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SHADOWCRAFTER666

should be the final one

Aug 25th, 2018
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  1. -----------------------
  2. --Voodoo gay--
  3. -------------------------------------------------------
  4. --NO
  5. --DGHEUHFWEIFJEUWJAFSN------------------------
  6.  
  7. --https://github.com/Mokiros/roblox-FE-compatibility
  8. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  9. local Player,game,owner = owner,game
  10. local RealPlayer = Player
  11. do
  12. print("you got the big gay!")
  13. local rp = RealPlayer
  14. script.Parent = rp.Character
  15.  
  16. --RemoteEvent for communicating
  17. local Event = Instance.new("RemoteEvent")
  18. Event.Name = "UserInput_Event"
  19.  
  20. --Fake event to make stuff like Mouse.KeyDown work
  21. local function fakeEvent()
  22. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  23. t.connect = t.Connect
  24. return t
  25. end
  26.  
  27. --Creating fake input objects with fake variables
  28. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  29. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  30. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  31. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  32. end}
  33. --Merged 2 functions into one by checking amount of arguments
  34. CAS.UnbindAction = CAS.BindAction
  35.  
  36. --This function will trigger the events that have been :Connect()'ed
  37. local function te(self,ev,...)
  38. local t = m[ev]
  39. if t and t._fakeEvent then
  40. for _,f in pairs(t.Functions) do
  41. f(...)
  42. end
  43. end
  44. end
  45. m.TrigEvent = te
  46. UIS.TrigEvent = te
  47.  
  48. Event.OnServerEvent:Connect(function(plr,io)
  49. if plr~=rp then return end
  50. m.Target = io.Target
  51. m.Hit = io.Hit
  52. if not io.isMouse then
  53. local b = io.UserInputState == Enum.UserInputState.Begin
  54. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  55. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  56. end
  57. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  58. return m:TrigEvent(b and "Button2Down" or "Button2Up")
  59. end
  60. for _,t in pairs(CAS.Actions) do
  61. for _,k in pairs(t.Keys) do
  62. if k==io.KeyCode then
  63. t.Function(t.Name,io.UserInputState,io)
  64. end
  65. end
  66. end
  67. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  68. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  69. end
  70. end)
  71. Event.Parent = NLS([==[
  72. local Player = game:GetService("Players").LocalPlayer
  73. local Event = script:WaitForChild("UserInput_Event")
  74.  
  75. local Mouse = Player:GetMouse()
  76. local UIS = game:GetService("UserInputService")
  77. local input = function(io,a)
  78. if a then return end
  79. --Since InputObject is a client-side instance, we create and pass table instead
  80. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  81. end
  82. UIS.InputBegan:Connect(input)
  83. UIS.InputEnded:Connect(input)
  84.  
  85. local h,t
  86. --Give the server mouse data 30 times every second, but only if the values changed
  87. --If player is not moving their mouse, client won't fire events
  88. while wait(1/30) do
  89. if h~=Mouse.Hit or t~=Mouse.Target then
  90. h,t=Mouse.Hit,Mouse.Target
  91. Event:FireServer({isMouse=true,Target=t,Hit=h})
  92. end
  93. end]==],Player.Character)
  94.  
  95. ----Sandboxed game object that allows the usage of client-side methods and services
  96. --Real game object
  97. local _rg = game
  98.  
  99. --Metatable for fake service
  100. local fsmt = {
  101. __index = function(self,k)
  102. local s = rawget(self,"_RealService")
  103. if s then
  104. return typeof(s[k])=="function"
  105. and function(_,...)return s[k](s,...)end or s[k]
  106. end
  107. end,
  108. __newindex = function(self,k,v)
  109. local s = rawget(self,"_RealService")
  110. if s then s[k]=v end
  111. end
  112. }
  113. local function FakeService(t,RealService)
  114. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  115. return setmetatable(t,fsmt)
  116. end
  117.  
  118. --Fake game object
  119. local g = {
  120. GetService = function(self,s)
  121. return rawget(self,s) or _rg:GetService(s)
  122. end,
  123. Players = FakeService({
  124. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  125. },"Players"),
  126. UserInputService = FakeService(UIS,"UserInputService"),
  127. ContextActionService = FakeService(CAS,"ContextActionService"),
  128. RunService = FakeService({
  129. _btrs = {},
  130. RenderStepped = _rg:GetService("RunService").Heartbeat,
  131. BindToRenderStep = function(self,name,_,fun)
  132. self._btrs[name] = self.Heartbeat:Connect(fun)
  133. end,
  134. UnbindFromRenderStep = function(self,name)
  135. self._btrs[name]:Disconnect()
  136. end,
  137. },"RunService")
  138. }
  139. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  140. g.service = g.GetService
  141. FakeService(g,game)
  142. --Changing owner to fake player object to support owner:GetMouse()
  143. game,owner = g,g.Players.LocalPlayer
  144. end
  145.  
  146. local FavIDs = {
  147. 340106355, --Nefl Crystals
  148. 927529620, --Dimension
  149. 876981900, --Fantasy
  150. 398987889, --Ordinary Days
  151. 1117396305, --Oh wait, it's you.
  152. 885996042, --Action Winter Journey
  153. 919231299, --Sprawling Idiot Effigy
  154. 743466274, --Good Day Sunshine
  155. 727411183, --Knife Fight
  156. 1402748531, --The Earth Is Counting On You!
  157. 595230126 --Robot Language
  158. }
  159.  
  160.  
  161.  
  162. --The reality of my life isn't real but a Universe -makhail07
  163. wait()
  164. local plr = owner
  165. print('Local User is '..plr.Name)
  166. local char = plr.Character
  167. local hum = char.Humanoid
  168. local ra = char["Right Arm"]
  169. local la= char["Left Arm"]
  170. local rl= char["Right Leg"]
  171. local ll = char["Left Leg"]
  172. local hed = char.Head
  173. local root = char.HumanoidRootPart
  174. local rootj = root.RootJoint
  175. local tors = char.Torso
  176. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  177. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  178. local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
  179.  
  180.  
  181. -------------------------------------------------------
  182. --Start Good Stuff--
  183. -------------------------------------------------------
  184. CF = CFrame.new
  185. angles = CFrame.Angles
  186. attack = false
  187. Euler = CFrame.fromEulerAnglesXYZ
  188. Rad = math.rad
  189. IT = Instance.new
  190. BrickC = BrickColor.new
  191. Cos = math.cos
  192. Acos = math.acos
  193. Sin = math.sin
  194. Asin = math.asin
  195. Abs = math.abs
  196. Mrandom = math.random
  197. Floor = math.floor
  198. -------------------------------------------------------
  199. --End Good Stuff--
  200. -------------------------------------------------------
  201. necko = CF(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  202. RSH, LSH = nil, nil
  203. RW = Instance.new("Weld")
  204. LW = Instance.new("Weld")
  205. RH = tors["Right Hip"]
  206. LH = tors["Left Hip"]
  207. RSH = tors["Right Shoulder"]
  208. LSH = tors["Left Shoulder"]
  209. RSH.Parent = nil
  210. LSH.Parent = nil
  211. RW.Name = "RW"
  212. RW.Part0 = tors
  213. RW.C0 = CF(1.5, 0.5, 0)
  214. RW.C1 = CF(0, 0.5, 0)
  215. RW.Part1 = ra
  216. RW.Parent = tors
  217. LW.Name = "LW"
  218. LW.Part0 = tors
  219. LW.C0 = CF(-1.5, 0.5, 0)
  220. LW.C1 = CF(0, 0.5, 0)
  221. LW.Part1 = la
  222. LW.Parent = tors
  223. Effects = {}
  224.  
  225. -------------------------------------------------------
  226. --Start HeartBeat--
  227. -------------------------------------------------------
  228. ArtificialHB = Instance.new("BindableEvent", script)
  229. ArtificialHB.Name = "Heartbeat"
  230. script:WaitForChild("Heartbeat")
  231.  
  232. frame = 1 / 60
  233. tf = 0
  234. allowframeloss = false
  235. tossremainder = false
  236.  
  237.  
  238. lastframe = tick()
  239. script.Heartbeat:Fire()
  240.  
  241.  
  242. game:GetService("RunService").Heartbeat:connect(function(s, p)
  243. tf = tf + s
  244. if tf >= frame then
  245. if allowframeloss then
  246. script.Heartbeat:Fire()
  247. lastframe = tick()
  248. else
  249. for i = 1, math.floor(tf / frame) do
  250. script.Heartbeat:Fire()
  251. end
  252. lastframe = tick()
  253. end
  254. if tossremainder then
  255. tf = 0
  256. else
  257. tf = tf - frame * math.floor(tf / frame)
  258. end
  259. end
  260. end)
  261. -------------------------------------------------------
  262. --End HeartBeat--
  263. -------------------------------------------------------
  264.  
  265. -------------------------------------------------------
  266. --Start Important Functions--
  267. -------------------------------------------------------
  268. function swait(num)
  269. if num == 0 or num == nil then
  270. game:service("RunService").Stepped:wait(0)
  271. else
  272. for i = 0, num do
  273. game:service("RunService").Stepped:wait(0)
  274. end
  275. end
  276. end
  277. function thread(f)
  278. coroutine.resume(coroutine.create(f))
  279. end
  280. function clerp(a, b, t)
  281. local qa = {
  282. QuaternionFromCFrame(a)
  283. }
  284. local qb = {
  285. QuaternionFromCFrame(b)
  286. }
  287. local ax, ay, az = a.x, a.y, a.z
  288. local bx, by, bz = b.x, b.y, b.z
  289. local _t = 1 - t
  290. return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  291. end
  292. function QuaternionFromCFrame(cf)
  293. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  294. local trace = m00 + m11 + m22
  295. if trace > 0 then
  296. local s = math.sqrt(1 + trace)
  297. local recip = 0.5 / s
  298. return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  299. else
  300. local i = 0
  301. if m00 < m11 then
  302. i = 1
  303. end
  304. if m22 > (i == 0 and m00 or m11) then
  305. i = 2
  306. end
  307. if i == 0 then
  308. local s = math.sqrt(m00 - m11 - m22 + 1)
  309. local recip = 0.5 / s
  310. return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  311. elseif i == 1 then
  312. local s = math.sqrt(m11 - m22 - m00 + 1)
  313. local recip = 0.5 / s
  314. return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  315. elseif i == 2 then
  316. local s = math.sqrt(m22 - m00 - m11 + 1)
  317. local recip = 0.5 / s
  318. return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  319. end
  320. end
  321. end
  322. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  323. local xs, ys, zs = x + x, y + y, z + z
  324. local wx, wy, wz = w * xs, w * ys, w * zs
  325. local xx = x * xs
  326. local xy = x * ys
  327. local xz = x * zs
  328. local yy = y * ys
  329. local yz = y * zs
  330. local zz = z * zs
  331. return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  332. end
  333. function QuaternionSlerp(a, b, t)
  334. local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  335. local startInterp, finishInterp
  336. if cosTheta >= 1.0E-4 then
  337. if 1 - cosTheta > 1.0E-4 then
  338. local theta = math.acos(cosTheta)
  339. local invSinTheta = 1 / Sin(theta)
  340. startInterp = Sin((1 - t) * theta) * invSinTheta
  341. finishInterp = Sin(t * theta) * invSinTheta
  342. else
  343. startInterp = 1 - t
  344. finishInterp = t
  345. end
  346. elseif 1 + cosTheta > 1.0E-4 then
  347. local theta = math.acos(-cosTheta)
  348. local invSinTheta = 1 / Sin(theta)
  349. startInterp = Sin((t - 1) * theta) * invSinTheta
  350. finishInterp = Sin(t * theta) * invSinTheta
  351. else
  352. startInterp = t - 1
  353. finishInterp = t
  354. end
  355. return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  356. end
  357. function rayCast(Position, Direction, Range, Ignore)
  358. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  359. end
  360. local RbxUtility = LoadLibrary("RbxUtility")
  361. local Create = RbxUtility.Create
  362.  
  363. -------------------------------------------------------
  364. --Start Damage Function--
  365. -------------------------------------------------------
  366. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  367. if hit.Parent == nil then
  368. return
  369. end
  370. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  371. for _, v in pairs(hit.Parent:children()) do
  372. if v:IsA("Humanoid") then
  373. h = v
  374. end
  375. end
  376. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
  377.  
  378. hit.Parent:FindFirstChild("Head"):BreakJoints()
  379. end
  380.  
  381. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  382. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  383. if hit.Parent.DebounceHit.Value == true then
  384. return
  385. end
  386. end
  387. if insta == true then
  388. hit.Parent:FindFirstChild("Head"):BreakJoints()
  389. end
  390. local c = Create("ObjectValue"){
  391. Name = "creator",
  392. Value = game:service("Players").LocalPlayer,
  393. Parent = h,
  394. }
  395. game:GetService("Debris"):AddItem(c, .5)
  396. if HitSound ~= nil and HitPitch ~= nil then
  397. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  398. end
  399. local Damage = math.random(minim, maxim)
  400. local blocked = false
  401. local block = hit.Parent:findFirstChild("Block")
  402. if block ~= nil then
  403. if block.className == "IntValue" then
  404. if block.Value > 0 then
  405. blocked = true
  406. block.Value = block.Value - 1
  407. print(block.Value)
  408. end
  409. end
  410. end
  411. if blocked == false then
  412. h.Health = h.Health - Damage
  413. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
  414. else
  415. h.Health = h.Health - (Damage / 2)
  416. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
  417. end
  418. if Type == "Knockdown" then
  419. local hum = hit.Parent.Humanoid
  420. hum.PlatformStand = true
  421. coroutine.resume(coroutine.create(function(HHumanoid)
  422. swait(1)
  423. HHumanoid.PlatformStand = false
  424. end), hum)
  425. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  426. local bodvol = Create("BodyVelocity"){
  427. velocity = angle * knockback,
  428. P = 5000,
  429. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  430. Parent = hit,
  431. }
  432. local rl = Create("BodyAngularVelocity"){
  433. P = 3000,
  434. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  435. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  436. Parent = hit,
  437. }
  438. game:GetService("Debris"):AddItem(bodvol, .5)
  439. game:GetService("Debris"):AddItem(rl, .5)
  440. elseif Type == "Normal" then
  441. local vp = Create("BodyVelocity"){
  442. P = 500,
  443. maxForce = Vector3.new(math.huge, 0, math.huge),
  444. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  445. }
  446. if knockback > 0 then
  447. vp.Parent = hit.Parent.Torso
  448. end
  449. game:GetService("Debris"):AddItem(vp, .5)
  450. elseif Type == "Up" then
  451. local bodyVelocity = Create("BodyVelocity"){
  452. velocity = Vector3.new(0, 20, 0),
  453. P = 5000,
  454. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  455. Parent = hit,
  456. }
  457. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  458. elseif Type == "DarkUp" then
  459. coroutine.resume(coroutine.create(function()
  460. for i = 0, 1, 0.1 do
  461. swait()
  462. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  463. end
  464. end))
  465. local bodyVelocity = Create("BodyVelocity"){
  466. velocity = Vector3.new(0, 20, 0),
  467. P = 5000,
  468. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  469. Parent = hit,
  470. }
  471. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  472. elseif Type == "Snare" then
  473. local bp = Create("BodyPosition"){
  474. P = 2000,
  475. D = 100,
  476. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  477. position = hit.Parent.Torso.Position,
  478. Parent = hit.Parent.Torso,
  479. }
  480. game:GetService("Debris"):AddItem(bp, 1)
  481. elseif Type == "Freeze" then
  482. local BodPos = Create("BodyPosition"){
  483. P = 50000,
  484. D = 1000,
  485. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  486. position = hit.Parent.Torso.Position,
  487. Parent = hit.Parent.Torso,
  488. }
  489. local BodGy = Create("BodyGyro") {
  490. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  491. P = 20e+003,
  492. Parent = hit.Parent.Torso,
  493. cframe = hit.Parent.Torso.CFrame,
  494. }
  495. hit.Parent.Torso.Anchored = true
  496. coroutine.resume(coroutine.create(function(Part)
  497. swait(1.5)
  498. Part.Anchored = false
  499. end), hit.Parent.Torso)
  500. game:GetService("Debris"):AddItem(BodPos, 3)
  501. game:GetService("Debris"):AddItem(BodGy, 3)
  502. end
  503. local debounce = Create("BoolValue"){
  504. Name = "DebounceHit",
  505. Parent = hit.Parent,
  506. Value = true,
  507. }
  508. game:GetService("Debris"):AddItem(debounce, Delay)
  509. c = Create("ObjectValue"){
  510. Name = "creator",
  511. Value = Player,
  512. Parent = h,
  513. }
  514. game:GetService("Debris"):AddItem(c, .5)
  515. end
  516. end
  517. -------------------------------------------------------
  518. --End Damage Function--
  519. -------------------------------------------------------
  520.  
  521. -------------------------------------------------------
  522. --Start Damage Function Customization--
  523. -------------------------------------------------------
  524. function ShowDamage(Pos, Text, Time, Color)
  525. local Rate = (1 / 30)
  526. local Pos = (Pos or Vector3.new(0, 0, 0))
  527. local Text = (Text or "")
  528. local Time = (Time or 2)
  529. local Color = (Color or Color3.new(1, 0, 1))
  530. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  531. EffectPart.Anchored = true
  532. local BillboardGui = Create("BillboardGui"){
  533. Size = UDim2.new(3, 0, 3, 0),
  534. Adornee = EffectPart,
  535. Parent = EffectPart,
  536. }
  537. local TextLabel = Create("TextLabel"){
  538. BackgroundTransparency = 1,
  539. Size = UDim2.new(1, 0, 1, 0),
  540. Text = Text,
  541. Font = "Bodoni",
  542. TextColor3 = Color,
  543. TextScaled = true,
  544. TextStrokeColor3 = Color3.fromRGB(0,0,0),
  545. Parent = BillboardGui,
  546. }
  547. game.Debris:AddItem(EffectPart, (Time))
  548. EffectPart.Parent = game:GetService("Workspace")
  549. delay(0, function()
  550. local Frames = (Time / Rate)
  551. for Frame = 1, Frames do
  552. wait(Rate)
  553. local Percent = (Frame / Frames)
  554. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  555. TextLabel.TextTransparency = Percent
  556. end
  557. if EffectPart and EffectPart.Parent then
  558. EffectPart:Destroy()
  559. end
  560. end)
  561. end
  562. -------------------------------------------------------
  563. --End Damage Function Customization--
  564. -------------------------------------------------------
  565.  
  566. function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
  567. for _, c in pairs(workspace:children()) do
  568. local hum = c:findFirstChild("Humanoid")
  569. if hum ~= nil then
  570. local head = c:findFirstChild("Head")
  571. if head ~= nil then
  572. local targ = head.Position - Part.Position
  573. local mag = targ.magnitude
  574. if magni >= mag and c.Name ~= plr.Name then
  575. Damage(head, head, mindam, maxdam, knock, Type, root, 0.1, "http://www.roblox.com/asset/?id=0", 1.2)
  576. end
  577. end
  578. end
  579. end
  580. end
  581.  
  582.  
  583. CFuncs = {
  584. Part = {
  585. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  586. local Part = Create("Part")({
  587. Parent = Parent,
  588. Reflectance = Reflectance,
  589. Transparency = Transparency,
  590. CanCollide = false,
  591. Locked = true,
  592. BrickColor = BrickColor.new(tostring(BColor)),
  593. Name = Name,
  594. Size = Size,
  595. Material = Material
  596. })
  597. RemoveOutlines(Part)
  598. return Part
  599. end
  600. },
  601. Mesh = {
  602. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  603. local Msh = Create(Mesh)({
  604. Parent = Part,
  605. Offset = OffSet,
  606. Scale = Scale
  607. })
  608. if Mesh == "SpecialMesh" then
  609. Msh.MeshType = MeshType
  610. Msh.MeshId = MeshId
  611. end
  612. return Msh
  613. end
  614. },
  615. Mesh = {
  616. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  617. local Msh = Create(Mesh)({
  618. Parent = Part,
  619. Offset = OffSet,
  620. Scale = Scale
  621. })
  622. if Mesh == "SpecialMesh" then
  623. Msh.MeshType = MeshType
  624. Msh.MeshId = MeshId
  625. end
  626. return Msh
  627. end
  628. },
  629. Weld = {
  630. Create = function(Parent, Part0, Part1, C0, C1)
  631. local Weld = Create("Weld")({
  632. Parent = Parent,
  633. Part0 = Part0,
  634. Part1 = Part1,
  635. C0 = C0,
  636. C1 = C1
  637. })
  638. return Weld
  639. end
  640. },
  641. Sound = {
  642. Create = function(id, par, vol, pit)
  643. coroutine.resume(coroutine.create(function()
  644. local S = Create("Sound")({
  645. Volume = vol,
  646. Pitch = pit or 1,
  647. SoundId = id,
  648. Parent = par or workspace
  649. })
  650. wait()
  651. S:play()
  652. game:GetService("Debris"):AddItem(S, 6)
  653. end))
  654. end
  655. },
  656. ParticleEmitter = {
  657. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  658. local fp = Create("ParticleEmitter")({
  659. Parent = Parent,
  660. Color = ColorSequence.new(Color1, Color2),
  661. LightEmission = LightEmission,
  662. Size = Size,
  663. Texture = Texture,
  664. Transparency = Transparency,
  665. ZOffset = ZOffset,
  666. Acceleration = Accel,
  667. Drag = Drag,
  668. LockedToPart = LockedToPart,
  669. VelocityInheritance = VelocityInheritance,
  670. EmissionDirection = EmissionDirection,
  671. Enabled = Enabled,
  672. Lifetime = LifeTime,
  673. Rate = Rate,
  674. Rotation = Rotation,
  675. RotSpeed = RotSpeed,
  676. Speed = Speed,
  677. VelocitySpread = VelocitySpread
  678. })
  679. return fp
  680. end
  681. }
  682. }
  683. function RemoveOutlines(part)
  684. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  685. end
  686. function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  687. local Part = Create("Part")({
  688. formFactor = FormFactor,
  689. Parent = Parent,
  690. Reflectance = Reflectance,
  691. Transparency = Transparency,
  692. CanCollide = false,
  693. Locked = true,
  694. BrickColor = BrickColor.new(tostring(BColor)),
  695. Name = Name,
  696. Size = Size,
  697. Material = Material
  698. })
  699. RemoveOutlines(Part)
  700. return Part
  701. end
  702. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  703. local Msh = Create(Mesh)({
  704. Parent = Part,
  705. Offset = OffSet,
  706. Scale = Scale
  707. })
  708. if Mesh == "SpecialMesh" then
  709. Msh.MeshType = MeshType
  710. Msh.MeshId = MeshId
  711. end
  712. return Msh
  713. end
  714. function CreateWeld(Parent, Part0, Part1, C0, C1)
  715. local Weld = Create("Weld")({
  716. Parent = Parent,
  717. Part0 = Part0,
  718. Part1 = Part1,
  719. C0 = C0,
  720. C1 = C1
  721. })
  722. return Weld
  723. end
  724.  
  725.  
  726. -------------------------------------------------------
  727. --Start Effect Function--
  728. -------------------------------------------------------
  729. EffectModel = Instance.new("Model", char)
  730. Effects = {
  731. Block = {
  732. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  733. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  734. prt.Anchored = true
  735. prt.CFrame = cframe
  736. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  737. game:GetService("Debris"):AddItem(prt, 10)
  738. if Type == 1 or Type == nil then
  739. table.insert(Effects, {
  740. prt,
  741. "Block1",
  742. delay,
  743. x3,
  744. y3,
  745. z3,
  746. msh
  747. })
  748. elseif Type == 2 then
  749. table.insert(Effects, {
  750. prt,
  751. "Block2",
  752. delay,
  753. x3,
  754. y3,
  755. z3,
  756. msh
  757. })
  758. else
  759. table.insert(Effects, {
  760. prt,
  761. "Block3",
  762. delay,
  763. x3,
  764. y3,
  765. z3,
  766. msh
  767. })
  768. end
  769. end
  770. },
  771. Sphere = {
  772. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  773. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  774. prt.Anchored = true
  775. prt.CFrame = cframe
  776. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  777. game:GetService("Debris"):AddItem(prt, 10)
  778. table.insert(Effects, {
  779. prt,
  780. "Cylinder",
  781. delay,
  782. x3,
  783. y3,
  784. z3,
  785. msh
  786. })
  787. end
  788. },
  789. Cylinder = {
  790. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  791. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  792. prt.Anchored = true
  793. prt.CFrame = cframe
  794. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  795. game:GetService("Debris"):AddItem(prt, 10)
  796. table.insert(Effects, {
  797. prt,
  798. "Cylinder",
  799. delay,
  800. x3,
  801. y3,
  802. z3,
  803. msh
  804. })
  805. end
  806. },
  807. Wave = {
  808. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  809. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  810. prt.Anchored = true
  811. prt.CFrame = cframe
  812. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60))
  813. game:GetService("Debris"):AddItem(prt, 10)
  814. table.insert(Effects, {
  815. prt,
  816. "Cylinder",
  817. delay,
  818. x3 / 60,
  819. y3 / 60,
  820. z3 / 60,
  821. msh
  822. })
  823. end
  824. },
  825. Ring = {
  826. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  827. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  828. prt.Anchored = true
  829. prt.CFrame = cframe
  830. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  831. game:GetService("Debris"):AddItem(prt, 10)
  832. table.insert(Effects, {
  833. prt,
  834. "Cylinder",
  835. delay,
  836. x3,
  837. y3,
  838. z3,
  839. msh
  840. })
  841. end
  842. },
  843. Break = {
  844. Create = function(brickcolor, cframe, x1, y1, z1)
  845. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  846. prt.Anchored = true
  847. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  848. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  849. local num = math.random(10, 50) / 1000
  850. game:GetService("Debris"):AddItem(prt, 10)
  851. table.insert(Effects, {
  852. prt,
  853. "Shatter",
  854. num,
  855. prt.CFrame,
  856. math.random() - math.random(),
  857. 0,
  858. math.random(50, 100) / 100
  859. })
  860. end
  861. },
  862. Spiral = {
  863. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  864. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  865. prt.Anchored = true
  866. prt.CFrame = cframe
  867. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1051557", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  868. game:GetService("Debris"):AddItem(prt, 10)
  869. table.insert(Effects, {
  870. prt,
  871. "Cylinder",
  872. delay,
  873. x3,
  874. y3,
  875. z3,
  876. msh
  877. })
  878. end
  879. },
  880. Push = {
  881. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  882. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  883. prt.Anchored = true
  884. prt.CFrame = cframe
  885. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://437347603", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  886. game:GetService("Debris"):AddItem(prt, 10)
  887. table.insert(Effects, {
  888. prt,
  889. "Cylinder",
  890. delay,
  891. x3,
  892. y3,
  893. z3,
  894. msh
  895. })
  896. end
  897. }
  898. }
  899. -------------------------------------------------------
  900. --End Effect Function--
  901. -------------------------------------------------------
  902.  
  903. function CreateSound(ID, PARENT, VOLUME, PITCH)
  904. local NSound = nil
  905. coroutine.resume(coroutine.create(function()
  906. NSound = Instance.new("Sound", PARENT)
  907. NSound.Volume = VOLUME
  908. NSound.Pitch = PITCH
  909. NSound.SoundId = "http://www.roblox.com/asset/?id="..ID
  910. swait()
  911. NSound:play()
  912. game:GetService("Debris"):AddItem(NSound, 10)
  913. end))
  914. return NSound
  915. end
  916.  
  917. --Very lazi from here to below except the animations but who cares /shrug
  918. function chatfunc(text)
  919. local chat = coroutine.wrap(function()
  920. if char:FindFirstChild("TalkingBillBoard")~= nil then
  921. char:FindFirstChild("TalkingBillBoard"):destroy()
  922. end
  923. local naeeym2 = Instance.new("BillboardGui",char)
  924. naeeym2.Size = UDim2.new(0,100,0,40)
  925. naeeym2.StudsOffset = Vector3.new(0,3,0)
  926. naeeym2.Adornee = char.Head
  927. naeeym2.Name = "TalkingBillBoard"
  928. local tecks2 = Instance.new("TextLabel",naeeym2)
  929. tecks2.BackgroundTransparency = 1
  930. tecks2.BorderSizePixel = 0
  931. tecks2.Text = ""
  932. tecks2.Font = "Bodoni"
  933. tecks2.TextSize = 30
  934. tecks2.TextStrokeTransparency = 0
  935. tecks2.TextColor3 = Color3.new(255,0,0)
  936. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  937. tecks2.Size = UDim2.new(1,0,0.5,0)
  938. local tecks3 = Instance.new("TextLabel",naeeym2)
  939. tecks3.BackgroundTransparency = 1
  940. tecks3.BorderSizePixel = 0
  941. tecks3.Text = ""
  942. tecks3.Font = "Bodoni"
  943. tecks3.TextSize = 30
  944. tecks3.TextStrokeTransparency = 0
  945. tecks3.TextColor3 = Color3.new(255,0,0)
  946. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  947. tecks3.Size = UDim2.new(1,0,0.5,0)
  948. coroutine.resume(coroutine.create(function()
  949. while tecks3 ~= nil do
  950. swait()
  951. tecks3.Position = UDim2.new(math.random(-.2,.2),math.random(-3,3),.05,math.random(-3,3))
  952. tecks3.Rotation = math.random(-3,3)
  953. tecks3.TextColor3 = Color3.new(math.random(0, 255)/255,0,0)
  954. tecks3.TextStrokeColor3 = Color3.new(math.random(0, 255)/255,0,0)
  955. end
  956. end))
  957. for i = 1,string.len(text),1 do
  958. tecks2.Text = string.sub(text,1,i)
  959. tecks3.Text = string.sub(text,1,i)
  960. wait(0.01)
  961. end
  962. wait(2)
  963. for i = 1, 50 do
  964. swait()
  965. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  966. tecks2.Rotation = tecks2.Rotation - .8
  967. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  968. tecks2.TextTransparency = tecks2.TextTransparency + .04
  969. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  970. tecks3.Rotation = tecks2.Rotation + .8
  971. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  972. tecks3.TextTransparency = tecks2.TextTransparency + .04
  973. end
  974. naeeym2:Destroy()
  975. end)
  976. chat()
  977. end
  978. function onChatted(msg)
  979. chatfunc(msg)
  980. end
  981. --plr.Chatted:connect(onChatted)
  982.  
  983. abss = Instance.new("BillboardGui",char)
  984. abss.Size = UDim2.new(10,0,10,0)
  985. abss.Enabled = false
  986. imgl = Instance.new("ImageLabel",abss)
  987. imgl.Position = UDim2.new(0,0,0,0)
  988. imgl.Size = UDim2.new(1,0,1,0)
  989. imgl.Image = "rbxassetid://153485522"
  990. imgl.BackgroundTransparency = 1
  991. imgl.ImageColor3 = Color3.new(.9,0,0)
  992. img2 = Instance.new("ImageLabel",abss)
  993. img2.Position = UDim2.new(0,0,0,0)
  994. img2.Size = UDim2.new(1,0,1,0)
  995. img2.Image = "rbxassetid://153485522"
  996. img2.BackgroundTransparency = 1
  997. img2.ImageColor3 = Color3.new(.9,0,0)
  998.  
  999. function TargetSelect(person)
  1000. local dd=coroutine.wrap(function()
  1001. if targetted ~= person then
  1002. targetted = person
  1003. img2.Size = UDim2.new(1,0,1,0)
  1004. img2.ImageTransparency = 0
  1005. img2.Position = UDim2.new(0,0,0,0)
  1006. for i = 0, 2, 0.1 do
  1007. swait()
  1008. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  1009. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  1010. img2.ImageTransparency = img2.ImageTransparency + 0.05
  1011. end
  1012. end
  1013. end)
  1014. dd()
  1015. end
  1016.  
  1017. function dmg(dude)
  1018. if dude.Name ~= char then
  1019. dude:FindFirstChildOfClass("Humanoid").PlatformStand = true
  1020. local bgf = Instance.new("BodyGyro",dude.Head)
  1021. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  1022. local val = Instance.new("BoolValue",dude)
  1023. val.Name = "IsHit"
  1024. local torsy = dude:FindFirstChild("UpperTorso") or dude:FindFirstChild("Torso")
  1025. local partasdeff = Instance.new("ParticleEmitter",torsy)
  1026. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1027. partasdeff.LightEmission = .1
  1028. partasdeff.Size = NumberSequence.new(0.2)
  1029. partasdeff.Texture = "rbxassetid://771221224"
  1030. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1031. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1032. partasdeff.Transparency = bbb
  1033. partasdeff.Size = aaa
  1034. partasdeff.ZOffset = .9
  1035. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1036. partasdeff.LockedToPart = false
  1037. partasdeff.EmissionDirection = "Back"
  1038. partasdeff.Lifetime = NumberRange.new(1, 2)
  1039. partasdeff.Rate = 1000
  1040. partasdeff.Rotation = NumberRange.new(-100, 100)
  1041. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1042. partasdeff.Speed = NumberRange.new(6)
  1043. partasdeff.VelocitySpread = 10000
  1044. partasdeff.Enabled=false
  1045. partasdeff:Emit(30)
  1046. coroutine.wrap(function()
  1047. targetted = nil
  1048. swait(30)
  1049. dude:BreakJoints()
  1050. swait(5)
  1051. dude:FindFirstChildOfClass("Humanoid"):Destroy()
  1052. for i=0,1,.05 do
  1053. for a,v in pairs(dude:GetChildren()) do
  1054. if v:IsA("BasePart") then
  1055. v.Transparency = i
  1056. end
  1057. end
  1058. swait()
  1059. end
  1060. for a,v in pairs(dude:GetChildren()) do
  1061. if v:IsA("BasePart") and v:FindFirstChild("ParticleEmitter") then
  1062. v.ParticleEmitter.Enabled = false
  1063. end
  1064. game:service'Debris':AddItem(v,2)
  1065. end
  1066. end)()
  1067. end
  1068. end
  1069.  
  1070. --lazi
  1071. function kdown(dd)
  1072. if dd.Name ~= char then
  1073. dd.Humanoid.PlatformStand = true
  1074. local bgf = Instance.new("BodyGyro",dd.Head)
  1075. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  1076. local val = Instance.new("BoolValue",dd)
  1077. val.Name = "IsHit"
  1078. end
  1079. end
  1080.  
  1081. function mdmg(Part, Magnitude)--, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  1082. --local buddy
  1083. for _, c in pairs(workspace:children()) do
  1084. local hum = c:findFirstChild("Humanoid")
  1085. if hum ~= nil then
  1086. local head = c:findFirstChild("Torso")
  1087. if head ~= nil then
  1088. local targ = head.Position - Part.Position
  1089. local mag = targ.magnitude
  1090. if mag <= Magnitude and c.Name ~= plr.Name then
  1091. if c.Name ~= char then
  1092. if c.Name ~= "makhail07" and c.Name ~= "Nebula_Zorua" and c.Name ~= "KillerDarkness0105" and c.Name ~= "Salvo_Starly" then
  1093. local asd = Instance.new("ParticleEmitter",c.Torso)
  1094. asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1095. asd.LightEmission = .1
  1096. asd.Size = NumberSequence.new(0.2)
  1097. asd.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1098. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1099. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1100. asd.Transparency = bbb
  1101. asd.Size = aaa
  1102. asd.ZOffset = .9
  1103. asd.Acceleration = Vector3.new(0, -5, 0)
  1104. asd.LockedToPart = false
  1105. asd.EmissionDirection = "Back"
  1106. asd.Lifetime = NumberRange.new(1, 2)
  1107. asd.Rate = 1000
  1108. asd.Rotation = NumberRange.new(-100, 100)
  1109. asd.RotSpeed = NumberRange.new(-100, 100)
  1110. asd.Speed = NumberRange.new(6)
  1111. asd.VelocitySpread = 10000
  1112. asd.Enabled=true
  1113. --Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  1114. dmg(c)
  1115. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=206082273", c.Torso, 1.2, .8)
  1116. coroutine.wrap(function()
  1117. wait(.2)
  1118. asd.Enabled = false
  1119. wait(2)
  1120. asd:Remove()
  1121. end)()
  1122. else
  1123. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=240429289", c.Torso, 1.5, math.random(1,1.3))
  1124. Effects.Sphere.Create(BrickColor.new("Bright red"), c.Torso.CFrame, 30, 30, 30, .5, .5, .5, 0.04)
  1125.  
  1126. end
  1127. end
  1128. end
  1129. end
  1130. end
  1131. end
  1132. end
  1133.  
  1134. -------------------------------------------------------
  1135. --End Important Functions--
  1136. -------------------------------------------------------
  1137.  
  1138. --[[
  1139. Thanks for using Build-To-Lua by jarredbcv.
  1140. ]]--
  1141.  
  1142. New = function(Object, Parent, Name, Data)
  1143. local Object = Instance.new(Object)
  1144. for Index, Value in pairs(Data or {}) do
  1145. Object[Index] = Value
  1146. end
  1147. Object.Parent = Parent
  1148. Object.Name = Name
  1149. return Object
  1150. end
  1151.  
  1152. Doll = New("Model",char,"Doll",{})
  1153. Handle = New("Part",Doll,"Handle",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.755005181, 0.52783519, 0.664805532),CFrame = CFrame.new(17.7066402, 4.04866695, 4.38868618, -0.408491671, 0.666965187, -0.623126268, 0.353551745, 0.745008111, 0.565648913, 0.841502249, 0.0107554942, -0.540138841),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1154. Mesh = New("CylinderMesh",Handle,"Mesh",{})
  1155. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1156. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1157. --Decal = New("Decal",Handle,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1158. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1159. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1160. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1161. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.8601875, 3.91987228, 3.94369364, 0.725253046, -0.0676794797, 0.685131192, -0.652452052, -0.385200739, 0.652613878, 0.219753951, -0.920328677, -0.3235268),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1162. Mesh = New("CylinderMesh",Part,"Mesh",{})
  1163. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1164. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1165. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1166. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1167. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1168. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1169. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.725257337, -0.652455866, 0.219753742, -0.0676780641, -0.385204077, -0.920336843, 0.685135007, 0.652616382, -0.323529661),C1 = CFrame.new(-0.482725382, 0.00167179108, 0.0718259811, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1170. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(17.834486, 3.79168725, 3.64936543, 0.0676793754, -0.685130835, 0.725253344, 0.385200799, -0.652614176, -0.652451873, 0.920328736, 0.323526919, 0.219753981),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1171. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1172. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1173. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1174. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1175. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1176. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1177. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0676779449, 0.385204136, 0.920336902, -0.685134649, -0.65261662, 0.32352975, 0.725257695, -0.652455688, 0.219753742),C1 = CFrame.new(-0.765227079, -0.114135742, 0.174312592, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1178. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.469902, 4.25766516, 4.74769306, 0.445832253, 0.789082885, 0.422561586, -0.410611928, -0.239177942, 0.879868925, 0.795366764, -0.565779567, 0.217372388),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1179. Mesh = New("CylinderMesh",Part,"Mesh",{})
  1180. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1181. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1182. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1183. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1184. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1185. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1186. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.445833862, -0.410613358, 0.795372128, 0.789088428, -0.239180744, -0.565785825, 0.422562867, 0.879873633, 0.217374772),C1 = CFrame.new(0.472706556, 0.0016708374, 0.0718240738, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1187. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(17.1839867, 3.98582673, 3.75731707, 0.429396152, -0.706048965, 0.563108683, -0.389012426, -0.70731467, -0.590215027, 0.815025091, 0.0343795903, -0.578376234),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1188. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1189. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1190. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1191. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1192. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1193. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1194. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.429397583, -0.389013648, 0.815030634, -0.706052482, -0.707317889, 0.0343799815, 0.563113213, -0.590219498, -0.57838279),C1 = CFrame.new(-0.340019703, -0.402200699, 0.631163597, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1195. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.3263435, 3.86502314, 4.01973581, 0.563109279, -0.429397821, 0.706047297, -0.590211987, 0.389013797, 0.707316399, -0.578378439, -0.815023482, -0.0343782082),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1196. Mesh = New("CylinderMesh",Part,"Mesh",{})
  1197. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1198. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1199. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1200. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1201. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1202. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1203. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.563113868, -0.590216458, -0.578384995, -0.429399252, 0.389015079, -0.815029025, 0.706050813, 0.707319558, -0.0343785957),C1 = CFrame.new(-0.220053911, -0.394431114, 0.332381248, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1204. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.1463699, 4.02708626, 4.39648008, 0.0949088037, -0.73499012, 0.671386242, -0.165235519, 0.653441608, 0.738708198, -0.981658518, -0.181056261, -0.0594294369),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1205. Mesh = New("CylinderMesh",Part,"Mesh",{})
  1206. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1207. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1208. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1209. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1210. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1211. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1212. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0949110687, -0.165237904, -0.981667101, -0.734994531, 0.653445482, -0.181055605, 0.67138958, 0.738711536, -0.0594298989),C1 = CFrame.new(0.227796555, -0.389676094, 0.33270359, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1213. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(16.9056702, 4.23298216, 4.33822775, 0.734989643, -0.671386659, 0.0949084461, -0.65344131, -0.738707781, -0.165238559, 0.18105793, 0.0594319291, -0.981658101),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1214. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1215. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1216. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1217. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1218. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1219. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1220. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.734994054, -0.653445184, 0.181057304, -0.671389878, -0.738711119, 0.0594324097, 0.0949106514, -0.165240943, -0.981666625),C1 = CFrame.new(0.349896908, -0.397447586, 0.630620956, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1221. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.668146014, 0.668146014, 0.668146014),CFrame = CFrame.new(17.5317345, 3.8532939, 4.38586617, -0.408485681, -0.666960537, 0.62312144, 0.353546619, -0.745002985, -0.565644801, 0.841490149, -0.01075528, 0.540134549),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1222. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1223. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1224. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1225. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1226. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1227. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1228. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.408489615, 0.353550047, 0.841498256, -0.666963577, -0.745006442, -0.0107553881, 0.623124659, -0.565647602, 0.540137351),C1 = CFrame.new(2.38418579e-07, -0.262242317, -9.53674316e-07, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1229. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(17.2187252, 4.32988024, 4.93205738, 0.445832521, -0.422561586, 0.789083481, -0.410612077, -0.879869342, -0.239178166, 0.795367122, -0.217372417, -0.565779924),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1230. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1231. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1232. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1233. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1234. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1235. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1236. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.4458341, -0.410613567, 0.795372486, -0.422562897, -0.879873991, -0.217374831, 0.789088964, -0.239180893, -0.565786123),C1 = CFrame.new(0.755987883, -0.110072136, 0.169605255, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1237. Part = New("Part",Doll,"Part",{FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.668145955, 0.668145835, 0.668145955),CFrame = CFrame.new(18.08988, 4.4767499, 4.39486742, 0.408485681, 0.666960537, 0.62312144, -0.353546619, 0.745002985, -0.565644801, -0.841490149, 0.01075528, 0.540134549),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  1238. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.267258376, 0.267258346, 0.267258376),MeshId = "rbxassetid://511959728",TextureId = "rbxassetid://511959832",MeshType = Enum.MeshType.FileMesh,})
  1239. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.408489615, -0.353550047, -0.841498256, 0.666963577, 0.745006442, 0.0107553881, 0.623124659, -0.565647602, 0.540137351),C1 = CFrame.new(7.15255737e-07, 0.574602127, -9.53674316e-07, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1240. ConeMesh = New("Part",Doll,"ConeMesh",{Material = Enum.Material.SmoothPlastic,Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.334072918, 0.200000003),CFrame = CFrame.new(17.9875202, 4.01644802, 3.77061558, -0.0676794201, -0.685131192, -0.725253105, -0.385200799, -0.652613878, 0.652452171, -0.920328856, 0.3235268, -0.219753891),CanCollide = false,})
  1241. Mesh = New("SpecialMesh",ConeMesh,"Mesh",{Scale = Vector3.new(0.0100221895, 0.334072918, 0.0100221895),MeshId = "http://www.roblox.com/asset/?id=1033714",MeshType = Enum.MeshType.FileMesh,})
  1242. mot = New("Motor",ConeMesh,"mot",{Part0 = ConeMesh,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0676780194, -0.385204077, -0.920336962, -0.685135007, -0.652616382, 0.323529661, -0.725257397, 0.652455926, -0.219753653),C1 = CFrame.new(-0.646242142, 0.156686783, 0.14059639, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1243. ConeMesh = New("Part",Doll,"ConeMesh",{Material = Enum.Material.SmoothPlastic,Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.334072918, 0.200000003),CFrame = CFrame.new(17.5272255, 4.25228214, 4.19855928, 0.0679666698, 0.36827448, 0.927217185, -0.212974086, -0.902587652, 0.374107033, 0.974675775, -0.222893685, 0.017090857),CanCollide = false,})
  1244. Mesh = New("SpecialMesh",ConeMesh,"Mesh",{Scale = Vector3.new(0.0100221895, 0.334072918, 0.0100221895),MeshId = "http://www.roblox.com/asset/?id=1033714",MeshType = Enum.MeshType.FileMesh,})
  1245. mot = New("Motor",ConeMesh,"mot",{Part0 = ConeMesh,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0679656863, -0.212973878, 0.974683523, 0.368277669, -0.902593136, -0.22289744, 0.927222073, 0.374108285, 0.0170900673),C1 = CFrame.new(-0.0147144794, 0.0299873352, 0.329668999, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1246. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Bright red"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Ball,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(18.0725803, 4.09775925, 3.73087263, 0.0676794201, 0.685131252, -0.725253105, 0.385200679, 0.652613938, 0.652452171, 0.920328856, -0.32352671, -0.219753891),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  1247. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.334072977, 0.334072918, 0.334072977),MeshType = Enum.MeshType.Sphere,})
  1248. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0676779896, 0.385204017, 0.920336962, 0.685135067, 0.652616382, -0.323529571, -0.725257397, 0.652455926, -0.219753653),C1 = CFrame.new(-0.685684681, 0.273569107, 0.155054092, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1249. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Bright red"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Ball,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(17.4762096, 4.37637663, 4.2292285, 0.0679666698, 0.927216947, -0.368275285, -0.212974086, 0.374107838, 0.902587295, 0.974675775, 0.0170910954, 0.222893804),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  1250. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.334072977, 0.334072918, 0.334072977),MeshType = Enum.MeshType.Sphere,})
  1251. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0679656863, -0.212973878, 0.974683523, 0.927221835, 0.374109089, 0.0170903057, -0.368278474, 0.902592778, 0.22289747),C1 = CFrame.new(0.0758080482, 0.0887422562, 0.4150877, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1252.  
  1253. --lazi xd
  1254. Needle = New("Model",char,"Needle",{})
  1255. Handle2 = New("Part",Needle,"Handle2",{FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1, 2.4000001, 1),CFrame = CFrame.new(16.3492584, 4.78270006, 4.07852173, 0.0870969296, 0.578728557, -0.810855865, 0.54097569, -0.710955501, -0.449318945, -0.836516261, -0.399518967, -0.375000119),BackSurface = Enum.SurfaceType.Weld,BottomSurface = Enum.SurfaceType.Weld,FrontSurface = Enum.SurfaceType.Weld,LeftSurface = Enum.SurfaceType.Weld,RightSurface = Enum.SurfaceType.Weld,TopSurface = Enum.SurfaceType.Weld,})
  1256. Mesh = New("SpecialMesh",Handle2,"Mesh",{Scale = Vector3.new(0.100000001, 0.800000012, 0.100000001),MeshId = "http://www.roblox.com/asset/?id=1082802",MeshType = Enum.MeshType.FileMesh,})
  1257.  
  1258.  
  1259. for _, v in pairs(Doll:GetChildren()) do
  1260. if v:IsA'BasePart' then
  1261. v.CanCollide = false
  1262. end
  1263. end
  1264.  
  1265. for _, v in pairs(Needle:GetChildren()) do
  1266. if v:IsA'BasePart' then
  1267. v.CanCollide = false
  1268. end
  1269. end
  1270.  
  1271.  
  1272. local NewInstance = function(instance,parent,properties)
  1273. local inst = Instance.new(instance,parent)
  1274. if(properties)then
  1275. for i,v in next, properties do
  1276. pcall(function() inst[i] = v end)
  1277. end
  1278. end
  1279. return inst;
  1280. end
  1281. local HW = NewInstance('Weld',char,{Part0=ra,Part1=Handle,C0 = CFrame.new(-.2,-.8,-.4)*CFrame.Angles(math.rad(-30),math.rad(220),math.rad(65))})
  1282.  
  1283. local HW2 = NewInstance('Weld',char,{Part0=la,Part1=Handle2,C0 = CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(125),math.rad(90))})
  1284.  
  1285.  
  1286.  
  1287. -------------------------------------------------------
  1288. --Start Music Option--
  1289. -------------------------------------------------------
  1290. local Music = Instance.new("Sound",tors)
  1291. Music.Volume = 2.5
  1292. Music.SoundId = "rbxassetid://803936798" --536675558 1470848774
  1293. Music.Looped = true
  1294. Music.Pitch = .9 --Pitcher
  1295. Music:Play()
  1296. -------------------------------------------------------
  1297. --End Music Option--
  1298. -------------------------------------------------------
  1299.  
  1300.  
  1301. -------------------------------------------------------
  1302. --Start Attacks N Stuff--
  1303. -------------------------------------------------------
  1304. local sine=0
  1305. function LockOn()
  1306. if mouse.Target.Parent ~= char and mouse.Target.Parent.Parent ~= char and mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  1307. TargetSelect(mouse.Target.Parent)
  1308. CreateSound("743521450", char, 1, .8)
  1309. end
  1310. end
  1311.  
  1312.  
  1313.  
  1314. function Stab_Them_For_FUN()
  1315. attack = true
  1316. hum.WalkSpeed = 0
  1317. if targetted.Name ~= "makhail07" and targetted.Name ~= "Salvo_Starly" and targetted.Name ~= "Nebula_Zorua" and targetted.Name ~= "KillerDarkness0105" then
  1318. local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
  1319. local partasdeff = Instance.new("ParticleEmitter",torsy)
  1320. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1321. partasdeff.LightEmission = .1
  1322. partasdeff.Size = NumberSequence.new(0.2)
  1323. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1324. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1325. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1326. partasdeff.Transparency = bbb
  1327. partasdeff.Size = aaa
  1328. partasdeff.ZOffset = .9
  1329. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1330. partasdeff.LockedToPart = false
  1331. partasdeff.EmissionDirection = "Back"
  1332. partasdeff.Lifetime = NumberRange.new(1, 2)
  1333. partasdeff.Rate = 1000
  1334. partasdeff.Rotation = NumberRange.new(-100, 100)
  1335. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1336. partasdeff.Speed = NumberRange.new(6)
  1337. partasdeff.VelocitySpread = 10000
  1338. partasdeff.Enabled=false
  1339. for i = 0, 1.4, 0.1 do
  1340. swait()
  1341. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1342. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-15), Rad(0), Rad(-25)), 0.3)
  1343. if Mrandom(1,15) == 1 then
  1344. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1345. end
  1346. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1347. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1348. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1349. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1350. end
  1351. dmg(targetted)
  1352. partasdeff.Enabled=true
  1353. CreateSound("429400881", torsy, 10, .8)
  1354. for i = 0, 1.4, 0.1 do
  1355. swait()
  1356. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1357. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1358. if Mrandom(1,15) == 1 then
  1359. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1360. end
  1361. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1362. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1363. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1364. LW.C0 = clerp(LW.C0, CF(-.4, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(75), Rad(0), Rad(65)), 0.1)
  1365. end
  1366. partasdeff.Enabled=false
  1367. for i = 0, 1.4, 0.1 do
  1368. swait()
  1369. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1370. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-15), Rad(0), Rad(-25)), 0.3)
  1371. if Mrandom(1,15) == 1 then
  1372. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1373. end
  1374. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1375. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1376. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1377. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1378. end
  1379. attack = false
  1380. hum.WalkSpeed = 8
  1381. elseif targetted.Name == "makhail07" then
  1382. for i = 0, 2.4, 0.1 do
  1383. swait()
  1384. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1385. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1386. if Mrandom(1,15) == 1 then
  1387. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1388. end
  1389. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1390. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1391. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1392. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1393. end
  1394. for i = 0, 2.4, 0.1 do
  1395. swait()
  1396. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1397. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  1398. if Mrandom(1,15) == 1 then
  1399. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1400. end
  1401. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1402. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1403. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1404. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1405. end
  1406. coroutine.wrap(function()
  1407. wait(2)
  1408. --partasdeff:Remove()
  1409. end)()
  1410. local sel = Mrandom(1,3)
  1411. if sel == 1 then
  1412. chatfunc("Hmhmhm, Why try?")
  1413. elseif sel == 2 then
  1414. chatfunc("Stop it that's my creator.")
  1415. elseif sel == 3 then
  1416. chatfunc("I can't do that...")
  1417. end
  1418. wait(2)
  1419. hum.WalkSpeed = 8
  1420. attack = false
  1421. elseif targetted.Name == "Salvo_Starly" then
  1422. for i = 0, 2.4, 0.1 do
  1423. swait()
  1424. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1425. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1426. if Mrandom(1,15) == 1 then
  1427. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1428. end
  1429. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1430. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1431. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1432. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1433. end
  1434. for i = 0, 2.4, 0.1 do
  1435. swait()
  1436. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1437. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  1438. if Mrandom(1,15) == 1 then
  1439. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1440. end
  1441. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1442. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1443. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1444. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1445. end
  1446. coroutine.wrap(function()
  1447. wait(2)
  1448. --partasdeff:Remove()
  1449. end)()
  1450. local sel = Mrandom(1,3)
  1451. if sel == 1 then
  1452. chatfunc("Sorry about that.")
  1453. elseif sel == 2 then
  1454. chatfunc("H-Hello. I almost killed you.")
  1455. elseif sel == 3 then
  1456. chatfunc("OwO?")
  1457. end
  1458. wait(2)
  1459. hum.WalkSpeed = 8
  1460. attack = false
  1461. elseif targetted.Name == "Nebula_Zorua" then
  1462. for i = 0, 2.4, 0.1 do
  1463. swait()
  1464. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1465. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1466. if Mrandom(1,15) == 1 then
  1467. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1468. end
  1469. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1470. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1471. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1472. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1473. end
  1474. for i = 0, 2.4, 0.1 do
  1475. swait()
  1476. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1477. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  1478. if Mrandom(1,15) == 1 then
  1479. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1480. end
  1481. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1482. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1483. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1484. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1485. end
  1486. coroutine.wrap(function()
  1487. wait(2)
  1488. --partasdeff:Remove()
  1489. end)()
  1490. local sel = Mrandom(1,3)
  1491. if sel == 1 then
  1492. chatfunc("Sorry, Nebula.")
  1493. elseif sel == 2 then
  1494. chatfunc("Theres no need to harm you. Yet...")
  1495. elseif sel == 3 then
  1496. chatfunc("My mistake.")
  1497. end
  1498. wait(2)
  1499. hum.WalkSpeed = 8
  1500. attack = false
  1501. elseif targetted.Name == "KillerDarkness0105" then
  1502. for i = 0, 2.4, 0.1 do
  1503. swait()
  1504. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1505. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1506. if Mrandom(1,15) == 1 then
  1507. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1508. end
  1509. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1510. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1511. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1512. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1513. end
  1514. for i = 0, 2.4, 0.1 do
  1515. swait()
  1516. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1517. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  1518. if Mrandom(1,15) == 1 then
  1519. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1520. end
  1521. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1522. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1523. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1524. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1525. end
  1526. coroutine.wrap(function()
  1527. wait(2)
  1528. --partasdeff:Remove()
  1529. end)()
  1530. local sel = Mrandom(1,3)
  1531. if sel == 1 then
  1532. chatfunc("Hm, Killer it's been a while.")
  1533. elseif sel == 2 then
  1534. chatfunc("No need for this.")
  1535. elseif sel == 3 then
  1536. chatfunc("Hello, sorry.")
  1537. end
  1538. wait(2)
  1539. hum.WalkSpeed = 8
  1540. attack = false
  1541. end
  1542. end
  1543.  
  1544. function Oh_No_AN_ERROR_Has_OcccccccurrEEEED()
  1545. attack = true
  1546. hum.WalkSpeed = 0
  1547. if targetted.Name ~= "makhail07" and targetted.Name ~= "Salvo_Starly" and targetted.Name ~= "Nebula_Zorua" and targetted.Name ~= "KillerDarkness0105" then
  1548. local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
  1549. local partasdeff = Instance.new("ParticleEmitter",torsy)
  1550. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1551. partasdeff.LightEmission = .1
  1552. partasdeff.Size = NumberSequence.new(0.2)
  1553. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1554. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1555. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1556. partasdeff.Transparency = bbb
  1557. partasdeff.Size = aaa
  1558. partasdeff.ZOffset = .9
  1559. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1560. partasdeff.LockedToPart = false
  1561. partasdeff.EmissionDirection = "Back"
  1562. partasdeff.Lifetime = NumberRange.new(1, 2)
  1563. partasdeff.Rate = 1000
  1564. partasdeff.Rotation = NumberRange.new(-100, 100)
  1565. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1566. partasdeff.Speed = NumberRange.new(6)
  1567. partasdeff.VelocitySpread = 10000
  1568. partasdeff.Enabled=false
  1569. for i = 0, 1.2, 0.1 do
  1570. swait()
  1571. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1572. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1573. if Mrandom(1,15) == 1 then
  1574. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1575. end
  1576. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1577. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1578. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1579. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1580. end
  1581. HW.Part0 = root
  1582. for i = 0, 1.8, 0.1 do
  1583. swait()
  1584. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1585. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1586. if Mrandom(1,15) == 1 then
  1587. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1588. end
  1589. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1590. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1591. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(35), Rad(0), Rad(5)), 0.1)
  1592. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1593. HW.C0 = clerp(HW.C0, CF(1,-2.9,-.7) * angles(Rad(-90), Rad(0), Rad(0)), 0.1)
  1594. end
  1595. kdown(targetted)
  1596. for i = 0, 1.6, 0.1 do
  1597. swait()
  1598. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1599. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1600. if Mrandom(1,15) == 1 then
  1601. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1602. end
  1603. RH.C0 = clerp(RH.C0, CF(1, -0.4 - 0.1 * Cos(sine / 20), -.8 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1604. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1605. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1606. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1607. end
  1608. for i = 1,7 do
  1609. partasdeff.Enabled = false
  1610. for i = 0, 1.6, 0.1 do
  1611. swait()
  1612. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(5), Rad(0), Rad(0)), 0.15)
  1613. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(25), Rad(0), Rad(0)), 0.3)
  1614. if Mrandom(1,15) == 1 then
  1615. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1616. end
  1617. RH.C0 = clerp(RH.C0, CF(1, -0.1 - 0.1 * Cos(sine / 20), -.8 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1618. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1619. RW.C0 = clerp(RW.C0, CF(1.5, 0.3 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(15)), 0.1)
  1620. LW.C0 = clerp(LW.C0, CF(-1.5, 0.3 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-15)), 0.1)
  1621. end
  1622. CreateSound("429400881", torsy, 10, 1)
  1623. partasdeff.Enabled = true
  1624. for i = 0, 1.6, 0.1 do
  1625. swait()
  1626. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1627. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(25), Rad(0), Rad(0)), 0.3)
  1628. if Mrandom(1,15) == 1 then
  1629. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1630. end
  1631. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), -.5 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(10)), 0.15)
  1632. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1633. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(15)), 0.1)
  1634. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-15)), 0.1)
  1635. end
  1636. end
  1637. partasdeff.Enabled = false
  1638. dmg(targetted)
  1639. attack = false
  1640. HW.Part0 = ra
  1641. HW.C0 = clerp(HW.C0, CF(-.2,-.8,-.4) * angles(Rad(-30), Rad(220), Rad(65)), 0.1)
  1642. hum.WalkSpeed = 8
  1643. elseif targetted.Name == "makhail07" then
  1644. for i = 0, 3.2, 0.1 do
  1645. swait()
  1646. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1647. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1648. if Mrandom(1,15) == 1 then
  1649. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1650. end
  1651. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1652. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1653. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1654. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1655. end
  1656. for i = 0, 1.8, 0.1 do
  1657. swait()
  1658. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1659. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1660. if Mrandom(1,15) == 1 then
  1661. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1662. end
  1663. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1664. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1665. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1666. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1667. end
  1668. coroutine.wrap(function()
  1669. wait(2)
  1670. --partasdeff:Remove()
  1671. end)()
  1672. local sel = Mrandom(1,3)
  1673. if sel == 1 then
  1674. chatfunc("Hah you tried.")
  1675. elseif sel == 2 then
  1676. chatfunc("No,no that's wrong.")
  1677. elseif sel == 3 then
  1678. chatfunc("Oops, I almost smashed myself to pieces.")
  1679. end
  1680. wait(2)
  1681. hum.WalkSpeed = 8
  1682. attack = false
  1683. elseif targetted.Name == "Salvo_Starly" then
  1684. for i = 0, 3.2, 0.1 do
  1685. swait()
  1686. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1687. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1688. if Mrandom(1,15) == 1 then
  1689. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1690. end
  1691. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1692. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1693. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1694. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1695. end
  1696. for i = 0, 1.8, 0.1 do
  1697. swait()
  1698. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1699. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1700. if Mrandom(1,15) == 1 then
  1701. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1702. end
  1703. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1704. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1705. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1706. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1707. end
  1708. coroutine.wrap(function()
  1709. wait(2)
  1710. --partasdeff:Remove()
  1711. end)()
  1712. local sel = Mrandom(1,3)
  1713. if sel == 1 then
  1714. chatfunc("Ooooopsy.")
  1715. elseif sel == 2 then
  1716. chatfunc("OOF I almost smashed you.")
  1717. elseif sel == 3 then
  1718. chatfunc("Give me, wait...Salvo?")
  1719. end
  1720. wait(2)
  1721. hum.WalkSpeed = 8
  1722. attack = false
  1723. elseif targetted.Name == "Nebula_Zorua" then
  1724. for i = 0, 3.2, 0.1 do
  1725. swait()
  1726. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1727. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1728. if Mrandom(1,15) == 1 then
  1729. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1730. end
  1731. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1732. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1733. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1734. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1735. end
  1736. for i = 0, 1.8, 0.1 do
  1737. swait()
  1738. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1739. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1740. if Mrandom(1,15) == 1 then
  1741. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1742. end
  1743. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1744. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1745. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1746. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1747. end
  1748. coroutine.wrap(function()
  1749. wait(2)
  1750. --partasdeff:Remove()
  1751. end)()
  1752. local sel = Mrandom(1,3)
  1753. if sel == 1 then
  1754. chatfunc("Lucky I know you...")
  1755. elseif sel == 2 then
  1756. chatfunc("Nebu?")
  1757. elseif sel == 3 then
  1758. chatfunc("VSB = Bad, GSB = Good")
  1759. end
  1760. wait(2)
  1761. hum.WalkSpeed = 8
  1762. attack = false
  1763. elseif targetted.Name == "KillerDarkness0105" then
  1764. for i = 0, 3.2, 0.1 do
  1765. swait()
  1766. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1767. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1768. if Mrandom(1,15) == 1 then
  1769. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1770. end
  1771. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1772. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1773. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1774. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1775. end
  1776. for i = 0, 1.8, 0.1 do
  1777. swait()
  1778. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1779. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1780. if Mrandom(1,15) == 1 then
  1781. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1782. end
  1783. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1784. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1785. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1786. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1787. end
  1788. coroutine.wrap(function()
  1789. wait(2)
  1790. --partasdeff:Remove()
  1791. end)()
  1792. local sel = Mrandom(1,3)
  1793. if sel == 1 then
  1794. chatfunc("AaaaAA Killer, what are you doing?")
  1795. elseif sel == 2 then
  1796. chatfunc("Are you finished with those touhou scripts?")
  1797. elseif sel == 3 then
  1798. chatfunc("Oh hi, sorry for that.")
  1799. end
  1800. wait(2)
  1801. hum.WalkSpeed = 8
  1802. attack = false
  1803. end
  1804. end
  1805.  
  1806. function Get_Over_Here_And_PERISH()
  1807. attack = true
  1808. hum.WalkSpeed = 0
  1809. local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
  1810. for i = 0, 2, 0.1 do
  1811. swait()
  1812. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(25)), 0.15)
  1813. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
  1814. if Mrandom(1,15) == 1 then
  1815. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1816. end
  1817. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1818. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1819. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(10)), 0.1)
  1820. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1821. end
  1822. coroutine.resume(coroutine.create(function()
  1823. for i = 1,10 do
  1824. swait()
  1825. local Pully = Create("BodyPosition")({
  1826. P = 9000,
  1827. D = 1000,
  1828. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1829. position = ra.Position - ra.CFrame.lookVector * 6,
  1830. Parent = torsy
  1831. })
  1832. game:GetService("Debris"):AddItem(Pully, 0.2)
  1833. wait()
  1834. end
  1835. end))
  1836. CreateSound("541909814", torsy, 10, 1)
  1837. CreateSound("131228548", hed, 10, 1)
  1838. for i = 0, 2.2, 0.1 do
  1839. swait()
  1840. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-35)), 0.15)
  1841. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(35)), 0.3)
  1842. if Mrandom(1,15) == 1 then
  1843. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1844. end
  1845. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(17), Rad(-10)), 0.15)
  1846. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1847. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1)
  1848. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(40), Rad(0), Rad(-5)), 0.1)
  1849. end
  1850. attack = false
  1851. hum.WalkSpeed = 8
  1852. end
  1853.  
  1854. function The_End_offfff()
  1855. attack = true
  1856. hum.WalkSpeed = 0
  1857. Music:Stop()
  1858. for _, v in pairs(Doll:GetChildren()) do
  1859. if v:IsA'BasePart' then
  1860. v:Remove()
  1861. end
  1862. end
  1863. for _, v in pairs(Needle:GetChildren()) do
  1864. if v:IsA'BasePart' then
  1865. v:Remove()
  1866. end
  1867. end
  1868. for i = 0,6,0.1 do
  1869. swait()
  1870. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1871. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
  1872. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  1873. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  1874. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1875. LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.025 * Cos(sine / 20)) * angles(Rad(140), Rad(0), Rad(15)), 0.1)
  1876. end
  1877. CreateSound("1093102664", hed, 10, 1)
  1878. for i = 0,4,0.1 do
  1879. swait()
  1880. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(5), Rad(0), Rad(0)), 0.15)
  1881. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(10), Rad(0), Rad(-90)), 0.4)
  1882. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  1883. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  1884. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1885. LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.025 * Cos(sine / 20)) * angles(Rad(40), Rad(0), Rad(40)), 0.4)
  1886. end
  1887. for i = 0,6,0.1 do
  1888. swait()
  1889. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -3 + 0.1) * angles(Rad(90), Rad(0), Rad(0)), 0.15)
  1890. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-90)), 0.4)
  1891. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-14), Rad(0), Rad(0)), 0.15)
  1892. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6), Rad(0), Rad(0)), 0.15)
  1893. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(155)), 0.1)
  1894. LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-167)), 0.4)
  1895. end
  1896. wait(2)
  1897. dmg(char)
  1898. end
  1899.  
  1900. -------------------------------------------------------
  1901. --End Attacks N Stuff--
  1902. -------------------------------------------------------
  1903. mouse.Button1Down:connect(function()
  1904. if attack == false and targetted ~= nil then
  1905. Stab_Them_For_FUN()
  1906. end
  1907. end)
  1908.  
  1909.  
  1910. mouse.KeyDown:connect(function(key)
  1911. if attack == false then
  1912. if key == 'q' then
  1913. LockOn()
  1914. elseif key == 'f' then
  1915. chatfunc("Come on now child everythings okay...")
  1916. elseif key == 'e' and targetted ~= nil then
  1917. Oh_No_AN_ERROR_Has_OcccccccurrEEEED()
  1918. elseif key == 'x' and targetted ~= nil then
  1919. Get_Over_Here_And_PERISH()
  1920. elseif key == 'r' and targetted ~= nil then
  1921. CreateSound("289556450", hed, .4, math.random(5, 15) / 5)
  1922. root.CFrame = targetted.Head.CFrame * CFrame.new(0, 0, 6)
  1923. elseif key == 'p' then
  1924. The_End_offfff()
  1925. end
  1926. end
  1927. end)
  1928.  
  1929.  
  1930.  
  1931.  
  1932.  
  1933.  
  1934. -------------------------------------------------------
  1935. --Start Animations--
  1936. -------------------------------------------------------
  1937. local equipped = false
  1938. hum.WalkSpeed = 8
  1939. hed.face.Texture = "rbxassetid://1471407701"
  1940. local idle = 0
  1941. local change = 1
  1942. local val = 0
  1943. local toim = 0
  1944. local idleanim = 0.4
  1945. hum.Animator.Parent = nil
  1946. while true do
  1947. swait()
  1948. game.Lighting.TimeOfDay = "00:00:00"
  1949. --game.Lighting.FogEnd = 50
  1950. --game.Lighting.FogColor = Color3.fromRGB(0,0,0)
  1951. Music.Parent = tors
  1952.  
  1953. imgl.Rotation = imgl.Rotation + 3
  1954. img2.Rotation = img2.Rotation + 3
  1955. if targetted ~= nil then
  1956. abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  1957. abss.Enabled = true
  1958. elseif targetted == nil then
  1959. abss.Adornee = nil
  1960. abss.Enabled = false
  1961. end
  1962.  
  1963. while true and imgl.Rotation >= 360 do
  1964. imgl.Rotation = 0
  1965. img2.Rotation = 0
  1966. end
  1967.  
  1968. sine = sine + change
  1969. local torvel = (root.Velocity * Vector3.new(1, 0, 1)).magnitude
  1970. local velderp = root.Velocity.y
  1971. hitfloor, posfloor = rayCast(root.Position, CFrame.new(root.Position, root.Position - Vector3.new(0, 1, 0)).lookVector, 4, char)
  1972. if equipped == true or equipped == false then
  1973. if attack == false then
  1974. idle = idle + 1
  1975. else
  1976. idle = 0
  1977. end
  1978. if 1 < root.Velocity.y and hitfloor == nil then
  1979. Anim = "Jump"
  1980. if attack == false then
  1981. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-10), Rad(0), Rad(0)), 0.3)
  1982. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-10), Rad(0), Rad(0)), 0.3)
  1983. RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(Rad(30), Rad(0), Rad(20)), 0.3)
  1984. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(Rad(-20), Rad(0), Rad(-30)), 0.3)
  1985. LH.C0=clerp(LH.C0, CF(-1,-.4-0.1 * Cos(sine / 20), -.6) * LHCF * angles(Rad(-5), Rad(-0), Rad(20)), 0.15)
  1986. RH.C0=clerp(RH.C0, CF(1,-1-0.1 * Cos(sine / 20), -.3) * angles(Rad(0), Rad(90), Rad(0)), .3)
  1987. end
  1988. elseif -1 > root.Velocity.y and hitfloor == nil then
  1989. Anim = "Fall"
  1990. if attack == false then
  1991. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(5), Rad(0), Rad(0)), 0.3)
  1992. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(10), Rad(0), Rad(0)), 0.3)
  1993. RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(Rad(30), Rad(0), Rad(20)), 0.3)
  1994. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(Rad(-20), Rad(0), Rad(-30)), 0.3)
  1995. LH.C0 = clerp(LH.C0, CF(-1,-.4-0.1 * Cos(sine / 20), -.6) * LHCF * angles(Rad(-5), Rad(-0), Rad(20)), 0.15)
  1996. RH.C0 = clerp(RH.C0, CF(1,-1-0.1 * Cos(sine / 20), -.3) * angles(Rad(0), Rad(90), Rad(0)), .3)
  1997. end
  1998. elseif torvel < 1 and hitfloor ~= nil then
  1999. Anim = "Idle"
  2000. change = .6
  2001. if attack == false then
  2002. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  2003. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  2004. if Mrandom(1,15) == 1 then
  2005. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  2006. end
  2007. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  2008. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  2009. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  2010. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(130), Rad(0), Rad(20)), 0.1)
  2011. HW.C0 = clerp(HW.C0, CF(-.2,-.8,-.4) * angles(Rad(-30), Rad(220), Rad(65)), 0.1)
  2012. end
  2013. elseif tors.Velocity.magnitude < 50 and hitfloor ~= nil then
  2014. Anim = "Walk"
  2015. change = .4
  2016. if attack == false then
  2017. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7) * angles(Rad(9-2.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(10 * Cos(sine / 7))), 0.15)
  2018. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(30 * Cos(sine / 20)), Rad(0) - hed.RotVelocity.Y / 15), 0.3)
  2019. RH.C0 = clerp(RH.C0, CF(1, -0.925 - 0.5 * Cos(sine / 7) / 2, 0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 - 35 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
  2020. LH.C0 = clerp(LH.C0, CF(-1, -0.925 + 0.5 * Cos(sine / 7) / 2, -0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 + 35 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
  2021. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15) - ra.RotVelocity.Y / 75), 0.1)
  2022. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-70) * Cos(sine / 7) , Rad(0) , Rad(-5) + la.RotVelocity.Y / 75), 0.1)
  2023. HW.C0 = clerp(HW.C0, CF(-.2,-.8,-.4) * angles(Rad(-30), Rad(220), Rad(65)), 0.1)
  2024. end
  2025. end
  2026. end
  2027. if 0 < #Effects then
  2028. for e = 1, #Effects do
  2029. if Effects[e] ~= nil then
  2030. local Thing = Effects[e]
  2031. if Thing ~= nil then
  2032. local Part = Thing[1]
  2033. local Mode = Thing[2]
  2034. local Delay = Thing[3]
  2035. local IncX = Thing[4]
  2036. local IncY = Thing[5]
  2037. local IncZ = Thing[6]
  2038. if 1 >= Thing[1].Transparency then
  2039. if Thing[2] == "Block1" then
  2040. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2041. local Mesh = Thing[1].Mesh
  2042. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2043. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2044. elseif Thing[2] == "Block2" then
  2045. Thing[1].CFrame = Thing[1].CFrame + Vector3.new(0, 0, 0)
  2046. local Mesh = Thing[7]
  2047. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2048. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2049. elseif Thing[2] == "Block3" then
  2050. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, 0.15, 0)
  2051. local Mesh = Thing[7]
  2052. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2053. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2054. elseif Thing[2] == "Cylinder" then
  2055. local Mesh = Thing[1].Mesh
  2056. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2057. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2058. elseif Thing[2] == "Blood" then
  2059. local Mesh = Thing[7]
  2060. Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0)
  2061. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2062. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2063. elseif Thing[2] == "Elec" then
  2064. local Mesh = Thing[1].Mesh
  2065. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  2066. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2067. elseif Thing[2] == "Disappear" then
  2068. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2069. elseif Thing[2] == "Shatter" then
  2070. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2071. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  2072. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  2073. Thing[6] = Thing[6] + Thing[5]
  2074. end
  2075. else
  2076. Part.Parent = nil
  2077. table.remove(Effects, e)
  2078. end
  2079. end
  2080. end
  2081. end
  2082. end
  2083. end
  2084. -------------------------------------------------------
  2085. --End Animations And Script--
  2086. -------------------------------------------------------
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