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- # # # # # # # # # # # # # # # #
- # # # #
- # # DEVELOPER: SakuraGFX # #
- # # SCRIPTver: 2.1.2 # #
- # # VERSION: 1.2 # #
- # # # #
- # # # # # # # # # # # # # # # #
- options:
- # =========================================== #
- # config #
- # =========================================== #
- other: %player% is dead.
- potion: &f%player%は&d魔法で殺された
- fall: &ftest
- blockexplosion: &f%player%は%attackername%による爆破に巻きこまれた
- entityexplosion: &f%player%は%attackername%の爆破に巻きこまれた
- lava: &f%player%は&c溶岩に飲み込まれ溶けた
- drown: &f%player%は&a高いところから落下し死んだ
- # %player% - playername
- # %attacker% - attackername
- # %attacker's health% - attackerhealth
- # # # # # # # # # # # # # # # # # # # # # # # #
- # ____ _ _____ _ _ _ #
- # | _ \ ___ _ __ | |_ | ____|__| (_) |_ #
- # | | | |/ _ \| '_ \| __| | _| / _` | | __| #
- # | |_| | (_) | | | | |_ | |__| (_| | | |_ #
- # |____/ \___/|_| |_|\__| |_____\__,_|_|\__| #
- # #
- # # # # # # # # # # # # # # # # # # # # # # # #
- on death of player:
- if arg-1 is not set:
- if victim is player:
- set the death message to "{@other}"
- if damage was caused by attack:
- if victim is player:
- set the death message to "&c%player%&7&l<< &f%attacker%'s HP &e&l%attacker's health%"
- if damage was caused by potion:
- if victim is player:
- set the death message to "{@potion}"
- if damage was caused by fall:
- if victim is player:
- set the death message to "{@fall}"
- if damage was caused by block explosion:
- if victim is player:
- set the death message to "{@blockexplosion}"
- if damage was caused by entity explosion:
- if victim is player:
- set the death message to "{@entityexplosion}"
- if damage was caused by lava:
- if victim is player:
- set the death message to "{@lava}"
- if damage was caused by drown:
- if victim is player:
- set the death message to "{@drown}"
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