Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- :AMBIENT
- thread 'AMBIENT'
- $11041 = Object.Init(#AP_RADAR1_01, 1663.62, -2362.7, 31.72)
- Object.RemoveFromMissionCleanupList($11041)
- $11040 = Object.Init(#AP_RADAR1_01, 1709.41, -2362.7, 31.72)
- Object.RemoveFromMissionCleanupList($11040)
- $11039 = Object.Init(#AP_RADAR1_01, -1691.59, -619.7, 29.62)
- Object.RemoveFromMissionCleanupList($11039)
- $11038 = Object.Init(#AP_RADAR1_01, 1294.89, 1502.55, 26.02)
- Object.RemoveFromMissionCleanupList($11038)
- 0@ = 0.0
- 10@ = 0
- :AMBIENT_140
- wait 10
- $11037 == 0
- else_jump @AMBIENT_203
- Player.Defined($PLAYER_CHAR)
- else_jump @AMBIENT_477
- 077E: get_active_interior_to $Active_Interior
- $Active_Interior == 0
- else_jump @AMBIENT_196
- $11037 = 1
- :AMBIENT_196
- jump @AMBIENT_234
- :AMBIENT_203
- Player.Defined($PLAYER_CHAR)
- else_jump @AMBIENT_477
- 077E: get_active_interior_to $Active_Interior
- not $Active_Interior == 0
- $11037 = 0
- :AMBIENT_234
- 00BF: $Time_Hours = current_time_hours, $Time_Mins = current_time_minutes
- if and
- $Time_Hours >= 22
- 10@ == 0
- else_jump @AMBIENT_302
- $11036 = Object.Init(#OD_LIGHTBEAM, 154.311, -1951.8, 48.406)
- Object.RemoveFromMissionCleanupList($11036)
- 10@ = 1
- :AMBIENT_302
- Object.Angle($11041) = 0@
- Object.Angle($11040) = 0@
- Object.Angle($11039) = 0@
- Object.Angle($11038) = 0@
- 10@ == 1
- else_jump @AMBIENT_366
- 0453: set_object $11036 XYZ_rotation 90.0 0@ 0.0
- :AMBIENT_366
- 0079: 0@ += frame_delta_time * 2.0
- 0@ > 359.9
- else_jump @AMBIENT_403
- 0@ -= 360.0
- :AMBIENT_403
- 00BF: $Time_Hours = current_time_hours, $Time_Mins = current_time_minutes
- if and
- $Time_Hours >= 5
- 20 > $Time_Hours
- 10@ == 1
- 80C2: not sphere_onscreen 154.311 -1951.8 48.406 radius 50.0
- else_jump @AMBIENT_477
- Object.Destroy($11036)
- 10@ = 0
- :AMBIENT_477
- jump @AMBIENT_140
- end_thread
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement