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art cfg

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Sep 16th, 2019
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  1. con_enable "1" //Enables Console
  2.  
  3. // Crosshair Settings (Can also be found on Crashz crosshair map)
  4. cl_crosshair_drawoutline "0"
  5. cl_crosshair_dynamic_maxdist_splitratio "0.35"
  6. cl_crosshair_dynamic_splitalpha_innermod "1"
  7. cl_crosshair_dynamic_splitalpha_outermod "0.5"
  8. cl_crosshair_dynamic_splitdist "7"
  9. cl_crosshair_outlinethickness "1"
  10. cl_crosshair_sniper_show_normal_inaccuracy "0"
  11. cl_crosshair_sniper_width "2"
  12. cl_crosshairalpha "255"
  13. cl_crosshaircolor "1"
  14. cl_crosshaircolor_b "0"
  15. cl_crosshaircolor_g "255"
  16. cl_crosshaircolor_r "255"
  17. cl_crosshairdot "0"
  18. cl_crosshairgap "-2"
  19. cl_crosshairgap_useweaponvalue "0"
  20. cl_crosshairscale "0"
  21. cl_crosshairsize "1"
  22. cl_crosshairstyle "4"
  23. cl_crosshairthickness "1"
  24. cl_crosshairusealpha "1"
  25. cl_fixedcrosshairgap "1"
  26.  
  27.  
  28.  
  29. // Viewmodels
  30. viewmodel_offset_x "2" //Changes viewmodel view in X scale
  31. viewmodel_offset_y "2" //Changes viewmodel view in Y scale
  32. viewmodel_offset_z "-2" //Changes viewmodel view in Z scale
  33. viewmodel_fov "68" //Highest viewmodel FOV
  34. viewmodel_presetpos "3"
  35.  
  36. // Bob
  37. cl_bob_lower_amt "5" //How much the viewmodel lowers when running, set to lowest for less distraction
  38. cl_bobamt_lat "0.1" //How much the viewmodel moves side to side when running, set to lowest for less distraction
  39. cl_bobamt_vert "0.1" //How much the viewmodel moves up and down when running, set to lowest for less distraction
  40. cl_bobcycle "0.98" //The frequency at which the viewmodel bobs, set to default
  41. cl_viewmodel_shift_left_amt "0.5" //Removes shifting of arms
  42. cl_viewmodel_shift_right_amt "0.25" //Removes shifting of arms
  43.  
  44. // Bindings
  45. bind "mouse4" "+spray_menu"
  46. bind "mwheeldown" "+jump"
  47. bind "n" "voice_enable 0"
  48. bubd "mouse5" "voice_enable 1"
  49. bind "t" "noclip"
  50. bind "v" "+voicerecord" //You can communicate with the V key instead of K
  51. bind "f1" "autobuy" //Autobuy weapons if you have lots of money with F1
  52. bind "f3" "buy smokegrenade;buy flashbang;buy flashbang;buy molotov;buy incgrenade" //Buy all the important grenades with F3
  53. bind "i" "+lookatweapon" //Inspect your weapon with F
  54. bind "f" "use weapon_flashbang"
  55. bind "z" "use weapon_molotov;use weapon_incgrenade"
  56. bind "4" "use weapon_hegrenade"
  57. bind "c" "use weapon_smokegrenade"
  58. bind "x" "use weapon_decoy"
  59. bind "j" "radio1"
  60. bind "k" "radio2"
  61. bind "l" "radio3"
  62. bind "shift" "+speed; r_cleardecals"
  63. bind "mouse5" "voice_enable 1"
  64. bind "o" "show"
  65. alias show show1
  66. alias show1 "+cl_show_team_equipment; alias show show2"
  67. alias show2 "-cl_show_team_equipment; alias show show1"
  68.  
  69. alias +fastswitch slot3; alias -fastswitch lastinv;
  70. bind "q" "+fastswitch"
  71.  
  72. bind h "+jump;-attack;-jump"
  73.  
  74. // Mouse
  75. sensitivity 3.35
  76. zoom_sensitivity_ratio_mouse 1.1
  77. m_rawinput "1" //Enable Raw Input for perfect precision (Raw input is unavailable on OSX)
  78. m_mouseaccel2 "0" //Disables windows mouse acceleration initial threshold, safety precaution
  79. m_mouseaccel1 "0" //Disables windows mouse acceleration initial threshold, safety precaution
  80. m_customaccel "0" //Custom mouse acceleration disabled
  81. m_mousespeed "0"
  82.  
  83. // No Tutorial or Info Messages (FPS BOOST)
  84. gameinstructor_enable "0" //Removes in game lessons
  85. cl_showhelp "0" //Removes on-screen help
  86. cl_autohelp "0" //Removes automatic help
  87. cl_disablefreezecam "1" //Disables Freezecam, very important to have off
  88. cl_disablehtmlmotd "1" //Removes "Message of the day" page when joining a server
  89.  
  90. // Rates (Settings are optimized for best networking experience)
  91. rate "786432" //Max bytes per second the host can receive data
  92. cl_cmdrate "128" //Max number of command packets sent to server per second
  93. cl_updaterate "128" //Number of packets per second you are requesting from the server
  94. cl_interp_ratio "1" //Sets the interpolation amount (final amount is cl_interp_ratio / cl_updaterate)
  95. cl_interp "0" //Sets the interpolation amount, always set this to 0
  96. cl_lagcompensation "1" //Lag compensation helps by eliminating combat latency from client side view
  97. cl_predict "1" //Skip waiting for server feedback and simulate client side movement in real-time
  98. cl_predictweapons "1" //Skip waiting for server feedback and perform client side prediction of weapon effects
  99. cl_interpolate 1
  100.  
  101. // Video
  102. mat_monitorgamma "1.6" //Sets the Brightness to it's highest value, highly recommended
  103. mat_monitorgamma_tv_enabled "0" //Turn off TV Mode for less off-set light
  104.  
  105. // Sound
  106. voice_scale "0.4" //Turns down the volume of other players voice to 40%
  107. snd_mixahead "0.05" //Makes sound as instant as it can get, making it easier to hear small things
  108. snd_menumusic_volume 0
  109. snd_mvp_volume 0
  110. snd_deathcamera_volume 0
  111.  
  112. // Net
  113. net_graph "1" //Shows my network usage data
  114. // net_graphheight "0" //Changes height
  115. net_graphmsecs "400" //The latency graph represents this many milliseconds
  116. net_graphpos "1" //Positioning of Net Graph
  117. net_graphproportionalfont "0" //Makes font smaller
  118. net_graphshowinterp "1" //Shows interpolation value
  119. net_graphshowlatency "1" //Shows latency value
  120. net_graphsolid "1" //Solid Net Graph
  121. net_graphtext "1" //Shows text fields
  122. net_maxroutable "1200" //Requested max packet size before packets are 'split'
  123. net_scale "1" //Makes font smaller
  124.  
  125. // Other
  126. r_drawtracers_firstperson "0" //Hides bullet tracers in first person view
  127. lobby_voice_chat_enabled "0" //Turns microphone off in lobby, really useful
  128. cl_use_opens_buy_menu "0" //Disables E from opening buy-menu, really useful
  129. mm_dedicated_search_maxping "50" //Maxping Search in Matchmaking
  130. r_dynamic "0"
  131. cl_hud_bomb_under_radar "1" //Draws bomb under radar, convenient
  132. cl_hud_radar_scale "0.9" //Radar Size, not too big and not too small
  133. cl_radar_scale "0.35" //Radar Map Scale Size, 0.3 is perfect on all maps
  134. cl_radar_always_centered "1" //Centers map instead of player in radar, important
  135. cl_hud_playercount_showcount "1" //Shows player avatars instead of numbers left
  136. cl_hud_playercount_pos "1" //Puts player information in the bottom instead of top
  137. cl_hud_healthammo_style "1" //Simplified information on HP/AP and ammo
  138. cl_hud_background_alpha "0.2" //Hidden but still visible black bars, easy on the eyes
  139. cl_loadout_colorweaponnames "1" //Weapon names are colored in loadout to match their rarity, cool feature
  140. cl_radar_icon_scale_min "0.8" //Sets the minimum player icon scale, this value feels good
  141. cl_showloadout "1" //So it doesnt fade out the weapon slots, very annoying otherwise
  142. hud_scaling "0.95" //Scales hud elements to maximum value
  143. safezonex "1" //Centers the hud closer to the middle
  144. safezoney "1" //Centers the hud closer to the middle
  145. cl_autowepswitch "0"
  146.  
  147.  
  148. viewmodel_recoil 0
  149.  
  150. //COMANDOS PARA FPS
  151. fps_max "0"
  152. sv_forcepreload "1"
  153. cl_forcepreload "1"
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