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  1. Mono path[0] = 'D:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Managed'
  2. Mono config path = 'D:/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.0f2 (292b93d75a2c)
  4. Forcing GfxDevice: Direct3D 11
  5. GfxDevice: creating device client; threaded=1
  6. Direct3D:
  7. Version: Direct3D 11.0 [level 11.1]
  8. Renderer: NVIDIA GeForce GTX 1050 Ti (ID=0x1c82)
  9. Vendor:
  10. VRAM: 4018 MB
  11. Driver: 26.21.14.3200
  12. Begin MonoManager ReloadAssembly
  13. - Completed reload, in 2.697 seconds
  14. <RI> Initializing input.
  15.  
  16. <RI> Input initialized.
  17.  
  18. <RI> Initialized touch support.
  19.  
  20. UnloadTime: 0.561400 ms
  21. 2020-02-14T20:28:32 0.013 INF [Steamworks.NET] SteamAPI_Init() ok
  22. 2020-02-14T20:28:32 0.063 INF Texture quality is set to 1
  23. 2020-02-14T20:28:32 0.063 INF Precaching...
  24. 2020-02-14T20:28:32 0.116 INF Precaching file: 7DaysToDie_Data/resources.assets
  25. 2020-02-14T20:28:32 0.377 INF [EAC] Initializing ...
  26. 2020-02-14T20:28:32 0.380 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
  27. 2020-02-14T20:28:41 9.052 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
  28. 2020-02-14T20:28:41 9.076 INF Precaching file: Data/Bundles/blocktextureatlases
  29. 2020-02-14T20:28:50 18.008 INF Precaching file: Data/Bundles/terraintextures
  30. 2020-02-14T20:28:58 26.346 INF Precaching done
  31. 2020-02-14T20:28:58 26.346 INF Loading main scene
  32. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  33. UnloadTime: 12.621100 ms
  34. 2020-02-14T20:28:59 26.851 INF Awake IsFocused: True
  35. 2020-02-14T20:28:59 26.851 INF Awake
  36. 2020-02-14T20:28:59 27.186 INF Localization language: english
  37. 2020-02-14T20:28:59 27.186 INF Version: Alpha 18.3 (b4) Compatibility Version: Alpha 18.3, Build: Windows 64 Bit
  38. 2020-02-14T20:28:59 27.186 INF System information:
  39. 2020-02-14T20:28:59 27.186 INF OS: Windows 10 (10.0.0) 64bit
  40. 2020-02-14T20:28:59 27.186 INF CPU: Intel(R) Core(TM) i5-8600 CPU @ 3.10GHz (cores: 6)
  41. 2020-02-14T20:28:59 27.187 INF RAM: 16311 MB
  42. 2020-02-14T20:28:59 27.187 INF GPU: NVIDIA GeForce GTX 1050 Ti (4018 MB)
  43. 2020-02-14T20:28:59 27.227 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
  44. 2020-02-14T20:28:59 27.228 INF Last played version: Alpha 18.3
  45. 2020-02-14T20:28:59 27.228 INF Local UTC offset: 1 hours
  46. 2020-02-14T20:28:59 27.248 INF Command line arguments: D:\Steam\steamapps\common\7 Days To Die\7daystodie.exe -window-mode exclusive -show-screen-selector -force-d3d11 -logfile D:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2020-02-14__20-27-55.txt
  47. 2020-02-14T20:28:59 27.249 INF Not running in Big Picture Mode, no on-screen keyboard available
  48. 2020-02-14T20:28:59 27.250 INF Starting PlayerInputManager...
  49. 2020-02-14T20:28:59 27.509 INF InControl (version 1.6.17 build 9143, native module = False, XInput = True)
  50. Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
  51. Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll
  52. Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
  53. Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
  54. Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll
  55. Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
  56. [InControl] Joystick 1: "Logitech Extreme 3D"
  57.  
  58. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  59.  
  60. 2020-02-14T20:29:00 27.660 WRN Device 1 with name "Logitech Extreme 3D" does not match any supported profiles and will be considered an unknown controller.
  61. 2020-02-14T20:29:00 27.675 INF Starting UserProfileManager...
  62. 2020-02-14T20:29:00 27.870 INF Occlusion: Awake
  63. 2020-02-14T20:29:00 27.915 INF ApplyAllOptions streaming True, budget 3616.2 MB
  64. 2020-02-14T20:29:00 27.916 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, fullscreen True ExclusiveFullScreen
  65. 2020-02-14T20:29:00 27.916 INF Texture quality is set to 1
  66. 2020-02-14T20:29:00 27.917 INF ApplyTextureFilter 1, AF Enable
  67. 2020-02-14T20:29:00 27.919 INF ApplyTerrainOptions 3
  68. 2020-02-14T20:29:03 30.740 INF [MODS] No mods folder found
  69. 2020-02-14T20:29:03 30.853 INF Loading permissions file at 'C:\Users\Wyrm\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  70. 2020-02-14T20:29:03 31.032 INF Loading permissions file done.
  71. 2020-02-14T20:29:03 31.163 INF Awake done in 4312 ms
  72. Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  73. Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
  74. Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  75.  
  76. Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 3970.
  77. Total: 46.738100 ms (FindLiveObjects: 0.256800 ms CreateObjectMapping: 0.095000 ms MarkObjects: 46.328700 ms DeleteObjects: 0.054800 ms)
  78.  
  79. 2020-02-14T20:29:04 31.663 INF Reloading serveradmin.xml
  80. 2020-02-14T20:29:04 31.664 INF Loading permissions file at 'C:\Users\Wyrm\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  81. 2020-02-14T20:29:04 31.664 INF Loading permissions file done.
  82. 2020-02-14T20:29:04 31.675 INF User joined: Wyrm
  83. 2020-02-14T20:29:04 32.259 INF Updated culture for display texts
  84. 2020-02-14T20:29:16 43.886 INF UMA Overlay loading took 9848 ms
  85. 2020-02-14T20:29:16 43.888 INF UMA Slot loading took 1 ms
  86. 2020-02-14T20:29:19 47.300 INF LoadTextureArraysForQuality quality -1 to 1, reload False
  87. 2020-02-14T20:29:20 48.572 INF WorldStaticData.Init() needed 4.407s
  88. 2020-02-14T20:29:22 50.126 INF [Steamworks.NET] Login ok.
  89. 2020-02-14T20:29:22 50.548 INF AchievementManager: Received stats and achievements from Steam
  90. 2020-02-14T20:29:24 52.415 INF Started thread ServerBrowserListUpdater
  91. 2020-02-14T20:30:12 100.119 INF Exited thread ServerBrowserListUpdater
  92. 2020-02-14T20:30:13 101.221 INF Started thread ServerBrowserListUpdater
  93. 2020-02-14T20:30:33 121.480 INF Exited thread ServerBrowserListUpdater
  94. 2020-02-14T20:30:34 122.353 INF Started thread ServerBrowserListUpdater
  95. 2020-02-14T20:30:41 129.462 INF Exited thread ServerBrowserListUpdater
  96. 2020-02-14T20:30:42 130.394 INF Started thread ServerBrowserListUpdater
  97. 2020-02-14T20:31:38 185.934 INF Exited thread ServerBrowserListUpdater
  98. 2020-02-14T20:31:39 186.792 INF Started thread ServerBrowserListUpdater
  99. 2020-02-14T20:32:26 234.107 INF Exited thread ServerBrowserListUpdater
  100. 2020-02-14T20:32:27 235.270 INF Started thread ServerBrowserListUpdater
  101. 2020-02-14T20:32:30 237.672 INF Connecting to server Yissah...
  102. 2020-02-14T20:32:30 237.680 INF NET: LiteNetLib trying to connect to: 192.36.246.73:26900
  103. 2020-02-14T20:32:30 237.706 INF Exited thread ServerBrowserListUpdater
  104. 2020-02-14T20:32:36 243.719 INF NET: LiteNetLib: Connection failed: ConnectionFailed
  105. 2020-02-14T20:32:36 243.719 INF NET: Steam NW trying to connect to: 192.36.246.73:26900
  106. 2020-02-14T20:32:36 243.720 INF [Steamworks.NET] NET: Connecting to SteamID 90132680918820866
  107. 2020-02-14T20:32:36 243.721 INF Started thread SteamNetworkingClient
  108. 2020-02-14T20:32:40 248.170 INF [Steamworks.NET] NET: Connection established
  109. 2020-02-14T20:32:40 248.312 INF [Steamworks.NET] NET: Password accepted
  110. 2020-02-14T20:32:40 248.317 INF Started thread NCSteam_Reader_0
  111. 2020-02-14T20:32:40 248.318 INF Started thread NCSteam_Writer_0
  112. 2020-02-14T20:32:40 248.332 INF Started thread NCSteam_Reader_1
  113. 2020-02-14T20:32:40 248.332 INF Started thread NCSteam_Writer_1
  114. 2020-02-14T20:32:40 248.364 INF NPCID.Read
  115. 2020-02-14T20:32:40 248.365 INF Connection handshake done
  116. 2020-02-14T20:32:40 248.366 INF [Steamworks.NET] Auth.GetAuthTicket()
  117. 2020-02-14T20:32:40 248.367 INF [EAC] Connected to game server
  118. 2020-02-14T20:32:40 248.367 INF NPPL.Write
  119. 2020-02-14T20:32:40 248.450 INF Login: WaitingForSteam
  120. 2020-02-14T20:32:41 248.811 INF Login: Authenticated
  121. 2020-02-14T20:32:41 248.818 INF Player allowed
  122. 2020-02-14T20:32:41 248.819 INF [Steamworks.NET] Joining Lobby
  123. 2020-02-14T20:32:41 248.821 INF StartGame
  124. 2020-02-14T20:32:41 248.849 INF Persistent GamePrefs saved
  125. GamePref.AdminFileName = serveradmin.xml
  126. GamePref.AirDropFrequency = 72
  127. GamePref.AirDropMarker = True
  128. GamePref.AutopilotMode = 0
  129. GamePref.BedrollDeadZoneSize = 15
  130. GamePref.BedrollExpiryTime = 45
  131. GamePref.BlockDamageAI = 100
  132. GamePref.BlockDamageAIBM = 100
  133. GamePref.BlockDamagePlayer = 150
  134. GamePref.BloodMoonEnemyCount = 8
  135. GamePref.BloodMoonFrequency = 7
  136. GamePref.BloodMoonRange = 0
  137. GamePref.BloodMoonWarning = 8
  138. GamePref.BuildCreate = False
  139. GamePref.ConnectToServerIP = 127.0.0.1
  140. GamePref.ConnectToServerPort = 26900
  141. GamePref.ControlPanelEnabled = False
  142. GamePref.ControlPanelPort = 8080
  143. GamePref.CraftTimer =
  144. GamePref.CreateLevelDim = 8
  145. GamePref.CreateLevelName = My Level
  146. GamePref.CreativeMenuEnabled = False
  147. GamePref.DayCount = 3
  148. GamePref.DayLightLength = 18
  149. GamePref.DayNightLength = 120
  150. GamePref.DebugMenuEnabled = False
  151. GamePref.DebugMenuShowTasks = False
  152. GamePref.DebugStopEnemiesMoving = False
  153. GamePref.DropOnDeath = 1
  154. GamePref.DropOnQuit = 0
  155. GamePref.DynamicSpawner =
  156. GamePref.EACEnabled = False
  157. GamePref.EnemyDifficulty = 0
  158. GamePref.EnemySpawnMode = True
  159. GamePref.FavoriteServersList =
  160. GamePref.FragLimit = 20
  161. GamePref.GameDifficulty = 2
  162. GamePref.GameGuidClient =
  163. GamePref.GameMode = GameModeSurvival
  164. GamePref.GameName = A little bored
  165. GamePref.GameNameClient = My Game
  166. GamePref.GameVersion = Alpha 18.3
  167. GamePref.GameWorld = Navezgane
  168. GamePref.HideCommandExecutionLog = 0
  169. GamePref.JoiningOptions = True
  170. GamePref.LandClaimCount = 1
  171. GamePref.LandClaimDeadZone = 30
  172. GamePref.LandClaimDecayMode = 0
  173. GamePref.LandClaimExpiryTime = 7
  174. GamePref.LandClaimOfflineDelay = 0
  175. GamePref.LandClaimOfflineDurabilityModifier = 4
  176. GamePref.LandClaimOnlineDurabilityModifier = 4
  177. GamePref.LandClaimSize = 71
  178. GamePref.LastGameResetRevision = 13
  179. GamePref.LastLoadedPrefab =
  180. GamePref.LastLoadedPrefabSize =
  181. GamePref.LootAbundance = 50
  182. GamePref.LootRespawnDays = 15
  183. GamePref.LootTimer =
  184. GamePref.MatchLength = 10
  185. GamePref.MaxSpawnedAnimals = 50
  186. GamePref.MaxSpawnedZombies = 60
  187. GamePref.MaxUncoveredMapChunksPerPlayer = 524288
  188. GamePref.NoGraphicsMode = False
  189. GamePref.OptionsAA = 1
  190. GamePref.OptionsAllowController = True
  191. GamePref.OptionsAmbientVolumeLevel = 1
  192. GamePref.OptionsAudioOcclusion = False
  193. GamePref.OptionsBackgroundGlobalOpacity = 0.75
  194. GamePref.OptionsControllerVibration = True
  195. GamePref.OptionsDeferredLighting = True
  196. GamePref.OptionsDisableChunkLODs = False
  197. GamePref.OptionsDynamicMusicDailyTime = 0.3
  198. GamePref.OptionsDynamicMusicEnabled = False
  199. GamePref.OptionsFieldOfView = 67
  200. GamePref.OptionsFieldOfViewNew = 65
  201. GamePref.OptionsForegroundGlobalOpacity = 1
  202. GamePref.OptionsGamma = 0.4482759
  203. GamePref.OptionsGfxBloom = True
  204. GamePref.OptionsGfxDOF = False
  205. GamePref.OptionsGfxMotionBlur = 0
  206. GamePref.OptionsGfxOcclusion = False
  207. GamePref.OptionsGfxSSAO = False
  208. GamePref.OptionsGfxSSReflections = 1
  209. GamePref.OptionsGfxSunShafts = True
  210. GamePref.OptionsGraphicsQuality = 5
  211. GamePref.OptionsGrassDistance = 1
  212. GamePref.OptionsHudOpacity = 1
  213. GamePref.OptionsHudSize = 2
  214. GamePref.OptionsInterfaceSensitivity = 1.05
  215. GamePref.OptionsInvertMouse = False
  216. GamePref.OptionsJournalPopup = True
  217. GamePref.OptionsLODDistance = 0.9
  218. GamePref.OptionsMenuMusicVolumeLevel = 0.5
  219. GamePref.OptionsMicVolumeLevel = 0.75
  220. GamePref.OptionsMouseSensitivity = 0.5
  221. GamePref.OptionsMusicVolumeLevel = 0.5
  222. GamePref.OptionsObjectQuality = 3
  223. GamePref.OptionsOverallAudioVolumeLevel = 1
  224. GamePref.OptionsPlayChanceFrequency = 3
  225. GamePref.OptionsPlayChanceProbability = 0.983
  226. GamePref.OptionsPlayerModel = playerMale
  227. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  228. GamePref.OptionsPOICulling = 1
  229. GamePref.OptionsReflectedShadows = False
  230. GamePref.OptionsReflectionBounces = 1
  231. GamePref.OptionsReflectionCullList = Default
  232. GamePref.OptionsReflectionFarClip = 30
  233. GamePref.OptionsReflectionQuality = 1
  234. GamePref.OptionsReflectionRefreshMode = ViaScripting
  235. GamePref.OptionsReflectionRefreshRate = 0
  236. GamePref.OptionsReflectionShadowDistance = 0
  237. GamePref.OptionsReflectionTimeSlicingMode = ReflectionsOnly Terrain
  238. GamePref.OptionsResolution = 0
  239. GamePref.OptionsScreenBoundsValue = 1
  240. GamePref.OptionsShadowDistance = 1
  241. GamePref.OptionsShowCompass = True
  242. GamePref.OptionsShowCrosshair = True
  243. GamePref.OptionsStabSpawnBlocksOnGround = True
  244. GamePref.OptionsStreamingMipmapsBudget = 4096
  245. GamePref.OptionsStreamingMipmapsEnabled = True
  246. GamePref.OptionsTempCelsius = True
  247. GamePref.OptionsTerrainQuality = 3
  248. GamePref.OptionsTextureFilter = 1
  249. GamePref.OptionsTextureQuality = 1
  250. GamePref.OptionsTreeDistance = 4
  251. GamePref.OptionsUMATextureQuality = 1
  252. GamePref.OptionsViewDistance = 7
  253. GamePref.OptionsVoiceChatEnabled = True
  254. GamePref.OptionsVoiceVolumeLevel = 0.75
  255. GamePref.OptionsVsync = 0
  256. GamePref.OptionsWaterParticleLimiter = 0.5
  257. GamePref.OptionsWaterQuality = 1
  258. GamePref.OptionsZoomMouseSensitivity = 0.15
  259. GamePref.PartySharedKillRange = 1000
  260. GamePref.PersistentPlayerProfiles = False
  261. GamePref.PlayerAutologin = False
  262. GamePref.PlayerId = 76561197963896756
  263. GamePref.PlayerKillingMode = 2
  264. GamePref.PlayerName = Wyrm
  265. GamePref.PlayerSafeZoneHours = 7
  266. GamePref.PlayerSafeZoneLevel = 5
  267. GamePref.PlayerToken =
  268. GamePref.RebuildMap = False
  269. GamePref.SaveGameFolder = C:\Users\Wyrm\AppData\Roaming/7DaysToDie/Saves
  270. GamePref.SelectionContextMode = 0
  271. GamePref.SelectionOperationMode = 0
  272. GamePref.ServerAdminSlots = 0
  273. GamePref.ServerAdminSlotsPermission = 0
  274. GamePref.ServerDescription =
  275. GamePref.ServerDisabledNetworkProtocols =
  276. GamePref.ServerIP =
  277. GamePref.ServerIsPublic = True
  278. GamePref.ServerLoginConfirmationText =
  279. GamePref.ServerMaxAllowedViewDistance = 12
  280. GamePref.ServerMaxPlayerCount = 8
  281. GamePref.ServerMaxWorldTransferSpeedKiBs = 512
  282. GamePref.ServerName = Default Server
  283. GamePref.ServerPort = 26900
  284. GamePref.ServerReservedSlots = 0
  285. GamePref.ServerReservedSlotsPermission = 100
  286. GamePref.ServerVisibility = 1
  287. GamePref.ServerWebsiteURL =
  288. GamePref.ShowFriendPlayerOnMap = True
  289. GamePref.TelnetEnabled = False
  290. GamePref.TelnetFailedLoginLimit = 10
  291. GamePref.TelnetFailedLoginsBlocktime = 10
  292. GamePref.TelnetPort = 25003
  293. GamePref.TerminalWindowEnabled = True
  294. GamePref.UNUSED_OptionsBloom =
  295. GamePref.UNUSED_OptionsDOF =
  296. GamePref.UNUSED_OptionsImageEffects =
  297. GamePref.UNUSED_OptionsMotionBlur =
  298. GamePref.UNUSED_OptionsObjectBlur =
  299. GamePref.UNUSED_OptionsSSAO =
  300. GamePref.UNUSED_OptionsSunShafts =
  301. GamePref.UserDataFolder = C:\Users\Wyrm\AppData\Roaming/7DaysToDie
  302. GamePref.WorldGenSeed =
  303. GamePref.WorldGenSize = 8192
  304. GamePref.XPMultiplier = 150
  305. GamePref.ZombieBMMove = 2
  306. GamePref.ZombieFeralMove = 3
  307. GamePref.ZombieMove = 0
  308. GamePref.ZombieMoveNight = 2
  309. GamePref.ZombiePlayers = True
  310. GameStat.AirDropFrequency = 0
  311. GameStat.AirDropMarker = False
  312. GameStat.AllowedViewDistance = 12
  313. GameStat.AnimalCount = 0
  314. GameStat.AutoParty = False
  315. GameStat.BedrollExpiryTime = 45
  316. GameStat.BlockDamagePlayer = 100
  317. GameStat.BloodMoonDay = 0
  318. GameStat.BloodMoonEnemyCount = 8
  319. GameStat.BloodMoonWarning = 8
  320. GameStat.ChunkStabilityEnabled = True
  321. GameStat.CraftTimer =
  322. GameStat.CurrentRoundIx = 0
  323. GameStat.DayLightLength = 18
  324. GameStat.DayLimitActive = False
  325. GameStat.DayLimitThisRound = 0
  326. GameStat.DropOnDeath = 1
  327. GameStat.DropOnQuit = 0
  328. GameStat.EnemyCount = 0
  329. GameStat.EnemyDifficulty = Normal
  330. GameStat.EnemySpawnMode = True
  331. GameStat.FragLimitActive = False
  332. GameStat.FragLimitThisRound = 0
  333. GameStat.GameDifficulty = 2
  334. GameStat.GameDifficultyBonus = 1
  335. GameStat.GameModeId = 0
  336. GameStat.GameState = 0
  337. GameStat.GlobalMessageToShow =
  338. GameStat.IsCreativeMenuEnabled = False
  339. GameStat.IsFlyingEnabled = False
  340. GameStat.IsPlayerCollisionEnabled = True
  341. GameStat.IsPlayerDamageEnabled = True
  342. GameStat.IsResetMapOnRestart = False
  343. GameStat.IsSaveSupplyCrates = True
  344. GameStat.IsSpawnEnemies = True
  345. GameStat.IsSpawnNearOtherPlayer = False
  346. GameStat.IsTeleportEnabled = False
  347. GameStat.IsVersionCheckDone = True
  348. GameStat.LandClaimCount = 1
  349. GameStat.LandClaimDeadZone = 30
  350. GameStat.LandClaimDecayMode = 0
  351. GameStat.LandClaimExpiryTime = 3
  352. GameStat.LandClaimOfflineDelay = 0
  353. GameStat.LandClaimOfflineDurabilityModifier = 32
  354. GameStat.LandClaimOnlineDurabilityModifier = 32
  355. GameStat.LandClaimSize = 41
  356. GameStat.LoadScene =
  357. GameStat.LootTimer =
  358. GameStat.OptionsPOICulling = 0
  359. GameStat.PartySharedKillRange = 100
  360. GameStat.PlayerKillingMode = KillStrangersOnly
  361. GameStat.ScoreDiedMultiplier = -5
  362. GameStat.ScorePlayerKillMultiplier = 1
  363. GameStat.ScoreZombieKillMultiplier = 1
  364. GameStat.ShowAllPlayersOnMap = False
  365. GameStat.ShowFriendPlayerOnMap = True
  366. GameStat.ShowSpawnWindow = False
  367. GameStat.ShowWindow =
  368. GameStat.ShowZombieCounter = False
  369. GameStat.TimeLimitActive = False
  370. GameStat.TimeLimitThisRound = 0
  371. GameStat.TimeOfDayIncPerSec = 20
  372. GameStat.XPMultiplier = 100
  373. GameStat.ZombieHordeMeter = False
  374. 2020-02-14T20:32:41 248.866 INF StartAsClient
  375. 2020-02-14T20:32:41 248.866 INF Sending RequestToEnterGame...
  376. 2020-02-14T20:32:41 248.867 INF StartGame done
  377. 2020-02-14T20:32:41 249.185 INF [Steamworks.NET] Lobby entered: 109775241106222821
  378. 2020-02-14T20:32:42 249.866 INF Received mapping data for: blocks
  379. 2020-02-14T20:32:42 250.332 INF Received mapping data for: items
  380. 2020-02-14T20:32:42 250.392 INF Received config file 'materials' from server. Len: 3916
  381. 2020-02-14T20:32:42 250.467 INF Received config file 'physicsbodies' from server. Len: 3183
  382. WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
  383. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
  384. 2020-02-14T20:32:43 250.760 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray_1 (UnityEngine.Texture2DArray)
  385. 2020-02-14T20:32:43 250.760 INF Set Microsplat normals: MicroSplatConfig_normal_tarray_1 (UnityEngine.Texture2DArray)
  386. 2020-02-14T20:32:43 250.760 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray_1 (UnityEngine.Texture2DArray)
  387. 2020-02-14T20:32:43 250.763 INF Loaded: materials
  388. 2020-02-14T20:32:43 250.781 INF Loaded: physicsbodies
  389. 2020-02-14T20:32:43 251.328 INF Received config file 'blocks' from server. Len: 111720
  390. 2020-02-14T20:32:43 251.395 INF Received config file 'painting' from server. Len: 3280
  391. 2020-02-14T20:32:44 252.191 INF Received config file 'buffs' from server. Len: 27024
  392. 2020-02-14T20:32:44 252.191 INF Received config file 'misc' from server. Len: 675
  393. 2020-02-14T20:32:45 252.804 INF Received config file 'items' from server. Len: 74082
  394. 2020-02-14T20:32:45 252.998 INF Received config file 'item_modifiers' from server. Len: 10399
  395. 2020-02-14T20:32:46 253.721 INF Received config file 'entityclasses' from server. Len: 17201
  396. 2020-02-14T20:32:46 253.721 INF Received config file 'qualityinfo' from server. Len: 155
  397. 2020-02-14T20:32:46 253.994 INF Received config file 'sounds' from server. Len: 27456
  398. 2020-02-14T20:32:46 254.113 INF Received config file 'recipes' from server. Len: 14413
  399. 2020-02-14T20:32:46 254.113 INF Received config file 'blockplaceholders' from server. Len: 3529
  400. 2020-02-14T20:32:46 254.519 INF Received config file 'loot' from server. Len: 22274
  401. 2020-02-14T20:32:47 254.729 INF Received config file 'entitygroups' from server. Len: 52588
  402. 2020-02-14T20:32:47 254.729 INF Received config file 'utilityai' from server. Len: 625
  403. 2020-02-14T20:32:47 255.013 INF Received config file 'vehicles' from server. Len: 3499
  404. 2020-02-14T20:32:47 255.013 INF Received config file 'weathersurvival' from server. Len: 276
  405. 2020-02-14T20:32:47 255.013 INF Received config file 'progression' from server. Len: 21108
  406. 2020-02-14T20:32:47 255.113 INF Received config file 'archetypes' from server. Len: 9443
  407. 2020-02-14T20:32:47 255.273 INF Received config file 'quests' from server. Len: 7187
  408. 2020-02-14T20:32:47 255.273 INF Received config file 'traders' from server. Len: 9075
  409. 2020-02-14T20:32:47 255.350 INF Received config file 'npc' from server. Len: 465
  410. 2020-02-14T20:32:47 255.350 INF Received config file 'dialogs' from server. Len: 836
  411. 2020-02-14T20:32:47 255.350 INF Received config file 'ui_display' from server. Len: 4337
  412. 2020-02-14T20:32:47 255.350 INF Received config file 'music' from server. Len: 1632
  413. 2020-02-14T20:32:47 255.350 INF Received config file 'XUi/styles' from server. Len: 2635
  414. 2020-02-14T20:32:48 255.648 INF Received config file 'XUi/controls' from server. Len: 13321
  415. 2020-02-14T20:32:48 255.908 INF Received config file 'XUi/windows' from server. Len: 36732
  416. 2020-02-14T20:32:48 255.909 INF Received config file 'XUi/xui' from server. Len: 1681
  417. 2020-02-14T20:32:48 255.979 INF Received config file 'biomes' from server. Len: 7099
  418. 2020-02-14T20:32:48 255.979 INF Received game GUID: E4AB60EBACAE1D47A031EEFA1746FF65
  419. 2020-02-14T20:33:07 274.658 INF Block IDs with mapping
  420. 2020-02-14T20:33:07 274.658 INF BlockIDs from Mapping
  421. 2020-02-14T20:33:07 274.662 INF Loaded: blocks
  422. 2020-02-14T20:33:07 274.676 INF Loaded: painting
  423. 2020-02-14T20:33:07 274.824 INF Loaded: buffs
  424. 2020-02-14T20:33:07 274.844 INF Loaded: misc
  425. 2020-02-14T20:33:10 278.179 INF Loaded: items
  426. 2020-02-14T20:33:11 278.871 INF Item IDs with mapping
  427. 2020-02-14T20:33:11 278.871 INF ItemIDs from Mapping
  428. 2020-02-14T20:33:11 278.882 INF Loaded: item_modifiers
  429. 2020-02-14T20:33:16 284.021 INF Loaded: entityclasses
  430. 2020-02-14T20:33:16 284.043 INF Loaded: qualityinfo
  431. 2020-02-14T20:33:16 284.083 INF Loaded: sounds
  432. 2020-02-14T20:33:16 284.166 INF Loaded: recipes
  433. 2020-02-14T20:33:16 284.195 INF Loaded: blockplaceholders
  434. 2020-02-14T20:33:16 284.238 INF Loaded: loot
  435. 2020-02-14T20:33:16 284.295 INF Loaded: entitygroups
  436. 2020-02-14T20:33:16 284.302 INF Loaded: utilityai
  437. 2020-02-14T20:33:16 284.308 INF Loaded: vehicles
  438. 2020-02-14T20:33:16 284.315 INF Loaded: weathersurvival
  439. 2020-02-14T20:33:16 284.337 INF Loaded: progression
  440. 2020-02-14T20:33:16 284.360 INF Loaded: archetypes
  441. 2020-02-14T20:33:16 284.397 INF Loaded: quests
  442. 2020-02-14T20:33:16 284.409 INF Loaded: traders
  443. 2020-02-14T20:33:16 284.418 INF Loaded: npc
  444. 2020-02-14T20:33:16 284.428 INF Loaded: dialogs
  445. 2020-02-14T20:33:16 284.444 INF Loaded: ui_display
  446. 2020-02-14T20:33:16 284.492 INF Loaded: music
  447. 2020-02-14T20:33:16 284.496 INF Loaded: XUi/styles
  448. 2020-02-14T20:33:16 284.503 INF Loaded: XUi/controls
  449. 2020-02-14T20:33:16 284.517 INF Loaded: XUi/windows
  450. 2020-02-14T20:33:16 284.551 INF Loaded: XUi/xui
  451. 2020-02-14T20:33:17 284.880 INF Loaded: biomes
  452. 2020-02-14T20:33:21 289.337 INF ShapeControllers: 64
  453. 2020-02-14T20:33:30 297.706 INF createWorld: Navezgane, Squeak, GameModeSurvival
  454. 2020-02-14T20:33:30 297.707 INF Occlusion: Disabled
  455. 2020-02-14T20:33:30 297.715 INF Started thread ChunkCalc
  456. 2020-02-14T20:33:30 297.715 INF Started thread ChunkRegeneration
  457. 2020-02-14T20:33:30 297.781 INF World.Load: Navezgane
  458. 2020-02-14T20:34:21 348.837 INF Loading dtm raw file took 189ms
  459. 2020-02-14T20:34:21 348.998 INF Biomes image size w= 3072, h = 3072
  460. 2020-02-14T20:34:21 349.312 INF Loading and creating biomes took 474ms
  461. 2020-02-14T20:34:23 351.569 INF Loading and creating shader control textures took 2257ms
  462. 2020-02-14T20:34:24 351.898 INF Loading and parsing of generator took 328ms
  463. 2020-02-14T20:34:25 352.873 INF [DECO] read 417/1016
  464. 2020-02-14T20:34:26 354.335 INF createWorld() done
  465. 2020-02-14T20:34:28 355.799 INF PlayerId(1409, 0)
  466. 2020-02-14T20:34:28 355.799 INF Allowed ChunkViewDistance: 7
  467. 2020-02-14T20:34:28 356.137 INF Created player with id=1409
  468. 2020-02-14T20:34:28 356.142 INF Found own player entity with id 1409
  469. 2020-02-14T20:34:29 356.690 WRN InitBreadCrumbs Wyrm (1142.0, 61.1, 713.3)
  470. 2020-02-14T20:34:29 356.696 INF Created player with id=328
  471. 2020-02-14T20:34:29 357.187 INF Origin Reposition (0.0, 0.0, 0.0) to (1136.0, 48.0, 704.0)
  472. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  473.  
  474. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  475.  
  476. 2020-02-14T20:34:30 358.178 INF OpenSpawnWindow
  477. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  478.  
  479. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  480.  
  481. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  482.  
  483. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  484.  
  485. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  486.  
  487. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  488.  
  489. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  490.  
  491. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  492.  
  493. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  494.  
  495. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  496.  
  497. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  498.  
  499. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  500.  
  501. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  502.  
  503. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  504.  
  505. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  506.  
  507. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  508.  
  509. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  510.  
  511. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  512.  
  513. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  514.  
  515. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  516.  
  517. [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
  518.  
  519. (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
  520.  
  521. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  522.  
  523. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  524.  
  525. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  526.  
  527. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  528.  
  529. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  530.  
  531. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  532.  
  533. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  534.  
  535. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  536.  
  537. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  538.  
  539. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  540.  
  541. [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
  542.  
  543. (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
  544.  
  545. [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
  546.  
  547. (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
  548.  
  549. [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
  550.  
  551. (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
  552.  
  553. [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
  554.  
  555. (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
  556.  
  557. [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
  558.  
  559. (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
  560.  
  561. [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
  562.  
  563. (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
  564.  
  565. [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
  566.  
  567. (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
  568.  
  569. [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
  570.  
  571. (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
  572.  
  573. [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
  574.  
  575. (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
  576.  
  577. [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
  578.  
  579. (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
  580.  
  581. Calling Animator.GotoState on Synchronize layer
  582.  
  583. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  584.  
  585. [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
  586.  
  587. (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
  588.  
  589. [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
  590.  
  591. (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
  592.  
  593. [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
  594.  
  595. (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
  596.  
  597. [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
  598.  
  599. (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
  600.  
  601. [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
  602.  
  603. (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
  604.  
  605. [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
  606.  
  607. (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
  608.  
  609. 2020-02-14T20:34:32 360.352 INF Respawn almost done
  610. 2020-02-14T20:34:32 360.558 INF DMS Entered Game!
  611. 2020-02-14T20:34:38 366.309 INF GMSG: Player 'Wyrm' joined the game
  612. 2020-02-14T20:35:00 387.734 INF Time: 5.55m FPS: 43.31 Heap: 1319.9MB Max: 1319.9MB Chunks: 289 CGO: 225 Ply: 2 Zom: 0 Ent: 5 (5) Items: 0 CO: 1 RSS: 3683.4MB
  613. 2020-02-14T20:35:19 407.317 INF Created player with id=335
  614. 2020-02-14T20:35:22 410.196 INF GMSG: Player 'Krazher' joined the game
  615. 2020-02-14T20:35:24 412.438 INF MinEventLogMessage: XP gained during the last level:
  616. 2020-02-14T20:35:24 412.438 INF CVarLogValue: $xpFromLootThisLevel == 0
  617. 2020-02-14T20:35:24 412.438 INF CVarLogValue: $xpFromHarvestingThisLevel == 0
  618. 2020-02-14T20:35:24 412.438 INF CVarLogValue: $xpFromKillThisLevel == 0
  619. 2020-02-14T20:35:30 417.709 INF Time: 6.05m FPS: 48.23 Heap: 1358.2MB Max: 1358.2MB Chunks: 289 CGO: 225 Ply: 3 Zom: 0 Ent: 6 (6) Items: 0 CO: 1 RSS: 3702.7MB
  620. Calling Animator.GotoState on Synchronize layer
  621.  
  622. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  623.  
  624. 2020-02-14T20:36:00 447.718 INF Time: 6.55m FPS: 53.94 Heap: 1364.6MB Max: 1364.6MB Chunks: 289 CGO: 240 Ply: 3 Zom: 0 Ent: 6 (6) Items: 0 CO: 1 RSS: 3716.0MB
  625. 2020-02-14T20:36:30 477.721 INF Time: 7.05m FPS: 48.07 Heap: 1375.9MB Max: 1375.9MB Chunks: 290 CGO: 231 Ply: 3 Zom: 0 Ent: 6 (6) Items: 0 CO: 1 RSS: 3723.2MB
  626. 2020-02-14T20:37:00 507.729 INF Time: 7.55m FPS: 60.48 Heap: 1399.8MB Max: 1399.8MB Chunks: 290 CGO: 240 Ply: 3 Zom: 0 Ent: 6 (6) Items: 0 CO: 1 RSS: 3723.9MB
  627. Calling Animator.GotoState on Synchronize layer
  628.  
  629. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  630.  
  631. 2020-02-14T20:37:30 537.732 INF Time: 8.05m FPS: 64.13 Heap: 1348.1MB Max: 1399.8MB Chunks: 290 CGO: 255 Ply: 3 Zom: 0 Ent: 7 (7) Items: 0 CO: 1 RSS: 3749.5MB
  632. 2020-02-14T20:38:00 567.739 INF Time: 8.55m FPS: 69.22 Heap: 1390.7MB Max: 1399.8MB Chunks: 290 CGO: 255 Ply: 3 Zom: 0 Ent: 6 (7) Items: 0 CO: 1 RSS: 3755.3MB
  633. 2020-02-14T20:38:30 597.748 INF Time: 9.05m FPS: 66.60 Heap: 1380.5MB Max: 1399.8MB Chunks: 290 CGO: 255 Ply: 3 Zom: 0 Ent: 6 (6) Items: 0 CO: 1 RSS: 3766.5MB
  634. 2020-02-14T20:39:00 627.749 INF Time: 9.55m FPS: 36.57 Heap: 1390.9MB Max: 1399.8MB Chunks: 290 CGO: 255 Ply: 3 Zom: 0 Ent: 6 (6) Items: 0 CO: 1 RSS: 3768.7MB
  635. 2020-02-14T20:39:30 657.753 INF Time: 10.05m FPS: 50.63 Heap: 1410.9MB Max: 1410.9MB Chunks: 290 CGO: 255 Ply: 3 Zom: 0 Ent: 6 (6) Items: 0 CO: 1 RSS: 3761.4MB
  636. 2020-02-14T20:40:00 687.765 INF Time: 10.55m FPS: 48.44 Heap: 1403.0MB Max: 1410.9MB Chunks: 290 CGO: 255 Ply: 3 Zom: 0 Ent: 6 (6) Items: 0 CO: 1 RSS: 3768.7MB
  637. 2020-02-14T20:40:30 717.790 INF Time: 11.05m FPS: 45.05 Heap: 1416.1MB Max: 1416.1MB Chunks: 290 CGO: 255 Ply: 3 Zom: 0 Ent: 6 (6) Items: 0 CO: 1 RSS: 3781.4MB
  638. 2020-02-14T20:41:00 747.803 INF Time: 11.55m FPS: 39.62 Heap: 1432.9MB Max: 1432.9MB Chunks: 290 CGO: 255 Ply: 3 Zom: 0 Ent: 6 (6) Items: 0 CO: 1 RSS: 3785.7MB
  639. 2020-02-14T20:41:30 777.818 INF Time: 12.05m FPS: 37.36 Heap: 1455.8MB Max: 1455.8MB Chunks: 293 CGO: 255 Ply: 3 Zom: 0 Ent: 6 (6) Items: 0 CO: 1 RSS: 3790.3MB
  640. 2020-02-14T20:42:00 807.831 INF Time: 12.55m FPS: 40.14 Heap: 1439.2MB Max: 1455.8MB Chunks: 293 CGO: 255 Ply: 3 Zom: 0 Ent: 6 (6) Items: 0 CO: 1 RSS: 3818.4MB
  641. 2020-02-14T20:42:30 837.839 INF Time: 13.05m FPS: 40.65 Heap: 1452.4MB Max: 1455.8MB Chunks: 293 CGO: 255 Ply: 3 Zom: 0 Ent: 16 (16) Items: 0 CO: 1 RSS: 3822.5MB
  642. 2020-02-14T20:42:52 860.241 WRN [AudioLog] AudioManager::AudioData::Play() - failed to load audio source object for AudioSource_CreatureSenseAlert.
  643. 2020-02-14T20:43:00 867.848 INF Time: 13.55m FPS: 38.09 Heap: 1489.8MB Max: 1489.8MB Chunks: 293 CGO: 254 Ply: 3 Zom: 0 Ent: 17 (18) Items: 0 CO: 1 RSS: 3858.2MB
  644. 2020-02-14T20:43:30 897.882 INF Time: 14.05m FPS: 33.54 Heap: 1467.7MB Max: 1489.8MB Chunks: 293 CGO: 254 Ply: 3 Zom: 0 Ent: 16 (17) Items: 0 CO: 1 RSS: 4020.5MB
  645. 2020-02-14T20:44:00 927.877 INF Time: 14.55m FPS: 39.98 Heap: 1484.6MB Max: 1489.8MB Chunks: 293 CGO: 255 Ply: 3 Zom: 0 Ent: 12 (17) Items: 0 CO: 1 RSS: 4087.8MB
  646. 2020-02-14T20:44:30 957.894 INF Time: 15.05m FPS: 41.75 Heap: 1508.5MB Max: 1508.5MB Chunks: 293 CGO: 255 Ply: 3 Zom: 0 Ent: 6 (17) Items: 0 CO: 1 RSS: 4076.2MB
  647. Calling Animator.GotoState on Synchronize layer
  648.  
  649. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  650.  
  651. 2020-02-14T20:45:00 987.923 INF Time: 15.55m FPS: 36.74 Heap: 1499.6MB Max: 1508.5MB Chunks: 293 CGO: 254 Ply: 3 Zom: 0 Ent: 7 (18) Items: 0 CO: 1 RSS: 4144.0MB
  652. 2020-02-14T20:45:30 1017.929 INF Time: 16.05m FPS: 71.71 Heap: 1519.5MB Max: 1519.5MB Chunks: 293 CGO: 254 Ply: 3 Zom: 0 Ent: 7 (18) Items: 0 CO: 1 RSS: 4141.1MB
  653. 2020-02-14T20:46:00 1047.930 INF Time: 16.55m FPS: 40.97 Heap: 1546.5MB Max: 1546.5MB Chunks: 299 CGO: 234 Ply: 3 Zom: 0 Ent: 6 (19) Items: 0 CO: 1 RSS: 4177.4MB
  654. 2020-02-14T20:46:30 1077.953 INF Time: 17.05m FPS: 41.44 Heap: 1410.4MB Max: 1546.5MB Chunks: 292 CGO: 255 Ply: 3 Zom: 0 Ent: 5 (18) Items: 0 CO: 1 RSS: 4183.9MB
  655. 2020-02-14T20:47:00 1107.990 INF Time: 17.55m FPS: 34.36 Heap: 1434.4MB Max: 1546.5MB Chunks: 319 CGO: 241 Ply: 3 Zom: 0 Ent: 7 (25) Items: 0 CO: 1 RSS: 4199.5MB
  656. 2020-02-14T20:47:30 1137.987 INF Time: 18.05m FPS: 65.79 Heap: 1453.5MB Max: 1546.5MB Chunks: 321 CGO: 255 Ply: 3 Zom: 0 Ent: 12 (30) Items: 4 CO: 1 RSS: 4220.6MB
  657. 2020-02-14T20:48:00 1167.990 INF Time: 18.55m FPS: 60.88 Heap: 1448.7MB Max: 1546.5MB Chunks: 321 CGO: 255 Ply: 3 Zom: 0 Ent: 10 (26) Items: 4 CO: 1 RSS: 4238.9MB
  658. 2020-02-14T20:48:30 1198.007 INF Time: 19.05m FPS: 73.15 Heap: 1469.8MB Max: 1546.5MB Chunks: 321 CGO: 255 Ply: 3 Zom: 0 Ent: 8 (27) Items: 4 CO: 1 RSS: 4239.9MB
  659. 2020-02-14T20:49:00 1228.007 INF Time: 19.55m FPS: 63.85 Heap: 1493.9MB Max: 1546.5MB Chunks: 321 CGO: 255 Ply: 3 Zom: 0 Ent: 8 (28) Items: 4 CO: 1 RSS: 4248.9MB
  660. 2020-02-14T20:49:30 1258.010 INF Time: 20.05m FPS: 56.54 Heap: 1452.6MB Max: 1546.5MB Chunks: 321 CGO: 255 Ply: 3 Zom: 0 Ent: 8 (28) Items: 4 CO: 1 RSS: 4241.6MB
  661. 2020-02-14T20:50:00 1288.018 INF Time: 20.55m FPS: 58.05 Heap: 1465.7MB Max: 1546.5MB Chunks: 321 CGO: 255 Ply: 3 Zom: 0 Ent: 8 (28) Items: 4 CO: 1 RSS: 4240.7MB
  662. 2020-02-14T20:50:30 1318.027 INF Time: 21.05m FPS: 58.09 Heap: 1482.8MB Max: 1546.5MB Chunks: 321 CGO: 255 Ply: 3 Zom: 0 Ent: 8 (28) Items: 4 CO: 1 RSS: 4241.2MB
  663. 2020-02-14T20:51:00 1348.028 INF Time: 21.55m FPS: 74.92 Heap: 1470.3MB Max: 1546.5MB Chunks: 321 CGO: 255 Ply: 3 Zom: 0 Ent: 8 (28) Items: 4 CO: 1 RSS: 4242.7MB
  664. 2020-02-14T20:51:30 1378.036 INF Time: 22.05m FPS: 75.18 Heap: 1491.5MB Max: 1546.5MB Chunks: 321 CGO: 255 Ply: 3 Zom: 0 Ent: 7 (28) Items: 4 CO: 1 RSS: 4236.0MB
  665. 2020-02-14T20:52:00 1408.044 INF Time: 22.55m FPS: 75.72 Heap: 1516.5MB Max: 1546.5MB Chunks: 321 CGO: 255 Ply: 3 Zom: 0 Ent: 6 (28) Items: 4 CO: 1 RSS: 4236.3MB
  666. 2020-02-14T20:52:30 1438.058 INF Time: 23.05m FPS: 72.69 Heap: 1483.1MB Max: 1546.5MB Chunks: 321 CGO: 255 Ply: 3 Zom: 0 Ent: 6 (28) Items: 4 CO: 1 RSS: 4237.8MB
  667. 2020-02-14T20:53:00 1468.068 INF Time: 23.55m FPS: 34.60 Heap: 1503.2MB Max: 1546.5MB Chunks: 326 CGO: 244 Ply: 3 Zom: 0 Ent: 5 (28) Items: 4 CO: 1 RSS: 4242.7MB
  668. 2020-02-14T20:53:30 1498.091 INF Time: 24.05m FPS: 33.19 Heap: 1527.3MB Max: 1546.5MB Chunks: 350 CGO: 250 Ply: 3 Zom: 0 Ent: 5 (30) Items: 5 CO: 1 RSS: 4245.3MB
  669. 2020-02-14T20:54:00 1528.114 INF Time: 24.55m FPS: 38.17 Heap: 1555.1MB Max: 1555.1MB Chunks: 366 CGO: 252 Ply: 3 Zom: 0 Ent: 5 (30) Items: 5 CO: 1 RSS: 4280.7MB
  670. 2020-02-14T20:54:30 1558.129 INF Time: 25.05m FPS: 42.04 Heap: 1561.3MB Max: 1561.3MB Chunks: 387 CGO: 254 Ply: 3 Zom: 0 Ent: 7 (35) Items: 4 CO: 1 RSS: 4280.6MB
  671. 2020-02-14T20:54:33 1561.102 INF UnloadUnusedAssets 20.05662
  672. Unloading 3 Unused Serialized files (Serialized files now loaded: 9)
  673.  
  674. Unloading 20251 unused Assets to reduce memory usage. Loaded Objects now: 532907.
  675. Total: 507.087000 ms (FindLiveObjects: 35.990000 ms CreateObjectMapping: 15.483100 ms MarkObjects: 422.036900 ms DeleteObjects: 33.576700 ms)
  676.  
  677. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  678.  
  679. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  680.  
  681. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  682.  
  683. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  684.  
  685. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  686.  
  687. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  688.  
  689. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  690.  
  691. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  692.  
  693. 2020-02-14T20:55:00 1588.374 INF Time: 25.55m FPS: 43.87 Heap: 1602.4MB Max: 1602.4MB Chunks: 414 CGO: 232 Ply: 3 Zom: 0 Ent: 8 (47) Items: 8 CO: 1 RSS: 4277.8MB
  694. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  695.  
  696. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  697.  
  698. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  699.  
  700. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  701.  
  702. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  703.  
  704. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  705.  
  706. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  707.  
  708. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  709.  
  710. 2020-02-14T20:55:30 1618.395 INF Time: 26.05m FPS: 37.33 Heap: 1635.4MB Max: 1635.4MB Chunks: 445 CGO: 240 Ply: 3 Zom: 0 Ent: 5 (42) Items: 5 CO: 1 RSS: 4300.4MB
  711. 2020-02-14T20:55:41 1629.036 INF Origin Reposition (1136.0, 48.0, 704.0) to (320.0, 48.0, 112.0)
  712. 2020-02-14T20:56:00 1648.401 INF Time: 26.55m FPS: 57.31 Heap: 1663.3MB Max: 1663.3MB Chunks: 458 CGO: 238 Ply: 3 Zom: 0 Ent: 9 (48) Items: 6 CO: 1 RSS: 4323.9MB
  713. 2020-02-14T20:56:30 1678.416 INF Time: 27.05m FPS: 56.45 Heap: 1687.3MB Max: 1687.3MB Chunks: 458 CGO: 238 Ply: 3 Zom: 0 Ent: 9 (49) Items: 6 CO: 1 RSS: 4355.2MB
  714. 2020-02-14T20:57:00 1708.423 INF Time: 27.55m FPS: 66.92 Heap: 1711.4MB Max: 1711.4MB Chunks: 458 CGO: 239 Ply: 3 Zom: 0 Ent: 9 (49) Items: 6 CO: 1 RSS: 4387.6MB
  715. 2020-02-14T20:57:30 1738.432 INF Time: 28.05m FPS: 55.36 Heap: 1457.6MB Max: 1711.4MB Chunks: 294 CGO: 238 Ply: 3 Zom: 0 Ent: 10 (35) Items: 0 CO: 1 RSS: 4383.1MB
  716. 2020-02-14T20:58:00 1768.445 INF Time: 28.55m FPS: 52.46 Heap: 1471.5MB Max: 1711.4MB Chunks: 296 CGO: 238 Ply: 3 Zom: 0 Ent: 10 (35) Items: 0 CO: 1 RSS: 4382.3MB
  717. 2020-02-14T20:58:30 1798.456 INF Time: 29.05m FPS: 52.07 Heap: 1492.8MB Max: 1711.4MB Chunks: 296 CGO: 238 Ply: 3 Zom: 0 Ent: 10 (35) Items: 0 CO: 1 RSS: 4383.4MB
  718. 2020-02-14T20:59:00 1828.472 INF Time: 29.55m FPS: 55.36 Heap: 1468.8MB Max: 1711.4MB Chunks: 296 CGO: 246 Ply: 3 Zom: 0 Ent: 9 (35) Items: 0 CO: 1 RSS: 4383.6MB
  719. 2020-02-14T20:59:30 1858.496 INF Time: 30.06m FPS: 37.10 Heap: 1489.2MB Max: 1711.4MB Chunks: 296 CGO: 202 Ply: 3 Zom: 0 Ent: 6 (38) Items: 1 CO: 1 RSS: 4381.3MB
  720. 2020-02-14T21:00:00 1888.494 INF Time: 30.56m FPS: 60.52 Heap: 1516.7MB Max: 1711.4MB Chunks: 314 CGO: 231 Ply: 3 Zom: 0 Ent: 7 (43) Items: 3 CO: 1 RSS: 4401.4MB
  721. 2020-02-14T21:00:30 1918.507 INF Time: 31.06m FPS: 57.65 Heap: 1499.6MB Max: 1711.4MB Chunks: 315 CGO: 233 Ply: 3 Zom: 0 Ent: 6 (42) Items: 3 CO: 1 RSS: 4401.5MB
  722. 2020-02-14T21:01:00 1948.522 INF Time: 31.56m FPS: 57.64 Heap: 1509.8MB Max: 1711.4MB Chunks: 315 CGO: 228 Ply: 3 Zom: 0 Ent: 6 (42) Items: 3 CO: 1 RSS: 4401.8MB
  723. 2020-02-14T21:01:30 1978.525 INF Time: 32.06m FPS: 69.50 Heap: 1528.2MB Max: 1711.4MB Chunks: 315 CGO: 228 Ply: 3 Zom: 0 Ent: 9 (45) Items: 3 CO: 1 RSS: 4419.4MB
  724. 2020-02-14T21:02:00 2008.539 INF Time: 32.56m FPS: 52.32 Heap: 1560.4MB Max: 1711.4MB Chunks: 317 CGO: 231 Ply: 3 Zom: 0 Ent: 8 (45) Items: 3 CO: 1 RSS: 4120.0MB
  725. 2020-02-14T21:02:30 2038.556 INF Time: 33.06m FPS: 41.22 Heap: 1521.9MB Max: 1711.4MB Chunks: 320 CGO: 229 Ply: 3 Zom: 0 Ent: 8 (46) Items: 3 CO: 1 RSS: 4115.8MB
  726. 2020-02-14T21:03:00 2068.574 INF Time: 33.56m FPS: 38.45 Heap: 1528.6MB Max: 1711.4MB Chunks: 320 CGO: 230 Ply: 3 Zom: 0 Ent: 7 (47) Items: 3 CO: 1 RSS: 4118.2MB
  727. 2020-02-14T21:03:30 2098.578 INF Time: 34.06m FPS: 35.92 Heap: 1549.8MB Max: 1711.4MB Chunks: 351 CGO: 237 Ply: 3 Zom: 0 Ent: 9 (54) Items: 4 CO: 1 RSS: 4146.2MB
  728. 2020-02-14T21:04:00 2128.587 INF Time: 34.56m FPS: 35.09 Heap: 1583.6MB Max: 1711.4MB Chunks: 356 CGO: 244 Ply: 3 Zom: 0 Ent: 7 (58) Items: 4 CO: 1 RSS: 4174.1MB
  729. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  730.  
  731. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  732.  
  733. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  734.  
  735. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  736.  
  737. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  738.  
  739. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  740.  
  741. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  742.  
  743. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  744.  
  745. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  746.  
  747. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  748.  
  749. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  750.  
  751. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  752.  
  753. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  754.  
  755. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  756.  
  757. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  758.  
  759. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  760.  
  761. 2020-02-14T21:04:17 2145.401 INF Origin Reposition (320.0, 48.0, 112.0) to (-560.0, 48.0, 560.0)
  762. 2020-02-14T21:04:30 2158.600 INF Time: 35.06m FPS: 33.68 Heap: 1583.9MB Max: 1711.4MB Chunks: 386 CGO: 248 Ply: 3 Zom: 0 Ent: 6 (61) Items: 6 CO: 1 RSS: 4131.5MB
  763. 2020-02-14T21:05:00 2188.619 INF Time: 35.56m FPS: 31.93 Heap: 1608.6MB Max: 1711.4MB Chunks: 416 CGO: 253 Ply: 3 Zom: 0 Ent: 7 (65) Items: 6 CO: 1 RSS: 4146.5MB
  764. 2020-02-14T21:05:30 2218.627 INF Time: 36.06m FPS: 49.74 Heap: 1651.4MB Max: 1711.4MB Chunks: 430 CGO: 244 Ply: 3 Zom: 0 Ent: 9 (69) Items: 6 CO: 1 RSS: 4156.0MB
  765. 2020-02-14T21:06:01 2248.644 INF Time: 36.56m FPS: 50.10 Heap: 1640.8MB Max: 1711.4MB Chunks: 420 CGO: 244 Ply: 3 Zom: 0 Ent: 9 (64) Items: 3 CO: 1 RSS: 4157.5MB
  766. 2020-02-14T21:06:31 2278.645 INF Time: 37.06m FPS: 57.83 Heap: 1653.1MB Max: 1711.4MB Chunks: 420 CGO: 244 Ply: 3 Zom: 0 Ent: 9 (65) Items: 4 CO: 1 RSS: 4157.6MB
  767. 2020-02-14T21:07:01 2308.655 INF Time: 37.56m FPS: 52.15 Heap: 1672.3MB Max: 1711.4MB Chunks: 420 CGO: 244 Ply: 3 Zom: 0 Ent: 9 (65) Items: 4 CO: 1 RSS: 4178.0MB
  768. 2020-02-14T21:07:31 2338.659 INF Time: 38.06m FPS: 53.58 Heap: 1711.4MB Max: 1711.4MB Chunks: 420 CGO: 255 Ply: 3 Zom: 0 Ent: 8 (66) Items: 4 CO: 1 RSS: 4179.5MB
  769. 2020-02-14T21:08:01 2368.663 INF Time: 38.56m FPS: 42.65 Heap: 1450.9MB Max: 1711.4MB Chunks: 303 CGO: 255 Ply: 3 Zom: 0 Ent: 7 (42) Items: 0 CO: 1 RSS: 4193.6MB
  770. 2020-02-14T21:08:31 2398.678 INF Time: 39.06m FPS: 47.37 Heap: 1470.6MB Max: 1711.4MB Chunks: 303 CGO: 230 Ply: 3 Zom: 0 Ent: 6 (42) Items: 0 CO: 1 RSS: 4197.8MB
  771. 2020-02-14T21:09:01 2428.695 INF Time: 39.56m FPS: 47.28 Heap: 1483.2MB Max: 1711.4MB Chunks: 303 CGO: 230 Ply: 3 Zom: 0 Ent: 6 (42) Items: 0 CO: 1 RSS: 4206.2MB
  772. 2020-02-14T21:09:31 2458.712 INF Time: 40.06m FPS: 39.49 Heap: 1462.6MB Max: 1711.4MB Chunks: 311 CGO: 231 Ply: 3 Zom: 0 Ent: 5 (42) Items: 0 CO: 1 RSS: 4205.2MB
  773. 2020-02-14T21:10:01 2488.719 INF Time: 40.56m FPS: 48.79 Heap: 1485.2MB Max: 1711.4MB Chunks: 319 CGO: 225 Ply: 3 Zom: 0 Ent: 10 (52) Items: 1 CO: 1 RSS: 4248.6MB
  774. 2020-02-14T21:10:15 2503.364 WRN [AudioLog] AudioManager::AudioData::Play() - failed to load audio source object for AudioSource_CreatureSenseAlert.
  775. Calling Animator.GotoState on Synchronize layer
  776.  
  777. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  778.  
  779. 2020-02-14T21:10:31 2518.720 INF Time: 41.06m FPS: 52.30 Heap: 1516.2MB Max: 1711.4MB Chunks: 319 CGO: 234 Ply: 3 Zom: 0 Ent: 12 (56) Items: 1 CO: 1 RSS: 4257.6MB
  780. 2020-02-14T21:11:01 2548.720 INF Time: 41.56m FPS: 70.52 Heap: 1514.6MB Max: 1711.4MB Chunks: 319 CGO: 234 Ply: 3 Zom: 0 Ent: 11 (56) Items: 1 CO: 1 RSS: 4292.5MB
  781. 2020-02-14T21:11:31 2578.737 INF Time: 42.06m FPS: 45.94 Heap: 1533.8MB Max: 1711.4MB Chunks: 319 CGO: 227 Ply: 3 Zom: 0 Ent: 8 (56) Items: 1 CO: 1 RSS: 4294.8MB
  782. 2020-02-14T21:12:01 2608.738 INF Time: 42.56m FPS: 64.10 Heap: 1499.7MB Max: 1711.4MB Chunks: 319 CGO: 227 Ply: 3 Zom: 0 Ent: 11 (61) Items: 1 CO: 1 RSS: 4300.6MB
  783. 2020-02-14T21:12:31 2638.743 INF Time: 43.06m FPS: 69.97 Heap: 1516.0MB Max: 1711.4MB Chunks: 319 CGO: 227 Ply: 3 Zom: 0 Ent: 8 (61) Items: 1 CO: 1 RSS: 4309.7MB
  784. 2020-02-14T21:13:01 2668.757 INF Time: 43.56m FPS: 52.09 Heap: 1562.0MB Max: 1711.4MB Chunks: 319 CGO: 237 Ply: 3 Zom: 0 Ent: 11 (64) Items: 1 CO: 1 RSS: 4285.7MB
  785. 2020-02-14T21:13:31 2698.767 INF Time: 44.06m FPS: 66.34 Heap: 1516.9MB Max: 1711.4MB Chunks: 319 CGO: 237 Ply: 3 Zom: 0 Ent: 9 (64) Items: 1 CO: 1 RSS: 4257.5MB
  786. 2020-02-14T21:14:01 2728.790 INF Time: 44.56m FPS: 48.82 Heap: 1530.4MB Max: 1711.4MB Chunks: 319 CGO: 237 Ply: 3 Zom: 0 Ent: 8 (64) Items: 1 CO: 1 RSS: 4263.6MB
  787. 2020-02-14T21:14:31 2758.801 INF Time: 45.06m FPS: 46.42 Heap: 1566.3MB Max: 1711.4MB Chunks: 319 CGO: 245 Ply: 3 Zom: 0 Ent: 10 (67) Items: 1 CO: 1 RSS: 4266.6MB
  788. 2020-02-14T21:15:01 2788.803 INF Time: 45.56m FPS: 59.48 Heap: 1553.4MB Max: 1711.4MB Chunks: 324 CGO: 250 Ply: 3 Zom: 0 Ent: 13 (72) Items: 1 CO: 1 RSS: 4305.7MB
  789. 2020-02-14T21:15:18 2806.550 INF UnloadUnusedAssets 20.75369
  790. Unloading 2 Unused Serialized files (Serialized files now loaded: 9)
  791.  
  792. Unloading 5789 unused Assets to reduce memory usage. Loaded Objects now: 528861.
  793. Total: 483.992700 ms (FindLiveObjects: 35.812100 ms CreateObjectMapping: 13.115200 ms MarkObjects: 415.753800 ms DeleteObjects: 19.311400 ms)
  794.  
  795. 2020-02-14T21:15:31 2818.984 INF Time: 46.06m FPS: 57.33 Heap: 1589.7MB Max: 1711.4MB Chunks: 324 CGO: 252 Ply: 3 Zom: 0 Ent: 12 (72) Items: 1 CO: 1 RSS: 4281.3MB
  796. 2020-02-14T21:16:01 2848.993 INF Time: 46.56m FPS: 60.52 Heap: 1556.8MB Max: 1711.4MB Chunks: 324 CGO: 253 Ply: 3 Zom: 0 Ent: 15 (81) Items: 1 CO: 1 RSS: 4282.3MB
  797. 2020-02-14T21:16:31 2879.007 INF Time: 47.06m FPS: 59.74 Heap: 1626.1MB Max: 1711.4MB Chunks: 324 CGO: 244 Ply: 3 Zom: 0 Ent: 14 (87) Items: 2 CO: 1 RSS: 4283.5MB
  798. 2020-02-14T21:17:01 2909.021 INF Time: 47.56m FPS: 58.23 Heap: 1573.2MB Max: 1711.4MB Chunks: 324 CGO: 247 Ply: 3 Zom: 0 Ent: 11 (84) Items: 1 CO: 1 RSS: 4230.5MB
  799. 2020-02-14T21:17:31 2939.027 INF Time: 48.06m FPS: 53.64 Heap: 1589.5MB Max: 1711.4MB Chunks: 324 CGO: 247 Ply: 3 Zom: 0 Ent: 8 (84) Items: 1 CO: 1 RSS: 4230.6MB
  800. 2020-02-14T21:18:01 2969.043 INF Time: 48.56m FPS: 55.17 Heap: 1615.1MB Max: 1711.4MB Chunks: 324 CGO: 247 Ply: 3 Zom: 0 Ent: 7 (86) Items: 1 CO: 1 RSS: 4210.6MB
  801. 2020-02-14T21:18:31 2999.061 INF Time: 49.06m FPS: 62.32 Heap: 1618.1MB Max: 1711.4MB Chunks: 325 CGO: 238 Ply: 3 Zom: 0 Ent: 13 (92) Items: 1 CO: 1 RSS: 4206.8MB
  802. Calling Animator.GotoState on Synchronize layer
  803.  
  804. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  805.  
  806. 2020-02-14T21:19:01 3029.065 INF Time: 49.56m FPS: 53.96 Heap: 1674.2MB Max: 1711.4MB Chunks: 325 CGO: 247 Ply: 3 Zom: 0 Ent: 12 (96) Items: 1 CO: 1 RSS: 4231.4MB
  807. 2020-02-14T21:19:15 3043.008 INF MinEventLogMessage: XP gained during the last level:
  808. 2020-02-14T21:19:15 3043.008 INF CVarLogValue: $xpFromLootThisLevel == 0
  809. 2020-02-14T21:19:15 3043.009 INF CVarLogValue: $xpFromHarvestingThisLevel == 0
  810. 2020-02-14T21:19:15 3043.009 INF CVarLogValue: $xpFromKillThisLevel == 0
  811. 2020-02-14T21:19:31 3059.082 INF Time: 50.06m FPS: 58.34 Heap: 1621.3MB Max: 1711.4MB Chunks: 325 CGO: 251 Ply: 3 Zom: 0 Ent: 11 (91) Items: 1 CO: 1 RSS: 4254.3MB
  812. 2020-02-14T21:20:01 3089.090 INF Time: 50.56m FPS: 63.32 Heap: 1634.0MB Max: 1711.4MB Chunks: 325 CGO: 251 Ply: 3 Zom: 0 Ent: 10 (91) Items: 1 CO: 1 RSS: 4254.2MB
  813. 2020-02-14T21:20:31 3119.104 INF Time: 51.06m FPS: 47.61 Heap: 1653.9MB Max: 1711.4MB Chunks: 325 CGO: 237 Ply: 3 Zom: 0 Ent: 9 (91) Items: 1 CO: 1 RSS: 4255.4MB
  814. 2020-02-14T21:21:01 3149.122 INF Time: 51.56m FPS: 36.83 Heap: 1674.9MB Max: 1711.4MB Chunks: 325 CGO: 248 Ply: 3 Zom: 0 Ent: 12 (95) Items: 4 CO: 1 RSS: 4321.8MB
  815. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  816.  
  817. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  818.  
  819. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  820.  
  821. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  822.  
  823. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  824.  
  825. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  826.  
  827. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  828.  
  829. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  830.  
  831. 2020-02-14T21:21:31 3179.150 INF Time: 52.06m FPS: 39.18 Heap: 1711.8MB Max: 1711.8MB Chunks: 340 CGO: 237 Ply: 3 Zom: 0 Ent: 7 (101) Items: 4 CO: 1 RSS: 4252.0MB
  832. 2020-02-14T21:22:01 3209.173 INF Time: 52.56m FPS: 37.46 Heap: 1505.9MB Max: 1711.8MB Chunks: 323 CGO: 231 Ply: 3 Zom: 0 Ent: 9 (63) Items: 2 CO: 1 RSS: 4264.3MB
  833. 2020-02-14T21:22:31 3239.174 INF Time: 53.06m FPS: 51.08 Heap: 1523.6MB Max: 1711.8MB Chunks: 332 CGO: 237 Ply: 3 Zom: 0 Ent: 11 (69) Items: 3 CO: 1 RSS: 4286.1MB
  834. 2020-02-14T21:23:01 3269.187 INF Time: 53.56m FPS: 60.22 Heap: 1526.9MB Max: 1711.8MB Chunks: 340 CGO: 244 Ply: 3 Zom: 0 Ent: 10 (65) Items: 1 CO: 1 RSS: 4271.2MB
  835. 2020-02-14T21:23:31 3299.192 INF Time: 54.06m FPS: 63.19 Heap: 1536.1MB Max: 1711.8MB Chunks: 340 CGO: 244 Ply: 3 Zom: 0 Ent: 9 (65) Items: 1 CO: 1 RSS: 4279.4MB
  836. 2020-02-14T21:24:01 3329.197 INF Time: 54.56m FPS: 55.28 Heap: 1560.0MB Max: 1711.8MB Chunks: 340 CGO: 243 Ply: 3 Zom: 0 Ent: 11 (69) Items: 2 CO: 1 RSS: 4271.5MB
  837. 2020-02-14T21:24:31 3359.223 INF Time: 55.06m FPS: 40.78 Heap: 1544.3MB Max: 1711.8MB Chunks: 340 CGO: 245 Ply: 3 Zom: 0 Ent: 10 (69) Items: 2 CO: 1 RSS: 4287.6MB
  838. 2020-02-14T21:25:01 3389.225 INF Time: 55.56m FPS: 44.60 Heap: 1557.8MB Max: 1711.8MB Chunks: 340 CGO: 244 Ply: 3 Zom: 0 Ent: 10 (71) Items: 4 CO: 1 RSS: 4300.2MB
  839. 2020-02-14T21:25:31 3419.224 INF Time: 56.06m FPS: 41.38 Heap: 1586.2MB Max: 1711.8MB Chunks: 340 CGO: 244 Ply: 3 Zom: 0 Ent: 9 (72) Items: 4 CO: 1 RSS: 4310.3MB
  840. 2020-02-14T21:26:01 3449.240 INF Time: 56.56m FPS: 35.71 Heap: 1571.4MB Max: 1711.8MB Chunks: 340 CGO: 249 Ply: 3 Zom: 0 Ent: 7 (72) Items: 4 CO: 1 RSS: 4311.4MB
  841. 2020-02-14T21:26:31 3479.256 INF Time: 57.06m FPS: 39.43 Heap: 1600.4MB Max: 1711.8MB Chunks: 340 CGO: 239 Ply: 3 Zom: 0 Ent: 10 (76) Items: 4 CO: 1 RSS: 4354.7MB
  842. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  843.  
  844. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  845.  
  846. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  847.  
  848. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  849.  
  850. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  851.  
  852. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  853.  
  854. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  855.  
  856. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  857.  
  858. 2020-02-14T21:27:01 3509.265 INF Time: 57.57m FPS: 48.03 Heap: 1627.7MB Max: 1711.8MB Chunks: 349 CGO: 245 Ply: 3 Zom: 0 Ent: 11 (78) Items: 4 CO: 1 RSS: 4369.4MB
  859. 2020-02-14T21:27:31 3539.285 INF Time: 58.07m FPS: 44.87 Heap: 1591.1MB Max: 1711.8MB Chunks: 349 CGO: 245 Ply: 3 Zom: 0 Ent: 11 (80) Items: 4 CO: 1 RSS: 4370.1MB
  860. 2020-02-14T21:28:01 3569.304 INF Time: 58.57m FPS: 35.98 Heap: 1604.4MB Max: 1711.8MB Chunks: 349 CGO: 245 Ply: 3 Zom: 0 Ent: 8 (81) Items: 4 CO: 1 RSS: 4355.1MB
  861. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  862.  
  863. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  864.  
  865. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  866.  
  867. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  868.  
  869. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  870.  
  871. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  872.  
  873. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  874.  
  875. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  876.  
  877. 2020-02-14T21:28:31 3599.326 INF Time: 59.07m FPS: 40.99 Heap: 1621.2MB Max: 1711.8MB Chunks: 349 CGO: 248 Ply: 3 Zom: 0 Ent: 7 (81) Items: 4 CO: 1 RSS: 4368.9MB
  878. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  879.  
  880. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  881.  
  882. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  883.  
  884. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  885.  
  886. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  887.  
  888. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  889.  
  890. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  891.  
  892. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  893.  
  894. 2020-02-14T21:29:01 3629.329 INF Time: 59.57m FPS: 36.94 Heap: 1647.9MB Max: 1711.8MB Chunks: 349 CGO: 248 Ply: 3 Zom: 0 Ent: 6 (82) Items: 4 CO: 1 RSS: 4361.3MB
  895. 2020-02-14T21:29:31 3659.335 INF Time: 60.07m FPS: 43.46 Heap: 1622.0MB Max: 1711.8MB Chunks: 349 CGO: 243 Ply: 3 Zom: 0 Ent: 8 (83) Items: 4 CO: 1 RSS: 4358.9MB
  896. 2020-02-14T21:30:01 3689.340 INF Time: 60.57m FPS: 68.11 Heap: 1657.3MB Max: 1711.8MB Chunks: 349 CGO: 243 Ply: 3 Zom: 0 Ent: 8 (86) Items: 4 CO: 1 RSS: 4359.3MB
  897. Calling Animator.GotoState on Synchronize layer
  898.  
  899. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  900.  
  901. Calling Animator.GotoState on Synchronize layer
  902.  
  903. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  904.  
  905. Calling Animator.GotoState on Synchronize layer
  906.  
  907. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  908.  
  909. 2020-02-14T21:30:31 3719.344 INF Time: 61.07m FPS: 63.11 Heap: 1455.4MB Max: 1711.8MB Chunks: 307 CGO: 243 Ply: 3 Zom: 0 Ent: 7 (56) Items: 0 CO: 1 RSS: 4352.0MB
  910. Calling Animator.GotoState on Synchronize layer
  911.  
  912. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  913.  
  914. Calling Animator.GotoState on Synchronize layer
  915.  
  916. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  917.  
  918. ItemController: XUiC_EquipmentStack
  919.  
  920. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  921.  
  922. ItemController: XUiC_EquipmentStack
  923.  
  924. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  925.  
  926. 2020-02-14T21:31:01 3749.347 INF Time: 61.57m FPS: 50.90 Heap: 1473.0MB Max: 1711.8MB Chunks: 307 CGO: 243 Ply: 3 Zom: 0 Ent: 7 (56) Items: 0 CO: 1 RSS: 4360.4MB
  927. Calling Animator.GotoState on Synchronize layer
  928.  
  929. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  930.  
  931. Calling Animator.GotoState on Synchronize layer
  932.  
  933. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  934.  
  935. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  936.  
  937. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  938.  
  939. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  940.  
  941. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  942.  
  943. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  944.  
  945. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  946.  
  947. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  948.  
  949. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  950.  
  951. 2020-02-14T21:31:31 3779.359 INF Time: 62.07m FPS: 40.55 Heap: 1497.0MB Max: 1711.8MB Chunks: 307 CGO: 247 Ply: 3 Zom: 0 Ent: 8 (59) Items: 1 CO: 1 RSS: 4371.8MB
  952. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  953.  
  954. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  955.  
  956. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  957.  
  958. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  959.  
  960. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  961.  
  962. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  963.  
  964. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  965.  
  966. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  967.  
  968. 2020-02-14T21:32:01 3809.372 INF Time: 62.57m FPS: 39.22 Heap: 1463.4MB Max: 1711.8MB Chunks: 307 CGO: 241 Ply: 3 Zom: 0 Ent: 9 (62) Items: 2 CO: 1 RSS: 4346.3MB
  969. 2020-02-14T21:32:31 3839.374 INF Time: 63.07m FPS: 58.06 Heap: 1475.2MB Max: 1711.8MB Chunks: 307 CGO: 243 Ply: 3 Zom: 0 Ent: 11 (68) Items: 4 CO: 1 RSS: 4330.9MB
  970. 2020-02-14T21:33:01 3869.379 INF Time: 63.57m FPS: 55.16 Heap: 1486.4MB Max: 1711.8MB Chunks: 307 CGO: 248 Ply: 3 Zom: 0 Ent: 11 (69) Items: 4 CO: 1 RSS: 4300.6MB
  971. 2020-02-14T21:33:31 3899.396 INF Time: 64.07m FPS: 55.11 Heap: 1505.8MB Max: 1711.8MB Chunks: 307 CGO: 249 Ply: 3 Zom: 0 Ent: 9 (73) Items: 5 CO: 1 RSS: 4302.4MB
  972. 2020-02-14T21:34:01 3929.400 INF Time: 64.57m FPS: 50.79 Heap: 1483.8MB Max: 1711.8MB Chunks: 307 CGO: 250 Ply: 3 Zom: 0 Ent: 8 (71) Items: 4 CO: 1 RSS: 4311.0MB
  973. 2020-02-14T21:34:31 3959.402 INF Time: 65.07m FPS: 46.28 Heap: 1503.2MB Max: 1711.8MB Chunks: 307 CGO: 252 Ply: 3 Zom: 0 Ent: 8 (73) Items: 4 CO: 1 RSS: 4338.3MB
  974. 2020-02-14T21:35:01 3989.411 INF Time: 65.57m FPS: 56.76 Heap: 1519.1MB Max: 1711.8MB Chunks: 308 CGO: 230 Ply: 3 Zom: 0 Ent: 7 (73) Items: 4 CO: 1 RSS: 4339.8MB
  975. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  976.  
  977. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  978.  
  979. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  980.  
  981. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  982.  
  983. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  984.  
  985. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  986.  
  987. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  988.  
  989. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  990.  
  991. 2020-02-14T21:35:31 4019.430 INF Time: 66.07m FPS: 36.49 Heap: 1513.7MB Max: 1711.8MB Chunks: 332 CGO: 256 Ply: 3 Zom: 0 Ent: 10 (80) Items: 6 CO: 1 RSS: 4399.4MB
  992. 2020-02-14T21:35:32 4020.608 INF UnloadUnusedAssets 20.23143
  993. Unloading 2 Unused Serialized files (Serialized files now loaded: 9)
  994.  
  995. Unloading 4348 unused Assets to reduce memory usage. Loaded Objects now: 533375.
  996. Total: 472.404600 ms (FindLiveObjects: 36.112400 ms CreateObjectMapping: 13.745500 ms MarkObjects: 407.713100 ms DeleteObjects: 14.833100 ms)
  997.  
  998. 2020-02-14T21:35:38 4026.296 INF Wyrm made level 53 (was 52), exp for next level 139246
  999. 2020-02-14T21:35:39 4027.516 INF MinEventLogMessage: XP gained during the last level:
  1000. 2020-02-14T21:35:39 4027.516 INF CVarLogValue: $xpFromLootThisLevel == 15756
  1001. 2020-02-14T21:35:39 4027.516 INF CVarLogValue: $xpFromHarvestingThisLevel == 19260
  1002. 2020-02-14T21:35:39 4027.516 INF CVarLogValue: $xpFromKillThisLevel == 20776
  1003. 2020-02-14T21:36:01 4049.593 INF Time: 66.57m FPS: 53.34 Heap: 1524.7MB Max: 1711.8MB Chunks: 332 CGO: 256 Ply: 3 Zom: 0 Ent: 13 (89) Items: 10 CO: 1 RSS: 4386.2MB
  1004. 2020-02-14T21:36:31 4079.599 INF Time: 67.07m FPS: 51.46 Heap: 1555.2MB Max: 1711.8MB Chunks: 334 CGO: 255 Ply: 3 Zom: 0 Ent: 10 (92) Items: 10 CO: 1 RSS: 4391.3MB
  1005. 2020-02-14T21:37:01 4109.605 INF Time: 67.57m FPS: 39.60 Heap: 1532.6MB Max: 1711.8MB Chunks: 334 CGO: 251 Ply: 3 Zom: 0 Ent: 7 (95) Items: 9 CO: 1 RSS: 4399.7MB
  1006. 2020-02-14T21:37:26 4134.564 WRN [AudioLog] AudioManager::AudioData::Play() - failed to load audio source object for AudioSource_CreatureSenseAlert.
  1007. 2020-02-14T21:37:31 4139.632 INF Time: 68.07m FPS: 39.85 Heap: 1550.4MB Max: 1711.8MB Chunks: 334 CGO: 255 Ply: 3 Zom: 0 Ent: 12 (103) Items: 10 CO: 1 RSS: 4390.0MB
  1008. 2020-02-14T21:37:41 4149.044 WRN [AudioLog] AudioManager::AudioData::Play() - failed to load audio source object for AudioSource_CreatureSenseAlert.
  1009. 2020-02-14T21:38:01 4169.632 INF Time: 68.57m FPS: 37.70 Heap: 1560.8MB Max: 1711.8MB Chunks: 334 CGO: 255 Ply: 3 Zom: 0 Ent: 10 (104) Items: 10 CO: 1 RSS: 4354.5MB
  1010. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1011.  
  1012. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1013.  
  1014. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1015.  
  1016. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1017.  
  1018. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1019.  
  1020. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1021.  
  1022. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1023.  
  1024. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1025.  
  1026. 2020-02-14T21:38:32 4199.638 INF Time: 69.07m FPS: 36.06 Heap: 1599.0MB Max: 1711.8MB Chunks: 354 CGO: 231 Ply: 3 Zom: 0 Ent: 6 (105) Items: 10 CO: 1 RSS: 4278.1MB
  1027. 2020-02-14T21:39:02 4229.643 INF Time: 69.57m FPS: 43.20 Heap: 1585.7MB Max: 1711.8MB Chunks: 362 CGO: 235 Ply: 3 Zom: 0 Ent: 6 (104) Items: 10 CO: 1 RSS: 4270.9MB
  1028. 2020-02-14T21:39:32 4259.645 INF Time: 70.07m FPS: 60.38 Heap: 1601.8MB Max: 1711.8MB Chunks: 362 CGO: 235 Ply: 3 Zom: 0 Ent: 5 (104) Items: 10 CO: 1 RSS: 4254.9MB
  1029. 2020-02-14T21:40:02 4289.666 INF Time: 70.57m FPS: 36.96 Heap: 1621.4MB Max: 1711.8MB Chunks: 364 CGO: 235 Ply: 3 Zom: 0 Ent: 6 (105) Items: 11 CO: 1 RSS: 4258.6MB
  1030. 2020-02-14T21:40:32 4319.683 INF Time: 71.07m FPS: 43.69 Heap: 1649.8MB Max: 1711.8MB Chunks: 364 CGO: 253 Ply: 3 Zom: 0 Ent: 6 (105) Items: 11 CO: 1 RSS: 4273.5MB
  1031. 2020-02-14T21:41:02 4349.701 INF Time: 71.57m FPS: 40.88 Heap: 1614.1MB Max: 1711.8MB Chunks: 368 CGO: 252 Ply: 3 Zom: 0 Ent: 7 (107) Items: 11 CO: 1 RSS: 4271.1MB
  1032. 2020-02-14T21:41:27 4374.749 INF Origin Reposition (-560.0, 48.0, 560.0) to (336.0, 48.0, 144.0)
  1033. 2020-02-14T21:41:32 4379.731 INF Time: 72.07m FPS: 34.48 Heap: 1629.8MB Max: 1711.8MB Chunks: 384 CGO: 229 Ply: 3 Zom: 0 Ent: 7 (109) Items: 11 CO: 1 RSS: 4291.0MB
  1034. 2020-02-14T21:42:02 4409.743 INF Time: 72.57m FPS: 42.38 Heap: 1643.6MB Max: 1711.8MB Chunks: 389 CGO: 253 Ply: 3 Zom: 0 Ent: 6 (109) Items: 11 CO: 1 RSS: 4285.4MB
  1035. 2020-02-14T21:42:32 4439.744 INF Time: 73.07m FPS: 43.63 Heap: 1675.6MB Max: 1711.8MB Chunks: 404 CGO: 240 Ply: 3 Zom: 0 Ent: 6 (113) Items: 11 CO: 1 RSS: 4290.7MB
  1036. 2020-02-14T21:43:02 4469.768 INF Time: 73.57m FPS: 38.90 Heap: 1507.4MB Max: 1711.8MB Chunks: 333 CGO: 243 Ply: 3 Zom: 0 Ent: 7 (64) Items: 1 CO: 1 RSS: 4270.7MB
  1037. 2020-02-14T21:43:32 4499.781 INF Time: 74.07m FPS: 47.87 Heap: 1530.7MB Max: 1711.8MB Chunks: 350 CGO: 254 Ply: 3 Zom: 0 Ent: 9 (70) Items: 1 CO: 1 RSS: 4296.3MB
  1038. 2020-02-14T21:44:02 4529.788 INF Time: 74.57m FPS: 60.89 Heap: 1545.6MB Max: 1711.8MB Chunks: 350 CGO: 254 Ply: 3 Zom: 0 Ent: 9 (74) Items: 1 CO: 1 RSS: 4276.4MB
  1039. 2020-02-14T21:44:32 4559.806 INF Time: 75.07m FPS: 43.73 Heap: 1536.4MB Max: 1711.8MB Chunks: 350 CGO: 250 Ply: 3 Zom: 0 Ent: 14 (76) Items: 0 CO: 1 RSS: 4266.6MB
  1040. 2020-02-14T21:45:02 4589.809 INF Time: 75.57m FPS: 40.20 Heap: 1562.3MB Max: 1711.8MB Chunks: 355 CGO: 255 Ply: 3 Zom: 0 Ent: 13 (79) Items: 0 CO: 1 RSS: 4430.2MB
  1041. 2020-02-14T21:45:32 4619.819 INF Time: 76.07m FPS: 34.67 Heap: 1579.5MB Max: 1711.8MB Chunks: 360 CGO: 256 Ply: 3 Zom: 0 Ent: 5 (81) Items: 0 CO: 1 RSS: 4404.9MB
  1042. 2020-02-14T21:46:02 4649.838 INF Time: 76.57m FPS: 34.65 Heap: 1570.8MB Max: 1711.8MB Chunks: 360 CGO: 256 Ply: 3 Zom: 0 Ent: 10 (86) Items: 0 CO: 1 RSS: 4397.0MB
  1043. 2020-02-14T21:46:32 4679.837 INF Time: 77.07m FPS: 41.30 Heap: 1578.8MB Max: 1711.8MB Chunks: 361 CGO: 256 Ply: 3 Zom: 0 Ent: 10 (86) Items: 0 CO: 1 RSS: 4405.3MB
  1044. 2020-02-14T21:47:02 4709.856 INF Time: 77.57m FPS: 48.00 Heap: 1599.5MB Max: 1711.8MB Chunks: 365 CGO: 251 Ply: 3 Zom: 0 Ent: 21 (108) Items: 1 CO: 1 RSS: 4403.8MB
  1045. 2020-02-14T21:47:02 4710.293 WRN [AudioLog] AudioManager::AudioData::Play() - failed to load audio source object for AudioSource_CreatureSenseAlert.
  1046. 2020-02-14T21:47:07 4715.108 WRN [AudioLog] AudioManager::AudioData::Play() - failed to load audio source object for AudioSource_CreatureSenseAlert.
  1047. 2020-02-14T21:47:14 4722.091 WRN [AudioLog] AudioManager::AudioData::Play() - failed to load audio source object for AudioSource_CreatureSenseAlert.
  1048. 2020-02-14T21:47:32 4739.865 INF Time: 78.07m FPS: 38.34 Heap: 1626.1MB Max: 1711.8MB Chunks: 366 CGO: 242 Ply: 3 Zom: 0 Ent: 22 (116) Items: 2 CO: 1 RSS: 4424.9MB
  1049. 2020-02-14T21:48:02 4769.886 INF Time: 78.57m FPS: 35.66 Heap: 1608.0MB Max: 1711.8MB Chunks: 366 CGO: 250 Ply: 3 Zom: 0 Ent: 14 (109) Items: 2 CO: 1 RSS: 4419.8MB
  1050. 2020-02-14T21:48:16 4784.592 INF MinEventLogMessage: XP gained during the last level:
  1051. 2020-02-14T21:48:16 4784.592 INF CVarLogValue: $xpFromLootThisLevel == 0
  1052. 2020-02-14T21:48:16 4784.592 INF CVarLogValue: $xpFromHarvestingThisLevel == 0
  1053. 2020-02-14T21:48:16 4784.592 INF CVarLogValue: $xpFromKillThisLevel == 0
  1054. 2020-02-14T21:48:32 4799.900 INF Time: 79.07m FPS: 45.93 Heap: 1618.2MB Max: 1711.8MB Chunks: 368 CGO: 244 Ply: 3 Zom: 0 Ent: 11 (111) Items: 2 CO: 1 RSS: 4400.9MB
  1055. 2020-02-14T21:49:02 4829.926 INF Time: 79.57m FPS: 34.23 Heap: 1634.2MB Max: 1711.8MB Chunks: 374 CGO: 241 Ply: 3 Zom: 0 Ent: 6 (115) Items: 3 CO: 1 RSS: 4411.6MB
  1056. 2020-02-14T21:49:32 4859.934 INF Time: 80.07m FPS: 44.89 Heap: 1657.7MB Max: 1711.8MB Chunks: 401 CGO: 242 Ply: 3 Zom: 0 Ent: 5 (117) Items: 3 CO: 1 RSS: 4365.7MB
  1057. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1058.  
  1059. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1060.  
  1061. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1062.  
  1063. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1064.  
  1065. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1066.  
  1067. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1068.  
  1069. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1070.  
  1071. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1072.  
  1073. 2020-02-14T21:50:02 4889.954 INF Time: 80.57m FPS: 39.93 Heap: 1678.1MB Max: 1711.8MB Chunks: 431 CGO: 240 Ply: 3 Zom: 0 Ent: 7 (121) Items: 3 CO: 1 RSS: 4399.3MB
  1074. 2020-02-14T21:50:32 4919.967 INF Time: 81.07m FPS: 42.17 Heap: 1704.1MB Max: 1711.8MB Chunks: 455 CGO: 243 Ply: 3 Zom: 0 Ent: 9 (128) Items: 3 CO: 1 RSS: 4455.6MB
  1075. 2020-02-14T21:51:02 4949.995 INF Time: 81.57m FPS: 36.26 Heap: 1723.3MB Max: 1723.3MB Chunks: 474 CGO: 240 Ply: 3 Zom: 0 Ent: 5 (128) Items: 3 CO: 1 RSS: 4430.3MB
  1076. 2020-02-14T21:51:32 4980.010 INF Time: 82.07m FPS: 34.98 Heap: 1540.4MB Max: 1723.3MB Chunks: 320 CGO: 251 Ply: 3 Zom: 0 Ent: 11 (83) Items: 0 CO: 1 RSS: 4446.7MB
  1077. 2020-02-14T21:52:02 5010.012 INF Time: 82.57m FPS: 37.68 Heap: 1555.0MB Max: 1723.3MB Chunks: 323 CGO: 255 Ply: 3 Zom: 0 Ent: 13 (89) Items: 0 CO: 1 RSS: 4470.0MB
  1078. 2020-02-14T21:52:32 5040.018 INF Time: 83.08m FPS: 47.37 Heap: 1577.4MB Max: 1723.3MB Chunks: 324 CGO: 255 Ply: 3 Zom: 0 Ent: 11 (89) Items: 0 CO: 1 RSS: 4446.6MB
  1079. 2020-02-14T21:53:02 5070.028 INF Time: 83.58m FPS: 43.95 Heap: 1556.8MB Max: 1723.3MB Chunks: 324 CGO: 252 Ply: 3 Zom: 0 Ent: 10 (86) Items: 0 CO: 1 RSS: 3924.1MB
  1080. 2020-02-14T21:53:32 5100.049 INF Time: 84.08m FPS: 49.20 Heap: 1565.6MB Max: 1723.3MB Chunks: 324 CGO: 252 Ply: 3 Zom: 0 Ent: 7 (86) Items: 0 CO: 1 RSS: 3916.7MB
  1081. 2020-02-14T21:54:02 5130.059 INF Time: 84.58m FPS: 49.47 Heap: 1578.5MB Max: 1723.3MB Chunks: 324 CGO: 254 Ply: 3 Zom: 0 Ent: 5 (87) Items: 0 CO: 1 RSS: 3925.3MB
  1082. 2020-02-14T21:54:32 5160.074 INF Time: 85.08m FPS: 38.72 Heap: 1593.6MB Max: 1723.3MB Chunks: 324 CGO: 256 Ply: 3 Zom: 0 Ent: 5 (87) Items: 0 CO: 1 RSS: 3926.8MB
  1083. 2020-02-14T21:55:02 5190.074 INF Time: 85.58m FPS: 46.35 Heap: 1568.5MB Max: 1723.3MB Chunks: 324 CGO: 256 Ply: 3 Zom: 0 Ent: 6 (89) Items: 2 CO: 1 RSS: 3926.5MB
  1084. 2020-02-14T21:55:32 5220.087 INF Time: 86.08m FPS: 57.38 Heap: 1597.0MB Max: 1723.3MB Chunks: 324 CGO: 255 Ply: 3 Zom: 0 Ent: 5 (89) Items: 2 CO: 1 RSS: 3918.7MB
  1085. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1086.  
  1087. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1088.  
  1089. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1090.  
  1091. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1092.  
  1093. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1094.  
  1095. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1096.  
  1097. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1098.  
  1099. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1100.  
  1101. 2020-02-14T21:56:02 5250.088 INF Time: 86.58m FPS: 39.27 Heap: 1618.5MB Max: 1723.3MB Chunks: 345 CGO: 239 Ply: 3 Zom: 0 Ent: 6 (92) Items: 2 CO: 1 RSS: 3947.9MB
  1102. 2020-02-14T21:56:32 5280.107 INF Time: 87.08m FPS: 38.62 Heap: 1598.7MB Max: 1723.3MB Chunks: 365 CGO: 250 Ply: 3 Zom: 0 Ent: 5 (92) Items: 2 CO: 1 RSS: 4023.8MB
  1103. 2020-02-14T21:57:01 5309.581 INF UnloadUnusedAssets 21.48018
  1104. Unloading 3 Unused Serialized files (Serialized files now loaded: 9)
  1105.  
  1106. Unloading 6828 unused Assets to reduce memory usage. Loaded Objects now: 547936.
  1107. Total: 498.845500 ms (FindLiveObjects: 33.495800 ms CreateObjectMapping: 13.319600 ms MarkObjects: 431.691200 ms DeleteObjects: 20.338400 ms)
  1108.  
  1109. 2020-02-14T21:57:02 5310.312 INF Time: 87.58m FPS: 49.63 Heap: 1629.0MB Max: 1723.3MB Chunks: 381 CGO: 255 Ply: 3 Zom: 0 Ent: 6 (94) Items: 2 CO: 1 RSS: 4125.5MB
  1110. 2020-02-14T21:57:32 5340.314 INF Time: 88.08m FPS: 86.83 Heap: 1644.8MB Max: 1723.3MB Chunks: 381 CGO: 256 Ply: 3 Zom: 0 Ent: 6 (94) Items: 2 CO: 1 RSS: 4149.6MB
  1111. 2020-02-14T21:58:02 5370.313 INF Time: 88.58m FPS: 65.45 Heap: 1707.0MB Max: 1723.3MB Chunks: 381 CGO: 256 Ply: 3 Zom: 0 Ent: 6 (94) Items: 2 CO: 1 RSS: 2909.3MB
  1112. 2020-02-14T21:58:32 5400.314 INF Time: 89.08m FPS: 84.28 Heap: 1692.1MB Max: 1723.3MB Chunks: 381 CGO: 256 Ply: 3 Zom: 0 Ent: 6 (94) Items: 2 CO: 1 RSS: 2909.4MB
  1113. 2020-02-14T21:59:02 5430.315 INF Time: 89.58m FPS: 68.45 Heap: 1734.2MB Max: 1734.2MB Chunks: 381 CGO: 256 Ply: 3 Zom: 0 Ent: 6 (94) Items: 2 CO: 1 RSS: 2918.4MB
  1114. 2020-02-14T21:59:32 5460.322 INF Time: 90.08m FPS: 64.13 Heap: 1713.4MB Max: 1734.2MB Chunks: 381 CGO: 255 Ply: 3 Zom: 0 Ent: 6 (94) Items: 2 CO: 1 RSS: 2919.5MB
  1115. Calling Animator.GotoState on Synchronize layer
  1116.  
  1117. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  1118.  
  1119. ItemController: XUiC_EquipmentStack
  1120.  
  1121. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1122.  
  1123. ItemController: XUiC_EquipmentStack
  1124.  
  1125. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1126.  
  1127. ItemController: XUiC_EquipmentStack
  1128.  
  1129. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1130.  
  1131. ItemController: XUiC_EquipmentStack
  1132.  
  1133. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1134.  
  1135. ItemController: XUiC_EquipmentStack
  1136.  
  1137. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1138.  
  1139. Calling Animator.GotoState on Synchronize layer
  1140.  
  1141. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  1142.  
  1143. Calling Animator.GotoState on Synchronize layer
  1144.  
  1145. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  1146.  
  1147. ItemController: XUiC_EquipmentStack
  1148.  
  1149. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1150.  
  1151. ItemController: XUiC_EquipmentStack
  1152.  
  1153. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1154.  
  1155. ItemController: XUiC_EquipmentStack
  1156.  
  1157. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1158.  
  1159. ItemController: XUiC_EquipmentStack
  1160.  
  1161. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1162.  
  1163. ItemController: XUiC_EquipmentStack
  1164.  
  1165. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1166.  
  1167. Calling Animator.GotoState on Synchronize layer
  1168.  
  1169. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  1170.  
  1171. Calling Animator.GotoState on Synchronize layer
  1172.  
  1173. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  1174.  
  1175. 2020-02-14T22:00:02 5490.336 INF Time: 90.58m FPS: 62.78 Heap: 1537.0MB Max: 1734.2MB Chunks: 298 CGO: 255 Ply: 3 Zom: 0 Ent: 6 (77) Items: 0 CO: 1 RSS: 2910.8MB
  1176. Calling Animator.GotoState on Synchronize layer
  1177.  
  1178. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  1179.  
  1180. ItemController: XUiC_EquipmentStack
  1181.  
  1182. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1183.  
  1184. ItemController: XUiC_EquipmentStack
  1185.  
  1186. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1187.  
  1188. ItemController: XUiC_EquipmentStack
  1189.  
  1190. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1191.  
  1192. ItemController: XUiC_EquipmentStack
  1193.  
  1194. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1195.  
  1196. Calling Animator.GotoState on Synchronize layer
  1197.  
  1198. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  1199.  
  1200. ItemController: XUiC_EquipmentStack
  1201.  
  1202. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1203.  
  1204. Calling Animator.GotoState on Synchronize layer
  1205.  
  1206. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  1207.  
  1208. ItemController: XUiC_EquipmentStack
  1209.  
  1210. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1211.  
  1212. ItemController: XUiC_EquipmentStack
  1213.  
  1214. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1215.  
  1216. ItemController: XUiC_EquipmentStack
  1217.  
  1218. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1219.  
  1220. 2020-02-14T22:00:32 5520.340 INF Time: 91.08m FPS: 63.13 Heap: 1509.3MB Max: 1734.2MB Chunks: 298 CGO: 255 Ply: 3 Zom: 0 Ent: 6 (77) Items: 0 CO: 1 RSS: 2911.1MB
  1221. Calling Animator.GotoState on Synchronize layer
  1222.  
  1223. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  1224.  
  1225. ItemController: XUiC_EquipmentStack
  1226.  
  1227. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1228.  
  1229. ItemController: XUiC_EquipmentStack
  1230.  
  1231. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1232.  
  1233. ItemController: XUiC_EquipmentStack
  1234.  
  1235. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1236.  
  1237. ItemController: XUiC_EquipmentStack
  1238.  
  1239. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1240.  
  1241. ItemController: XUiC_EquipmentStack
  1242.  
  1243. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1244.  
  1245. Calling Animator.GotoState on Synchronize layer
  1246.  
  1247. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  1248.  
  1249. Calling Animator.GotoState on Synchronize layer
  1250.  
  1251. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  1252.  
  1253. Calling Animator.GotoState on Synchronize layer
  1254.  
  1255. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  1256.  
  1257. ItemController: XUiC_EquipmentStack
  1258.  
  1259. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1260.  
  1261. ItemController: XUiC_EquipmentStack
  1262.  
  1263. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1264.  
  1265. ItemController: XUiC_EquipmentStack
  1266.  
  1267. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1268.  
  1269. ItemController: XUiC_EquipmentStack
  1270.  
  1271. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1272.  
  1273. ItemController: XUiC_EquipmentStack
  1274.  
  1275. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1276.  
  1277. Calling Animator.GotoState on Synchronize layer
  1278.  
  1279. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  1280.  
  1281. Calling Animator.GotoState on Synchronize layer
  1282.  
  1283. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  1284.  
  1285. 2020-02-14T22:01:02 5550.350 INF Time: 91.58m FPS: 62.75 Heap: 1512.9MB Max: 1734.2MB Chunks: 298 CGO: 255 Ply: 3 Zom: 0 Ent: 6 (77) Items: 0 CO: 1 RSS: 2912.7MB
  1286. Calling Animator.GotoState on Synchronize layer
  1287.  
  1288. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  1289.  
  1290. ItemController: XUiC_EquipmentStack
  1291.  
  1292. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1293.  
  1294. ItemController: XUiC_EquipmentStack
  1295.  
  1296. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1297.  
  1298. ItemController: XUiC_EquipmentStack
  1299.  
  1300. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1301.  
  1302. ItemController: XUiC_EquipmentStack
  1303.  
  1304. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1305.  
  1306. ItemController: XUiC_EquipmentStack
  1307.  
  1308. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1309.  
  1310. Calling Animator.GotoState on Synchronize layer
  1311.  
  1312. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  1313.  
  1314. Calling Animator.GotoState on Synchronize layer
  1315.  
  1316. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  1317.  
  1318. ItemController: XUiC_EquipmentStack
  1319.  
  1320. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1321.  
  1322. ItemController: XUiC_EquipmentStack
  1323.  
  1324. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1325.  
  1326. ItemController: XUiC_EquipmentStack
  1327.  
  1328. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1329.  
  1330. ItemController: XUiC_EquipmentStack
  1331.  
  1332. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1333.  
  1334. ItemController: XUiC_EquipmentStack
  1335.  
  1336. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1337.  
  1338. Calling Animator.GotoState on Synchronize layer
  1339.  
  1340. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  1341.  
  1342. Calling Animator.GotoState on Synchronize layer
  1343.  
  1344. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  1345.  
  1346. ItemController: XUiC_EquipmentStack
  1347.  
  1348. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1349.  
  1350. ItemController: XUiC_EquipmentStack
  1351.  
  1352. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1353.  
  1354. ItemController: XUiC_EquipmentStack
  1355.  
  1356. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1357.  
  1358. ItemController: XUiC_EquipmentStack
  1359.  
  1360. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1361.  
  1362. ItemController: XUiC_EquipmentStack
  1363.  
  1364. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1365.  
  1366. Calling Animator.GotoState on Synchronize layer
  1367.  
  1368. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  1369.  
  1370. Calling Animator.GotoState on Synchronize layer
  1371.  
  1372. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  1373.  
  1374. ItemController: XUiC_EquipmentStack
  1375.  
  1376. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1377.  
  1378. ItemController: XUiC_EquipmentStack
  1379.  
  1380. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1381.  
  1382. ItemController: XUiC_EquipmentStack
  1383.  
  1384. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1385.  
  1386. ItemController: XUiC_EquipmentStack
  1387.  
  1388. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1389.  
  1390. Calling Animator.GotoState on Synchronize layer
  1391.  
  1392. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  1393.  
  1394. 2020-02-14T22:01:32 5580.353 INF Time: 92.08m FPS: 68.05 Heap: 1494.3MB Max: 1734.2MB Chunks: 298 CGO: 255 Ply: 3 Zom: 0 Ent: 7 (79) Items: 1 CO: 1 RSS: 2915.7MB
  1395. Calling Animator.GotoState on Synchronize layer
  1396.  
  1397. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  1398.  
  1399. ItemController: XUiC_EquipmentStack
  1400.  
  1401. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1402.  
  1403. ItemController: XUiC_EquipmentStack
  1404.  
  1405. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1406.  
  1407. ItemController: XUiC_EquipmentStack
  1408.  
  1409. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1410.  
  1411. ItemController: XUiC_EquipmentStack
  1412.  
  1413. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1414.  
  1415. ItemController: XUiC_EquipmentStack
  1416.  
  1417. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1418.  
  1419. Calling Animator.GotoState on Synchronize layer
  1420.  
  1421. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  1422.  
  1423. Calling Animator.GotoState on Synchronize layer
  1424.  
  1425. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  1426.  
  1427. 2020-02-14T22:02:02 5610.362 INF Time: 92.58m FPS: 71.48 Heap: 1507.9MB Max: 1734.2MB Chunks: 298 CGO: 255 Ply: 3 Zom: 0 Ent: 7 (77) Items: 0 CO: 1 RSS: 2916.6MB
  1428. 2020-02-14T22:02:32 5640.371 INF Time: 93.08m FPS: 61.56 Heap: 1493.3MB Max: 1734.2MB Chunks: 298 CGO: 255 Ply: 3 Zom: 0 Ent: 7 (77) Items: 0 CO: 1 RSS: 2910.9MB
  1429. Calling Animator.GotoState on Synchronize layer
  1430.  
  1431. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  1432.  
  1433. 2020-02-14T22:03:02 5670.379 INF Time: 93.58m FPS: 68.80 Heap: 1524.1MB Max: 1734.2MB Chunks: 298 CGO: 255 Ply: 3 Zom: 0 Ent: 7 (77) Items: 0 CO: 1 RSS: 2881.3MB
  1434. 2020-02-14T22:03:32 5700.394 INF Time: 94.08m FPS: 64.94 Heap: 1512.5MB Max: 1734.2MB Chunks: 298 CGO: 255 Ply: 3 Zom: 0 Ent: 9 (80) Items: 1 CO: 1 RSS: 2770.0MB
  1435. 2020-02-14T22:04:02 5730.395 INF Time: 94.58m FPS: 93.56 Heap: 1554.7MB Max: 1734.2MB Chunks: 298 CGO: 255 Ply: 3 Zom: 0 Ent: 7 (81) Items: 2 CO: 1 RSS: 2785.6MB
  1436. 2020-02-14T22:04:32 5760.409 INF Time: 95.08m FPS: 71.86 Heap: 1532.1MB Max: 1734.2MB Chunks: 298 CGO: 255 Ply: 3 Zom: 0 Ent: 15 (88) Items: 0 CO: 1 RSS: 2751.5MB
  1437. 2020-02-14T22:05:02 5790.421 INF Time: 95.58m FPS: 68.20 Heap: 1581.3MB Max: 1734.2MB Chunks: 298 CGO: 255 Ply: 3 Zom: 0 Ent: 17 (90) Items: 0 CO: 1 RSS: 2764.2MB
  1438. 2020-02-14T22:05:32 5820.425 INF Time: 96.08m FPS: 45.33 Heap: 1551.7MB Max: 1734.2MB Chunks: 300 CGO: 255 Ply: 3 Zom: 0 Ent: 15 (90) Items: 0 CO: 1 RSS: 2771.0MB
  1439. 2020-02-14T22:06:02 5850.429 INF Time: 96.58m FPS: 49.41 Heap: 1573.6MB Max: 1734.2MB Chunks: 300 CGO: 248 Ply: 3 Zom: 0 Ent: 6 (90) Items: 0 CO: 1 RSS: 2762.5MB
  1440. 2020-02-14T22:06:23 5871.305 INF Origin Reposition (336.0, 48.0, 144.0) to (1120.0, 48.0, 752.0)
  1441. 2020-02-14T22:06:32 5880.434 INF Time: 97.08m FPS: 59.16 Heap: 1609.2MB Max: 1734.2MB Chunks: 300 CGO: 255 Ply: 3 Zom: 0 Ent: 7 (95) Items: 0 CO: 1 RSS: 2747.4MB
  1442. 2020-02-14T22:07:02 5910.445 INF Time: 97.58m FPS: 65.35 Heap: 1623.8MB Max: 1734.2MB Chunks: 300 CGO: 254 Ply: 3 Zom: 0 Ent: 7 (94) Items: 0 CO: 1 RSS: 2757.5MB
  1443. 2020-02-14T22:07:32 5940.459 INF Time: 98.08m FPS: 57.82 Heap: 1657.6MB Max: 1734.2MB Chunks: 300 CGO: 255 Ply: 3 Zom: 0 Ent: 5 (94) Items: 0 CO: 1 RSS: 2764.5MB
  1444. 2020-02-14T22:08:02 5970.474 INF Time: 98.58m FPS: 69.44 Heap: 1646.9MB Max: 1734.2MB Chunks: 300 CGO: 255 Ply: 3 Zom: 0 Ent: 15 (104) Items: 0 CO: 1 RSS: 2736.1MB
  1445. 2020-02-14T22:08:32 6000.487 INF Time: 99.08m FPS: 56.76 Heap: 1620.3MB Max: 1734.2MB Chunks: 300 CGO: 255 Ply: 3 Zom: 0 Ent: 15 (104) Items: 0 CO: 1 RSS: 2791.7MB
  1446. 2020-02-14T22:09:02 6030.503 INF Time: 99.58m FPS: 59.33 Heap: 1654.6MB Max: 1734.2MB Chunks: 300 CGO: 256 Ply: 3 Zom: 0 Ent: 7 (104) Items: 0 CO: 1 RSS: 2785.7MB
  1447. 2020-02-14T22:09:32 6060.517 INF Time: 100.08m FPS: 68.09 Heap: 1692.6MB Max: 1734.2MB Chunks: 300 CGO: 256 Ply: 3 Zom: 0 Ent: 7 (104) Items: 0 CO: 1 RSS: 2786.7MB
  1448. 2020-02-14T22:10:02 6090.522 INF Time: 100.58m FPS: 57.59 Heap: 1666.4MB Max: 1734.2MB Chunks: 300 CGO: 256 Ply: 3 Zom: 0 Ent: 9 (108) Items: 0 CO: 1 RSS: 2802.0MB
  1449. 2020-02-14T22:10:32 6120.524 INF Time: 101.08m FPS: 45.20 Heap: 1693.2MB Max: 1734.2MB Chunks: 300 CGO: 256 Ply: 3 Zom: 0 Ent: 7 (108) Items: 0 CO: 1 RSS: 2810.7MB
  1450. 2020-02-14T22:11:02 6150.527 INF Time: 101.58m FPS: 55.78 Heap: 1735.7MB Max: 1735.7MB Chunks: 300 CGO: 256 Ply: 3 Zom: 0 Ent: 5 (108) Items: 0 CO: 1 RSS: 2814.5MB
  1451. 2020-02-14T22:11:32 6180.533 INF Time: 102.08m FPS: 46.48 Heap: 1558.9MB Max: 1735.7MB Chunks: 300 CGO: 252 Ply: 3 Zom: 0 Ent: 5 (80) Items: 0 CO: 1 RSS: 2834.9MB
  1452. 2020-02-14T22:12:02 6210.539 INF Time: 102.58m FPS: 63.51 Heap: 1577.1MB Max: 1735.7MB Chunks: 300 CGO: 255 Ply: 3 Zom: 0 Ent: 13 (91) Items: 1 CO: 1 RSS: 2820.1MB
  1453. 2020-02-14T22:12:32 6240.553 INF Time: 103.08m FPS: 64.63 Heap: 1580.7MB Max: 1735.7MB Chunks: 300 CGO: 255 Ply: 3 Zom: 0 Ent: 12 (89) Items: 1 CO: 1 RSS: 2821.0MB
  1454. 2020-02-14T22:13:02 6270.564 INF Time: 103.58m FPS: 69.32 Heap: 1603.3MB Max: 1735.7MB Chunks: 300 CGO: 256 Ply: 3 Zom: 0 Ent: 15 (95) Items: 2 CO: 1 RSS: 2762.8MB
  1455. 2020-02-14T22:13:32 6300.573 INF Time: 104.08m FPS: 61.26 Heap: 1586.4MB Max: 1735.7MB Chunks: 300 CGO: 256 Ply: 3 Zom: 0 Ent: 13 (96) Items: 2 CO: 1 RSS: 2793.3MB
  1456. 2020-02-14T22:14:02 6330.588 INF Time: 104.58m FPS: 63.66 Heap: 1625.2MB Max: 1735.7MB Chunks: 300 CGO: 256 Ply: 3 Zom: 0 Ent: 13 (104) Items: 2 CO: 1 RSS: 2796.2MB
  1457. 2020-02-14T22:14:32 6360.604 INF Time: 105.08m FPS: 65.56 Heap: 1600.7MB Max: 1735.7MB Chunks: 300 CGO: 256 Ply: 3 Zom: 0 Ent: 11 (103) Items: 2 CO: 1 RSS: 2792.7MB
  1458. 2020-02-14T22:15:02 6390.620 INF Time: 105.58m FPS: 66.13 Heap: 1589.9MB Max: 1735.7MB Chunks: 300 CGO: 256 Ply: 3 Zom: 0 Ent: 15 (108) Items: 2 CO: 1 RSS: 2806.5MB
  1459. 2020-02-14T22:15:32 6420.621 INF Time: 106.08m FPS: 61.60 Heap: 1633.3MB Max: 1735.7MB Chunks: 300 CGO: 256 Ply: 3 Zom: 0 Ent: 8 (108) Items: 2 CO: 1 RSS: 2791.0MB
  1460. 2020-02-14T22:16:02 6450.637 INF Time: 106.58m FPS: 60.82 Heap: 1646.3MB Max: 1735.7MB Chunks: 300 CGO: 256 Ply: 3 Zom: 0 Ent: 8 (109) Items: 2 CO: 1 RSS: 2791.7MB
  1461. 2020-02-14T22:16:32 6480.637 INF Time: 107.08m FPS: 72.61 Heap: 1602.7MB Max: 1735.7MB Chunks: 300 CGO: 255 Ply: 3 Zom: 0 Ent: 11 (112) Items: 5 CO: 1 RSS: 2783.8MB
  1462. 2020-02-14T22:17:03 6510.639 INF Time: 107.58m FPS: 46.83 Heap: 1611.5MB Max: 1735.7MB Chunks: 300 CGO: 255 Ply: 3 Zom: 0 Ent: 14 (120) Items: 5 CO: 1 RSS: 2789.4MB
  1463. 2020-02-14T22:17:28 6536.249 INF UnloadUnusedAssets 20.4412
  1464. Unloading 2 Unused Serialized files (Serialized files now loaded: 9)
  1465.  
  1466. Unloading 2513 unused Assets to reduce memory usage. Loaded Objects now: 546305.
  1467. Total: 494.669200 ms (FindLiveObjects: 34.619000 ms CreateObjectMapping: 12.696800 ms MarkObjects: 434.838600 ms DeleteObjects: 12.514500 ms)
  1468.  
  1469. 2020-02-14T22:17:33 6540.833 INF Time: 108.08m FPS: 46.96 Heap: 1624.7MB Max: 1735.7MB Chunks: 300 CGO: 255 Ply: 3 Zom: 0 Ent: 13 (126) Items: 6 CO: 1 RSS: 2745.2MB
  1470. Calling Animator.GotoState on Synchronize layer
  1471.  
  1472. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  1473.  
  1474. ItemController: XUiC_EquipmentStack
  1475.  
  1476. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1477.  
  1478. ItemController: XUiC_EquipmentStack
  1479.  
  1480. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1481.  
  1482. ItemController: XUiC_EquipmentStack
  1483.  
  1484. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1485.  
  1486. ItemController: XUiC_EquipmentStack
  1487.  
  1488. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1489.  
  1490. 2020-02-14T22:18:03 6570.855 INF Time: 108.58m FPS: 46.08 Heap: 1644.4MB Max: 1735.7MB Chunks: 300 CGO: 244 Ply: 3 Zom: 0 Ent: 7 (128) Items: 6 CO: 1 RSS: 2616.3MB
  1491. 2020-02-14T22:18:33 6600.866 INF Time: 109.08m FPS: 42.54 Heap: 1642.6MB Max: 1735.7MB Chunks: 300 CGO: 254 Ply: 3 Zom: 0 Ent: 6 (122) Items: 3 CO: 1 RSS: 2615.8MB
  1492. 2020-02-14T22:19:03 6630.872 INF Time: 109.58m FPS: 61.69 Heap: 1689.2MB Max: 1735.7MB Chunks: 300 CGO: 256 Ply: 3 Zom: 0 Ent: 6 (122) Items: 3 CO: 1 RSS: 2634.2MB
  1493. 2020-02-14T22:19:33 6660.882 INF Time: 110.08m FPS: 72.40 Heap: 1687.5MB Max: 1735.7MB Chunks: 300 CGO: 256 Ply: 3 Zom: 0 Ent: 7 (123) Items: 4 CO: 1 RSS: 2598.2MB
  1494. 2020-02-14T22:20:03 6690.893 INF Time: 110.58m FPS: 68.32 Heap: 1740.8MB Max: 1740.8MB Chunks: 300 CGO: 255 Ply: 3 Zom: 0 Ent: 6 (123) Items: 4 CO: 1 RSS: 2605.9MB
  1495. 2020-02-14T22:20:33 6720.904 INF Time: 111.08m FPS: 70.87 Heap: 1708.7MB Max: 1740.8MB Chunks: 300 CGO: 255 Ply: 3 Zom: 0 Ent: 6 (123) Items: 4 CO: 1 RSS: 2631.1MB
  1496. 2020-02-14T22:21:03 6750.905 INF Time: 111.58m FPS: 69.61 Heap: 1744.4MB Max: 1744.4MB Chunks: 300 CGO: 255 Ply: 3 Zom: 0 Ent: 6 (123) Items: 4 CO: 1 RSS: 2624.0MB
  1497. 2020-02-14T22:21:33 6780.917 INF Time: 112.08m FPS: 46.44 Heap: 1747.3MB Max: 1747.3MB Chunks: 300 CGO: 256 Ply: 3 Zom: 0 Ent: 6 (123) Items: 4 CO: 1 RSS: 2662.6MB
  1498. 2020-02-14T22:22:03 6810.923 INF Time: 112.58m FPS: 95.15 Heap: 1770.9MB Max: 1770.9MB Chunks: 300 CGO: 256 Ply: 3 Zom: 0 Ent: 6 (123) Items: 4 CO: 1 RSS: 2663.8MB
  1499. 2020-02-14T22:22:33 6840.931 INF Time: 113.08m FPS: 90.35 Heap: 1816.0MB Max: 1816.0MB Chunks: 300 CGO: 256 Ply: 3 Zom: 0 Ent: 6 (123) Items: 4 CO: 1 RSS: 2692.8MB
  1500. 2020-02-14T22:23:03 6870.936 INF Time: 113.58m FPS: 51.67 Heap: 1596.6MB Max: 1816.0MB Chunks: 300 CGO: 256 Ply: 3 Zom: 0 Ent: 6 (79) Items: 0 CO: 1 RSS: 2596.2MB
  1501. [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
  1502.  
  1503. (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
  1504.  
  1505. [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
  1506.  
  1507. (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
  1508.  
  1509. 2020-02-14T22:23:33 6900.944 INF Time: 114.08m FPS: 55.73 Heap: 1607.1MB Max: 1816.0MB Chunks: 300 CGO: 256 Ply: 3 Zom: 0 Ent: 6 (79) Items: 0 CO: 1 RSS: 2612.4MB
  1510. 2020-02-14T22:24:03 6930.949 INF Time: 114.58m FPS: 51.80 Heap: 1620.2MB Max: 1816.0MB Chunks: 300 CGO: 256 Ply: 3 Zom: 0 Ent: 6 (79) Items: 0 CO: 1 RSS: 2610.4MB
  1511. 2020-02-14T22:24:33 6960.968 INF Time: 115.08m FPS: 57.93 Heap: 1676.2MB Max: 1816.0MB Chunks: 300 CGO: 256 Ply: 3 Zom: 0 Ent: 6 (79) Items: 0 CO: 1 RSS: 2597.1MB
  1512. 2020-02-14T22:25:03 6990.982 INF Time: 115.58m FPS: 54.23 Heap: 1696.0MB Max: 1816.0MB Chunks: 300 CGO: 254 Ply: 3 Zom: 0 Ent: 6 (79) Items: 0 CO: 1 RSS: 2607.6MB
  1513. 2020-02-14T22:25:33 7020.994 INF Time: 116.08m FPS: 48.66 Heap: 1706.9MB Max: 1816.0MB Chunks: 300 CGO: 256 Ply: 3 Zom: 0 Ent: 6 (79) Items: 0 CO: 1 RSS: 2609.9MB
  1514. 2020-02-14T22:26:03 7050.995 INF Time: 116.58m FPS: 46.94 Heap: 1723.7MB Max: 1816.0MB Chunks: 300 CGO: 256 Ply: 3 Zom: 0 Ent: 6 (79) Items: 0 CO: 1 RSS: 2612.2MB
  1515. 2020-02-14T22:26:33 7081.006 INF Time: 117.09m FPS: 58.53 Heap: 1734.3MB Max: 1816.0MB Chunks: 300 CGO: 255 Ply: 3 Zom: 0 Ent: 6 (79) Items: 0 CO: 1 RSS: 2624.0MB
  1516. 2020-02-14T22:27:03 7111.009 INF Time: 117.59m FPS: 49.77 Heap: 1755.4MB Max: 1816.0MB Chunks: 300 CGO: 255 Ply: 3 Zom: 0 Ent: 6 (79) Items: 0 CO: 1 RSS: 2621.5MB
  1517. 2020-02-14T22:27:33 7141.027 INF Time: 118.09m FPS: 51.78 Heap: 1784.9MB Max: 1816.0MB Chunks: 300 CGO: 254 Ply: 3 Zom: 0 Ent: 11 (84) Items: 0 CO: 1 RSS: 2625.4MB
  1518. 2020-02-14T22:28:03 7171.033 INF Time: 118.59m FPS: 68.26 Heap: 1778.9MB Max: 1816.0MB Chunks: 300 CGO: 255 Ply: 3 Zom: 0 Ent: 6 (84) Items: 0 CO: 1 RSS: 2542.2MB
  1519. 2020-02-14T22:28:33 7201.043 INF Time: 119.09m FPS: 48.03 Heap: 1797.5MB Max: 1816.0MB Chunks: 300 CGO: 256 Ply: 3 Zom: 0 Ent: 13 (91) Items: 0 CO: 1 RSS: 2553.0MB
  1520. 2020-02-14T22:29:03 7231.057 INF Time: 119.59m FPS: 47.32 Heap: 1827.0MB Max: 1827.0MB Chunks: 300 CGO: 247 Ply: 3 Zom: 0 Ent: 7 (91) Items: 0 CO: 1 RSS: 2572.2MB
  1521. 2020-02-14T22:29:33 7261.061 INF Time: 120.09m FPS: 53.67 Heap: 1716.5MB Max: 1827.0MB Chunks: 300 CGO: 254 Ply: 3 Zom: 0 Ent: 6 (80) Items: 0 CO: 1 RSS: 2577.7MB
  1522. 2020-02-14T22:30:03 7291.069 INF Time: 120.59m FPS: 42.95 Heap: 1732.7MB Max: 1827.0MB Chunks: 300 CGO: 256 Ply: 3 Zom: 0 Ent: 17 (91) Items: 0 CO: 1 RSS: 2591.3MB
  1523. 2020-02-14T22:30:33 7321.082 INF Time: 121.09m FPS: 44.85 Heap: 1725.8MB Max: 1827.0MB Chunks: 300 CGO: 255 Ply: 3 Zom: 0 Ent: 6 (89) Items: 0 CO: 1 RSS: 2599.4MB
  1524. 2020-02-14T22:31:03 7351.089 INF Time: 121.59m FPS: 52.10 Heap: 1736.7MB Max: 1827.0MB Chunks: 300 CGO: 254 Ply: 3 Zom: 0 Ent: 6 (89) Items: 0 CO: 1 RSS: 2602.3MB
  1525. 2020-02-14T22:31:33 7381.100 INF Time: 122.09m FPS: 44.88 Heap: 1752.2MB Max: 1827.0MB Chunks: 300 CGO: 256 Ply: 3 Zom: 0 Ent: 6 (89) Items: 0 CO: 1 RSS: 2605.1MB
  1526. 2020-02-14T22:32:03 7411.102 INF Time: 122.59m FPS: 49.48 Heap: 1750.1MB Max: 1827.0MB Chunks: 300 CGO: 254 Ply: 3 Zom: 0 Ent: 6 (89) Items: 0 CO: 1 RSS: 2612.3MB
  1527. 2020-02-14T22:32:33 7441.103 INF Time: 123.09m FPS: 48.89 Heap: 1762.6MB Max: 1827.0MB Chunks: 300 CGO: 256 Ply: 3 Zom: 0 Ent: 6 (89) Items: 0 CO: 1 RSS: 2611.8MB
  1528. 2020-02-14T22:33:03 7471.113 INF Time: 123.59m FPS: 55.71 Heap: 1796.4MB Max: 1827.0MB Chunks: 300 CGO: 256 Ply: 3 Zom: 0 Ent: 6 (89) Items: 0 CO: 1 RSS: 2581.4MB
  1529. 2020-02-14T22:33:33 7501.115 INF Time: 124.09m FPS: 49.93 Heap: 1783.6MB Max: 1827.0MB Chunks: 300 CGO: 256 Ply: 3 Zom: 0 Ent: 6 (89) Items: 0 CO: 1 RSS: 2590.6MB
  1530. Calling Animator.GotoState on Synchronize layer
  1531.  
  1532. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  1533.  
  1534. 2020-02-14T22:34:03 7531.123 INF Time: 124.59m FPS: 52.39 Heap: 1802.6MB Max: 1827.0MB Chunks: 300 CGO: 256 Ply: 3 Zom: 0 Ent: 6 (89) Items: 0 CO: 1 RSS: 2599.8MB
  1535. 2020-02-14T22:34:33 7561.144 INF Time: 125.09m FPS: 48.29 Heap: 1830.6MB Max: 1830.6MB Chunks: 300 CGO: 256 Ply: 3 Zom: 0 Ent: 6 (89) Items: 0 CO: 1 RSS: 2617.4MB
  1536. 2020-02-14T22:35:03 7591.160 INF Time: 125.59m FPS: 46.92 Heap: 1802.4MB Max: 1830.6MB Chunks: 300 CGO: 256 Ply: 3 Zom: 0 Ent: 6 (89) Items: 0 CO: 1 RSS: 2626.0MB
  1537. 2020-02-14T22:35:33 7621.184 INF Time: 126.09m FPS: 41.61 Heap: 1821.6MB Max: 1830.6MB Chunks: 300 CGO: 256 Ply: 3 Zom: 0 Ent: 6 (89) Items: 0 CO: 1 RSS: 2613.6MB
  1538. 2020-02-14T22:36:03 7651.192 INF Time: 126.59m FPS: 48.25 Heap: 1843.4MB Max: 1843.4MB Chunks: 300 CGO: 256 Ply: 3 Zom: 0 Ent: 6 (89) Items: 0 CO: 1 RSS: 2619.7MB
  1539. 2020-02-14T22:36:33 7681.213 INF Time: 127.09m FPS: 54.79 Heap: 1873.8MB Max: 1873.8MB Chunks: 300 CGO: 256 Ply: 3 Zom: 0 Ent: 6 (89) Items: 0 CO: 1 RSS: 2660.4MB
  1540. 2020-02-14T22:37:03 7711.233 INF Time: 127.59m FPS: 37.75 Heap: 1844.1MB Max: 1873.8MB Chunks: 300 CGO: 256 Ply: 3 Zom: 0 Ent: 6 (89) Items: 0 CO: 1 RSS: 2685.6MB
  1541. 2020-02-14T22:37:33 7741.233 INF Time: 128.09m FPS: 49.51 Heap: 1899.9MB Max: 1899.9MB Chunks: 300 CGO: 256 Ply: 3 Zom: 0 Ent: 6 (89) Items: 0 CO: 1 RSS: 2836.7MB
  1542. 2020-02-14T22:37:58 7766.364 INF UnloadUnusedAssets 20.49867
  1543. Unloading 2 Unused Serialized files (Serialized files now loaded: 9)
  1544.  
  1545. Unloading 7560 unused Assets to reduce memory usage. Loaded Objects now: 546487.
  1546. Total: 513.699300 ms (FindLiveObjects: 35.065000 ms CreateObjectMapping: 13.852700 ms MarkObjects: 442.533200 ms DeleteObjects: 22.247600 ms)
  1547.  
  1548. 2020-02-14T22:38:03 7771.448 INF Time: 128.59m FPS: 40.33 Heap: 1876.0MB Max: 1899.9MB Chunks: 300 CGO: 256 Ply: 3 Zom: 0 Ent: 6 (89) Items: 0 CO: 1 RSS: 2814.7MB
  1549. 2020-02-14T22:38:33 7801.451 INF Time: 129.09m FPS: 59.77 Heap: 1891.3MB Max: 1899.9MB Chunks: 300 CGO: 256 Ply: 3 Zom: 0 Ent: 6 (89) Items: 0 CO: 1 RSS: 2788.9MB
  1550. 2020-02-14T22:39:03 7831.467 INF Time: 129.59m FPS: 58.68 Heap: 1907.5MB Max: 1907.5MB Chunks: 300 CGO: 256 Ply: 3 Zom: 0 Ent: 6 (89) Items: 0 CO: 1 RSS: 2778.8MB
  1551. 2020-02-14T22:39:33 7861.477 INF Time: 130.09m FPS: 55.61 Heap: 1932.5MB Max: 1932.5MB Chunks: 300 CGO: 256 Ply: 3 Zom: 0 Ent: 6 (89) Items: 0 CO: 1 RSS: 2788.8MB
  1552. 2020-02-14T22:40:03 7891.499 INF Time: 130.59m FPS: 60.08 Heap: 1956.7MB Max: 1956.7MB Chunks: 300 CGO: 256 Ply: 3 Zom: 0 Ent: 6 (89) Items: 0 CO: 1 RSS: 2825.3MB
  1553. 2020-02-14T22:40:33 7921.516 INF Time: 131.09m FPS: 54.65 Heap: 1914.8MB Max: 1956.7MB Chunks: 300 CGO: 255 Ply: 3 Zom: 0 Ent: 7 (90) Items: 0 CO: 1 RSS: 2810.8MB
  1554. 2020-02-14T22:41:03 7951.536 INF Time: 131.59m FPS: 43.97 Heap: 1926.8MB Max: 1956.7MB Chunks: 300 CGO: 256 Ply: 3 Zom: 0 Ent: 6 (90) Items: 0 CO: 1 RSS: 2796.0MB
  1555. 2020-02-14T22:41:33 7981.547 INF Time: 132.09m FPS: 51.79 Heap: 1940.8MB Max: 1956.7MB Chunks: 300 CGO: 255 Ply: 3 Zom: 0 Ent: 6 (90) Items: 0 CO: 1 RSS: 2801.6MB
  1556. 2020-02-14T22:42:03 8011.560 INF Time: 132.59m FPS: 48.76 Heap: 2010.9MB Max: 2010.9MB Chunks: 300 CGO: 255 Ply: 3 Zom: 0 Ent: 6 (90) Items: 0 CO: 1 RSS: 2849.5MB
  1557. 2020-02-14T22:42:33 8041.569 INF Time: 133.09m FPS: 43.00 Heap: 1825.8MB Max: 2010.9MB Chunks: 299 CGO: 254 Ply: 3 Zom: 0 Ent: 6 (81) Items: 0 CO: 1 RSS: 2871.5MB
  1558. 2020-02-14T22:43:03 8071.590 INF Time: 133.59m FPS: 53.31 Heap: 1839.3MB Max: 2010.9MB Chunks: 305 CGO: 256 Ply: 3 Zom: 0 Ent: 6 (81) Items: 0 CO: 1 RSS: 2890.6MB
  1559. 2020-02-14T22:43:33 8101.603 INF Time: 134.09m FPS: 35.30 Heap: 1848.9MB Max: 2010.9MB Chunks: 305 CGO: 255 Ply: 3 Zom: 0 Ent: 6 (85) Items: 0 CO: 1 RSS: 2916.0MB
  1560. 2020-02-14T22:44:03 8131.631 INF Time: 134.59m FPS: 45.88 Heap: 1830.3MB Max: 2010.9MB Chunks: 305 CGO: 255 Ply: 3 Zom: 0 Ent: 6 (85) Items: 0 CO: 1 RSS: 2924.1MB
  1561. 2020-02-14T22:44:34 8161.663 INF Time: 135.09m FPS: 33.75 Heap: 1847.4MB Max: 2010.9MB Chunks: 305 CGO: 255 Ply: 3 Zom: 0 Ent: 6 (85) Items: 0 CO: 1 RSS: 2932.9MB
  1562. 2020-02-14T22:45:04 8191.671 INF Time: 135.59m FPS: 46.14 Heap: 1876.8MB Max: 2010.9MB Chunks: 305 CGO: 255 Ply: 3 Zom: 0 Ent: 6 (85) Items: 0 CO: 1 RSS: 2902.7MB
  1563. 2020-02-14T22:45:34 8221.681 INF Time: 136.09m FPS: 35.26 Heap: 1847.1MB Max: 2010.9MB Chunks: 305 CGO: 256 Ply: 3 Zom: 0 Ent: 6 (85) Items: 0 CO: 1 RSS: 2924.2MB
  1564. 2020-02-14T22:46:04 8251.691 INF Time: 136.59m FPS: 40.44 Heap: 1859.4MB Max: 2010.9MB Chunks: 305 CGO: 256 Ply: 3 Zom: 0 Ent: 6 (85) Items: 0 CO: 1 RSS: 2872.1MB
  1565. 2020-02-14T22:46:34 8281.700 INF Time: 137.09m FPS: 48.07 Heap: 1871.0MB Max: 2010.9MB Chunks: 305 CGO: 256 Ply: 3 Zom: 0 Ent: 6 (85) Items: 0 CO: 1 RSS: 2864.2MB
  1566. 2020-02-14T22:47:04 8311.715 INF Time: 137.59m FPS: 54.18 Heap: 1853.4MB Max: 2010.9MB Chunks: 305 CGO: 256 Ply: 3 Zom: 0 Ent: 6 (85) Items: 0 CO: 1 RSS: 2871.2MB
  1567. 2020-02-14T22:47:34 8341.725 INF Time: 138.09m FPS: 44.18 Heap: 1874.8MB Max: 2010.9MB Chunks: 305 CGO: 256 Ply: 3 Zom: 0 Ent: 6 (85) Items: 0 CO: 1 RSS: 2864.2MB
  1568. 2020-02-14T22:48:04 8371.733 INF Time: 138.59m FPS: 46.08 Heap: 1887.4MB Max: 2010.9MB Chunks: 305 CGO: 256 Ply: 3 Zom: 0 Ent: 6 (85) Items: 0 CO: 1 RSS: 2750.3MB
  1569. 2020-02-14T22:48:10 8377.700 INF MinEventLogMessage: XP gained during the last level:
  1570. 2020-02-14T22:48:10 8377.700 INF CVarLogValue: $xpFromLootThisLevel == 0
  1571. 2020-02-14T22:48:10 8377.700 INF CVarLogValue: $xpFromHarvestingThisLevel == 0
  1572. 2020-02-14T22:48:10 8377.700 INF CVarLogValue: $xpFromKillThisLevel == 0
  1573. 2020-02-14T22:48:10 8377.913 INF MinEventLogMessage: XP gained during the last level:
  1574. 2020-02-14T22:48:10 8377.913 INF CVarLogValue: $xpFromLootThisLevel == 0
  1575. 2020-02-14T22:48:10 8377.913 INF CVarLogValue: $xpFromHarvestingThisLevel == 0
  1576. 2020-02-14T22:48:10 8377.913 INF CVarLogValue: $xpFromKillThisLevel == 0
  1577. 2020-02-14T22:48:34 8401.752 INF Time: 139.09m FPS: 53.66 Heap: 1905.7MB Max: 2010.9MB Chunks: 305 CGO: 256 Ply: 3 Zom: 0 Ent: 6 (85) Items: 0 CO: 1 RSS: 2750.6MB
  1578. 2020-02-14T22:49:04 8431.756 INF Time: 139.59m FPS: 60.30 Heap: 1874.7MB Max: 2010.9MB Chunks: 305 CGO: 256 Ply: 3 Zom: 0 Ent: 6 (85) Items: 0 CO: 1 RSS: 2752.5MB
  1579. 2020-02-14T22:49:34 8461.759 INF Time: 140.09m FPS: 40.87 Heap: 1888.6MB Max: 2010.9MB Chunks: 305 CGO: 256 Ply: 3 Zom: 0 Ent: 6 (85) Items: 0 CO: 1 RSS: 2744.8MB
  1580. 2020-02-14T22:50:04 8491.772 INF Time: 140.59m FPS: 49.22 Heap: 1906.6MB Max: 2010.9MB Chunks: 305 CGO: 256 Ply: 3 Zom: 0 Ent: 11 (90) Items: 0 CO: 1 RSS: 2769.9MB
  1581. 2020-02-14T22:50:34 8521.855 INF Time: 141.10m FPS: 55.50 Heap: 1944.4MB Max: 2010.9MB Chunks: 305 CGO: 248 Ply: 3 Zom: 0 Ent: 11 (90) Items: 0 CO: 1 RSS: 2756.2MB
  1582. 2020-02-14T22:51:04 8551.869 INF Time: 141.60m FPS: 45.74 Heap: 1921.1MB Max: 2010.9MB Chunks: 305 CGO: 255 Ply: 3 Zom: 0 Ent: 6 (90) Items: 0 CO: 1 RSS: 2761.2MB
  1583. 2020-02-14T22:51:34 8581.869 INF Time: 142.10m FPS: 52.75 Heap: 1940.2MB Max: 2010.9MB Chunks: 305 CGO: 255 Ply: 3 Zom: 0 Ent: 6 (90) Items: 0 CO: 1 RSS: 2753.2MB
  1584. 2020-02-14T22:52:04 8611.889 INF Time: 142.60m FPS: 40.85 Heap: 1973.2MB Max: 2010.9MB Chunks: 305 CGO: 255 Ply: 3 Zom: 0 Ent: 6 (90) Items: 0 CO: 1 RSS: 2760.6MB
  1585. 2020-02-14T22:52:34 8641.899 INF Time: 143.10m FPS: 44.95 Heap: 1954.1MB Max: 2010.9MB Chunks: 305 CGO: 256 Ply: 3 Zom: 0 Ent: 6 (90) Items: 0 CO: 1 RSS: 2751.4MB
  1586. 2020-02-14T22:53:04 8671.912 INF Time: 143.60m FPS: 37.96 Heap: 1982.2MB Max: 2010.9MB Chunks: 305 CGO: 256 Ply: 3 Zom: 0 Ent: 6 (90) Items: 0 CO: 1 RSS: 2659.3MB
  1587. 2020-02-14T22:53:34 8701.929 INF Time: 144.10m FPS: 47.27 Heap: 2022.3MB Max: 2022.3MB Chunks: 305 CGO: 256 Ply: 3 Zom: 0 Ent: 6 (90) Items: 0 CO: 1 RSS: 2666.9MB
  1588. Calling Animator.GotoState on Synchronize layer
  1589.  
  1590. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  1591.  
  1592. 2020-02-14T22:54:04 8731.932 INF Time: 144.60m FPS: 49.97 Heap: 1990.2MB Max: 2022.3MB Chunks: 305 CGO: 256 Ply: 3 Zom: 0 Ent: 6 (90) Items: 0 CO: 1 RSS: 2724.2MB
  1593. 2020-02-14T22:54:34 8761.938 INF Time: 145.10m FPS: 52.57 Heap: 2021.7MB Max: 2022.3MB Chunks: 305 CGO: 256 Ply: 3 Zom: 0 Ent: 6 (90) Items: 0 CO: 1 RSS: 2744.0MB
  1594. 2020-02-14T22:55:04 8791.953 INF Time: 145.60m FPS: 49.06 Heap: 2070.5MB Max: 2070.5MB Chunks: 305 CGO: 256 Ply: 3 Zom: 0 Ent: 6 (90) Items: 0 CO: 1 RSS: 2753.3MB
  1595. 2020-02-14T22:55:34 8821.977 INF Time: 146.10m FPS: 15.73 Heap: 2030.9MB Max: 2070.5MB Chunks: 305 CGO: 247 Ply: 3 Zom: 0 Ent: 6 (90) Items: 0 CO: 1 RSS: 2759.9MB
  1596. 2020-02-14T22:56:04 8852.006 INF Time: 146.60m FPS: 15.39 Heap: 2039.1MB Max: 2070.5MB Chunks: 305 CGO: 240 Ply: 3 Zom: 0 Ent: 6 (90) Items: 0 CO: 1 RSS: 2776.7MB
  1597. 2020-02-14T22:56:34 8882.064 INF Time: 147.10m FPS: 14.29 Heap: 2047.2MB Max: 2070.5MB Chunks: 305 CGO: 240 Ply: 3 Zom: 0 Ent: 6 (90) Items: 0 CO: 1 RSS: 2773.3MB
  1598. 2020-02-14T22:56:42 8890.018 INF [Steamworks.NET] NET: Connection closed
  1599. 2020-02-14T22:56:42 8890.104 INF Exited thread SteamNetworkingClient
  1600. 2020-02-14T22:56:42 8890.104 INF [NET] DisconnectedFromServer: Server ended the connection to the client
  1601. 2020-02-14T22:56:42 8890.120 INF [EAC] Disconnected from game server
  1602. 2020-02-14T22:56:42 8890.121 INF Exited thread NCSteam_Writer_0
  1603. 2020-02-14T22:56:42 8890.121 INF Exited thread NCSteam_Writer_1
  1604. 2020-02-14T22:56:42 8890.121 INF Exited thread NCSteam_Reader_1
  1605. 2020-02-14T22:56:42 8890.121 INF Exited thread NCSteam_Reader_0
  1606. 2020-02-14T22:56:42 8890.124 INF SaveAndCleanupWorld
  1607. 2020-02-14T22:56:42 8890.126 INF [Steamworks.NET] Stopping server
  1608. 2020-02-14T22:56:42 8890.126 INF [Steamworks.NET] Exiting Lobby
  1609. 2020-02-14T22:56:42 8890.220 INF World.Unload
  1610. 2020-02-14T22:56:42 8890.368 INF World.Cleanup
  1611. 2020-02-14T22:56:42 8890.370 INF Exited thread ChunkRegeneration
  1612. 2020-02-14T22:56:42 8890.376 INF Exited thread ChunkCalc
  1613. 2020-02-14T22:56:42 8890.399 INF Persistent GamePrefs saved
  1614. 2020-02-14T22:56:44 8892.209 INF Preparing quit
  1615. 2020-02-14T22:56:44 8892.213 INF Persistent GamePrefs saved
  1616. 2020-02-14T22:56:44 8892.215 INF Cleanup
  1617. 2020-02-14T22:56:44 8892.247 INF AchievementManager.Cleanup
  1618. 2020-02-14T22:56:45 8892.903 INF Terminating threads
  1619. 2020-02-14T22:56:45 8892.904 INF OnApplicationQuit
  1620. 2020-02-14T22:56:45 8892.904 INF Terminating threads
  1621. 2020-02-14T22:56:45 8892.904 INF OnApplicationQuit
  1622. Setting up 3 worker threads for Enlighten.
  1623. Thread -> id: 30d4 -> priority: 1
  1624. Thread -> id: 3b00 -> priority: 1
  1625. Thread -> id: 40f8 -> priority: 1
  1626. GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
  1627.  
  1628. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1629.  
  1630. GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
  1631.  
  1632. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1633.  
  1634. GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
  1635.  
  1636. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
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