Advertisement
Guest User

Untitled

a guest
Jun 19th, 2019
104
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 4.84 KB | None | 0 0
  1. Config = {}
  2.  
  3. Config.DrawDistance = 100.0
  4.  
  5. Config.Marker = { type = 1, x = 1.5, y = 1.5, z = 0.5, r = 102, g = 0, b = 102, a = 100, rotate = false }
  6.  
  7. Config.ReviveReward = 0 -- revive reward, set to 0 if you don't want it enabled
  8. Config.AntiCombatLog = false -- enable anti-combat logging?
  9. Config.LoadIpl = false -- disable if you're using fivem-ipl or other IPL loaders
  10.  
  11. Config.Locale = 'en'
  12.  
  13. local second = 1000
  14. local minute = 60 * second
  15.  
  16. Config.EarlyRespawnTimer = 2 * minute -- Time til respawn is available
  17. Config.BleedoutTimer = 10 * minute -- Time til the player bleeds out
  18.  
  19. Config.EnablePlayerManagement = true
  20.  
  21. Config.RemoveWeaponsAfterRPDeath = true
  22. Config.RemoveCashAfterRPDeath = true
  23. Config.RemoveItemsAfterRPDeath = true
  24.  
  25. -- Let the player pay for respawning early, only if he can afford it.
  26. Config.EarlyRespawnFine = true
  27. Config.EarlyRespawnFineAmount = 1500
  28.  
  29. Config.RespawnPoint = { coords = vector3(298.6, -584.52, 43.26), heading = 74.90 }
  30.  
  31. Config.Hospitals = {
  32.  
  33. CentralLosSantos = {
  34.  
  35. Blip = {
  36. coords = vector3(298.6, -584.52, 43.26),
  37. sprite = 61,
  38. scale = 1.2,
  39. color = 2
  40. },
  41.  
  42. AmbulanceActions = {
  43. vector3(334.44, -569.16, 42.32)
  44. },
  45.  
  46. Pharmacies = {
  47. vector3(325.2, -582.74, 42.32)
  48. },
  49.  
  50. Vehicles = {
  51. {
  52. Spawner = vector3(292.75, -603.4, 43.31),
  53. InsideShop = vector3(228.5, -993.5, -99.5),
  54. Marker = { type = 36, x = 1.0, y = 1.0, z = 1.0, r = 100, g = 50, b = 200, a = 100, rotate = true },
  55. }
  56. },
  57.  
  58. Helicopters = {
  59. {
  60. Spawner = vector3(341.49, -591.51, 74.17),
  61. InsideShop = vector3(305.6, -1419.7, 41.5),
  62. Marker = { type = 34, x = 1.5, y = 1.5, z = 1.5, r = 100, g = 150, b = 150, a = 100, rotate = true },
  63. }
  64. },
  65.  
  66. FastTravels = {
  67. },
  68.  
  69. FastTravelsPrompt = {
  70. {
  71. From = vector3(355.47, -596.21, 27.77), -- Go Inside Pillbox
  72. To = { coords = vector3(300.99, -598.38, 43.29), heading = 308.63 },
  73. Marker = { type = 1, x = 2.0, y = 2.0, z = 0.5, r = 102, g = 0, b = 102, a = 100, rotate = false },
  74. Prompt = _U('inside_pillbox')
  75. },
  76.  
  77. {
  78. From = vector3(359.57, -584.92, 27.82), -- Go Inside Pillbox
  79. To = { coords = vector3(300.99, -598.38, 43.29), heading = 308.63 },
  80. Marker = { type = 1, x = 2.0, y = 2.0, z = 0.5, r = 102, g = 0, b = 102, a = 100, rotate = false },
  81. Prompt = _U('inside_pillbox')
  82. },
  83.  
  84. {
  85. From = vector3(298.52, -599.64, 42.29), -- Exit Pillbox
  86. To = { coords = vector3(359.83, -591.59, 28.66), heading = 247.17 },
  87. Marker = { type = 1, x = 1.5, y = 1.5, z = 0.5, r = 102, g = 0, b = 102, a = 100, rotate = false },
  88. Prompt = _U('exit_pillbox')
  89. },
  90.  
  91. {
  92. From = vector3(325.53, -598.86, 42.29), -- Go To Roof
  93. To = { coords = vector3(342.38, -584.92, 74.17), heading = 250.84 },
  94. Marker = { type = 1, x = 2.0, y = 2.0, z = 0.5, r = 102, g = 0, b = 102, a = 100, rotate = false },
  95. Prompt = _U('pillbox_roof')
  96. },
  97.  
  98. {
  99. From = vector3(338.67, -583.67, 73.17), -- Exit Roof
  100. To = { coords = vector3(310.33, -593.17, 43.29), heading = 271.15 },
  101. Marker = { type = 1, x = 1.5, y = 1.5, z = 1.0, r = 102, g = 0, b = 102, a = 100, rotate = false },
  102. Prompt = _U('pillbox_leaveroof')
  103. }
  104. }
  105.  
  106. }
  107. }
  108.  
  109. Config.AuthorizedVehicles = { -- Vehicle Spawner
  110.  
  111. {
  112. model = 'medic',
  113. label = 'Ambulance - Probationary Firefighter'
  114. },
  115. {
  116. model = 'chief',
  117. label = 'SUV - Paramedic'
  118. },
  119. {
  120. model = 'chief4',
  121. label = 'Explorer - EMT'
  122. },
  123. {
  124. model = 'engine22',
  125. label = 'Fire Truck - Trained'
  126. }
  127. }
  128.  
  129. Config.AuthorizedVehicles2 = { -- Helicopter Spawner
  130.  
  131. {
  132. model = 'polmav',
  133. label = 'Air Ambulance - Trained'
  134. },
  135. {
  136. model = 'seasparrow',
  137. label = 'Sea Sparrow - Trained'
  138. }
  139. }
  140.  
  141.  
  142. Config.Zones = {
  143. VehicleSpawnPoint = {
  144. Pos = { x = 272.18, y = -606.37, z = 43.5 },
  145. Type = -1
  146. },
  147.  
  148. VehicleSpawnPoint2 = { -- HELI PAD
  149. Pos = { x = 351.97, y = -588.41, z = 74.17},
  150. Type = -1
  151. },
  152. }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement