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- Let's make a game!
- name:Incremental Computing
- by:Qavs
- desc:Bring many power as you can!
- created:16/04/2019
- updated:25/04/2019
- version:5
- Settings
- building cost increase:110%
- building cost refund:0%
- stylesheet:stuff/bigBlue.css
- Layout
- use default
- Buttons
- *bitton
- name:Help Mr. Joe Clicker
- desc:Left click Joe to get more Sweetleaf!
- on click:anim icon wobble
- on click:yield 0.125 byte
- no text
- class:bigButton myFlare
- show clicks
- icon:https://i.imgur.com/jICPYLI.jpg
- Resources
- *flop
- name:Floating Point Operation|Floating Point Operations
- desc:This is an operation, that show what computer takes action on what. It is also a power of computer
- *byte
- name:Byte|Bytes
- desc:The ability of memory, boost, and do more things.
- Buildings
- *TEMPLATE
- on click:anim glow
- //FLOPS boosters. These boosters can be bought with costing memory for increasing FLOPS
- *transistor
- name:Transistor
- desc:This is for all starts right there. Doing math after every 5 seconds
- icon:
- cost:1 byte
- on tick:yield 0.2 flop
- unlocked
- *chip
- name:chip
- desc:boostes FLOPS a lot, adding 10 FLOPS
- icon:
- cost:25 byte
- on tick:yield 10 flop
- req:10 transistor
- //Memory increasers. Ability to click much more memory.
- *copypaste
- name:Copypasta
- desc:Ctrl+C and Ctrl+V, the easiest way to use more memory. Click +1 bit per Copypasta. Yes, memory used to click only in this game, not wait.
- icon:
- cost:250 flop
- passive:multiply yield of bitton by 1
- unlocked
- *code
- name:Coding
- desc:Get a writing machine, and do it.
- icon:
- cost:10000 flop
- passive:increase yield of bitton by (((code)*0.03)+0.1)
- req:10 copypaste
- *browse
- name:Browsing
- desc:Get some data with a browsing
- icon:
- cost:50000000 flop
- passive:increase yield of bitton by (((browse)*0.01)+0.07)
- req:20 code
- Upgrades
- *traupg001
- name:Transistor Upgrade I
- desc:Multiplies FLOPS by transistor THREE times
- passive:multiply yield of transistor by 3
- cost:200 byte
- req:7 transistor
- *traupg002
- name:Transistor Upgrade II
- desc:Multiplies FLOPS by transistor THREE times
- passive:multiply yield of transistor by 3
- cost:1000 byte
- req:25 transistor
- *traupg003
- name:Transistor Upgrade III
- desc:Multiplies FLOPS by transistor THREE times
- passive:multiply yield of transistor by 3
- cost:6000 byte
- req:43 transistor
- *traupg004
- name:Transistor Upgrade IV
- desc:Multiplies FLOPS by transistor THREE times
- passive:multiply yield of transistor by 3
- cost:30000 byte
- req:70 transistor
- *traupg005
- name:Transistor Upgrade V
- desc:Multiplies FLOPS by transistor THREE times
- passive:multiply yield of transistor by 3
- cost:1111111 byte
- req:110 transistor
- *chiupg001
- name:Chip Upgrade I
- desc:Multiplies FLOPS by chip THREE times
- passive:multiply yield of chip by 3
- cost:2777 byte
- req:10 chip
- *chiupg002
- name:Chip Upgrade II
- desc:Multiplies FLOPS by chip THREE times
- passive:multiply yield of chip by 3
- cost:8000 byte
- req:30 chip
- *chiupg003
- name:Chip Upgrade III
- desc:Multiplies FLOPS by chip THREE times
- passive:multiply yield of chip by 3
- cost:15000 byte
- req:60 chip
- *chiupg004
- name:Chip Upgrade IV
- desc:Multiplies FLOPS by chip THREE times
- passive:multiply yield of chip by 3
- cost:200000 byte
- req:90 chip
- *chiupg005
- name:Chip Upgrade V
- desc:Multiplies FLOPS by chip THREE times
- passive:multiply yield of chip by 3
- cost:5000000 byte
- req:105 chip
- Achievements
- *power001
- name:Floating Point Achievement I
- desc:Getting ONE Floating Point Operation
- req:1 flop
- *power002
- name:Floating Point Achievement II
- desc:Getting FIVE Floating Point Operations
- req:5 flop
- *power003
- name:Floating Point Achievement III
- desc:Getting TEN Floating Point Operations
- req:10 flop
- *power004
- name:Floating Point Achievement IV
- desc:Getting ONE HUNDRED Floating Point Operations
- req:100 flop
- *power005
- name:Floating Point Achievement V
- desc:Getting FIVE HUNDRED Floating Point Operations
- req:500 flop
- *power006
- name:Floating Point Achievement VI
- desc:Getting ONE THOUSAND FIVE HUNDRED Floating Point Operations
- req:1500 flop
- *power007
- name:Floating Point Achievement VII
- desc:Getting SIX THOUSANDS Floating Point Operations
- req:6000 flop
- *power008
- name:Floating Point Achievement VIII
- desc:Getting TWENTY THOUSANDS Floating Point Operations
- req:20000 flop
- *power009
- name:Floating Point Achievement IX
- desc:Getting ONE HUNDRED THOUSANDS Floating Point Operations. It's all on 1950.
- req:100000 flop
- *power010
- name:Floating Point Achievement X
- desc:Getting FIVE HUNDREDS THOUSANDS Floating Point Operations
- req:500000 flop
- *power011
- name:Floating Point Achievement XI
- desc:Getting THREE MILLIONS Floating Point Operations. It's not even a first PC power
- req:3000000 flop
- *power012
- name:Floating Point Achievement XII
- desc:Getting TWELVE MILLIONS Floating Point Operations
- req:12000000 flop
- *power013
- name:Floating Point Achievement XIII
- desc:Getting FOURTY MILLIONS Floating Point Operations
- req:40000000 flop
- *power014
- name:Floating Point Achievement XIV
- desc:Getting TWO HUNDRED MILLIONS Floating Point Operations. Daily dose from 80s-ish PC
- req:200000000 flop
- *power015
- name:Floating Point Achievement XV
- desc:Getting FIVE BILLIONS Floating Point Operations
- req:5000000000 flop
- *power016
- name:Floating Point Achievement XVI
- desc:Getting ONE HUNDRED BILLIONS Floating Point Operations
- req:100000000000 flop
- *power017
- name:Floating Point Achievement XVII
- desc:Getting ONE TRILLION Floating Point Operations. Lifetime dose from 90s-ish PC
- req:1000000000000 flop
- *power018
- name:Floating Point Achievement XVIII
- desc:Getting THIRTY TRILLIONS Floating Point Operations.
- req:3e13 flop
- *power019
- name:Floating Point Achievement XIX
- desc:Getting ONE QUADRILLION Floating Point Operations. This is about 10-30 minuts of work done by your computer.
- req:1e15 flop
- *power020
- name:Floating Point Achievement XX
- desc:Getting FIVE QUADRILLIONS Floating Point Operations.
- req:5e15 flop
- *power021
- name:Floating Point Achievement XXI
- desc:Getting EIGHTY QUADRILLIONS Floating Point Operations.
- req:8e16 flop
- *power022
- name:Floating Point Achievement XXII
- desc:Getting THREE HUNDREDS QUADRILLIONS Floating Point Operations.
- req:3e17 flop
- *power023
- name:Floating Point Achievement XXIII
- desc:Getting TEN QUINTILLIONS Floating Point Operations.
- req:1e19 flop
- *power024
- name:Floating Point Achievement XXIV
- desc:Getting NINE SEXTILLIONS Floating Point Operations. Lifetime work of your PC
- req:9e21 flop
- *power025
- name:Floating Point Achievement XXV
- desc:Getting FOUR HUNDREDS SEXTILLIONS Floating Point Operations.
- req:4e23 flop
- *power026
- name:Floating Point Achievement XXVI
- desc:Getting FORTY SEPTILLIONS Floating Point Operations. About 10-20 years of work in a supercomputer as of 2019
- req:4e25 flop
- *power027
- name:Floating Point Achievement XXVII
- desc:Getting ONE OCTILLION Floating Point Operations.
- req:1e27 flop
- *flops001
- name:FLOPS Achievement I
- desc:Getting ONE Floating Point Operation per second
- req:1 flop per second
- *flops002
- name:FLOPS Achievement II
- desc:Getting THREE Floating Point Operations per second
- req:3 flop per second
- *flops003
- name:FLOPS Achievement III
- desc:Getting FIVE Floating Point Operations per second
- req:5 flop per second
- *flops004
- name:FLOPS Achievement IV
- desc:Getting TEN Floating Point Operations per second. Almost equal of calculator.
- req:10 flop per second
- *flops005
- name:FLOPS Achievement V
- desc:Getting ONE HUNDRED Floating Point Operations per second. It is equal of Tetris.
- req:100 flop per second
- *flops006
- name:FLOPS Achievement VI
- desc:Getting SIX HUNDREDS Floating Point Operations per second.
- req:600 flop per second
- *flops007
- name:FLOPS Achievement VII
- desc:Getting THREE kiloflops.
- req:3600 flop per second
- *flops008
- name:FLOPS Achievement VIII
- desc:Getting TWELVE kiloflops. This is a power of first personal computers of 1975-1980.
- req:12000 flop per second
- *flops009
- name:FLOPS Achievement IX
- desc:Getting ONE HUNDRED kiloflops. Power of the PC of 1987
- req:100000 flop per second
- *flops010
- name:FLOPS Achievement X
- desc:Getting ONE megaflops. Power of the PC of 1991
- req:1000000 flop per second
- *flops011
- name:FLOPS Achievement XI
- desc:Getting TEN megaflops. Power of the PC of 1994, able to play minecraft-looking 3D games
- req:10000000 flop per second
- *flops012
- name:FLOPS Achievement XII
- desc:Getting FIFTY megaflops. Power of the PC of 1996
- req:50000000 flop per second
- *flops013
- name:FLOPS Achievement XIII
- desc:Getting ONE HUNDRED megaflops. This is the power of Nintendo 64. It is impressive, huh?
- req:100000000 flop per second
- *flops014
- name:FLOPS Achievement XIV
- desc:Getting FIVE HUNDREDS megaflops. This is how we start a new millenium with it's PC
- req:500000000 flop per second
- *flops015
- name:FLOPS Achievement XV
- desc:Getting TWO gigaflops. Entering a XXI century with new PC, however there was still XX centuy supercomputers, who did on such a high power.
- req:2000000000 flop per second
- *flops016
- name:FLOPS Achievement XVI
- desc:Getting TEN gigaflops. Your first PC had these powers.
- req:10000000000 flop per second
- *flops017
- name:FLOPS Achievement XVII
- desc:Getting ONE HUNDRED gigaflops. Your second PC had these powers.
- req:100000000000 flop per second
- *flops018
- name:FLOPS Achievement XVIII
- desc:Getting FIVE HUNDRED gigaflops. This is a personal computer of 2012.
- req:500000000000 flop per second
- *flops019
- name:FLOPS Achievement XIX
- desc:Getting ONE teraflops. First time this milestone is gained in 1997. Nowadays it's cost $20-$30.
- req:1e12 flop per second
- *flops020
- name:FLOPS Achievement XX
- desc:Getting TWENTY teraflops. This is OC of 2019
- req:2e13 flop per second
- *flops021
- name:FLOPS Achievement XXI
- desc:Getting FIVE HUNDRED teraflops. This is no way to get that for a regual person as of 2019.
- req:5e14 flop per second
- *memory001
- name:Memory Achievement I
- desc:Getting ONE byte (8 bits). This we have a memory to generate actions (FLOPS)
- req:1 byte
- *memory002
- name:Memory Achievement II
- desc:Getting EIGHT bytes. Making more options to count until 9,223,372,036,854,775,807
- req:8 byte
- *memory003
- name:Memory Achievement III
- desc:Getting THIRTY TWO bytes.
- req:32 byte
- *memory004
- name:Memory Achievement IV
- desc:Getting TWO HUNDRED FIFTY SIX bytes. This we can give a simple job to your computer
- req:256 byte
- *memory005
- name:Memory Achievement V
- desc:Getting ONE kilobyte. A prefix given to byte is a kilo-. It is binary by the way, not decimal, meaning you got 1024 bytes.
- req:1024 byte
- *memory006
- name:Memory Achievement VI
- desc:Getting EIGHT kilobytes.
- req:8192 byte
- *memory007
- name:Memory Achievement VII
- desc:Getting SIXTY FOUR kilobytes.
- req:65536 byte
- *memory008
- name:Memory Achievement VIII
- desc:Getting ONE megabyte.
- req:1048576 byte
- *memory009
- name:Memory Achievement IX
- desc:Getting SIXTY FOUR megabytes.
- req:67108864 byte
- *memory010
- name:Memory Achievement X
- desc:Getting TWO gigabytes.
- req:2147483648 byte
- *memory011
- name:Memory Achievement XI
- desc:Getting SIXTEEN gigabytes. It's the data of your RAM apparently.
- req:17179869184 byte
- *memory012
- name:Memory Achievement XII
- desc:Getting FIVE HUNDREDS TWELVE gigabytes.
- req:549755813888 byte
- *memory013
- name:Memory Achievement XIII
- desc:Getting FOUR terabytes.
- req:4.39e12 byte
- *transistor001
- name:Transistor Achievement I
- desc:Have 1 transistor
- req:1 transistor
- *transistor002
- name:Transistor Achievement II
- desc:Have 10 transistors
- req:10 transistor
- *transistor003
- name:Transistor Achievement III
- desc:Have 50 transistors
- req:50 transistor
- *transistor004
- name:Transistor Achievement IV
- desc:Have 100 transistors
- req:100 transistor
- *transistor005
- name:Transistor Achievement V
- desc:Have 200 transistors
- req:200 transistor
- *transistor006
- name:Transistor Achievement VI
- desc:Have 300 transistors
- req:300 transistor
- *chip001
- name:chip Achievement I
- desc:Have 1 chip
- req:1 chip
- *chip002
- name:chip Achievement II
- desc:Have 10 chips
- req:10 chip
- *chip003
- name:chip Achievement III
- desc:Have 25 chips
- req:25 chip
- *chip004
- name:chip Achievement IV
- desc:Have 100 chips
- req:100 chip
- *chip005
- name:chip Achievement V
- desc:Have 200 chips
- req:200 chip
- *chip006
- name:chip Achievement VI
- desc:Have 300 chips
- req:300 chip
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