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- Mono path[0] = 'E:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Managed'
- Mono config path = 'E:/SteamLibrary/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
- Initialize engine version: 2019.1.0f2 (292b93d75a2c)
- Forcing GfxDevice: Direct3D 11
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81)
- Vendor:
- VRAM: 8088 MB
- Driver: 26.21.14.4575
- Begin MonoManager ReloadAssembly
- - Completed reload, in 1.526 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 0.477700 ms
- 2020-03-29T10:47:22 0.032 INF [Steamworks.NET] SteamAPI_Init() ok
- 2020-03-29T10:47:22 0.226 INF Localization language: english
- 2020-03-29T10:47:22 0.249 INF Texture quality is set to 0
- 2020-03-29T10:47:22 0.250 INF Precaching...
- 2020-03-29T10:47:22 0.251 INF Precaching file: 7DaysToDie_Data/resources.assets
- 2020-03-29T10:47:22 0.343 INF [EAC] Initializing ...
- 2020-03-29T10:47:22 0.346 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
- 2020-03-29T10:47:25 2.936 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
- 2020-03-29T10:47:25 2.937 INF Precaching file: Data/Bundles/blocktextureatlases
- 2020-03-29T10:47:28 6.413 INF Precaching file: Data/Bundles/terraintextures
- 2020-03-29T10:47:30 7.698 INF Precaching done
- 2020-03-29T10:47:30 7.699 INF Loading main scene
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 1.960100 ms
- 2020-03-29T10:47:30 7.771 INF Awake IsFocused: True
- 2020-03-29T10:47:30 7.771 INF Awake
- 2020-03-29T10:47:30 7.786 INF Version: Alpha 18.4 (b4) Compatibility Version: Alpha 18.4, Build: Windows 64 Bit
- 2020-03-29T10:47:30 7.786 INF System information:
- 2020-03-29T10:47:30 7.787 INF OS: Windows 10 (10.0.0) 64bit
- 2020-03-29T10:47:30 7.787 INF CPU: Intel(R) Core(TM) i7-9700K CPU @ 3.60GHz (cores: 8)
- 2020-03-29T10:47:30 7.787 INF RAM: 16298 MB
- 2020-03-29T10:47:30 7.787 INF GPU: NVIDIA GeForce GTX 1070 (8088 MB)
- 2020-03-29T10:47:30 7.787 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
- 2020-03-29T10:47:30 7.787 INF Last played version: Alpha 18.4
- 2020-03-29T10:47:30 7.788 INF Local UTC offset: -4 hours
- 2020-03-29T10:47:30 7.794 INF Command line arguments: E:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie.exe -force-d3d11 -logfile E:\SteamLibrary\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2020-03-29__10-47-05.txt
- 2020-03-29T10:47:30 7.795 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2020-03-29T10:47:30 7.795 INF Starting PlayerInputManager...
- 2020-03-29T10:47:30 7.831 INF InControl (version 1.6.17 build 9143, native module = False, XInput = True)
- Fallback handler could not load library E:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
- Fallback handler could not load library E:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll
- Fallback handler could not load library E:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
- Fallback handler could not load library E:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
- Fallback handler could not load library E:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll
- Fallback handler could not load library E:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
- 2020-03-29T10:47:30 7.933 INF Device 1 matching profile XboxOneWin10AEProfile (XBox One Controller) is hidden and will not be attached.
- 2020-03-29T10:47:30 7.950 INF Starting UserProfileManager...
- 2020-03-29T10:47:30 8.035 INF Occlusion: Awake
- 2020-03-29T10:47:30 8.044 INF ApplyAllOptions streaming True, budget 7279.2 MB
- 2020-03-29T10:47:30 8.045 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, fullscreen True FullScreenWindow
- 2020-03-29T10:47:30 8.045 INF Texture quality is set to 0
- 2020-03-29T10:47:30 8.045 INF ApplyTextureFilter 1, AF Enable
- 2020-03-29T10:47:30 8.048 INF ApplyTerrainOptions 3
- 2020-03-29T10:47:30 8.211 INF [MODS] Start loading
- 2020-03-29T10:47:30 8.212 INF [MODS] Trying to load from folder: Origin_UI
- 2020-03-29T10:47:30 8.244 INF [MODS] Loaded Mod: Origin_UI (1.02)
- 2020-03-29T10:47:30 8.244 INF [MODS] Initializing mod code
- 2020-03-29T10:47:30 8.244 INF [MODS] Loading done
- 2020-03-29T10:47:30 8.255 INF Loading permissions file at 'C:\Users\benga\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2020-03-29T10:47:30 8.277 INF Loading permissions file done.
- 2020-03-29T10:47:30 8.335 INF Awake done in 563 ms
- Fallback handler could not load library E:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Fallback handler could not load library E:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
- Fallback handler could not load library E:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 3972.
- Total: 19.018100 ms (FindLiveObjects: 0.218800 ms CreateObjectMapping: 0.082500 ms MarkObjects: 18.663600 ms DeleteObjects: 0.052700 ms)
- 2020-03-29T10:47:31 8.519 INF User joined: Chris D.
- 2020-03-29T10:47:31 8.665 INF Updated culture for display texts
- 2020-03-29T10:47:31 9.003 INF Reloading serveradmin.xml
- 2020-03-29T10:47:31 9.003 INF Loading permissions file at 'C:\Users\benga\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2020-03-29T10:47:31 9.004 INF Loading permissions file done.
- 2020-03-29T10:47:31 9.006 INF UMA Overlay loading took 238 ms
- 2020-03-29T10:47:31 9.008 INF UMA Slot loading took 1 ms
- 2020-03-29T10:47:32 10.025 INF LoadTextureArraysForQuality quality -1 to 0, reload False
- 2020-03-29T10:47:33 11.115 INF WorldStaticData.Init() needed 1.971s
- 2020-03-29T10:47:35 12.790 INF [Steamworks.NET] Login ok.
- 2020-03-29T10:47:35 13.100 INF AchievementManager: Received stats and achievements from Steam
- 2020-03-29T10:47:44 21.773 INF NET: Starting server protocols
- 2020-03-29T10:47:44 21.791 INF NET: LiteNetLib server started
- 2020-03-29T10:47:44 21.792 INF [Steamworks.NET] NET: Server started
- 2020-03-29T10:47:44 21.793 INF Started thread SteamNetworkingServer
- 2020-03-29T10:47:44 21.794 INF StartGame
- 2020-03-29T10:47:44 21.861 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AirDropMarker = True
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BedrollExpiryTime = 45
- GamePref.BlockDamageAI = 100
- GamePref.BlockDamageAIBM = 100
- GamePref.BlockDamagePlayer = 125
- GamePref.BloodMoonEnemyCount = 8
- GamePref.BloodMoonFrequency = 7
- GamePref.BloodMoonRange = 0
- GamePref.BloodMoonWarning = 8
- GamePref.BuildCreate = True
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 120
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 0
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 1
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = My Game
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 18.4
- GamePref.GameWorld = PREGEN01
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 1
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 7
- GamePref.LandClaimOfflineDelay = 0
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 41
- GamePref.LastGameResetRevision = 13
- GamePref.LastLoadedPrefab =
- GamePref.LastLoadedPrefabSize =
- GamePref.LootAbundance = 200
- GamePref.LootRespawnDays = 30
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 64
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAA = 1
- GamePref.OptionsAllowController = False
- GamePref.OptionsAmbientVolumeLevel = 1
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsDisableChunkLODs = False
- GamePref.OptionsDynamicMusicDailyTime = 0.3
- GamePref.OptionsDynamicMusicEnabled = True
- GamePref.OptionsFieldOfView = 65
- GamePref.OptionsFieldOfViewNew = 65
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGamma = 0.375
- GamePref.OptionsGfxBloom = True
- GamePref.OptionsGfxDOF = False
- GamePref.OptionsGfxMotionBlur = 1
- GamePref.OptionsGfxOcclusion = True
- GamePref.OptionsGfxSSAO = True
- GamePref.OptionsGfxSSReflections = 1
- GamePref.OptionsGfxSunShafts = True
- GamePref.OptionsGraphicsQuality = 2
- GamePref.OptionsGrassDistance = 3
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 2
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsLODDistance = 1
- GamePref.OptionsMenuMusicVolumeLevel = 0.7
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMouseSensitivity = 0.5
- GamePref.OptionsMusicVolumeLevel = 0.2
- GamePref.OptionsObjectQuality = 3
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayChanceFrequency = 3
- GamePref.OptionsPlayChanceProbability = 0.983
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 1
- GamePref.OptionsReflectedShadows = True
- GamePref.OptionsReflectionBounces = 0
- GamePref.OptionsReflectionCullList = Default
- GamePref.OptionsReflectionFarClip = 3000
- GamePref.OptionsReflectionQuality = 4
- GamePref.OptionsReflectionRefreshMode = ViaScripting
- GamePref.OptionsReflectionRefreshRate = 0
- GamePref.OptionsReflectionShadowDistance = 60
- GamePref.OptionsReflectionTimeSlicingMode = IndividualFaces
- GamePref.OptionsResolution = 0
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsShadowDistance = 4
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsStreamingMipmapsBudget = 4096
- GamePref.OptionsStreamingMipmapsEnabled = True
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsTerrainQuality = 3
- GamePref.OptionsTextureFilter = 1
- GamePref.OptionsTextureQuality = 0
- GamePref.OptionsTreeDistance = 4
- GamePref.OptionsUMATextureQuality = 0
- GamePref.OptionsViewDistance = 12
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsVsync = 1
- GamePref.OptionsWaterParticleLimiter = 1
- GamePref.OptionsWaterQuality = 0
- GamePref.OptionsZoomMouseSensitivity = 0.5
- GamePref.PartySharedKillRange = 100
- GamePref.PersistentPlayerProfiles = True
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561198272717165
- GamePref.PlayerKillingMode = 2
- GamePref.PlayerName = Chris D.
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\benga\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxAllowedViewDistance = 12
- GamePref.ServerMaxPlayerCount = 8
- GamePref.ServerMaxWorldTransferSpeedKiBs = 512
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 0
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 25003
- GamePref.TerminalWindowEnabled = True
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsImageEffects =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UserDataFolder = C:\Users\benga\AppData\Roaming/7DaysToDie
- GamePref.WorldGenSeed =
- GamePref.WorldGenSize = 8192
- GamePref.XPMultiplier = 150
- GamePref.ZombieBMMove = 3
- GamePref.ZombieFeralMove = 3
- GamePref.ZombieMove = 0
- GamePref.ZombieMoveNight = 3
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AllowedViewDistance = 12
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BedrollExpiryTime = 45
- GameStat.BlockDamagePlayer = 100
- GameStat.BloodMoonDay = 0
- GameStat.BloodMoonEnemyCount = 8
- GameStat.BloodMoonWarning = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameDifficultyBonus = 1
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimCount = 1
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDelay = 0
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 0
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.XPMultiplier = 100
- GameStat.ZombieHordeMeter = False
- 2020-03-29T10:47:44 21.885 INF StartAsServer
- WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
- 2020-03-29T10:47:44 22.395 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
- 2020-03-29T10:47:44 22.395 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
- 2020-03-29T10:47:44 22.395 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
- 2020-03-29T10:47:48 25.931 INF Block IDs with mapping
- 2020-03-29T10:47:48 25.931 INF BlockIDs from Mapping
- 2020-03-29T10:47:49 27.241 INF Item IDs with mapping
- 2020-03-29T10:47:49 27.241 INF ItemIDs from Mapping
- 2020-03-29T10:47:56 33.739 INF createWorld: PREGEN01, My Game, GameModeSurvival
- 2020-03-29T10:47:56 33.741 INF Occlusion: Enabled
- 2020-03-29T10:47:56 34.010 INF Started thread ChunkRegeneration
- 2020-03-29T10:47:56 34.011 INF Started thread ChunkCalc
- 2020-03-29T10:47:56 34.400 INF World.Load: PREGEN01
- 2020-03-29T10:47:56 34.409 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
- 2020-03-29T10:47:59 37.125 INF ShapeControllers: 64
- 2020-03-29T10:48:04 41.741 INF Started thread GenerateChunks
- 2020-03-29T10:48:04 42.124 INF Loading dtm raw file took 372ms
- 2020-03-29T10:48:05 42.703 INF Biomes image size w= 8192, h = 8192
- 2020-03-29T10:48:06 43.518 INF Loading and creating biomes took 1393ms
- 2020-03-29T10:48:13 51.197 INF Loading and creating shader control textures took 7678ms
- 2020-03-29T10:48:18 55.791 INF Loading and parsing of generator took 4594ms
- 2020-03-29T10:48:18 55.850 INF Started thread SaveChunks C:\Users\benga\AppData\Roaming/7DaysToDie/Saves/PREGEN01/My Game\Region
- 2020-03-29T10:48:20 57.815 INF [DECO] read 114/207
- 2020-03-29T10:48:21 58.916 INF AstarManager Init
- 2020-03-29T10:48:22 59.441 INF Weather Packages Created FROM BIOMES
- 2020-03-29T10:48:22 59.442 INF createWorld() done
- 2020-03-29T10:48:22 59.442 INF Calculating world hashes
- 2020-03-29T10:48:22 59.444 INF Loading players.xml
- 2020-03-29T10:48:22 59.712 INF Created player with id=171
- 2020-03-29T10:48:23 60.445 WRN InitBreadCrumbs Chris D. (-2609.3, 68.1, -278.2)
- 2020-03-29T10:48:23 60.449 INF Loaded player
- 2020-03-29T10:48:23 60.923 INF VehicleManager C:\Users\benga\AppData\Roaming/7DaysToDie/Saves/PREGEN01/My Game/vehicles.dat, loaded 0
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2020-03-29T10:48:23 61.122 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 120, default = 60
- 2020-03-29T10:48:23 61.123 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 0, default = 1
- 2020-03-29T10:48:23 61.123 INF Setting for 'BlockDamagePlayer' does not match the default (server will go to the modded category): current = 125, default = 100
- 2020-03-29T10:48:23 61.123 INF Setting for 'LootAbundance' does not match the default (server will go to the modded category): current = 200, default = 100
- 2020-03-29T10:48:23 61.123 INF Setting for 'BuildCreate' does not match the default (server will go to the modded category): current = True, default = False
- 2020-03-29T10:48:23 61.123 INF Setting for 'XPMultiplier' does not match the default (server will go to the modded category): current = 150, default = 100
- 2020-03-29T10:48:23 61.124 INF Origin Reposition (0.0, 0.0, 0.0) to (-2608.0, 64.0, -272.0)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2020-03-29T10:48:23 61.225 INF OpenSpawnWindow
- 2020-03-29T10:48:23 61.278 INF StartGame done
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Fallback handler could not load library E:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Fallback handler could not load library E:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
- Fallback handler could not load library E:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2020-03-29T10:48:25 62.424 INF [Steamworks.NET] GameServer.Init successful
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2020-03-29T10:48:25 62.980 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90133906749184010, public IP=73.167.200.233
- 2020-03-29T10:48:25 62.991 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate)
- 2020-03-29T10:48:25 63.252 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775240987698452, server SteamID=90133906749184010, server public IP=73.167.200.233, server port=26900
- 2020-03-29T10:48:25 63.255 INF [Steamworks.NET] Lobby entered: 109775240987698452
- 2020-03-29T10:48:29 66.547 INF Calculating hashes took 7105 ms (world size 668 MiB)
- 2020-03-29T10:48:29 66.860 INF Respawn almost done
- 2020-03-29T10:48:29 66.865 INF PlayerSpawnedInWorld (reason: LoadedGame, position: -2609, 68, -278): localplayer
- 2020-03-29T10:48:29 66.869 INF DMS Entered Game!
- 2020-03-29T10:48:29 67.010 INF Getting new currentStreamer!
- 2020-03-29T10:48:35 73.325 INF [DECO] written 114/207
- 2020-03-29T10:48:48 86.129 INF 72.81541 SleeperVolume -2629, 75, -265. Restoring at -2612, 78, -257 'animalZombieVulture', count 1
- 2020-03-29T10:48:48 86.235 INF 72.92157 SleeperVolume -2629, 75, -265. Restoring at -2612, 78, -254 'animalZombieVulture', count 1
- 2020-03-29T10:48:48 86.327 INF 73.01528 SleeperVolume -2629, 75, -265. Restoring at -2606, 75, -250 'zombieMaleHazmat', count 1
- 2020-03-29T10:48:49 86.427 INF 73.11386 SleeperVolume -2629, 75, -265. Restoring at -2615, 75, -257 'zombieArlene', count 1
- 2020-03-29T10:48:49 86.529 INF 73.21574 SleeperVolume -2629, 75, -265. Restoring at -2629, 75, -255 'zombieYo', count 1
- 2020-03-29T10:48:49 86.776 INF 73.46223 SleeperVolume -2629, 75, -265. Still alive 'GameObject'
- 2020-03-29T10:48:49 86.877 INF 73.56414 SleeperVolume -2629, 75, -265. Still alive 'GameObject'
- 2020-03-29T10:48:49 86.979 INF 73.66541 SleeperVolume -2629, 75, -265. Still alive 'GameObject'
- 2020-03-29T10:48:49 87.092 INF 73.77902 SleeperVolume -2629, 75, -265. Still alive 'GameObject'
- 2020-03-29T10:48:49 87.182 INF 73.8689 SleeperVolume -2629, 75, -265. Still alive 'GameObject'
- 2020-03-29T10:48:49 87.279 INF 73.9656 SleeperVolume -2629, 75, -265. Restoring at -2621, 75, -263 'zombieJoe', count 6
- 2020-03-29T10:48:51 88.482 INF 75.16882 SleeperVolume -2644, 75, -284. Restoring at -2637, 75, -276 'zombieMarlene', count 7
- 2020-03-29T10:48:51 88.579 INF 75.26623 SleeperVolume -2644, 75, -284. Restoring at -2623, 75, -277 'zombieLab', count 7
- 2020-03-29T10:48:51 88.677 INF 75.36441 SleeperVolume -2644, 75, -284. Restoring at -2622, 75, -275 'zombieMarlene', count 7
- 2020-03-29T10:48:53 91.080 INF Time: 1.19m FPS: 59.95 Heap: 2195.1MB Max: 2195.1MB Chunks: 756 CGO: 638 Ply: 1 Zom: 10 Ent: 11 (11) Items: 0 CO: 1 RSS: 5229.5MB
- 2020-03-29T10:49:10 108.402 INF Entity zombieJoe 546 killed
- Crash!!!
- SymInit: Symbol-SearchPath: '.;E:\SteamLibrary\steamapps\common\7 Days To Die;E:\SteamLibrary\steamapps\common\7 Days To Die;C:\Windows;C:\Windows\system32;SRV*C:\websymbo ls*http://msdl.microsoft.com/download/symbols;', symOptions: 534, UserName: 'benga'
- OS-Version: 10.0.0
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- E:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Plugins\easyanticheat.dll:easy anticheat.dll (00007FF911320000), size: 823296 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 2.0.0.0
- C:\Windows\System32\NSI.dll:NSI.dll (00007FF978150000), size: 32768 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.449
- C:\Windows\SYSTEM32\dhcpcsvc6.DLL:dhcpcsvc6.DLL (00007FF970B40000), size: 90112 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.267
- C:\Windows\SYSTEM32\dhcpcsvc.DLL:dhcpcsvc.DLL (00007FF970B20000), size: 114688 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.267
- C:\Windows\SYSTEM32\DNSAPI.dllNSAPI.dll (00007FF9761A0000), size: 827392 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.267
- C:\Windows\System32\rasadhlp.dll:rasadhlp.dll (00007FF96F700000), size: 40960 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.1
- C:\Windows\System32\fwpuclnt.dll:fwpuclnt.dll (00007FF970370000), size: 487424 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.207
- C:\Windows\System32\Windows.UI.dll:Windows.UI.dll (00007FF95FF30000), size: 1380352 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.387
- C:\Windows\System32\TextInputFramework.dll:TextInp utFramework.dll (00007FF95FE90000), size: 647168 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.693
- C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll:MessageBus. dll (00007FF963900000), size: 7565312 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 1.22.2758.1620
- E:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Plugins\XInputInterface64.dll: XInputInterface64.dll (00007FF947A10000), size: 90112 (result: 0), SymType: '-deferred-', PDB: ''
- C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.18362.752_none_e6c0b 5ed1312b70c\comctl32.dll:comctl32.dll (00007FF9661A0000), size: 2641920 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 6.10.18362.752
- C:\Windows\system32\napinsp.dll:napinsp.dll (00007FF950CE0000), size: 90112 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.1
- C:\Windows\system32\pnrpnsp.dllnrpnsp.dll (00007FF9508A0000), size: 106496 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.1
- C:\Windows\System32\winrnr.dll:winrnr.dll (00007FF970910000), size: 57344 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.1
- C:\Windows\system32\NLAapi.dll:NLAapi.dll (00007FF971E10000), size: 114688 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.693
- C:\Windows\system32\wshbth.dll:wshbth.dll (00007FF972D30000), size: 86016 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.1
- C:\Program Files (x86)\Steam\crashhandler64.dll:crashhandler64.dll (00007FF915260000), size: 1626112 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 5.78.0.89
- C:\Windows\SYSTEM32\Wlanapi.dll:Wlanapi.dll (00007FF96FC30000), size: 430080 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.239
- C:\Windows\SYSTEM32\gpapi.dll:gpapi.dll (00007FF975800000), size: 139264 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.1
- C:\Windows\SYSTEM32\WINNSI.DLL:WINNSI.DLL (00007FF970F80000), size: 45056 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.449
- E:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Plugins\getrss.dll:getrss.dll (000000006D3C0000), size: 53248 (result: 0), SymType: '-deferred-', PDB: ''
- C:\Windows\SYSTEM32\dbghelp.dll:dbghelp.dll (00007FF971900000), size: 2048000 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.1
- ========== OUTPUTTING STACK TRACE ==================
- 0x00007FF9358C0469 (nvwgf2umx) NVAPI_Thunk
- 0x00007FF934F2A0AD (nvwgf2umx) OpenAdapter12
- 0x00007FF934F29F59 (nvwgf2umx) OpenAdapter12
- 0x00007FF934F20ABD (nvwgf2umx) OpenAdapter12
- 0x00007FF9357ED5BA (nvwgf2umx) NVAPI_Thunk
- 0x00007FF935EA79AC (nvwgf2umx) NVAPI_Thunk
- 0x00007FF9781D7BD4 (KERNEL32) BaseThreadInitThunk
- 0x00007FF979D8CED1 (ntdll) RtlUserThreadStart
- ========== END OF STACKTRACE ===========
- A crash has been intercepted by the crash handler. For call stack and other details, see the latest crash report generated in:
- * C:/Users/benga/AppData/Local/Temp/The Fun Pimps/7 Days To Die/Crashes
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