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- Using configuration source: "C:\Users\Forboding Angel\AppData\Local\springsettings.cfg"
- [CMyMath::Init] CPU SSE mask: 888, flags:
- SSE 1.0: 1, SSE 2.0: 1
- SSE 3.0: 1, SSSE 3.0: 0
- SSE 4.1: 0, SSE 4.2: 0
- SSE 4.0A: 1, SSE 5.0A: 0
- using streflop SSE FP-math mode, CPU supports SSE instructions
- OS: Microsoft Windows
- Microsoft Windows 7 Ultimate Edition, 64-bit Service Pack 1 (build 7601)
- AMD Phenom(tm) II X2 560 Processor; 8189MB RAM, 16377MB pagefile
- OS: emulated 32bit mode
- [Watchdog] disabled
- Available log sections: KeyBindings, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Texture, Font, CollisionVolume, GroundMoveType, Path, UnitScript, AutohostInterface, ArchiveScanner, VFS, Sound
- Enabled log sections: Sound(LOG_LEVEL_INFO)
- Enable or disable log sections using the LogSections configuration key
- or the SPRING_LOG_SECTIONS environment variable (both comma separated).
- Use "none" to disable the default log sections.
- LogOutput initialized.
- Spring 88.0
- Build date/time: Mar 21 2012 20:23:34
- Build environment: boost-104800, GNU libstdc++ version 20100429
- Compiler: gcc-4.4.4
- Using read-write data directory: D:\Spring\
- Using read-only data directory: C:\Users\Forboding Angel\Documents\My Games\Spring\
- Using read-only data directory: C:\ProgramData\Spring\
- Scanning: C:\Users\Forboding Angel\Documents\My Games\Spring\maps
- Scanning: C:\Users\Forboding Angel\Documents\My Games\Spring\mods
- Scanning: C:\Users\Forboding Angel\Documents\My Games\Spring\packages
- Scanning: D:\Spring\maps
- Scanning: D:\Spring\base
- Scanning: D:\Spring\games
- Scanning: D:\Spring\mods
- Scanning: D:\Spring\packages
- Supported Video modes: 1920x1200, 1920x1080, 1680x1050, 1600x1200, 1600x1024, 1600x900, 1440x900, 1366x768, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 800x600, 720x576, 720x480, 640x480
- Video mode set to 1920x1200/32bit (windowed)
- [f=0000000] SDL version: 1.2.10
- [f=0000000] GL version: 4.2.0
- [f=0000000] GL vendor: NVIDIA Corporation
- [f=0000000] GL renderer: GeForce GTS 450/PCIe/SSE2
- [f=0000000] GLSL version: 4.20 NVIDIA via Cg compiler
- [f=0000000] GLEW version: 1.5.8
- [f=0000000] Video RAM: total 1024MB, available 394MB
- [f=0000000] GL info:
- haveARB: 1, haveGLSL: 1, ATI hacks: 0
- FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
- maximum texture size: 16384, compress MIP-map textures: 0
- [f=0000000] [Sound] OpenAL info:
- [f=0000000] [Sound] Available Devices:
- [f=0000000] [Sound] DirectSound Software
- [f=0000000] [Sound] Device: DirectSound Software
- [f=0000000] [Sound] Vendor: OpenAL Community
- [f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
- [f=0000000] [Sound] Renderer: OpenAL Soft
- [f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
- [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
- [f=0000000] [Sound] EFX Enabled: yes
- [f=0000000] [Sound] Max Sounds: 61
- [f=0000000] Joysticks found: 0
- [f=0000000] Warning: Joystick 0 not found
- [f=0000000] CPU Cores: 2
- [f=0000000] CPU affinity not set
- [f=0000000] Connecting to local server
- [f=0000000] Warning: AI Interface property 'supportsLookup' could not be found.
- [f=0000000] PreGame::StartServer: 11 ms
- [f=0000000] Using map: Twilight_Canyon-v01
- [f=0000000] Using game: Evolution RTS - blaaaarg
- [f=0000000] Using game archive: evolutiondevsalfnl.sdd
- [f=0000000] recording demo: demos/20120426_002707_Twilight_Canyon-v01_88.sdf
- [f=0000000] PreGame::GameDataReceived: 238 ms
- [f=0000000] User number 0 (team 0, allyteam 0)
- [f=0000000] Loading Radar Icons
- [f=0000000] Loading GameData Definitions
- [f=0000000] WARNING: removed the "ebasefactory" entry from the "ecommander" build menu
- [f=0000000] WARNING: removed the "eminifac" entry from the "ecommander" build menu
- [f=0000000] WARNING: removed the "eamphibfac" entry from the "ecommander" build menu
- [f=0000000] WARNING: removed the "eairplant" entry from the "ecommander" build menu
- [f=0000000] WARNING: removed the "eexperimentalfac" entry from the "ecommander" build menu
- [f=0000000] WARNING: removed the "emetalextractor" entry from the "ecommander" build menu
- [f=0000000] WARNING: removed the "emaker" entry from the "ecommander" build menu
- [f=0000000] WARNING: removed the "esolar2" entry from the "ecommander" build menu
- [f=0000000] WARNING: removed the "egeothermal" entry from the "ecommander" build menu
- [f=0000000] WARNING: removed the "efusion2" entry from the "ecommander" build menu
- [f=0000000] WARNING: removed the "estorage" entry from the "ecommander" build menu
- [f=0000000] WARNING: removed the "eradar2" entry from the "ecommander" build menu
- [f=0000000] WARNING: removed the "ejammer2" entry from the "ecommander" build menu
- [f=0000000] WARNING: removed the "ebarricade" entry from the "ecommander" build menu
- [f=0000000] WARNING: removed the "elightturret2" entry from the "ecommander" build menu
- [f=0000000] WARNING: removed the "eheavyturret2" entry from the "ecommander" build menu
- [f=0000000] WARNING: removed the "eaaturret" entry from the "ecommander" build menu
- [f=0000000] WARNING: removed the "elrpc" entry from the "ecommander" build menu
- [f=0000000] WARNING: removed the "eshieldgen" entry from the "ecommander" build menu
- [f=0000000] WARNING: removed the "esilo" entry from the "ecommander" build menu
- [f=0000000] Warning! moveDef: HOVERTANK2, assigning default value for missing tag depthmod(0.10000000149012)
- [f=0000000] Warning! moveDef: TANK2, assigning default value for missing tag depthmod(0.10000000149012)
- [f=0000000] Warning! moveDef: NORMALTANK2, assigning default value for missing tag depthmod(0.10000000149012)
- [f=0000000] Warning! moveDef: TANK4, assigning default value for missing tag depthmod(0.10000000149012)
- [f=0000000] Warning! moveDef: HOVERTANKEXPERIMENTAL9, assigning default value for missing tag depthmod(0.10000000149012)
- [f=0000000] Warning! moveDef: EXPERIMENTALTANK12, assigning default value for missing tag depthmod(0.10000000149012)
- [f=0000000] Warning! moveDef: UBOAT4, assigning default value for missing tag depthmod(0.10000000149012)
- [f=0000000] Warning! moveDef: TANK3, assigning default value for missing tag depthmod(0.10000000149012)
- [f=0000000] Warning! moveDef: TANK1, assigning default value for missing tag depthmod(0.10000000149012)
- [f=0000000] Warning! moveDef: EXPERIMENTALTANK10, assigning default value for missing tag depthmod(0.10000000149012)
- [f=0000000] Warning! moveDef: HOVERTANK4, assigning default value for missing tag depthmod(0.10000000149012)
- [f=0000000] Warning! moveDef: HOVERTANK5, assigning default value for missing tag depthmod(0.10000000149012)
- [f=0000000] Warning! moveDef: ALLTERRTANK4, assigning default value for missing tag depthmod(0.10000000149012)
- [f=0000000] Warning! moveDef: HOVERTANK6, assigning default value for missing tag depthmod(0.10000000149012)
- [f=0000000] Warning! moveDef: ALLTERRTANK3, assigning default value for missing tag depthmod(0.10000000149012)
- [f=0000000] Warning! moveDef: ALLTERRTANK5, assigning default value for missing tag depthmod(0.10000000149012)
- [f=0000000] Warning! moveDef: ALLTERRTANK6, assigning default value for missing tag depthmod(0.10000000149012)
- [f=0000000] Warning! moveDef: HOVERTANK3, assigning default value for missing tag depthmod(0.10000000149012)
- [f=0000000] Warning! moveDef: COMMANDERTANK4, assigning default value for missing tag depthmod(0.10000000149012)
- [f=0000000] Loading all definitions: 0.078000
- [f=0000000] Game::LoadDefs (GameData): 107 ms
- [f=0000000] Loading Sound Definitions
- [f=0000000] [Sound] parsed 4 sounds from gamedata/sounds.lua
- [f=0000000] Game::LoadDefs (Sound): 17 ms
- [f=0000000] Parsing Map Information
- [f=0000000] Loading SMF
- [f=0000000] Loading Map (103 MB)
- [f=0000000] Creating Smooth Height Mesh
- [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 260 ms
- [f=0000000] Creating QuadField & CEGs
- [f=0000000] Number of damage types: 7
- [f=0000000] [RegisterAssimpModelParsers] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xml;
- [f=0000000] Creating Unit Textures
- [f=0000000] Loading Weapon Definitions
- [f=0000000] Loading Unit Definitions
- [f=0000000] Loading Feature Definitions
- [f=0000000] Initializing Map Features
- [f=0000000] Reading Estimate PathCosts [8]
- [f=0000000] Reading Estimate PathCosts [32]
- [f=0000000] [CPathManager] pathing data checksum: 06b77ab3
- [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
- [f=0000000] Creating Sky
- [f=0000000] Creating ShadowHandler & DecalHandler
- [f=0000000] Creating GroundDrawer
- [f=0000000] Loading Tile Files
- [f=0000000] Reading Tile Map
- [f=0000000] Loading Square Textures
- [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 7 ms
- [f=0000000] Switching to ROAM Mesh Rendering
- [f=0000000] Creating TreeDrawer
- [f=0000000] Creating ProjectileDrawer & UnitDrawer
- [f=0000000] Creating Projectile Textures
- [f=0000000] Creating Water
- [f=0000000] Game::LoadInterface (Camera&Mouse): 127 ms
- [f=0000000] Game::LoadInterface (Console): 0 ms
- [f=0000000] [Sound] Warning: Unable to open audio file: FailedCommand
- [f=0000000] [Sound] Warning: CSound::GetSoundId: could not find sound: FailedCommand
- [f=0000000] Loading LuaRules
- [f=0000000] Loaded gadget: IconGenerator <unit_icongenerator.lua>
- [f=0000000] Loaded gadget: IconGenerator <unit_icongenerator.lua>
- [f=0000000] LUARULES-DRAW (GADGETS)
- [f=0000000] Loading LuaGaia
- [f=0000000] Loading LuaUI
- [f=0000000] This game has locked LuaUI access
- [f=0000000] This game has locked LuaUI access
- [f=0000000] Using LUAUI_DIRNAME = LuaUI/
- [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
- [f=0000000] LuaUI: bound F11 to the widget selector
- [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
- [f=0000000] LuaUI v0.3
- [f=0000000] Finalizing
- [f=0000000] Connection attempt from TehNewGuy
- [f=0000000] -> Version: 88.0
- [f=0000000] -> Connection established (given id 0)
- [f=0000000] Player TehNewGuy finished loading and is now ingame
- [f=0000000] GameID: d5f8984f208b138d572da9721cdf4421
- [f=0000001] Skirmish AI "Enemy" (ID:0, Short-Name:"NullAI", Version:"0.1") took over control of team 1
- [f=0000109] Cheating is enabled!
- [f=0002841] Press Shift+esc to access the quit menu
- [f=0002926] User exited
- [f=0002926] Statistics for RectangleOptimizer: 0%
- [f=0002926] Path cache hits 0 0%
- [f=0002926] Path cache hits 0 0%
- [f=0002926] Statistics for local connection:
- Received: 4772 bytes
- Sent: 30762 bytes
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