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- const getBevelClipPath = bevelRadius => `
- clip-path: polygon(${bevelRadius} 0, calc(100% - ${bevelRadius}) 0, 100% ${bevelRadius}, 100% calc(100% - ${bevelRadius}), calc(100% - ${bevelRadius}) 100%, ${bevelRadius} 100%, 0% calc(100% - ${bevelRadius}), 0% ${bevelRadius});
- `
- //getBevelClipPath('4px')
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