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  1. 2020-01-25 20:37:31.568 - Thread: 1 -> Log Started
  2. 2020-01-25 20:37:31.570 - Thread: 1 -> Timezone (local - UTC): -8h
  3. 2020-01-25 20:37:31.570 - Thread: 1 -> App Version: 01_193_103
  4. 2020-01-25 20:37:31.572 - Thread: 1 -> Steam build: Always true
  5. 2020-01-25 20:37:31.573 - Thread: 1 -> Is official: True [NO][IS][NAMP]
  6. 2020-01-25 20:37:31.573 - Thread: 1 -> Environment.ProcessorCount: 16
  7. 2020-01-25 20:37:31.624 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.18363.0)
  8. 2020-01-25 20:37:31.624 - Thread: 1 -> Environment.CommandLine: E:\steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe
  9. 2020-01-25 20:37:31.624 - Thread: 1 -> Environment.Is64BitProcess: True
  10. 2020-01-25 20:37:31.624 - Thread: 1 -> Environment.Is64BitOperatingSystem: True
  11. 2020-01-25 20:37:31.625 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4075.0
  12. 2020-01-25 20:37:31.625 - Thread: 1 -> Environment.CurrentDirectory: E:\steam\steamapps\common\SpaceEngineers\Bin64
  13. 2020-01-25 20:37:31.630 - Thread: 1 -> CPU Info: AMD Ryzen 7 2700X Eight-Core Processor
  14. 2020-01-25 20:37:31.630 - Thread: 1 -> IntPtr.Size: 8
  15. 2020-01-25 20:37:31.630 - Thread: 1 -> Default Culture:
  16. 2020-01-25 20:37:31.630 - Thread: 1 -> Default UI Culture:
  17. 2020-01-25 20:37:31.633 - Thread: 1 -> MyConfig.Load() - START
  18. 2020-01-25 20:37:31.636 - Thread: 1 -> Path: C:\Users\outlander\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
  19. 2020-01-25 20:37:31.897 - Thread: 1 -> NewNewGameScreen: False
  20. 2020-01-25 20:37:31.897 - Thread: 1 -> EnableDamageEffects: True
  21. 2020-01-25 20:37:31.897 - Thread: 1 -> GraphicsRenderer: DirectX 11
  22. 2020-01-25 20:37:31.897 - Thread: 1 -> EnableReverb: False
  23. 2020-01-25 20:37:31.897 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
  24. 2020-01-25 20:37:31.897 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String]
  25. 2020-01-25 20:37:31.897 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]]
  26. 2020-01-25 20:37:31.897 - Thread: 1 -> FirstTimeRun: False
  27. 2020-01-25 20:37:31.897 - Thread: 1 -> ExperimentalMode: True
  28. 2020-01-25 20:37:31.897 - Thread: 1 -> VideoAdapter: 0
  29. 2020-01-25 20:37:31.897 - Thread: 1 -> ScreenWidth: 1920
  30. 2020-01-25 20:37:31.897 - Thread: 1 -> ScreenHeight: 1080
  31. 2020-01-25 20:37:31.897 - Thread: 1 -> RefreshRate: 60000
  32. 2020-01-25 20:37:31.897 - Thread: 1 -> WindowMode: 2
  33. 2020-01-25 20:37:31.897 - Thread: 1 -> VerticalSync: 1
  34. 2020-01-25 20:37:31.897 - Thread: 1 -> FieldOfView: 70
  35. 2020-01-25 20:37:31.897 - Thread: 1 -> PostProcessingEnabled: False
  36. 2020-01-25 20:37:31.897 - Thread: 1 -> FlaresIntensity: 1
  37. 2020-01-25 20:37:31.897 - Thread: 1 -> TreeViewDistance: 1000
  38. 2020-01-25 20:37:31.897 - Thread: 1 -> GrassDensity: 1
  39. 2020-01-25 20:37:31.897 - Thread: 1 -> GrassDrawDistance: 159
  40. 2020-01-25 20:37:31.897 - Thread: 1 -> AntialiasingMode: 1
  41. 2020-01-25 20:37:31.897 - Thread: 1 -> ShadowMapResolution: 1
  42. 2020-01-25 20:37:31.897 - Thread: 1 -> AmbientOcclusionEnabled: True
  43. 2020-01-25 20:37:31.897 - Thread: 1 -> TextureQuality: 1
  44. 2020-01-25 20:37:31.897 - Thread: 1 -> AnisotropicFiltering: 0
  45. 2020-01-25 20:37:31.897 - Thread: 1 -> ModelQuality: 1
  46. 2020-01-25 20:37:31.897 - Thread: 1 -> VoxelQuality: 1
  47. 2020-01-25 20:37:31.897 - Thread: 1 -> ShaderQuality: 1
  48. 2020-01-25 20:37:31.897 - Thread: 1 -> LowMemSwitchToLow: 0
  49. 2020-01-25 20:37:31.897 - Thread: 1 -> FirstVTTimeRun: False
  50. 2020-01-25 20:37:31.897 - Thread: 1 -> WelcomeScreenCurrentStatus: 1
  51. 2020-01-25 20:37:31.897 - Thread: 1 -> GDPRConsent: True
  52. 2020-01-25 20:37:31.897 - Thread: 1 -> GDPRConsentSentUpdated: True
  53. 2020-01-25 20:37:31.897 - Thread: 1 -> FirstTimeTutorials: False
  54. 2020-01-25 20:37:31.897 - Thread: 1 -> HudState: 1
  55. 2020-01-25 20:37:31.897 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String]
  56. 2020-01-25 20:37:31.897 - Thread: 1 -> MutedPlayers:
  57. 2020-01-25 20:37:31.897 - Thread: 1 -> CubeBuilderAlignToDefault: False
  58. 2020-01-25 20:37:31.897 - Thread: 1 -> ScreenshotSizeMultiplier: 1
  59. 2020-01-25 20:37:31.897 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions
  60. 2020-01-25 20:37:31.897 - Thread: 1 -> ShowCrosshair: True
  61. 2020-01-25 20:37:31.897 - Thread: 1 -> EnableTrading: True
  62. 2020-01-25 20:37:31.897 - Thread: 1 -> EnableSteamCloud: False
  63. 2020-01-25 20:37:31.897 - Thread: 1 -> UiTransparency: 1
  64. 2020-01-25 20:37:31.897 - Thread: 1 -> UiBkTransparency: 1
  65. 2020-01-25 20:37:31.897 - Thread: 1 -> HUDBkTransparency: 0.6
  66. 2020-01-25 20:37:31.897 - Thread: 1 -> CubeBuilderBuildingMode: 0
  67. 2020-01-25 20:37:31.897 - Thread: 1 -> ControlsHints: True
  68. 2020-01-25 20:37:31.897 - Thread: 1 -> GoodBotHints: True
  69. 2020-01-25 20:37:31.897 - Thread: 1 -> RotationHints: True
  70. 2020-01-25 20:37:31.897 - Thread: 1 -> CubeBuilderUseSymmetry: False
  71. 2020-01-25 20:37:31.899 - Thread: 1 -> MyConfig.Load() - END
  72. 2020-01-25 20:37:36.491 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified
  73. 2020-01-25 20:37:37.228 - Thread: 1 -> All detected adapters:
  74. 2020-01-25 20:37:37.244 - Thread: 1 -> Radeon RX 590 Series - VendorID=4098, SubsystemID=-1786308990, DeviceID=26591
  75. 2020-01-25 20:37:37.245 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140
  76. 2020-01-25 20:37:37.361 - Thread: 1 -> AdapterInfo = {
  77. 2020-01-25 20:37:37.362 - Thread: 1 -> Name = Radeon RX 590 Series + DISPLAY1
  78. 2020-01-25 20:37:37.362 - Thread: 1 -> Description = dev id: 26591, mem: 8568991744, shared mem: 8544776192, Luid: 55429, rev: 225, subsys id: -1786308990, vendor id: 4098
  79. 2020-01-25 20:37:37.362 - Thread: 1 -> Driver version = 26.20.15011.5007
  80. 2020-01-25 20:37:37.362 - Thread: 1 -> Driver date = 20200109000000.000000-000
  81. 2020-01-25 20:37:37.362 - Thread: 1 -> DriverUpdateNecessary = False
  82. 2020-01-25 20:37:37.362 - Thread: 1 -> AftermathSupported = False
  83. 2020-01-25 20:37:37.362 - Thread: 1 -> Adapter id = 0
  84. 2020-01-25 20:37:37.362 - Thread: 1 -> Supported = True
  85. 2020-01-25 20:37:37.362 - Thread: 1 -> RAM = 8568991744
  86. 2020-01-25 20:37:37.362 - Thread: 1 -> Priority = 2
  87. 2020-01-25 20:37:37.362 - Thread: 1 -> Multithreaded rendering supported = False
  88. 2020-01-25 20:37:37.362 - Thread: 1 -> Output is attached = True
  89. 2020-01-25 20:37:37.362 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080}
  90. 2020-01-25 20:37:37.362 - Thread: 1 -> Display modes = {
  91. 2020-01-25 20:37:37.363 - Thread: 1 -> DXGIOutput id = 0
  92. 2020-01-25 20:37:37.363 - Thread: 1 -> 640x480@60Hz
  93. 2020-01-25 20:37:37.363 - Thread: 1 -> 640x480@60Hz
  94. 2020-01-25 20:37:37.363 - Thread: 1 -> 640x480@59.94006Hz
  95. 2020-01-25 20:37:37.363 - Thread: 1 -> 640x480@59.94006Hz
  96. 2020-01-25 20:37:37.363 - Thread: 1 -> 720x400@60Hz
  97. 2020-01-25 20:37:37.363 - Thread: 1 -> 720x400@60Hz
  98. 2020-01-25 20:37:37.363 - Thread: 1 -> 720x400@59.94006Hz
  99. 2020-01-25 20:37:37.363 - Thread: 1 -> 720x400@59.94006Hz
  100. 2020-01-25 20:37:37.363 - Thread: 1 -> 720x480@60Hz
  101. 2020-01-25 20:37:37.363 - Thread: 1 -> 720x480@60Hz
  102. 2020-01-25 20:37:37.363 - Thread: 1 -> 720x480@59.94006Hz
  103. 2020-01-25 20:37:37.363 - Thread: 1 -> 720x480@59.94006Hz
  104. 2020-01-25 20:37:37.363 - Thread: 1 -> 720x576@60Hz
  105. 2020-01-25 20:37:37.363 - Thread: 1 -> 720x576@60Hz
  106. 2020-01-25 20:37:37.364 - Thread: 1 -> 720x576@50Hz
  107. 2020-01-25 20:37:37.364 - Thread: 1 -> 720x576@59.94006Hz
  108. 2020-01-25 20:37:37.364 - Thread: 1 -> 720x576@59.94006Hz
  109. 2020-01-25 20:37:37.364 - Thread: 1 -> 800x600@60Hz
  110. 2020-01-25 20:37:37.364 - Thread: 1 -> 800x600@60Hz
  111. 2020-01-25 20:37:37.364 - Thread: 1 -> 800x600@59.94006Hz
  112. 2020-01-25 20:37:37.364 - Thread: 1 -> 800x600@59.94006Hz
  113. 2020-01-25 20:37:37.364 - Thread: 1 -> 1024x768@60Hz
  114. 2020-01-25 20:37:37.364 - Thread: 1 -> 1024x768@60Hz
  115. 2020-01-25 20:37:37.364 - Thread: 1 -> 1024x768@59.94006Hz
  116. 2020-01-25 20:37:37.364 - Thread: 1 -> 1024x768@59.94006Hz
  117. 2020-01-25 20:37:37.364 - Thread: 1 -> 1280x720@60Hz
  118. 2020-01-25 20:37:37.364 - Thread: 1 -> 1280x720@60Hz
  119. 2020-01-25 20:37:37.364 - Thread: 1 -> 1280x720@50Hz
  120. 2020-01-25 20:37:37.364 - Thread: 1 -> 1280x720@59.94006Hz
  121. 2020-01-25 20:37:37.364 - Thread: 1 -> 1280x720@59.94006Hz
  122. 2020-01-25 20:37:37.364 - Thread: 1 -> 1280x800@60Hz
  123. 2020-01-25 20:37:37.364 - Thread: 1 -> 1280x800@60Hz
  124. 2020-01-25 20:37:37.364 - Thread: 1 -> 1280x800@59.94006Hz
  125. 2020-01-25 20:37:37.364 - Thread: 1 -> 1280x800@59.94006Hz
  126. 2020-01-25 20:37:37.364 - Thread: 1 -> 1280x1024@60Hz
  127. 2020-01-25 20:37:37.364 - Thread: 1 -> 1280x1024@60Hz
  128. 2020-01-25 20:37:37.364 - Thread: 1 -> 1280x1024@59.94006Hz
  129. 2020-01-25 20:37:37.364 - Thread: 1 -> 1280x1024@59.94006Hz
  130. 2020-01-25 20:37:37.364 - Thread: 1 -> 1600x900@60Hz
  131. 2020-01-25 20:37:37.364 - Thread: 1 -> 1600x900@60Hz
  132. 2020-01-25 20:37:37.364 - Thread: 1 -> 1600x900@59.94006Hz
  133. 2020-01-25 20:37:37.364 - Thread: 1 -> 1600x900@59.94006Hz
  134. 2020-01-25 20:37:37.364 - Thread: 1 -> 1680x1050@60Hz
  135. 2020-01-25 20:37:37.364 - Thread: 1 -> 1680x1050@60Hz
  136. 2020-01-25 20:37:37.364 - Thread: 1 -> 1680x1050@59.94006Hz
  137. 2020-01-25 20:37:37.364 - Thread: 1 -> 1680x1050@59.94006Hz
  138. 2020-01-25 20:37:37.364 - Thread: 1 -> 1920x1080@60Hz
  139. 2020-01-25 20:37:37.364 - Thread: 1 -> 1920x1080@50Hz
  140. 2020-01-25 20:37:37.364 - Thread: 1 -> 1920x1080@59.94006Hz
  141. 2020-01-25 20:37:37.364 - Thread: 1 -> 2560x1440@60Hz
  142. 2020-01-25 20:37:37.364 - Thread: 1 -> 3200x1800@60Hz
  143. 2020-01-25 20:37:37.364 - Thread: 1 -> 3840x2160@60Hz
  144. 2020-01-25 20:37:37.364 - Thread: 1 -> }
  145. 2020-01-25 20:37:37.364 - Thread: 1 -> }
  146. 2020-01-25 20:37:37.364 - Thread: 1 -> AdapterInfo = {
  147. 2020-01-25 20:37:37.364 - Thread: 1 -> Name = Radeon RX 590 Series + DISPLAY1
  148. 2020-01-25 20:37:37.364 - Thread: 1 -> Description = dev id: 26591, mem: 8568991744, shared mem: 8544776192, Luid: 55429, rev: 225, subsys id: -1786308990, vendor id: 4098
  149. 2020-01-25 20:37:37.364 - Thread: 1 -> Driver version = 26.20.15011.5007
  150. 2020-01-25 20:37:37.364 - Thread: 1 -> Driver date = 20200109000000.000000-000
  151. 2020-01-25 20:37:37.364 - Thread: 1 -> DriverUpdateNecessary = False
  152. 2020-01-25 20:37:37.364 - Thread: 1 -> AftermathSupported = False
  153. 2020-01-25 20:37:37.364 - Thread: 1 -> Adapter id = 0
  154. 2020-01-25 20:37:37.364 - Thread: 1 -> Supported = True
  155. 2020-01-25 20:37:37.364 - Thread: 1 -> RAM = 8568991744
  156. 2020-01-25 20:37:37.364 - Thread: 1 -> Priority = 2
  157. 2020-01-25 20:37:37.364 - Thread: 1 -> Multithreaded rendering supported = False
  158. 2020-01-25 20:37:37.364 - Thread: 1 -> Output is attached = True
  159. 2020-01-25 20:37:37.364 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080}
  160. 2020-01-25 20:37:37.364 - Thread: 1 -> Display modes = {
  161. 2020-01-25 20:37:37.365 - Thread: 1 -> DXGIOutput id = 0
  162. 2020-01-25 20:37:37.365 - Thread: 1 -> 640x480@60Hz
  163. 2020-01-25 20:37:37.365 - Thread: 1 -> 640x480@60Hz
  164. 2020-01-25 20:37:37.365 - Thread: 1 -> 640x480@59.94006Hz
  165. 2020-01-25 20:37:37.365 - Thread: 1 -> 640x480@59.94006Hz
  166. 2020-01-25 20:37:37.365 - Thread: 1 -> 720x400@60Hz
  167. 2020-01-25 20:37:37.365 - Thread: 1 -> 720x400@60Hz
  168. 2020-01-25 20:37:37.365 - Thread: 1 -> 720x400@59.94006Hz
  169. 2020-01-25 20:37:37.365 - Thread: 1 -> 720x400@59.94006Hz
  170. 2020-01-25 20:37:37.365 - Thread: 1 -> 720x480@60Hz
  171. 2020-01-25 20:37:37.365 - Thread: 1 -> 720x480@60Hz
  172. 2020-01-25 20:37:37.365 - Thread: 1 -> 720x480@59.94006Hz
  173. 2020-01-25 20:37:37.365 - Thread: 1 -> 720x480@59.94006Hz
  174. 2020-01-25 20:37:37.365 - Thread: 1 -> 720x576@60Hz
  175. 2020-01-25 20:37:37.365 - Thread: 1 -> 720x576@60Hz
  176. 2020-01-25 20:37:37.365 - Thread: 1 -> 720x576@50Hz
  177. 2020-01-25 20:37:37.365 - Thread: 1 -> 720x576@59.94006Hz
  178. 2020-01-25 20:37:37.365 - Thread: 1 -> 720x576@59.94006Hz
  179. 2020-01-25 20:37:37.365 - Thread: 1 -> 800x600@60Hz
  180. 2020-01-25 20:37:37.365 - Thread: 1 -> 800x600@60Hz
  181. 2020-01-25 20:37:37.365 - Thread: 1 -> 800x600@59.94006Hz
  182. 2020-01-25 20:37:37.365 - Thread: 1 -> 800x600@59.94006Hz
  183. 2020-01-25 20:37:37.365 - Thread: 1 -> 1024x768@60Hz
  184. 2020-01-25 20:37:37.365 - Thread: 1 -> 1024x768@60Hz
  185. 2020-01-25 20:37:37.365 - Thread: 1 -> 1024x768@59.94006Hz
  186. 2020-01-25 20:37:37.365 - Thread: 1 -> 1024x768@59.94006Hz
  187. 2020-01-25 20:37:37.365 - Thread: 1 -> 1280x720@60Hz
  188. 2020-01-25 20:37:37.365 - Thread: 1 -> 1280x720@60Hz
  189. 2020-01-25 20:37:37.365 - Thread: 1 -> 1280x720@50Hz
  190. 2020-01-25 20:37:37.365 - Thread: 1 -> 1280x720@59.94006Hz
  191. 2020-01-25 20:37:37.365 - Thread: 1 -> 1280x720@59.94006Hz
  192. 2020-01-25 20:37:37.365 - Thread: 1 -> 1280x800@60Hz
  193. 2020-01-25 20:37:37.365 - Thread: 1 -> 1280x800@60Hz
  194. 2020-01-25 20:37:37.365 - Thread: 1 -> 1280x800@59.94006Hz
  195. 2020-01-25 20:37:37.365 - Thread: 1 -> 1280x800@59.94006Hz
  196. 2020-01-25 20:37:37.365 - Thread: 1 -> 1280x1024@60Hz
  197. 2020-01-25 20:37:37.365 - Thread: 1 -> 1280x1024@60Hz
  198. 2020-01-25 20:37:37.365 - Thread: 1 -> 1280x1024@59.94006Hz
  199. 2020-01-25 20:37:37.365 - Thread: 1 -> 1280x1024@59.94006Hz
  200. 2020-01-25 20:37:37.365 - Thread: 1 -> 1600x900@60Hz
  201. 2020-01-25 20:37:37.365 - Thread: 1 -> 1600x900@60Hz
  202. 2020-01-25 20:37:37.365 - Thread: 1 -> 1600x900@59.94006Hz
  203. 2020-01-25 20:37:37.365 - Thread: 1 -> 1600x900@59.94006Hz
  204. 2020-01-25 20:37:37.365 - Thread: 1 -> 1680x1050@60Hz
  205. 2020-01-25 20:37:37.365 - Thread: 1 -> 1680x1050@60Hz
  206. 2020-01-25 20:37:37.365 - Thread: 1 -> 1680x1050@59.94006Hz
  207. 2020-01-25 20:37:37.365 - Thread: 1 -> 1680x1050@59.94006Hz
  208. 2020-01-25 20:37:37.365 - Thread: 1 -> 1920x1080@60Hz
  209. 2020-01-25 20:37:37.365 - Thread: 1 -> 1920x1080@50Hz
  210. 2020-01-25 20:37:37.365 - Thread: 1 -> 1920x1080@59.94006Hz
  211. 2020-01-25 20:37:37.365 - Thread: 1 -> 2560x1440@60Hz
  212. 2020-01-25 20:37:37.365 - Thread: 1 -> 3200x1800@60Hz
  213. 2020-01-25 20:37:37.365 - Thread: 1 -> 3840x2160@60Hz
  214. 2020-01-25 20:37:37.365 - Thread: 1 -> }
  215. 2020-01-25 20:37:37.365 - Thread: 1 -> }
  216. 2020-01-25 20:37:37.373 - Thread: 1 -> Steam.IsActive: True
  217. 2020-01-25 20:37:37.374 - Thread: 1 -> Steam.IsOnline: True
  218. 2020-01-25 20:37:37.374 - Thread: 1 -> Steam.OwnsGame: False
  219. 2020-01-25 20:37:37.374 - Thread: 1 -> Steam.UserId: 76561198274379354
  220. 2020-01-25 20:37:37.374 - Thread: 1 -> Steam.UserName: Captain Jack Sparrow
  221. 2020-01-25 20:37:37.375 - Thread: 1 -> Steam.Branch: default
  222. 2020-01-25 20:37:37.375 - Thread: 1 -> Build date: 2000-01-02 12:00
  223. 2020-01-25 20:37:37.375 - Thread: 1 -> Build version: 0.1.1.0
  224. 2020-01-25 20:37:37.491 - Thread: 21 -> CreateDeviceInternal - CheckSettings()
  225. 2020-01-25 20:37:37.491 - Thread: 21 -> CreateDeviceInternal - GetAdapter()
  226. 2020-01-25 20:37:37.493 - Thread: 21 -> CreateDeviceInternal - FixSettings()
  227. 2020-01-25 20:37:37.495 - Thread: 21 -> CreateDeviceInternal - Create device
  228. 2020-01-25 20:37:37.585 - Thread: 21 -> CreateDeviceInternal Steam Overlay integration
  229. 2020-01-25 20:37:37.612 - Thread: 21 -> CreateDeviceInternal Steam Overlay OK
  230. 2020-01-25 20:37:37.613 - Thread: 21 -> CreateDeviceInternal create swapchain
  231. 2020-01-25 20:37:42.563 - Thread: 1 -> MySandboxGame.Constructor() - START
  232. 2020-01-25 20:37:42.564 - Thread: 1 -> MyScreenManager()
  233. 2020-01-25 20:37:42.565 - Thread: 1 -> Game dir: E:\steam\steamapps\common\SpaceEngineers\Bin64
  234. 2020-01-25 20:37:42.565 - Thread: 1 -> Content dir: E:\steam\steamapps\common\SpaceEngineers\Content
  235. 2020-01-25 20:37:42.565 - Thread: 1 -> Found processor count: 16
  236. 2020-01-25 20:37:42.565 - Thread: 1 -> Using processor count: 16
  237. 2020-01-25 20:37:42.768 - Thread: 21 -> DXGI SetFullscreenState succeded
  238. 2020-01-25 20:37:44.078 - Thread: 1 -> Preallocate - START
  239. 2020-01-25 20:37:44.081 - Thread: 1 -> MySpaceWorldGenerator - START
  240. 2020-01-25 20:37:44.089 - Thread: 1 -> MySpaceWorldGenerator - END
  241. 2020-01-25 20:37:44.089 - Thread: 1 -> MySpaceBuildComponent - START
  242. 2020-01-25 20:37:44.089 - Thread: 1 -> MySpaceBuildComponent - END
  243. 2020-01-25 20:37:44.090 - Thread: 1 -> MyEntities - START
  244. 2020-01-25 20:37:44.109 - Thread: 1 -> MyEntities - END
  245. 2020-01-25 20:37:44.109 - Thread: 1 -> MyObjectBuilder_Base - START
  246. 2020-01-25 20:37:44.109 - Thread: 1 -> MyObjectBuilder_Base - END
  247. 2020-01-25 20:37:44.109 - Thread: 1 -> MyTransparentGeometry - START
  248. 2020-01-25 20:37:44.117 - Thread: 1 -> MyTransparentGeometry - END
  249. 2020-01-25 20:37:44.117 - Thread: 1 -> MyCubeGridDeformationTables - START
  250. 2020-01-25 20:37:44.129 - Thread: 1 -> MyCubeGridDeformationTables - END
  251. 2020-01-25 20:37:44.129 - Thread: 1 -> MyMath - START
  252. 2020-01-25 20:37:44.129 - Thread: 1 -> MyMath - END
  253. 2020-01-25 20:37:44.129 - Thread: 1 -> MySimpleObjectDraw - START
  254. 2020-01-25 20:37:44.130 - Thread: 1 -> MySimpleObjectDraw - END
  255. 2020-01-25 20:37:44.142 - Thread: 1 -> MyEntityComponentsDebugDraw - START
  256. 2020-01-25 20:37:44.142 - Thread: 1 -> MyEntityComponentsDebugDraw - END
  257. 2020-01-25 20:37:44.142 - Thread: 1 -> MyGuiIngameScriptsPage - START
  258. 2020-01-25 20:37:44.811 - Thread: 1 -> MyGuiIngameScriptsPage - END
  259. 2020-01-25 20:37:44.811 - Thread: 1 -> MyGuiScreenAdminMenu - START
  260. 2020-01-25 20:37:44.811 - Thread: 1 -> MyGuiScreenAdminMenu - END
  261. 2020-01-25 20:37:44.811 - Thread: 1 -> MySyncDestructions - START
  262. 2020-01-25 20:37:44.811 - Thread: 1 -> MySyncDestructions - END
  263. 2020-01-25 20:37:44.811 - Thread: 1 -> MySyncEntity - START
  264. 2020-01-25 20:37:44.811 - Thread: 1 -> MySyncEntity - END
  265. 2020-01-25 20:37:44.811 - Thread: 1 -> MySyncScenario - START
  266. 2020-01-25 20:37:44.811 - Thread: 1 -> MySyncScenario - END
  267. 2020-01-25 20:37:44.811 - Thread: 1 -> MyCommandCharacter - START
  268. 2020-01-25 20:37:44.814 - Thread: 1 -> MyCommandCharacter - END
  269. 2020-01-25 20:37:44.814 - Thread: 1 -> MyCommandConsole - START
  270. 2020-01-25 20:37:44.815 - Thread: 1 -> MyCommandConsole - END
  271. 2020-01-25 20:37:44.815 - Thread: 1 -> MyCommandEntity - START
  272. 2020-01-25 20:37:44.816 - Thread: 1 -> MyCommandEntity - END
  273. 2020-01-25 20:37:44.816 - Thread: 1 -> MyAiTargetManager - START
  274. 2020-01-25 20:37:44.816 - Thread: 1 -> MyAiTargetManager - END
  275. 2020-01-25 20:37:44.816 - Thread: 1 -> MyClientDebugCommands - START
  276. 2020-01-25 20:37:44.817 - Thread: 1 -> MyClientDebugCommands - END
  277. 2020-01-25 20:37:44.817 - Thread: 1 -> MyDedicatedServer - START
  278. 2020-01-25 20:37:44.817 - Thread: 1 -> MyDedicatedServer - END
  279. 2020-01-25 20:37:44.817 - Thread: 1 -> MyDedicatedServerBase - START
  280. 2020-01-25 20:37:44.817 - Thread: 1 -> MyDedicatedServerBase - END
  281. 2020-01-25 20:37:44.817 - Thread: 1 -> MyMultiplayerBase - START
  282. 2020-01-25 20:37:44.817 - Thread: 1 -> MyMultiplayerBase - END
  283. 2020-01-25 20:37:44.817 - Thread: 1 -> MyMultiplayerClient - START
  284. 2020-01-25 20:37:44.817 - Thread: 1 -> MyMultiplayerClient - END
  285. 2020-01-25 20:37:44.817 - Thread: 1 -> MyMultiplayerClientBase - START
  286. 2020-01-25 20:37:44.817 - Thread: 1 -> MyMultiplayerClientBase - END
  287. 2020-01-25 20:37:44.817 - Thread: 1 -> MyMultiplayerLobby - START
  288. 2020-01-25 20:37:44.817 - Thread: 1 -> MyMultiplayerLobby - END
  289. 2020-01-25 20:37:44.818 - Thread: 1 -> MyMultiplayerLobbyClient - START
  290. 2020-01-25 20:37:44.818 - Thread: 1 -> MyMultiplayerLobbyClient - END
  291. 2020-01-25 20:37:44.818 - Thread: 1 -> MyMultiplayerServerBase - START
  292. 2020-01-25 20:37:44.818 - Thread: 1 -> MyMultiplayerServerBase - END
  293. 2020-01-25 20:37:44.818 - Thread: 1 -> MyServerDebugCommands - START
  294. 2020-01-25 20:37:44.818 - Thread: 1 -> MyServerDebugCommands - END
  295. 2020-01-25 20:37:44.818 - Thread: 1 -> MyAIActionsParser - START
  296. 2020-01-25 20:37:44.819 - Thread: 1 -> MyAIActionsParser - END
  297. 2020-01-25 20:37:44.819 - Thread: 1 -> MyCubeGridDefinitions - START
  298. 2020-01-25 20:37:44.886 - Thread: 1 -> MyCubeGridDefinitions - END
  299. 2020-01-25 20:37:44.886 - Thread: 1 -> MyDefinitionManager - START
  300. 2020-01-25 20:37:44.905 - Thread: 1 -> MyDefinitionManager - END
  301. 2020-01-25 20:37:44.905 - Thread: 1 -> Preallocate - END
  302. 2020-01-25 20:37:44.922 - Thread: 1 -> MyCampaignManager.Constructor() - START
  303. 2020-01-25 20:37:45.266 - Thread: 1 -> MyCampaignManager.Constructor() - END
  304. 2020-01-25 20:37:45.266 - Thread: 1 -> MySandboxGame.Constructor() - END
  305. 2020-01-25 20:37:45.334 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START
  306. 2020-01-25 20:37:45.334 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null
  307. 2020-01-25 20:37:45.335 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null
  308. 2020-01-25 20:37:45.335 - Thread: 1 -> Assembly.Location: E:\steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll
  309. 2020-01-25 20:37:45.335 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319
  310. 2020-01-25 20:37:45.335 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END
  311. 2020-01-25 20:37:45.337 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START
  312. 2020-01-25 20:37:45.344 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: System manufacturer
  313. 2020-01-25 20:37:45.344 - Thread: 1 -> Win32_ComputerSystem.Model: System Product Name
  314. 2020-01-25 20:37:45.345 - Thread: 1 -> Virtualized: False
  315. 2020-01-25 20:37:45.348 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 7 2700X Eight-Core Processor
  316. 2020-01-25 20:37:45.350 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,089,552,384 bytes
  317. 2020-01-25 20:37:45.350 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes
  318. 2020-01-25 20:37:45.350 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 9,785,331,712 bytes
  319. 2020-01-25 20:37:45.350 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,468,136,448 bytes
  320. 2020-01-25 20:37:45.353 - Thread: 1 -> Drive C: | Capacity: 127,357,939,712 bytes | Free space: 32,649,981,952 bytes
  321. 2020-01-25 20:37:45.353 - Thread: 1 -> Drive E: | Capacity: 999,518,367,744 bytes | Free space: 211,901,698,048 bytes
  322. 2020-01-25 20:37:45.353 - Thread: 1 -> Drive F: | Capacity: 2,000,363,188,224 bytes | Free space: 100,793,413,632 bytes
  323. 2020-01-25 20:37:45.354 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END
  324. 2020-01-25 20:37:45.356 - Thread: 1 -> MySandboxGame.Initialize() - START
  325. 2020-01-25 20:37:45.357 - Thread: 1 -> Installed DLCs:
  326. 2020-01-25 20:37:45.423 - Thread: 1 -> MyGuiGameControlsHelpers()
  327. 2020-01-25 20:37:45.539 - Thread: 1 -> Havok: Physics.Init
  328. 2020-01-25 20:37:46.234 - Thread: 1 -> Havok: Version: Release(0), 1800, [S}
  329. 2020-01-25 20:37:46.299 - Thread: 1 -> HkGameName: SpaceEngineers
  330. 2020-01-25 20:37:46.355 - Thread: 1 -> MySandboxGame.LoadData() - START
  331. 2020-01-25 20:37:46.357 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
  332. 2020-01-25 20:37:46.375 - Thread: 1 -> afd960a87690223f364a5eb080ac4270e3c4f462
  333. 2020-01-25 20:37:46.689 - Thread: 1 -> Loading scenarios
  334. 2020-01-25 20:37:46.738 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
  335. 2020-01-25 20:37:46.738 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
  336. 2020-01-25 20:37:47.153 - Thread: 1 -> Loading sound definitions
  337. 2020-01-25 20:37:47.591 - Thread: 1 -> GuiTextures.sbc
  338. 2020-01-25 20:37:47.591 - Thread: 1 -> Failed to parse texture header! Texture: E:\steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Controls\screen_inventory_trash.dds
  339. 2020-01-25 20:37:48.023 - Thread: 1 -> Loading shadow textures definitions
  340. 2020-01-25 20:37:48.023 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
  341. 2020-01-25 20:37:48.028 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
  342. 2020-01-25 20:37:48.083 - Thread: 1 -> MyAudio.LoadData - START
  343. 2020-01-25 20:37:48.306 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Headset Earphone (CORSAIR VOID PRO SURROUND USB Sound Adapter) - Channel #: 8 - Sample rate: 48000
  344. 2020-01-25 20:37:49.281 - Thread: 1 -> MyAudio.LoadData - END
  345. 2020-01-25 20:37:49.293 - Thread: 35 -> MySandboxGame.PerformPreload() - START
  346. 2020-01-25 20:37:49.298 - Thread: 1 -> MyGuiManager()
  347. 2020-01-25 20:37:49.299 - Thread: 35 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START
  348. 2020-01-25 20:37:49.499 - Thread: 1 -> MyGuiManager.LoadContent() - START
  349. 2020-01-25 20:37:49.514 - Thread: 35 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END
  350. 2020-01-25 20:37:49.547 - Thread: 35 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS
  351. 2020-01-25 20:37:49.549 - Thread: 35 -> ReloadVoxelMaterials
  352. 2020-01-25 20:37:49.566 - Thread: 1 -> MyGuiManager.LoadContent() - START
  353. 2020-01-25 20:37:49.567 - Thread: 1 -> MyGuiManager.LoadContent() - END
  354. 2020-01-25 20:37:49.567 - Thread: 1 -> MyGuiManager.LoadContent() - END
  355. 2020-01-25 20:37:49.577 - Thread: 1 -> Loading default controls
  356. 2020-01-25 20:37:49.639 - Thread: 35 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2'
  357. 2020-01-25 20:37:49.639 - Thread: 46 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2'
  358. 2020-01-25 20:37:49.639 - Thread: 43 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2'
  359. 2020-01-25 20:37:49.639 - Thread: 45 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2'
  360. 2020-01-25 20:37:49.639 - Thread: 48 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2'
  361. 2020-01-25 20:37:49.639 - Thread: 49 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2'
  362. 2020-01-25 20:37:49.639 - Thread: 47 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2'
  363. 2020-01-25 20:37:49.639 - Thread: 44 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2'
  364. 2020-01-25 20:37:49.639 - Thread: 50 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2'
  365. 2020-01-25 20:37:49.708 - Thread: 49 -> Voxel storage was in old format. It is updated but needs to be saved.
  366. 2020-01-25 20:37:49.709 - Thread: 45 -> Voxel storage was in old format. It is updated but needs to be saved.
  367. 2020-01-25 20:37:49.710 - Thread: 45 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2'
  368. 2020-01-25 20:37:49.710 - Thread: 49 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2'
  369. 2020-01-25 20:37:49.711 - Thread: 35 -> Voxel storage was in old format. It is updated but needs to be saved.
  370. 2020-01-25 20:37:49.711 - Thread: 35 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2'
  371. 2020-01-25 20:37:49.713 - Thread: 46 -> Voxel storage was in old format. It is updated but needs to be saved.
  372. 2020-01-25 20:37:49.713 - Thread: 46 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2'
  373. 2020-01-25 20:37:49.741 - Thread: 35 -> Voxel storage was in old format. It is updated but needs to be saved.
  374. 2020-01-25 20:37:49.741 - Thread: 35 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2'
  375. 2020-01-25 20:37:49.741 - Thread: 45 -> Voxel storage was in old format. It is updated but needs to be saved.
  376. 2020-01-25 20:37:49.741 - Thread: 45 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2'
  377. 2020-01-25 20:37:49.743 - Thread: 49 -> Voxel storage was in old format. It is updated but needs to be saved.
  378. 2020-01-25 20:37:49.743 - Thread: 49 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2'
  379. 2020-01-25 20:37:49.746 - Thread: 48 -> Voxel storage was in old format. It is updated but needs to be saved.
  380. 2020-01-25 20:37:49.746 - Thread: 48 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2'
  381. 2020-01-25 20:37:49.749 - Thread: 46 -> Voxel storage was in old format. It is updated but needs to be saved.
  382. 2020-01-25 20:37:49.749 - Thread: 46 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2'
  383. 2020-01-25 20:37:49.749 - Thread: 43 -> Voxel storage was in old format. It is updated but needs to be saved.
  384. 2020-01-25 20:37:49.750 - Thread: 43 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2'
  385. 2020-01-25 20:37:49.765 - Thread: 43 -> Voxel storage was in old format. It is updated but needs to be saved.
  386. 2020-01-25 20:37:49.765 - Thread: 48 -> Voxel storage was in old format. It is updated but needs to be saved.
  387. 2020-01-25 20:37:49.765 - Thread: 43 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2'
  388. 2020-01-25 20:37:49.765 - Thread: 48 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2'
  389. 2020-01-25 20:37:49.780 - Thread: 35 -> Voxel storage was in old format. It is updated but needs to be saved.
  390. 2020-01-25 20:37:49.780 - Thread: 35 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2'
  391. 2020-01-25 20:37:49.783 - Thread: 47 -> Voxel storage was in old format. It is updated but needs to be saved.
  392. 2020-01-25 20:37:49.783 - Thread: 47 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2'
  393. 2020-01-25 20:37:49.786 - Thread: 48 -> Voxel storage was in old format. It is updated but needs to be saved.
  394. 2020-01-25 20:37:49.786 - Thread: 48 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2'
  395. 2020-01-25 20:37:49.801 - Thread: 1 -> MySandboxGame.LoadData() - END
  396. 2020-01-25 20:37:49.804 - Thread: 47 -> Voxel storage was in old format. It is updated but needs to be saved.
  397. 2020-01-25 20:37:49.804 - Thread: 47 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2'
  398. 2020-01-25 20:37:49.807 - Thread: 48 -> Voxel storage was in old format. It is updated but needs to be saved.
  399. 2020-01-25 20:37:49.807 - Thread: 48 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2'
  400. 2020-01-25 20:37:49.813 - Thread: 35 -> Voxel storage was in old format. It is updated but needs to be saved.
  401. 2020-01-25 20:37:49.814 - Thread: 35 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2'
  402. 2020-01-25 20:37:49.820 - Thread: 48 -> Voxel storage was in old format. It is updated but needs to be saved.
  403. 2020-01-25 20:37:49.820 - Thread: 48 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2'
  404. 2020-01-25 20:37:49.835 - Thread: 44 -> Voxel storage was in old format. It is updated but needs to be saved.
  405. 2020-01-25 20:37:49.836 - Thread: 44 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2'
  406. 2020-01-25 20:37:49.840 - Thread: 43 -> Voxel storage was in old format. It is updated but needs to be saved.
  407. 2020-01-25 20:37:49.840 - Thread: 43 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2'
  408. 2020-01-25 20:37:49.861 - Thread: 35 -> Voxel storage was in old format. It is updated but needs to be saved.
  409. 2020-01-25 20:37:49.861 - Thread: 35 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2'
  410. 2020-01-25 20:37:49.865 - Thread: 43 -> Voxel storage was in old format. It is updated but needs to be saved.
  411. 2020-01-25 20:37:49.865 - Thread: 43 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2'
  412. 2020-01-25 20:37:49.868 - Thread: 49 -> Voxel storage was in old format. It is updated but needs to be saved.
  413. 2020-01-25 20:37:49.868 - Thread: 49 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2'
  414. 2020-01-25 20:37:49.921 - Thread: 43 -> Voxel storage was in old format. It is updated but needs to be saved.
  415. 2020-01-25 20:37:49.921 - Thread: 43 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2'
  416. 2020-01-25 20:37:49.951 - Thread: 35 -> Voxel storage was in old format. It is updated but needs to be saved.
  417. 2020-01-25 20:37:49.952 - Thread: 35 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2'
  418. 2020-01-25 20:37:49.961 - Thread: 43 -> Voxel storage was in old format. It is updated but needs to be saved.
  419. 2020-01-25 20:37:49.961 - Thread: 43 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2'
  420. 2020-01-25 20:37:49.970 - Thread: 49 -> Voxel storage was in old format. It is updated but needs to be saved.
  421. 2020-01-25 20:37:49.973 - Thread: 49 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2'
  422. 2020-01-25 20:37:49.995 - Thread: 49 -> Voxel storage was in old format. It is updated but needs to be saved.
  423. 2020-01-25 20:37:49.995 - Thread: 49 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2'
  424. 2020-01-25 20:37:49.996 - Thread: 35 -> Voxel storage was in old format. It is updated but needs to be saved.
  425. 2020-01-25 20:37:49.996 - Thread: 35 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2'
  426. 2020-01-25 20:37:50.000 - Thread: 50 -> Voxel storage was in old format. It is updated but needs to be saved.
  427. 2020-01-25 20:37:50.000 - Thread: 50 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2'
  428. 2020-01-25 20:37:50.009 - Thread: 35 -> Voxel storage was in old format. It is updated but needs to be saved.
  429. 2020-01-25 20:37:50.009 - Thread: 35 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2'
  430. 2020-01-25 20:37:50.010 - Thread: 43 -> Voxel storage was in old format. It is updated but needs to be saved.
  431. 2020-01-25 20:37:50.010 - Thread: 43 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2'
  432. 2020-01-25 20:37:50.011 - Thread: 47 -> Voxel storage was in old format. It is updated but needs to be saved.
  433. 2020-01-25 20:37:50.011 - Thread: 47 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2'
  434. 2020-01-25 20:37:50.013 - Thread: 49 -> Voxel storage was in old format. It is updated but needs to be saved.
  435. 2020-01-25 20:37:50.013 - Thread: 49 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2'
  436. 2020-01-25 20:37:50.026 - Thread: 47 -> Voxel storage was in old format. It is updated but needs to be saved.
  437. 2020-01-25 20:37:50.026 - Thread: 47 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2'
  438. 2020-01-25 20:37:50.041 - Thread: 48 -> Voxel storage was in old format. It is updated but needs to be saved.
  439. 2020-01-25 20:37:50.041 - Thread: 48 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2'
  440. 2020-01-25 20:37:50.046 - Thread: 44 -> Voxel storage was in old format. It is updated but needs to be saved.
  441. 2020-01-25 20:37:50.046 - Thread: 44 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2'
  442. 2020-01-25 20:37:50.048 - Thread: 49 -> Voxel storage was in old format. It is updated but needs to be saved.
  443. 2020-01-25 20:37:50.048 - Thread: 49 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2'
  444. 2020-01-25 20:37:50.065 - Thread: 50 -> Voxel storage was in old format. It is updated but needs to be saved.
  445. 2020-01-25 20:37:50.065 - Thread: 50 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2'
  446. 2020-01-25 20:37:50.077 - Thread: 47 -> Voxel storage was in old format. It is updated but needs to be saved.
  447. 2020-01-25 20:37:50.077 - Thread: 47 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2'
  448. 2020-01-25 20:37:50.077 - Thread: 35 -> Voxel storage was in old format. It is updated but needs to be saved.
  449. 2020-01-25 20:37:50.077 - Thread: 35 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2'
  450. 2020-01-25 20:37:50.109 - Thread: 43 -> Voxel storage was in old format. It is updated but needs to be saved.
  451. 2020-01-25 20:37:50.109 - Thread: 43 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2'
  452. 2020-01-25 20:37:50.125 - Thread: 45 -> Voxel storage was in old format. It is updated but needs to be saved.
  453. 2020-01-25 20:37:50.125 - Thread: 45 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2'
  454. 2020-01-25 20:37:50.234 - Thread: 48 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2'
  455. 2020-01-25 20:37:50.271 - Thread: 45 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2'
  456. 2020-01-25 20:37:50.342 - Thread: 45 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2'
  457. 2020-01-25 20:37:50.343 - Thread: 48 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2'
  458. 2020-01-25 20:37:50.350 - Thread: 48 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2'
  459. 2020-01-25 20:37:50.402 - Thread: 48 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2'
  460. 2020-01-25 20:37:50.420 - Thread: 45 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2'
  461. 2020-01-25 20:37:50.444 - Thread: 48 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2'
  462. 2020-01-25 20:37:50.461 - Thread: 45 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2'
  463. 2020-01-25 20:37:50.487 - Thread: 48 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2'
  464. 2020-01-25 20:37:50.499 - Thread: 45 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2'
  465. 2020-01-25 20:37:50.523 - Thread: 48 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2'
  466. 2020-01-25 20:37:50.525 - Thread: 45 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2'
  467. 2020-01-25 20:37:50.550 - Thread: 48 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2'
  468. 2020-01-25 20:37:50.562 - Thread: 45 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2'
  469. 2020-01-25 20:37:50.567 - Thread: 46 -> Voxel storage was in old format. It is updated but needs to be saved.
  470. 2020-01-25 20:37:50.567 - Thread: 46 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2'
  471. 2020-01-25 20:37:50.585 - Thread: 48 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2'
  472. 2020-01-25 20:37:50.668 - Thread: 45 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2'
  473. 2020-01-25 20:37:50.681 - Thread: 46 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2'
  474. 2020-01-25 20:37:50.705 - Thread: 48 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2'
  475. 2020-01-25 20:37:50.769 - Thread: 45 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2'
  476. 2020-01-25 20:37:50.798 - Thread: 46 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2'
  477. 2020-01-25 20:37:50.833 - Thread: 48 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2'
  478. 2020-01-25 20:37:50.873 - Thread: 45 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2'
  479. 2020-01-25 20:37:50.895 - Thread: 46 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2'
  480. 2020-01-25 20:37:50.940 - Thread: 48 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2'
  481. 2020-01-25 20:37:50.968 - Thread: 45 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2'
  482. 2020-01-25 20:37:51.006 - Thread: 46 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2'
  483. 2020-01-25 20:37:51.032 - Thread: 48 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2'
  484. 2020-01-25 20:37:51.067 - Thread: 45 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2'
  485. 2020-01-25 20:37:51.118 - Thread: 46 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2'
  486. 2020-01-25 20:37:51.128 - Thread: 45 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2'
  487. 2020-01-25 20:37:51.141 - Thread: 48 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2'
  488. 2020-01-25 20:37:51.156 - Thread: 35 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2'
  489. 2020-01-25 20:37:51.171 - Thread: 46 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2'
  490. 2020-01-25 20:37:51.181 - Thread: 45 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2'
  491. 2020-01-25 20:37:51.193 - Thread: 48 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2'
  492. 2020-01-25 20:37:51.195 - Thread: 35 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2'
  493. 2020-01-25 20:37:51.263 - Thread: 47 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2'
  494. 2020-01-25 20:37:51.548 - Thread: 35 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2'
  495. 2020-01-25 20:37:51.608 - Thread: 47 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2'
  496. 2020-01-25 20:37:51.673 - Thread: 45 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2'
  497. 2020-01-25 20:37:51.691 - Thread: 48 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2'
  498. 2020-01-25 20:37:51.709 - Thread: 46 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2'
  499. 2020-01-25 20:37:51.739 - Thread: 35 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2'
  500. 2020-01-25 20:37:52.011 - Thread: 47 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2'
  501. 2020-01-25 20:37:53.796 - Thread: 1 -> MySandboxGame.Initialize() - END
  502. 2020-01-25 20:37:53.809 - Thread: 1 -> Timer Frequency: 10000000
  503. 2020-01-25 20:37:53.809 - Thread: 1 -> Ticks per frame: 166667
  504. 2020-01-25 20:37:54.414 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1)
  505. 2020-01-25 20:37:54.414 - Thread: 1 -> Flares Intensity: 1
  506. 2020-01-25 20:37:54.414 - Thread: 1 -> Field of view: 1.22173
  507. 2020-01-25 20:37:54.414 - Thread: 1 -> PostProcessingEnabled: False
  508. 2020-01-25 20:37:54.414 - Thread: 1 -> Render.GrassDensityFactor: 1
  509. 2020-01-25 20:37:54.414 - Thread: 1 -> Render.GrassDrawDistance: 159
  510. 2020-01-25 20:37:54.414 - Thread: 1 -> Render.DistanceFade: 1000
  511. 2020-01-25 20:37:54.414 - Thread: 1 -> Render.AntialiasingMode: FXAA
  512. 2020-01-25 20:37:54.414 - Thread: 1 -> Render.ShadowQuality: MEDIUM
  513. 2020-01-25 20:37:54.414 - Thread: 1 -> Render.AmbientOcclusionEnabled: True
  514. 2020-01-25 20:37:54.414 - Thread: 1 -> Render.TextureQuality: MEDIUM
  515. 2020-01-25 20:37:54.414 - Thread: 1 -> Render.AnisotropicFiltering: NONE
  516. 2020-01-25 20:37:54.414 - Thread: 1 -> Render.VoxelShaderQuality: NORMAL
  517. 2020-01-25 20:37:54.414 - Thread: 1 -> Render.AlphaMaskedShaderQuality: NORMAL
  518. 2020-01-25 20:37:54.414 - Thread: 1 -> Render.AtmosphereShaderQuality: NORMAL
  519. 2020-01-25 20:37:54.427 - Thread: 1 -> Analytics uuid: f2201c66-380a-29f4-11e7-38ca34acde7b
  520. 2020-01-25 20:37:54.557 - Thread: 1 -> Analytics helper process start reported
  521. 2020-01-25 20:37:55.826 - Thread: 56 -> Analytics session: 15811245
  522. 2020-01-25 20:38:03.655 - Thread: 35 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START
  523. 2020-01-25 20:38:08.163 - Thread: 35 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END
  524. 2020-01-25 20:38:08.163 - Thread: 35 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS
  525. 2020-01-25 20:38:08.163 - Thread: 35 -> MySandboxGame.PerformPreload() - END
  526. 2020-01-25 20:38:08.404 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  527. 2020-01-25 20:38:08.404 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  528. 2020-01-25 20:38:15.384 - Thread: 1 -> Requesting dedicated servers, filterOps: gamedir:Space Engineers;secure:1;gamedataand:1193103
  529. 2020-01-25 20:38:15.396 - Thread: 1 -> Requesting dedicated servers, filterOps: gamedir:Space Engineers;secure:1;gamedataand:1193103
  530. 2020-01-25 20:38:36.404 - Thread: 21 -> DXGI SetFullscreenState succeded
  531. 2020-01-25 20:40:16.422 - Thread: 21 -> DXGI SetFullscreenState succeded
  532. 2020-01-25 20:40:19.962 - Thread: 1 -> get
  533. 2020-01-25 20:40:19.964 - Thread: 1 -> MyConfig.Save() - START
  534. 2020-01-25 20:40:19.965 - Thread: 1 -> Path: C:\Users\outlander\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
  535. 2020-01-25 20:40:20.012 - Thread: 1 -> MyConfig.Save() - END
  536. 2020-01-25 20:40:20.017 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  537. 2020-01-25 20:40:20.018 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  538. 2020-01-25 20:40:21.956 - Thread: 35 -> MySteamWorkshop.GetSubscribedWorldsBlocking - START
  539. 2020-01-25 20:40:22.107 - Thread: 1 -> Query successful.
  540. 2020-01-25 20:40:22.107 - Thread: 35 -> MySteamWorkshop.GetSubscribedWorldsBlocking - END
  541. 2020-01-25 20:40:22.112 - Thread: 35 -> Mod download time: 0.00 seconds
  542. 2020-01-25 20:40:24.891 - Thread: 1 -> MyGuiScreenWorldSettings.ctor START
  543. 2020-01-25 20:40:24.915 - Thread: 35 -> Loading available saves - START
  544. 2020-01-25 20:40:24.916 - Thread: 35 -> GetWorldInfoFromDirectory (Exists: True) 'E:\steam\steamapps\common\SpaceEngineers\Content\CustomWorlds'
  545. 2020-01-25 20:40:24.919 - Thread: 1 -> MyGuiScreenWorldSettings.ctor END
  546. 2020-01-25 20:40:24.927 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  547. 2020-01-25 20:40:24.928 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  548. 2020-01-25 20:40:25.252 - Thread: 35 -> Loading available saves - END
  549. 2020-01-25 20:41:20.621 - Thread: 21 -> DXGI SetFullscreenState succeded
  550. 2020-01-25 20:41:51.686 - Thread: 21 -> DXGI SetFullscreenState succeded
  551. 2020-01-25 20:42:05.018 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings.ctor START
  552. 2020-01-25 20:42:05.070 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings.ctor END
  553. 2020-01-25 20:43:10.097 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  554. 2020-01-25 20:43:10.098 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  555. 2020-01-25 20:43:27.633 - Thread: 21 -> DXGI SetFullscreenState succeded
  556. 2020-01-25 20:43:31.735 - Thread: 1 -> StartNewSandbox - Start
  557. 2020-01-25 20:43:31.750 - Thread: 1 -> LoadSession() - End
  558. 2020-01-25 20:43:31.754 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  559. 2020-01-25 20:43:31.755 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  560. 2020-01-25 20:43:31.755 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  561. 2020-01-25 20:43:31.755 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  562. 2020-01-25 20:43:31.755 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  563. 2020-01-25 20:43:31.756 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  564. 2020-01-25 20:43:31.807 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START
  565. 2020-01-25 20:43:31.807 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END
  566. 2020-01-25 20:43:31.987 - Thread: 1 -> RunLoadingAction - START
  567. 2020-01-25 20:43:31.990 - Thread: 1 -> Loading session: E:\steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System
  568. 2020-01-25 20:43:32.216 - Thread: 1 -> GC Memory: 994,312,376 B
  569. 2020-01-25 20:43:32.226 - Thread: 1 -> Process Memory: 2,933,411,840 B
  570. 2020-01-25 20:43:32.227 - Thread: 1 -> Experimental mode: Yes
  571. 2020-01-25 20:43:32.227 - Thread: 1 -> Experimental mode reason: ExperimentalMode, TotalPCU, ExperimentalTurnedOnInConfiguration
  572. 2020-01-25 20:43:33.991 - Thread: 1 -> MyScriptManager.LoadData() - START
  573. 2020-01-25 20:43:34.012 - Thread: 1 -> MyScriptManager.LoadData() - END
  574. 2020-01-25 20:43:34.017 - Thread: 1 -> MyDefinitionManager.LoadData() - START
  575. 2020-01-25 20:43:34.020 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
  576. 2020-01-25 20:43:34.021 - Thread: 1 -> afd960a87690223f364a5eb080ac4270e3c4f462
  577. 2020-01-25 20:43:34.165 - Thread: 1 -> Loading scenarios
  578. 2020-01-25 20:43:34.165 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
  579. 2020-01-25 20:43:34.166 - Thread: 1 -> List of used mods (0) - START
  580. 2020-01-25 20:43:34.166 - Thread: 1 -> List of used mods - END
  581. 2020-01-25 20:43:34.236 - Thread: 1 -> Loading behaviors
  582. 2020-01-25 20:43:34.237 - Thread: 1 -> Loading ammo magazines
  583. 2020-01-25 20:43:34.240 - Thread: 1 -> Loading ammo definitions
  584. 2020-01-25 20:43:34.242 - Thread: 1 -> Loading animations
  585. 2020-01-25 20:43:34.245 - Thread: 1 -> Loading animations
  586. 2020-01-25 20:43:34.247 - Thread: 1 -> Loading sound definitions
  587. 2020-01-25 20:43:34.247 - Thread: 1 -> Loading sound definitions
  588. 2020-01-25 20:43:34.247 - Thread: 1 -> Loading sound definitions
  589. 2020-01-25 20:43:34.247 - Thread: 1 -> Loading sound definitions
  590. 2020-01-25 20:43:34.247 - Thread: 1 -> Loading sound definitions
  591. 2020-01-25 20:43:34.247 - Thread: 1 -> Loading category classes
  592. 2020-01-25 20:43:34.248 - Thread: 1 -> Loading category classes
  593. 2020-01-25 20:43:34.248 - Thread: 1 -> Loading blueprint classes
  594. 2020-01-25 20:43:34.250 - Thread: 1 -> Loading blueprint class entries
  595. 2020-01-25 20:43:34.250 - Thread: 1 -> Loading blueprint class entries
  596. 2020-01-25 20:43:34.250 - Thread: 1 -> Loading blueprints
  597. 2020-01-25 20:43:34.253 - Thread: 1 -> Loading blueprints
  598. 2020-01-25 20:43:34.253 - Thread: 1 -> Loading agent definitions
  599. 2020-01-25 20:43:34.255 - Thread: 1 -> Loading character definitions
  600. 2020-01-25 20:43:34.269 - Thread: 1 -> Loading character definitions
  601. 2020-01-25 20:43:34.269 - Thread: 1 -> Loading components
  602. 2020-01-25 20:43:34.271 - Thread: 1 -> Loading components
  603. 2020-01-25 20:43:34.271 - Thread: 1 -> Loading configuration
  604. 2020-01-25 20:43:34.272 - Thread: 1 -> Loading container types
  605. 2020-01-25 20:43:34.273 - Thread: 1 -> Loading Contract Types
  606. 2020-01-25 20:43:34.280 - Thread: 1 -> Loading block positions
  607. 2020-01-25 20:43:34.283 - Thread: 1 -> Loading block positions
  608. 2020-01-25 20:43:34.283 - Thread: 1 -> Loading curve definitions
  609. 2020-01-25 20:43:34.286 - Thread: 1 -> Loading debris
  610. 2020-01-25 20:43:34.287 - Thread: 1 -> Loading environment items entries
  611. 2020-01-25 20:43:34.288 - Thread: 1 -> Loading decal global definitions
  612. 2020-01-25 20:43:34.288 - Thread: 1 -> Loading decal definitions
  613. 2020-01-25 20:43:34.294 - Thread: 1 -> Loading drone behaviors
  614. 2020-01-25 20:43:34.296 - Thread: 1 -> Loading edges
  615. 2020-01-25 20:43:34.297 - Thread: 1 -> Loading emissive color definitions
  616. 2020-01-25 20:43:34.301 - Thread: 1 -> Loading emissive color default states
  617. 2020-01-25 20:43:34.306 - Thread: 1 -> Loading animations
  618. 2020-01-25 20:43:34.306 - Thread: 1 -> Loading entity components
  619. 2020-01-25 20:43:34.319 - Thread: 1 -> Loading component containers
  620. 2020-01-25 20:43:34.332 - Thread: 1 -> Loading environment items entries
  621. 2020-01-25 20:43:34.332 - Thread: 1 -> Loading Faction Names
  622. 2020-01-25 20:43:34.333 - Thread: 1 -> Loading factions
  623. 2020-01-25 20:43:34.337 - Thread: 1 -> Loading flare definitions
  624. 2020-01-25 20:43:34.352 - Thread: 1 -> Loading gas property definitions
  625. 2020-01-25 20:43:34.353 - Thread: 1 -> Loading event definitions
  626. 2020-01-25 20:43:34.355 - Thread: 1 -> Loading physical items
  627. 2020-01-25 20:43:34.373 - Thread: 1 -> GuiTextures.sbc
  628. 2020-01-25 20:43:34.373 - Thread: 1 -> Failed to parse texture header! Texture: E:\steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Controls\screen_inventory_trash.dds
  629. 2020-01-25 20:43:34.389 - Thread: 1 -> Loading LCD texture categories
  630. 2020-01-25 20:43:34.390 - Thread: 1 -> Loading LCD texture categories
  631. 2020-01-25 20:43:34.391 - Thread: 1 -> Loading physical items
  632. 2020-01-25 20:43:34.393 - Thread: 1 -> Loading physical items
  633. 2020-01-25 20:43:34.394 - Thread: 1 -> Loading physical material properties
  634. 2020-01-25 20:43:34.397 - Thread: 1 -> Loading pirate antennas
  635. 2020-01-25 20:43:34.406 - Thread: 1 -> Loading research blocks definitions
  636. 2020-01-25 20:43:34.408 - Thread: 1 -> Loading research groups definitions
  637. 2020-01-25 20:43:34.409 - Thread: 1 -> Loading resource distribution groups
  638. 2020-01-25 20:43:34.410 - Thread: 1 -> Loading shadow textures definitions
  639. 2020-01-25 20:43:34.410 - Thread: 1 -> Loading ship sound groups
  640. 2020-01-25 20:43:34.424 - Thread: 1 -> Loading ship sound groups
  641. 2020-01-25 20:43:34.424 - Thread: 1 -> Loading sound categories
  642. 2020-01-25 20:43:34.427 - Thread: 1 -> Loading stat definitions
  643. 2020-01-25 20:43:34.428 - Thread: 1 -> Loading grid creators
  644. 2020-01-25 20:43:34.430 - Thread: 1 -> Loading transparent material properties
  645. 2020-01-25 20:43:34.431 - Thread: 1 -> Loading voxel map storage definitions
  646. 2020-01-25 20:43:34.433 - Thread: 1 -> Loading voxel material definitions
  647. 2020-01-25 20:43:34.434 - Thread: 1 -> Loading voxel material definitions
  648. 2020-01-25 20:43:34.452 - Thread: 1 -> Audio effects definitions
  649. 2020-01-25 20:43:34.457 - Thread: 1 -> Loading environment items definitions
  650. 2020-01-25 20:43:34.459 - Thread: 1 -> Loading environment items definitions
  651. 2020-01-25 20:43:34.459 - Thread: 1 -> Loading physical material properties
  652. 2020-01-25 20:43:34.465 - Thread: 1 -> Loading particle effect definitions
  653. 2020-01-25 20:43:34.541 - Thread: 1 -> Loading particle effect definitions
  654. 2020-01-25 20:43:34.604 - Thread: 1 -> Loading environment item definitions
  655. 2020-01-25 20:43:34.609 - Thread: 1 -> Loading weapon definitions
  656. 2020-01-25 20:43:34.614 - Thread: 1 -> Loading cube blocks
  657. 2020-01-25 20:43:34.648 - Thread: 1 -> Created block definitions
  658. 2020-01-25 20:43:34.649 - Thread: 1 -> Loading cube blocks
  659. 2020-01-25 20:43:34.689 - Thread: 1 -> Created block definitions
  660. 2020-01-25 20:43:34.698 - Thread: 1 -> Loading cube blocks
  661. 2020-01-25 20:43:34.700 - Thread: 1 -> Created block definitions
  662. 2020-01-25 20:43:34.701 - Thread: 1 -> Loading cube blocks
  663. 2020-01-25 20:43:34.703 - Thread: 1 -> Created block definitions
  664. 2020-01-25 20:43:34.715 - Thread: 1 -> Loading cube blocks
  665. 2020-01-25 20:43:34.716 - Thread: 1 -> Created block definitions
  666. 2020-01-25 20:43:34.717 - Thread: 1 -> Loading cube blocks
  667. 2020-01-25 20:43:34.718 - Thread: 1 -> Created block definitions
  668. 2020-01-25 20:43:34.718 - Thread: 1 -> Loading cube blocks
  669. 2020-01-25 20:43:34.721 - Thread: 1 -> Created block definitions
  670. 2020-01-25 20:43:34.722 - Thread: 1 -> Loading cube blocks
  671. 2020-01-25 20:43:34.723 - Thread: 1 -> Created block definitions
  672. 2020-01-25 20:43:34.723 - Thread: 1 -> Loading cube blocks
  673. 2020-01-25 20:43:34.724 - Thread: 1 -> Created block definitions
  674. 2020-01-25 20:43:34.725 - Thread: 1 -> Loading cube blocks
  675. 2020-01-25 20:43:34.731 - Thread: 1 -> Created block definitions
  676. 2020-01-25 20:43:34.732 - Thread: 1 -> Loading cube blocks
  677. 2020-01-25 20:43:34.732 - Thread: 1 -> Created block definitions
  678. 2020-01-25 20:43:34.735 - Thread: 1 -> Loading cube blocks
  679. 2020-01-25 20:43:34.737 - Thread: 1 -> Created block definitions
  680. 2020-01-25 20:43:34.738 - Thread: 1 -> Loading cube blocks
  681. 2020-01-25 20:43:34.738 - Thread: 1 -> Created block definitions
  682. 2020-01-25 20:43:34.738 - Thread: 1 -> Loading cube blocks
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  706. 2020-01-25 20:43:34.789 - Thread: 1 -> Loading block variant groups
  707. 2020-01-25 20:43:34.791 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc
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  709. 2020-01-25 20:43:34.793 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc
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  711. 2020-01-25 20:43:34.793 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc
  712. 2020-01-25 20:43:34.793 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc
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  715. 2020-01-25 20:43:34.793 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc
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  717. 2020-01-25 20:43:34.793 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc
  718. 2020-01-25 20:43:34.793 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc
  719. 2020-01-25 20:43:34.793 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc
  720. 2020-01-25 20:43:34.793 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc
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  723. 2020-01-25 20:43:34.793 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc
  724. 2020-01-25 20:43:34.793 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc
  725. 2020-01-25 20:43:34.793 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmo Constructor.sbc
  726. 2020-01-25 20:43:34.793 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc
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  729. 2020-01-25 20:43:34.793 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-60 Bulk Freighter.sbc
  730. 2020-01-25 20:43:34.793 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-980 Hauler.sbc
  731. 2020-01-25 20:43:34.793 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Barb_mk.1.sbc
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  736. 2020-01-25 20:43:34.793 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Ambassador Explorer.sbc
  737. 2020-01-25 20:43:34.793 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK1.sbc
  738. 2020-01-25 20:43:34.793 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK2.sbc
  739. 2020-01-25 20:43:34.793 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BossDroneL 1RL.2GT.1MT.2IT.sbc
  740. 2020-01-25 20:43:34.793 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buddy Miner.sbc
  741. 2020-01-25 20:43:34.793 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buggy.sbc
  742. 2020-01-25 20:43:34.793 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Bumblebee.sbc
  743. 2020-01-25 20:43:34.793 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Burstfire Bomber.sbc
  744. 2020-01-25 20:43:34.793 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Camera_Creep_mk.1.sbc
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  746. 2020-01-25 20:43:34.793 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo_Buddy_mk.1.sbc
  747. 2020-01-25 20:43:34.793 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CargoShip.sbc
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  749. 2020-01-25 20:43:34.793 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CarrierShipProjector.sbc
  750. 2020-01-25 20:43:34.793 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civic Hauler.sbc
  751. 2020-01-25 20:43:34.793 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civil_Station.sbc
  752. 2020-01-25 20:43:34.793 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Combatant mk.1_13 Weapons Ready.sbc
  753. 2020-01-25 20:43:34.793 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Commercial_Salvager.sbc
  754. 2020-01-25 20:43:34.793 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Computer_Part_Factory_(No_Mods).sbc
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  756. 2020-01-25 20:43:34.793 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Constructor_mk.1.sbc
  757. 2020-01-25 20:43:34.793 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-1.sbc
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  776. 2020-01-25 20:43:34.794 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ContainerSpaceSmall1.sbc
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  779. 2020-01-25 20:43:34.794 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue01.sbc
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  783. 2020-01-25 20:43:34.794 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red01.sbc
  784. 2020-01-25 20:43:34.794 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red02.sbc
  785. 2020-01-25 20:43:34.794 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red03.sbc
  786. 2020-01-25 20:43:34.794 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red04.sbc
  787. 2020-01-25 20:43:34.794 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Dread_Hulk_Nefarious_[A2-9604-p].sbc
  788. 2020-01-25 20:43:34.794 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drifting_Pursuant_mk.1.sbc
  789. 2020-01-25 20:43:34.794 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drill_Ship_Moon_mk.1.sbc
  790. 2020-01-25 20:43:34.794 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drillbot_mk.1.sbc
  791. 2020-01-25 20:43:34.794 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneL 1RL.1GG.2IT.sbc
  792. 2020-01-25 20:43:34.794 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 1GG_1.sbc
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  794. 2020-01-25 20:43:34.794 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 1GG_3.sbc
  795. 2020-01-25 20:43:34.794 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 1MT.2GG.sbc
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  799. 2020-01-25 20:43:34.794 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS Drill.Warhead.sbc
  800. 2020-01-25 20:43:34.794 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DSF3_Duchessa.sbc
  801. 2020-01-25 20:43:34.794 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Dyad_mk.1.sbc
  802. 2020-01-25 20:43:34.794 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EarthEasyStation.sbc
  803. 2020-01-25 20:43:34.794 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EasyStartPirate.sbc
  804. 2020-01-25 20:43:34.794 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EasyStartSpacePirate.sbc
  805. 2020-01-25 20:43:34.794 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_MiningStation_1.sbc
  806. 2020-01-25 20:43:34.794 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_MiningStation_2.sbc
  807. 2020-01-25 20:43:34.794 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_MiningStation_3.sbc
  808. 2020-01-25 20:43:34.794 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_1.sbc
  809. 2020-01-25 20:43:34.794 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_2.sbc
  810. 2020-01-25 20:43:34.794 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_3.sbc
  811. 2020-01-25 20:43:34.794 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_4.sbc
  812. 2020-01-25 20:43:34.794 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_1.sbc
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  819. 2020-01-25 20:43:34.794 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_SpaceStation_1.sbc
  820. 2020-01-25 20:43:34.794 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_SpaceStation_2.sbc
  821. 2020-01-25 20:43:34.794 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_SpaceStation_3.sbc
  822. 2020-01-25 20:43:34.794 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_SpaceStation_4.sbc
  823. 2020-01-25 20:43:34.794 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_SpaceStation_5.sbc
  824. 2020-01-25 20:43:34.794 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ambasador A.sbc
  825. 2020-01-25 20:43:34.794 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ambasador B.sbc
  826. 2020-01-25 20:43:34.794 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Blue frame.sbc
  827. 2020-01-25 20:43:34.794 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Citadel Station.sbc
  828. 2020-01-25 20:43:34.794 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Corvette A.sbc
  829. 2020-01-25 20:43:34.794 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Corvette B.sbc
  830. 2020-01-25 20:43:34.794 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Debris A.sbc
  831. 2020-01-25 20:43:34.794 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Debris B.sbc
  832. 2020-01-25 20:43:34.794 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Droneyard.sbc
  833. 2020-01-25 20:43:34.794 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ghoul Corvette A.sbc
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  974. 2020-01-25 20:43:34.798 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raefftech_Base_Ship_(outdated).sbc
  975. 2020-01-25 20:43:34.798 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raider Drone.sbc
  976. 2020-01-25 20:43:34.798 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raiding_Outpost_mk.1.sbc
  977. 2020-01-25 20:43:34.798 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raiding_Station_-_Scourge.sbc
  978. 2020-01-25 20:43:34.798 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RAVEN.sbc
  979. 2020-01-25 20:43:34.798 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raven_MkII.sbc
  980. 2020-01-25 20:43:34.798 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Red Cruiser.sbc
  981. 2020-01-25 20:43:34.798 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Red Drone MK1.sbc
  982. 2020-01-25 20:43:34.798 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Renaissance.sbc
  983. 2020-01-25 20:43:34.798 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Beacon.sbc
  984. 2020-01-25 20:43:34.798 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Beacon2.sbc
  985. 2020-01-25 20:43:34.798 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Comm.sbc
  986. 2020-01-25 20:43:34.798 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_EscapePod.sbc
  987. 2020-01-25 20:43:34.798 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_FuelTank.sbc
  988. 2020-01-25 20:43:34.798 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Lab.sbc
  989. 2020-01-25 20:43:34.798 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Mine.sbc
  990. 2020-01-25 20:43:34.798 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Observatory.sbc
  991. 2020-01-25 20:43:34.798 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_OxygenFarm.sbc
  992. 2020-01-25 20:43:34.798 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_OxygenModule.sbc
  993. 2020-01-25 20:43:34.798 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_PerimeterGun.sbc
  994. 2020-01-25 20:43:34.798 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Satalite.sbc
  995. 2020-01-25 20:43:34.798 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Satalite2.sbc
  996. 2020-01-25 20:43:34.798 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Surveyor.sbc
  997. 2020-01-25 20:43:34.798 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Rescue Rover 1.sbc
  998. 2020-01-25 20:43:34.798 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnMoonPod.sbc
  999. 2020-01-25 20:43:34.798 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnPlanetPod.sbc
  1000. 2020-01-25 20:43:34.798 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnShip.sbc
  1001. 2020-01-25 20:43:34.798 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnSpacePod.sbc
  1002. 2020-01-25 20:43:34.798 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Salvage Drone.sbc
  1003. 2020-01-25 20:43:34.798 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scout Miner.sbc
  1004. 2020-01-25 20:43:34.798 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Seeker Mine.sbc
  1005. 2020-01-25 20:43:34.798 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SF-45.sbc
  1006. 2020-01-25 20:43:34.798 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small Ship 5418.sbc
  1007. 2020-01-25 20:43:34.798 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Grid_1642.sbc
  1008. 2020-01-25 20:43:34.798 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Ship_5727.sbc
  1009. 2020-01-25 20:43:34.799 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SmallShip_SingleBlock.sbc
  1010. 2020-01-25 20:43:34.799 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Snub Fighter.sbc
  1011. 2020-01-25 20:43:34.799 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Solar Scout.sbc
  1012. 2020-01-25 20:43:34.799 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Space_Mine_mk.1.sbc
  1013. 2020-01-25 20:43:34.799 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spaceport_Terminal.sbc
  1014. 2020-01-25 20:43:34.799 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc
  1015. 2020-01-25 20:43:34.799 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc
  1016. 2020-01-25 20:43:34.799 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc
  1017. 2020-01-25 20:43:34.799 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc
  1018. 2020-01-25 20:43:34.799 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc
  1019. 2020-01-25 20:43:34.799 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc
  1020. 2020-01-25 20:43:34.799 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc
  1021. 2020-01-25 20:43:34.799 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc
  1022. 2020-01-25 20:43:34.799 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stash-satellite.sbc
  1023. 2020-01-25 20:43:34.799 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc
  1024. 2020-01-25 20:43:34.799 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc
  1025. 2020-01-25 20:43:34.799 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc
  1026. 2020-01-25 20:43:34.799 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc
  1027. 2020-01-25 20:43:34.799 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc
  1028. 2020-01-25 20:43:34.799 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc
  1029. 2020-01-25 20:43:34.799 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc
  1030. 2020-01-25 20:43:34.799 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc
  1031. 2020-01-25 20:43:34.799 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc
  1032. 2020-01-25 20:43:34.799 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc
  1033. 2020-01-25 20:43:34.799 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc
  1034. 2020-01-25 20:43:34.799 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc
  1035. 2020-01-25 20:43:34.799 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc
  1036. 2020-01-25 20:43:34.799 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc
  1037. 2020-01-25 20:43:34.799 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc
  1038. 2020-01-25 20:43:34.799 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc
  1039. 2020-01-25 20:43:34.799 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc
  1040. 2020-01-25 20:43:34.799 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc
  1041. 2020-01-25 20:43:34.799 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc
  1042. 2020-01-25 20:43:34.799 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc
  1043. 2020-01-25 20:43:34.799 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc
  1044. 2020-01-25 20:43:34.799 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc
  1045. 2020-01-25 20:43:34.799 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc
  1046. 2020-01-25 20:43:34.799 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc
  1047. 2020-01-25 20:43:34.799 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc
  1048. 2020-01-25 20:43:34.799 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc
  1049. 2020-01-25 20:43:34.799 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc
  1050. 2020-01-25 20:43:34.800 - Thread: 1 -> Loading asteroid generators
  1051. 2020-01-25 20:43:34.802 - Thread: 1 -> Loading spawn groups
  1052. 2020-01-25 20:43:34.805 - Thread: 1 -> Loading drop containers
  1053. 2020-01-25 20:43:34.807 - Thread: 1 -> Loading spawn groups
  1054. 2020-01-25 20:43:34.807 - Thread: 1 -> Loading spawn groups
  1055. 2020-01-25 20:43:34.807 - Thread: 1 -> Loading radial menu definitions
  1056. 2020-01-25 20:43:34.820 - Thread: 1 -> Loading respawn ships
  1057. 2020-01-25 20:43:34.822 - Thread: 1 -> Loading spawn groups
  1058. 2020-01-25 20:43:34.822 - Thread: 1 -> Loading wheel speeds
  1059. 2020-01-25 20:43:34.872 - Thread: 1 -> MyAudio.UnloadData - START
  1060. 2020-01-25 20:43:34.881 - Thread: 1 -> MyAudio.UnloadData - END
  1061. 2020-01-25 20:43:34.882 - Thread: 1 -> MyAudio.LoadData - START
  1062. 2020-01-25 20:43:35.045 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Headset Earphone (CORSAIR VOID PRO SURROUND USB Sound Adapter) - Channel #: 8 - Sample rate: 48000
  1063. 2020-01-25 20:43:35.066 - Thread: 1 -> MyAudio.LoadData - END
  1064. 2020-01-25 20:43:35.118 - Thread: 1 -> MyDefinitionManager.LoadData() - END
  1065. 2020-01-25 20:43:35.124 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  1066. 2020-01-25 20:43:35.166 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null
  1067. 2020-01-25 20:43:35.167 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  1068. 2020-01-25 20:43:35.167 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  1069. 2020-01-25 20:43:35.178 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null
  1070. 2020-01-25 20:43:37.681 - Thread: 1 -> MyTransparentGeometry.LoadData - START
  1071. 2020-01-25 20:43:37.684 - Thread: 68 -> External debugger: listening...
  1072. 2020-01-25 20:43:37.707 - Thread: 1 -> MyLights.LoadData() - START
  1073. 2020-01-25 20:43:37.709 - Thread: 1 -> Info: MyLights preallocated lights cache created.
  1074. 2020-01-25 20:43:37.709 - Thread: 1 -> MyLights.LoadData() - END
  1075. 2020-01-25 20:43:37.709 - Thread: 1 -> Info: MyLights initialized.
  1076. 2020-01-25 20:43:37.709 - Thread: 1 -> MyExplosions.LoadData() - START
  1077. 2020-01-25 20:43:37.716 - Thread: 1 -> MyExplosions.LoadData() - END
  1078. 2020-01-25 20:43:37.795 - Thread: 1 -> Pre-loading neutral ship spawn groups...
  1079. 2020-01-25 20:43:37.796 - Thread: 1 -> End pre-loading neutral ship spawn groups.
  1080. 2020-01-25 20:43:37.835 - Thread: 1 -> Loading Procedural World Generator
  1081. 2020-01-25 20:43:37.836 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35
  1082. 2020-01-25 20:43:39.376 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent
  1083. 2020-01-25 20:43:39.532 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False
  1084. 2020-01-25 20:43:39.532 - Thread: 39 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False
  1085. 2020-01-25 20:43:39.532 - Thread: 38 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False
  1086. 2020-01-25 20:43:39.532 - Thread: 36 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False
  1087. 2020-01-25 20:43:39.532 - Thread: 35 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False
  1088. 2020-01-25 20:43:39.532 - Thread: 37 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False
  1089. 2020-01-25 20:43:39.533 - Thread: 37 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Europa-595048092d19000.vx2'
  1090. 2020-01-25 20:43:39.533 - Thread: 1 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\EarthLike-1779144428d120000.vx2'
  1091. 2020-01-25 20:43:39.533 - Thread: 35 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Moon-1353915701d19000.vx2'
  1092. 2020-01-25 20:43:39.533 - Thread: 36 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Alien-291759539d120000.vx2'
  1093. 2020-01-25 20:43:39.533 - Thread: 39 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Mars-2044023682d120000.vx2'
  1094. 2020-01-25 20:43:39.533 - Thread: 38 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Titan-2124704365d19000.vx2'
  1095. 2020-01-25 20:43:44.884 - Thread: 21 -> DXGI SetFullscreenState succeded
  1096. 2020-01-25 20:43:53.383 - Thread: 38 -> Info: Planet generator name: Titan
  1097. 2020-01-25 20:43:53.388 - Thread: 38 -> Info: Planet init values: Planet init arguments:
  1098. Storage name: Titan-2124704365d19000
  1099. Storage: Sandbox.Engine.Voxels.MyOctreeStorage
  1100. PositionMinCorner: {X:20000 Y:210000 Z:5780000}
  1101. Radius: 0
  1102. AtmosphereRadius: 16625
  1103. MaxRadius: 0
  1104. MinRadius: 0
  1105. HasAtmosphere: True
  1106. AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
  1107. GravityFalloff: 7
  1108. MarkAreaEmpty: True
  1109. AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
  1110. SurfaceGravity: 0.25
  1111. AddGps: False
  1112. SpherizeWithDistance: True
  1113. Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan
  1114. EnvironmentId = <null>
  1115. EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan
  1116. HasAtmosphere = True
  1117. CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
  1118. PlanetMaps = VRage.Game.MyPlanetMaps
  1119. HillParams = Range[-0.03, 0.03]
  1120. MaterialsMaxDepth = Range[4000, 4000]
  1121. MaterialsMinDepth = Range[20, 20]
  1122. OreMappings = VRage.Game.MyPlanetOreMapping[]
  1123. GravityFalloffPower = 7
  1124. MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider
  1125. HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
  1126. SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
  1127. DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
  1128. DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
  1129. DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
  1130. SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
  1131. MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
  1132. MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
  1133. MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
  1134. SurfaceGravity = 0.25
  1135. AtmosphereHeight = 0
  1136. SectorDensity = 0.0017
  1137. Atmosphere = VRage.Game.MyPlanetAtmosphere
  1138. AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
  1139. MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
  1140. FolderName = Titan
  1141. Detail = VRage.Game.MyPlanetSurfaceDetail
  1142. AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
  1143. NightAnimalSpawnInfo = <null>
  1144. EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
  1145. MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition
  1146. MinimumSurfaceLayerDepth = 5
  1147. StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId]
  1148. Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan
  1149. DisplayNameEnum = <null>
  1150. DescriptionEnum = <null>
  1151. DisplayNameString = <null>
  1152. DescriptionString = <null>
  1153. DescriptionArgs = <null>
  1154. Icons = <null>
  1155. Enabled = True
  1156. Public = True
  1157. AvailableInSurvival = True
  1158. Context = VRage.Game.MyModContext
  1159. DLCs = <null>
  1160. DisplayNameText = <null>
  1161. DescriptionText = <null>
  1162. UserCreated: False
  1163. InitializeComponents: False
  1164. 2020-01-25 20:43:54.695 - Thread: 36 -> Info: Planet generator name: Alien
  1165. 2020-01-25 20:43:54.695 - Thread: 36 -> Info: Planet init values: Planet init arguments:
  1166. Storage name: Alien-291759539d120000
  1167. Storage: Sandbox.Engine.Voxels.MyOctreeStorage
  1168. PositionMinCorner: {X:0 Y:0 Z:5600000}
  1169. Radius: 0
  1170. AtmosphereRadius: 105000
  1171. MaxRadius: 0
  1172. MinRadius: 0
  1173. HasAtmosphere: True
  1174. AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
  1175. GravityFalloff: 7
  1176. MarkAreaEmpty: True
  1177. AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
  1178. SurfaceGravity: 1.1
  1179. AddGps: False
  1180. SpherizeWithDistance: True
  1181. Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien
  1182. EnvironmentId = <null>
  1183. EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien
  1184. HasAtmosphere = True
  1185. CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
  1186. PlanetMaps = VRage.Game.MyPlanetMaps
  1187. HillParams = Range[-0.01, 0.12]
  1188. MaterialsMaxDepth = Range[4000, 4000]
  1189. MaterialsMinDepth = Range[20, 20]
  1190. OreMappings = VRage.Game.MyPlanetOreMapping[]
  1191. GravityFalloffPower = 7
  1192. MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider
  1193. HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
  1194. SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
  1195. DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
  1196. DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
  1197. DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
  1198. SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
  1199. MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
  1200. MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
  1201. MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
  1202. SurfaceGravity = 1.1
  1203. AtmosphereHeight = 0
  1204. SectorDensity = 0.0017
  1205. Atmosphere = VRage.Game.MyPlanetAtmosphere
  1206. AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
  1207. MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
  1208. FolderName = Alien
  1209. Detail = VRage.Game.MyPlanetSurfaceDetail
  1210. AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
  1211. NightAnimalSpawnInfo = <null>
  1212. EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
  1213. MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition
  1214. MinimumSurfaceLayerDepth = 5
  1215. StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId]
  1216. Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien
  1217. DisplayNameEnum = <null>
  1218. DescriptionEnum = <null>
  1219. DisplayNameString = <null>
  1220. DescriptionString = <null>
  1221. DescriptionArgs = <null>
  1222. Icons = <null>
  1223. Enabled = True
  1224. Public = True
  1225. AvailableInSurvival = True
  1226. Context = VRage.Game.MyModContext
  1227. DLCs = <null>
  1228. DisplayNameText = <null>
  1229. DescriptionText = <null>
  1230. UserCreated: False
  1231. InitializeComponents: False
  1232. 2020-01-25 20:43:56.974 - Thread: 37 -> Info: Planet generator name: Europa
  1233. 2020-01-25 20:43:56.974 - Thread: 37 -> Info: Planet init values: Planet init arguments:
  1234. Storage name: Europa-595048092d19000
  1235. Storage: Sandbox.Engine.Voxels.MyOctreeStorage
  1236. PositionMinCorner: {X:900000 Y:0 Z:1600000}
  1237. Radius: 0
  1238. AtmosphereRadius: 16625
  1239. MaxRadius: 0
  1240. MinRadius: 0
  1241. HasAtmosphere: True
  1242. AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
  1243. GravityFalloff: 7
  1244. MarkAreaEmpty: True
  1245. AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
  1246. SurfaceGravity: 0.25
  1247. AddGps: False
  1248. SpherizeWithDistance: True
  1249. Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa
  1250. EnvironmentId = <null>
  1251. EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa
  1252. HasAtmosphere = True
  1253. CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
  1254. PlanetMaps = VRage.Game.MyPlanetMaps
  1255. HillParams = Range[-0.03, 0.06]
  1256. MaterialsMaxDepth = Range[4000, 4000]
  1257. MaterialsMinDepth = Range[20, 20]
  1258. OreMappings = VRage.Game.MyPlanetOreMapping[]
  1259. GravityFalloffPower = 7
  1260. MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider
  1261. HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
  1262. SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
  1263. DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
  1264. DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
  1265. DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
  1266. SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
  1267. MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
  1268. MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
  1269. MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
  1270. SurfaceGravity = 0.25
  1271. AtmosphereHeight = 0
  1272. SectorDensity = 0.0017
  1273. Atmosphere = VRage.Game.MyPlanetAtmosphere
  1274. AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
  1275. MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
  1276. FolderName = Europa
  1277. Detail = VRage.Game.MyPlanetSurfaceDetail
  1278. AnimalSpawnInfo = <null>
  1279. NightAnimalSpawnInfo = <null>
  1280. EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
  1281. MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition
  1282. MinimumSurfaceLayerDepth = 5
  1283. StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId]
  1284. Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa
  1285. DisplayNameEnum = <null>
  1286. DescriptionEnum = <null>
  1287. DisplayNameString = <null>
  1288. DescriptionString = <null>
  1289. DescriptionArgs = <null>
  1290. Icons = <null>
  1291. Enabled = True
  1292. Public = True
  1293. AvailableInSurvival = True
  1294. Context = VRage.Game.MyModContext
  1295. DLCs = <null>
  1296. DisplayNameText = <null>
  1297. DescriptionText = <null>
  1298. UserCreated: False
  1299. InitializeComponents: False
  1300. 2020-01-25 20:43:57.043 - Thread: 1 -> Info: Planet generator name: EarthLike
  1301. 2020-01-25 20:43:57.043 - Thread: 1 -> Info: Planet init values: Planet init arguments:
  1302. Storage name: EarthLike-1779144428d120000
  1303. Storage: Sandbox.Engine.Voxels.MyOctreeStorage
  1304. PositionMinCorner: {X:-131072 Y:-131072 Z:-131072}
  1305. Radius: 0
  1306. AtmosphereRadius: 105000
  1307. MaxRadius: 0
  1308. MinRadius: 0
  1309. HasAtmosphere: True
  1310. AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
  1311. GravityFalloff: 7
  1312. MarkAreaEmpty: True
  1313. AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
  1314. SurfaceGravity: 1
  1315. AddGps: False
  1316. SpherizeWithDistance: True
  1317. Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike
  1318. EnvironmentId = <null>
  1319. EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike
  1320. HasAtmosphere = True
  1321. CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
  1322. PlanetMaps = VRage.Game.MyPlanetMaps
  1323. HillParams = Range[-0.01, 0.12]
  1324. MaterialsMaxDepth = Range[4000, 4000]
  1325. MaterialsMinDepth = Range[20, 20]
  1326. OreMappings = VRage.Game.MyPlanetOreMapping[]
  1327. GravityFalloffPower = 7
  1328. MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider
  1329. HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
  1330. SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
  1331. DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
  1332. DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
  1333. DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
  1334. SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
  1335. MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
  1336. MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
  1337. MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
  1338. SurfaceGravity = 1
  1339. AtmosphereHeight = 0
  1340. SectorDensity = 0.0017
  1341. Atmosphere = VRage.Game.MyPlanetAtmosphere
  1342. AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
  1343. MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
  1344. FolderName = EarthLike
  1345. Detail = VRage.Game.MyPlanetSurfaceDetail
  1346. AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
  1347. NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
  1348. EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
  1349. MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition
  1350. MinimumSurfaceLayerDepth = 5
  1351. StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId]
  1352. Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike
  1353. DisplayNameEnum = <null>
  1354. DescriptionEnum = <null>
  1355. DisplayNameString = <null>
  1356. DescriptionString = <null>
  1357. DescriptionArgs = <null>
  1358. Icons = <null>
  1359. Enabled = True
  1360. Public = True
  1361. AvailableInSurvival = True
  1362. Context = VRage.Game.MyModContext
  1363. DLCs = <null>
  1364. DisplayNameText = <null>
  1365. DescriptionText = <null>
  1366. UserCreated: False
  1367. InitializeComponents: False
  1368. 2020-01-25 20:43:57.472 - Thread: 35 -> Info: Planet generator name: Moon
  1369. 2020-01-25 20:43:57.473 - Thread: 35 -> Info: Planet init values: Planet init arguments:
  1370. Storage name: Moon-1353915701d19000
  1371. Storage: Sandbox.Engine.Voxels.MyOctreeStorage
  1372. PositionMinCorner: {X:0 Y:120000 Z:-130000}
  1373. Radius: 0
  1374. AtmosphereRadius: 16625
  1375. MaxRadius: 0
  1376. MinRadius: 0
  1377. HasAtmosphere: False
  1378. AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
  1379. GravityFalloff: 7
  1380. MarkAreaEmpty: True
  1381. AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
  1382. SurfaceGravity: 0.25
  1383. AddGps: False
  1384. SpherizeWithDistance: True
  1385. Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon
  1386. EnvironmentId = <null>
  1387. EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon
  1388. HasAtmosphere = False
  1389. CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
  1390. PlanetMaps = VRage.Game.MyPlanetMaps
  1391. HillParams = Range[-0.03, 0.03]
  1392. MaterialsMaxDepth = Range[4000, 4000]
  1393. MaterialsMinDepth = Range[20, 20]
  1394. OreMappings = VRage.Game.MyPlanetOreMapping[]
  1395. GravityFalloffPower = 7
  1396. MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider
  1397. HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
  1398. SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
  1399. DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
  1400. DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
  1401. DefaultSubSurfaceMaterial = <null>
  1402. SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
  1403. MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
  1404. MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
  1405. MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
  1406. SurfaceGravity = 0.25
  1407. AtmosphereHeight = 0
  1408. SectorDensity = 0.0017
  1409. Atmosphere = VRage.Game.MyPlanetAtmosphere
  1410. AtmosphereSettings = <null>
  1411. MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
  1412. FolderName = Moon
  1413. Detail = VRage.Game.MyPlanetSurfaceDetail
  1414. AnimalSpawnInfo = <null>
  1415. NightAnimalSpawnInfo = <null>
  1416. EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
  1417. MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition
  1418. MinimumSurfaceLayerDepth = 5
  1419. StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId]
  1420. Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon
  1421. DisplayNameEnum = <null>
  1422. DescriptionEnum = <null>
  1423. DisplayNameString = <null>
  1424. DescriptionString = <null>
  1425. DescriptionArgs = <null>
  1426. Icons = <null>
  1427. Enabled = True
  1428. Public = True
  1429. AvailableInSurvival = True
  1430. Context = VRage.Game.MyModContext
  1431. DLCs = <null>
  1432. DisplayNameText = <null>
  1433. DescriptionText = <null>
  1434. UserCreated: False
  1435. InitializeComponents: False
  1436. 2020-01-25 20:43:57.744 - Thread: 39 -> Info: Planet generator name: Mars
  1437. 2020-01-25 20:43:57.744 - Thread: 39 -> Info: Planet init values: Planet init arguments:
  1438. Storage name: Mars-2044023682d120000
  1439. Storage: Sandbox.Engine.Voxels.MyOctreeStorage
  1440. PositionMinCorner: {X:900000 Y:0 Z:1500000}
  1441. Radius: 0
  1442. AtmosphereRadius: 105000
  1443. MaxRadius: 0
  1444. MinRadius: 0
  1445. HasAtmosphere: True
  1446. AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
  1447. GravityFalloff: 7
  1448. MarkAreaEmpty: True
  1449. AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
  1450. SurfaceGravity: 0.9
  1451. AddGps: False
  1452. SpherizeWithDistance: True
  1453. Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars
  1454. EnvironmentId = <null>
  1455. EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars
  1456. HasAtmosphere = True
  1457. CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
  1458. PlanetMaps = VRage.Game.MyPlanetMaps
  1459. HillParams = Range[-0.01, 0.12]
  1460. MaterialsMaxDepth = Range[4000, 4000]
  1461. MaterialsMinDepth = Range[20, 20]
  1462. OreMappings = VRage.Game.MyPlanetOreMapping[]
  1463. GravityFalloffPower = 7
  1464. MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider
  1465. HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
  1466. SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
  1467. DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
  1468. DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
  1469. DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
  1470. SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
  1471. MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
  1472. MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
  1473. MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
  1474. SurfaceGravity = 0.9
  1475. AtmosphereHeight = 0
  1476. SectorDensity = 0.0017
  1477. Atmosphere = VRage.Game.MyPlanetAtmosphere
  1478. AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
  1479. MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
  1480. FolderName = Mars
  1481. Detail = VRage.Game.MyPlanetSurfaceDetail
  1482. AnimalSpawnInfo = <null>
  1483. NightAnimalSpawnInfo = <null>
  1484. EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
  1485. MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition
  1486. MinimumSurfaceLayerDepth = 5
  1487. StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId]
  1488. Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars
  1489. DisplayNameEnum = <null>
  1490. DescriptionEnum = <null>
  1491. DisplayNameString = <null>
  1492. DescriptionString = <null>
  1493. DescriptionArgs = <null>
  1494. Icons = <null>
  1495. Enabled = True
  1496. Public = True
  1497. AvailableInSurvival = True
  1498. Context = VRage.Game.MyModContext
  1499. DLCs = <null>
  1500. DisplayNameText = <null>
  1501. DescriptionText = <null>
  1502. UserCreated: False
  1503. InitializeComponents: False
  1504. 2020-01-25 20:43:57.821 - Thread: 1 -> Checkpoint.CameraAttachedTo: 137658261568108514
  1505. 2020-01-25 20:43:57.821 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists!
  1506. 2020-01-25 20:43:57.869 - Thread: 1 -> RequestRespawn
  1507. 2020-01-25 20:43:57.981 - Thread: 1 -> MySession.Static.LogSettings - START
  1508. 2020-01-25 20:43:57.981 - Thread: 1 -> Name = Neko's eternity
  1509. 2020-01-25 20:43:57.981 - Thread: 1 -> Description =
  1510. 2020-01-25 20:43:57.982 - Thread: 1 -> GameDateTime = 01/01/2081 00:03:38
  1511. 2020-01-25 20:43:57.982 - Thread: 1 -> Password =
  1512. 2020-01-25 20:43:57.982 - Thread: 1 -> CurrentPath = E:\steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System
  1513. 2020-01-25 20:43:57.982 - Thread: 1 -> WorkshopId =
  1514. 2020-01-25 20:43:57.982 - Thread: 1 -> CameraController = Sandbox.Engine.Utils.MySpectatorCameraController
  1515. 2020-01-25 20:43:57.982 - Thread: 1 -> ThumbPath = E:\steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\thumb.jpg
  1516. 2020-01-25 20:43:57.984 - Thread: 1 -> Settings:
  1517. 2020-01-25 20:43:57.984 - Thread: 1 -> GameMode = Survival
  1518. 2020-01-25 20:43:57.984 - Thread: 1 -> MaxPlayers = 16
  1519. 2020-01-25 20:43:57.984 - Thread: 1 -> OnlineMode = PUBLIC
  1520. 2020-01-25 20:43:57.984 - Thread: 1 -> AutoHealing = True
  1521. 2020-01-25 20:43:57.984 - Thread: 1 -> WeaponsEnabled = True
  1522. 2020-01-25 20:43:57.984 - Thread: 1 -> ThrusterDamage = True
  1523. 2020-01-25 20:43:57.984 - Thread: 1 -> EnableSpectator = False
  1524. 2020-01-25 20:43:57.984 - Thread: 1 -> EnableCopyPaste = False
  1525. 2020-01-25 20:43:57.984 - Thread: 1 -> MaxFloatingObjects = 100
  1526. 2020-01-25 20:43:57.984 - Thread: 1 -> MaxGridSize = 50000
  1527. 2020-01-25 20:43:57.984 - Thread: 1 -> MaxBlocksPerPlayer = 100000
  1528. 2020-01-25 20:43:57.984 - Thread: 1 -> CargoShipsEnabled = True
  1529. 2020-01-25 20:43:57.984 - Thread: 1 -> EnvironmentHostility = SAFE
  1530. 2020-01-25 20:43:57.984 - Thread: 1 -> ShowPlayerNamesOnHud = True
  1531. 2020-01-25 20:43:57.984 - Thread: 1 -> InventorySizeMultiplier = 3
  1532. 2020-01-25 20:43:57.984 - Thread: 1 -> RefinerySpeedMultiplier = 3
  1533. 2020-01-25 20:43:57.984 - Thread: 1 -> AssemblerSpeedMultiplier = 3
  1534. 2020-01-25 20:43:57.984 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3
  1535. 2020-01-25 20:43:57.984 - Thread: 1 -> WelderSpeedMultiplier = 2
  1536. 2020-01-25 20:43:57.984 - Thread: 1 -> GrinderSpeedMultiplier = 2
  1537. 2020-01-25 20:43:57.984 - Thread: 1 -> ClientCanSave = False
  1538. 2020-01-25 20:43:57.984 - Thread: 1 -> HackSpeedMultiplier = 0.33
  1539. 2020-01-25 20:43:57.984 - Thread: 1 -> PermanentDeath = False
  1540. 2020-01-25 20:43:57.984 - Thread: 1 -> DestructibleBlocks = True
  1541. 2020-01-25 20:43:57.984 - Thread: 1 -> EnableScripts = False
  1542. 2020-01-25 20:43:57.984 - Thread: 1 -> AutoSaveInMinutes = 5
  1543. 2020-01-25 20:43:57.984 - Thread: 1 -> SpawnShipTimeMultiplier = 0
  1544. 2020-01-25 20:43:57.984 - Thread: 1 -> ProceduralDensity = 0.35
  1545. 2020-01-25 20:43:57.984 - Thread: 1 -> ProceduralSeed = 0
  1546. 2020-01-25 20:43:57.984 - Thread: 1 -> DestructibleBlocks = True
  1547. 2020-01-25 20:43:57.984 - Thread: 1 -> EnableIngameScripts = False
  1548. 2020-01-25 20:43:57.984 - Thread: 1 -> ViewDistance = 15000
  1549. 2020-01-25 20:43:57.984 - Thread: 1 -> Voxel destruction = True
  1550. 2020-01-25 20:43:57.984 - Thread: 1 -> EnableStructuralSimulation = False
  1551. 2020-01-25 20:43:57.984 - Thread: 1 -> MaxActiveFracturePieces = 50
  1552. 2020-01-25 20:43:57.984 - Thread: 1 -> EnableContainerDrops = True
  1553. 2020-01-25 20:43:57.984 - Thread: 1 -> MinDropContainerRespawnTime = 5
  1554. 2020-01-25 20:43:57.984 - Thread: 1 -> MaxDropContainerRespawnTime = 20
  1555. 2020-01-25 20:43:57.984 - Thread: 1 -> EnableTurretsFriendlyFire = False
  1556. 2020-01-25 20:43:57.984 - Thread: 1 -> EnableSubgridDamage = False
  1557. 2020-01-25 20:43:57.984 - Thread: 1 -> SyncDistance = 3000
  1558. 2020-01-25 20:43:57.984 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY
  1559. 2020-01-25 20:43:57.984 - Thread: 1 -> AFKTimeoutMin = 0
  1560. 2020-01-25 20:43:57.984 - Thread: 1 -> StopGridsPeriodMin = 15
  1561. 2020-01-25 20:43:57.984 - Thread: 1 -> ExperimentalMode = True
  1562. 2020-01-25 20:43:57.984 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode
  1563. 2020-01-25 20:43:57.984 - Thread: 1 -> MySession.Static.LogSettings - END
  1564. 2020-01-25 20:43:58.721 - Thread: 1 -> Session loaded
  1565. 2020-01-25 20:43:58.726 - Thread: 1 -> Saving world - START
  1566. 2020-01-25 20:43:58.727 - Thread: 1 -> Making world state snapshot.
  1567. 2020-01-25 20:43:58.727 - Thread: 1 -> Before snapshot.: GC Memory: 3,141,673,144 B
  1568. 2020-01-25 20:43:58.818 - Thread: 1 -> After snapshot.: GC Memory: 3,143,324,680 B
  1569. 2020-01-25 20:43:58.820 - Thread: 1 -> Directory cleanup: GC Memory: 3,143,324,680 B
  1570. 2020-01-25 20:43:58.820 - Thread: 1 -> Saving world - END
  1571. 2020-01-25 20:43:58.823 - Thread: 1 -> RunLoadingAction - END
  1572. 2020-01-25 20:43:58.823 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START
  1573. 2020-01-25 20:43:58.825 - Thread: 35 -> Session snapshot save - START
  1574. 2020-01-25 20:43:58.826 - Thread: 35 -> Checking file access for files in target dir.
  1575. 2020-01-25 20:43:59.292 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END
  1576. 2020-01-25 20:43:59.292 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START
  1577. 2020-01-25 20:43:59.292 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END
  1578. 2020-01-25 20:43:59.308 - Thread: 1 -> Updating continues.
  1579. 2020-01-25 20:43:59.500 - Thread: 1 -> GC Memory: 3,170,114,768 B
  1580. 2020-01-25 20:43:59.649 - Thread: 35 -> Saving Sandbox world configuration file C:\Users\outlander\AppData\Roaming\SpaceEngineers\Saves\76561198274379354\Neko's eternity\.new\Sandbox_config.sbc
  1581. 2020-01-25 20:43:59.651 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime
  1582. 2020-01-25 20:43:59.666 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,8289.383,27880.72,1,0,3026.421,5581.68,0,100000,0,1.256394,6.360102,0,4459,15.72208
  1583. 2020-01-25 20:44:02.308 - Thread: 35 -> Session snapshot save - END
  1584. 2020-01-25 20:44:03.051 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1585. 2020-01-25 20:44:03.052 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1586. 2020-01-25 20:44:22.674 - Thread: 21 -> DXGI SetFullscreenState succeded
  1587. 2020-01-25 20:44:29.516 - Thread: 1 -> GC Memory: 1,517,355,752 B
  1588. 2020-01-25 20:44:43.778 - Thread: 21 -> DXGI SetFullscreenState succeded
  1589. 2020-01-25 20:44:59.516 - Thread: 1 -> GC Memory: 1,518,368,168 B
  1590. 2020-01-25 20:45:00.582 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime
  1591. 2020-01-25 20:45:00.583 - Thread: 1 -> STATISTICS,60.0166666,0,0,0,0,0,0,6.093814,2.499414,1,0,1448.37,4512.656,0,100000,0,12.14263,40.19605,6.311547,5966,8.333175
  1592. 2020-01-25 20:45:08.204 - Thread: 21 -> DXGI SetFullscreenState succeded
  1593. 2020-01-25 20:45:29.532 - Thread: 1 -> GC Memory: 1,519,772,072 B
  1594. 2020-01-25 20:45:59.533 - Thread: 1 -> GC Memory: 1,113,874,400 B
  1595. 2020-01-25 20:46:00.599 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime
  1596. 2020-01-25 20:46:00.599 - Thread: 1 -> STATISTICS,120.0333333,0,0,0,0,0,0,4.200229,1.285026,1,0,1061.967,4231.477,0,100000,0,5.886587,41.7835,5.023344,6283,16.68306
  1597. 2020-01-25 20:46:29.546 - Thread: 1 -> GC Memory: 1,114,462,632 B
  1598. 2020-01-25 20:46:40.430 - Thread: 21 -> DXGI SetFullscreenState succeded
  1599. 2020-01-25 20:46:59.549 - Thread: 1 -> GC Memory: 1,145,155,936 B
  1600. 2020-01-25 20:47:02.852 - Thread: 1 -> Clusters reordered
  1601. 2020-01-25 20:47:02.854 - Thread: 1 -> Clusters reordered
  1602. 2020-01-25 20:47:03.249 - Thread: 1 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
  1603. 2020-01-25 20:47:06.807 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1604. 2020-01-25 20:47:06.808 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1605. 2020-01-25 20:47:06.809 - Thread: 1 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
  1606. 2020-01-25 20:47:06.811 - Thread: 1 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
  1607. 2020-01-25 20:47:07.707 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime
  1608. 2020-01-25 20:47:07.707 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,653.0792,3523.331,1,0,1618.991,5687.914,4834,95166,3,27.82322,49.31295,5.752348,5722,71.54221
  1609. 2020-01-25 20:47:24.061 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  1610. 2020-01-25 20:47:24.061 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  1611. 2020-01-25 20:47:24.061 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  1612. 2020-01-25 20:47:24.158 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  1613. 2020-01-25 20:47:26.144 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1614. 2020-01-25 20:47:26.144 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1615. 2020-01-25 20:47:29.561 - Thread: 1 -> GC Memory: 1,264,349,280 B
  1616. 2020-01-25 20:47:57.993 - Thread: 21 -> DXGI SetFullscreenState succeded
  1617. 2020-01-25 20:47:59.564 - Thread: 1 -> GC Memory: 1,270,330,704 B
  1618. 2020-01-25 20:48:07.895 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime
  1619. 2020-01-25 20:48:07.896 - Thread: 1 -> STATISTICS,240.0666666,0,0,0,0,0,0,11.74126,50.97574,1,0,1210.461,5569.137,4834,95166,3,33.96012,65.99258,12.87157,5824,8.333175
  1620. 2020-01-25 20:48:12.528 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1621. 2020-01-25 20:48:12.529 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1622. 2020-01-25 20:48:13.495 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1623. 2020-01-25 20:48:13.496 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1624. 2020-01-25 20:48:17.996 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1625. 2020-01-25 20:48:17.996 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1626. 2020-01-25 20:48:23.912 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1627. 2020-01-25 20:48:23.913 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1628. 2020-01-25 20:48:24.945 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1629. 2020-01-25 20:48:24.945 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1630. 2020-01-25 20:48:29.568 - Thread: 1 -> GC Memory: 1,273,415,592 B
  1631. 2020-01-25 20:48:30.880 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1632. 2020-01-25 20:48:30.881 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1633. 2020-01-25 20:48:32.000 - Thread: 1 -> Autosave initiated
  1634. 2020-01-25 20:48:32.000 - Thread: 1 -> Character state: True
  1635. 2020-01-25 20:48:32.000 - Thread: 1 -> IsServer: True
  1636. 2020-01-25 20:48:32.000 - Thread: 1 -> MyAsyncSaving.InProgress: False
  1637. 2020-01-25 20:48:32.000 - Thread: 1 -> Autosave
  1638. 2020-01-25 20:48:32.000 - Thread: 1 -> Saving world - START
  1639. 2020-01-25 20:48:32.001 - Thread: 1 -> Making world state snapshot.
  1640. 2020-01-25 20:48:32.001 - Thread: 1 -> Before snapshot.: GC Memory: 1,274,605,336 B
  1641. 2020-01-25 20:48:32.091 - Thread: 1 -> After snapshot.: GC Memory: 1,274,792,192 B
  1642. 2020-01-25 20:48:32.092 - Thread: 1 -> Directory cleanup: GC Memory: 1,274,792,192 B
  1643. 2020-01-25 20:48:32.092 - Thread: 1 -> Saving world - END
  1644. 2020-01-25 20:48:32.092 - Thread: 35 -> Session snapshot save - START
  1645. 2020-01-25 20:48:32.093 - Thread: 35 -> Checking file access for files in target dir.
  1646. 2020-01-25 20:48:32.767 - Thread: 35 -> Saving Sandbox world configuration file C:\Users\outlander\AppData\Roaming\SpaceEngineers\Saves\76561198274379354\Neko's eternity\.new\Sandbox_config.sbc
  1647. 2020-01-25 20:48:32.800 - Thread: 35 -> Session snapshot save - END
  1648. 2020-01-25 20:48:55.899 - Thread: 1 -> Player entered: LimeGreenPsycho (76561198996794493)
  1649. 2020-01-25 20:48:58.439 - Thread: 21 -> DXGI SetFullscreenState succeded
  1650. 2020-01-25 20:48:59.583 - Thread: 1 -> GC Memory: 1,279,208,248 B
  1651. 2020-01-25 20:49:00.826 - Thread: 1 -> World request received: LimeGreenPsycho
  1652. 2020-01-25 20:49:00.827 - Thread: 1 -> ...responding
  1653. 2020-01-25 20:49:08.617 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime
  1654. 2020-01-25 20:49:08.618 - Thread: 1 -> STATISTICS,300.0833333,0,0.0001430511,1.621246E-05,0.2588978,1.621246E-05,0.2611122,23.37389,47.19934,1,0,1201.734,5660.066,4834,95166,3,31.26924,56.22421,11.59598,5712,8.33313
  1655. 2020-01-25 20:49:09.525 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1656. 2020-01-25 20:49:09.525 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1657. 2020-01-25 20:49:27.316 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1658. 2020-01-25 20:49:27.317 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1659. 2020-01-25 20:49:29.586 - Thread: 1 -> GC Memory: 1,263,805,144 B
  1660. 2020-01-25 20:49:42.600 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1661. 2020-01-25 20:49:42.601 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1662. 2020-01-25 20:49:57.066 - Thread: 21 -> DXGI SetFullscreenState succeded
  1663. 2020-01-25 20:49:59.587 - Thread: 1 -> GC Memory: 1,266,308,008 B
  1664. 2020-01-25 20:50:09.074 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime
  1665. 2020-01-25 20:50:09.075 - Thread: 1 -> STATISTICS,360.1,0.003235817,0.00449276,0.0037117,0.2588978,0.05837154,0.373107,22.55397,48.65136,2,0,1211.869,5586.258,4834,95166,3,32.82179,65.55424,10.88423,5695,8.333127
  1666. 2020-01-25 20:50:29.600 - Thread: 1 -> GC Memory: 1,277,525,184 B
  1667. 2020-01-25 20:50:59.613 - Thread: 1 -> GC Memory: 1,264,623,760 B
  1668. 2020-01-25 20:51:09.459 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime
  1669. 2020-01-25 20:51:09.459 - Thread: 1 -> STATISTICS,420.1166666,0.005860329,0.009672165,0.007775307,0.2588978,0.3962402,0.923789,24.09312,37.54966,2,0,1223.137,5606.934,4834,95166,3,30.18436,53.62384,10.46588,5680,8.333137
  1670. 2020-01-25 20:51:29.629 - Thread: 1 -> GC Memory: 1,286,184,480 B
  1671. 2020-01-25 20:51:53.280 - Thread: 1 -> MyGuiScreenChat.ctor START
  1672. 2020-01-25 20:51:53.281 - Thread: 1 -> MyGuiScreenChat.ctor END
  1673. 2020-01-25 20:51:55.376 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1674. 2020-01-25 20:51:55.377 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1675. 2020-01-25 20:51:59.645 - Thread: 1 -> GC Memory: 1,302,618,200 B
  1676. 2020-01-25 20:52:09.475 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime
  1677. 2020-01-25 20:52:09.476 - Thread: 1 -> STATISTICS,480.1333333,0.004036903,0.009037971,0.008612633,0.2588978,0.7893171,1.652946,23.29963,58.27547,2,0,1244.379,5778.742,4834,95166,3,36.77204,65.51874,11.56339,5688,8.33318
  1678. 2020-01-25 20:52:16.042 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1679. 2020-01-25 20:52:16.043 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1680. 2020-01-25 20:52:17.260 - Thread: 1 -> MyGuiScreenChat.ctor START
  1681. 2020-01-25 20:52:17.260 - Thread: 1 -> MyGuiScreenChat.ctor END
  1682. 2020-01-25 20:52:17.892 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1683. 2020-01-25 20:52:17.893 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1684. 2020-01-25 20:52:26.293 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1685. 2020-01-25 20:52:26.293 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1686. 2020-01-25 20:52:29.651 - Thread: 1 -> GC Memory: 1,264,207,112 B
  1687. 2020-01-25 20:52:48.699 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1688. 2020-01-25 20:52:48.700 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1689. 2020-01-25 20:52:50.350 - Thread: 1 -> MyGuiScreenChat.ctor START
  1690. 2020-01-25 20:52:50.350 - Thread: 1 -> MyGuiScreenChat.ctor END
  1691. 2020-01-25 20:52:51.450 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1692. 2020-01-25 20:52:51.450 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1693. 2020-01-25 20:52:52.750 - Thread: 1 -> MyGuiScreenChat.ctor START
  1694. 2020-01-25 20:52:52.750 - Thread: 1 -> MyGuiScreenChat.ctor END
  1695. 2020-01-25 20:52:54.133 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1696. 2020-01-25 20:52:54.134 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1697. 2020-01-25 20:52:54.884 - Thread: 1 -> MyGuiScreenChat.ctor START
  1698. 2020-01-25 20:52:54.884 - Thread: 1 -> MyGuiScreenChat.ctor END
  1699. 2020-01-25 20:52:55.933 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1700. 2020-01-25 20:52:55.934 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1701. 2020-01-25 20:52:56.267 - Thread: 1 -> MyGuiScreenChat.ctor START
  1702. 2020-01-25 20:52:56.267 - Thread: 1 -> MyGuiScreenChat.ctor END
  1703. 2020-01-25 20:52:59.652 - Thread: 1 -> GC Memory: 1,267,994,920 B
  1704. 2020-01-25 20:53:05.600 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1705. 2020-01-25 20:53:05.600 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1706. 2020-01-25 20:53:09.950 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime
  1707. 2020-01-25 20:53:09.950 - Thread: 1 -> STATISTICS,540.15,0.004096985,0.03942108,0.008612633,0.2588978,1.19093,2.385221,25.89763,58.82422,2,0,1209.592,5781.488,4834,95166,3,38.76049,61.54963,13.80049,5973,8.333075
  1708. 2020-01-25 20:53:22.300 - Thread: 1 -> MyGuiScreenChat.ctor START
  1709. 2020-01-25 20:53:22.300 - Thread: 1 -> MyGuiScreenChat.ctor END
  1710. 2020-01-25 20:53:25.599 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1711. 2020-01-25 20:53:25.600 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1712. 2020-01-25 20:53:26.700 - Thread: 1 -> MyGuiScreenChat.ctor START
  1713. 2020-01-25 20:53:26.700 - Thread: 1 -> MyGuiScreenChat.ctor END
  1714. 2020-01-25 20:53:27.233 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1715. 2020-01-25 20:53:27.234 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1716. 2020-01-25 20:53:29.652 - Thread: 1 -> GC Memory: 1,270,756,736 B
  1717. 2020-01-25 20:53:32.005 - Thread: 1 -> Autosave initiated
  1718. 2020-01-25 20:53:32.005 - Thread: 1 -> Character state: True
  1719. 2020-01-25 20:53:32.005 - Thread: 1 -> IsServer: True
  1720. 2020-01-25 20:53:32.005 - Thread: 1 -> MyAsyncSaving.InProgress: False
  1721. 2020-01-25 20:53:32.005 - Thread: 1 -> Autosave
  1722. 2020-01-25 20:53:32.005 - Thread: 1 -> Saving world - START
  1723. 2020-01-25 20:53:32.006 - Thread: 1 -> Making world state snapshot.
  1724. 2020-01-25 20:53:32.006 - Thread: 1 -> Before snapshot.: GC Memory: 1,269,732,144 B
  1725. 2020-01-25 20:53:32.044 - Thread: 1 -> After snapshot.: GC Memory: 1,270,669,968 B
  1726. 2020-01-25 20:53:32.044 - Thread: 1 -> Directory cleanup: GC Memory: 1,270,669,968 B
  1727. 2020-01-25 20:53:32.044 - Thread: 1 -> Saving world - END
  1728. 2020-01-25 20:53:32.045 - Thread: 35 -> Session snapshot save - START
  1729. 2020-01-25 20:53:32.045 - Thread: 35 -> Checking file access for files in target dir.
  1730. 2020-01-25 20:53:32.501 - Thread: 35 -> Saving Sandbox world configuration file C:\Users\outlander\AppData\Roaming\SpaceEngineers\Saves\76561198274379354\Neko's eternity\.new\Sandbox_config.sbc
  1731. 2020-01-25 20:53:32.540 - Thread: 35 -> Session snapshot save - END
  1732. 2020-01-25 20:53:38.600 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1733. 2020-01-25 20:53:38.601 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1734. 2020-01-25 20:53:59.654 - Thread: 1 -> GC Memory: 1,276,618,624 B
  1735. 2020-01-25 20:54:04.283 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1736. 2020-01-25 20:54:04.284 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1737. 2020-01-25 20:54:09.966 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime
  1738. 2020-01-25 20:54:09.966 - Thread: 1 -> STATISTICS,600.1666666,0.006939888,0.01418018,0.008612633,0.2588978,1.600843,3.935797,24.7475,46.30595,2,0,1208.91,5787.566,4834,95166,3,34.21295,50.21347,12.98592,5983,8.333157
  1739. 2020-01-25 20:54:29.658 - Thread: 1 -> GC Memory: 1,267,663,160 B
  1740. 2020-01-25 20:54:31.785 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1741. 2020-01-25 20:54:31.785 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1742. 2020-01-25 20:54:35.419 - Thread: 1 -> MyGuiScreenChat.ctor START
  1743. 2020-01-25 20:54:35.419 - Thread: 1 -> MyGuiScreenChat.ctor END
  1744. 2020-01-25 20:54:36.618 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1745. 2020-01-25 20:54:36.619 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1746. 2020-01-25 20:54:59.672 - Thread: 1 -> GC Memory: 1,269,720,600 B
  1747. 2020-01-25 20:55:03.019 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1748. 2020-01-25 20:55:03.019 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1749. 2020-01-25 20:55:10.352 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime
  1750. 2020-01-25 20:55:10.352 - Thread: 1 -> STATISTICS,660.1833333,0.007095337,0.009616852,0.008895874,0.2588978,2.025565,4.716609,26.90701,72.14879,2,0,1215.081,5788.348,4834,95166,3,38.94045,63.92513,13.12001,5972,8.333052
  1751. 2020-01-25 20:55:14.918 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1752. 2020-01-25 20:55:14.919 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1753. 2020-01-25 20:55:16.118 - Thread: 1 -> MyGuiScreenChat.ctor START
  1754. 2020-01-25 20:55:16.118 - Thread: 1 -> MyGuiScreenChat.ctor END
  1755. 2020-01-25 20:55:21.535 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1756. 2020-01-25 20:55:21.535 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1757. 2020-01-25 20:55:29.689 - Thread: 1 -> GC Memory: 1,279,669,616 B
  1758. 2020-01-25 20:55:51.468 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1759. 2020-01-25 20:55:51.469 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1760. 2020-01-25 20:55:59.706 - Thread: 1 -> GC Memory: 1,276,265,816 B
  1761. 2020-01-25 20:56:09.652 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1762. 2020-01-25 20:56:09.652 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1763. 2020-01-25 20:56:10.368 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime
  1764. 2020-01-25 20:56:10.369 - Thread: 1 -> STATISTICS,720.2,0.007071495,0.01014709,0.008895874,0.2588978,2.449821,5.492597,26.62234,65.61749,2,0,1217.049,5789.871,4774,95226,3,42.56841,64.91664,14.38771,5962,8.33313
  1765. 2020-01-25 20:56:14.851 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1766. 2020-01-25 20:56:14.852 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1767. 2020-01-25 20:56:23.385 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1768. 2020-01-25 20:56:23.385 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1769. 2020-01-25 20:56:23.619 - Thread: 1 -> MyGuiScreenChat.ctor START
  1770. 2020-01-25 20:56:23.619 - Thread: 1 -> MyGuiScreenChat.ctor END
  1771. 2020-01-25 20:56:24.423 - Thread: 1 -> Clusters reordered
  1772. 2020-01-25 20:56:25.052 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1773. 2020-01-25 20:56:25.053 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1774. 2020-01-25 20:56:29.723 - Thread: 1 -> GC Memory: 1,294,328,360 B
  1775. 2020-01-25 20:56:48.016 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1776. 2020-01-25 20:56:48.017 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1777. 2020-01-25 20:56:50.783 - Thread: 1 -> MyGuiScreenChat.ctor START
  1778. 2020-01-25 20:56:50.783 - Thread: 1 -> MyGuiScreenChat.ctor END
  1779. 2020-01-25 20:56:52.950 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1780. 2020-01-25 20:56:52.950 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1781. 2020-01-25 20:56:59.736 - Thread: 1 -> GC Memory: 1,294,206,336 B
  1782. 2020-01-25 20:57:10.799 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime
  1783. 2020-01-25 20:57:10.799 - Thread: 1 -> STATISTICS,780.2166666,0.007121086,0.01141548,0.008895874,0.2588978,2.868844,6.213986,27.29062,48.66964,2,0,1235.603,5793.016,4781,95219,5,33.99403,55.81142,13.48708,5935,8.333125
  1784. 2020-01-25 20:57:17.282 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1785. 2020-01-25 20:57:17.283 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1786. 2020-01-25 20:57:29.737 - Thread: 1 -> GC Memory: 1,276,021,512 B
  1787. 2020-01-25 20:57:45.782 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1788. 2020-01-25 20:57:45.783 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1789. 2020-01-25 20:57:59.753 - Thread: 1 -> GC Memory: 1,278,110,992 B
  1790. 2020-01-25 20:58:10.816 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime
  1791. 2020-01-25 20:58:10.817 - Thread: 1 -> STATISTICS,840.2333333,0.006995201,0.009622574,0.008895874,0.2588978,3.295568,6.91985,27.21683,64.15597,2,0,1219.51,5797.887,4736,95264,5,37.22089,72.02495,13.81933,6142,8.333117
  1792. 2020-01-25 20:58:17.233 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1793. 2020-01-25 20:58:17.233 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1794. 2020-01-25 20:58:29.836 - Thread: 1 -> GC Memory: 1,280,830,784 B
  1795. 2020-01-25 20:58:32.011 - Thread: 1 -> Autosave initiated
  1796. 2020-01-25 20:58:32.011 - Thread: 1 -> Character state: True
  1797. 2020-01-25 20:58:32.011 - Thread: 1 -> IsServer: True
  1798. 2020-01-25 20:58:32.011 - Thread: 1 -> MyAsyncSaving.InProgress: False
  1799. 2020-01-25 20:58:32.011 - Thread: 1 -> Autosave
  1800. 2020-01-25 20:58:32.011 - Thread: 1 -> Saving world - START
  1801. 2020-01-25 20:58:32.011 - Thread: 1 -> Making world state snapshot.
  1802. 2020-01-25 20:58:32.011 - Thread: 1 -> Before snapshot.: GC Memory: 1,280,051,144 B
  1803. 2020-01-25 20:58:32.050 - Thread: 1 -> After snapshot.: GC Memory: 1,280,670,360 B
  1804. 2020-01-25 20:58:32.051 - Thread: 1 -> Directory cleanup: GC Memory: 1,280,670,360 B
  1805. 2020-01-25 20:58:32.051 - Thread: 1 -> Saving world - END
  1806. 2020-01-25 20:58:32.051 - Thread: 36 -> Session snapshot save - START
  1807. 2020-01-25 20:58:32.052 - Thread: 36 -> Checking file access for files in target dir.
  1808. 2020-01-25 20:58:32.515 - Thread: 36 -> Saving Sandbox world configuration file C:\Users\outlander\AppData\Roaming\SpaceEngineers\Saves\76561198274379354\Neko's eternity\.new\Sandbox_config.sbc
  1809. 2020-01-25 20:58:32.554 - Thread: 36 -> Session snapshot save - END
  1810. 2020-01-25 20:58:46.924 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1811. 2020-01-25 20:58:46.924 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1812. 2020-01-25 20:58:47.241 - Thread: 1 -> MyGuiScreenChat.ctor START
  1813. 2020-01-25 20:58:47.241 - Thread: 1 -> MyGuiScreenChat.ctor END
  1814. 2020-01-25 20:58:52.840 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1815. 2020-01-25 20:58:52.841 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1816. 2020-01-25 20:58:59.843 - Thread: 1 -> GC Memory: 1,287,602,712 B
  1817. 2020-01-25 20:59:08.157 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1818. 2020-01-25 20:59:08.157 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1819. 2020-01-25 20:59:08.658 - Thread: 1 -> MyGuiScreenChat.ctor START
  1820. 2020-01-25 20:59:08.658 - Thread: 1 -> MyGuiScreenChat.ctor END
  1821. 2020-01-25 20:59:09.840 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1822. 2020-01-25 20:59:09.841 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1823. 2020-01-25 20:59:11.025 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  1824. 2020-01-25 20:59:11.089 - Thread: 1 -> Could not spawn event. Try 1 of 3
  1825. 2020-01-25 20:59:11.190 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime
  1826. 2020-01-25 20:59:11.190 - Thread: 1 -> STATISTICS,900.25,0.006884575,0.009589195,0.008895874,0.2588978,3.716334,7.889008,38.22537,58.86775,2,0,1219.05,5797.996,4736,95264,6,41.78488,72.42154,13.39645,6138,8.333085
  1827. 2020-01-25 20:59:21.024 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  1828. 2020-01-25 20:59:21.053 - Thread: 1 -> Could not spawn event. Try 2 of 3
  1829. 2020-01-25 20:59:29.844 - Thread: 1 -> GC Memory: 1,278,751,112 B
  1830. 2020-01-25 20:59:31.025 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  1831. 2020-01-25 20:59:31.025 - Thread: 1 -> Could not spawn event. Try 3 of 3
  1832. 2020-01-25 20:59:41.024 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  1833. 2020-01-25 20:59:41.054 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
  1834. 2020-01-25 20:59:41.054 - Thread: 1 -> Next activation in -00:01:19.7298501
  1835. 2020-01-25 20:59:41.054 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  1836. 2020-01-25 20:59:41.073 - Thread: 1 -> Could not spawn event. Try 1 of 3
  1837. 2020-01-25 20:59:44.273 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1838. 2020-01-25 20:59:44.274 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1839. 2020-01-25 20:59:51.024 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  1840. 2020-01-25 20:59:51.040 - Thread: 1 -> Could not spawn event. Try 2 of 3
  1841. 2020-01-25 20:59:55.291 - Thread: 1 -> MyGuiScreenChat.ctor START
  1842. 2020-01-25 20:59:55.291 - Thread: 1 -> MyGuiScreenChat.ctor END
  1843. 2020-01-25 20:59:55.957 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1844. 2020-01-25 20:59:55.958 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1845. 2020-01-25 20:59:59.861 - Thread: 1 -> GC Memory: 1,284,077,624 B
  1846. 2020-01-25 21:00:01.024 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  1847. 2020-01-25 21:00:01.030 - Thread: 1 -> Could not spawn event. Try 3 of 3
  1848. 2020-01-25 21:00:11.025 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  1849. 2020-01-25 21:00:11.025 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
  1850. 2020-01-25 21:00:11.025 - Thread: 1 -> Next activation in -00:14:49.5411794
  1851. 2020-01-25 21:00:11.025 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  1852. 2020-01-25 21:00:11.025 - Thread: 1 -> Could not spawn event. Try 1 of 3
  1853. 2020-01-25 21:00:11.207 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime
  1854. 2020-01-25 21:00:11.207 - Thread: 1 -> STATISTICS,960.2666666,0.007277489,0.01233578,0.008895874,0.2588978,4.136986,8.885111,25.6408,46.74245,2,0,1221.078,5798.125,4736,95264,6,36.769,52.99225,12.58757,6133,8.333112
  1855. 2020-01-25 21:00:21.025 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  1856. 2020-01-25 21:00:21.031 - Thread: 1 -> Could not spawn event. Try 2 of 3
  1857. 2020-01-25 21:00:29.960 - Thread: 1 -> GC Memory: 1,281,870,208 B
  1858. 2020-01-25 21:00:31.235 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1859. 2020-01-25 21:00:31.236 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1860. 2020-01-25 21:00:31.386 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  1861. 2020-01-25 21:00:31.386 - Thread: 1 -> Could not spawn event. Try 3 of 3
  1862. 2020-01-25 21:00:31.819 - Thread: 1 -> MyGuiScreenChat.ctor START
  1863. 2020-01-25 21:00:31.819 - Thread: 1 -> MyGuiScreenChat.ctor END
  1864. 2020-01-25 21:00:34.551 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1865. 2020-01-25 21:00:34.552 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1866. 2020-01-25 21:00:40.218 - Thread: 1 -> MyGuiScreenChat.ctor START
  1867. 2020-01-25 21:00:40.218 - Thread: 1 -> MyGuiScreenChat.ctor END
  1868. 2020-01-25 21:00:41.386 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  1869. 2020-01-25 21:00:41.386 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
  1870. 2020-01-25 21:00:41.386 - Thread: 1 -> Next activation in 00:41:16.5225744
  1871. 2020-01-25 21:00:42.602 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1872. 2020-01-25 21:00:42.603 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1873. 2020-01-25 21:00:59.718 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1874. 2020-01-25 21:00:59.719 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1875. 2020-01-25 21:00:59.971 - Thread: 1 -> GC Memory: 1,279,241,632 B
  1876. 2020-01-25 21:01:35.658 - Thread: 1 -> GC Memory: 1,304,482,344 B
  1877. 2020-01-25 21:01:47.659 - Thread: 30 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  1878.  
  1879. at SharpDX.Result.CheckError()
  1880. at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut)
  1881. at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description)
  1882. at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem)
  1883. Name: MyConstantBuffer
  1884. Debug name: <Undefined>
  1885. BufferDescription: [
  1886.  
  1887. 2020-01-25 21:01:47.659 - Thread: 27 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  1888.  
  1889. at SharpDX.Result.CheckError()
  1890. at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut)
  1891. at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description)
  1892. at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem)
  1893. Name: MyConstantBuffer
  1894. Debug name: <Undefined>
  1895. BufferDescription: [
  1896.  
  1897. 2020-01-25 21:01:47.659 - Thread: 28 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  1898.  
  1899. at SharpDX.Result.CheckError()
  1900. at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut)
  1901. at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description)
  1902. at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem)
  1903. Name: MyConstantBuffer
  1904. Debug name: <Undefined>
  1905. BufferDescription: [
  1906.  
  1907. 2020-01-25 21:01:47.659 - Thread: 29 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  1908.  
  1909. at SharpDX.Result.CheckError()
  1910. at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut)
  1911. at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description)
  1912. at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem)
  1913. Name: MyConstantBuffer
  1914. Debug name: <Undefined>
  1915. BufferDescription: [
  1916.  
  1917. 2020-01-25 21:01:47.659 - Thread: 34 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  1918.  
  1919. at SharpDX.Result.CheckError()
  1920. at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut)
  1921. at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description)
  1922. at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem)
  1923. Name: MyConstantBuffer
  1924. Debug name: <Undefined>
  1925. BufferDescription: [
  1926.  
  1927. 2020-01-25 21:01:47.660 - Thread: 31 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  1928.  
  1929. at SharpDX.Result.CheckError()
  1930. at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut)
  1931. at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description)
  1932. at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem)
  1933. Name: MyConstantBuffer
  1934. Debug name: <Undefined>
  1935. BufferDescription: [
  1936.  
  1937. 2020-01-25 21:01:47.660 - Thread: 33 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  1938.  
  1939. at SharpDX.Result.CheckError()
  1940. at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut)
  1941. at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description)
  1942. at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem)
  1943. Name: MyConstantBuffer
  1944. Debug name: <Undefined>
  1945. BufferDescription: [
  1946.  
  1947. 2020-01-25 21:01:47.660 - Thread: 32 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  1948.  
  1949. at SharpDX.Result.CheckError()
  1950. at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut)
  1951. at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description)
  1952. at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem)
  1953. Name: MyConstantBuffer
  1954. Debug name: <Undefined>
  1955. BufferDescription: [
  1956.  
  1957. 2020-01-25 21:01:47.660 - Thread: 21 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  1958.  
  1959. at SharpDX.Result.CheckError()
  1960. at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut)
  1961. at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description)
  1962. at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem)
  1963. Name: MyConstantBuffer
  1964. Debug name: <Undefined>
  1965. BufferDescription: [
  1966.  
  1967. 2020-01-25 21:01:47.662 - Thread: 30 -> Error: BindFlags = ConstantBuffer
  1968. 2020-01-25 21:01:47.664 - Thread: 27 -> Error: BindFlags = ConstantBuffer
  1969. 2020-01-25 21:01:47.664 - Thread: 28 -> Error: BindFlags = ConstantBuffer
  1970. 2020-01-25 21:01:47.664 - Thread: 29 -> Error: BindFlags = ConstantBuffer
  1971. 2020-01-25 21:01:47.664 - Thread: 34 -> Error: BindFlags = ConstantBuffer
  1972. 2020-01-25 21:01:47.664 - Thread: 30 -> Error: CpuAccessFlags = Write
  1973. 2020-01-25 21:01:47.664 - Thread: 31 -> Error: BindFlags = ConstantBuffer
  1974. 2020-01-25 21:01:47.664 - Thread: 33 -> Error: BindFlags = ConstantBuffer
  1975. 2020-01-25 21:01:47.664 - Thread: 32 -> Error: BindFlags = ConstantBuffer
  1976. 2020-01-25 21:01:47.664 - Thread: 21 -> Error: BindFlags = ConstantBuffer
  1977. 2020-01-25 21:01:47.664 - Thread: 27 -> Error: CpuAccessFlags = Write
  1978. 2020-01-25 21:01:47.664 - Thread: 28 -> Error: CpuAccessFlags = Write
  1979. 2020-01-25 21:01:47.664 - Thread: 29 -> Error: CpuAccessFlags = Write
  1980. 2020-01-25 21:01:47.664 - Thread: 34 -> Error: CpuAccessFlags = Write
  1981. 2020-01-25 21:01:47.664 - Thread: 30 -> Error: OptionFlags = None
  1982. 2020-01-25 21:01:47.664 - Thread: 31 -> Error: CpuAccessFlags = Write
  1983. 2020-01-25 21:01:47.664 - Thread: 33 -> Error: CpuAccessFlags = Write
  1984. 2020-01-25 21:01:47.664 - Thread: 32 -> Error: CpuAccessFlags = Write
  1985. 2020-01-25 21:01:47.664 - Thread: 21 -> Error: CpuAccessFlags = Write
  1986. 2020-01-25 21:01:47.664 - Thread: 27 -> Error: OptionFlags = None
  1987. 2020-01-25 21:01:47.664 - Thread: 28 -> Error: OptionFlags = None
  1988. 2020-01-25 21:01:47.664 - Thread: 29 -> Error: OptionFlags = None
  1989. 2020-01-25 21:01:47.664 - Thread: 34 -> Error: OptionFlags = None
  1990. 2020-01-25 21:01:47.664 - Thread: 30 -> Error: SizeInBytes = 128
  1991. 2020-01-25 21:01:47.664 - Thread: 31 -> Error: OptionFlags = None
  1992. 2020-01-25 21:01:47.664 - Thread: 33 -> Error: OptionFlags = None
  1993. 2020-01-25 21:01:47.664 - Thread: 32 -> Error: OptionFlags = None
  1994. 2020-01-25 21:01:47.664 - Thread: 21 -> Error: OptionFlags = None
  1995. 2020-01-25 21:01:47.664 - Thread: 27 -> Error: SizeInBytes = 128
  1996. 2020-01-25 21:01:47.664 - Thread: 28 -> Error: SizeInBytes = 128
  1997. 2020-01-25 21:01:47.664 - Thread: 29 -> Error: SizeInBytes = 128
  1998. 2020-01-25 21:01:47.664 - Thread: 34 -> Error: SizeInBytes = 128
  1999. 2020-01-25 21:01:47.664 - Thread: 30 -> Error: StructureByteStride = 0
  2000. 2020-01-25 21:01:47.664 - Thread: 31 -> Error: SizeInBytes = 128
  2001. 2020-01-25 21:01:47.664 - Thread: 33 -> Error: SizeInBytes = 128
  2002. 2020-01-25 21:01:47.664 - Thread: 32 -> Error: SizeInBytes = 128
  2003. 2020-01-25 21:01:47.664 - Thread: 21 -> Error: SizeInBytes = 128
  2004. 2020-01-25 21:01:47.664 - Thread: 27 -> Error: StructureByteStride = 0
  2005. 2020-01-25 21:01:47.664 - Thread: 28 -> Error: StructureByteStride = 0
  2006. 2020-01-25 21:01:47.664 - Thread: 29 -> Error: StructureByteStride = 0
  2007. 2020-01-25 21:01:47.664 - Thread: 34 -> Error: StructureByteStride = 0
  2008. 2020-01-25 21:01:47.664 - Thread: 30 -> Error: Usage = Dynamic
  2009. 2020-01-25 21:01:47.664 - Thread: 31 -> Error: StructureByteStride = 0
  2010. 2020-01-25 21:01:47.664 - Thread: 33 -> Error: StructureByteStride = 0
  2011. 2020-01-25 21:01:47.664 - Thread: 32 -> Error: StructureByteStride = 0
  2012. 2020-01-25 21:01:47.664 - Thread: 21 -> Error: StructureByteStride = 0
  2013. 2020-01-25 21:01:47.664 - Thread: 27 -> Error: Usage = Dynamic
  2014. 2020-01-25 21:01:47.664 - Thread: 28 -> Error: Usage = Dynamic
  2015. 2020-01-25 21:01:47.664 - Thread: 29 -> Error: Usage = Dynamic
  2016. 2020-01-25 21:01:47.664 - Thread: 34 -> Error: Usage = Dynamic
  2017. 2020-01-25 21:01:47.664 - Thread: 31 -> Error: Usage = Dynamic
  2018. 2020-01-25 21:01:47.664 - Thread: 33 -> Error: Usage = Dynamic
  2019. 2020-01-25 21:01:47.664 - Thread: 32 -> Error: Usage = Dynamic
  2020. 2020-01-25 21:01:47.664 - Thread: 21 -> Error: Usage = Dynamic
  2021. 2020-01-25 21:01:47.664 - Thread: 30 -> Error: ]
  2022. 2020-01-25 21:01:47.664 - Thread: 27 -> Error: ]
  2023. 2020-01-25 21:01:47.664 - Thread: 29 -> Error: ]
  2024. 2020-01-25 21:01:47.664 - Thread: 33 -> Error: ]
  2025. 2020-01-25 21:01:47.664 - Thread: 31 -> Error: ]
  2026. 2020-01-25 21:01:47.664 - Thread: 32 -> Error: ]
  2027. 2020-01-25 21:01:47.664 - Thread: 32 -> Error: ]
  2028. 2020-01-25 21:01:47.664 - Thread: 34 -> Error: ]
  2029. 2020-01-25 21:01:47.664 - Thread: 21 -> Error: ]
  2030. 2020-01-25 21:01:47.664 - Thread: 34 -> Error: ]
  2031. 2020-01-25 21:01:47.664 - Thread: 21 -> Error: ]
  2032. 2020-01-25 21:01:47.664 - Thread: 34 -> Error: ]
  2033. 2020-01-25 21:01:47.683 - Thread: 29 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  2034.  
  2035. at SharpDX.Result.CheckError()
  2036. at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut)
  2037. at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description)
  2038. at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem)
  2039. Name: MyConstantBuffer
  2040. Debug name: <Undefined>
  2041. BufferDescription: [
  2042.  
  2043. 2020-01-25 21:01:47.684 - Thread: 27 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  2044.  
  2045. at SharpDX.Result.CheckError()
  2046. at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut)
  2047. at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description)
  2048. at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem)
  2049. Name: MyConstantBuffer
  2050. Debug name: <Undefined>
  2051. BufferDescription: [
  2052.  
  2053. 2020-01-25 21:01:47.684 - Thread: 30 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  2054.  
  2055. at SharpDX.Result.CheckError()
  2056. at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut)
  2057. at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description)
  2058. at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem)
  2059. Name: MyConstantBuffer
  2060. Debug name: <Undefined>
  2061. BufferDescription: [
  2062.  
  2063. 2020-01-25 21:01:47.684 - Thread: 28 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  2064.  
  2065. at SharpDX.Result.CheckError()
  2066. at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut)
  2067. at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description)
  2068. at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem)
  2069. Name: MyConstantBuffer
  2070. Debug name: <Undefined>
  2071. BufferDescription: [
  2072.  
  2073. 2020-01-25 21:01:47.684 - Thread: 29 -> Error: BindFlags = ConstantBuffer
  2074. 2020-01-25 21:01:47.685 - Thread: 29 -> Error: CpuAccessFlags = Write
  2075. 2020-01-25 21:01:47.685 - Thread: 27 -> Error: BindFlags = ConstantBuffer
  2076. 2020-01-25 21:01:47.685 - Thread: 30 -> Error: BindFlags = ConstantBuffer
  2077. 2020-01-25 21:01:47.685 - Thread: 28 -> Error: BindFlags = ConstantBuffer
  2078. 2020-01-25 21:01:47.685 - Thread: 29 -> Error: OptionFlags = None
  2079. 2020-01-25 21:01:47.685 - Thread: 27 -> Error: CpuAccessFlags = Write
  2080. 2020-01-25 21:01:47.685 - Thread: 30 -> Error: CpuAccessFlags = Write
  2081. 2020-01-25 21:01:47.685 - Thread: 28 -> Error: CpuAccessFlags = Write
  2082. 2020-01-25 21:01:47.685 - Thread: 29 -> Error: SizeInBytes = 128
  2083. 2020-01-25 21:01:47.685 - Thread: 27 -> Error: OptionFlags = None
  2084. 2020-01-25 21:01:47.685 - Thread: 30 -> Error: OptionFlags = None
  2085. 2020-01-25 21:01:47.685 - Thread: 28 -> Error: OptionFlags = None
  2086. 2020-01-25 21:01:47.685 - Thread: 29 -> Error: StructureByteStride = 0
  2087. 2020-01-25 21:01:47.685 - Thread: 27 -> Error: SizeInBytes = 128
  2088. 2020-01-25 21:01:47.685 - Thread: 30 -> Error: SizeInBytes = 128
  2089. 2020-01-25 21:01:47.685 - Thread: 28 -> Error: SizeInBytes = 128
  2090. 2020-01-25 21:01:47.685 - Thread: 29 -> Error: Usage = Dynamic
  2091. 2020-01-25 21:01:47.685 - Thread: 27 -> Error: StructureByteStride = 0
  2092. 2020-01-25 21:01:47.685 - Thread: 30 -> Error: StructureByteStride = 0
  2093. 2020-01-25 21:01:47.685 - Thread: 28 -> Error: StructureByteStride = 0
  2094. 2020-01-25 21:01:47.685 - Thread: 27 -> Error: Usage = Dynamic
  2095. 2020-01-25 21:01:47.685 - Thread: 30 -> Error: Usage = Dynamic
  2096. 2020-01-25 21:01:47.685 - Thread: 28 -> Error: Usage = Dynamic
  2097. 2020-01-25 21:01:47.685 - Thread: 29 -> Error: ]
  2098. 2020-01-25 21:01:47.685 - Thread: 30 -> Error: ]
  2099. Error: OptionFlags = None
  2100. 2020-01-25 21:01:47.685 - Thread: 29 -> Error: StructureByteStride = 0
  2101. 2020-01-25 21:01:47.685 - Thread: 27 -> Error: SizeInBytes = 128
  2102. 2020-01-25 21:01:47.685 - Thread: 30 -> Error: SizeInBytes = 128
  2103. 2020-01-25 21:01:47.685 - Thread: 28 -> Error: SizeInBytes = 128
  2104. 2020-01-25 21:01:47.685 - Thread: 29 -> Error: Usage = Dynamic
  2105. 2020-01-25 21:01:47.685 - Thread: 27 -> Error: StructureByteStride = 0
  2106. 2020-01-25 21:01:47.685 - Thread: 30 -> Error: StructureByteStride = 0
  2107. 2020-01-25 21:01:47.685 - Thread: 28 -> Error: StructureByteStride = 0
  2108. 2020-01-25 21:01:47.685 - Thread: 27 -> Error: Usage = Dynamic
  2109. 2020-01-25 21:01:47.685 - Thread: 30 -> Error: Usage = Dynamic
  2110. 2020-01-25 21:01:47.685 - Thread: 28 -> Error: Usage = Dynamic
  2111. 2020-01-25 21:01:47.685 - Thread: 29 -> Error: ]
  2112. 2020-01-25 21:01:47.685 - Thread: 27 -> Error: ]
  2113. 2020-01-25 21:01:47.685 - Thread: 30 -> Error: ]
  2114. 2020-01-25 21:01:47.783 - Thread: 21 -> Exception in render!
  2115.  
  2116. Aftermath: Main(|FAIL_NotInitialized|Unknown|NotStarted) Deferred(CascadeDepth2@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth3@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth1@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth0@|FAIL_NotInitialized|Unknown|NotStarted NGBuffer@|FAIL_NotInitialized|Unknown|NotStarted SingleDepth1@|FAIL_NotInitialized|Unknown|NotStarted GBuffer@|FAIL_NotInitialized|Unknown|NotStarted NCascadeDepth2@|FAIL_NotInitialized|Unknown|NotStarted NSingleDepth1@|FAIL_NotInitialized|Unknown|NotStarted NCascadeDepth1@|FAIL_NotInitialized|Unknown|NotStarted NSingleDepth0@|FAIL_NotInitialized|Unknown|NotStarted NCascadeDepth0@|FAIL_NotInitialized|Unknown|NotStarted NCascadeDepth3@|FAIL_NotInitialized|Unknown|NotStarted SingleDepth0@|FAIL_NotInitialized|Unknown|NotStarted SingleDepth1@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth3@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth2@|FAIL_NotInitialized|Unknown|NotStarted GBuffer@|FAIL_NotInitialized|Unknown|NotStarted MyFoliageGeneratingPass@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth1@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth0@|FAIL_NotInitialized|Unknown|NotStarted SingleDepth0@|FAIL_NotInitialized|Unknown|NotStarted* )
  2117. Exception: ParallelTasks.TaskException: An exception(s) was thrown while executing a task.
  2118. at ParallelTasks.DependencyBatch.Execute()
  2119. at VRage.Render11.Render.MyRenderScheduler.Execute()
  2120. at VRageRender.MyRender11.DrawGameScene(IRtvBindable renderTarget, IBorrowedRtvTexture& debugAmbientOcclusion)
  2121. at VRageRender.MyRender11.DrawScene()
  2122. at VRageRender.MyRender11.Draw(Boolean draw)
  2123. at VRageRender.ExternalApp.MyRenderThread.Draw()
  2124. at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async)
  2125. at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async)
  2126. Task exception, inner exception 0:
  2127. SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  2128.  
  2129. at SharpDX.Result.CheckError()
  2130. at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut)
  2131. at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext()
  2132. at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End()
  2133. at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query)
  2134. at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery)
  2135. at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 1:
  2136. SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  2137.  
  2138. at SharpDX.Result.CheckError()
  2139. at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut)
  2140. at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext()
  2141. at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End()
  2142. at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query)
  2143. at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery)
  2144. at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 2:
  2145. SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  2146.  
  2147. at SharpDX.Result.CheckError()
  2148. at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut)
  2149. at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext()
  2150. at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End()
  2151. at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query)
  2152. at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery)
  2153. at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 3:
  2154. SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  2155.  
  2156. at SharpDX.Result.CheckError()
  2157. at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut)
  2158. at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext()
  2159. at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End()
  2160. at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query)
  2161. at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery)
  2162. at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 4:
  2163. SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  2164.  
  2165. at SharpDX.Result.CheckError()
  2166. at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut)
  2167. at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext()
  2168. at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End()
  2169. at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query)
  2170. at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery)
  2171. at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 5:
  2172. SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  2173.  
  2174. at SharpDX.Result.CheckError()
  2175. at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut)
  2176. at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext()
  2177. at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End()
  2178. at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query)
  2179. at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery)
  2180. at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 6:
  2181. SharpDX.SharpDXException: HRESULT: [0x887A0007], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_RESET/DeviceReset], Message: The GPU will not respond to more commands, most likely because some other application submitted invalid commands.
  2182. The calling application should re-create the device and continue.
  2183.  
  2184. at SharpDX.Result.CheckError()
  2185. at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut)
  2186. at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext()
  2187. at VRageRender.MyRenderingPass.End()
  2188. at VRageRender.MyFoliageGeneratingPass.Render(MyCullQuery cullQuery)
  2189. at VRageRender.MyFoliageRenderingPass.Render(MyCullQuery cullQuery)
  2190. at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 7:
  2191. SharpDX.SharpDXException: HRESULT: [0x887A0007], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_RESET/DeviceReset], Message: The GPU will not respond to more commands, most likely because some other application submitted invalid commands.
  2192. The calling application should re-create the device and continue.
  2193.  
  2194. at SharpDX.Result.CheckError()
  2195. at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut)
  2196. at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext()
  2197. at VRageRender.MyRenderingPass.End()
  2198. at VRageRender.MyRenderingWork.Render(MyRenderingPass pass)
  2199. at VRageRender.MyRenderingWork.DoWork()
  2200. at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 8:
  2201. SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  2202.  
  2203. at SharpDX.Result.CheckError()
  2204. at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut)
  2205. at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext()
  2206. at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End()
  2207. at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query)
  2208. at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery)
  2209. at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 9:
  2210. SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  2211.  
  2212. at SharpDX.Result.CheckError()
  2213. at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut)
  2214. at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description)
  2215. at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem)
  2216. at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size)
  2217. at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod)
  2218. at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC)
  2219. at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData)
  2220. at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query)
  2221. at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 10:
  2222. SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  2223.  
  2224. at SharpDX.Result.CheckError()
  2225. at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut)
  2226. at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description)
  2227. at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem)
  2228. at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size)
  2229. at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod)
  2230. at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC)
  2231. at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData)
  2232. at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query)
  2233. at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 11:
  2234. SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  2235.  
  2236. at SharpDX.Result.CheckError()
  2237. at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut)
  2238. at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description)
  2239. at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem)
  2240. at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size)
  2241. at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod)
  2242. at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC)
  2243. at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData)
  2244. at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query)
  2245. at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 12:
  2246. SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  2247.  
  2248. at SharpDX.Result.CheckError()
  2249. at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut)
  2250. at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description)
  2251. at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem)
  2252. at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size)
  2253. at VRageRender.MyRenderableProxy.UpdateObjectBuffer(MyRenderContext rc)
  2254. at VRageRender.MyRenderingPass.SetProxyConstants(MyRenderableProxy proxy)
  2255. at VRageRender.MyDepthPass.RecordCommandsInternal(MyRenderableProxy proxy)
  2256. at VRageRender.MyRenderingPass.RecordCommands(MyRenderableProxy proxy)
  2257. at VRageRender.MyRenderingWork.Render(MyRenderingPass pass)
  2258. at VRageRender.MyRenderingWork.DoWork()
  2259. at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 13:
  2260. SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  2261.  
  2262. at SharpDX.Result.CheckError()
  2263. at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut)
  2264. at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description)
  2265. at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem)
  2266. at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size)
  2267. at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod)
  2268. at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC)
  2269. at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData)
  2270. at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query)
  2271. at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 14:
  2272. SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  2273.  
  2274. at SharpDX.Result.CheckError()
  2275. at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut)
  2276. at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description)
  2277. at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem)
  2278. at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size)
  2279. at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod)
  2280. at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC)
  2281. at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData)
  2282. at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query)
  2283. at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 15:
  2284. SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  2285.  
  2286. at SharpDX.Result.CheckError()
  2287. at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut)
  2288. at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description)
  2289. at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem)
  2290. at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size)
  2291. at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod)
  2292. at VRage.Render11.GeometryStage2.RenderPass.MyGBufferRenderPass.BeginDraw(MyRenderContext RC)
  2293. at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData)
  2294. at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query)
  2295. at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 16:
  2296. SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  2297.  
  2298. at SharpDX.Result.CheckError()
  2299. at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut)
  2300. at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description)
  2301. at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem)
  2302. at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size)
  2303. at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod)
  2304. at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC)
  2305. at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData)
  2306. at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query)
  2307. at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 17:
  2308. SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  2309.  
  2310. at SharpDX.Result.CheckError()
  2311. at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut)
  2312. at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description)
  2313. at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem)
  2314. at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size)
  2315. at VRageRender.MyRenderableProxy.UpdateObjectBuffer(MyRenderContext rc)
  2316. at VRageRender.MyRenderingPass.SetProxyConstants(MyRenderableProxy proxy)
  2317. at VRageRender.MyGBufferPass.RecordCommandsInternal(MyRenderableProxy proxy)
  2318. at VRageRender.MyRenderingPass.RecordCommands(MyRenderableProxy proxy)
  2319. at VRageRender.MyRenderingWork.Render(MyRenderingPass pass)
  2320. at VRageRender.MyRenderingWork.DoWork()
  2321. at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 18:
  2322. SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  2323.  
  2324. at SharpDX.Result.CheckError()
  2325. at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut)
  2326. at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description)
  2327. at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem)
  2328. at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size)
  2329. at VRageRender.MyRenderableProxy.UpdateObjectBuffer(MyRenderContext rc)
  2330. at VRageRender.MyRenderingPass.SetProxyConstants(MyRenderableProxy proxy)
  2331. at VRageRender.MyDepthPass.RecordCommandsInternal(MyRenderableProxy proxy)
  2332. at VRageRender.MyRenderingPass.RecordCommands(MyRenderableProxy proxy)
  2333. at VRageRender.MyRenderingWork.Render(MyRenderingPass pass)
  2334. at VRageRender.MyRenderingWork.DoWork()
  2335. at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 19:
  2336. SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  2337.  
  2338. at SharpDX.Result.CheckError()
  2339. at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut)
  2340. at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description)
  2341. at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem)
  2342. at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size)
  2343. at VRageRender.MyRenderableProxy.UpdateObjectBuffer(MyRenderContext rc)
  2344. at VRageRender.MyRenderingPass.SetProxyConstants(MyRenderableProxy proxy)
  2345. at VRageRender.MyDepthPass.RecordCommandsInternal(MyRenderableProxy proxy)
  2346. at VRageRender.MyRenderingPass.RecordCommands(MyRenderableProxy proxy)
  2347. at VRageRender.MyRenderingWork.Render(MyRenderingPass pass)
  2348. at VRageRender.MyRenderingWork.DoWork()
  2349. at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 20:
  2350. SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  2351.  
  2352. at SharpDX.Result.CheckError()
  2353. at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut)
  2354. at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description)
  2355. at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem)
  2356. at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size)
  2357. at VRageRender.MyRenderableProxy.UpdateObjectBuffer(MyRenderContext rc)
  2358. at VRageRender.MyRenderingPass.SetProxyConstants(MyRenderableProxy proxy)
  2359. at VRageRender.MyDepthPass.RecordCommandsInternal(MyRenderableProxy proxy)
  2360. at VRageRender.MyRenderingPass.RecordCommands(MyRenderableProxy proxy)
  2361. at VRageRender.MyRenderingWork.Render(MyRenderingPass pass)
  2362. at VRageRender.MyRenderingWork.DoWork()
  2363. at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 21:
  2364. SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  2365.  
  2366. at SharpDX.Result.CheckError()
  2367. at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut)
  2368. at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description)
  2369. at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem)
  2370. at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size)
  2371. at VRageRender.MyRenderableProxy.UpdateObjectBuffer(MyRenderContext rc)
  2372. at VRageRender.MyRenderingPass.SetProxyConstants(MyRenderableProxy proxy)
  2373. at VRageRender.MyDepthPass.RecordCommandsInternal(MyRenderableProxy proxy)
  2374. at VRageRender.MyRenderingPass.RecordCommands(MyRenderableProxy proxy)
  2375. at VRageRender.MyRenderingWork.Render(MyRenderingPass pass)
  2376. at VRageRender.MyRenderingWork.DoWork()
  2377. at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)
  2378. Statistics: Scene:
  2379. Entities
  2380. Actors: 743
  2381. InstanceBuffers: 175
  2382. GPUEmitters: 0
  2383. Atmospheres: 5
  2384. Clouds: 20
  2385. DebugDrawMesh: 0
  2386. Videos: 0
  2387. Decals: 0
  2388. Billboards: 2
  2389.  
  2390. Actor Components
  2391. MyLightComponent: 59
  2392. MyRenderVoxelActor: 9
  2393. MyInstanceComponent: 325
  2394. MyRenderableComponent: 338
  2395. MyVoxelCellComponent: 398
  2396. MyFoliageComponent: 161
  2397. MyRotationAnimator: 0
  2398. MyThrustFlameAnimator: 1
  2399. MySkinningComponent: 2
  2400.  
  2401.  
  2402. 2020-01-25 21:01:47.811 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Headset Earphone (CORSAIR VOID PRO SURROUND USB Sound Adapter) - Channel #: 8 - Sample rate: 0
  2403. 2020-01-25 21:01:52.582 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime
  2404. 2020-01-25 21:01:52.583 - Thread: 1 -> STATISTICS,1020.2833333,0,0.01057529,0.01325703,0.2588978,4.547275,9.55088,26.5283,3.508739,2,0,1264.537,5825.281,4736,95264,6,35.77164,71.94533,11.90718,5693,8.333098
  2405. 2020-01-25 21:02:36.617 - Thread: 21 -> Exception occured: ParallelTasks.TaskException: An exception(s) was thrown while executing a task.
  2406. at ParallelTasks.DependencyBatch.Execute()
  2407. at VRage.Render11.Render.MyRenderScheduler.Execute()
  2408. at VRageRender.MyRender11.DrawGameScene(IRtvBindable renderTarget, IBorrowedRtvTexture& debugAmbientOcclusion)
  2409. at VRageRender.MyRender11.DrawScene()
  2410. at VRageRender.MyRender11.Draw(Boolean draw)
  2411. at VRageRender.ExternalApp.MyRenderThread.Draw()
  2412. at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async)
  2413. at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async)
  2414. at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param)
  2415. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
  2416. at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
  2417. at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
  2418. at System.Threading.ThreadHelper.ThreadStart(Object obj)
  2419. Task exception, inner exception 0:
  2420. SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  2421.  
  2422. at SharpDX.Result.CheckError()
  2423. at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut)
  2424. at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext()
  2425. at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End()
  2426. at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query)
  2427. at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery)
  2428. at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 1:
  2429. SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  2430.  
  2431. at SharpDX.Result.CheckError()
  2432. at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut)
  2433. at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext()
  2434. at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End()
  2435. at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query)
  2436. at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery)
  2437. at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 2:
  2438. SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  2439.  
  2440. at SharpDX.Result.CheckError()
  2441. at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut)
  2442. at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext()
  2443. at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End()
  2444. at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query)
  2445. at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery)
  2446. at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 3:
  2447. SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  2448.  
  2449. at SharpDX.Result.CheckError()
  2450. at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut)
  2451. at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext()
  2452. at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End()
  2453. at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query)
  2454. at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery)
  2455. at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 4:
  2456. SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  2457.  
  2458. at SharpDX.Result.CheckError()
  2459. at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut)
  2460. at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext()
  2461. at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End()
  2462. at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query)
  2463. at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery)
  2464. at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 5:
  2465. SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  2466.  
  2467. at SharpDX.Result.CheckError()
  2468. at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut)
  2469. at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext()
  2470. at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End()
  2471. at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query)
  2472. at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery)
  2473. at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 6:
  2474. SharpDX.SharpDXException: HRESULT: [0x887A0007], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_RESET/DeviceReset], Message: The GPU will not respond to more commands, most likely because some other application submitted invalid commands.
  2475. The calling application should re-create the device and continue.
  2476.  
  2477. at SharpDX.Result.CheckError()
  2478. at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut)
  2479. at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext()
  2480. at VRageRender.MyRenderingPass.End()
  2481. at VRageRender.MyFoliageGeneratingPass.Render(MyCullQuery cullQuery)
  2482. at VRageRender.MyFoliageRenderingPass.Render(MyCullQuery cullQuery)
  2483. at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 7:
  2484. SharpDX.SharpDXException: HRESULT: [0x887A0007], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_RESET/DeviceReset], Message: The GPU will not respond to more commands, most likely because some other application submitted invalid commands.
  2485. The calling application should re-create the device and continue.
  2486.  
  2487. at SharpDX.Result.CheckError()
  2488. at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut)
  2489. at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext()
  2490. at VRageRender.MyRenderingPass.End()
  2491. at VRageRender.MyRenderingWork.Render(MyRenderingPass pass)
  2492. at VRageRender.MyRenderingWork.DoWork()
  2493. at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 8:
  2494. SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  2495.  
  2496. at SharpDX.Result.CheckError()
  2497. at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut)
  2498. at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext()
  2499. at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End()
  2500. at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query)
  2501. at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery)
  2502. at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 9:
  2503. SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  2504.  
  2505. at SharpDX.Result.CheckError()
  2506. at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut)
  2507. at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description)
  2508. at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem)
  2509. at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size)
  2510. at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod)
  2511. at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC)
  2512. at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData)
  2513. at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query)
  2514. at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 10:
  2515. SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  2516.  
  2517. at SharpDX.Result.CheckError()
  2518. at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut)
  2519. at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description)
  2520. at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem)
  2521. at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size)
  2522. at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod)
  2523. at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC)
  2524. at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData)
  2525. at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query)
  2526. at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 11:
  2527. SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  2528.  
  2529. at SharpDX.Result.CheckError()
  2530. at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut)
  2531. at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description)
  2532. at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem)
  2533. at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size)
  2534. at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod)
  2535. at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC)
  2536. at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData)
  2537. at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query)
  2538. at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 12:
  2539. SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  2540.  
  2541. at SharpDX.Result.CheckError()
  2542. at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut)
  2543. at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description)
  2544. at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem)
  2545. at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size)
  2546. at VRageRender.MyRenderableProxy.UpdateObjectBuffer(MyRenderContext rc)
  2547. at VRageRender.MyRenderingPass.SetProxyConstants(MyRenderableProxy proxy)
  2548. at VRageRender.MyDepthPass.RecordCommandsInternal(MyRenderableProxy proxy)
  2549. at VRageRender.MyRenderingPass.RecordCommands(MyRenderableProxy proxy)
  2550. at VRageRender.MyRenderingWork.Render(MyRenderingPass pass)
  2551. at VRageRender.MyRenderingWork.DoWork()
  2552. at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 13:
  2553. SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  2554.  
  2555. at SharpDX.Result.CheckError()
  2556. at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut)
  2557. at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description)
  2558. at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem)
  2559. at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size)
  2560. at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod)
  2561. at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC)
  2562. at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData)
  2563. at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query)
  2564. at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 14:
  2565. SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  2566.  
  2567. at SharpDX.Result.CheckError()
  2568. at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut)
  2569. at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description)
  2570. at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem)
  2571. at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size)
  2572. at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod)
  2573. at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC)
  2574. at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData)
  2575. at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query)
  2576. at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 15:
  2577. SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  2578.  
  2579. at SharpDX.Result.CheckError()
  2580. at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut)
  2581. at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description)
  2582. at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem)
  2583. at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size)
  2584. at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod)
  2585. at VRage.Render11.GeometryStage2.RenderPass.MyGBufferRenderPass.BeginDraw(MyRenderContext RC)
  2586. at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData)
  2587. at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query)
  2588. at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 16:
  2589. SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  2590.  
  2591. at SharpDX.Result.CheckError()
  2592. at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut)
  2593. at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description)
  2594. at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem)
  2595. at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size)
  2596. at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod)
  2597. at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC)
  2598. at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData)
  2599. at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query)
  2600. at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 17:
  2601. SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  2602.  
  2603. at SharpDX.Result.CheckError()
  2604. at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut)
  2605. at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description)
  2606. at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem)
  2607. at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size)
  2608. at VRageRender.MyRenderableProxy.UpdateObjectBuffer(MyRenderContext rc)
  2609. at VRageRender.MyRenderingPass.SetProxyConstants(MyRenderableProxy proxy)
  2610. at VRageRender.MyGBufferPass.RecordCommandsInternal(MyRenderableProxy proxy)
  2611. at VRageRender.MyRenderingPass.RecordCommands(MyRenderableProxy proxy)
  2612. at VRageRender.MyRenderingWork.Render(MyRenderingPass pass)
  2613. at VRageRender.MyRenderingWork.DoWork()
  2614. at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 18:
  2615. SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  2616.  
  2617. at SharpDX.Result.CheckError()
  2618. at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut)
  2619. at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description)
  2620. at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem)
  2621. at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size)
  2622. at VRageRender.MyRenderableProxy.UpdateObjectBuffer(MyRenderContext rc)
  2623. at VRageRender.MyRenderingPass.SetProxyConstants(MyRenderableProxy proxy)
  2624. at VRageRender.MyDepthPass.RecordCommandsInternal(MyRenderableProxy proxy)
  2625. at VRageRender.MyRenderingPass.RecordCommands(MyRenderableProxy proxy)
  2626. at VRageRender.MyRenderingWork.Render(MyRenderingPass pass)
  2627. at VRageRender.MyRenderingWork.DoWork()
  2628. at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 19:
  2629. SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  2630.  
  2631. at SharpDX.Result.CheckError()
  2632. at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut)
  2633. at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description)
  2634. at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem)
  2635. at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size)
  2636. at VRageRender.MyRenderableProxy.UpdateObjectBuffer(MyRenderContext rc)
  2637. at VRageRender.MyRenderingPass.SetProxyConstants(MyRenderableProxy proxy)
  2638. at VRageRender.MyDepthPass.RecordCommandsInternal(MyRenderableProxy proxy)
  2639. at VRageRender.MyRenderingPass.RecordCommands(MyRenderableProxy proxy)
  2640. at VRageRender.MyRenderingWork.Render(MyRenderingPass pass)
  2641. at VRageRender.MyRenderingWork.DoWork()
  2642. at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 20:
  2643. SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  2644.  
  2645. at SharpDX.Result.CheckError()
  2646. at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut)
  2647. at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description)
  2648. at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem)
  2649. at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size)
  2650. at VRageRender.MyRenderableProxy.UpdateObjectBuffer(MyRenderContext rc)
  2651. at VRageRender.MyRenderingPass.SetProxyConstants(MyRenderableProxy proxy)
  2652. at VRageRender.MyDepthPass.RecordCommandsInternal(MyRenderableProxy proxy)
  2653. at VRageRender.MyRenderingPass.RecordCommands(MyRenderableProxy proxy)
  2654. at VRageRender.MyRenderingWork.Render(MyRenderingPass pass)
  2655. at VRageRender.MyRenderingWork.DoWork()
  2656. at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 21:
  2657. SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  2658.  
  2659. at SharpDX.Result.CheckError()
  2660. at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut)
  2661. at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description)
  2662. at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem)
  2663. at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size)
  2664. at VRageRender.MyRenderableProxy.UpdateObjectBuffer(MyRenderContext rc)
  2665. at VRageRender.MyRenderingPass.SetProxyConstants(MyRenderableProxy proxy)
  2666. at VRageRender.MyDepthPass.RecordCommandsInternal(MyRenderableProxy proxy)
  2667. at VRageRender.MyRenderingPass.RecordCommands(MyRenderableProxy proxy)
  2668. at VRageRender.MyRenderingWork.Render(MyRenderingPass pass)
  2669. at VRageRender.MyRenderingWork.DoWork()
  2670. at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)
  2671. 2020-01-25 21:02:36.619 - Thread: 21 -> Showing message
  2672. 2020-01-25 21:02:37.806 - Thread: 21 -> Log Closed
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