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Caitlyn LOL PTR Notes 12/17

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Dec 20th, 2010
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  1. tr "game_character_description_Caitlyn" = "The Sheriff of Piltover"
  2. tr "game_character_displayname_Caitlyn" = "Caitlyn"
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  4. tr "game_character_passiveDescription_Caitlyn" = "Whenever an allied champion is slain, Caitlyn gains vision of the killer for a limited time."
  5. tr "game_character_passiveName_Caitlyn" = "All-Points Bulletin"
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  7. tr "game_spell_displayname_CaitlynAim" = "Aimed Shot"
  8. tr "game_spell_displayname_CaitlynBulletproof" = "Bulletproof"
  9. tr "game_spell_displayname_CaitlynFlashBadge" = "Authority of Law"
  10. tr "game_spell_displayname_CaitlynSnipe" = "The Long Arm"
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  12. tr "game_spell_description_CaitlynAim" = "Caitlyn channels her shot, increasing damage and range over time. If the shot hits, Caitlyn can fire a second shot shortly after, but if it misses, Caitlyn is revealed to the enemy."
  13. tr "game_spell_description_CaitlynBulletproof" = "Caitlyn passively resists projectile damage, and can actively double the resistance for a short time. While on cooldown, Caitlyn's movement speed is increased."
  14. tr "game_spell_description_CaitlynFlashBadge" = "Caitlyn fears an enemy for a short time and is immune to that enemy's debuffs for a time afterwards. If Caitlyn takes damage from her target during that time, her damage and defenses are improved."
  15. tr "game_spell_description_CaitlynSnipe" = "Caitlyn channels for a period of time, then fires a high-speed bullet at a target, getting double the payoff if it kills."
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  17. tr "game_character_opposing_tips_Caitlyn" = "*If Caitlyn's Aimed Shot misses, she'll be revealed on the map for one second. Use that brief glimpse to hunt her down.<br>*When Caitlyn locks on with The Long Arm, you have an very short time after the targetting reticle disappears to get out of the way. Use summoner flash, if you have it.<br>*Caitlyn's Authority of Law prevents her target from casting debuffs on her, wait until the effect disappears before trying to stun her."
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  19. tr "game_character_tips_Caitlyn" = "*Aimed Shot and The Long Arm leave you vulnerable while you channel. Place wards near where you're charging to keep an eye out for enemies.<br>*Bulletproof only increases Caitlyn's speed while it's on cooldown, so take this into account when trying to escape.<br>* Use The Long Arm in combination with Caitlyn's passive in order to finish targets off after a fight."
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  24. tr "game_spell_tooltip_CaitlynAim" = "<titleLeft>Aimed Shot (@Level@)</titleLeft><titleRight>[@Hotkey@]</titleRight><subtitleLeft>@Cost@ Mana</subtitleLeft><subtitleRight>@Cooldown@ sec Cooldown</subtitleRight><mainText>Caitlyn channels to take careful aim, gaining @Effect1Amount@% damage and 20 range per second charged. Caitlyn can cancel the charge at any time to reset Aimed Shot's cooldown.<br><br>If Aimed Shot hits a target, it deals @Effect2Amount@ <font color='#FF6633'>(+@CharTotalPhysical@)</font> physical damage and Caitlyn can fire a single extra shot one second later with half of the bonus damage of the first.<br><br>If Aimed Shot misses on the first attack, Caitlyn is revealed to the enemy for 1 second.</mainText>"
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  26. tr "game_spell_tooltip_CaitlynBulletproof" = "<titleLeft>Bulletproof (@Level@)</titleLeft><titleRight>[@Hotkey@]</titleRight><subtitleLeft>@Cost@ Mana</subtitleLeft><subtitleRight>@Cooldown@ sec Cooldown after buff expires</subtitleRight><mainText><font color='#FF9900' size='14'>Passive:</font> Caitlyn's bulletproof vest helps to protect her, reducing projectile damage by @Effect1Amount@%.<br><br><font color='#FF9900' size='14'>Active:</font> Caitlyn improves her defenses, doubling her projectile damage reduction to @Effect3Amount@%. While Bulletproof is on cooldown, Caitlyn's movement speed increases by @Effect2Amount@%.</mainText>"
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  28. tr "game_spell_tooltip_CaitlynFlashBadge" = "<titleLeft>Authority of Law (@Level@)</titleLeft><titleRight>[@Hotkey@]</titleRight><subtitleLeft>@Cost@ Mana</subtitleLeft><subtitleRight>@Cooldown@ sec Cooldown</subtitleRight><mainText>Caitlyn flashes her badge at an enemy champion, causing them to panic in fear for 1 second. For @Effect1Amount@ seconds afterwards, Caitlyn is immune to her target's debuffs, and if Caitlyn takes damage from them during that time, she gains @Effect2Amount@ attack damage, armor and magic resistance.</mainText>"
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  30. tr "game_spell_tooltip_CaitlynSnipe" = "<titleLeft>The Long Arm (@Level@)</titleLeft><titleRight>[@Hotkey@]</titleRight><subtitleLeft>@Cost@ Mana</subtitleLeft><subtitleRight>@Cooldown@ sec Cooldown</subtitleRight><mainText>Caitlyn readies her rifle, locking onto and tracking an enemy champion. After channeling for four seconds, Caitlyn fires a high-velocity shot at her target, passing through minions and dealing @Effect1Amount@ <font color='#FF6633'>(+@CharTotalPhysical@)</font> physical damage if it hits an enemy champion. If this shot deals a finishing blow, Caitlyn receives twice the victim's bounty in gold.</mainText>"
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  35. tr "game_buff_tooltip_CaitlynAiming" = "<titleLeft>Focused</titleLeft><mainText>Caitlyn is concentrating on her aim, increasing her shot's range and damage.</mainText><postScriptLeft>Source: @SourceName@</postScriptLeft>"
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  37. tr "game_buff_tooltip_CaitlynBadgeBuff" = "<titleLeft>Conviction</titleLeft><mainText>Certain of her suspect's guilt, Caitlyn's conviction increases her damage, armor and magic resistance.</mainText><postScriptLeft>Source: @SourceName@</postScriptLeft>"
  38. tr "game_buff_tooltip_CaitlynBadgeDebuff" = "<titleLeft>Suspected</titleLeft><mainText>Any aggressive action towards an officer of the law will result in severe punishment.</mainText><postScriptLeft>Source: @SourceName@</postScriptLeft>"
  39. tr "game_buff_tooltip_CaitlynBadgeImmunity" = "<titleLeft>Witness Protection</titleLeft><mainText>Caitlyn is immune to debuffs inflicted by her suspect.</mainText><postScriptLeft>Source: @SourceName@</postScriptLeft>"
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  41. tr "game_buff_tooltip_CaitlynBulletproofActive" = "<titleLeft>Bulletproof Vest</titleLeft><mainText>Caitlyn strengthens her defenses, taking even less damage from projectile attacks.</mainText><postScriptLeft>Source: @SourceName@</postScriptLeft>"
  42. tr "game_buff_tooltip_CaitlynBulletproofCooldown" = "<titleLeft>Unburdened</titleLeft><mainText>Caitlyn gains increased movement speed after discarding her bulletproof vest.</mainText><postScriptLeft>Source: @SourceName@</postScriptLeft>"
  43. tr "game_buff_tooltip_CaitlynBulletproofPassive" = "<titleLeft>Bulletproof</titleLeft><mainText>Caitlyn passively reduces damage from projectile attacks.</mainText><postScriptLeft>Source: @SourceName@</postScriptLeft>"
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  45. tr "game_buff_tooltip_CaitlynCriminalDetect" = "<titleLeft>Outlawed</titleLeft><mainText>This criminal is on the run from the law and can be seen through the fog of war.</mainText><postScriptLeft>Source: @SourceName@</postScriptLeft>"
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  47. tr "game_buff_tooltip_CaitlynSnipeChannel" = "<titleLeft>Concentrating</titleLeft><mainText>Caitlyn has locked onto a target, channeling for four seconds.</mainText><postScriptLeft>Source: @SourceName@</postScriptLeft>"
  48. tr "game_buff_tooltip_CaitlynSnipeTarget" = "<titleLeft>Targetted</titleLeft><mainText>This champion has been locked onto by Caitlyn, granting visibility, and will be sniped after four seconds.</mainText><postScriptLeft>Source: @SourceName@</postScriptLeft>"
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