevel >= 40
  4705. SetFontSize 30
  4706. Hide
  4707. Class "Hybrid Flask"
  4708. ItemLevel >= 40
  4709. SetFontSize 24
  4710.  
  4711. Show
  4712. Class "Hybrid Flask"
  4713. DropLevel >= 30
  4714. SetFontSize 30
  4715. Hide
  4716. Class "Hybrid Flask"
  4717. ItemLevel >= 30
  4718. SetFontSize 24
  4719.  
  4720. Show
  4721. Class "Hybrid Flask"
  4722. DropLevel >= 20
  4723. SetFontSize 30
  4724. Hide
  4725. Class "Hybrid Flask"
  4726. ItemLevel >= 20
  4727. SetFontSize 24
  4728.  
  4729. Show
  4730. Class "Hybrid Flask"
  4731. DropLevel >= 10
  4732. SetFontSize 30
  4733. Hide
  4734. Class "Hybrid Flask"
  4735. ItemLevel >= 10
  4736. SetFontSize 24
  4737.  
  4738. Show
  4739. Class "Hybrid Flask"
  4740.  
  4741. #hybrid flasks leveling end
  4742.  
  4743. #mana flasks leveling
  4744.  
  4745. Show
  4746. Class "Mana Flask"
  4747. DropLevel >= 50
  4748. SetFontSize 30
  4749. Hide
  4750. Class "Mana Flask"
  4751. ItemLevel >= 50
  4752. SetFontSize 28
  4753.  
  4754. Show
  4755. Class "Mana Flask"
  4756. DropLevel >= 42
  4757. SetFontSize 30
  4758. Hide
  4759. Class "Mana Flask"
  4760. ItemLevel >= 42
  4761. SetFontSize 28
  4762.  
  4763. Show
  4764. Class "Mana Flask"
  4765. DropLevel >= 36
  4766. SetFontSize 30
  4767. Hide
  4768. Class "Mana Flask"
  4769. ItemLevel >= 36
  4770. SetFontSize 28
  4771.  
  4772. Show
  4773. Class "Mana Flask"
  4774. DropLevel >= 30
  4775. SetFontSize 30
  4776. Hide
  4777. Class "Mana Flask"
  4778. ItemLevel >= 30
  4779. SetFontSize 28
  4780.  
  4781. Show
  4782. Class "Mana Flask"
  4783. DropLevel >= 24
  4784. SetFontSize 30
  4785. Hide
  4786. Class "Mana Flask"
  4787. ItemLevel >= 24
  4788. SetFontSize 28
  4789.  
  4790. Show
  4791. Class "Mana Flask"
  4792. DropLevel >= 18
  4793. SetFontSize 30
  4794. Hide
  4795. Class "Mana Flask"
  4796. ItemLevel >= 18
  4797. SetFontSize 28
  4798.  
  4799. Show
  4800. Class "Mana Flask"
  4801. DropLevel >= 6
  4802. SetFontSize 30
  4803. Hide
  4804. Class "Mana Flask"
  4805. ItemLevel >= 12
  4806. SetFontSize 28
  4807.  
  4808. Show
  4809. Class "Mana Flask"
  4810. DropLevel >= 3
  4811. SetFontSize 30
  4812. Hide
  4813. Class "Mana Flask"
  4814. ItemLevel >= 8
  4815. SetFontSize 28
  4816.  
  4817. Show
  4818. Class "Mana Flask"
  4819. SetFontSize 30
  4820.  
  4821. #######################section 18 leveling flasks ########################
  4822.  
  4823. ######## final section, leveling ###############################
  4824.  
  4825. ################# 3L Quartz Sceptre and wands before level 40 HL ###########
  4826. Show
  4827. Class "Sceptre" "Wand"
  4828. LinkedSockets = 3
  4829. ItemLevel <= 40
  4830. Rarity = Rare
  4831. ##### colorblok
  4832. SetTextColor 255 255 80 255 #small HL rare Text
  4833. SetBackgroundColor 0 0 0 250 #Dark Back 250
  4834. SetBorderColor 255 255 80 255 #small HL rare Border
  4835. SetFontSize 34
  4836.  
  4837. Show
  4838. Class "Sceptre" "Wand"
  4839. LinkedSockets = 3
  4840. ItemLevel <= 40
  4841. Rarity = Magic
  4842. ##### colorblok
  4843. SetTextColor 100 100 255 255 #small HL Blue Text
  4844. SetBackgroundColor 0 0 0 250 #Dark Back 250
  4845. SetBorderColor 100 100 255 255 #small HL Blue Border
  4846. SetFontSize 34
  4847.  
  4848. Show
  4849. Class "Sceptre" "Wand"
  4850. LinkedSockets = 3
  4851. ItemLevel <= 40
  4852. Rarity = Normal
  4853. ##### colorblok
  4854. SetTextColor 220 220 220 255 #smallHL White Item Text
  4855. SetBackgroundColor 0 0 0 250 #Dark Back 250
  4856. SetBorderColor 220 220 220 255 #smallHL White Border
  4857. SetFontSize 34
  4858.  
  4859. ##########################################
  4860. #chromes 2x3 2x4 level 1-50 N/M/R ########
  4861. ##########################################
  4862.  
  4863. Show
  4864. ItemLevel <= 50
  4865. SocketGroup RGB
  4866. Width = 2
  4867. Height = 3
  4868. Rarity = Normal
  4869. ##### colorblok
  4870. SetBorderColor 0 0 0 0 #chrome border yet to be done
  4871.  
  4872. Show
  4873. ItemLevel <= 50
  4874. SocketGroup RGB
  4875. Width = 2
  4876. Height = 4
  4877. Rarity = Normal
  4878. ##### colorblok
  4879. SetBorderColor 0 0 0 0 #chrome border yet to be done
  4880.  
  4881. Show
  4882. ItemLevel <= 50
  4883. SocketGroup RGB
  4884. Width = 2
  4885. Height = 3
  4886. Rarity = Magic
  4887. ##### colorblok
  4888. SetBorderColor 0 0 0 0 #chrome border yet to be done
  4889.  
  4890. Show
  4891. ItemLevel <= 50
  4892. SocketGroup RGB
  4893. Width = 2
  4894. Height = 4
  4895. Rarity = Magic
  4896. ##### colorblok
  4897. SetBorderColor 0 0 0 0 #chrome border yet to be done
  4898.  
  4899. Show
  4900. ItemLevel <= 50
  4901. SocketGroup RGB
  4902. Width = 2
  4903. Height = 3
  4904. Rarity = Rare
  4905. ##### colorblok
  4906. SetBorderColor 0 0 0 0 #chrome border yet to be done
  4907.  
  4908. Show
  4909. ItemLevel <= 50
  4910. SocketGroup RGB
  4911. Width = 2
  4912. Height = 4
  4913. Rarity = Rare
  4914. ##### colorblok
  4915. SetBorderColor 0 0 0 0 #chrome border yet to be done
  4916.  
  4917. ##########################################
  4918. #chromes 2x3 2x4 level 1-50 N/M/R END ####
  4919. ##########################################
  4920.  
  4921.  
  4922. #Bit of leveling section
  4923. Show
  4924. Class "Gloves" "Body Armour" "Helmet"
  4925. LinkedSockets >= 4
  4926. ItemLevel <= 66
  4927.  
  4928.  
  4929. #Bit of leveling section (
  4930. #show all 3-links untill level 40
  4931. Show
  4932. Class "Gloves" "Boots" "Body Armour" "Helmet" "Shield" "Wand" "Sceptre"
  4933. LinkedSockets >= 3
  4934. ItemLevel <= 40
  4935. Rarity = Magic
  4936. ##### colorblok
  4937.  
  4938. #Bit of leveling section
  4939. Show
  4940. Class "Gloves" "Boots" "Body Armour" "Helmet" "Shield" "Wand" "Sceptre"
  4941. LinkedSockets >= 3
  4942. ItemLevel <= 40
  4943. Rarity = Normal
  4944. ##### colorblok
  4945.  
  4946.  
  4947. #################################
  4948. # LEVELING SECTION ##############
  4949. #################################
  4950.  
  4951. #Armours + wands and sceptres
  4952. #hiding non 3-link blue at lvl 20+
  4953. Hide
  4954. Class "Gloves" "Boots" "Body Armour" "Helmet" "Shield" "Wand" "Sceptre"
  4955. LinkedSockets <= 3
  4956. ItemLevel >= 20
  4957. Rarity = Magic
  4958. ##### colorblok
  4959. SetTextColor 136 136 255 240 #Scal Transp 200 Magic Item Text
  4960. SetBackgroundColor 0 0 0 200 #Fading Back 200
  4961. SetBorderColor 0 0 0 0 #No Border
  4962.  
  4963. #hiding non 3-link white at lvl 15+
  4964. Hide
  4965. Class "Gloves" "Boots" "Body Armour" "Helmet" "Shield" "Wand" "Sceptre"
  4966. LinkedSockets <= 3
  4967. ItemLevel >= 15
  4968. Rarity = Normal
  4969. ##### colorblok
  4970. SetTextColor 200 200 200 230 #Scal Transp 200 White Item Text
  4971. SetBackgroundColor 0 0 0 200 #Fading Back 200
  4972. SetBorderColor 0 0 0 0 #No Border
  4973. SetFontSize 28
  4974.  
  4975. #dimming non 3-link blue at lvl 10+
  4976. Show
  4977. Class "Gloves" "Boots" "Body Armour" "Helmet" "Shield" "Wand" "Sceptre"
  4978. LinkedSockets <= 3
  4979. ItemLevel >= 10
  4980. Rarity = Magic
  4981. ##### colorblok
  4982. SetTextColor 136 136 255 240 #Scal Transp 200 Magic Item Text
  4983. SetBackgroundColor 0 0 0 200 #Fading Back 200
  4984. SetBorderColor 0 0 0 0 #No Border
  4985.  
  4986. Show
  4987. Class "Gloves" "Boots" "Body Armour" "Helmet" "Shield" "Wand" "Sceptre"
  4988. LinkedSockets <= 3
  4989. ItemLevel <= 10
  4990. Rarity = Magic
  4991. ##### colorblok
  4992.  
  4993. #whetstone recipe level 1-25, 13% or more
  4994. Show
  4995. Class "Wand" "Sceptres" "Claw" "Dagger" "One Hand" "Two Hand" "Bow" "Staves"
  4996. ItemLevel <= 20
  4997. Quality >= 13
  4998. Rarity = Magic
  4999. ##### colorblok
  5000. SetBorderColor 200 200 200 200
  5001.  
  5002. Show
  5003. Class "Wand" "Sceptres" "Claw" "Dagger" "One Hand" "Two Hand" "Bow" "Staves"
  5004. ItemLevel <= 20
  5005. Quality >= 13
  5006. Rarity = Normal
  5007. ##### colorblok
  5008. SetBorderColor 200 200 200 200
  5009.  
  5010. #dimming non 3-link white at lvl 10+
  5011. Show
  5012. Class "Gloves" "Boots" "Body Armour" "Helmet" "Shield" "Wand" "Sceptre"
  5013. LinkedSockets <= 2
  5014. ItemLevel >= 10
  5015. Rarity = Normal
  5016. ##### colorblok
  5017. SetTextColor 200 200 200 230 #Scal Transp 200 White Item Text
  5018. SetBackgroundColor 0 0 0 200 #Fading Back 200
  5019. SetBorderColor 0 0 0 0 #No Border
  5020. SetFontSize 28
  5021.  
  5022. Show
  5023. Class "Gloves" "Boots" "Body Armour" "Helmet" "Shield" "Wand" "Sceptre"
  5024. LinkedSockets <= 2
  5025. ItemLevel <= 10
  5026. Rarity = Normal
  5027. ##### colorblok
  5028.  
  5029. #weapons hiding them 3-8 levels below the zone?
  5030. #1 hand should be separated for 2h? claws?
  5031.  
  5032. #Who really uses staves for leveling, dim and hide above level 20
  5033. Hide
  5034. Class "Staves"
  5035. ItemLevel >= 20
  5036. Rarity < Rare
  5037. SetFontSize 24
  5038.  
  5039.  
  5040.  
  5041. Hide
  5042. Class "Claw" "Dagger" "One Hand" "Two Hand" "Bow" "Staves"
  5043. ItemLevel >= 50
  5044. Rarity <= Magic
  5045. LinkedSockets < 4
  5046. SetFontSize 28
  5047.  
  5048.  
  5049. Hide
  5050. Class "Claw" "Dagger" "One Hand" "Two Hand" "Bow" "Staves"
  5051. ItemLevel >= 55
  5052. DropLevel <= 52
  5053. Rarity = Magic
  5054. ##### colorblok
  5055.  
  5056. Hide
  5057. Class "Claw" "Dagger" "One Hand" "Two Hand" "Bow" "Staves"
  5058. ItemLevel >= 55
  5059. DropLevel <= 52
  5060. Rarity = Normal
  5061. ##### colorblok
  5062.  
  5063. Hide
  5064. Class "Claw" "Dagger" "One Hand" "Two Hand" "Bow" "Staves"
  5065. ItemLevel >= 50
  5066. DropLevel <= 47
  5067. Rarity = Magic
  5068. ##### colorblok
  5069.  
  5070. Hide
  5071. Class "Claw" "Dagger" "One Hand" "Two Hand" "Bow" "Staves"
  5072. ItemLevel >= 50
  5073. DropLevel <= 47
  5074. Rarity = Normal
  5075. ##### colorblok
  5076.  
  5077. Hide
  5078. Class "Claw" "Dagger" "One Hand" "Two Hand" "Bow" "Staves"
  5079. ItemLevel >= 45
  5080. DropLevel <= 41
  5081. Rarity = Magic
  5082. ##### colorblok
  5083.  
  5084. Hide
  5085. Class "Claw" "Dagger" "One Hand" "Two Hand" "Bow" "Staves"
  5086. ItemLevel >= 45
  5087. DropLevel <= 41
  5088. Rarity = Normal
  5089. ##### colorblok
  5090.  
  5091. Hide
  5092. Class "Claw" "Dagger" "One Hand" "Two Hand" "Bow" "Staves"
  5093. ItemLevel >= 40
  5094. DropLevel <= 36
  5095. Rarity = Magic
  5096. ##### colorblok
  5097.  
  5098. Hide
  5099. Class "Claw" "Dagger" "One Hand" "Two Hand" "Bow" "Staves"
  5100. ItemLevel >= 40
  5101. DropLevel <= 36
  5102. Rarity = Normal
  5103. ##### colorblok
  5104.  
  5105. Hide
  5106. Class "Claw" "Dagger" "One Hand" "Two Hand" "Bow" "Staves"
  5107. ItemLevel >= 35
  5108. DropLevel <= 30
  5109. Rarity = Magic
  5110. ##### colorblok
  5111.  
  5112. Hide
  5113. Class "Claw" "Dagger" "One Hand" "Two Hand" "Bow" "Staves"
  5114. ItemLevel >= 35
  5115. DropLevel <= 30
  5116. Rarity = Normal
  5117. ##### colorblok
  5118.  
  5119. Hide
  5120. Class "Claw" "Dagger" "One Hand" "Two Hand" "Bow" "Staves"
  5121. ItemLevel >= 30
  5122. DropLevel <= 24
  5123. Rarity = Magic
  5124. ##### colorblok
  5125.  
  5126. Hide
  5127. Class "Claw" "Dagger" "One Hand" "Two Hand" "Bow" "Staves"
  5128. ItemLevel >= 30
  5129. DropLevel <= 24
  5130. Rarity = Normal
  5131. ##### colorblok
  5132.  
  5133. Hide
  5134. Class "Claw" "Dagger" "One Hand" "Two Hand" "Bow" "Staves"
  5135. ItemLevel >= 25
  5136. DropLevel <= 19
  5137. Rarity = Magic
  5138. ##### colorblok
  5139.  
  5140. Hide
  5141. Class "Claw" "Dagger" "One Hand" "Two Hand" "Bow" "Staves"
  5142. ItemLevel >= 25
  5143. DropLevel <= 19
  5144. Rarity = Normal
  5145. ##### colorblok
  5146.  
  5147. Hide
  5148. Class "Claw" "Dagger" "One Hand" "Two Hand" "Bow" "Staves"
  5149. ItemLevel >= 20
  5150. DropLevel <= 13
  5151. Rarity = Magic
  5152. ##### colorblok
  5153.  
  5154. Hide
  5155. Class "Claw" "Dagger" "One Hand" "Two Hand" "Bow" "Staves"
  5156. ItemLevel >= 20
  5157. DropLevel <= 13
  5158. Rarity = Normal
  5159. ##### colorblok
  5160.  
  5161. Hide
  5162. Class "Claw" "Dagger" "One Hand" "Two Hand" "Bow" "Staves"
  5163. ItemLevel >= 15
  5164. DropLevel <= 7
  5165. Rarity = Magic
  5166. ##### colorblok
  5167.  
  5168. Hide
  5169. Class "Claw" "Dagger" "One Hand" "Two Hand" "Bow" "Staves"
  5170. ItemLevel >= 15
  5171. DropLevel <= 7
  5172. Rarity = Normal
  5173. ##### colorblok
  5174.  
  5175. Hide
  5176. Class "Claw" "Dagger" "One Hand" "Two Hand" "Bow" "Staves"
  5177. ItemLevel >= 10
  5178. DropLevel <= 2
  5179. Rarity = Magic
  5180. ##### colorblok
  5181.  
  5182. Hide
  5183. Class "Claw" "Dagger" "One Hand" "Two Hand" "Bow" "Staves"
  5184. ItemLevel >= 10
  5185. DropLevel <= 2
  5186. Rarity = Normal
  5187. ##### colorblok
  5188.  
  5189. #dim blue and white weapons at level 30+
  5190. Show
  5191. Class "Claw" "Dagger" "One Hand" "Two Hand" "Bow" "Staves"
  5192. ItemLevel >= 30
  5193. Rarity = Magic
  5194. ##### colorblok
  5195. SetFontSize 28
  5196. SetTextColor 136 136 255 240 #Scal Transp 200 Magic Item Text
  5197. SetBackgroundColor 0 0 0 200 #Fading Back 200
  5198. SetBorderColor 0 0 0 0 #No Border
  5199.  
  5200. Show
  5201. Class "Claw" "Dagger" "One Hand" "Two Hand" "Bow" "Staves"
  5202. ItemLevel >= 30
  5203. Rarity = Normal
  5204. ##### colorblok
  5205. SetFontSize 28
  5206. SetTextColor 200 200 200 230 #Scal Transp 200 White Item Text
  5207. SetBackgroundColor 0 0 0 200 #Fading Back 200
  5208. SetBorderColor 0 0 0 0 #No Border
  5209.  
  5210.  
  5211.  
  5212. #(rare) leveling, lazy show all
  5213. Show
  5214. ItemLevel <= 67
  5215. Rarity = Rare
  5216. ##### colorblok
  5217.  
  5218.  
  5219. Hide
  5220. Class "Currency"
  5221. BaseType "Net"
  5222.  
  5223. Show
  5224.  
  5225. #END ?
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