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Nov 19th, 2019
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  1. local RS = game:GetService("ReplicatedStorage")
  2.  
  3. local Inventory = {
  4.    
  5.     ["Sword"] = RS.Library.Sword,
  6.     ["Bomb"] = RS.Library.Bomb
  7.    
  8. }
  9.  
  10. return Inventory
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