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- [23:42:24] Starting client.
- [01:08:57] Downloading script 'nHunter'.
- [01:08:59] Script Started: nHunter.
- [01:08:59] [Info] Please remember, make sure to try deleting hooks and restarting the client x2 if you are experiencing issues with the script. This must be done before submitting a bug report.
- [01:08:59] [Info] Additionally, make sure 'Use hook storage' is disabled in your tribot settings.
- [01:08:59] [Info] Enable remove-roofs in the game settings to ensure the script can properly travel, and make sure you are not zoomed in past the default camera level.
- [01:08:59] [Info] Please disable all plugins in your looking glass client. These can cause scripts to malfunction because they change the game client.
- [01:08:59] [nHunter] nScript support discord: https://discord.gg/RKRJTzV
- [01:08:59] Disabled all randoms.
- [01:09:05] [nHunter] Unique preference profile successfully generated, seed: 3446652752102 (M********et)
- [01:09:05] [Debug] Set timed actions: [Check exp, Random right click, Move mouse, Rotate camera, Pick up mouse, Mouse leave game, Examine entity, Check tabs]
- [01:09:05] [nHunter] Session data tracker launched
- [01:09:05] [Debug] Muling in 7 seconds (1584076153682)
- [01:09:05] [Debug] Muling at 762 chins
- [01:09:05] [Debug] Injecting login actions...
- [01:09:05] [Debug] Changing action group index: 0
- [01:09:05] [Debug] Found fallen trap at (2496, 2906, 0)
- [01:09:05] [Debug] Found fallen trap at (2496, 2908, 0)
- [01:09:05] [Debug] Found fallen trap at (2497, 2907, 0)
- [01:09:05] [Debug] Found fallen trap at (2498, 2906, 0)
- [01:09:05] [Warning] Camera is zoomed farther than is supported; may cause issues when trying to interact with entities (requires at least default zoom out)
- [01:09:06] [Debug] Found trapping task: Placing trap
- [01:09:07] [Debug] Found fallen trap at (2498, 2908, 0)
- [01:09:07] [Debug] Began setting trap... (noticed at tile (2498, 2908, 0))
- [01:09:07] [Debug] Start tile: (2498, 2908, 0)
- [01:09:07] [Debug] Setting trap at (2498, 2908, 0)
- [01:09:07] [Debug] Scheduled trap finder
- [01:09:09] [Debug] Fallen trap disappeared: Fallen Trap: 1773 (?) (10008); (2498, 2908, 0)
- [01:09:09] [Debug] Trap finder found trap at (2498, 2908, 0)
- [01:09:09] [Debug] Found trapping task: Re-laying trap
- [01:09:11] [Debug] Found trapping task: Re-laying trap
- [01:09:13] [Debug] Began setting trap... (noticed at tile (2497, 2908, 0))
- [01:09:13] [Debug] Start tile: (2497, 2908, 0)
- [01:09:13] [Debug] Setting trap at (2497, 2907, 0)
- [01:09:13] [Debug] Scheduled trap finder
- [01:09:14] [Debug] Fallen trap disappeared: Fallen Trap: 8953 (?) (10008); (2497, 2907, 0)
- [01:09:14] [Debug] Trap finder found trap at (2497, 2907, 0)
- [01:09:15] [Debug] Found trapping task: Re-laying trap
- [01:09:16] [Debug] Began setting trap... (noticed at tile (2496, 2906, 0))
- [01:09:16] [Debug] Start tile: (2496, 2906, 0)
- [01:09:16] [Debug] Setting trap at (2496, 2906, 0)
- [01:09:16] [Debug] Scheduled trap finder
- [01:09:17] [Debug] Fallen trap disappeared: Fallen Trap: 11339 (?) (10008); (2496, 2906, 0)
- [01:09:17] [Debug] Trap finder found trap at (2496, 2906, 0)
- [01:09:17] [Debug] Found trapping task: Re-laying trap
- [01:09:19] [Debug] Began setting trap... (noticed at tile (2497, 2906, 0))
- [01:09:19] [Debug] Start tile: (2497, 2906, 0)
- [01:09:19] [Debug] Fallen trap disappeared: Fallen Trap: 13754 (?) (10008); (2498, 2906, 0)
- [01:09:19] [Debug] Setting trap at (2498, 2906, 0)
- [01:09:19] [Debug] Scheduled trap finder
- [01:09:19] [Debug] Trap finder found trap at (2498, 2906, 0)
- [01:09:19] [Debug] Found trapping task: Re-laying trap
- [01:09:21] [Debug] Began setting trap... (noticed at tile (2497, 2907, 0))
- [01:09:21] [Debug] Start tile: (2497, 2907, 0)
- [01:09:21] [Debug] Setting trap at (2496, 2908, 0)
- [01:09:21] [Debug] Scheduled trap finder
- [01:09:22] [Debug] Fallen trap disappeared: Fallen Trap: 16178 (?) (10008); (2496, 2908, 0)
- [01:09:22] [Debug] Trap finder found trap at (2496, 2908, 0)
- [01:09:23] [Debug] Trap at (2498, 2908, 0) changed state to TRANSITIONING
- [01:09:24] [Debug] Trap at (2498, 2908, 0) changed state to CAUGHT
- [01:09:24] [Debug] Found trapping task: Looting trap
- [01:09:24] [ABC2] Sleeping for: 214
- [01:09:28] [Debug] Trap dismantled
- [01:09:28] [Debug] Caught red chin
- [01:09:28] [Debug] Trap no longer exists: CAUGHT (19171) (55862) (2498, 2908, 0)
- [01:09:30] [Debug] Trap at (2497, 2907, 0) changed state to TRANSITIONING
- [01:09:30] [Debug] Found fallen trap at (2498, 2908, 0)
- [01:09:30] [Debug] Began setting trap... (noticed at tile (2498, 2908, 0))
- [01:09:30] [Debug] Start tile: (2498, 2908, 0)
- [01:09:30] [Debug] Setting trap at (2498, 2908, 0)
- [01:09:30] [Debug] Scheduled trap finder
- [01:09:31] [Debug] Trap at (2497, 2907, 0) changed state to CAUGHT
- [01:09:31] [Debug] Trap at (2496, 2906, 0) changed state to TRANSITIONING
- [01:09:32] [Debug] Fallen trap disappeared: Fallen Trap: 1703 (10008); (2498, 2908, 0)
- [01:09:32] [Debug] Trap finder found trap at (2498, 2908, 0)
- [01:09:32] [Debug] Found trapping task: Looting trap
- [01:09:32] [Debug] Trap at (2496, 2906, 0) changed state to CAUGHT
- [01:09:35] [Debug] Hovering predicted action: Looting trap at (2496, 2906, 0)
- [01:09:35] [Debug] Trap dismantled
- [01:09:35] [Debug] Caught red chin
- [01:09:35] [Debug] Trap no longer exists: CAUGHT (21097) (55757) (2497, 2907, 0)
- [01:09:37] [Debug] Began setting trap... (noticed at tile (2497, 2907, 0))
- [01:09:37] [Debug] Start tile: (2497, 2907, 0)
- [01:09:37] [Debug] Found fallen trap at (2497, 2907, 0)
- [01:09:37] [Debug] Setting trap at (2497, 2907, 0)
- [01:09:37] [Debug] Scheduled trap finder
- [01:09:39] [Debug] Fallen trap disappeared: Fallen Trap: 1734 (10008); (2497, 2907, 0)
- [01:09:39] [Debug] Trap finder found trap at (2497, 2907, 0)
- [01:09:39] [Debug] Found trapping task: Looting trap
- [01:09:43] [Debug] Trap no longer exists: CAUGHT (25878) (49757) (2496, 2906, 0)
- [01:09:43] [Debug] Trap dismantled
- [01:09:43] [Debug] Caught red chin
- [01:09:45] [Debug] Began setting trap... (noticed at tile (2496, 2906, 0))
- [01:09:45] [Debug] Start tile: (2496, 2906, 0)
- [01:09:45] [Debug] Setting trap at (2496, 2906, 0)
- [01:09:45] [Debug] Scheduled trap finder
- [01:09:45] [Debug] Found fallen trap at (2496, 2906, 0)
- [01:09:46] [Debug] Trap at (2496, 2908, 0) changed state to TRANSITIONING
- [01:09:46] [Debug] Fallen trap disappeared: Fallen Trap: 1682 (10008); (2496, 2906, 0)
- [01:09:46] [Debug] Trap finder found trap at (2496, 2906, 0)
- [01:09:47] [Debug] Trap at (2496, 2908, 0) changed state to CAUGHT
- [01:09:48] [Debug] Found trapping task: Looting trap
- [01:09:48] [ABC2] Sleeping for: 849
- [01:09:53] [Debug] Trap no longer exists: CAUGHT (31235) (54589) (2496, 2908, 0)
- [01:09:53] [Debug] Trap at (2498, 2908, 0) changed state to TRANSITIONING
- [01:09:53] [Debug] Trap dismantled
- [01:09:53] [Debug] Caught red chin
- [01:09:54] [Debug] Trap at (2498, 2908, 0) changed state to CAUGHT
- [01:09:55] [Debug] Found fallen trap at (2496, 2908, 0)
- [01:09:55] [Debug] Began setting trap... (noticed at tile (2496, 2908, 0))
- [01:09:55] [Debug] Start tile: (2496, 2908, 0)
- [01:09:55] [Debug] Setting trap at (2496, 2908, 0)
- [01:09:55] [Debug] Scheduled trap finder
- [01:09:56] [Debug] Fallen trap disappeared: Fallen Trap: 1817 (10008); (2496, 2908, 0)
- [01:09:57] [Debug] Trap finder found trap at (2496, 2908, 0)
- [01:09:57] [Debug] Found trapping task: Looting trap
- [01:10:00] [Debug] Trap no longer exists: CAUGHT (28260) (53987) (2498, 2908, 0)
- [01:10:00] [Debug] Trap dismantled
- [01:10:00] [Debug] Caught red chin
- [01:10:02] [Debug] Found fallen trap at (2498, 2908, 0)
- [01:10:02] [Debug] Began setting trap... (noticed at tile (2498, 2908, 0))
- [01:10:02] [Debug] Start tile: (2498, 2908, 0)
- [01:10:02] [Debug] Setting trap at (2498, 2908, 0)
- [01:10:02] [Debug] Scheduled trap finder
- [01:10:04] [Debug] Fallen trap disappeared: Fallen Trap: 1803 (10008); (2498, 2908, 0)
- [01:10:04] [Debug] Trap finder found trap at (2498, 2908, 0)
- [01:10:07] [Debug] Trap at (2498, 2906, 0) changed state to TRANSITIONING
- [01:10:08] [Debug] Trap at (2498, 2906, 0) changed state to DISABLED
- [01:10:08] [Debug] Trap at (2496, 2906, 0) changed state to TRANSITIONING
- [01:10:08] [Debug] Found trapping task: Collecting disabled trap
- [01:10:08] [ABC2] Sleeping for: 811
- [01:10:09] [Debug] Trap at (2496, 2906, 0) changed state to CAUGHT
- [01:10:13] [Debug] Trap no longer exists: DISABLED (53419) (55142) (2498, 2906, 0)
- [01:10:13] [Debug] Trap dismantled
- [01:10:14] [Debug] Trap at (2496, 2908, 0) changed state to TRANSITIONING
- [01:10:15] [Debug] Found fallen trap at (2498, 2906, 0)
- [01:10:15] [Debug] Began setting trap... (noticed at tile (2498, 2906, 0))
- [01:10:15] [Debug] Start tile: (2498, 2906, 0)
- [01:10:15] [Debug] Setting trap at (2498, 2906, 0)
- [01:10:15] [Debug] Scheduled trap finder
- [01:10:15] [Debug] Trap at (2496, 2908, 0) changed state to CAUGHT
- [01:10:16] [Debug] Fallen trap disappeared: Fallen Trap: 1771 (10008); (2498, 2906, 0)
- [01:10:17] [Debug] Trap finder found trap at (2498, 2906, 0)
- [01:10:17] [Debug] Found trapping task: Looting trap
- [01:10:18] [Debug] Found trapping task: Looting trap
- [01:10:20] [Debug] Hovering predicted action: Looting trap at (2496, 2908, 0)
- [01:10:21] [Debug] Trap at (2498, 2908, 0) changed state to TRANSITIONING
- [01:10:21] [Debug] Trap no longer exists: CAUGHT (34723) (47983) (2496, 2906, 0)
- [01:10:21] [Debug] Trap dismantled
- [01:10:21] [Debug] Caught red chin
- [01:10:22] [Debug] Trap at (2498, 2908, 0) changed state to DISABLED
- [01:10:23] [Debug] Found fallen trap at (2496, 2906, 0)
- [01:10:23] [Debug] Began setting trap... (noticed at tile (2496, 2906, 0))
- [01:10:23] [Debug] Start tile: (2496, 2906, 0)
- [01:10:23] [Debug] Setting trap at (2496, 2906, 0)
- [01:10:23] [Debug] Scheduled trap finder
- [01:10:25] [Debug] Trap finder found trap at (2496, 2906, 0)
- [01:10:25] [Debug] Fallen trap disappeared: Fallen Trap: 1698 (10008); (2496, 2906, 0)
- [01:10:25] [Debug] Found trapping task: Looting trap
- [01:10:28] [Debug] Trap no longer exists: CAUGHT (31860) (46943) (2496, 2908, 0)
- [01:10:28] [Debug] Trap dismantled
- [01:10:28] [Debug] Caught red chin
- [01:10:30] [Debug] Began setting trap... (noticed at tile (2496, 2908, 0))
- [01:10:30] [Debug] Start tile: (2496, 2908, 0)
- [01:10:30] [Debug] Setting trap at (2496, 2908, 0)
- [01:10:30] [Debug] Scheduled trap finder
- [01:10:30] [Debug] Found fallen trap at (2496, 2908, 0)
- [01:10:32] [Debug] Fallen trap disappeared: Fallen Trap: 1807 (10008); (2496, 2908, 0)
- [01:10:32] [Debug] Trap finder found trap at (2496, 2908, 0)
- [01:10:32] [Debug] Found trapping task: Collecting disabled trap
- [01:10:34] [Debug] Found trapping task: Collecting disabled trap
- [01:10:38] [Debug] Trap no longer exists: DISABLED (34412) (43753) (2498, 2908, 0)
- [01:10:38] [Debug] Trap dismantled
- [01:10:40] [Debug] Trap no longer exists: ACTIVE (60819) (0) (2497, 2907, 0)
- [01:10:40] [Debug] Found fallen trap at (2497, 2907, 0)
- [01:10:40] [Debug] Found fallen trap at (2498, 2908, 0)
- [01:10:40] [Debug] Began setting trap... (noticed at tile (2498, 2908, 0))
- [01:10:40] [Debug] Start tile: (2498, 2908, 0)
- [01:10:40] [Debug] Setting trap at (2498, 2908, 0)
- [01:10:40] [Debug] Scheduled trap finder
- [01:10:42] [Debug] Fallen trap disappeared: Fallen Trap: 1657 (10008); (2498, 2908, 0)
- [01:10:42] [Debug] Trap finder found trap at (2498, 2908, 0)
- [01:10:42] [Debug] Found trapping task: Re-laying trap
- [01:10:44] [Debug] Found trapping task: Re-laying trap
- [01:10:47] [Debug] Began setting trap... (noticed at tile (2497, 2907, 0))
- [01:10:47] [Debug] Start tile: (2497, 2907, 0)
- [01:10:47] [Debug] Setting trap at (2497, 2907, 0)
- [01:10:47] [Debug] Scheduled trap finder
- [01:10:49] [Debug] Trap finder found trap at (2497, 2907, 0)
- [01:10:49] [Debug] Fallen trap disappeared: Fallen Trap: 8661 (10008); (2497, 2907, 0)
- [01:11:03] [Debug] Trap at (2498, 2906, 0) changed state to TRANSITIONING
- [01:11:04] [Debug] Trap at (2498, 2906, 0) changed state to CAUGHT
- [01:11:04] [Debug] Found trapping task: Looting trap
- [01:11:04] [ABC2] Sleeping for: 1633
- [01:11:08] [Debug] Trap at (2496, 2908, 0) changed state to TRANSITIONING
- [01:11:09] [Debug] Trap at (2496, 2908, 0) changed state to DISABLED
- [01:11:09] [Debug] Trap at (2498, 2908, 0) changed state to TRANSITIONING
- [01:11:10] [Debug] Hovering predicted action: Collecting disabled trap at (2496, 2908, 0)
- [01:11:11] [Debug] Trap at (2498, 2908, 0) changed state to DISABLED
- [01:11:11] [Debug] Trap no longer exists: CAUGHT (54425) (53255) (2498, 2906, 0)
- [01:11:11] [Debug] Hovering predicted action: Collecting disabled trap at (2498, 2908, 0)
- [01:11:11] [Debug] Trap dismantled
- [01:11:11] [Debug] Caught red chin
- [01:11:11] [Debug] Trap at (2497, 2907, 0) changed state to TRANSITIONING
- [01:11:13] [Debug] Trap at (2497, 2907, 0) changed state to DISABLED
- [01:11:13] [Debug] Began setting trap... (noticed at tile (2498, 2906, 0))
- [01:11:13] [Debug] Start tile: (2498, 2906, 0)
- [01:11:13] [Debug] Setting trap at (2498, 2906, 0)
- [01:11:13] [Debug] Scheduled trap finder
- [01:11:13] [Debug] Found fallen trap at (2498, 2906, 0)
- [01:11:14] [Debug] Trap at (2496, 2906, 0) changed state to TRANSITIONING
- [01:11:14] [Debug] Fallen trap disappeared: Fallen Trap: 1847 (10008); (2498, 2906, 0)
- [01:11:15] [Debug] Trap finder found trap at (2498, 2906, 0)
- [01:11:15] [Debug] Found trapping task: Collecting disabled trap
- [01:11:15] [Debug] Trap at (2496, 2906, 0) changed state to CAUGHT
- [01:11:17] [Debug] Found trapping task: Looting trap
- [01:11:19] [Debug] Trap no longer exists: DISABLED (30012) (53969) (2497, 2907, 0)
- [01:11:19] [Debug] Trap dismantled
- [01:11:20] [Debug] Found trapping task: Placing trap
- [01:11:20] [Debug] Hovering predicted action: Looting trap at (2496, 2906, 0)
- [01:11:20] [Debug] Found fallen trap at (2497, 2907, 0)
- [01:11:21] [Debug] Began setting trap... (noticed at tile (2497, 2907, 0))
- [01:11:21] [Debug] Start tile: (2497, 2907, 0)
- [01:11:21] [Debug] Setting trap at (2497, 2907, 0)
- [01:11:21] [Debug] Scheduled trap finder
- [01:11:22] [Debug] Fallen trap disappeared: Fallen Trap: 1910 (10008); (2497, 2907, 0)
- [01:11:23] [Debug] Trap finder found trap at (2497, 2907, 0)
- [01:11:23] [Debug] Found trapping task: Looting trap
- [01:11:25] [Debug] Found trapping task: Looting trap
- [01:11:27] [Debug] Trap no longer exists: CAUGHT (61817) (48569) (2496, 2906, 0)
- [01:11:27] [Debug] Trap dismantled
- [01:11:27] [Debug] Caught red chin
- [01:11:28] [Debug] Found fallen trap at (2496, 2906, 0)
- [01:11:28] [Debug] Began setting trap... (noticed at tile (2496, 2906, 0))
- [01:11:28] [Debug] Start tile: (2496, 2906, 0)
- [01:11:28] [Debug] Setting trap at (2496, 2906, 0)
- [01:11:28] [Debug] Scheduled trap finder
- [01:11:30] [Debug] Fallen trap disappeared: Fallen Trap: 1782 (10008); (2496, 2906, 0)
- [01:11:30] [Debug] Trap at (2498, 2906, 0) changed state to TRANSITIONING
- [01:11:31] [Debug] Trap finder found trap at (2496, 2906, 0)
- [01:11:31] [Debug] Found trapping task: Collecting disabled trap
- [01:11:31] [Debug] Trap at (2498, 2906, 0) changed state to CAUGHT
- [01:11:35] [Debug] Trap dismantled
- [01:11:35] [Debug] Trap no longer exists: DISABLED (62544) (34096) (2496, 2908, 0)
- [01:11:37] [Debug] Found fallen trap at (2496, 2908, 0)
- [01:11:37] [Debug] Began setting trap... (noticed at tile (2496, 2908, 0))
- [01:11:37] [Debug] Start tile: (2496, 2908, 0)
- [01:11:37] [Debug] Setting trap at (2496, 2908, 0)
- [01:11:37] [Debug] Scheduled trap finder
- [01:11:39] [Debug] Fallen trap disappeared: Fallen Trap: 1508 (10008); (2496, 2908, 0)
- [01:11:39] [Debug] Trap finder found trap at (2496, 2908, 0)
- [01:11:39] [Debug] Found trapping task: Collecting disabled trap
- [01:11:43] [Debug] Trap no longer exists: DISABLED (61564) (27453) (2498, 2908, 0)
- [01:11:44] [Debug] Trap dismantled
- [01:11:45] [Debug] Trap at (2497, 2907, 0) changed state to TRANSITIONING
- [01:11:45] [Debug] Began setting trap... (noticed at tile (2498, 2908, 0))
- [01:11:45] [Debug] Start tile: (2498, 2908, 0)
- [01:11:46] [Debug] Setting trap at (2498, 2908, 0)
- [01:11:46] [Debug] Scheduled trap finder
- [01:11:46] [Debug] Found fallen trap at (2498, 2908, 0)
- [01:11:47] [Debug] Trap at (2497, 2907, 0) changed state to DISABLED
- [01:11:47] [Debug] Trap at (2496, 2906, 0) changed state to TRANSITIONING
- [01:11:47] [Debug] Fallen trap disappeared: Fallen Trap: 1772 (10008); (2498, 2908, 0)
- [01:11:48] [Debug] Trap finder found trap at (2498, 2908, 0)
- [01:11:48] [Debug] Found trapping task: Collecting disabled trap
- [01:11:48] [Debug] Trap at (2496, 2906, 0) changed state to CAUGHT
- [01:11:52] [Debug] Trap dismantled
- [01:11:52] [Debug] Trap no longer exists: DISABLED (29389) (54445) (2497, 2907, 0)
- [01:11:54] [Debug] Found fallen trap at (2497, 2907, 0)
- [01:11:54] [Debug] Began setting trap... (noticed at tile (2497, 2907, 0))
- [01:11:54] [Debug] Start tile: (2497, 2907, 0)
- [01:11:54] [Debug] Setting trap at (2497, 2907, 0)
- [01:11:54] [Debug] Scheduled trap finder
- [01:11:56] [Debug] Fallen trap disappeared: Fallen Trap: 1717 (10008); (2497, 2907, 0)
- [01:11:56] [Debug] Trap finder found trap at (2497, 2907, 0)
- [01:11:56] [Debug] Found trapping task: Looting trap
- [01:11:56] [Debug] Trap at (2496, 2908, 0) changed state to TRANSITIONING
- [01:11:57] [Debug] Trap at (2496, 2908, 0) changed state to CAUGHT
- [01:12:01] [Debug] Hovering predicted action: Looting trap at (2498, 2906, 0)
- [01:12:02] [Debug] Trap no longer exists: CAUGHT (31223) (45954) (2496, 2906, 0)
- [01:12:02] [Debug] Trap dismantled
- [01:12:02] [Debug] Caught red chin
- [01:12:04] [Debug] Found fallen trap at (2496, 2906, 0)
- [01:12:04] [Debug] Began setting trap... (noticed at tile (2496, 2906, 0))
- [01:12:04] [Debug] Start tile: (2496, 2906, 0)
- [01:12:04] [Debug] Setting trap at (2496, 2906, 0)
- [01:12:04] [Debug] Scheduled trap finder
- [01:12:05] [Debug] Fallen trap disappeared: Fallen Trap: 1614 (10008); (2496, 2906, 0)
- [01:12:06] [Debug] Trap finder found trap at (2496, 2906, 0)
- [01:12:06] [Debug] Found trapping task: Looting trap
- [01:12:07] [Debug] Trap at (2498, 2908, 0) changed state to TRANSITIONING
- [01:12:08] Script Stack Trace:
- [01:12:08] java.net.SocketInputStream.socketRead0(Native Method)
- [01:12:08] java.net.SocketInputStream.socketRead(SocketInputStream.java:116)
- [01:12:08] java.net.SocketInputStream.read(SocketInputStream.java:170)
- [01:12:08] java.net.SocketInputStream.read(SocketInputStream.java:141)
- [01:12:08] java.io.BufferedInputStream.fill(BufferedInputStream.java:246)
- [01:12:08] java.io.BufferedInputStream.read(BufferedInputStream.java:265)
- [01:12:08] java.io.DataInputStream.readByte(DataInputStream.java:265)
- [01:12:08] sun.rmi.transport.StreamRemoteCall.executeCall(StreamRemoteCall.java:215)
- [01:12:08] sun.rmi.server.UnicastRef.invoke(UnicastRef.java:162)
- [01:12:08] com.sun.jmx.remote.internal.PRef.invoke(Unknown Source)
- [01:12:08] javax.management.remote.rmi.RMIConnectionImpl_Stub.invoke(Unknown Source)
- [01:12:08] javax.management.remote.rmi.RMIConnector$RemoteMBeanServerConnection.invoke(RMIConnector.java:1020)
- [01:12:08] javax.management.MBeanServerInvocationHandler.invoke(MBeanServerInvocationHandler.java:298)
- [01:12:08] com.sun.proxy.$Proxy2.I(Unknown Source)
- [01:12:08] obf.Ph.fo(co:39)
- [01:12:08] obf.Ph.JN(co:472)
- [01:12:08] org.tribot.api2007.Player.getRSPlayer(wd:11)
- [01:12:08] org.tribot.api2007.Player.isMoving(wd:17)
- [01:12:08] scripts.napi.utils.game.yb$$Lambda$1002/332010415.getAsBoolean(Unknown Source)
- [01:12:08] scripts.napi.i.t.i(NTiming.java:82)
- [01:12:08] scripts.napi.i.t.F(NTiming.java:76)
- [01:12:08] scripts.napi.i.t.F(NTiming.java:120)
- [01:12:08] scripts.napi.utils.game.yb.g(AnimationUtil.java:56)
- [01:12:08] scripts.napi.utils.game.yb.I(AnimationUtil.java:48)
- [01:12:08] scripts.hunter.actions.trapping.m.i(Trapping.java:247)
- [01:12:08] scripts.napi.framework.NScript.run(NScript.java:709)
- [01:12:08] java.lang.Thread.run(Thread.java:745)
- [01:12:08] [Debug] Trap at (2498, 2908, 0) changed state to CAUGHT
- [01:12:10] [Debug] Hovering predicted action: Looting trap at (2498, 2908, 0)
- [01:12:10] [Debug] Trap no longer exists: CAUGHT (55464) (21070) (2498, 2906, 0)
- [01:12:10] [Debug] Trap dismantled
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