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  1. //SELFMADE BY CANNN (C)
  2. //DAS SCRIPT DARF NUR CANNN AKA Master147 benutzen
  3.  
  4. //Includes
  5. #include <a_samp>
  6. #include <a_mysql>
  7. #include <ocmd>
  8.  
  9. //MYSQL
  10. #define MYSQL_HOST "localhost"
  11. #define MYSQL_USER "sql15"
  12. #define MYSQL_DB "sql15"
  13. #define MYSQL_PW "WAxqf67nYq"
  14.  
  15. //Defines
  16. #define MAX_FRAKTIONEN 11
  17. #define MAX_CHATRADIUS 40
  18. #define MAX_FRAKVEHICLE 500
  19. #define MAX_DRIVEINS 2
  20.  
  21. //Enums
  22. enum SpielerDaten
  23. {
  24. pDB,
  25. pEingeloggt,
  26. pAlter,
  27. pGeschlecht,
  28. pLevel,
  29. pGeld,
  30. pAdmin,
  31. pFraktion,
  32. pLeader,
  33. pRang,
  34. pSkin,
  35. pFSkin,
  36. pTot,
  37. pFriedhofzeit,
  38. Float:ptX,
  39. Float:ptY,
  40. Float:ptZ,
  41. pAduty,
  42. pDuty,
  43. pWanteds,
  44. Text3D:pAdutyLabel,
  45. pSupmobil,
  46. pSupID,
  47. pSupErstellt,
  48. pJailed
  49. }
  50. enum FrakSpawns
  51. {
  52. Float:fSpawnX,
  53. Float:fSpawnY,
  54. Float:fSpawnZ,
  55. Float:fAngle,
  56. fInterior
  57. }
  58. enum FrakDaten
  59. {
  60. fMats,
  61. fGeld,
  62. fDrogen,
  63. fRangName0[32],
  64. fRangName1[32],
  65. fRangName2[32],
  66. fRangName3[32],
  67. fRangName4[32],
  68. fRangName5[32],
  69. fRangName6[32],
  70. Text3D:fWLabel
  71. }
  72. enum FrakCarDaten
  73. {
  74. fcID,
  75. fvfrakid,
  76. Float:fvX,
  77. Float:fvY,
  78. Float:fvZ,
  79. Float:fvA,
  80. fvmodelid,
  81. fvcolor1,
  82. fvcolor2,
  83. fvpaintjob,
  84. fvnitro,
  85. fvwheels,
  86. fvfrontbumper,
  87. fvrearbumper,
  88. fvhydraulics,
  89. fvventright,
  90. fvventleft,
  91. fvexhaust,
  92. fvlamps,
  93. fvhood,
  94. fvroof,
  95. fvstereo,
  96. fvsideskirt,
  97. fvspoiler,
  98. fvCar,
  99. fvAbgeschlossen
  100. }
  101. enum DriveInDaten
  102. {
  103. drBeschreibung[64],
  104. Float:drX,
  105. Float:drY,
  106. Float:drZ
  107. }
  108. enum
  109. {
  110. DIALOG_REGISTER,
  111. DIALOG_LOGIN,
  112. DIALOG_GESCHLECHT,
  113. DIALOG_ALTER,
  114. DIALOG_BANNED
  115. }
  116.  
  117. //Farben
  118. #define COLOR_FCHAT 0x00FFFFFF
  119. #define COLOR_HELLRED 0xFF6347AA
  120. #define COLOR_GELB 0xFFFF00FF
  121. #define COLOR_GRUN 0x00FF00FF
  122. #define COLOR_BLAU 0x008CFFFF
  123. #define COLOR_WEISS 0xFFFFFFFF
  124. #define COLOR_GRAU 0xB4B4B4FF
  125. #define COLOR_ORANGE 0xFF9100FF
  126. #define COLOR_PDBLAU 0x8D8DFF00
  127. #define COLOR_MEFARBE 0xC2A2DAAA
  128.  
  129. #define HTML_GELB "{FFFF00}"
  130. #define HTML_GRUN "{00FF00}"
  131. #define HTML_ORANGE "{FF9100}"
  132. #define HTML_WHITE "{FFFFFF}"
  133. #define HTML_BLAU "{008CFF}"
  134. #define HTML_ROT "{FF0000}"
  135. #define HTML_FCHAT "{00FFFF}"
  136. #define HTML_BRAUN "{351107}"
  137. #define HTML_LILA "{CF00CC}"
  138.  
  139. //Arrays
  140. new sInfo[MAX_PLAYERS][SpielerDaten];
  141. new MYSQLConnect;
  142. new Eingang[10];
  143. new Ausgang[9];
  144. new FrakSpawn[MAX_FRAKTIONEN][FrakSpawns] =
  145. {
  146. {0.0,0.0,0.0,0.0,0},//Zivi
  147. {219.4022,69.7227,1005.0391,269.3878,6},//LSPD
  148. {1172.8494,-1323.4645,15.3998,268.2082,0},//Medic
  149. {914.9569,-1235.3580,17.2109,86.9549,0},//Ordnungsamt
  150. {0.0,0.0,5.0,0.0,0},//News Reporter
  151. {1336.0000,57.1983,1004.6094,179.4671,3},//Grove Street
  152. {2817.1501,-1166.5499,1029.1719,88.9502,8},//Ballas Familie
  153. {-2666.5310,1428.6108,906.4609,136.2709,3},//Yakuza
  154. {1726.9073,-1638.6433,20.2233,175.3114,18},//Triaden
  155. {2451.3828,-1687.0472,1013.5078,159.1541,2},//Los Aztecas
  156. {958.9485,2099.3567,1011.0247,0.7586,1}//Hitman
  157. };
  158. new fInfo[MAX_FRAKTIONEN][FrakDaten];
  159. new Text3D:AusrustungsLabel[MAX_FRAKTIONEN];
  160. new fvInfo[MAX_FRAKVEHICLE][FrakCarDaten];
  161. new engine,lights,doors,bonnet,alarm,boot,objective;
  162. new bool:motor[MAX_VEHICLES];
  163. new bool:licht[MAX_VEHICLES];
  164. new Float:MarkX[MAX_PLAYERS],
  165. Float:MarkY[MAX_PLAYERS],
  166. Float:MarkZ[MAX_PLAYERS],
  167. MarkInt[MAX_PLAYERS],
  168. MarkStatus[MAX_PLAYERS];
  169. new DriveInInfo[MAX_DRIVEINS][DriveInDaten] =
  170. {
  171. {"Burger Shot Nord",1214.3571,-905.0054,42.9211},
  172. {"Burger Shot S¸d",800.5970,-1629.7184,12.9535}
  173. };
  174. new driveintimer[MAX_PLAYERS];
  175. new Float:ConnectScreen[][12] =
  176. {
  177. {1131.192138, -1690.832641, 79.757575, 1131.578613, -1579.767822, 51.070774,1131.208862, -1686.012207, 78.429939, 1131.595458, -1574.926147, 49.822402},
  178. {1404.944213, -2197.988525, 94.882888, 1473.446533, -2212.892333, 55.090850, 1407.467895, -2200.531982, 91.395492, 1473.514892, -2217.087646, 52.371677},
  179. {1344.704711, -950.040222, 75.134803, 1394.961425, -885.238403, 72.249008,1347.684204, -946.062683, 74.585136, 1396.077636, -880.411926, 72.926605}
  180. };
  181. new Float:Knastzellen[][3] =
  182. {
  183. {264.3430,86.7852,1001.0391},
  184. {264.2431,81.8529,1001.0391}
  185. };
  186.  
  187. //TextDraws
  188. new Text:Uhr;
  189. new Text:Datum;
  190. new Text:LR_OBEN;
  191. new Text:LR_UNTEN;
  192.  
  193. //forward
  194. forward OnSpielerCheck(playerid);
  195. forward OnSpielerRegister(playerid);
  196. forward OnSpielerLoad(playerid);
  197. forward OnSpielerBanned(playerid);
  198. forward UpdateServer();
  199. forward KickPlayer(playerid);
  200. forward FrakVehicleSaved(i);
  201. forward OnFrakVehicleLoad();
  202. forward OnFraktionenLoad();
  203. forward AntiCheat();
  204. forward UpdateDriveIn(playerid);
  205. forward SetPlayerConnect(playerid);
  206. forward ShowLoginRegister(playerid);
  207.  
  208. main()
  209. {
  210. print("\n----------------------------------");
  211. print("Selfmade wurde geladen!");
  212. print("----------------------------------\n");
  213. }
  214.  
  215. public OnGameModeInit()
  216. {
  217. //Allgemein
  218. MYSQLConnect = mysql_connect(MYSQL_HOST,MYSQL_USER,MYSQL_DB,MYSQL_PW);
  219. SetGameModeText("Selfmade");
  220. DisableInteriorEnterExits();
  221. EnableStuntBonusForAll(0);
  222. ShowPlayerMarkers(0);
  223. ManualVehicleEngineAndLights();
  224. UsePlayerPedAnims();
  225. AntiDeAMX();
  226. LoadFrakVehicle();
  227. LoadFraktionen();
  228.  
  229. //Timer
  230. SetTimer("UpdateServer",1000,true);
  231. SetTimer("AntiCheat",1000,true);
  232.  
  233. //Fraktion Base
  234. Eingang[0] = CreatePickup(1559,1,1554.8467,-1675.6138,16.1953);//Los Santos Police Department Eingag
  235. Ausgang[0] = CreatePickup(1559,1,246.7710,62.9697,1003.6406);//Los Santos Police Department Ausgang
  236. Create3DTextLabel(""#HTML_BLAU".::"#HTML_WHITE"Los Santos Police Department"#HTML_BLAU"::.",COLOR_WEISS,1554.8467,-1675.6138,16.1953,20,0);//Los Santos Police Department Eingag
  237. Eingang[1] = CreatePickup(1559,1,288.6967,-1604.8640,17.8593);//Hitman Eingang
  238. Ausgang[1] = CreatePickup(1559,1,964.6661,2107.8538,1011.0303);//Hitman Ausgang
  239. Eingang[2] = CreatePickup(1559,1,2495.3694,-1690.7284,14.7656);//Grove Street Eingang
  240. Ausgang[2] = CreatePickup(1559,1,1339.6687,67.1766,1001.0078);//Grove Street Ausgang
  241. Create3DTextLabel(""#HTML_GRUN".::"#HTML_WHITE"Grove Street"#HTML_GRUN"::.",COLOR_WEISS,2495.3694,-1690.7284,14.7656,20,0);//Grove Street Eingang
  242. Eingang[3] = CreatePickup(1559,1,1905.9600,-1112.9438,26.6641);//Ballas Familie Eingang
  243. Ausgang[3] = CreatePickup(1559,1,2807.6194,-1174.2587,1025.5703);//Ballas Familie Ausgang
  244. Create3DTextLabel(""#HTML_LILA".::"#HTML_WHITE"Ballas Familie"#HTML_LILA"::.",COLOR_WEISS,1905.9600,-1112.9438,26.6641,20,0);//Ballas Familie Eingang
  245. Eingang[4] = CreatePickup(1559,1,919.4680,-1252.1660,16.2109);//Ordnungsamt Eingang
  246. Ausgang[4] = CreatePickup(1559,1,0,0,0);//Ordnungsamt Ausgang
  247. Create3DTextLabel(".::Ordnungsamt::.",COLOR_WEISS,919.4680,-1252.1660,16.2109,20,0);//Ordnungsamt Eingang
  248. Eingang[5] = CreatePickup(1559,1,300.2671,-1154.4735,81.3913);//Yakuza Eingang
  249. Ausgang[5] = CreatePickup(1559,1,-2636.7070,1402.6381,906.4609);//Yakuza Ausgang
  250. Create3DTextLabel(".::Yakuza::.",COLOR_WEISS,300.2671,-1154.4735,81.3913,20,0);//Yakuza Eingang
  251. Eingang[6] = CreatePickup(1559,1,1496.9625,-687.8925,95.5633);//Triaden Eingang
  252. Ausgang[6] = CreatePickup(1559,1,1701.0804,-1667.8890,20.2188);//Triaden Ausgang
  253. Create3DTextLabel(""#HTML_BRAUN".::"#HTML_WHITE"Triaden"#HTML_BRAUN"::.",COLOR_WEISS,1496.9625,-687.8925,95.5633,20,0);//Triaden Eingang
  254. Eingang[7] = CreatePickup(1559,1,2751.8171,-1962.9017,13.5469);//Aztecas Eingang
  255. Ausgang[7] = CreatePickup(1559,1,2468.5837,-1698.3329,1013.5078);//Aztecas Ausgang
  256. Create3DTextLabel(""#HTML_FCHAT".::"#HTML_WHITE"Los Aztecas"#HTML_FCHAT"::.",COLOR_WEISS,2751.8171,-1962.9017,13.5469,20,0);//Aztecas Eingang
  257. Eingang[8] = CreatePickup(1559,1,1219.1655,-1812.1086,16.5938);//News Reporter Eingang
  258. Create3DTextLabel(".::News Reporter::.",COLOR_WEISS,1219.1655,-1812.1086,16.5938,20,0);//News Reporter Eingang
  259.  
  260. //LSPD
  261. CreatePickup(1247,1,252.1830,70.1469,1003.6406);//Su vergabe Stern
  262. CreatePickup(1247,1,254.4515,76.7813,1003.6406);//Dienstpunkt Stern
  263. Create3DTextLabel("Dienstpunkt\n"#HTML_WHITE"/equip || Taste: N",COLOR_GELB,254.4515,76.7813,1003.6406,10,0,1);//Dienstpunkt Stern
  264. CreatePickup(1239,1,246.4084,87.7833,1003.6406);//Garage Aufzug Interior
  265. Create3DTextLabel(""#HTML_ORANGE"LSPD Aufzug\n"#HTML_WHITE"Taste: N",COLOR_WEISS,246.4084,87.7833,1003.6406,10,0,1);//Garage Aufzug Interior
  266. CreatePickup(1239,1,1568.6493,-1689.9703,6.2188);//Garage Aufzug Garage
  267. Create3DTextLabel(""#HTML_ORANGE"LSPD Aufzug\n"#HTML_WHITE"Taste: N",COLOR_WEISS,1568.6493,-1689.9703,6.2188,10,0,1);//Garage Aufzug Interior
  268.  
  269. //DriveIn
  270. new drstring[128];
  271. for(new d = 0; d < sizeof(DriveInInfo); d++)
  272. {
  273. CreatePickup(1240,1,DriveInInfo[d][drX],DriveInInfo[d][drY],DriveInInfo[d][drZ]);
  274. format(drstring,sizeof(drstring),""#HTML_ORANGE"%s\n"#HTML_WHITE"/drivein zum bestellen",DriveInInfo[d][drBeschreibung]);
  275. Create3DTextLabel(drstring,COLOR_WEISS,DriveInInfo[d][drX],DriveInInfo[d][drY],DriveInInfo[d][drZ],20,0,1);
  276. }
  277.  
  278. //Grove Street Interior
  279. CreateObject(14476,1337.70,60.45,1000.00, 0.00,0.00,0.00);
  280. CreateObject(14471,1340.13,50.79,1001.75, 0.00,0.00,180.00);
  281. CreateObject(14477,1345.03,61.83,1002.41, 0.00,0.00,0.00);
  282. CreateObject(2830,1336.56,56.30,1000.86, 0.00,0.00,0.00);
  283. CreateObject(14489,1334.09,64.82,1001.90, 0.00,0.00,0.00);
  284. CreateObject(14491,1345.01,61.90,1002.39, 0.00,0.00,0.00);
  285. CreateObject(2028,1335.45,64.56,1000.09, 0.00,0.00,0.00);
  286. CreateObject(1498,1338.90,68.07,999.98, 0.00,0.00,0.00);
  287. CreateObject(2827,1341.66,62.23,1001.01, 0.00,0.00,90.00);
  288. CreateObject(14472,1341.54,50.69,1001.49, 0.00,0.00,180.00);
  289. CreateObject(2028,1335.15,58.77,1003.68, 0.00,0.00,0.00);
  290. CreateObject(2827,1337.51,59.24,1003.61, 0.00,0.00,0.00);
  291. CreateObject(2821,1344.10,54.03,1001.12, 0.00,0.00,0.00);
  292. CreateObject(1567,1335.29,50.72,1003.61, 0.00,0.00,0.00);
  293. CreateObject(2073,1337.00,56.59,1006.79, 0.00,0.00,0.00);
  294. CreateObject(1740,1339.09,55.18,1003.61, 0.00,0.00,-135.00);
  295. CreateObject(1740,1335.52,58.54,1003.61, 0.00,0.00,45.00);
  296. CreateObject(2272,1337.93,59.41,1005.09, 0.00,0.00,0.00);
  297. CreateObject(1794,1336.90,57.69,1003.59, 0.00,0.00,-90.00);
  298. CreateObject(2816,1339.10,57.24,1004.27, 0.00,0.00,0.00);
  299. CreateObject(2247,1339.85,54.45,1004.87, 0.00,0.00,0.00);
  300.  
  301.  
  302. //TextDraws
  303. Uhr = TextDrawCreate(576.000000, 21.000000, "00:00");
  304. TextDrawAlignment(Uhr, 2);
  305. TextDrawBackgroundColor(Uhr, 255);
  306. TextDrawFont(Uhr, 3);
  307. TextDrawLetterSize(Uhr, 0.569998, 1.799999);
  308. TextDrawColor(Uhr, COLOR_BLAU);
  309. TextDrawSetOutline(Uhr, 1);
  310. TextDrawSetProportional(Uhr, 0);
  311.  
  312. Datum = TextDrawCreate(546.000000, 10.000000, "31.12.2015");
  313. TextDrawBackgroundColor(Datum, 255);
  314. TextDrawFont(Datum, 3);
  315. TextDrawLetterSize(Datum, 0.280000, 1.200000);
  316. TextDrawColor(Datum, COLOR_BLAU);
  317. TextDrawSetOutline(Datum, 1);
  318. TextDrawSetProportional(Datum, 0);
  319.  
  320. LR_OBEN = TextDrawCreate(686.500000, 1.500000, "usebox");
  321. TextDrawLetterSize(LR_OBEN, 0.000000, 13.510495);
  322. TextDrawTextSize(LR_OBEN, -2.000000, 0.000000);
  323. TextDrawAlignment(LR_OBEN, 1);
  324. TextDrawColor(LR_OBEN, 0);
  325. TextDrawUseBox(LR_OBEN, true);
  326. TextDrawBoxColor(LR_OBEN, 255);
  327. TextDrawSetShadow(LR_OBEN, 0);
  328. TextDrawSetOutline(LR_OBEN, 0);
  329. TextDrawFont(LR_OBEN, 0);
  330.  
  331. LR_UNTEN = TextDrawCreate(701.500000, 319.455566, "usebox");
  332. TextDrawLetterSize(LR_UNTEN, 0.000000, 15.813579);
  333. TextDrawTextSize(LR_UNTEN, -2.000000, 0.000000);
  334. TextDrawAlignment(LR_UNTEN, 1);
  335. TextDrawColor(LR_UNTEN, 0);
  336. TextDrawUseBox(LR_UNTEN, true);
  337. TextDrawBoxColor(LR_UNTEN, 255);
  338. TextDrawSetShadow(LR_UNTEN, 0);
  339. TextDrawSetOutline(LR_UNTEN, 0);
  340. TextDrawFont(LR_UNTEN, 0);
  341. return 1;
  342. }
  343.  
  344. public OnGameModeExit()
  345. {
  346. mysql_close(MYSQLConnect);
  347. return 1;
  348. }
  349.  
  350. public OnPlayerRequestClass(playerid, classid)
  351. {
  352. SetSpawnInfo( playerid, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 );
  353. if(sInfo[playerid][pEingeloggt] == 0)
  354. {
  355. SetTimerEx("SetPlayerConnect",100,false,"i",playerid);
  356. }
  357. return 1;
  358. }
  359.  
  360. public OnPlayerConnect(playerid)
  361. {
  362. SetPlayerColor(playerid,COLOR_GRAU);
  363. return 1;
  364. }
  365.  
  366. public OnPlayerDisconnect(playerid, reason)
  367. {
  368. SaveSpieler(playerid);
  369. ResetSpieler(playerid);
  370. TextDrawHideForPlayer(playerid,Uhr);
  371. TextDrawHideForPlayer(playerid,Datum);
  372. TextDrawHideForPlayer(playerid,LR_OBEN);
  373. TextDrawHideForPlayer(playerid,LR_UNTEN);
  374. return 1;
  375. }
  376.  
  377. public OnPlayerSpawn(playerid)
  378. {
  379. if(sInfo[playerid][pEingeloggt] == 0)return 1;
  380. //TextDraws
  381. TextDrawShowForPlayer(playerid,Uhr);
  382. TextDrawShowForPlayer(playerid,Datum);
  383. TextDrawHideForPlayer(playerid,LR_OBEN);
  384. TextDrawHideForPlayer(playerid,LR_UNTEN);
  385. sInfo[playerid][pAdmin] = 4;
  386. SetPlayerColor(playerid,-1);
  387. if(!isFrakt(playerid,0))
  388. {
  389. SetPlayerPos(playerid,FrakSpawn[sInfo[playerid][pFraktion]][fSpawnX],FrakSpawn[sInfo[playerid][pFraktion]][fSpawnY],FrakSpawn[sInfo[playerid][pFraktion]][fSpawnZ]);
  390. SetPlayerFacingAngle(playerid,FrakSpawn[sInfo[playerid][pFraktion]][fAngle]);
  391. SetPlayerInterior(playerid,FrakSpawn[sInfo[playerid][pFraktion]][fInterior]);
  392. }
  393. switch(sInfo[playerid][pFraktion])
  394. {
  395. case 0:{SetPlayerSkin(playerid,sInfo[playerid][pSkin]);}
  396. case 1:{SetPlayerSkin(playerid,sInfo[playerid][pSkin]);}
  397. case 2:{SetPlayerSkin(playerid,sInfo[playerid][pSkin]);}
  398. case 3:{SetPlayerSkin(playerid,sInfo[playerid][pSkin]);}
  399. case 4:{SetPlayerSkin(playerid,sInfo[playerid][pFSkin]);}
  400. case 5:{SetPlayerSkin(playerid,sInfo[playerid][pFSkin]);}
  401. case 6:{SetPlayerSkin(playerid,sInfo[playerid][pFSkin]);}
  402. case 7:{SetPlayerSkin(playerid,sInfo[playerid][pFSkin]);}
  403. case 8:{SetPlayerSkin(playerid,sInfo[playerid][pFSkin]);}
  404. case 9:{SetPlayerSkin(playerid,sInfo[playerid][pFSkin]);}
  405. case 10:{SetPlayerSkin(playerid,sInfo[playerid][pFSkin]);}
  406. }
  407. return 1;
  408. }
  409.  
  410. public OnPlayerDeath(playerid, killerid, reason)
  411. {
  412. new Float:X,Float:Y,Float:Z;
  413. GetPlayerPos(playerid,X,Y,Z);
  414. sInfo[playerid][pTot] = 1;
  415. sInfo[playerid][ptX] = X;
  416. sInfo[playerid][ptY] = Y;
  417. sInfo[playerid][ptZ] = Z;
  418. if(killerid != INVALID_PLAYER_ID)
  419. {
  420. SendClientMessage(killerid,COLOR_HELLRED,"Du hast ein Verbrechen begangen[Mord]. Reporter: Anonym");
  421. }
  422. return 1;
  423. }
  424.  
  425. public OnVehicleSpawn(vehicleid)
  426. {
  427. motor[vehicleid] = false;
  428. licht[vehicleid] = false;
  429. for(new i = 0; i < MAX_FRAKVEHICLE; i++)
  430. {
  431. if(fvInfo[i][fvCar] == vehicleid)
  432. {
  433. fVehTuning(i);
  434. }
  435. }
  436. return 1;
  437. }
  438.  
  439. public OnVehicleDeath(vehicleid, killerid)
  440. {
  441. return 1;
  442. }
  443.  
  444. public OnPlayerText(playerid, text[])
  445. {
  446. new string[128],Float:X,Float:Y,Float:Z,color;
  447. GetPlayerPos(playerid,X,Y,Z);
  448. format(string,sizeof(string),"%s sagt: %s",SpielerName(playerid),text);
  449. for(new i = 0; i < GetMaxPlayers(); i++)
  450. {
  451. if(!IsPlayerConnected(i))continue;
  452. if(sInfo[i][pEingeloggt] == 0)continue;
  453. if(!IsPlayerInRangeOfPoint(i,MAX_CHATRADIUS,X,Y,Z))continue;
  454. new Float:distance = GetPlayerDistanceFromPoint(i,X,Y,Z);
  455. if(distance < MAX_CHATRADIUS)
  456. {
  457. color = COLOR_WEISS;
  458. }
  459. else if(distance < MAX_CHATRADIUS/2)
  460. {
  461. color = COLOR_GRAU;
  462. }
  463. SendClientMessage(i,color,string);
  464. }
  465. return 0;
  466. }
  467.  
  468. public OnPlayerCommandText(playerid, cmdtext[])
  469. {
  470. return 1;
  471. }
  472. ocmd:gotocar(playerid,params[])
  473. {
  474. if(sInfo[playerid][pEingeloggt] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht Eingeloggt.");
  475. if(!isAdmin(playerid,2))return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht befugt.");
  476. if(sInfo[playerid][pAduty] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht ADuty.");
  477. new carid,Float:X,Float:Y,Float:Z;
  478. if(sscanf(params,"d",carid))return SendClientMessage(playerid,COLOR_GRAU,"Benutzung: /gotocar [Carid]");
  479. if(carid == INVALID_VEHICLE_ID)return SendClientMessage(playerid,COLOR_GRAU,"Das Fahrzeug existiert nicht.");
  480. GetVehiclePos(carid,X,Y,Z);
  481. SetPlayerPos(playerid,X+2,Y,Z);
  482. SendClientMessage(playerid,COLOR_GELB,"Du hast dich zu einem Fahrzeug geportet.");
  483. return 1;
  484. }
  485. ocmd:getcar(playerid,params[])
  486. {
  487. if(sInfo[playerid][pEingeloggt] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht Eingeloggt.");
  488. if(!isAdmin(playerid,2))return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht befugt.");
  489. if(sInfo[playerid][pAduty] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht ADuty.");
  490. new carid,Float:X,Float:Y,Float:Z;
  491. if(sscanf(params,"d",carid))return SendClientMessage(playerid,COLOR_GRAU,"Benutzung: /getcar [Carid]");
  492. if(carid == INVALID_VEHICLE_ID)return SendClientMessage(playerid,COLOR_GRAU,"Das Fahrzeug existiert nicht.");
  493. GetPlayerPos(playerid,X,Y,Z);
  494. SetVehiclePos(carid,X+2,Y,Z);
  495. SendClientMessage(playerid,COLOR_GELB,"Du hast ein Fahrzeug geportet.");
  496. return 1;
  497. }
  498. ocmd:gotols(playerid,params[])
  499. {
  500. #pragma unused params
  501. if(sInfo[playerid][pEingeloggt] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht Eingeloggt.");
  502. if(!isAdmin(playerid,1))return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht befugt.");
  503. if(sInfo[playerid][pAduty] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht ADuty.");
  504. if(IsPlayerInAnyVehicle(playerid))
  505. {
  506. new carid = GetPlayerVehicleID(playerid);
  507. SetVehiclePos(carid,1512.7789,-1662.6571,13.5469);
  508. SetPlayerPos(playerid,1512.7789,-1662.6571,13.5469);
  509. SetPlayerInterior(playerid,0);
  510. LinkVehicleToInterior(carid, 0);
  511. PutPlayerInVehicle(playerid,carid,0);
  512. }
  513. else
  514. {
  515. SetPlayerPos(playerid,1512.7789,-1662.6571,13.5469);
  516. SetPlayerInterior(playerid,0);
  517. }
  518. return 1;
  519. }
  520. ocmd:goto(playerid,params[])
  521. {
  522. if(sInfo[playerid][pEingeloggt] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht Eingeloggt.");
  523. if(!isAdmin(playerid,1))return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht befugt.");
  524. if(sInfo[playerid][pAduty] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht ADuty.");
  525. new pID,Float:X,Float:Y,Float:Z;
  526. if(sscanf(params,"u",pID))return SendClientMessage(playerid,COLOR_GRAU,"Benutzung: /goto [SpielerName/ID]");
  527. if(!IsPlayerConnected(pID))return SendClientMessage(playerid,COLOR_GRAU,"Der Spieler ist nicht Online.");
  528. if(sInfo[pID][pEingeloggt] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Der Spieler ist nicht Eingeloggt.");
  529. new interior = GetPlayerInterior(pID);
  530. GetPlayerPos(pID,X,Y,Z);
  531. if(IsPlayerInAnyVehicle(playerid))
  532. {
  533. new carid = GetPlayerVehicleID(playerid);
  534. SetVehiclePos(carid,X+2,Y,Z);
  535. SetPlayerPos(playerid,X+2,Y,Z);
  536. SetPlayerInterior(playerid,interior);
  537. LinkVehicleToInterior(carid, interior);
  538. PutPlayerInVehicle(playerid,carid,0);
  539. }
  540. else
  541. {
  542. SetPlayerPos(playerid,X+2,Y,Z);
  543. SetPlayerInterior(playerid,interior);
  544. }
  545. return 1;
  546. }
  547. ocmd:gethere(playerid,params[])
  548. {
  549. if(sInfo[playerid][pEingeloggt] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht Eingeloggt.");
  550. if(!isAdmin(playerid,1))return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht befugt.");
  551. if(sInfo[playerid][pAduty] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht ADuty.");
  552. new pID,Float:X,Float:Y,Float:Z;
  553. if(sscanf(params,"u",pID))return SendClientMessage(playerid,COLOR_GRAU,"Benutzung: /gethere [SpielerName/ID]");
  554. if(!IsPlayerConnected(pID))return SendClientMessage(playerid,COLOR_GRAU,"Der Spieler ist nicht Online.");
  555. if(sInfo[pID][pEingeloggt] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Der Spieler ist nicht Eingeloggt.");
  556. new interior = GetPlayerInterior(playerid);
  557. GetPlayerPos(playerid,X,Y,Z);
  558. if(IsPlayerInAnyVehicle(pID))
  559. {
  560. new carid = GetPlayerVehicleID(pID);
  561. SetVehiclePos(carid,X+2,Y,Z);
  562. SetPlayerPos(pID,X+2,Y,Z);
  563. SetPlayerInterior(pID,interior);
  564. LinkVehicleToInterior(carid, interior);
  565. PutPlayerInVehicle(pID,carid,0);
  566. SendClientMessage(pID,COLOR_GELB,"Du wurdest Teleportiert.");
  567. }
  568. else
  569. {
  570. SetPlayerPos(pID,X+2,Y,Z);
  571. SetPlayerInterior(pID,interior);
  572. SendClientMessage(pID,COLOR_GELB,"Du wurdest Teleportiert.");
  573. }
  574. return 1;
  575. }
  576. ocmd:makeadmin(playerid,params[])
  577. {
  578. if(sInfo[playerid][pEingeloggt] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht Eingeloggt.");
  579. if(!isAdmin(playerid,4))return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht befugt.");
  580. if(sInfo[playerid][pAduty] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht ADuty.");
  581. new pID,level,string[128];
  582. if(sscanf(params,"ud",pID,level))return SendClientMessage(playerid,COLOR_GRAU,"Benutzung: /makeadmin [SpielerName/ID][Adminlevel]");
  583. if(!IsPlayerConnected(pID))return SendClientMessage(playerid,COLOR_GRAU,"Der Spieler ist nicht Online.");
  584. if(sInfo[pID][pEingeloggt] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Der Spieler ist nicht Eingeloggt.");
  585. sInfo[pID][pAdmin] = level;
  586. format(string,sizeof(string),"*Serverleiter %s hat dich zum %s befˆrdert.",SpielerName(playerid),AdminRang(level));
  587. SendClientMessage(pID,COLOR_FCHAT,string);
  588. format(string,sizeof(string),"Du hast %s zum %s befˆrdert.",SpielerName(pID),AdminRang(level));
  589. SendClientMessage(playerid,COLOR_FCHAT,string);
  590. return 1;
  591. }
  592. ocmd:freeze(playerid,params[])
  593. {
  594. if(sInfo[playerid][pEingeloggt] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht Eingeloggt.");
  595. if(!isAdmin(playerid,1))return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht befugt.");
  596. if(sInfo[playerid][pAduty] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht ADuty.");
  597. new pID;
  598. if(sscanf(params,"u",pID))return SendClientMessage(playerid,COLOR_GRAU,"Benutzung: /freeze [SpielerName/ID]");
  599. if(!IsPlayerConnected(pID))return SendClientMessage(playerid,COLOR_GRAU,"Der Spieler ist nicht Online.");
  600. if(sInfo[pID][pEingeloggt] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Der Spieler ist nicht Eingeloggt.");
  601. FreezeSpieler(pID);
  602. return 1;
  603. }
  604. ocmd:afrangname(playerid,params[])
  605. {
  606. if(sInfo[playerid][pEingeloggt] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht Eingeloggt.");
  607. if(!isAdmin(playerid,3))return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht befugt.");
  608. if(sInfo[playerid][pAduty] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht ADuty.");
  609. new fID,rank,rankname[32],string[128];
  610. if(sscanf(params,"dds",fID,rank,rankname))return SendClientMessage(playerid,COLOR_GRAU,"Benutzung: /afrangname [Fraktion][Rang][Rangname]");
  611. if(fID < 1 || fID > 10)return SendClientMessage(playerid,COLOR_GRAU,"Die FrakID muss zwischen 1-10 liegen");
  612. switch(rank)
  613. {
  614. case 0:{format(fInfo[fID][fRangName0],sizeof(rankname),"%s",rankname);}
  615. case 1:{format(fInfo[fID][fRangName1],sizeof(rankname),"%s",rankname);}
  616. case 2:{format(fInfo[fID][fRangName2],sizeof(rankname),"%s",rankname);}
  617. case 3:{format(fInfo[fID][fRangName3],sizeof(rankname),"%s",rankname);}
  618. case 4:{format(fInfo[fID][fRangName4],sizeof(rankname),"%s",rankname);}
  619. case 5:{format(fInfo[fID][fRangName5],sizeof(rankname),"%s",rankname);}
  620. case 6:{format(fInfo[fID][fRangName6],sizeof(rankname),"%s",rankname);}
  621. }
  622. format(string,sizeof(string),"Du hast den %d Rang der Fraktion %s auf %s ge‰ndert.",rank,FraktionName(fID),rankname);
  623. SendClientMessage(playerid,COLOR_GELB,string);
  624. return 1;
  625. }
  626. ocmd:unfreeze(playerid,params[])
  627. {
  628. if(sInfo[playerid][pEingeloggt] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht Eingeloggt.");
  629. if(!isAdmin(playerid,1))return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht befugt.");
  630. if(sInfo[playerid][pAduty] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht ADuty.");
  631. new pID;
  632. if(sscanf(params,"u",pID))return SendClientMessage(playerid,COLOR_GRAU,"Benutzung: /unfreeze [SpielerName/ID]");
  633. if(!IsPlayerConnected(pID))return SendClientMessage(playerid,COLOR_GRAU,"Der Spieler ist nicht Online.");
  634. if(sInfo[pID][pEingeloggt] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Der Spieler ist nicht Eingeloggt.");
  635. UnFreezeSpieler(pID);
  636. return 1;
  637. }
  638. ocmd:a(playerid,params[])
  639. {
  640. if(sInfo[playerid][pEingeloggt] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht Eingeloggt.");
  641. if(!isAdmin(playerid,1))return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht befugt.");
  642. if(sInfo[playerid][pAduty] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht ADuty.");
  643. new text[64],string[128];
  644. if(sscanf(params,"s",text))return SendClientMessage(playerid,COLOR_GRAU,"Benutzung: /a(chat) [Text]");
  645. format(string,sizeof(string),"%s %s: %s",AdminRang(sInfo[playerid][pAdmin]),SpielerName(playerid),text);
  646. SendAdminMessage(COLOR_HELLRED,string);
  647. return 1;
  648. }
  649. ocmd:makeleader(playerid,params[])
  650. {
  651. if(sInfo[playerid][pEingeloggt] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht Eingeloggt.");
  652. if(!isAdmin(playerid,3))return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht befugt.");
  653. if(sInfo[playerid][pAduty] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht ADuty.");
  654. new pID,fID,string[128];
  655. if(sscanf(params,"ud",pID,fID))return SendClientMessage(playerid,COLOR_GRAU,"Benutzung: /makeleader [SpielerName/ID][Fraktion]");
  656. if(fID < 1 || fID > 10)return SendClientMessage(playerid,COLOR_GRAU,"Benutzung: /makeleader [SpielerName/ID][Fraktion]");
  657. if(sInfo[pID][pEingeloggt] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Der Spieler ist nicht Eingeloggt.");
  658. if(!IsPlayerConnected(pID))return SendClientMessage(playerid,COLOR_GRAU,"Der Spieler ist nicht Online.");
  659. sInfo[pID][pFraktion] = fID;
  660. sInfo[pID][pRang] = 6;
  661. sInfo[pID][pLeader] = 1;
  662. switch(fID)
  663. {
  664. case 1:{SetPlayerSkin(pID,288),sInfo[pID][pFSkin] = 288;}
  665. case 2:{SetPlayerSkin(pID,70),sInfo[pID][pFSkin] = 70;}
  666. case 3:{SetPlayerSkin(pID,71),sInfo[pID][pFSkin] = 71;}
  667. case 4:{SetPlayerSkin(pID,187),sInfo[pID][pFSkin] = 187;}
  668. case 5:{SetPlayerSkin(pID,270),sInfo[pID][pFSkin] = 270;}
  669. case 6:{SetPlayerSkin(pID,103),sInfo[pID][pFSkin] = 103;}
  670. case 7:{SetPlayerSkin(pID,186),sInfo[pID][pFSkin] = 186;}
  671. case 8:{SetPlayerSkin(pID,120),sInfo[pID][pFSkin] = 120;}
  672. case 9:{SetPlayerSkin(pID,46),sInfo[pID][pFSkin] = 46;}
  673. case 10:{SetPlayerSkin(pID,144),sInfo[pID][pFSkin] = 144;}
  674. }
  675. format(string,sizeof(string),"*%s %s hat dich zum Leader der Fraktion %s befˆrdert.",AdminRang(sInfo[playerid][pAdmin]),SpielerName(playerid),FraktionName(fID));
  676. SendClientMessage(pID,COLOR_BLAU,string);
  677. format(string,sizeof(string),"Du hast %s zum Leader der Fraktion %s befˆrdert.",SpielerName(pID),FraktionName(fID));
  678. SendClientMessage(playerid,COLOR_BLAU,string);
  679. SaveSpieler(pID);
  680. SpawnPlayerEx(pID);
  681. return 1;
  682. }
  683. ocmd:setskin(playerid,params[])
  684. {
  685. if(sInfo[playerid][pEingeloggt] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht Eingeloggt.");
  686. if(!isAdmin(playerid,2))return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht befugt.");
  687. if(sInfo[playerid][pAduty] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht ADuty.");
  688. new pID,skinID,string[128];
  689. if(sscanf(params,"ud",pID,skinID))return SendClientMessage(playerid,COLOR_GRAU,"Benutzung: /setskin [SpielerName/ID][SkinID]");
  690. if(!IsPlayerConnected(pID))return SendClientMessage(playerid,COLOR_GRAU,"Der Spieler ist nicht Online.");
  691. if(sInfo[pID][pEingeloggt] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Der Spieler ist nicht Eingeloggt.");
  692. if(skinID < 0 || skinID > 311)return SendClientMessage(playerid,COLOR_GRAU,"Benutzung: /setskin [SpielerName/ID][SkinID 0-311]");
  693. SetPlayerSkin(pID,skinID);
  694. format(string,sizeof(string),"Du hast dem Spieler %s die SkinID %d gesetzt.",SpielerName(pID),skinID);
  695. SendClientMessage(playerid,COLOR_GELB,string);
  696. return 1;
  697. }
  698. ocmd:sethp(playerid,params[])
  699. {
  700. if(sInfo[playerid][pEingeloggt] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht Eingeloggt.");
  701. if(!isAdmin(playerid,2))return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht befugt.");
  702. if(sInfo[playerid][pAduty] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht ADuty.");
  703. new pID,hp;
  704. if(sscanf(params,"ud",pID,hp))return SendClientMessage(playerid,COLOR_GRAU,"Benutzung: /sethp [SpielerName/ID][Leben]");
  705. if(!IsPlayerConnected(pID))return SendClientMessage(playerid,COLOR_GRAU,"Der Spieler ist nicht Online.");
  706. if(sInfo[pID][pEingeloggt] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Der Spieler ist nicht Eingeloggt.");
  707. if(hp < 0 || hp > 100)return SendClientMessage(playerid,COLOR_GRAU,"Benutzung: /setskin [SpielerName/ID][Leben 0-100]");
  708. SetPlayerHealth(pID,hp);
  709. return 1;
  710. }
  711. ocmd:setarmor(playerid,params[])
  712. {
  713. if(sInfo[playerid][pEingeloggt] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht Eingeloggt.");
  714. if(!isAdmin(playerid,2))return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht befugt.");
  715. if(sInfo[playerid][pAduty] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht ADuty.");
  716. new pID,armor;
  717. if(sscanf(params,"ud",pID,armor))return SendClientMessage(playerid,COLOR_GRAU,"Benutzung: /setarmor [SpielerName/ID][Armor]");
  718. if(!IsPlayerConnected(pID))return SendClientMessage(playerid,COLOR_GRAU,"Der Spieler ist nicht Online.");
  719. if(sInfo[pID][pEingeloggt] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Der Spieler ist nicht Eingeloggt.");
  720. if(armor < 0 || armor > 100)return SendClientMessage(playerid,COLOR_GRAU,"Benutzung: /setskin [SpielerName/ID][Armor 0-100]");
  721. SetPlayerArmour(pID,armor);
  722. return 1;
  723. }
  724. ocmd:givegun(playerid,params[])
  725. {
  726. if(sInfo[playerid][pEingeloggt] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht Eingeloggt.");
  727. if(!isAdmin(playerid,3))return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht befugt.");
  728. if(sInfo[playerid][pAduty] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht ADuty.");
  729. new pID,weapon,ammo,string[128];
  730. if(sscanf(params,"udd",pID,weapon,ammo))return SendClientMessage(playerid,COLOR_GRAU,"Benutzung: /givegun [SpielerName/ID][Waffenid][Munition]");
  731. if(!IsPlayerConnected(pID))return SendClientMessage(playerid,COLOR_GRAU,"Der Spieler ist nicht Online.");
  732. if(sInfo[pID][pEingeloggt] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Der Spieler ist nicht Eingeloggt.");
  733. if(weapon < 0 || weapon > 50)return SendClientMessage(playerid,COLOR_GRAU,"Benutzung: /givegun [SpielerName/ID][Waffenid 0-50][Munition]");
  734. if(ammo < 1 || ammo > 9999)return SendClientMessage(playerid,COLOR_GRAU,"Benutzung: /givegun [SpielerName/ID][Waffenid][Munition 1-9999]");
  735. GivePlayerWeapon(pID,weapon,ammo);
  736. format(string,sizeof(string),"Du hast dem Spieler %s die WaffenID %d gegeben.",SpielerName(pID),weapon);
  737. SendClientMessage(playerid,COLOR_GELB,string);
  738. return 1;
  739. }
  740. ocmd:veh(playerid,params[])
  741. {
  742. if(sInfo[playerid][pEingeloggt] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht Eingeloggt.");
  743. if(!isAdmin(playerid,4))return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht befugt.");
  744. if(sInfo[playerid][pAduty] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht ADuty.");
  745. new carid,color1,color2,Float:X,Float:Y,Float:Z,car;
  746. if(sscanf(params,"ddd",carid,color1,color2))return SendClientMessage(playerid,COLOR_GRAU,"Benutzung: /veh [CarID][Farbe1][Farbe2]");
  747. if(carid < 400 || carid > 611)return SendClientMessage(playerid,COLOR_GRAU,"Benutzung: /veh [CarID 400-611][Farbe1][Farbe2]");
  748. if(color1 < 0 || color1 > 255)return SendClientMessage(playerid,COLOR_GRAU,"Benutzung: /veh [CarID][Farbe1 0-611][Farbe2 0-611]");
  749. if(color2 < 0 || color2 > 255)return SendClientMessage(playerid,COLOR_GRAU,"Benutzung: /veh [CarID][Farbe1 0-611][Farbe2 0-611");
  750. GetPlayerPos(playerid,X,Y,Z);
  751. car = CreateVehicle(carid,X,Y,Z,0.0,color1,color2,-1);
  752. PutPlayerInVehicle(playerid,car,0);
  753. motor[car] = false;
  754. licht[car] = false;
  755. return 1;
  756. }
  757. ocmd:rv(playerid,params[])
  758. {
  759. #pragma unused params
  760. if(sInfo[playerid][pEingeloggt] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht Eingeloggt.");
  761. if(!isAdmin(playerid,2))return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht befugt.");
  762. if(sInfo[playerid][pAduty] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht ADuty.");
  763. if(!IsPlayerInAnyVehicle(playerid))return SendClientMessage(playerid,COLOR_GRAU,"Du bist in keinem Fahrzeug.");
  764. new vID = GetPlayerVehicleID(playerid);
  765. SetVehicleToRespawn(vID);
  766. return 1;
  767. }
  768. ocmd:dv(playerid,params[])
  769. {
  770. #pragma unused params
  771. if(sInfo[playerid][pEingeloggt] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht Eingeloggt.");
  772. if(!isAdmin(playerid,3))return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht befugt.");
  773. if(sInfo[playerid][pAduty] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht ADuty.");
  774. if(!IsPlayerInAnyVehicle(playerid))return SendClientMessage(playerid,COLOR_GRAU,"Du bist in keinem Fahrzeug.");
  775. new vID = GetPlayerVehicleID(playerid);
  776. DestroyVehicle(vID);
  777. return 1;
  778. }
  779. ocmd:fixveh(playerid,params[])
  780. {
  781. #pragma unused params
  782. if(sInfo[playerid][pEingeloggt] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht Eingeloggt.");
  783. if(!isAdmin(playerid,2))return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht befugt.");
  784. if(sInfo[playerid][pAduty] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht ADuty.");
  785. if(!IsPlayerInAnyVehicle(playerid))return SendClientMessage(playerid,COLOR_GRAU,"Du bist in keinem Fahrzeug.");
  786. new vID = GetPlayerVehicleID(playerid);
  787. SetVehicleHealth(vID,1000);
  788. RepairVehicle(vID);
  789. return 1;
  790. }
  791. ocmd:flip(playerid,params[])
  792. {
  793. #pragma unused params
  794. if(sInfo[playerid][pEingeloggt] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht Eingeloggt.");
  795. if(!isAdmin(playerid,2))return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht befugt.");
  796. if(sInfo[playerid][pAduty] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht ADuty.");
  797. if(!IsPlayerInAnyVehicle(playerid))return SendClientMessage(playerid,COLOR_GRAU,"Du bist in keinem Fahrzeug.");
  798. new vID = GetPlayerVehicleID(playerid);
  799. new Float:angle;
  800. GetVehicleZAngle(vID, angle);
  801. SetVehicleZAngle(vID, angle);
  802. return 1;
  803. }
  804. ocmd:setname(playerid,params[])
  805. {
  806. if(sInfo[playerid][pEingeloggt] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht Eingeloggt.");
  807. if(!isAdmin(playerid,3))return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht befugt.");
  808. if(sInfo[playerid][pAduty] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht ADuty.");
  809. new pID,xname[64],string[128];
  810. if(sscanf(params,"us",pID,xname))return SendClientMessage(playerid,COLOR_GRAU,"Benutzung: /SetName [SpielerName/ID][Neuer Name]");
  811. if(!IsPlayerConnected(pID))return SendClientMessage(playerid,COLOR_GRAU,"Der Spieler ist nicht Online.");
  812. if(sInfo[pID][pEingeloggt] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Der Spieler ist nicht Eingeloggt.");
  813. SetPlayerName(pID,xname);
  814. format(string,sizeof(string),"UPDATE accounts SET name='%s' WHERE id='%d'",SpielerName(pID),sInfo[pID][pDB]);
  815. mysql_function_query(MYSQLConnect,string,false,"","");
  816. SaveSpieler(pID);
  817. return 1;
  818. }
  819. ocmd:kick(playerid,params[])
  820. {
  821. if(sInfo[playerid][pEingeloggt] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht Eingeloggt.");
  822. if(!isAdmin(playerid,1))return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht befugt.");
  823. if(sInfo[playerid][pAduty] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht ADuty.");
  824. new pID,reason[64],string[128];
  825. if(sscanf(params,"us",pID,reason))return SendClientMessage(playerid,COLOR_GRAU,"Benutzung: /kick [SpielerName/ID][Grund]");
  826. if(!IsPlayerConnected(pID))return SendClientMessage(playerid,COLOR_GRAU,"Der Spieler ist nicht Online.");
  827. if(sInfo[pID][pEingeloggt] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Der Spieler ist nicht Eingeloggt.");
  828. format(string,sizeof(string),"AdmCmd: %s hat den Spieler %s gekickt. Grund: %s",SpielerName(playerid),SpielerName(pID),reason);
  829. SendClientMessageToAllEx(COLOR_HELLRED,string);
  830. KickEx(pID);
  831. return 1;
  832. }
  833. ocmd:kickall(playerid,params[])
  834. {
  835. if(sInfo[playerid][pEingeloggt] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht Eingeloggt.");
  836. if(!isAdmin(playerid,4))return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht befugt.");
  837. if(sInfo[playerid][pAduty] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht ADuty.");
  838. new reason[64],string[128];
  839. if(sscanf(params,"s",reason))return SendClientMessage(playerid,COLOR_GRAU,"Benutzung: /kickall [Grund]");
  840. format(string,sizeof(string),"AdmCmd: %s hat alle Spieler vom Server gekickt. Grund: %s",SpielerName(playerid),reason);
  841. SendClientMessageToAllEx(COLOR_HELLRED,string);
  842. for(new i = 0; i < GetMaxPlayers(); i++)
  843. {
  844. KickEx(i);
  845. }
  846. return 1;
  847. }
  848. ocmd:ban(playerid,params[])
  849. {
  850. if(sInfo[playerid][pEingeloggt] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht Eingeloggt.");
  851. if(!isAdmin(playerid,2))return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht befugt.");
  852. if(sInfo[playerid][pAduty] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht ADuty.");
  853. new pID,reason[64],string[128];
  854. if(sscanf(params,"us",pID,reason))return SendClientMessage(playerid,COLOR_GRAU,"Benutzung: /ban [SpielerName/ID][Grund]");
  855. if(!IsPlayerConnected(pID))return SendClientMessage(playerid,COLOR_GRAU,"Der Spieler ist nicht Online.");
  856. if(sInfo[pID][pEingeloggt] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Der Spieler ist nicht Eingeloggt.");
  857. format(string,sizeof(string),"AdmCmd: %s hat den Spieler %s gebannt. Grund: %s",SpielerName(playerid),SpielerName(pID),reason);
  858. SendClientMessageToAllEx(COLOR_HELLRED,string);
  859. BannEx(pID,reason,SpielerName(playerid),-1);
  860. return 1;
  861. }
  862. ocmd:tban(playerid,params[])
  863. {
  864. if(sInfo[playerid][pEingeloggt] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht Eingeloggt.");
  865. if(!isAdmin(playerid,2))return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht befugt.");
  866. if(sInfo[playerid][pAduty] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht ADuty.");
  867. new pID,reason[64],zeit,string[128],timeban;
  868. if(sscanf(params,"uds",pID,zeit,reason))return SendClientMessage(playerid,COLOR_GRAU,"Benutzung: /tban [SpielerName/ID][Zeit][Grund]");
  869. if(!IsPlayerConnected(pID))return SendClientMessage(playerid,COLOR_GRAU,"Der Spieler ist nicht Online.");
  870. if(sInfo[pID][pEingeloggt] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Der Spieler ist nicht Eingeloggt.");
  871. if(zeit < 0 || zeit > 24)return SendClientMessage(playerid,COLOR_GRAU,"Benutzung: /tban [SpielerName/ID][Zeit 0-24][Grund]");
  872. format(string,sizeof(string),"AdmCmd: %s hat den Spieler %s f¸r %d Stunden gebannt. Grund: %s",SpielerName(playerid),SpielerName(pID),zeit,reason);
  873. SendClientMessageToAllEx(COLOR_HELLRED,string);
  874. timeban = gettime() + (60*60*zeit);
  875. BannEx(pID,reason,SpielerName(playerid),timeban);
  876. return 1;
  877. }
  878. ocmd:aduty(playerid,params[])
  879. {
  880. #pragma unused params
  881. if(sInfo[playerid][pEingeloggt] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht Eingeloggt.");
  882. if(!isAdmin(playerid,1))return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht befugt.");
  883. if(sInfo[playerid][pAduty] == 0)
  884. {
  885. new string[128];
  886. switch(sInfo[playerid][pAdmin])
  887. {
  888. case 1:{sInfo[playerid][pAdutyLabel] = Create3DTextLabel("Supporter", COLOR_GRUN ,30.0, 40.0, 50.0, 20.0, 0, 1);}
  889. case 2:{sInfo[playerid][pAdutyLabel] = Create3DTextLabel("Adminstrator", COLOR_BLAU, 30.0, 40.0, 50.0, 20.0, 0, 1);}
  890. case 3:{sInfo[playerid][pAdutyLabel] = Create3DTextLabel("ServerManager", COLOR_GELB, 30.0, 40.0, 50.0, 20.0, 0, 1);}
  891. case 4:{sInfo[playerid][pAdutyLabel] = Create3DTextLabel("ServerOwner", COLOR_HELLRED, 30.0, 40.0, 50.0, 20.0, 0, 1);}
  892. }
  893. Attach3DTextLabelToPlayer(sInfo[playerid][pAdutyLabel], playerid, 0.0, 0.0, 0.3);
  894. sInfo[playerid][pAduty] = 1;
  895. format(string,sizeof(string),"SERVER:"#HTML_WHITE" %s ist nun als %s im Dienst!",SpielerName(playerid),AdminRang(playerid));
  896. SendClientMessageToAllEx(COLOR_ORANGE,string);
  897. SetPlayerColor(playerid,COLOR_ORANGE);
  898. return 1;
  899. }
  900. else
  901. {
  902. SendClientMessage(playerid,COLOR_GELB,"Du bist aus dem Admin Dienst gegangen.");
  903. Delete3DTextLabel(sInfo[playerid][pAdutyLabel]);
  904. sInfo[playerid][pAduty] = 0;
  905. SetPlayerColor(playerid,COLOR_WEISS);
  906. }
  907. return 1;
  908. }
  909. ocmd:auninvite(playerid,params[])
  910. {
  911. if(sInfo[playerid][pEingeloggt] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht Eingeloggt.");
  912. if(!isAdmin(playerid,3))return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht befugt.");
  913. new pID,string[128];
  914. if(sscanf(params,"u",pID))return SendClientMessage(playerid,COLOR_GRAU,"Benutzung: /auninvite [SpielerName/ID]");
  915. if(!IsPlayerConnected(pID))return SendClientMessage(playerid,COLOR_GRAU,"Der Spieler ist nicht Online.");
  916. if(sInfo[pID][pEingeloggt] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Der Spieler ist nicht Eingeloggt.");
  917. if(isFrakt(playerid,0))return SendClientMessage(playerid,COLOR_GRAU,"Der Spieler ist in keiner Fraktion.");
  918. sInfo[pID][pFraktion] = 0;
  919. sInfo[pID][pLeader] = 0;
  920. sInfo[pID][pRang] = 0;
  921. sInfo[pID][pFSkin] = 0;
  922. format(string,sizeof(string),"**%s hat dich aus der Fraktion gekickt.",SpielerName(playerid));
  923. SendClientMessage(pID,COLOR_BLAU,string);
  924. format(string,sizeof(string),"Du hast %s aus seiner Fraktion gekickt.",SpielerName(pID));
  925. SendClientMessage(playerid,COLOR_BLAU,string);
  926. SpawnPlayerEx(pID);
  927. return 1;
  928. }
  929. ocmd:mark(playerid,params[])
  930. {
  931. #pragma unused params
  932. if(sInfo[playerid][pEingeloggt] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht Eingeloggt.");
  933. if(!isAdmin(playerid,1))return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht befugt.");
  934. new Float:X,Float:Y,Float:Z;
  935. GetPlayerPos(playerid,X,Y,Z);
  936. MarkX[playerid] = X;
  937. MarkY[playerid] = Y;
  938. MarkZ[playerid] = Z;
  939. MarkInt[playerid] = GetPlayerInterior(playerid);
  940. MarkStatus[playerid] = 1;
  941. SendClientMessage(playerid,COLOR_GELB,"Du hast ein Marker Punkt gesetzt.");
  942. return 1;
  943. }
  944. ocmd:delmark(playerid,params[])
  945. {
  946. #pragma unused params
  947. if(sInfo[playerid][pEingeloggt] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht Eingeloggt.");
  948. if(!isAdmin(playerid,1))return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht befugt.");
  949. if(MarkStatus[playerid] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Du hast kein Marker Punkt gesetzt.");
  950. MarkX[playerid] = -1;
  951. MarkY[playerid] = -1;
  952. MarkZ[playerid] = -1;
  953. MarkInt[playerid] = -1;
  954. MarkStatus[playerid] = 0;
  955. SendClientMessage(playerid,COLOR_GELB,"Du hast ein Marker Punkt gelˆscht.");
  956. return 1;
  957. }
  958. ocmd:gotomark(playerid,params[])
  959. {
  960. #pragma unused params
  961. if(sInfo[playerid][pEingeloggt] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht Eingeloggt.");
  962. if(!isAdmin(playerid,1))return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht befugt.");
  963. if(MarkStatus[playerid] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Du hast kein Marker Punkt gesetzt.");
  964. if(IsPlayerInAnyVehicle(playerid))
  965. {
  966. new carid = GetPlayerVehicleID(playerid);
  967. SetVehiclePos(carid,MarkX[playerid],MarkY[playerid],MarkZ[playerid]);
  968. SetPlayerPos(playerid,MarkX[playerid],MarkY[playerid],MarkZ[playerid]);
  969. SetPlayerInterior(playerid,MarkInt[playerid]);
  970. LinkVehicleToInterior(carid, MarkInt[playerid]);
  971. PutPlayerInVehicle(playerid,carid,0);
  972. }
  973. else
  974. {
  975. SetPlayerPos(playerid,MarkX[playerid],MarkY[playerid],MarkZ[playerid]);
  976. SetPlayerInterior(playerid,MarkInt[playerid]);
  977. }
  978. return 1;
  979. }
  980. ocmd:supmobil(playerid,params[])
  981. {
  982. #pragma unused params
  983. if(sInfo[playerid][pEingeloggt] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht Eingeloggt.");
  984. if(!isAdmin(playerid,4))return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht befugt.");
  985. new Float:X,Float:Y,Float:Z,Float:A;
  986. GetPlayerPos(playerid,X,Y,Z);
  987. GetPlayerFacingAngle(playerid,A);
  988. if(sInfo[playerid][pSupErstellt] == 0)
  989. {
  990. SendClientMessage(playerid,COLOR_GELB,"Du hast ein Supmobil gespawnt!");
  991. sInfo[playerid][pSupmobil] = CreateVehicle(457,X+3,Y,Z,A,-1,-1,-1);
  992. sInfo[playerid][pSupID] = playerid;
  993. sInfo[playerid][pSupErstellt] = 1;
  994. motor[sInfo[playerid][pSupmobil]] = false;
  995. licht[sInfo[playerid][pSupmobil]] = false;
  996. for(new i = 0; i < GetMaxPlayers(); i++)
  997. {
  998. if(sInfo[i][pSupID] != i)
  999. {
  1000. SetVehicleParamsForPlayer(sInfo[playerid][pSupmobil], i, 0, 1);
  1001. }
  1002. else
  1003. {
  1004. SetVehicleParamsForPlayer(sInfo[playerid][pSupmobil], i, 0, 0);
  1005. }
  1006. }
  1007. return 1;
  1008. }
  1009. else
  1010. {
  1011. SendClientMessage(playerid,COLOR_GELB,"Du hast dein Supmobil gelˆscht!");
  1012. DestroyVehicle(sInfo[playerid][pSupmobil]);
  1013. sInfo[playerid][pSupID] = -1;
  1014. sInfo[playerid][pSupErstellt] = 0;
  1015. return 1;
  1016. }
  1017. }
  1018. ocmd:w(playerid,params[])
  1019. {
  1020. if(sInfo[playerid][pEingeloggt] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht Eingeloggt.");
  1021. if(!isAdmin(playerid,2))return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht befugt.");
  1022. new pID,text[64],string[128];
  1023. if(sscanf(params,"us",pID,text))return SendClientMessage(playerid,COLOR_GRAU,"Benutzung: /w [SpielerName/ID][Text]");
  1024. if(!IsPlayerConnected(pID))return SendClientMessage(playerid,COLOR_GRAU,"Der Spieler ist nicht Online.");
  1025. if(sInfo[pID][pEingeloggt] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Der Spieler ist nicht Eingeloggt.");
  1026. format(string,sizeof(string),"%s fl¸stert dir: %s",SpielerName(playerid),text);
  1027. SendClientMessage(pID,COLOR_GELB,string);
  1028. format(string,sizeof(string),"Du hast %s folgendes gefl¸stert: %s",SpielerName(pID),text);
  1029. SendClientMessage(playerid,COLOR_GELB,string);
  1030. return 1;
  1031. }
  1032. ocmd:efa(playerid,params[])
  1033. {
  1034. if(sInfo[playerid][pEingeloggt] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht Eingeloggt.");
  1035. if(!isAdmin(playerid,3))return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht befugt.");
  1036. new Float:X,Float:Y,Float:Z,Float:A;
  1037. new fID,carid,color1,color2;
  1038. if(sscanf(params,"dddd",fID,carid,color1,color2))return SendClientMessage(playerid,COLOR_GRAU,"Benutzung: /efa [Fraktion][CarID][Color1][Color2]");
  1039. if(fID < 1 || fID > 10)return SendClientMessage(playerid,COLOR_GRAU,"Benutzung: /efa [Fraktion 1-10][CarID][Color1][Color2]");
  1040. if(carid < 400 || carid > 611)return SendClientMessage(playerid,COLOR_GRAU,"Benutzung: /efa [Fraktion][CarID 400-611][Color1][Color2]");
  1041. if(color1 < 0 || color1 > 255)return SendClientMessage(playerid,COLOR_GRAU,"Benutzung: /efa [Fraktion][CarID][Color1 0-255][Color2]");
  1042. if(color2 < 0 || color2 > 255)return SendClientMessage(playerid,COLOR_GRAU,"Benutzung: /efa [Fraktion][CarID][Color1 0-255][Color2]");
  1043. GetPlayerPos(playerid,X,Y,Z);
  1044. GetPlayerFacingAngle(playerid,A);
  1045. CreateFrakVehicle(playerid,fID,carid,color1,color2,X,Y,Z,A);
  1046. return 1;
  1047. }
  1048. ocmd:setmoney(playerid,params[])
  1049. {
  1050. if(sInfo[playerid][pEingeloggt] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht Eingeloggt.");
  1051. if(!isAdmin(playerid,4))return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht befugt.");
  1052. new pID,money;
  1053. if(sscanf(params,"ud",pID,money))return SendClientMessage(playerid,COLOR_GRAU,"Benutzung: /setmoney [SpielerName/ID][Geld]");
  1054. if(!IsPlayerConnected(pID))return SendClientMessage(playerid,COLOR_GRAU,"Der Spieler ist nicht Online.");
  1055. if(sInfo[pID][pEingeloggt] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Der Spieler ist nicht Eingeloggt.");
  1056. if(money < 1 || money > 999999)return SendClientMessage(playerid,COLOR_GRAU,"Benutzung: /setmoney [SpielerName/ID][Geld $1-$999.999]");
  1057. SetPlayerMoney(pID,money);
  1058. return 1;
  1059. }
  1060. ocmd:ahelp(playerid,params[])
  1061. {
  1062. #pragma unused params
  1063. if(sInfo[playerid][pEingeloggt] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht Eingeloggt.");
  1064. if(!isAdmin(playerid,1))return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht befugt.");
  1065. if(sInfo[playerid][pAdmin] == 1)
  1066. {
  1067. SendClientMessage(playerid,COLOR_WEISS,""#HTML_GRUN"**Supporter:"#HTML_WHITE" /a(chat) /freeze /unfreeze /gotols /goto /gethere /aduty");
  1068. SendClientMessage(playerid,COLOR_WEISS,""#HTML_GRUN"**Supporter:"#HTML_WHITE" /kick /supmobil /mark /gotomark /delmark");
  1069. }
  1070. if(sInfo[playerid][pAdmin] == 2)
  1071. {
  1072. SendClientMessage(playerid,COLOR_WEISS,""#HTML_GRUN"**Supporter:"#HTML_WHITE" /a(chat) /freeze /unfreeze /gotols /goto /gethere /aduty");
  1073. SendClientMessage(playerid,COLOR_WEISS,""#HTML_GRUN"**Supporter:"#HTML_WHITE" /kick /supmobil /mark /gotomark /delmark");
  1074. SendClientMessage(playerid,COLOR_WEISS,""#HTML_BLAU"**Adminstrator:"#HTML_WHITE" /gotocar /getcar /setskin /rv /sethp /setarmor /fixveh");
  1075. SendClientMessage(playerid,COLOR_WEISS,""#HTML_BLAU"**Adminstrator:"#HTML_WHITE" /tban /ban /w(hispern)");
  1076. }
  1077. if(sInfo[playerid][pAdmin] == 3)
  1078. {
  1079. SendClientMessage(playerid,COLOR_WEISS,""#HTML_GRUN"**Supporter:"#HTML_WHITE" /a(chat) /freeze /unfreeze /gotols /goto /gethere /aduty");
  1080. SendClientMessage(playerid,COLOR_WEISS,""#HTML_GRUN"**Supporter:"#HTML_WHITE" /kick /supmobil /mark /gotomark /delmark");
  1081. SendClientMessage(playerid,COLOR_WEISS,""#HTML_BLAU"**Adminstrator:"#HTML_WHITE" /gotocar /getcar /setskin /rv /sethp /setarmor /fixveh");
  1082. SendClientMessage(playerid,COLOR_WEISS,""#HTML_BLAU"**Adminstrator:"#HTML_WHITE" /tban /ban /w(hispern)");
  1083. SendClientMessage(playerid,COLOR_WEISS,""#HTML_GELB"**ServerManager:"HTML_WHITE" /makeleader /givegun /setname /flip /auninvite /efa /dv /afrangname");
  1084. }
  1085. if(sInfo[playerid][pAdmin] == 4)
  1086. {
  1087. SendClientMessage(playerid,COLOR_WEISS,""#HTML_GRUN"**Supporter:"#HTML_WHITE" /a(chat) /freeze /unfreeze /gotols /goto /gethere /aduty");
  1088. SendClientMessage(playerid,COLOR_WEISS,""#HTML_GRUN"**Supporter:"#HTML_WHITE" /kick /supmobil /mark /gotomark /delmark");
  1089. SendClientMessage(playerid,COLOR_WEISS,""#HTML_BLAU"**Adminstrator:"#HTML_WHITE" /gotocar /getcar /setskin /rv /sethp /setarmor /fixveh");
  1090. SendClientMessage(playerid,COLOR_WEISS,""#HTML_BLAU"**Adminstrator:"#HTML_WHITE" /tban /ban /w(hispern)");
  1091. SendClientMessage(playerid,COLOR_WEISS,""#HTML_GELB"**ServerManager:"HTML_WHITE" /makeleader /givegun /setname /flip /auninvite /dv /afrangname");
  1092. SendClientMessage(playerid,COLOR_WEISS,""#HTML_ROT"**ServerOwner:"#HTML_WHITE" /makeadmin /veh /setmoney");
  1093. }
  1094. return 1;
  1095. }
  1096. ocmd:se(playerid,params[])
  1097. {
  1098. new string[256];
  1099. for(new i = 1; i < MAX_FRAKTIONEN; i++)
  1100. {
  1101. fInfo[i][fMats] = 200;
  1102. format(string,sizeof(string),""#HTML_BLAU"Ausrustung %d von 200\n"#HTML_WHITE"/equip zum Equipen",fInfo[i][fMats]);
  1103. Update3DTextLabelText(AusrustungsLabel[i],COLOR_WEISS,string);
  1104. }
  1105. fInfo[5][fMats] = 1;
  1106. fInfo[6][fMats] = 200;
  1107. fInfo[7][fMats] = 200;
  1108. fInfo[8][fMats] = 200;
  1109. fInfo[9][fMats] = 200;
  1110. return 1;
  1111. }
  1112. //Fraktion
  1113. ocmd:equip(playerid,params[])
  1114. {
  1115. #pragma unused params
  1116. if(sInfo[playerid][pEingeloggt] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht Eingeloggt.");
  1117. if(!isPlayerInBadFrak(playerid))return SendClientMessage(playerid,COLOR_GRAU,"Du bist in keiner Gang/Mafia.");
  1118. new string[128];
  1119. if(IsPlayerInRangeOfPoint(playerid,5.0,1336.0338,48.8502,1001.0156))//Grove Street
  1120. {
  1121. if(isFrakt(playerid,5))
  1122. {
  1123. if(fInfo[5][fMats] > 0)
  1124. {
  1125. ResetPlayerWeapons(playerid);
  1126. GivePlayerWeapon(playerid,5,1);
  1127. GivePlayerWeapon(playerid,24,500);
  1128. GivePlayerWeapon(playerid,29,500);
  1129. SetPlayerArmour(playerid,100);
  1130. if(sInfo[playerid][pLeader] == 1)GivePlayerWeapon(playerid,30,500);
  1131. SendClientMessage(playerid,COLOR_GELB,"Du hast dich erfolgreich Ausger¸stet.");
  1132. fInfo[5][fMats] -= 1;
  1133. format(string,sizeof(string),""#HTML_BLAU"Ausrustung %d von 200\n"#HTML_WHITE"/equip || Taste: N",fInfo[5][fMats]);
  1134. Update3DTextLabelText(fInfo[5][fWLabel],COLOR_WEISS,string);
  1135. return 1;
  1136. }
  1137. else
  1138. {
  1139. SendClientMessage(playerid,COLOR_GRAU,"Deine Fraktion hat nicht gen¸gend Materialien.");
  1140. }
  1141. }
  1142. else
  1143. {
  1144. SendClientMessage(playerid,COLOR_GRAU,"Dieses Waffenlager gehˆrt der Fraktion Grove Street.");
  1145. }
  1146. }
  1147. if(IsPlayerInRangeOfPoint(playerid,5.0,2820.2852,-1173.0509,1025.5703))//Ballas Familie
  1148. {
  1149. if(isFrakt(playerid,6))
  1150. {
  1151. if(fInfo[6][fMats] > 0)
  1152. {
  1153. ResetPlayerWeapons(playerid);
  1154. GivePlayerWeapon(playerid,5,1);
  1155. GivePlayerWeapon(playerid,24,500);
  1156. GivePlayerWeapon(playerid,29,500);
  1157. SetPlayerArmour(playerid,100);
  1158. if(sInfo[playerid][pLeader] == 1)GivePlayerWeapon(playerid,30,500);
  1159. SendClientMessage(playerid,COLOR_GELB,"Du hast dich erfolgreich Ausger¸stet.");
  1160. fInfo[6][fMats] -= 1;
  1161. format(string,sizeof(string),""#HTML_BLAU"Ausrustung %d von 200\n"#HTML_WHITE"/equip || Taste: N",fInfo[6][fMats]);
  1162. Update3DTextLabelText(fInfo[6][fWLabel],COLOR_WEISS,string);
  1163. return 1;
  1164. }
  1165. else
  1166. {
  1167. SendClientMessage(playerid,COLOR_GRAU,"Deine Fraktion hat nicht gen¸gend Materialien.");
  1168. return 1;
  1169. }
  1170. }
  1171. else
  1172. {
  1173. SendClientMessage(playerid,COLOR_GRAU,"Dieses Waffenlager gehˆrt der Fraktion Ballas Familie.");
  1174. return 1;
  1175. }
  1176. }
  1177. if(IsPlayerInRangeOfPoint(playerid,5.0,-2634.5540,1409.6840,906.4647))//Yakuza
  1178. {
  1179. if(isFrakt(playerid,7))
  1180. {
  1181. if(fInfo[7][fMats] > 0)
  1182. {
  1183. ResetPlayerWeapons(playerid);
  1184. GivePlayerWeapon(playerid,8,1);
  1185. GivePlayerWeapon(playerid,24,500);
  1186. GivePlayerWeapon(playerid,29,500);
  1187. SetPlayerArmour(playerid,100);
  1188. if(sInfo[playerid][pLeader] == 1)GivePlayerWeapon(playerid,30,500);
  1189. SendClientMessage(playerid,COLOR_GELB,"Du hast dich erfolgreich Ausger¸stet.");
  1190. fInfo[7][fMats] -= 1;
  1191. format(string,sizeof(string),""#HTML_BLAU"Ausrustung %d von 200\n"#HTML_WHITE"/equip || Taste: N",fInfo[7][fMats]);
  1192. Update3DTextLabelText(fInfo[7][fWLabel],COLOR_WEISS,string);
  1193. return 1;
  1194. }
  1195. else
  1196. {
  1197. SendClientMessage(playerid,COLOR_GRAU,"Deine Fraktion hat nicht gen¸gend Materialien.");
  1198. return 1;
  1199. }
  1200. }
  1201. else
  1202. {
  1203. SendClientMessage(playerid,COLOR_GRAU,"Dieses Waffenlager gehˆrt der Fraktion Yakuza.");
  1204. return 1;
  1205. }
  1206. }
  1207. if(IsPlayerInRangeOfPoint(playerid,5.0,1709.5746,-1642.5717,20.2188))//Triaden
  1208. {
  1209. if(isFrakt(playerid,8))
  1210. {
  1211. if(fInfo[8][fMats] > 0)
  1212. {
  1213. ResetPlayerWeapons(playerid);
  1214. GivePlayerWeapon(playerid,2,1);
  1215. GivePlayerWeapon(playerid,24,500);
  1216. GivePlayerWeapon(playerid,29,500);
  1217. SetPlayerArmour(playerid,100);
  1218. if(sInfo[playerid][pLeader] == 1)GivePlayerWeapon(playerid,30,500);
  1219. SendClientMessage(playerid,COLOR_GELB,"Du hast dich erfolgreich Ausger¸stet.");
  1220. fInfo[8][fMats] -= 1;
  1221. format(string,sizeof(string),""#HTML_BLAU"Ausrustung %d von 200\n"#HTML_WHITE"/equip || Taste: N",fInfo[8][fMats]);
  1222. Update3DTextLabelText(fInfo[8][fWLabel],COLOR_WEISS,string);
  1223. return 1;
  1224. }
  1225. else
  1226. {
  1227. SendClientMessage(playerid,COLOR_GRAU,"Deine Fraktion hat nicht gen¸gend Materialien.");
  1228. return 1;
  1229. }
  1230. }
  1231. else
  1232. {
  1233. SendClientMessage(playerid,COLOR_GRAU,"Dieses Waffenlager gehˆrt der Fraktion Triaden.");
  1234. return 1;
  1235. }
  1236. }
  1237. if(IsPlayerInRangeOfPoint(playerid,5.0,2455.6226,-1706.2953,1013.5078))//Los Aztecas
  1238. {
  1239. if(isFrakt(playerid,9))
  1240. {
  1241. if(fInfo[9][fMats] > 0)
  1242. {
  1243. ResetPlayerWeapons(playerid);
  1244. GivePlayerWeapon(playerid,5,1);
  1245. GivePlayerWeapon(playerid,24,500);
  1246. GivePlayerWeapon(playerid,29,500);
  1247. SetPlayerArmour(playerid,100);
  1248. if(sInfo[playerid][pLeader] == 1)GivePlayerWeapon(playerid,30,500);
  1249. SendClientMessage(playerid,COLOR_GELB,"Du hast dich erfolgreich Ausger¸stet.");
  1250. fInfo[9][fMats] -= 1;
  1251. format(string,sizeof(string),""#HTML_BLAU"Ausrustung %d von 200\n"#HTML_WHITE"/equip || Taste: N",fInfo[9][fMats]);
  1252. Update3DTextLabelText(fInfo[9][fWLabel],COLOR_WEISS,string);
  1253. return 1;
  1254. }
  1255. else
  1256. {
  1257. SendClientMessage(playerid,COLOR_GRAU,"Deine Fraktion hat nicht gen¸gend Materialien.");
  1258. return 1;
  1259. }
  1260. }
  1261. else
  1262. {
  1263.  
  1264. SendClientMessage(playerid,COLOR_GRAU,"Dieses Waffenlager gehˆrt der Fraktion Los Aztecas.");
  1265. return 1;
  1266. }
  1267. }
  1268. if(IsPlayerInRangeOfPoint(playerid,5.0,948.4531,2104.1658,1011.0234))//Hitman
  1269. {
  1270. if(isFrakt(playerid,10))
  1271. {
  1272. if(fInfo[10][fMats] > 0)
  1273. {
  1274. ResetPlayerWeapons(playerid);
  1275. GivePlayerWeapon(playerid,4,1);
  1276. GivePlayerWeapon(playerid,24,500);
  1277. GivePlayerWeapon(playerid,29,500);
  1278. GivePlayerWeapon(playerid,34,250);
  1279. GivePlayerWeapon(playerid,31,500);
  1280. SetPlayerArmour(playerid,100);
  1281. SendClientMessage(playerid,COLOR_GELB,"Du hast dich erfolgreich Ausger¸stet.");
  1282. fInfo[10][fMats] -= 1;
  1283. format(string,sizeof(string),""#HTML_BLAU"Ausrustung %d von 200\n"#HTML_WHITE"/equip || Taste: N",fInfo[10][fMats]);
  1284. Update3DTextLabelText(fInfo[10][fWLabel],COLOR_WEISS,string);
  1285. return 1;
  1286. }
  1287. else
  1288. {
  1289. SendClientMessage(playerid,COLOR_GRAU,"Deine Fraktion hat nicht gen¸gend Materialien.");
  1290. return 1;
  1291. }
  1292. }
  1293. else
  1294. {
  1295. SendClientMessage(playerid,COLOR_GRAU,"Dieses Waffenlager gehˆrt der Fraktion Hitman.");
  1296. return 1;
  1297. }
  1298. }
  1299. return 1;
  1300. }
  1301. ocmd:fpark(playerid,params[])
  1302. {
  1303. #pragma unused params
  1304. if(sInfo[playerid][pEingeloggt] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht Eingeloggt.");
  1305. if(sInfo[playerid][pLeader] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht Befugt.");
  1306. for(new i = 0; i < sizeof(fvInfo); i++)
  1307. {
  1308. if(sInfo[playerid][pLeader] != 1)return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht befugt.");
  1309. if(IsPlayerInVehicle(playerid,fvInfo[i][fvCar]))
  1310. {
  1311. SaveFrakVehicle(i);
  1312. SendClientMessage(playerid,COLOR_GELB,"Du hast das Fahrzeug erfolgreich geparkt!");
  1313. return 1;
  1314. }
  1315. }
  1316. return 1;
  1317. }
  1318. ocmd:flock(playerid,params[])
  1319. {
  1320. new Float:X,Float:Y,Float:Z;
  1321. for(new i = 0; i < sizeof(fvInfo); i++)
  1322. {
  1323. GetVehiclePos(fvInfo[i][fvCar],X,Y,Z);
  1324. if(IsPlayerInRangeOfPoint(playerid,3.0,X,Y,Z))
  1325. {
  1326. GetVehicleParamsEx(fvInfo[i][fvCar],engine,lights,alarm,doors,bonnet,boot,objective);
  1327. if(fvInfo[i][fvAbgeschlossen] == 0)
  1328. {
  1329. fvInfo[i][fvAbgeschlossen] = 1;
  1330. GameTextForPlayer(playerid,"~w~Fahrzeug ~r~Abgeschlossen",2000,4);
  1331. for(new j = 0; j < GetMaxPlayers(); j++)
  1332. {
  1333. if(sInfo[i][pFraktion] == fvInfo[i][fvfrakid])
  1334. {
  1335. SetVehicleParamsForPlayer(fvInfo[i][fcID], j, 0, 0);
  1336. }
  1337. else
  1338. {
  1339. SetVehicleParamsForPlayer(fvInfo[i][fcID], j, 0, 1);
  1340. }
  1341. }
  1342. }
  1343. else if(fvInfo[i][fvAbgeschlossen] == 1)
  1344. {
  1345. for(new j = 0; j < GetMaxPlayers(); j++)
  1346. {
  1347. fvInfo[i][fvAbgeschlossen] = 0;
  1348. GameTextForPlayer(playerid,"~w~Fahrzeug ~g~Aufgeschlossen",2000,4);
  1349. SetVehicleParamsForPlayer(fvInfo[i][fcID], j, 0, 0);
  1350. }
  1351. }
  1352. }
  1353. }
  1354. return 1;
  1355. }
  1356. ocmd:gov(playerid,params[])
  1357. {
  1358. if(sInfo[playerid][pEingeloggt] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht Eingeloggt.");
  1359. if(sInfo[playerid][pTot] == 1)return SendClientMessage(playerid,COLOR_GRAU,"Tote kˆnnen keine Befehle benutzen.");
  1360. if(sInfo[playerid][pDuty] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht im Dienst.");
  1361. if(sInfo[playerid][pLeader] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht befugt.");
  1362. new text[64],string[128];
  1363. if(sscanf(params,"s",text))return SendClientMessage(playerid,COLOR_GRAU,"Benutzung: /gov [Text]");
  1364. SendClientMessageToAll(COLOR_WEISS,"[________________ Staatsmeldung _______________]");
  1365. format(string,sizeof(string),"Staatsbeamter %s: %s",SpielerName(playerid),text);
  1366. SendClientMessageToAll(COLOR_BLAU,string);
  1367. return 1;
  1368. }
  1369. ocmd:duty(playerid,params[])
  1370. {
  1371. #pragma unused params
  1372. if(sInfo[playerid][pEingeloggt] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht Eingeloggt.");
  1373. if(sInfo[playerid][pTot] == 1)return SendClientMessage(playerid,COLOR_GRAU,"Tote kˆnnen keine Befehle benutzen.");
  1374. if(!isFrakt(playerid,1))return SendClientMessage(playerid,COLOR_GRAU,"Du bist kein Beamter.");
  1375. new string[128];
  1376. if(IsPlayerInRangeOfPoint(playerid,5.0,254.4515,76.7813,1003.6406))
  1377. {
  1378. if(sInfo[playerid][pDuty] == 0)
  1379. {
  1380. sInfo[playerid][pDuty] = 1;
  1381. SetPlayerSkin(playerid,sInfo[playerid][pFSkin]);
  1382. GivePlayerWeapon(playerid,24,500);
  1383. GivePlayerWeapon(playerid,29,500);
  1384. GivePlayerWeapon(playerid,3,1);
  1385. SetPlayerArmour(playerid,100);
  1386. GivePlayerMoney(playerid,-100);
  1387. if(sInfo[playerid][pLeader] == 1)GivePlayerWeapon(playerid,31,500);
  1388. SetPlayerColor(playerid,COLOR_BLAU);
  1389. SendClientMessage(playerid,COLOR_GELB,"Du bist nun im Dienst. Kosten: $100");
  1390. format(string,sizeof(string),"**Officer %s nimmt seine Marke aus dem Schrank und meldet sich zum Dienst.",SpielerName(playerid));
  1391. ProxerToPlayer(playerid,COLOR_MEFARBE,string,15.0);
  1392. return 1;
  1393. }
  1394. else
  1395. {
  1396. sInfo[playerid][pDuty] = 0;
  1397. SetPlayerSkin(playerid,sInfo[playerid][pSkin]);
  1398. SetPlayerColor(playerid,COLOR_WEISS);
  1399. SetPlayerArmour(playerid,0);
  1400. ResetPlayerWeapons(playerid);
  1401. SendClientMessage(playerid,COLOR_GELB,"Du bist aus dem Dienst gegangen.");
  1402. format(string,sizeof(string),"**Officer %s legt seine Marke in den Schrank und machtt Feierabend.",SpielerName(playerid));
  1403. ProxerToPlayer(playerid,COLOR_MEFARBE,string,15.0);
  1404. return 1;
  1405. }
  1406. }
  1407. return 1;
  1408. }
  1409. ocmd:arrest(playerid,params[])
  1410. {
  1411. if(sInfo[playerid][pEingeloggt] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht Eingeloggt.");
  1412. if(sInfo[playerid][pTot] == 1)return SendClientMessage(playerid,COLOR_GRAU,"Tote kˆnnen keine Befehle benutzen.");
  1413. if(sInfo[playerid][pDuty] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht im Dienst.");
  1414. new pID,Float:X,Float:Y,Float:Z;
  1415. if(sscanf(params,"u",pID))return SendClientMessage(playerid,COLOR_GRAU,"Benutzung: /arrest [SpielerName/ID]");
  1416. if(!IsPlayerConnected(pID))return SendClientMessage(playerid,COLOR_GRAU,"Der Spieler ist nicht Online.");
  1417. if(sInfo[pID][pEingeloggt] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Der Spieler ist nicht Eingeloggt.");
  1418. if(pID == playerid)return 1;
  1419. if(GetPlayerWantedLevel(playerid) <= 0)return SendClientMessage(playerid,COLOR_GRAU,"Fehler: Der Spieler hat kein Wantedlevel.");
  1420. GetPlayerPos(playerid,X,Y,Z);
  1421. if(!IsPlayerInRangeOfPoint(pID,10,X,Y,Z))return SendClientMessage(playerid,COLOR_GRAU,"Der Spieler ist nicht in deiner N‰he.");
  1422. if(IsPlayerInRangeOfPoint(playerid,10.0,267.8373,82.8182,1001.0391))
  1423. {
  1424.  
  1425. }
  1426. return 1;
  1427. }
  1428. ocmd:clear(playerid,params[])
  1429. {
  1430. if(sInfo[playerid][pEingeloggt] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht Eingeloggt.");
  1431. if(sInfo[playerid][pTot] == 1)return SendClientMessage(playerid,COLOR_GRAU,"Tote kˆnnen keine Befehle benutzen.");
  1432. if(sInfo[playerid][pDuty] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht im Dienst.");
  1433. new pID,grund[32],string[128];
  1434. if(sscanf(params,"us",pID,grund))return SendClientMessage(playerid,COLOR_GRAU,"Benutzung: /clear [SpielerName/ID][Grund]");
  1435. if(!IsPlayerConnected(pID))return SendClientMessage(playerid,COLOR_GRAU,"Der Spieler ist nicht Online.");
  1436. if(sInfo[pID][pEingeloggt] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Der Spieler ist nicht Eingeloggt.");
  1437. if(pID == playerid)return SendClientMessage(playerid,COLOR_GRAU,"Du kannst dich selber nicht clearen.");
  1438. if(GetPlayerWantedLevel(playerid) <= 0)return SendClientMessage(playerid,COLOR_GRAU,"Fehler: Der Spieler hat kein Wantedlevel.");
  1439. if(IsPlayerInRangeOfPoint(playerid,5.0,252.1830,70.1469,1003.6406) || IsPlayerInPDFahrzeug(playerid))
  1440. {
  1441. format(string,sizeof(string),"%s hat deine Akte gereinigt.Grund: %s",SpielerName(playerid),grund);
  1442. SendClientMessage(pID,COLOR_PDBLAU,string);
  1443. format(string,sizeof(string),"<< %s hat die Akte von %s gereinigt.Grund: %s >>",SpielerName(playerid),SpielerName(pID),grund);
  1444. SendFrakMessage(sInfo[playerid][pFraktion],COLOR_HELLRED,string);
  1445. SetPlayerWantedLevel(pID,0);
  1446. sInfo[pID][pWanteds] = 0;
  1447. }
  1448. return 1;
  1449. }
  1450. ocmd:su(playerid,params[])
  1451. {
  1452. if(sInfo[playerid][pEingeloggt] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht Eingeloggt.");
  1453. if(sInfo[playerid][pTot] == 1)return SendClientMessage(playerid,COLOR_GRAU,"Tote kˆnnen keine Befehle benutzen.");
  1454. if(sInfo[playerid][pDuty] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht im Dienst.");
  1455. new pID,wanteds,reason[64],string[128];
  1456. if(sscanf(params,"uds",pID,wanteds,reason))return SendClientMessage(playerid,COLOR_GRAU,"Benutzung: /su [SpielerName/ID][Wanteds][Grund]");
  1457. if(!IsPlayerConnected(pID))return SendClientMessage(playerid,COLOR_GRAU,"Der Spieler ist nicht Online.");
  1458. if(sInfo[pID][pEingeloggt] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Der Spieler ist nicht Eingeloggt.");
  1459. if(pID == playerid)return SendClientMessage(playerid,COLOR_GRAU,"Du kannst dir selber keine Wantedpunkte geben.");
  1460. if(isFrakt(pID,1) || isFrakt(pID,2) || isFrakt(pID,3))return SendClientMessage(playerid,COLOR_GRAU,"Du kannst Beamten keine Wantedpunkte geben.");
  1461. if(wanteds < 1 || wanteds > 69)return SendClientMessage(playerid,COLOR_GRAU,"Fehler: Die Wantedpunkte m¸ssen zwischen 1-69 liegen.");
  1462. if(GetPlayerWantedLevel(playerid) > floatround(wanteds,floatround_round))return SendClientMessage(playerid,COLOR_GRAU,"Fehler: Der Spieler hat schon Wantedpunkte.");
  1463. if(IsPlayerInRangeOfPoint(playerid,5.0,252.1830,70.1469,1003.6406) || IsPlayerInPDFahrzeug(playerid))
  1464. {
  1465. SetPlayerWantedLevel(pID,floatround(wanteds,floatround_round));
  1466. sInfo[pID][pWanteds] = wanteds;
  1467. format(string, sizeof(string), "HQ: Alle Einheiten: Reporter: %s, Vergebene Wanteds: %d",SpielerName(playerid), wanteds);
  1468. SendFrakMessage(1,COLOR_PDBLAU,string);
  1469. format(string, sizeof(string), "HQ: Verbrechen: %s, Gesuchter: %s, Aktuelle Wanteds: %d",reason,SpielerName(pID), sInfo[pID][pWanteds]);
  1470. SendFrakMessage(1,COLOR_PDBLAU,string);
  1471. return 1;
  1472. }
  1473. return 1;
  1474. }
  1475. ocmd:tie(playerid,params[])
  1476. {
  1477. if(sInfo[playerid][pEingeloggt] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht Eingeloggt.");
  1478. if(sInfo[playerid][pTot] == 1)return SendClientMessage(playerid,COLOR_GRAU,"Tote kˆnnen keine Befehle benutzen.");
  1479. return 1;
  1480. }
  1481. ocmd:r(playerid,params[])
  1482. {
  1483. if(sInfo[playerid][pEingeloggt] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht Eingeloggt.");
  1484. if(sInfo[playerid][pTot] == 1)return SendClientMessage(playerid,COLOR_GRAU,"Tote kˆnnen keine Befehle benutzen.");
  1485. if(isFrakt(playerid,1) || isFrakt(playerid,2) || isFrakt(playerid,3) || isFrakt(playerid,4))
  1486. {
  1487. new text[64],string[128];
  1488. if(sscanf(params,"s",text))return SendClientMessage(playerid,COLOR_GRAU,"Benutzung: /f(chat)[Text]");
  1489. format(string,sizeof(string),"%s gibt etwas durch sein Funkger‰t durch.",SpielerName(playerid));
  1490. ProxerToPlayer(playerid,COLOR_MEFARBE,string,15.0);
  1491. format(string,sizeof(string),"**%s %s: %s.**",SpielerFrakRang(playerid),SpielerName(playerid),text);
  1492. SendFrakMessage(sInfo[playerid][pFraktion],COLOR_FCHAT,string);
  1493. }
  1494. return 1;
  1495. }
  1496. ocmd:f(playerid,params[])
  1497. {
  1498. if(sInfo[playerid][pEingeloggt] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht Eingeloggt.");
  1499. if(sInfo[playerid][pTot] == 1)return SendClientMessage(playerid,COLOR_GRAU,"Tote kˆnnen keine Befehle benutzen.");
  1500. if(!isPlayerInBadFrak(playerid))return 1;
  1501. new text[64],string[128];
  1502. if(sscanf(params,"s",text))return SendClientMessage(playerid,COLOR_GRAU,"Benutzung: /f(chat)[Text]");
  1503. format(string,sizeof(string),"**%s %s: %s.**",SpielerFrakRang(playerid),SpielerName(playerid),text);
  1504. SendFrakMessage(sInfo[playerid][pFraktion],COLOR_FCHAT,string);
  1505. return 1;
  1506. }
  1507. //Allgemein
  1508. ocmd:cv(playerid,params[])
  1509. {
  1510. if(sInfo[playerid][pEingeloggt] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht Eingeloggt.");
  1511. if(!IsPlayerInAnyVehicle(playerid))return SendClientMessage(playerid,COLOR_GRAU,"Nur im Fahrzeug mˆglich.");
  1512. new cmd[32];
  1513. new vID = GetPlayerVehicleID(playerid);
  1514. if(sscanf(params,"s",cmd))return SendClientMessage(playerid,COLOR_GRAU,"Benutzung: /cv [Motor/Licht]");
  1515. if(strcmp(cmd,"motor",true) == 0)
  1516. {
  1517. GetVehicleParamsEx(vID,engine,lights,alarm,doors,bonnet,boot,objective);
  1518. if(motor[vID] == false)
  1519. {
  1520. motor[vID] = true;
  1521. SetVehicleParamsEx(vID,1,lights,alarm,doors,bonnet,boot,objective);
  1522. GameTextForPlayer(playerid,"~w~Motor ~g~gestartet",2000,4);
  1523. return 1;
  1524. }
  1525. else if(motor[vID] == true)
  1526. {
  1527. motor[vID] = false;
  1528. SetVehicleParamsEx(vID,0,lights,alarm,doors,bonnet,boot,objective);
  1529. GameTextForPlayer(playerid,"~w~Motor ~r~ausgeschaltet",2000,4);
  1530. return 1;
  1531. }
  1532. }
  1533. if(strcmp(cmd,"licht",true) == 0)
  1534. {
  1535. GetVehicleParamsEx(vID,engine,lights,alarm,doors,bonnet,boot,objective);
  1536. if(licht[vID] == false)
  1537. {
  1538. licht[vID] = true;
  1539. SetVehicleParamsEx(vID,engine,1,alarm,doors,bonnet,boot,objective);
  1540. GameTextForPlayer(playerid,"~w~Licht ~g~angeschaltet",2000,4);
  1541. return 1;
  1542. }
  1543. else if(licht[vID] == true)
  1544. {
  1545. licht[vID] = false;
  1546. SetVehicleParamsEx(vID,engine,0,alarm,doors,bonnet,boot,objective);
  1547. GameTextForPlayer(playerid,"~w~Licht ~r~ausgeschaltet",2000,4);
  1548. return 1;
  1549. }
  1550. }
  1551. return 1;
  1552. }
  1553. ocmd:drivein(playerid,params[])
  1554. {
  1555. #pragma unused params
  1556. if(sInfo[playerid][pEingeloggt] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht Eingeloggt.");
  1557. if(!IsPlayerInAnyVehicle(playerid))return SendClientMessage(playerid,COLOR_GRAU,"Nur im Fahrzeug mˆglich.");
  1558. new string[128];
  1559. for(new i = 0; i < sizeof(DriveInInfo); i++)
  1560. {
  1561. if(IsPlayerInRangeOfPoint(playerid,5.0,DriveInInfo[i][drX],DriveInInfo[i][drY],DriveInInfo[i][drZ]))
  1562. {
  1563. TogglePlayerControllable(playerid,0);
  1564. format(string,sizeof(string),"Herzlich Willkommen beim %s",DriveInInfo[i][drBeschreibung]);
  1565. SendClientMessage(playerid,COLOR_ORANGE,string);
  1566. SendClientMessage(playerid,COLOR_WEISS,"Ihre Bestellung wird gerade zubereitet.");
  1567. SendClientMessage(playerid,COLOR_WEISS,"Bitte warten Sie einen Augenblick.");
  1568. driveintimer[playerid] = SetTimerEx("UpdateDriveIn",10000,false,"i",playerid);
  1569. }
  1570. }
  1571. return 1;
  1572. }
  1573. ocmd:admins(playerid,params[])
  1574. {
  1575. #pragma unused params
  1576. if(sInfo[playerid][pEingeloggt] == 0)return SendClientMessage(playerid,COLOR_GRAU,"Du bist nicht Eingeloggt.");
  1577. new string[128],status[32];
  1578. SendClientMessage(playerid,COLOR_ORANGE,"[__________Admins Online__________]");
  1579. for(new i = 0; i < GetMaxPlayers(); i++)
  1580. {
  1581. if(IsPlayerConnected(i) && sInfo[i][pEingeloggt] == 1)
  1582. {
  1583. if(isAdmin(playerid,1))
  1584. {
  1585. switch(sInfo[i][pAduty])
  1586. {
  1587. case 0:{status = "Nicht im Dienst.";}
  1588. case 1:{status = "Im Dienst";}
  1589. }
  1590. format(string,sizeof(string),"**%s %s: %s",AdminRang(sInfo[i][pAdmin]),SpielerName(i),status);
  1591. SendClientMessage(playerid,COLOR_WEISS,string);
  1592. }
  1593. }
  1594. }
  1595. return 1;
  1596. }
  1597. public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
  1598. {
  1599. if(motor[vehicleid] == false)
  1600. {
  1601. SendClientMessage(playerid,COLOR_BLAU,"INFO: Mit /cv kannst du das Fahrzeug kontrollieren.(Taste Z)");
  1602. }
  1603. return 1;
  1604. }
  1605.  
  1606. public OnPlayerExitVehicle(playerid, vehicleid)
  1607. {
  1608. return 1;
  1609. }
  1610.  
  1611. public OnPlayerStateChange(playerid, newstate, oldstate)
  1612. {
  1613. if(newstate == PLAYER_STATE_DRIVER || newstate == PLAYER_STATE_PASSENGER)
  1614. {
  1615. SetPlayerArmedWeapon(playerid,0);
  1616. }
  1617. return 1;
  1618. }
  1619.  
  1620. public OnPlayerEnterCheckpoint(playerid)
  1621. {
  1622. return 1;
  1623. }
  1624.  
  1625. public OnPlayerLeaveCheckpoint(playerid)
  1626. {
  1627. return 1;
  1628. }
  1629.  
  1630. public OnPlayerEnterRaceCheckpoint(playerid)
  1631. {
  1632. return 1;
  1633. }
  1634.  
  1635. public OnPlayerLeaveRaceCheckpoint(playerid)
  1636. {
  1637. return 1;
  1638. }
  1639.  
  1640. public OnRconCommand(cmd[])
  1641. {
  1642. return 1;
  1643. }
  1644.  
  1645. public OnPlayerRequestSpawn(playerid)
  1646. {
  1647. if(IsPlayerNPC(playerid))return 1;
  1648. if(sInfo[playerid][pEingeloggt] == 0)return 1;
  1649. return 1;
  1650. }
  1651.  
  1652. public OnObjectMoved(objectid)
  1653. {
  1654. return 1;
  1655. }
  1656.  
  1657. public OnPlayerObjectMoved(playerid, objectid)
  1658. {
  1659. return 1;
  1660. }
  1661.  
  1662. public OnPlayerPickUpPickup(playerid, pickupid)
  1663. {
  1664. if(pickupid == Eingang[0])//Los Santos Police Department
  1665. {
  1666. SetPlayerPos(playerid,246.5590,65.5541,1003.6406);
  1667. SetPlayerInterior(playerid,6);
  1668. SetPlayerFacingAngle(playerid,0.3134);
  1669. }
  1670. if(pickupid == Ausgang[0])//Los Santos Police Department
  1671. {
  1672. SetPlayerPos(playerid,1551.0090,-1675.6046,15.6600);
  1673. SetPlayerInterior(playerid,0);
  1674. SetPlayerFacingAngle(playerid,88.9235);
  1675. }
  1676. if(pickupid == Eingang[1])//Hitman
  1677. {
  1678. if(isFrakt(playerid,10))
  1679. {
  1680. SetPlayerPos(playerid,962.6869,2107.8796,1011.0303);
  1681. SetPlayerInterior(playerid,1);
  1682. SetPlayerFacingAngle(playerid,87.9645);
  1683. }
  1684. }
  1685. if(pickupid == Ausgang[1])//Hitman
  1686. {
  1687. if(isFrakt(playerid,10))
  1688. {
  1689. SetPlayerPos(playerid,289.1647,-1601.5796,17.8593);
  1690. SetPlayerInterior(playerid,0);
  1691. SetPlayerFacingAngle(playerid,355.0007);
  1692. }
  1693. }
  1694. if(pickupid == Eingang[2])//Grove Street
  1695. {
  1696. SetPlayerPos(playerid,1339.8002,64.2431,1001.0078);
  1697. SetPlayerInterior(playerid,0);
  1698. SetPlayerFacingAngle(playerid,178.0738);
  1699. }
  1700. if(pickupid == Ausgang[2])//Grove Street
  1701. {
  1702. SetPlayerPos(playerid,2495.4109,-1687.7690,13.5164);
  1703. SetPlayerInterior(playerid,0);
  1704. SetPlayerFacingAngle(playerid,357.9112);
  1705. }
  1706. if(pickupid == Eingang[3])//Ballas Familie
  1707. {
  1708. SetPlayerPos(playerid,2807.6309,-1172.0702,1025.5703);
  1709. SetPlayerInterior(playerid,8);
  1710. SetPlayerFacingAngle(playerid,0.8760);
  1711. }
  1712. if(pickupid == Ausgang[3])//Ballas Familie
  1713. {
  1714. SetPlayerPos(playerid,1905.8623,-1115.4951,25.6641);
  1715. SetPlayerInterior(playerid,0);
  1716. SetPlayerFacingAngle(playerid,177.6859);
  1717. }
  1718. if(pickupid == Eingang[4])//Ordnungsamt
  1719. {
  1720. SetPlayerPos(playerid,322.197998,302.497985,999.148437);
  1721. SetPlayerInterior(playerid,5);
  1722. }
  1723. if(pickupid == Eingang[5])//Yakuza
  1724. {
  1725. SetPlayerPos(playerid,-2636.7310,1405.0604,906.4609);
  1726. SetPlayerInterior(playerid,3);
  1727. SetPlayerFacingAngle(playerid,0.7254);
  1728. }
  1729. if(pickupid == Ausgang[5])//Yakuza
  1730. {
  1731. SetPlayerPos(playerid,299.0110,-1155.7712,80.9099);
  1732. SetPlayerInterior(playerid,0);
  1733. SetPlayerFacingAngle(playerid,130.6970);
  1734. }
  1735. if(pickupid == Eingang[6])//Triaden
  1736. {
  1737. SetPlayerPos(playerid,1705.5198,-1667.7308,20.2259);
  1738. SetPlayerInterior(playerid,18);
  1739. SetPlayerFacingAngle(playerid,268.8509);
  1740. }
  1741. if(pickupid == Ausgang[6])//Triaden
  1742. {
  1743. SetPlayerPos(playerid,1497.0594,-690.8240,94.7500);
  1744. SetPlayerInterior(playerid,0);
  1745. SetPlayerFacingAngle(playerid,178.3210);
  1746. }
  1747. if(pickupid == Eingang[7])//Aztecas
  1748. {
  1749. SetPlayerPos(playerid,2454.717041,-1700.871582,1013.515197);
  1750. SetPlayerInterior(playerid,2);
  1751. SetPlayerFacingAngle(playerid,90.6290);
  1752. }
  1753. if(pickupid == Ausgang[7])//Aztecas
  1754. {
  1755. SetPlayerPos(playerid,2754.7476,-1962.8741,13.5459);
  1756. SetPlayerInterior(playerid,0);
  1757. SetPlayerFacingAngle(playerid,269.5294);
  1758. }
  1759. return 1;
  1760. }
  1761.  
  1762. public OnVehicleMod(playerid, vehicleid, componentid)
  1763. {
  1764. for(new i = 0; i < MAX_FRAKVEHICLE; i++)
  1765. {
  1766. if(vehicleid == fvInfo[i][fvCar])
  1767. {
  1768. switch(GetVehicleComponentType(componentid))
  1769. {
  1770. case 0:fvInfo[i][fvspoiler] = componentid;
  1771. case 1:fvInfo[i][fvhood] = componentid;
  1772. case 2:fvInfo[i][fvroof] = componentid;
  1773. case 3:fvInfo[i][fvsideskirt] = componentid;
  1774. case 4:fvInfo[i][fvlamps] = componentid;
  1775. case 5:fvInfo[i][fvnitro] = componentid;
  1776. case 6:fvInfo[i][fvexhaust] = componentid;
  1777. case 7:fvInfo[i][fvwheels] = componentid;
  1778. case 8:fvInfo[i][fvstereo] = componentid;
  1779. case 9:fvInfo[i][fvhydraulics] = componentid;
  1780. case 10:fvInfo[i][fvfrontbumper] = componentid;
  1781. case 11:fvInfo[i][fvrearbumper] = componentid;
  1782. case 12:fvInfo[i][fvventright] = componentid;
  1783. case 13:fvInfo[i][fvventleft] = componentid;
  1784. }
  1785. return 1;
  1786. }
  1787. }
  1788. return 1;
  1789. }
  1790.  
  1791. public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
  1792. {
  1793. return 1;
  1794. }
  1795.  
  1796. public OnVehicleRespray(playerid, vehicleid, color1, color2)
  1797. {
  1798. return 1;
  1799. }
  1800.  
  1801. public OnPlayerSelectedMenuRow(playerid, row)
  1802. {
  1803. return 1;
  1804. }
  1805.  
  1806. public OnPlayerExitedMenu(playerid)
  1807. {
  1808. return 1;
  1809. }
  1810.  
  1811. public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
  1812. {
  1813. return 1;
  1814. }
  1815.  
  1816. public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
  1817. {
  1818. if(newkeys == 65536)
  1819. {
  1820. new vID = GetPlayerVehicleID(playerid);
  1821. if(!IsPlayerInAnyVehicle(playerid))return 1;
  1822. GetVehicleParamsEx(vID,engine,lights,alarm,doors,bonnet,boot,objective);
  1823. if(motor[vID] == false)
  1824. {
  1825. motor[vID] = true;
  1826. SetVehicleParamsEx(vID,1,lights,alarm,doors,bonnet,boot,objective);
  1827. GameTextForPlayer(playerid,"~w~Motor ~g~gestartet",2000,4);
  1828. return 1;
  1829. }
  1830. else if(motor[vID] == true)
  1831. {
  1832. motor[vID] = false;
  1833. SetVehicleParamsEx(vID,0,lights,alarm,doors,bonnet,boot,objective);
  1834. GameTextForPlayer(playerid,"~w~Motor ~r~ausgeschaltet",2000,4);
  1835. return 1;
  1836. }
  1837. }
  1838. if(newkeys == KEY_NO)
  1839. {
  1840. if(IsPlayerInRangeOfPoint(playerid,5.0,1336.0338,48.8502,1001.0156) || IsPlayerInRangeOfPoint(playerid,5.0,2820.2852,-1173.0509,1025.5703)
  1841. || IsPlayerInRangeOfPoint(playerid,5.0,-2634.5540,1409.6840,906.4647) || IsPlayerInRangeOfPoint(playerid,5.0,1709.5746,-1642.5717,20.2188)
  1842. || IsPlayerInRangeOfPoint(playerid,5.0,2455.6226,-1706.2953,1013.5078) || IsPlayerInRangeOfPoint(playerid,5.0,948.4531,2104.1658,1011.0234))
  1843. {
  1844. ocmd_equip(playerid,"");
  1845. return 1;
  1846. }
  1847. else if(IsPlayerInRangeOfPoint(playerid,5.0,254.4515,76.7813,1003.6406))
  1848. {
  1849. ocmd_duty(playerid,"");
  1850. return 1;
  1851. }
  1852. else if(IsPlayerInRangeOfPoint(playerid,5.0,246.4084,87.7833,1003.6406))
  1853. {
  1854. SetPlayerPos(playerid,1568.7195,-1694.0596,5.8906);
  1855. SetPlayerFacingAngle(playerid,180.9552);
  1856. SetPlayerInterior(playerid,0);
  1857. return 1;
  1858. }
  1859. else if(IsPlayerInRangeOfPoint(playerid,5.0,1568.6493,-1689.9703,6.2188))
  1860. {
  1861. SetPlayerPos(playerid,246.4084,87.7833,1003.6406);
  1862. SetPlayerInterior(playerid,6);
  1863. return 1;
  1864. }
  1865. }
  1866. return 1;
  1867. }
  1868.  
  1869. public OnRconLoginAttempt(ip[], password[], success)
  1870. {
  1871. return 1;
  1872. }
  1873.  
  1874. public OnPlayerUpdate(playerid)
  1875. {
  1876. return 1;
  1877. }
  1878.  
  1879. public OnPlayerStreamIn(playerid, forplayerid)
  1880. {
  1881. return 1;
  1882. }
  1883.  
  1884. public OnPlayerStreamOut(playerid, forplayerid)
  1885. {
  1886. return 1;
  1887. }
  1888. public OnPlayerTakeDamage(playerid, issuerid, Float: amount, weaponid, bodypart)
  1889. {
  1890. if(issuerid != INVALID_PLAYER_ID && weaponid == 34 && bodypart == 9 && isFrakt(issuerid,10))
  1891. {
  1892. SetPlayerHealth(playerid, 0.0);
  1893. }
  1894. return 1;
  1895. }
  1896. public OnVehicleStreamIn(vehicleid, forplayerid)
  1897. {
  1898. for(new i = 0; i < sizeof(fvInfo); i++)
  1899. {
  1900. if(vehicleid == fvInfo[i][fvCar])
  1901. {
  1902. if(fvInfo[i][fvfrakid] == sInfo[forplayerid][pFraktion])
  1903. {
  1904. SetVehicleParamsForPlayer(fvInfo[i][fvCar], forplayerid, 0, 0);
  1905. return 1;
  1906. }
  1907. else
  1908. {
  1909. if(fvInfo[i][fvAbgeschlossen] == 0)
  1910. {
  1911. SetVehicleParamsForPlayer(fvInfo[i][fvCar], forplayerid, 0, 0);
  1912. return 1;
  1913. }
  1914. else
  1915. {
  1916. SetVehicleParamsForPlayer(fvInfo[i][fvCar], forplayerid, 0, 1);
  1917. return 1;
  1918. }
  1919. }
  1920. }
  1921. }
  1922. for(new j = 0; j < GetMaxPlayers(); j++)
  1923. {
  1924. if(vehicleid == sInfo[j][pSupmobil])
  1925. {
  1926. if(sInfo[j][pSupID] != forplayerid)
  1927. {
  1928. SetVehicleParamsForPlayer(sInfo[j][pSupmobil], forplayerid, 0, 1);
  1929. }
  1930. else
  1931. {
  1932. SetVehicleParamsForPlayer(sInfo[j][pSupmobil], forplayerid, 0, 0);
  1933. }
  1934. }
  1935. }
  1936. return 1;
  1937. }
  1938.  
  1939. public OnVehicleStreamOut(vehicleid, forplayerid)
  1940. {
  1941. return 1;
  1942. }
  1943.  
  1944. public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
  1945. {
  1946. new string[128];
  1947. if(dialogid == DIALOG_REGISTER)
  1948. {
  1949. if(response)
  1950. {
  1951. if(strlen(inputtext) > 6 && strlen(inputtext) < 12)
  1952. {
  1953. new passwort[12];
  1954. mysql_escape_string(inputtext,passwort,MYSQLConnect);
  1955. format(string,sizeof(string),"INSERT INTO accounts (name,passwort) VALUES ('%s',MD5('%s'))",SpielerName(playerid),passwort);
  1956. mysql_function_query(MYSQLConnect,string,true,"OnSpielerRegister","i",playerid);
  1957. return 1;
  1958. }
  1959. else
  1960. {
  1961. SendClientMessage(playerid,COLOR_WEISS,""#HTML_ROT"Fehler:"#HTML_WHITE"Das Passwort muss mind. 6 Zeichen lang sein.");
  1962. format(string,sizeof(string),""#HTML_GRUN"Herzlich Willkommen auf Selfmade\n\n"#HTML_ROT"Benutzername: "#HTML_WHITE"%s\n\n"#HTML_ORANGE"Gib dein gew¸nschtes Passwort ein:",SpielerName(playerid));
  1963. ShowPlayerDialog(playerid,DIALOG_REGISTER,DIALOG_STYLE_INPUT,"Selfmade Roleplay",string,"Registrieren","Abbrechen");
  1964. }
  1965. }
  1966. else
  1967. {
  1968. Kick(playerid);
  1969. }
  1970. }
  1971. if(dialogid == DIALOG_LOGIN)
  1972. {
  1973. if(response)
  1974. {
  1975. if(strlen(inputtext) > 0)
  1976. {
  1977. new passwort[12];
  1978. mysql_escape_string(inputtext,passwort,MYSQLConnect);
  1979. format(string,sizeof(string),"SELECT * FROM accounts WHERE name='%s' AND passwort=MD5('%s')",SpielerName(playerid),passwort);
  1980. mysql_function_query(MYSQLConnect,string,true,"OnSpielerLoad","i",playerid);
  1981. }
  1982. else
  1983. {
  1984. SendClientMessage(playerid,COLOR_WEISS,""#HTML_ROT"Fehler:"#HTML_WHITE"Geben Sie das richtige Passwort ein!");
  1985. format(string,sizeof(string),""#HTML_GRUN"Herzlich Willkommen zur¸ck,\n\n"#HTML_ROT"Benutzername: "#HTML_WHITE"%s\n\n"#HTML_ORANGE"Gib dein Passwort ein:",SpielerName(playerid));
  1986. ShowPlayerDialog(playerid,DIALOG_LOGIN,DIALOG_STYLE_PASSWORD,"Selfmade Rolepaly",string,"Login","Abbrechen");
  1987. }
  1988. }
  1989. else
  1990. {
  1991. Kick(playerid);
  1992. }
  1993. }
  1994. if(dialogid == DIALOG_GESCHLECHT)
  1995. {
  1996. if(response)
  1997. {
  1998. sInfo[playerid][pGeschlecht] = 1;
  1999. ShowPlayerDialog(playerid,DIALOG_ALTER,DIALOG_STYLE_INPUT,"Registrierung | Alter",""#HTML_WHITE"Wie alt bist du ?","Weiter","");
  2000. }
  2001. else
  2002. {
  2003. sInfo[playerid][pGeschlecht] = 2;
  2004. ShowPlayerDialog(playerid,DIALOG_ALTER,DIALOG_STYLE_INPUT,"Registrierung | Alter",""#HTML_WHITE"Wie alt bist du ?","Weiter","");
  2005. }
  2006. return 1;
  2007. }
  2008. if(dialogid == DIALOG_ALTER)
  2009. {
  2010. if(response)
  2011. {
  2012. if(IsNumeric(inputtext))
  2013. {
  2014. if(strval(inputtext) >= 12 || strval(inputtext) <= 65)
  2015. {
  2016. sInfo[playerid][pAlter] = strval(inputtext);
  2017. SaveSpieler(playerid);
  2018. TogglePlayerSpectating(playerid,0);
  2019. SpawnPlayerEx(playerid);
  2020. return 1;
  2021. }
  2022. else
  2023. {
  2024. SendClientMessage(playerid,COLOR_GRAU,"Fehler: Dein Alter darf nur zwischen 12 - 65 Jahren liegen.");
  2025. ShowPlayerDialog(playerid,DIALOG_ALTER,DIALOG_STYLE_INPUT,"Registrierung | Alter","Wie alt bist du ?","Weiter","");
  2026. return 1;
  2027. }
  2028. }
  2029. else
  2030. {
  2031. SendClientMessage(playerid,COLOR_GRAU,"Fehler: Es sind nur Zahlen erlaubt.");
  2032. ShowPlayerDialog(playerid,DIALOG_ALTER,DIALOG_STYLE_INPUT,"Registrierung | Alter","Wie alt bist du ?","Weiter","");
  2033. return 1;
  2034. }
  2035. }
  2036. }
  2037. return 1;
  2038. }
  2039.  
  2040. public OnPlayerClickPlayer(playerid, clickedplayerid, source)
  2041. {
  2042. return 1;
  2043. }
  2044. public OnSpielerCheck(playerid)
  2045. {
  2046. new num_rows,num_fields,string[128];
  2047. cache_get_data(num_rows,num_fields,MYSQLConnect);
  2048. SpamChat(playerid,0);
  2049. if(num_rows == 0)
  2050. {
  2051. //Registrierung
  2052. format(string,sizeof(string),""#HTML_GRUN"Herzlich Willkommen auf Selfmade\n\n"#HTML_ROT"Benutzername: "#HTML_WHITE"%s\n\n"#HTML_ORANGE"Gib dein gew¸nschtes Passwort ein:",SpielerName(playerid));
  2053. ShowPlayerDialog(playerid,DIALOG_REGISTER,DIALOG_STYLE_INPUT,"Selfmade Roleplay",string,"Registrieren","Abbrechen");
  2054. }
  2055. else
  2056. {
  2057. //Login
  2058. format(string,sizeof(string),""#HTML_GRUN"Herzlich Willkommen zur¸ck,\n\n"#HTML_ROT"Benutzername: "#HTML_WHITE"%s\n\n"#HTML_ORANGE"Gib dein Passwort ein:",SpielerName(playerid));
  2059. ShowPlayerDialog(playerid,DIALOG_LOGIN,DIALOG_STYLE_PASSWORD,"Selfmade Rolepaly",string,"Login","Abbrechen");
  2060. }
  2061. return 1;
  2062. }
  2063. public OnSpielerRegister(playerid)
  2064. {
  2065. sInfo[playerid][pDB] = cache_insert_id(MYSQLConnect);
  2066. sInfo[playerid][pEingeloggt] = 1;
  2067. sInfo[playerid][pGeld] = 500;
  2068. GivePlayerMoney(playerid,500);
  2069. sInfo[playerid][pLevel] = 1;
  2070. SetPlayerScore(playerid,1);
  2071. ShowPlayerDialog(playerid,DIALOG_GESCHLECHT,DIALOG_STYLE_MSGBOX,"Registriereung | Geschlecht","Bist ein "#HTML_BLAU"Mann "#HTML_WHITE"oder eine "#HTML_BLAU"Frau"#HTML_WHITE"?","Mann","Frau");
  2072. return 1;
  2073. }
  2074. public OnSpielerLoad(playerid)
  2075. {
  2076. new num_rows,num_fields,string[128];
  2077. cache_get_data(num_rows,num_fields,MYSQLConnect);
  2078. if(num_rows == 1)
  2079. {
  2080. //Passwort richtig
  2081. sInfo[playerid][pEingeloggt] = 1;
  2082. sInfo[playerid][pDB] = cache_get_field_content_int(0,"id",MYSQLConnect);
  2083. sInfo[playerid][pLevel] = cache_get_field_content_int(0,"level",MYSQLConnect);
  2084. sInfo[playerid][pGeld] = cache_get_field_content_int(0,"geld",MYSQLConnect);
  2085. sInfo[playerid][pFraktion] = cache_get_field_content_int(0,"fraktion",MYSQLConnect);
  2086. sInfo[playerid][pRang] = cache_get_field_content_int(0,"rang",MYSQLConnect);
  2087. sInfo[playerid][pAdmin] = cache_get_field_content_int(0,"admin",MYSQLConnect);
  2088. sInfo[playerid][pLeader] = cache_get_field_content_int(0,"leader",MYSQLConnect);
  2089. sInfo[playerid][pFSkin] = cache_get_field_content_int(0,"fskin",MYSQLConnect);
  2090. GivePlayerMoney(playerid,sInfo[playerid][pGeld]);
  2091. SetPlayerScore(playerid,sInfo[playerid][pLevel]);
  2092. TogglePlayerSpectating(playerid,0);
  2093. SpawnPlayer(playerid);
  2094. }
  2095. else
  2096. {
  2097. //Passwort falsch
  2098. SendClientMessage(playerid,COLOR_WEISS,""#HTML_ROT"Fehler:"#HTML_WHITE"Das Passwort war falsch.Bitte geben Sie das richtige Passwort ein!");
  2099. format(string,sizeof(string),""#HTML_GRUN"Herzlich Willkommen zur¸ck,\n\n"#HTML_ROT"Benutzername: "#HTML_WHITE"%s\n\n"#HTML_ORANGE"Gib dein Passwort ein:",SpielerName(playerid));
  2100. ShowPlayerDialog(playerid,DIALOG_LOGIN,DIALOG_STYLE_PASSWORD,"Selfmade Rolepaly",string,"Login","Abbrechen");
  2101. }
  2102. return 1;
  2103. }
  2104. public UpdateServer()
  2105. {
  2106. new hour,minute,day,month,year;
  2107. gettime(hour,minute);
  2108. getdate(year,month,day);
  2109. SetWorldTime(hour);
  2110. new string[128];
  2111. format(string,sizeof(string),"%02d:%02d",hour,minute);
  2112. TextDrawSetString(Uhr,string);
  2113. format(string,sizeof(string),"%02d.%02d.%d",day,month,year);
  2114. TextDrawSetString(Datum,string);
  2115. for(new i = 0; i < sizeof(fInfo); i++)
  2116. {
  2117. SaveFraktionen(i);
  2118. }
  2119. return 1;
  2120. }
  2121. public KickPlayer(playerid)
  2122. {
  2123. Kick(playerid);
  2124. return 1;
  2125. }
  2126. public OnSpielerBanned(playerid)
  2127. {
  2128. new num_rows,num_fields,admin[64],reason[64],zeit,string[256];
  2129. cache_get_data(num_rows,num_fields,MYSQLConnect);
  2130. if(num_rows)
  2131. {
  2132. zeit = cache_get_field_content_int(0,"Zeit",MYSQLConnect);
  2133. cache_get_field_content(0,"Admin",admin,MYSQLConnect);
  2134. cache_get_field_content(0,"Grund",reason,MYSQLConnect);
  2135. if(zeit == -1)
  2136. {
  2137. format(string,sizeof(string),"Du wurdest vom Server gebannt.\nWenn du zu Unrecht gebannt wurdest melde dich im Teamspeak\nDauer: permanent\nGrund: %s\nAdmin: %s",reason,admin);
  2138. ShowPlayerDialog(playerid,DIALOG_BANNED,DIALOG_STYLE_MSGBOX,"German Selfmade Reallife",string,"Schlieflen","");
  2139. KickEx(playerid);
  2140. }
  2141. else
  2142. {
  2143. new timeban = zeit - gettime();
  2144. if(gettime() < zeit)
  2145. {
  2146.  
  2147. format(string,sizeof(string),"Du wurdest vom Server gebannt.\nWenn du zu Unrecht gebannt wurdest melde dich im Teamspeak\nDauer: %d Minuten\nGrund: %s\nAdmin: %s",timeban/60,reason,admin);
  2148. ShowPlayerDialog(playerid,DIALOG_BANNED,DIALOG_STYLE_MSGBOX,"German Selfmade Reallife",string,"Schlieflen","");
  2149. KickEx(playerid);
  2150. }
  2151. else
  2152. {
  2153. format(string,sizeof(string),"DELETE FROM accounts_ban WHERE Spieler = '%s'",SpielerName(playerid));
  2154. mysql_function_query(MYSQLConnect,string,false,"","");
  2155. }
  2156. }
  2157. }
  2158. return 1;
  2159. }
  2160. public FrakVehicleSaved(i)
  2161. {
  2162. fvInfo[i][fcID] = cache_insert_id(MYSQLConnect);
  2163. return 1;
  2164. }
  2165. public OnFrakVehicleLoad()
  2166. {
  2167. new num_rows,num_fields,index;
  2168. cache_get_data(num_rows,num_fields,MYSQLConnect);
  2169. if(!num_rows)return 1;
  2170. for(new i = 0; i < num_rows; i++)
  2171. {
  2172. new j = FrakVehicleID();
  2173. fvInfo[j][fcID] = cache_get_field_content_int(i,"id",MYSQLConnect);
  2174. fvInfo[j][fvX] = cache_get_field_content_float(i,"X",MYSQLConnect);
  2175. fvInfo[j][fvY] = cache_get_field_content_float(i,"Y",MYSQLConnect);
  2176. fvInfo[j][fvZ] = cache_get_field_content_float(i,"Z",MYSQLConnect);
  2177. fvInfo[j][fvA] = cache_get_field_content_float(i,"A",MYSQLConnect);
  2178. fvInfo[j][fvmodelid] = cache_get_field_content_int(i,"modelid",MYSQLConnect);
  2179. fvInfo[j][fvfrakid] = cache_get_field_content_int(i,"frakid",MYSQLConnect);
  2180. fvInfo[j][fvcolor1] = cache_get_field_content_int(i,"color1",MYSQLConnect);
  2181. fvInfo[j][fvcolor2] = cache_get_field_content_int(i,"color2",MYSQLConnect);
  2182. fvInfo[j][fvspoiler] = cache_get_field_content_int(i,"spoiler",MYSQLConnect);
  2183. fvInfo[j][fvhood] = cache_get_field_content_int(i,"hood",MYSQLConnect);
  2184. fvInfo[j][fvroof] = cache_get_field_content_int(i,"roof",MYSQLConnect);
  2185. fvInfo[j][fvsideskirt] = cache_get_field_content_int(i,"sideskirt",MYSQLConnect);
  2186. fvInfo[j][fvlamps] = cache_get_field_content_int(i,"lamps",MYSQLConnect);
  2187. fvInfo[j][fvnitro] = cache_get_field_content_int(i,"nitro",MYSQLConnect);
  2188. fvInfo[j][fvexhaust] = cache_get_field_content_int(i,"exhaust",MYSQLConnect);
  2189. fvInfo[j][fvwheels] = cache_get_field_content_int(i,"wheels",MYSQLConnect);
  2190. fvInfo[j][fvstereo] = cache_get_field_content_int(i,"stereo",MYSQLConnect);
  2191. fvInfo[j][fvhydraulics] = cache_get_field_content_int(i,"hydraulics",MYSQLConnect);
  2192. fvInfo[j][fvfrontbumper] = cache_get_field_content_int(i,"front",MYSQLConnect);
  2193. fvInfo[j][fvrearbumper] = cache_get_field_content_int(i,"rear",MYSQLConnect);
  2194. fvInfo[j][fvventright] = cache_get_field_content_int(i,"ventright",MYSQLConnect);
  2195. fvInfo[j][fvventleft] = cache_get_field_content_int(i,"ventleft",MYSQLConnect);
  2196. fvInfo[j][fvCar] = CreateVehicle(fvInfo[j][fvmodelid],fvInfo[j][fvX],fvInfo[j][fvY],fvInfo[j][fvZ],fvInfo[j][fvA],fvInfo[j][fvcolor1],fvInfo[j][fvcolor2],-1);
  2197. fvInfo[j][fvAbgeschlossen] = 1;
  2198. if(fvInfo[j][fvspoiler] >= 1000) { AddVehicleComponent(fvInfo[j][fvCar],fvInfo[j][fvspoiler]); }
  2199. if(fvInfo[j][fvhood] >= 1000) { AddVehicleComponent(fvInfo[j][fvCar],fvInfo[j][fvhood]); }
  2200. if(fvInfo[j][fvroof] >= 1000) { AddVehicleComponent(fvInfo[j][fvCar],fvInfo[j][fvroof]); }
  2201. if(fvInfo[j][fvsideskirt] >= 1000) { AddVehicleComponent(fvInfo[j][fvCar],fvInfo[j][fvsideskirt]); }
  2202. if(fvInfo[j][fvlamps] >= 1000) { AddVehicleComponent(fvInfo[j][fvCar],fvInfo[j][fvlamps]); }
  2203. if(fvInfo[j][fvnitro] >= 1000) { AddVehicleComponent(fvInfo[j][fvCar],fvInfo[j][fvnitro]); }
  2204. if(fvInfo[j][fvexhaust] >= 1000) { AddVehicleComponent(fvInfo[j][fvCar],fvInfo[j][fvexhaust]); }
  2205. if(fvInfo[j][fvwheels] >= 1000) { AddVehicleComponent(fvInfo[j][fvCar],fvInfo[j][fvwheels]); }
  2206. if(fvInfo[j][fvstereo] >= 1000) { AddVehicleComponent(fvInfo[j][fvCar],fvInfo[j][fvstereo]); }
  2207. if(fvInfo[j][fvhydraulics] >= 1000) { AddVehicleComponent(fvInfo[j][fvCar],fvInfo[j][fvhydraulics]); }
  2208. if(fvInfo[j][fvfrontbumper] >= 1000) { AddVehicleComponent(fvInfo[j][fvCar],fvInfo[j][fvfrontbumper]); }
  2209. if(fvInfo[j][fvrearbumper] >= 1000) { AddVehicleComponent(fvInfo[j][fvCar],fvInfo[j][fvrearbumper]); }
  2210. if(fvInfo[j][fvventright] >= 1000) { AddVehicleComponent(fvInfo[j][fvCar],fvInfo[j][fvventright]); }
  2211. if(fvInfo[j][fvventleft] >= 1000) { AddVehicleComponent(fvInfo[j][fvCar],fvInfo[j][fvventleft]); }
  2212. GetVehicleParamsEx(fvInfo[j][fvCar],engine,lights,alarm,doors,bonnet,boot,objective);
  2213. SetVehicleParamsEx(fvInfo[j][fvCar],engine,lights,alarm,VEHICLE_PARAMS_ON,bonnet,boot,objective);
  2214. index++;
  2215. }
  2216. return printf("Es wurden %d Fraktionsfahrzeuge geladen.",index);
  2217. }
  2218. public OnFraktionenLoad()
  2219. {
  2220. new num_rows,num_fields;
  2221. cache_get_data(num_rows,num_fields,MYSQLConnect);
  2222. if(!num_rows)return 1;
  2223. for(new i = 0; i < num_rows; i++)
  2224. {
  2225. new rang0[32],rang1[32],rang2[32],rang3[32],rang4[32],rang5[32],rang6[32];
  2226. fInfo[i][fMats] = cache_get_field_content_int(i,"mats",MYSQLConnect);
  2227. fInfo[i][fGeld] = cache_get_field_content_int(i,"geld",MYSQLConnect);
  2228. fInfo[i][fDrogen] = cache_get_field_content_int(i,"drogen",MYSQLConnect);
  2229. cache_get_field_content(i,"rangname0",rang0,MYSQLConnect);
  2230. format(fInfo[i][fRangName0],sizeof(rang0),"%s",rang0);
  2231. cache_get_field_content(i,"rangname1",rang1,MYSQLConnect);
  2232. format(fInfo[i][fRangName1],sizeof(rang1),"%s",rang1);
  2233. cache_get_field_content(i,"rangname2",rang2,MYSQLConnect);
  2234. format(fInfo[i][fRangName2],sizeof(rang2),"%s",rang2);
  2235. cache_get_field_content(i,"rangname3",rang3,MYSQLConnect);
  2236. format(fInfo[i][fRangName3],sizeof(rang3),"%s",rang3);
  2237. cache_get_field_content(i,"rangname4",rang4,MYSQLConnect);
  2238. format(fInfo[i][fRangName4],sizeof(rang4),"%s",rang4);
  2239. cache_get_field_content(i,"rangname5",rang5,MYSQLConnect);
  2240. format(fInfo[i][fRangName5],sizeof(rang5),"%s",rang5);
  2241. cache_get_field_content(i,"rangname6",rang6,MYSQLConnect);
  2242. format(fInfo[i][fRangName6],sizeof(rang6),"%s",rang6);
  2243. }
  2244. //Fraktionen Waffenlager
  2245. new wstring[128];
  2246. CreatePickup(1242,1,1336.0338,48.8502,1001.0156);//Grove Street
  2247. format(wstring,sizeof(wstring),""#HTML_BLAU"Waffenlager %d von 250\n"#HTML_WHITE"/equip|| Taste: N",fInfo[5][fMats]);//Grove Street
  2248. fInfo[5][fWLabel] = Create3DTextLabel(wstring,COLOR_WEISS,1336.0338,48.8502,1001.0156,20,0,1);//Grove Street
  2249. CreatePickup(1242,1,2820.2852,-1173.0509,1025.5703);//Ballas Familie
  2250. format(wstring,sizeof(wstring),""#HTML_BLAU"Waffenlager %d von 250\n"#HTML_WHITE"/equip|| Taste: N",fInfo[6][fMats]);//Ballas Familie
  2251. fInfo[6][fWLabel] = Create3DTextLabel(wstring,COLOR_WEISS,2820.2852,-1173.0509,1025.5703,20,0,1);//Ballas Familie
  2252. CreatePickup(1242,1,-2634.5540,1409.6840,906.4647);//Yakuza
  2253. format(wstring,sizeof(wstring),""#HTML_BLAU"Waffenlager %d von 250\n"#HTML_WHITE"/equip|| Taste: N",fInfo[7][fMats]);//Yakuza
  2254. fInfo[7][fWLabel] = Create3DTextLabel(wstring,COLOR_WEISS,-2634.5540,1409.6840,906.4647,20,0,1);//Yakuza
  2255. CreatePickup(1242,1,1709.5746,-1642.5717,20.2188);//Triaden
  2256. format(wstring,sizeof(wstring),""#HTML_BLAU"Waffenlager %d von 250\n"#HTML_WHITE"/equip|| Taste: N",fInfo[8][fMats]);//Triaden
  2257. fInfo[8][fWLabel] = Create3DTextLabel(wstring,COLOR_WEISS,1709.5746,-1642.5717,20.2188,20,0,1);//Triaden
  2258. CreatePickup(1242,1,2455.6226,-1706.2953,1013.5078);//Los Aztecas
  2259. format(wstring,sizeof(wstring),""#HTML_BLAU"Waffenlager %d von 250\n"#HTML_WHITE"/equip|| Taste: N",fInfo[9][fMats]);//Los Aztecas
  2260. fInfo[9][fWLabel] = Create3DTextLabel(wstring,COLOR_WEISS,2455.6226,-1706.2953,1013.5078,20,0,1);//Los Aztecas
  2261. CreatePickup(1242,1,948.4531,2104.1658,1011.0234);//Hitman
  2262. format(wstring,sizeof(wstring),""#HTML_BLAU"Waffenlager %d von 250\n"#HTML_WHITE"/equip|| Taste: N",fInfo[10][fMats]);//Hitman
  2263. fInfo[10][fWLabel] = Create3DTextLabel(wstring,COLOR_WEISS,948.4531,2104.1658,1011.0234,20,0,1);//Hitman
  2264. return 1;
  2265. }
  2266. public AntiCheat()
  2267. {
  2268. new string[128];
  2269. for(new i = 0; i < GetMaxPlayers(); i++)
  2270. {
  2271. new weapon = GetPlayerWeapon(i);
  2272. if(!IsPlayerConnected(i))continue;
  2273. if(sInfo[i][pEingeloggt] == 0)continue;
  2274. if(isAdmin(i,1))continue;
  2275. if(weapon == 16 || weapon == 35 || weapon == 36 || weapon == 37 || weapon == 38 || weapon == 39 || weapon == 40 || weapon == 45)
  2276. {
  2277. format(string,sizeof(string),"AdmCmd: %s wurde vom AntiCheat System gebannt. Grund: Waffenhack",SpielerName(i));
  2278. SendClientMessageToAllEx(COLOR_HELLRED,string);
  2279. BannEx(i,"Waffenhack","System",-1);
  2280. }
  2281. if(GetPlayerSpecialAction(i) == SPECIAL_ACTION_USEJETPACK)
  2282. {
  2283. format(string,sizeof(string),"AdmCmd: %s wurde vom AntiCheat System gebannt. Grund: Jetpack",SpielerName(i));
  2284. SendClientMessageToAllEx(COLOR_HELLRED,string);
  2285. BannEx(i,"Jetpack","System",-1);
  2286. }
  2287. }
  2288. return 1;
  2289. }
  2290. public UpdateDriveIn(playerid)
  2291. {
  2292. TogglePlayerControllable(playerid,1);
  2293. SetPlayerHealth(playerid,100);
  2294. SendClientMessage(playerid,COLOR_WEISS,"");
  2295. SendClientMessage(playerid,COLOR_WEISS,"Hier ist Ihre Bestellung.");
  2296. SendClientMessage(playerid,COLOR_WEISS,"Wir w¸nschen Ihnen noch einen schˆnen Tag.");
  2297. return 1;
  2298. }
  2299. public SetPlayerConnect(playerid)
  2300. {
  2301. new hour,minute;
  2302. gettime(hour,minute);
  2303. SetPlayerTime(playerid,hour,minute);
  2304. TogglePlayerSpectating(playerid,1);
  2305. SpamChat(playerid,0);
  2306. SendClientMessage(playerid,COLOR_BLAU,"Verbinde mit dem Server.....");
  2307. TextDrawShowForPlayer(playerid,LR_OBEN);
  2308. TextDrawShowForPlayer(playerid,LR_UNTEN);
  2309. new randcam = random(sizeof(ConnectScreen));
  2310. SetPlayerPos(playerid,ConnectScreen[randcam][9],ConnectScreen[randcam][10],ConnectScreen[randcam][11]);
  2311. InterpolateCameraPos(playerid, ConnectScreen[randcam][0], ConnectScreen[randcam][1], ConnectScreen[randcam][2], ConnectScreen[randcam][3], ConnectScreen[randcam][4], ConnectScreen[randcam][5], 20000);
  2312. InterpolateCameraLookAt(playerid, ConnectScreen[randcam][6], ConnectScreen[randcam][7], ConnectScreen[randcam][8], ConnectScreen[randcam][9], ConnectScreen[randcam][10], ConnectScreen[randcam][11], 5000);
  2313. CheckSpielerBanned(playerid);
  2314. SetTimerEx("ShowLoginRegister",5000,false,"i",playerid);
  2315. return 1;
  2316. }
  2317. public ShowLoginRegister(playerid)
  2318. {
  2319. new query[128];
  2320. format(query,sizeof(query),"SELECT id FROM accounts WHERE name='%s'",SpielerName(playerid));
  2321. mysql_function_query(MYSQLConnect,query,true,"OnSpielerCheck","i",playerid);
  2322. return 1;
  2323. }
  2324. stock isAdmin(playerid,rank)
  2325. {
  2326. if(sInfo[playerid][pAdmin] >= rank)return 1;
  2327. return 0;
  2328. }
  2329. stock SendAdminMessage(color,String[])
  2330. {
  2331. for(new i = 0; i < GetMaxPlayers(); i++)
  2332. {
  2333. if(!IsPlayerConnected(i))continue;
  2334. if(sInfo[i][pEingeloggt] == 0)continue;
  2335. if(!isAdmin(i,1))continue;
  2336. SendClientMessage(i,color,String);
  2337. }
  2338. return 1;
  2339. }
  2340. stock AdminRang(playerid)
  2341. {
  2342. new Rangname[64];
  2343. switch(sInfo[playerid][pAdmin])
  2344. {
  2345. case 1:{Rangname = "Supporter";}
  2346. case 2:{Rangname = "Adminstrator";}
  2347. case 3:{Rangname = "ServerManager";}
  2348. case 4:{Rangname = "ServerOwner";}
  2349. }
  2350. return Rangname;
  2351. }
  2352. stock isFrakt(playerid,frakid)
  2353. {
  2354. if(sInfo[playerid][pFraktion] == frakid)return 1;
  2355. return 0;
  2356. }
  2357. stock SendFrakMessage(frakid,color,String[])
  2358. {
  2359. for(new i = 0; i < GetMaxPlayers(); i++)
  2360. {
  2361. if(!IsPlayerConnected(i))continue;
  2362. if(sInfo[i][pEingeloggt] == 0)continue;
  2363. if(!isFrakt(i,frakid))continue;
  2364. SendClientMessage(i,color,String);
  2365. }
  2366. return 1;
  2367. }
  2368. stock FraktionName(fID)
  2369. {
  2370. new Frakname[64];
  2371. switch(fID)
  2372. {
  2373. case 0:{Frakname = "Zivilist";}
  2374. case 1:{Frakname = "LSPD";}
  2375. case 2:{Frakname = "Rettungsdienst";}
  2376. case 3:{Frakname = "Ordnungsamt";}
  2377. case 4:{Frakname = "News Reporter";}
  2378. case 5:{Frakname = "Grove Street";}
  2379. case 6:{Frakname = "Ballas Familie";}
  2380. case 7:{Frakname = "Yakuza";}
  2381. case 8:{Frakname = "Triaden";}
  2382. case 9:{Frakname = "Los Aztecas";}
  2383. case 10:{Frakname = "Hitman";}
  2384. }
  2385. return Frakname;
  2386. }
  2387. stock SpielerName(playerid)
  2388. {
  2389. new name[MAX_PLAYER_NAME];
  2390. GetPlayerName(playerid,name,sizeof(name));
  2391. return name;
  2392. }
  2393. stock SaveSpieler(playerid)
  2394. {
  2395. if(sInfo[playerid][pEingeloggt] == 0)return 1;
  2396. new query[128];
  2397. format(query,sizeof(query),"UPDATE accounts SET level='%d',geld='%d',fraktion='%d',rang='%d',admin='%d',leader='%d',fskin='%d' WHERE id='%d'",sInfo[playerid][pLevel],GetPlayerMoney(playerid),sInfo[playerid][pFraktion],sInfo[playerid][pRang],sInfo[playerid][pAdmin],sInfo[playerid][pLeader],sInfo[playerid][pFSkin],sInfo[playerid][pDB]);
  2398. mysql_function_query(MYSQLConnect,query,false,"","");
  2399. return 1;
  2400. }
  2401. stock ResetSpieler(playerid)
  2402. {
  2403. for(new i = 0; i < sizeof(sInfo[]); i++)
  2404. {
  2405. sInfo[playerid][SpielerDaten:i] = 0;
  2406. }
  2407. MarkX[playerid] = -1;
  2408. MarkY[playerid] = -1;
  2409. MarkZ[playerid] = -1;
  2410. MarkInt[playerid] = -1;
  2411. MarkStatus[playerid] = 0;
  2412. DestroyVehicle(sInfo[playerid][pSupmobil]);
  2413. return 1;
  2414. }
  2415. stock SpawnPlayerEx(playerid)
  2416. {
  2417. if(IsPlayerInAnyVehicle(playerid))RemovePlayerFromVehicle(playerid);
  2418. ClearAnimations(playerid);
  2419. SpawnPlayer(playerid);
  2420. return 1;
  2421. }
  2422. stock FreezeSpieler(playerid)
  2423. {
  2424. TogglePlayerControllable(playerid,0);
  2425. return 1;
  2426. }
  2427. stock UnFreezeSpieler(playerid)
  2428. {
  2429. TogglePlayerControllable(playerid,1);
  2430. return 1;
  2431. }
  2432. stock KickEx(playerid)
  2433. {
  2434. SetTimerEx("KickPlayer",1000,false,"i",playerid);
  2435. return 1;
  2436. }
  2437. stock BannEx(playerid,reason[],admin[],time)
  2438. {
  2439. new query[128];
  2440. format(query,sizeof(query),"INSERT INTO accounts_ban (Spieler,Grund,Admin,Zeit) VALUES ('%s','%s','%s','%d')",SpielerName(playerid),reason,admin,time);
  2441. mysql_function_query(MYSQLConnect,query,false,"","");
  2442. KickEx(playerid);
  2443. return 1;
  2444. }
  2445. stock IsNumeric(const string[])
  2446. {
  2447. for (new i = 0, j = strlen(string); i < j; i++)
  2448. {
  2449. if (string[i] > '9' || string[i] < '0') return 0;
  2450. }
  2451. return 1;
  2452. }
  2453. stock CheckSpielerBanned(playerid)
  2454. {
  2455. new query[128];
  2456. format(query,sizeof(query),"SELECT * FROM accounts_ban WHERE Spieler='%s'",SpielerName(playerid));
  2457. mysql_function_query(MYSQLConnect,query,true,"OnSpielerBanned","i",playerid);
  2458. return 1;
  2459. }
  2460. stock CreateFrakVehicle(playerid,frakid,modelid,color1,color2,Float:X,Float:Y,Float:Z,Float:A)
  2461. {
  2462. new query[256];
  2463. for(new i = 0; i < MAX_FRAKVEHICLE; i++)
  2464. {
  2465. if(fvInfo[i][fvCar] != 0)continue;
  2466. fvInfo[i][fvfrakid] = frakid;
  2467. fvInfo[i][fvmodelid] = modelid;
  2468. fvInfo[i][fvX] = X;
  2469. fvInfo[i][fvY] = Y;
  2470. fvInfo[i][fvZ] = Z;
  2471. fvInfo[i][fvA] = A;
  2472. fvInfo[i][fvcolor1] = color1;
  2473. fvInfo[i][fvcolor2] = color2;
  2474. fvInfo[i][fvCar] = CreateVehicle(modelid,X,Y,Z,A,color1,color2,-1);
  2475. PutPlayerInVehicle(playerid,fvInfo[i][fvCar],0);
  2476. fvInfo[i][fvAbgeschlossen] = 1;
  2477. GetVehicleParamsEx(fvInfo[i][fvCar],engine,lights,alarm,doors,bonnet,boot,objective);
  2478. SetVehicleParamsEx(fvInfo[i][fvCar],engine,lights,alarm,VEHICLE_PARAMS_ON,bonnet,boot,objective);
  2479. format(query,sizeof(query),"INSERT INTO frakcars (modelid,frakid,color1,color2,X,Y,Z,A) VALUES ('%d','%d','%d','%d','%f','%f','%f','%f')",modelid,frakid,color1,color2,X,Y,Z,A);
  2480. mysql_function_query(MYSQLConnect,query,true,"FrakVehicleSaved","i",i);
  2481. return 1;
  2482. }
  2483. return 1;
  2484. }
  2485. stock SaveFrakVehicle(frakID)
  2486. {
  2487. new query[1000];
  2488. GetVehiclePos(fvInfo[frakID][fvCar],fvInfo[frakID][fvX],fvInfo[frakID][fvY],fvInfo[frakID][fvZ]);
  2489. GetVehicleZAngle(fvInfo[frakID][fvCar],fvInfo[frakID][fvA]);
  2490. format(query,sizeof(query),"UPDATE frakcars SET X='%f',Y='%f',Z='%f',A='%f',spoiler='%d',hood='%d',roof='%d',sideskirt='%d',lamps='%d',nitro='%d',exhaust='%d',wheels='%d',stereo='%d',hydraulics='%d',front='%d',rear='%d',ventright='%d',ventleft='%d' WHERE id='%d'",
  2491. fvInfo[frakID][fvX],fvInfo[frakID][fvY],fvInfo[frakID][fvZ],fvInfo[frakID][fvA],fvInfo[frakID][fvspoiler],fvInfo[frakID][fvhood],fvInfo[frakID][fvroof],fvInfo[frakID][fvsideskirt],fvInfo[frakID][fvlamps],fvInfo[frakID][fvnitro],fvInfo[frakID][fvexhaust],fvInfo[frakID][fvwheels],fvInfo[frakID][fvstereo],fvInfo[frakID][fvhydraulics],fvInfo[frakID][fvfrontbumper],fvInfo[frakID][fvrearbumper],fvInfo[frakID][fvventright],fvInfo[frakID][fvventleft],fvInfo[frakID][fcID]);
  2492. mysql_function_query(MYSQLConnect,query,false,"","");
  2493. return 1;
  2494. }
  2495. stock LoadFrakVehicle()
  2496. {
  2497. mysql_function_query(MYSQLConnect,"SELECT * FROM frakcars",true,"OnFrakVehicleLoad","");
  2498. return 1;
  2499. }
  2500. stock FrakVehicleID()
  2501. {
  2502. for(new i = 0; i < sizeof(fvInfo); i++)
  2503. {
  2504. if(fvInfo[i][fvCar] == 0)return i;
  2505. }
  2506. return 0;
  2507. }
  2508. stock SendClientMessageToAllEx(color,String[])
  2509. {
  2510. for(new i = 0; i < GetMaxPlayers(); i++)
  2511. {
  2512. if(sInfo[i][pEingeloggt] == 0)continue;
  2513. SendClientMessageToAll(color,String);
  2514. }
  2515. return 1;
  2516. }
  2517. stock SetPlayerMoney(playerid,money)
  2518. {
  2519. ResetPlayerMoney(playerid);
  2520. GivePlayerMoney(playerid,money);
  2521. return 1;
  2522. }
  2523. stock SaveFraktionen(frakID)
  2524. {
  2525. new query[750];
  2526. format(query,sizeof(query),"UPDATE fraktionen SET mats='%d',geld='%d',drogen='%d',rangname0='%s',rangname1='%s',rangname2='%s',rangname3='%s',rangname4='%s',rangname5='%s',rangname6='%s' WHERE id='%d'",
  2527. fInfo[frakID][fMats],fInfo[frakID][fGeld],fInfo[frakID][fDrogen],fInfo[frakID][fRangName0],fInfo[frakID][fRangName1],fInfo[frakID][fRangName2],fInfo[frakID][fRangName3],fInfo[frakID][fRangName4],fInfo[frakID][fRangName5],fInfo[frakID][fRangName6],frakID);
  2528. mysql_function_query(MYSQLConnect,query,false,"","");
  2529. return 1;
  2530. }
  2531. stock LoadFraktionen()
  2532. {
  2533. mysql_function_query(MYSQLConnect,"SELECT * FROM fraktionen",true,"OnFraktionenLoad","");
  2534. return 1;
  2535. }
  2536. stock IsPlayerInPDFahrzeug(playerid)
  2537. {
  2538. new vehicleid = GetPlayerVehicleID(playerid);
  2539. new modelid = GetVehicleModel(vehicleid);
  2540. if(!IsPlayerInAnyVehicle(playerid))return 0;
  2541. if(modelid == 596 || modelid == 599 || modelid == 601 || modelid == 528 || modelid == 497 || modelid == 427)
  2542. {
  2543. return 1;
  2544. }
  2545. return 0;
  2546. }
  2547. stock isPlayerInBadFrak(playerid)
  2548. {
  2549. if(isFrakt(playerid,5) || isFrakt(playerid,6) || isFrakt(playerid,7) || isFrakt(playerid,8) || isFrakt(playerid,9) || isFrakt(playerid,10))
  2550. {
  2551. return 1;
  2552. }
  2553. return 0;
  2554. }
  2555. stock fVehTuning(j)
  2556. {
  2557. fvInfo[j][fvAbgeschlossen] = 1;
  2558. if(fvInfo[j][fvspoiler] >= 1000) { AddVehicleComponent(fvInfo[j][fvCar],fvInfo[j][fvspoiler]); }
  2559. if(fvInfo[j][fvhood] >= 1000) { AddVehicleComponent(fvInfo[j][fvCar],fvInfo[j][fvhood]); }
  2560. if(fvInfo[j][fvroof] >= 1000) { AddVehicleComponent(fvInfo[j][fvCar],fvInfo[j][fvroof]); }
  2561. if(fvInfo[j][fvsideskirt] >= 1000) { AddVehicleComponent(fvInfo[j][fvCar],fvInfo[j][fvsideskirt]); }
  2562. if(fvInfo[j][fvlamps] >= 1000) { AddVehicleComponent(fvInfo[j][fvCar],fvInfo[j][fvlamps]); }
  2563. if(fvInfo[j][fvnitro] >= 1000) { AddVehicleComponent(fvInfo[j][fvCar],fvInfo[j][fvnitro]); }
  2564. if(fvInfo[j][fvexhaust] >= 1000) { AddVehicleComponent(fvInfo[j][fvCar],fvInfo[j][fvexhaust]); }
  2565. if(fvInfo[j][fvwheels] >= 1000) { AddVehicleComponent(fvInfo[j][fvCar],fvInfo[j][fvwheels]); }
  2566. if(fvInfo[j][fvstereo] >= 1000) { AddVehicleComponent(fvInfo[j][fvCar],fvInfo[j][fvstereo]); }
  2567. if(fvInfo[j][fvhydraulics] >= 1000) { AddVehicleComponent(fvInfo[j][fvCar],fvInfo[j][fvhydraulics]); }
  2568. if(fvInfo[j][fvfrontbumper] >= 1000) { AddVehicleComponent(fvInfo[j][fvCar],fvInfo[j][fvfrontbumper]); }
  2569. if(fvInfo[j][fvrearbumper] >= 1000) { AddVehicleComponent(fvInfo[j][fvCar],fvInfo[j][fvrearbumper]); }
  2570. if(fvInfo[j][fvventright] >= 1000) { AddVehicleComponent(fvInfo[j][fvCar],fvInfo[j][fvventright]); }
  2571. if(fvInfo[j][fvventleft] >= 1000) { AddVehicleComponent(fvInfo[j][fvCar],fvInfo[j][fvventleft]); }
  2572. GetVehicleParamsEx(fvInfo[j][fvCar],engine,lights,alarm,doors,bonnet,boot,objective);
  2573. SetVehicleParamsEx(fvInfo[j][fvCar],engine,lights,alarm,VEHICLE_PARAMS_ON,bonnet,boot,objective);
  2574. return 1;
  2575. }
  2576. stock AntiDeAMX()
  2577. {
  2578. new a[][] =
  2579. {
  2580. "Unarmed (Fist)",
  2581. "Brass K"
  2582. };
  2583. #pragma unused a
  2584. }
  2585. stock SpielerFrakRang(playerid)
  2586. {
  2587. new rank[32];
  2588. if(sInfo[playerid][pRang] == 0)strmid(rank,fInfo[sInfo[playerid][pFraktion]][fRangName0],0,strlen(fInfo[sInfo[playerid][pFraktion]][fRangName0]),sizeof(rank));
  2589. if(sInfo[playerid][pRang] == 1)strmid(rank,fInfo[sInfo[playerid][pFraktion]][fRangName1],0,strlen(fInfo[sInfo[playerid][pFraktion]][fRangName1]),sizeof(rank));
  2590. if(sInfo[playerid][pRang] == 2)strmid(rank,fInfo[sInfo[playerid][pFraktion]][fRangName2],0,strlen(fInfo[sInfo[playerid][pFraktion]][fRangName2]),sizeof(rank));
  2591. if(sInfo[playerid][pRang] == 3)strmid(rank,fInfo[sInfo[playerid][pFraktion]][fRangName3],0,strlen(fInfo[sInfo[playerid][pFraktion]][fRangName3]),sizeof(rank));
  2592. if(sInfo[playerid][pRang] == 4)strmid(rank,fInfo[sInfo[playerid][pFraktion]][fRangName4],0,strlen(fInfo[sInfo[playerid][pFraktion]][fRangName4]),sizeof(rank));
  2593. if(sInfo[playerid][pRang] == 5)strmid(rank,fInfo[sInfo[playerid][pFraktion]][fRangName5],0,strlen(fInfo[sInfo[playerid][pFraktion]][fRangName5]),sizeof(rank));
  2594. if(sInfo[playerid][pRang] == 6)strmid(rank,fInfo[sInfo[playerid][pFraktion]][fRangName6],0,strlen(fInfo[sInfo[playerid][pFraktion]][fRangName6]),sizeof(rank));
  2595. return rank;
  2596. }
  2597. stock SpamChat(playerid,modus)
  2598. {
  2599. switch(modus)
  2600. {
  2601. case 0:{for(new i = 0; i < 100; i++)SendClientMessage(playerid,COLOR_WEISS," ");}
  2602. case 1:{for(new i = 0; i < 100; i++)SendClientMessageToAllEx(COLOR_WEISS," ");}
  2603. }
  2604. return 1;
  2605. }
  2606. stock ProxerToPlayer(playerid,color,const String[],Float:radius)
  2607. {
  2608. new Float:X,Float:Y,Float:Z;
  2609. GetPlayerPos(playerid,X,Y,Z);
  2610. for(new i = 0; i < GetMaxPlayers(); i++)
  2611. {
  2612. if(IsPlayerConnected(i) && sInfo[i][pEingeloggt] == 1)
  2613. {
  2614. if(IsPlayerInRangeOfPoint(i,radius,X,Y,Z))
  2615. {
  2616. SendClientMessage(i,color,String);
  2617. }
  2618. }
  2619. }
  2620. return 1;
  2621. }
  2622. stock sscanf(string[], format[], {Float,_}:...)
  2623. {
  2624. #if defined isnull
  2625. if (isnull(string))
  2626. #else
  2627. if (string[0] == 0 || (string[0] == 1 && string[1] == 0))
  2628. #endif
  2629. {
  2630. return format[0];
  2631. }
  2632. #pragma tabsize 4
  2633. new
  2634. formatPos = 0,
  2635. stringPos = 0,
  2636. paramPos = 2,
  2637. paramCount = numargs(),
  2638. delim = ' ';
  2639. while (string[stringPos] && string[stringPos] <= ' ')
  2640. {
  2641. stringPos++;
  2642. }
  2643. while (paramPos < paramCount && string[stringPos])
  2644. {
  2645. switch (format[formatPos++])
  2646. {
  2647. case '\0':
  2648. {
  2649. return 0;
  2650. }
  2651. case 'i', 'd':
  2652. {
  2653. new
  2654. neg = 1,
  2655. num = 0,
  2656. ch = string[stringPos];
  2657. if (ch == '-')
  2658. {
  2659. neg = -1;
  2660. ch = string[++stringPos];
  2661. }
  2662. do
  2663. {
  2664. stringPos++;
  2665. if ('0' <= ch <= '9')
  2666. {
  2667. num = (num * 10) + (ch - '0');
  2668. }
  2669. else
  2670. {
  2671. return -1;
  2672. }
  2673. }
  2674. while ((ch = string[stringPos]) > ' ' && ch != delim);
  2675. setarg(paramPos, 0, num * neg);
  2676. }
  2677. case 'h', 'x':
  2678. {
  2679. new
  2680. num = 0,
  2681. ch = string[stringPos];
  2682. do
  2683. {
  2684. stringPos++;
  2685. switch (ch)
  2686. {
  2687. case 'x', 'X':
  2688. {
  2689. num = 0;
  2690. continue;
  2691. }
  2692. case '0' .. '9':
  2693. {
  2694. num = (num << 4) | (ch - '0');
  2695. }
  2696. case 'a' .. 'f':
  2697. {
  2698. num = (num << 4) | (ch - ('a' - 10));
  2699. }
  2700. case 'A' .. 'F':
  2701. {
  2702. num = (num << 4) | (ch - ('A' - 10));
  2703. }
  2704. default:
  2705. {
  2706. return -1;
  2707. }
  2708. }
  2709. }
  2710. while ((ch = string[stringPos]) > ' ' && ch != delim);
  2711. setarg(paramPos, 0, num);
  2712. }
  2713. case 'c':
  2714. {
  2715. setarg(paramPos, 0, string[stringPos++]);
  2716. }
  2717. case 'f':
  2718. {
  2719.  
  2720. new changestr[16], changepos = 0, strpos = stringPos;
  2721. while(changepos < 16 && string[strpos] && string[strpos] != delim)
  2722. {
  2723. changestr[changepos++] = string[strpos++];
  2724. }
  2725. changestr[changepos] = '\0';
  2726. setarg(paramPos,0,_:floatstr(changestr));
  2727. }
  2728. case 'p':
  2729. {
  2730. delim = format[formatPos++];
  2731. continue;
  2732. }
  2733. case '\'':
  2734. {
  2735. new
  2736. end = formatPos - 1,
  2737. ch;
  2738. while ((ch = format[++end]) && ch != '\'') {}
  2739. if (!ch)
  2740. {
  2741. return -1;
  2742. }
  2743. format[end] = '\0';
  2744. if ((ch = strfind(string, format[formatPos], false, stringPos)) == -1)
  2745. {
  2746. if (format[end + 1])
  2747. {
  2748. return -1;
  2749. }
  2750. return 0;
  2751. }
  2752. format[end] = '\'';
  2753. stringPos = ch + (end - formatPos);
  2754. formatPos = end + 1;
  2755. }
  2756. case 'u':
  2757. {
  2758. new
  2759. end = stringPos - 1,
  2760. id = 0,
  2761. bool:num = true,
  2762. ch;
  2763. while ((ch = string[++end]) && ch != delim)
  2764. {
  2765. if (num)
  2766. {
  2767. if ('0' <= ch <= '9')
  2768. {
  2769. id = (id * 10) + (ch - '0');
  2770. }
  2771. else
  2772. {
  2773. num = false;
  2774. }
  2775. }
  2776. }
  2777. if (num && IsPlayerConnected(id))
  2778. {
  2779. setarg(paramPos, 0, id);
  2780. }
  2781. else
  2782. {
  2783. #if !defined foreach
  2784. #define foreach(%1,%2) for (new %2 = 0; %2 < MAX_PLAYERS; %2++) if (IsPlayerConnected(%2))
  2785. #define __SSCANF_FOREACH__
  2786. #endif
  2787. string[end] = '\0';
  2788. num = false;
  2789. new
  2790. name[MAX_PLAYER_NAME];
  2791. id = end - stringPos;
  2792. foreach (Player, playerid)
  2793. {
  2794. GetPlayerName(playerid, name, sizeof (name));
  2795. if (!strcmp(name, string[stringPos], true, id))
  2796. {
  2797. setarg(paramPos, 0, playerid);
  2798. num = true;
  2799. break;
  2800. }
  2801. }
  2802. if (!num)
  2803. {
  2804. setarg(paramPos, 0, INVALID_PLAYER_ID);
  2805. }
  2806. string[end] = ch;
  2807. #if defined __SSCANF_FOREACH__
  2808. #undef foreach
  2809. #undef __SSCANF_FOREACH__
  2810. #endif
  2811. }
  2812. stringPos = end;
  2813. }
  2814. case 's', 'z':
  2815. {
  2816. new
  2817. i = 0,
  2818. ch;
  2819. if (format[formatPos])
  2820. {
  2821. while ((ch = string[stringPos++]) && ch != delim)
  2822. {
  2823. setarg(paramPos, i++, ch);
  2824. }
  2825. if (!i)
  2826. {
  2827. return -1;
  2828. }
  2829. }
  2830. else
  2831. {
  2832. while ((ch = string[stringPos++]))
  2833. {
  2834. setarg(paramPos, i++, ch);
  2835. }
  2836. }
  2837. stringPos--;
  2838. setarg(paramPos, i, '\0');
  2839. }
  2840. default:
  2841. {
  2842. continue;
  2843. }
  2844. }
  2845. while (string[stringPos] && string[stringPos] != delim && string[stringPos] > ' ')
  2846. {
  2847. stringPos++;
  2848. }
  2849. while (string[stringPos] && (string[stringPos] == delim || string[stringPos] <= ' '))
  2850. {
  2851. stringPos++;
  2852. }
  2853. paramPos++;
  2854. }
  2855. do
  2856. {
  2857. if ((delim = format[formatPos++]) > ' ')
  2858. {
  2859. if (delim == '\'')
  2860. {
  2861. while ((delim = format[formatPos++]) && delim != '\'') {}
  2862. }
  2863. else if (delim != 'z')
  2864. {
  2865. return delim;
  2866. }
  2867. }
  2868. }
  2869. while (delim > ' ');
  2870. return 0;
  2871. }
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