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- A: Refers to Base skills
- B: Refers to Alt. skills
- Character: Sniper
- Sniper is an advanced ranged survivor that focuses on taking out large enemies and bosses, armed with a sidearm and plasma rifle. Sniper used a drone to increase their damage against enemies.
- Sniper needs high accuracy(no scope), high damage skills, while having a decent way to deal with other enemies. Sniper also needs some sort of marking system that helps them deal with bosses and some movement option to get away from danger.
- Passive: Sniper's Mark: enemies that are marked take 1.5x damage. This bonus is doubled against bosses to 3x
- Primary: A Plasma rifle that can have 4 shots at once(similar to artificer's primary). The shot can be charged(over 1 second) to deal slightly increased damage and pierce targets, but are pinpoint accurate. The shots deal 400%-450% damage. Does not charge while Sprinting. Cooldown of 2.5 seconds
- Secondary A: Passively start with a unique Spotter drone that marks bosses, focusing on enemies in this order (Elite Bosses > Bosses > Elite Large Enemies > Elite Enemies > Large Enemies > Enemies)
- Carry a 10-round sidearm, its shots deal 80% damage. Begins to Reload after .5 seconds of not using it or you fire the last shot. Reload is 2 seconds
- Secondary B: Passively start with a unique Combat drone that rapidly fires shots that deal 75% damage. Focuses on marked enemies
- Carry a single shot T4GGER sidearm that marks enemies and deals 90% damage. Takes 4 seconds to reload.
- Utility A: Military Training : A long-distance backflip(the same range as Huntress's blink). Travels away from wherever you are aiming. Cooldown of 10 seconds
- Utility B: Combat Vestments : A short-distance dash(is directional) that marks nearby enemies. Cooldown of 7.5 seconds
- Special A: All or Nothing : A Strong shot that consumes all of your Primary charges, dealing 450%-1200%-1950%-2700% damage. If this shot kills, your primary is restored to full charge. This ability has a cooldown of 15 seconds
- Special B: Command:Kamikaze : Dedicate a target for your drone to bomb, dealing 1500%. Its cooldown is 10 seconds, the same time for the drone to respawn after dying
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