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  1. #define false 0
  2. #define true !false
  3.  
  4. class CfgPatches
  5. {
  6. class myfirstmap
  7. {
  8. units[] =
  9. {
  10. "myfirstmap"
  11. };
  12. weapons[] = {};
  13. requiredVersion = 1;
  14. requiredAddons[] =
  15. {
  16. "myfirstmap"
  17. };
  18. };
  19. };
  20.  
  21. class CfgWorldList
  22. {
  23. class myfirstmap_{};
  24. };
  25.  
  26. class CfgWorlds
  27. {
  28. class Stratis;
  29. class myfirstmap: Stratis
  30. {
  31. cutscenes[] = {};
  32. description = "myfirstmap Terrain";
  33. worldName = "myfirstmap.wrp";
  34. author = "PMC";
  35. pictureMap = "myfirstmap\data\yourtag_yourproject_pictureMap.paa";
  36. pictureShot = "";
  37.  
  38. newRoadsShape = "";
  39.  
  40. centerPosition[] =
  41. {
  42. 2560, 2560
  43. };
  44. ilsDirection[] =
  45. {
  46. 0, 0.08, 1
  47. };
  48. ilsPosition[] =
  49. {
  50. 0, 0
  51. };
  52. ilsTaxiIn[] = {};
  53. ilsTaxiOff[] = {};
  54. drawTaxiway = false;
  55. class SecondaryAirports{};
  56. class ReplaceObjects{};
  57.  
  58. class Sounds
  59. {
  60. sounds[] = {};
  61. };
  62.  
  63. class Animation
  64. {
  65. vehicles[] = {};
  66. };
  67.  
  68. minTreesInForestSquare = 2;
  69. minRocksInRockSquare = 2;
  70.  
  71. class Subdivision{};
  72. class Names{};
  73. };
  74. };
  75. #include "cfgClutter.hpp"
  76. class clutter
  77. {
  78. class myfirstmap_summerflowers: myfirstmap
  79. {
  80. model = "c_summer_flowers.p3d";
  81. affectedByWind = 0.4;
  82. swLighting = 1;
  83. scaleMin = 0.7;
  84. scaleMax = 1.0;
  85. };
  86. class myfirstmap_grasscrooked: myfirstmap
  87. {
  88. model = "c_grasscrooked_summer.p3d";
  89. affectedByWind = 0.3;
  90. swLighting = 1;
  91. scaleMin = 0.7;
  92. scaleMax = 1.3;
  93. };
  94. class myfirstmap_grasscrookedgreen: myfirstmap
  95. model = "c_grasscrookedgreen_summer.p3d";
  96. affectedByWind = 0.3;
  97. swLighting = 1;
  98. scaleMin = 0.9;
  99. scaleMax = 1.3;
  100. };
  101. class myfirstmap_weeddead: myfirstmap
  102. {
  103. model = "c_weeddead.p3d";
  104. affectedByWind = 0.3;
  105. swLighting = 1;
  106. scaleMin = 0.75;
  107. scaleMax = 1.1;
  108. };
  109. class myfirstmap_grassdrylong: myfirstmap
  110. {
  111. model = "c_grassdrylong.p3d";
  112. affectedByWind = 0.35;
  113. swLighting = 1;
  114. scaleMin = 0.5;
  115. scaleMax = 1.0;
  116. };
  117. class myfirstmap_grassdrylongbunch: myfirstmap
  118. {
  119. model = "c_grassdrylongbunch.p3d";
  120. affectedByWind = 0.35;
  121. swLighting = 1;
  122. scaleMin = 0.6;
  123. scaleMax = 1.1;
  124. };
  125. class myfirstmap_caluna.p3d: myfirstmap
  126. {
  127. model = "c_caluna.p3d";
  128. affectedByWind = 0.15;
  129. swLighting = 1;
  130. scaleMin = 0.8;
  131. scaleMax = 1.8;
  132. };
  133. class myfirstmap_weeddead2: myfirstmap
  134. {
  135. model = "c_weeddead2.p3d";
  136. affectedByWind = 0.2;
  137. swLighting = 1;
  138. scaleMin = 0.5;
  139. scaleMax = 0.85;
  140. };
  141. class myfirstmap_grasstall: myfirstmap
  142. {
  143. model = "c_grasstall.p3d";
  144. affectedByWind = 0.3;
  145. swLighting = 1;
  146. scaleMin = 0.8;
  147. scaleMax = 1.1;
  148. };
  149. class myfirstmap_fern: myfirstmap
  150. {
  151. model = "c_fern.p3d";
  152. affectedByWind = 0.1;
  153. scaleMin = 0.6;
  154. scaleMax = 1.2;
  155. };
  156. class myfirstmap_ferntall_summer: myfirstmap
  157. model = "c_ferntall_summer.p3d";
  158. affectedByWind = 0.15;
  159. scaleMin = 0.75;
  160. scaleMax = 1;
  161. };
  162. class myfirstmap_grasscrookedforest: myfirstmap
  163. {
  164. model = "c_grasscrookedforest.p3d";
  165. affectedByWind = 0.3;
  166. swLighting = 1;
  167. scaleMin = 0.8;
  168. scaleMax = 1.4;
  169. };
  170. };
  171.  
  172. #include "cfgSurfaces.hpp"
  173. class CfgSurfaces
  174. {
  175. class Default {};
  176. class myfirstmap_beach_co_Surface:Default
  177. {
  178. files = "myfirstmap_beach_co*";
  179. rough = 0.09;
  180. maxSpeedCoef = 0.9;
  181. dust = 0.5;
  182. soundEnviron = "dirt";
  183. character = "Empty";
  184. soundHit = "soft_ground";
  185. lucidity = 1;
  186. grassCover = 0.03;
  187. };
  188. class myfirstmap_grass_green_co2_dry_grass_Surface:Default
  189. {
  190. files = "myfirstmap_grass_green_co2_dry_grass*";
  191. rough = 0.08;
  192. maxSpeedCoef = 0.9;
  193. dust = 0.75;
  194. soundEnviron = "drygrass";
  195. character = "Empty";
  196. soundHit = "soft_ground";
  197. lucidity = 2;
  198. grassCover = 0.1;
  199. };
  200. class myfirstmap_gravel_co_Surface:Default
  201. {
  202. files = "myfirstmap_gravel_co*";
  203. rough = 0.12;
  204. maxSpeedCoef = 0.8;
  205. dust = 0.4;
  206. soundEnviron = "drygrass";
  207. character = "Empty";
  208. soundHit = "soft_ground";
  209. lucidity = 3.5;
  210. grassCover = 0.04;
  211. };
  212. class myfirstmap_marsh_co_Surface:Default
  213. {
  214. files = "myfirstmap_marsh_co*";
  215. rough = 0.08;
  216. maxSpeedCoef = 0.9;
  217. dust = 0.15;
  218. soundEnviron = "grass";
  219. character = "Empty";
  220. soundHit = "soft_ground";
  221. lucidity = 4;
  222. grassCover = 0.05;
  223. };
  224. class myfirstmap_mud_co_Surface:Default
  225. {
  226. files = "myfirstmap_mud_co*";
  227. rough = 0.09;
  228. maxSpeedCoef = 0.9;
  229. dust = 0.5;
  230. soundEnviron = "dirt";
  231. character = "Empty";
  232. soundHit = "hard_ground";
  233. lucidity = 1;
  234. grassCover = 0.0;
  235. };
  236. class myfirstmap_rock_co_Surface:Default
  237. {
  238. files = "myfirstmap_rock_co*";
  239. rough = 0.09;
  240. maxSpeedCoef = 0.9;
  241. dust = 0.5;
  242. soundEnviron = "dirt";
  243. character = "Empty";
  244. soundHit = "hard_ground";
  245. lucidity = 1;
  246. grassCover = 0.0;
  247. };
  248. class myfirstmap_seabed_co_Surface : Default
  249. {
  250. files = "myfirstmap_seabed_co*";
  251. rough = 0.09;
  252. maxSpeedCoef = 0.9;
  253. dust = 0.5;
  254. soundEnviron = "dirt";
  255. character = "Empty";
  256. soundHit = "hard_ground";
  257. lucidity = 1;
  258. grassCover = 0.0;
  259. };
  260. class myfirstmap_strconcrete_co_Surface : Default
  261. {
  262. files = "myfirstmap_strconcrete_co*";
  263. rough = 0.09;
  264. maxSpeedCoef = 0.9;
  265. dust = 0.5;
  266. soundEnviron = "dirt";
  267. character = "Empty";
  268. soundHit = "hard_ground";
  269. lucidity = 1;
  270. grassCover = 0.0;
  271. };
  272. class myfirstmap_strforest_pine_co_Surface : Default
  273. {
  274. files = "myfirstmap_strforest_pine_co*";
  275. rough = 0.09;
  276. maxSpeedCoef = 0.9;
  277. dust = 0.5;
  278. soundEnviron = "dirt";
  279. character = "Empty";
  280. soundHit = "hard_ground";
  281. lucidity = 1;
  282. grassCover = 0.0;
  283. };
  284. };
  285.  
  286. class CfgSurfacecharacters
  287. {
  288. class myfirstmap_grassclutter
  289. {
  290. probability[] = {0.7,0.1,0.1,0.01};
  291. names[] = {"c_summerflowers","c_grasscrookedgreen","c_grassdrylong","c_grassdrylongbunch","c_grasstall","c_ferntall_summer"};
  292. };
  293. class myfirstmap_marshclutter
  294. {
  295. probability[] = {0.1,0.3,0.05,0.03,0.02};
  296. names[] = {"c_grassdrylongbunch"};
  297. };
  298. class myfirstmap_beachclutter
  299. {
  300. probability[] = {};
  301. names[] = {};
  302. };
  303. class myfirstmap_forestclutter
  304. {
  305. names[] = {}"c_ferntall_summer","c_grasscrookedgreen","c_grassdrylong","c_grassdrylongbunch","c_weeddead","c_caluna","c_weeddead2","c_fern","c_grasscrookedforest"};
  306. probability[] = {0.2,0.1,0.2,0.001,0.003};
  307. };
  308. };
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