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- local Sound = Instance.new("Sound", game.Workspace)
- Sound.Volume = 10
- Sound.SoundId = "http://www.roblox.com/asset?id=479551394"
- Sound:Play()
- Sound.Looped = false
- wait (0.5)
- Sound:Stop()
- Sound.Pitch = 1.1
- Sound:Play()
- wait (0.5)
- Sound:Stop(0.5)
- Sound.Pitch = 1.2
- Sound:Play()
- wait (0.5)
- Sound:Stop(0.5)
- Sound.Pitch = 1.3
- Sound:Play()
- wait (0.5)
- Sound:Stop()
- Sound.Pitch = 1.4
- Sound:Play()
- wait (0.5)
- Sound:Stop()
- Sound.Pitch = 1.5
- Sound:Play()
- wait (0.5)
- Sound:Stop()
- Sound.Pitch = 1.6
- Sound:Play()
- wait (0.5)
- Sound:Stop()
- Sound.Pitch = 1.7
- Sound:Play()
- wait (0.5)
- Sound:Stop()
- Sound.Pitch = 1.8
- Sound:Play()
- wait (0.5)
- Sound:Stop()
- Sound.Pitch = 1.9
- Sound:Play()
- wait (0.5)
- Sound:Stop()
- Sound.Pitch = 2
- Sound:Play()
- wait (0.5)
- Sound:Stop()
- Sound.Pitch = 2.1
- Sound:Play()
- wait (0.5)
- Sound:Stop()
- Sound.Pitch = 2.2
- Sound:Play()
- wait (0.5)
- Sound:Stop()
- Sound.Pitch = 2.3
- Sound:Play()
- wait (0.5)
- Sound:Stop()
- Sound.Pitch = 1.1
- Sound:Play()
- wait (0.5)
- Sound:Stop(0.5)
- Sound.Pitch = 1.2
- Sound:Play()
- wait (0.5)
- Sound:Stop(0.5)
- Sound.Pitch = 1.3
- Sound:Play()
- wait (0.5)
- Sound:Stop()
- Sound.Pitch = 1.4
- Sound:Play()
- wait (0.5)
- Sound:Stop()
- Sound.Pitch = 1.5
- Sound:Play()
- wait (0.5)
- Sound:Stop()
- Sound.Pitch = 1.6
- Sound:Play()
- wait (0.5)
- Sound:Stop()
- Sound.Pitch = 1.7
- Sound:Play()
- wait (0.5)
- Sound:Stop()
- Sound.Pitch = 1.8
- Sound:Play()
- wait (0.5)
- Sound:Stop()
- Sound.Pitch = 1.9
- Sound:Play()
- wait (0.5)
- Sound:Stop()
- Sound.Pitch = 2
- Sound:Play()
- wait (0.5)
- Sound:Stop()
- Sound.Pitch = 2.1
- Sound:Play()
- wait (0.5)
- Sound:Stop()
- Sound.Pitch = 2.2
- Sound:Play()
- wait (0.5)
- Sound:Stop()
- Sound.Pitch = 2.3
- Sound:Play()
- wait (0.5)
- Sound:Stop()
- Sound.Pitch = 1.1
- Sound:Play()
- wait (0.5)
- Sound:Stop(0.5)
- Sound.Pitch = 1.2
- Sound:Play()
- wait (0.5)
- Sound:Stop(0.5)
- Sound.Pitch = 1.3
- Sound:Play()
- wait (0.5)
- Sound:Stop()
- Sound.Pitch = 1.4
- Sound:Play()
- wait (0.5)
- Sound:Stop()
- Sound.Pitch = 1.5
- Sound:Play()
- wait (0.5)
- Sound:Stop()
- Sound.Pitch = 1.6
- Sound:Play()
- wait (0.5)
- Sound:Stop()
- Sound.Pitch = 1.7
- Sound:Play()
- wait (0.5)
- Sound:Stop()
- Sound.Pitch = 1.8
- Sound:Play()
- wait (0.5)
- Sound:Stop()
- Sound.Pitch = 1.9
- Sound:Play()
- wait (0.5)
- Sound:Stop()
- Sound.Pitch = 2
- Sound:Play()
- wait (0.5)
- Sound:Stop()
- Sound.Pitch = 2.1
- Sound:Play()
- wait (0.5)
- Sound:Stop()
- Sound.Pitch = 2.2
- Sound:Play()
- wait (0.5)
- Sound:Stop()
- Sound.Pitch = 2.3
- Sound:Play()
- wait (0.5)
- Sound:Stop()
- Sound.Pitch = 1.1
- Sound:Play()
- wait (0.5)
- Sound:Stop(0.5)
- Sound.Pitch = 1.2
- Sound:Play()
- wait (0.5)
- Sound:Stop(0.5)
- Sound.Pitch = 1.3
- Sound:Play()
- wait (0.5)
- Sound:Stop()
- Sound.Pitch = 1.4
- Sound:Play()
- wait (0.5)
- Sound:Stop()
- Sound.Pitch = 1.5
- Sound:Play()
- wait (0.5)
- Sound:Stop()
- Sound.Pitch = 1.6
- Sound:Play()
- wait (0.5)
- Sound:Stop()
- Sound.Pitch = 1.7
- Sound:Play()
- wait (0.5)
- Sound:Stop()
- Sound.Pitch = 1.8
- Sound:Play()
- wait (0.5)
- Sound:Stop()
- Sound.Pitch = 1.9
- Sound:Play()
- wait (0.5)
- Sound:Stop()
- Sound.Pitch = 2
- Sound:Play()
- wait (0.5)
- Sound:Stop()
- Sound.Pitch = 2.1
- Sound:Play()
- wait (0.5)
- Sound:Stop()
- Sound.Pitch = 2.2
- Sound:Play()
- wait (0.5)
- Sound:Stop()
- Sound.Pitch = 2.3
- Sound:Play()
- wait (0.5)
- Sound:Stop()
- Sound.Pitch = 1.1
- Sound:Play()
- wait (0.5)
- Sound:Stop(0.5)
- Sound.Pitch = 1.2
- Sound:Play()
- wait (0.5)
- Sound:Stop(0.5)
- Sound.Pitch = 1.3
- Sound:Play()
- wait (0.5)
- Sound:Stop()
- Sound.Pitch = 1.4
- Sound:Play()
- wait (0.5)
- Sound:Stop()
- Sound.Pitch = 1.5
- Sound:Play()
- wait (0.5)
- Sound:Stop()
- Sound.Pitch = 1.6
- Sound:Play()
- wait (0.5)
- Sound:Stop()
- Sound.Pitch = 1.7
- Sound:Play()
- wait (0.5)
- Sound:Stop()
- Sound.Pitch = 1.8
- Sound:Play()
- wait (0.5)
- Sound:Stop()
- Sound.Pitch = 1.9
- Sound:Play()
- wait (0.5)
- Sound:Stop()
- Sound.Pitch = 2
- Sound:Play()
- wait (0.5)
- Sound:Stop()
- Sound.Pitch = 2.1
- Sound:Play()
- wait (0.5)
- Sound:Stop()
- Sound.Pitch = 2.2
- Sound:Play()
- wait (0.5)
- Sound:Stop()
- Sound.Pitch = 2.3
- Sound:Play()
- wait (0.5)
- Sound:Stop()
- Sound.Pitch = 1.1
- Sound:Play()
- wait (0.5)
- Sound:Stop(0.5)
- Sound.Pitch = 1.2
- Sound:Play()
- wait (0.5)
- Sound:Stop(0.5)
- Sound.Pitch = 1.3
- Sound:Play()
- wait (0.5)
- Sound:Stop()
- Sound.Pitch = 1.4
- Sound:Play()
- wait (0.5)
- Sound:Stop()
- Sound.Pitch = 1.5
- Sound:Play()
- wait (0.5)
- Sound:Stop()
- Sound.Pitch = 1.6
- Sound:Play()
- wait (0.5)
- Sound:Stop()
- Sound.Pitch = 1.7
- Sound:Play()
- wait (0.5)
- Sound:Stop()
- Sound.Pitch = 1.8
- Sound:Play()
- wait (0.5)
- Sound:Stop()
- Sound.Pitch = 1.9
- Sound:Play()
- wait (0.5)
- Sound:Stop()
- Sound.Pitch = 2
- Sound:Play()
- wait (0.5)
- Sound:Stop()
- Sound.Pitch = 2.1
- Sound:Play()
- wait (0.5)
- Sound:Stop()
- Sound.Pitch = 2.2
- Sound:Play()
- wait (0.5)
- Sound:Stop()
- Sound.Pitch = 2.3
- Sound:Play()
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