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ConditionPerms_CONFIG

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Jan 28th, 2016
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  1. # ------------------------------ #
  2. #
  3. # ConditionPerms
  4. # (c) Maxim Van de Wynckel
  5. #
  6. # ------------------------------ #
  7.  
  8. #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#
  9. # GENERAL PLUGIN SETTINGS
  10. #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#
  11.  
  12. ## Config version (DO NOT EDIT)
  13. config: 1
  14.  
  15. ## Language file
  16. lang: 'en'
  17.  
  18. ## Debug mode
  19. debug: false
  20.  
  21. ## Log to file
  22. log:
  23. enabled: true
  24. # Reset log on startup
  25. reset: false
  26.  
  27. ## Update checking
  28. update:
  29. check: true # RECOMMENDED YOU LEAVE THIS TRUE
  30.  
  31. #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#
  32. # PLUGIN SPECIFIC SETTINGS
  33. #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#
  34.  
  35. # Placeholder settings
  36. placeholder:
  37. # logs the memory usage of placeholders on startup
  38. log-memory: false
  39. # Clear unused placeholders that are not enabled.
  40. clear-unused: true
  41.  
  42.  
  43. # Condition engine
  44. # This is the engine that will be used to evaluate the conditions
  45. # Only edit when you know what you are doing!
  46. engine: 'javascript'
  47.  
  48.  
  49. # Configure the database. This database is used to keep track
  50. # of the players that have been granted the condition permissions
  51. # already.
  52. #
  53. # Default it is set up for SQLite. MySQL support
  54. # is possible but for this use case not recommended.
  55. #
  56. # NOTE: The databases are not convertible
  57. database:
  58. # Database name
  59. database: "conditionperms"
  60. # Database username
  61. username: bukkit
  62. # Database isolation type
  63. isolation: SERIALIZABLE
  64. # Database driver
  65. driver: org.sqlite.JDBC
  66. # Database password
  67. password: walrus
  68. # Database driver URL
  69. # {DIR} will be replaced with the plugin directory
  70. # {NAME} will be replaced wit the plugin name
  71. url: jdbc:sqlite:{DIR}{NAME}.db
  72.  
  73. # A list of all conditions you configured
  74. # You can add your own conditions yourself
  75. # For more detailed info see the plugin page
  76. conditions:
  77. health-example: # This is a random name given to a condition
  78. condition: '{health} < 10' # Here you define the statement of the condition
  79. checkinterval: 60 # This is the interval in ticks the condition is checked
  80. revoke: true # If set to true conditions will be revoked when no longer met
  81. cooldown: 0 # This is the check cooldown (in ticks) after the check is true. A use could be:
  82. # for example you want to check if a player is in an area (fast)
  83. # and you want to send a message every X ticks.
  84. allplayers: false # Check the condition on all players (performance drop)
  85. commands-on-grant: # Execute all commands below this when the condition is met
  86. - 'say {player} has low health! Help him!!'
  87. commands-on-revoke: # Execute all commands on revoke (revoke needs to be true)
  88. - 'say {player} is back OK!'
  89. permissions: # Grant and/or revoke following permissions
  90. - ''
  91. permission-world: '' # The world used to add permissions to, leave empty for player location
  92. fly-example: # This is a random name given to a condition
  93. condition: '{isflying}' # Here you define the statement of the condition
  94. checkinterval: 10 # This is the interval in ticks the condition is checked
  95. revoke: true # If set to true conditions will be revoked when no longer met
  96. allplayers: false # Check the condition on all players (performance drop)
  97. commands-on-grant: # Execute all commands below this when the condition is met
  98. - 'console:say {player} is flying ...'
  99. commands-on-revoke: # Execute all commands on revoke (revoke needs to be true)
  100. - 'console:say {player} is no longer flying :)'
  101. permissions: # Grant and/or revoke following permissions
  102. - ''
  103. permission-world: '' # The world used to add permissions to, leave empty for player location
  104. # The example below is a bit more tricky. It uses the Math lib. to check if a player is in a 10 block range of his bed
  105. bed-location-example:
  106. condition: '(Math.abs({x} - {bed_x}) < 10) && (Math.abs({y} - {bed_y}) < 10) && (Math.abs({z} - {bed_z}) < 10)'
  107. checkinterval: 20
  108. revoke: true
  109. allplayers: false
  110. commands-on-grant:
  111. - 'console:say {player} you are close to your bed!'
  112. commands-on-revoke:
  113. - 'console:say {player} no no! wrong way!'
  114. permissions: []
  115. permission-world: ''
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