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Nov 12th, 2019
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  1. -nojoy -high -fullscreen -tickrate 128 -novid -nod3d9ex1 -lv +mat_queue_mode 2 -noborder +cl_forcepreload 1 -threads 4 +exec autoconfig.cfg
  2.  
  3.  
  4. sensitivity "3"
  5. volume "0.25"
  6. developer "1"
  7. bind "F1" "buy ak47; buy m4a1;buy vest; buy vesthelm"
  8. bind "F2" "say_team NEED WEAPON"
  9. bind "F4" "cl_crosshaircolor_b 0; cl_crosshaircolor_r 0;cl_crosshaircolor_g 0;cl_crosshairdot 1;cl_crosshairsize 0;cl_crosshairthickness 2.2;cl_crosshaircolor 5"
  10. bind "F8" "screenshot"
  11. bind "MOUSE1" "+attack;r_cleardecals"
  12.  
  13. bind "MOUSE2" "+attack2"
  14.  
  15. bind "MWHEELUP" "+jump"
  16.  
  17. bind "MWHEELDOWN" "r_cleardecals"
  18. cl_hud_playercount_showcount "1"
  19.  
  20. //bombs
  21. bind "end" "buy vesthelm;"
  22. bind "ins" "buy hegrenade"
  23. bind "Home" "buy flashbang"
  24. bind "pgup" "buy smokegrenade"
  25. bind "del" "buy molotov; buy incgrenade"
  26. bind "pgdn" "buy defuser"
  27.  
  28.  
  29. con_enable 1
  30. snd_headphone_pan_exponent 2
  31. cl_timeout 1337
  32. con_enable "1"
  33. con_filter_enable "2"
  34. net_graphheight "0"
  35. net_graphpos "2"
  36. net_graphproportionalfont "0"
  37. gameinstructor_enable 0
  38. cl_autohelp 1
  39. cl_showhelp 0
  40. cl_disablehtmlmotd 1
  41. cl_freezecameffects_showholiday 0
  42. cl_forcepreload 1
  43.  
  44. //crosshair
  45.  
  46.  
  47. //show damage
  48.  
  49. con_filter_text "Damage Given"
  50. con_filter_text_out "Player:"
  51.  
  52.  
  53. //drop c4
  54. alias "dropc4" "use weapon_c4;drop;say_team Dropping Bomb"
  55. bind "uparrow" "dropc4"
  56.  
  57. //Jumpthrow
  58. alias "+jumpthrow" "+jump;-attack"
  59. alias "-jumpthrow" "-jump"
  60. bind "V" "+jumpthrow;cl_crosshaircolor 1"
  61.  
  62.  
  63. //radar
  64. cl_radar_always_centered "0"
  65. cl_radar_scale "0.3"
  66. cl_hud_radar_scale "1"
  67. cl_radar_icon_scale_min "1"
  68. cl_radar_rotate "1"
  69.  
  70. //Increase Decrease Radar Size
  71. alias "+radar" "+use; cl_radar_always_centered 1; cl_radar_scale 0.60"
  72. alias "-radar" "-use; cl_radar_always_centered 0; cl_radar_scale 0.30"
  73. bind "e" "+radar"
  74.  
  75.  
  76.  
  77. //viewmodel
  78. viewmodel_fov "65"
  79. viewmodel_offset_x "2"
  80. viewmodel_offset_y "2"
  81. viewmodel_offset_z "-2"
  82. cl_viewmodel_shift_left_amt "0"
  83. cl_viewmodel_shift_right_amt "0"
  84. cl_bob_lower_amt "0"
  85. cl_bobamt_lat "0"
  86. cl_bobamt_vert "0"
  87. cl_bobcycle "1.0"
  88.  
  89. //hud
  90. cl_radar_always_centered 0
  91. hud_scaling "1"
  92.  
  93. //net graph + scoreboard
  94. alias +shownet "+showscores; net_graphheight 64"
  95. alias -shownet "-showscores; net_graphheight 9999"
  96. net_graph 1
  97. bind TAB +shownet
  98.  
  99. //Show team equipment
  100. +cl_show_team_equipment
  101.  
  102. //Net
  103. m_customaccel 0
  104. cl_forcepreload 1
  105. cl_interp_ratio "1"
  106. cl_interp "0"
  107. cl_cmdrate "128"
  108. cl_updaterate "128"
  109. rate "128000"
  110.  
  111. //FPS
  112. cl_autohelp 0
  113. cl_disablefreezecam 0
  114. cl_disablehtmlmotd 1
  115. cl_forcepreload 1
  116. cl_freezecameffects_showholiday 0
  117. cl_showhelp 1
  118. gameinstructor_enable 0
  119. mat_queue_mode 2
  120. r_drawtracers_firstperson 1
  121. r_dynamic 0
  122.  
  123. //Sound
  124. snd_mixahead "0.05"
  125. snd_headphone_pan_exponent "3.5"
  126. voice_enable "1"
  127.  
  128. r_eyegloss "0" // No Makeup.
  129. r_eyemove "0" // No Eye Movement.
  130. r_eyeshift_x "0" // No Eye Movement X-Angel.
  131. r_eyeshift_y "0" // No Eye Movement Y-Angel.
  132. r_eyeshift_z "0" // No Eye Movement Z-Angel.
  133. r_eyesize "0" // Smaller Eyes.
  134.  
  135.  
  136. cl_crosshairalpha "255"
  137. cl_crosshaircolor "5"
  138. cl_crosshaircolor_b "0"
  139. cl_crosshaircolor_r "0"
  140. cl_crosshaircolor_g "250"
  141. cl_crosshairdot "0"
  142. cl_crosshairgap "-7"
  143. cl_crosshairsize "1"
  144. cl_crosshairstyle "4"
  145. cl_crosshairusealpha "1"
  146. cl_crosshairthickness "2.5"
  147. cl_fixedcrosshairgap "-7"
  148. cl_crosshair_outline "0"
  149. cl_crosshair_outline_draw "0"
  150.  
  151. m_rawinput 1
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