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- Mono path[0] = 'D:/Stream/Steam Folder/steamapps/common/Temtem/Temtem_Data/Managed'
- Mono config path = 'D:/Stream/Steam Folder/steamapps/common/Temtem/MonoBleedingEdge/etc'
- Initialize engine version: 2019.1.11f1 (9b001d489a54)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 1050 Ti (ID=0x1c8c)
- Vendor:
- VRAM: 4018 MB
- Driver: 26.21.14.4141
- Begin MonoManager ReloadAssembly
- - Completed reload, in 2.978 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 600.970800 ms
- Searching for compatible XInput library...
- Found Xinput1_4.dll.
- Init Time: 1/23/2020 3:31:50 AM
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- TemtemVersion: v0.5.3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Setting up 4 worker threads for Enlighten.
- Thread -> id: 2fa0 -> priority: 1
- Thread -> id: f0 -> priority: 1
- Thread -> id: 3bd4 -> priority: 1
- Thread -> id: 4920 -> priority: 1
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- Fallback handler could not load library D:/Stream/Steam Folder/steamapps/common/Temtem/Temtem_Data/Mono/libc
- Fallback handler could not load library D:/Stream/Steam Folder/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
- Fallback handler could not load library D:/Stream/Steam Folder/steamapps/common/Temtem/Temtem_Data/Mono/libc
- Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174141.
- Total: 467.964600 ms (FindLiveObjects: 17.018200 ms CreateObjectMapping: 18.112600 ms MarkObjects: 432.313600 ms DeleteObjects: 0.519700 ms)
- Tamer ID: 88840
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 174951.
- Total: 349.546800 ms (FindLiveObjects: 14.010900 ms CreateObjectMapping: 20.607600 ms MarkObjects: 314.606300 ms DeleteObjects: 0.321600 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 3)
- Unloading 414 unused Assets to reduce memory usage. Loaded Objects now: 193718.
- Total: 368.484900 ms (FindLiveObjects: 12.886200 ms CreateObjectMapping: 17.912700 ms MarkObjects: 336.082200 ms DeleteObjects: 1.603200 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 3)
- Unloading 449 unused Assets to reduce memory usage. Loaded Objects now: 199458.
- Total: 444.421900 ms (FindLiveObjects: 9.978600 ms CreateObjectMapping: 22.808500 ms MarkObjects: 410.380000 ms DeleteObjects: 1.254400 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 5)
- Unloading 403 unused Assets to reduce memory usage. Loaded Objects now: 206638.
- Total: 352.211100 ms (FindLiveObjects: 10.540700 ms CreateObjectMapping: 19.952900 ms MarkObjects: 320.459700 ms DeleteObjects: 1.257000 ms)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 6)
- Unloading 537 unused Assets to reduce memory usage. Loaded Objects now: 211247.
- Total: 397.181800 ms (FindLiveObjects: 10.514700 ms CreateObjectMapping: 18.462900 ms MarkObjects: 366.455100 ms DeleteObjects: 1.748000 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 9)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 211342.
- Total: 376.721700 ms (FindLiveObjects: 30.849100 ms CreateObjectMapping: 16.119300 ms MarkObjects: 329.337000 ms DeleteObjects: 0.415900 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 9)
- Unloading 491 unused Assets to reduce memory usage. Loaded Objects now: 219130.
- Total: 369.740900 ms (FindLiveObjects: 11.755300 ms CreateObjectMapping: 25.603500 ms MarkObjects: 331.301700 ms DeleteObjects: 1.079900 ms)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 11)
- Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 224418.
- Total: 370.739400 ms (FindLiveObjects: 12.163600 ms CreateObjectMapping: 24.915100 ms MarkObjects: 333.403900 ms DeleteObjects: 0.256500 ms)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 11)
- Unloading 255 unused Assets to reduce memory usage. Loaded Objects now: 230501.
- Total: 375.390000 ms (FindLiveObjects: 13.854500 ms CreateObjectMapping: 25.075900 ms MarkObjects: 335.889100 ms DeleteObjects: 0.569900 ms)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 12)
- Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 240190.
- Total: 375.760100 ms (FindLiveObjects: 14.032100 ms CreateObjectMapping: 23.644000 ms MarkObjects: 337.835900 ms DeleteObjects: 0.247500 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 12)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 240190.
- Total: 378.278200 ms (FindLiveObjects: 19.721800 ms CreateObjectMapping: 23.215000 ms MarkObjects: 335.057600 ms DeleteObjects: 0.283100 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 12)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 240190.
- Total: 381.566100 ms (FindLiveObjects: 12.450500 ms CreateObjectMapping: 32.292700 ms MarkObjects: 336.545800 ms DeleteObjects: 0.276500 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 19)
- Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 245774.
- Total: 386.082100 ms (FindLiveObjects: 22.825500 ms CreateObjectMapping: 26.727100 ms MarkObjects: 336.035200 ms DeleteObjects: 0.493900 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 19)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 245800.
- Total: 407.941900 ms (FindLiveObjects: 17.070500 ms CreateObjectMapping: 30.172100 ms MarkObjects: 360.348000 ms DeleteObjects: 0.351000 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 19)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 245800.
- Total: 385.344300 ms (FindLiveObjects: 12.355200 ms CreateObjectMapping: 21.162800 ms MarkObjects: 351.413900 ms DeleteObjects: 0.412000 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 19)
- Unloading 1466 unused Assets to reduce memory usage. Loaded Objects now: 248990.
- Total: 403.153700 ms (FindLiveObjects: 23.021100 ms CreateObjectMapping: 30.610200 ms MarkObjects: 347.150700 ms DeleteObjects: 2.371200 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 19)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 248990.
- Total: 391.273900 ms (FindLiveObjects: 12.239800 ms CreateObjectMapping: 21.408400 ms MarkObjects: 357.376800 ms DeleteObjects: 0.248600 ms)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
- UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
- Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
- Temtem.VisualEffects.njnfehfhoqo:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
- UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
- Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
- Temtem.VisualEffects.njnfehfhoqo:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 21)
- Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 254386.
- Total: 435.432400 ms (FindLiveObjects: 23.874100 ms CreateObjectMapping: 24.323700 ms MarkObjects: 386.594200 ms DeleteObjects: 0.640100 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 21)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 254386.
- Total: 411.039300 ms (FindLiveObjects: 15.984200 ms CreateObjectMapping: 21.136000 ms MarkObjects: 373.380000 ms DeleteObjects: 0.538800 ms)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
- UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
- Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
- Temtem.VisualEffects.njnfehfhoqo:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 21)
- Unloading 707 unused Assets to reduce memory usage. Loaded Objects now: 255502.
- Total: 456.823100 ms (FindLiveObjects: 23.365900 ms CreateObjectMapping: 26.729900 ms MarkObjects: 404.017200 ms DeleteObjects: 2.709500 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 21)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 255502.
- Total: 423.628800 ms (FindLiveObjects: 15.290100 ms CreateObjectMapping: 20.598800 ms MarkObjects: 387.241100 ms DeleteObjects: 0.498000 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 23)
- Unloading 124 unused Assets to reduce memory usage. Loaded Objects now: 261915.
- Total: 440.222100 ms (FindLiveObjects: 19.844500 ms CreateObjectMapping: 24.589400 ms MarkObjects: 395.308300 ms DeleteObjects: 0.479400 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 23)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 261915.
- Total: 418.797400 ms (FindLiveObjects: 12.559500 ms CreateObjectMapping: 22.079800 ms MarkObjects: 383.736700 ms DeleteObjects: 0.421000 ms)
- Unloading 4 Unused Serialized files (Serialized files now loaded: 23)
- Unloading 740 unused Assets to reduce memory usage. Loaded Objects now: 262933.
- Total: 420.541600 ms (FindLiveObjects: 14.513900 ms CreateObjectMapping: 23.046000 ms MarkObjects: 381.617400 ms DeleteObjects: 1.363800 ms)
- Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 25)
- Unloading 201 unused Assets to reduce memory usage. Loaded Objects now: 265589.
- Total: 450.455900 ms (FindLiveObjects: 24.316800 ms CreateObjectMapping: 24.499000 ms MarkObjects: 400.375100 ms DeleteObjects: 1.264700 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 25)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 265589.
- Total: 427.983100 ms (FindLiveObjects: 13.430500 ms CreateObjectMapping: 21.988500 ms MarkObjects: 392.188300 ms DeleteObjects: 0.375400 ms)
- Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 28)
- Unloading 1568 unused Assets to reduce memory usage. Loaded Objects now: 272881.
- Total: 512.168400 ms (FindLiveObjects: 25.665300 ms CreateObjectMapping: 26.480600 ms MarkObjects: 457.734700 ms DeleteObjects: 2.287500 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 272881.
- Total: 455.126100 ms (FindLiveObjects: 14.010500 ms CreateObjectMapping: 20.879800 ms MarkObjects: 419.707400 ms DeleteObjects: 0.527900 ms)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
- UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
- Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
- Temtem.VisualEffects.njnfehfhoqo:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 28)
- Unloading 463 unused Assets to reduce memory usage. Loaded Objects now: 275627.
- Total: 498.494200 ms (FindLiveObjects: 30.121200 ms CreateObjectMapping: 27.780800 ms MarkObjects: 438.973100 ms DeleteObjects: 1.618700 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 275627.
- Total: 470.423000 ms (FindLiveObjects: 14.947100 ms CreateObjectMapping: 21.499600 ms MarkObjects: 433.424900 ms DeleteObjects: 0.551000 ms)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
- UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
- Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
- Temtem.VisualEffects.njnfehfhoqo:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
- UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
- Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
- Temtem.VisualEffects.njnfehfhoqo:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
- UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
- Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
- Temtem.VisualEffects.njnfehfhoqo:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
- UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
- Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
- Temtem.VisualEffects.njnfehfhoqo:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
- UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
- Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
- Temtem.VisualEffects.njnfehfhoqo:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
- UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
- Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
- Temtem.VisualEffects.njnfehfhoqo:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
- UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
- Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
- Temtem.VisualEffects.njnfehfhoqo:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
- Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 28)
- Unloading 283 unused Assets to reduce memory usage. Loaded Objects now: 283266.
- Total: 562.985100 ms (FindLiveObjects: 44.695200 ms CreateObjectMapping: 21.929300 ms MarkObjects: 495.423400 ms DeleteObjects: 0.936800 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 283266.
- Total: 510.564400 ms (FindLiveObjects: 69.697100 ms CreateObjectMapping: 23.895000 ms MarkObjects: 416.021400 ms DeleteObjects: 0.950400 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 28)
- Unloading 66 unused Assets to reduce memory usage. Loaded Objects now: 284923.
- Total: 499.709600 ms (FindLiveObjects: 27.439000 ms CreateObjectMapping: 28.941600 ms MarkObjects: 442.467100 ms DeleteObjects: 0.861600 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 284923.
- Total: 476.034600 ms (FindLiveObjects: 14.986800 ms CreateObjectMapping: 21.864900 ms MarkObjects: 438.640200 ms DeleteObjects: 0.542200 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 29)
- Unloading 44 unused Assets to reduce memory usage. Loaded Objects now: 285746.
- Total: 535.219600 ms (FindLiveObjects: 24.342300 ms CreateObjectMapping: 29.328400 ms MarkObjects: 480.763900 ms DeleteObjects: 0.784500 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 285746.
- Total: 498.495100 ms (FindLiveObjects: 15.054400 ms CreateObjectMapping: 22.167100 ms MarkObjects: 460.735200 ms DeleteObjects: 0.538200 ms)
- Unloading 4 Unused Serialized files (Serialized files now loaded: 29)
- Unloading 187 unused Assets to reduce memory usage. Loaded Objects now: 286248.
- Total: 504.249800 ms (FindLiveObjects: 17.326200 ms CreateObjectMapping: 21.343200 ms MarkObjects: 453.430300 ms DeleteObjects: 12.149700 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 29)
- Unloading 57 unused Assets to reduce memory usage. Loaded Objects now: 286183.
- Total: 506.783100 ms (FindLiveObjects: 23.633900 ms CreateObjectMapping: 29.172700 ms MarkObjects: 453.152700 ms DeleteObjects: 0.823300 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 286183.
- Total: 486.408400 ms (FindLiveObjects: 15.859900 ms CreateObjectMapping: 22.638700 ms MarkObjects: 447.304400 ms DeleteObjects: 0.605100 ms)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
- UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
- Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
- Temtem.VisualEffects.njnfehfhoqo:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
- UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
- Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
- Temtem.VisualEffects.njnfehfhoqo:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
- UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
- Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
- Temtem.VisualEffects.njnfehfhoqo:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 29)
- Unloading 40 unused Assets to reduce memory usage. Loaded Objects now: 286455.
- Total: 495.816300 ms (FindLiveObjects: 21.100200 ms CreateObjectMapping: 25.143200 ms MarkObjects: 448.899200 ms DeleteObjects: 0.673100 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 286455.
- Total: 477.239100 ms (FindLiveObjects: 14.945100 ms CreateObjectMapping: 23.042000 ms MarkObjects: 438.604700 ms DeleteObjects: 0.647000 ms)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
- UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
- Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
- Temtem.VisualEffects.njnfehfhoqo:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
- UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
- Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
- Temtem.VisualEffects.njnfehfhoqo:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 29)
- Unloading 32 unused Assets to reduce memory usage. Loaded Objects now: 286526.
- Total: 506.042800 ms (FindLiveObjects: 25.194500 ms CreateObjectMapping: 27.785500 ms MarkObjects: 452.069000 ms DeleteObjects: 0.993400 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 286526.
- Total: 481.230100 ms (FindLiveObjects: 16.105500 ms CreateObjectMapping: 21.467000 ms MarkObjects: 442.689800 ms DeleteObjects: 0.967300 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 30)
- Unloading 135 unused Assets to reduce memory usage. Loaded Objects now: 287250.
- Total: 502.104600 ms (FindLiveObjects: 23.262900 ms CreateObjectMapping: 26.573400 ms MarkObjects: 451.377500 ms DeleteObjects: 0.890000 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 287250.
- Total: 480.027100 ms (FindLiveObjects: 15.003800 ms CreateObjectMapping: 22.700000 ms MarkObjects: 441.466000 ms DeleteObjects: 0.856900 ms)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
- UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
- Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
- Temtem.VisualEffects.njnfehfhoqo:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
- Close Time: 1/23/2020 4:36:36 AM
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Cannot set the parent of the GameObject 'SurfBoard_01(Clone)' while activating or deactivating the parent GameObject 'RemotePlayer(Clone)'.
- (Filename: C:\buildslave\unity\build\Runtime\Transform\Transform.cpp Line: 615)
- Cannot set the parent of the GameObject 'SurfBoard_01(Clone)' while activating or deactivating the parent GameObject 'RemotePlayer(Clone)'.
- (Filename: C:\buildslave\unity\build\Runtime\Transform\Transform.cpp Line: 615)
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