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SUMAI changelist

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Sep 15th, 2019
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  1. SUMAI CHANGELIST
  2.  
  3. -- Stage 1 Boss
  4. -Boss now enrages at 25%, was 15%
  5. -Boss speed 1.05 -> 0.95
  6. -Boss starts moving after 1.5sec after being enabled
  7. -Boss won't turn mid air when doing leap smash
  8. -Boss freeze after rock throw 0.75sec -> 1sec
  9. -Boss freeze after leap smash 1.75sec -> 2.5sec
  10. -Boss pursue time 5sec -> 8sec
  11. -Enrage melee damage 100hp->500hp
  12. -Boss will now freeze for 2 seconds doing enrage animation
  13. -Time between abilites 7sec -> 8sec
  14. -HP per player 5000hp -> 6000hp (This is to counter easier nading, medic bag buff and overall boss rework)
  15. -Boss now takes damage from molotov/incendiary doing 75 damage per tick to reward players using utility on boss instead of zombies.
  16. -Boss has new ability Puke
  17. -Puke: leaves a pool of acid on ground doing 10dmg/sec and 2dmg every 0.5sec over 5 sec after leaving pool
  18.  
  19.  
  20.  
  21.  
  22. -- Medic Bag
  23. -Max health 135hp -> 175hp
  24. -Healing per second now +10hp was +3hp
  25. -Duration 10sec -> 15sec
  26. -Area of effect doubled in size
  27.  
  28. -- Gauss Rifle
  29. -Damage 10,000 -> 50,000
  30. -Cooldown still 1.5min
  31.  
  32. -- Flamethrower
  33. -Damage 250 -> 400
  34. -Duration 20sec -> 35sec
  35. -Movement speed reduction -50% -> -35%
  36. -Burn duration 6sec -> 7sec
  37.  
  38. -- Stage 2 Ceiling Turrets
  39. -Now use Glock bullets instead of AWP
  40. -Now shoot in burts of 2 to 4 bullets
  41. -Delay between shots now at 0.75sec
  42. -Now should only target CT players
  43.  
  44. -- Stage 1
  45. -Spawn door hold is now 15sec was 5sec
  46. -Sewer area has been modified to be less Human favored (hopefully)
  47. -Added another teleport after sewer area hold
  48. -Area before breach charge hold has lost its wall vent and now has second doorway to area with flamethrower
  49. -Elevator will be 50% slower if a zombie picks up the keycard
  50. -Area after elevator has cover in front of doorway to favor zombies
  51. -Hold before boss room has another corridor leading to it
  52.  
  53. -- Stage 2
  54. -Added teleport to spawn hallway that activates after 5 seconds when first hold is triggered.
  55. -Many changes to come to stage 2 such as different ending and actual boss.
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