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- unitDef = {
- unitname = "chickenr2",
- name = "Enraged Lobber",
- description = "Chicken Assault",
- acceleration = 0.9,
- activateWhenBuilt = true,
- bmcode = "1",
- brakeRate = 0.7,
- buildCostEnergy = 15000,
- buildCostMetal = 250,
- builder = false,
- buildTime = 3000,
- canGuard = true,
- canMove = true,
- canPatrol = true,
- canstop = "1",
- category = "MOBILE WEAPON NOTAIR NOTSUB NOTSHIP ALL",
- defaultmissiontype = "Standby",
- explodeAs = "WEAVER_DEATH",
- footprintX = 3,
- footprintZ = 3,
- iconType = "chicken",
- leaveTracks = true,
- maneuverleashlength = "640",
- mass = 600,
- maxDamage = 4500,
- maxVelocity = 3.6,
- turninplace = 0,
- movementClass = "CHICKENHKBOT3",
- noAutoFire = false,
- noChaseCategory = "VTOL",
- objectName = "chickenr.s3o",
- seismicSignature = 4,
- selfDestructAs = "WEAVER_DEATH",
- collisionVolumeType = "box",
- collisionVolumeOffsets = "0 -2 0",
- collisionVolumeScales = "25 31 44",
- sfxtypes = {
- explosiongenerators = {
- "custom:blood_spray",
- "custom:blood_explode",
- "custom:dirt",
- },
- },
- side = "THUNDERBIRDS",
- sightDistance = 390,
- smoothAnim = true,
- steeringmode = "2",
- TEDClass = "KBOT",
- trackOffset = 0,
- trackStrength = 8,
- trackStretch = 1,
- trackType = "ChickenTrack",
- trackWidth = 50,
- turnRate = 900,
- upright = false,
- workerTime = 0,
- weapons = {
- {
- def = "CHASEWEAPON",
- mainDir = "0 0 1",
- onlyTargetCategory = "NOTAIR",
- badTargetCategory = "VTOL",
- },
- {
- def = "FLAMER",
- mainDir = "0 0 1",
- maxAngleDif = 120,
- badTargetCategory = "VTOL",
- onlyTargetCategory = "NOTAIR",
- },
- },
- weaponDefs = {
- CHASEWEAPON = {
- name="Claws",
- craterBoost = 0,
- craterMult = 0,
- toAirWeapon = 0,
- damage = {
- default = 0.001,
- },
- endsmoke = "0",
- explosionGenerator = "custom:NONE",
- impulseBoost = 0,
- impulseFactor = 0,
- lineOfSight = true,
- noSelfDamage = true,
- range = 100,
- reloadtime = 30,
- size = 0.001,
- startsmoke = "0",
- targetborder = 1,
- tolerance = 5000,
- weaponType = "Cannon",
- weaponVelocity = 500,
- turret = "true",
- proximityPriority = -4,
- },
- FLAMER = {
- name="FlameThrower",
- rendertype=5,
- lineofsight=true,
- turret=true,
- range=310,
- reloadtime=0.7,
- avoidFriendly=0,
- avoidFeature=0,
- weapontimer=1,
- sizegrowth=1.2,
- intensity=0.9,
- ColorMap="0.2 0.5 0.9 0.7 0.2 0.5 0.9 0",
- flamegfxtime=1.9,
- weaponvelocity=300,
- targetmoveerror=0.001,
- areaofeffect=64,
- burst=12,
- burstrate=0.01,
- sprayangle=9600,
- randomdecay=0.6,
- toAirWeapon = 0,
- soundstart="Flamhvy1",
- soundtrigger=0,
- firestarter=100,
- groundbounce=1,
- smokedelay=1,
- startsmoke=0,
- endsmoke=0,
- impulsefactor=0,
- impulseboost=0,
- cratermult=0,
- proximityPriority=4,
- craterboost=0,
- noselfdamage=true,
- tolerance=2500,
- damage = {
- default=40,
- CHICKEN=6,
- TINYCHICKEN = 3,
- },
- },
- },
- featureDefs = {
- DEAD = {
- },
- HEAP = {
- },
- },
- }
- return lowerkeys({ chickenr2 = unitDef })
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