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- Name: Blast Faggor
- Age: 16
- Premonition: Seeker
- Position/Class/Subclass: Automaton/Lone Wolf/Lone Wolf
- Starting Zone: Limbo
- Total Body Integrity: 20/20
- AP: 12/12
- ARM: 3 / MUT: 1 / ENH: 0/ ELEC: 3
- HEAD: 5/5
- -Brain Maximum Action Points +2.
- -Eyeballs Maximum Action Points +1.
- -Jaw [Timing: Action/Cost: 2/Range: 0] - Unarmed Attack 1
- -Electronic Drug [Auto/None/Self] You may add a +1 to Madness Checks. When this Part breaks, you must make a Madness Check.
- -Sight Goggles [Auto/None/Self] +1 to Shooting and Blast Attack Checks.
- ARMS: 6/6
- -Fists [Timing: Action/Cost: 2/Range: 0] - Unarmed Attack 1.
- -Forearm [Timing: Check/Cost: 1/Range: 0] - Support 1.
- -Shoulders [Timing: Action/ Cost: 4/Range: Self] - Move 1.
- -Molotov [Action/2/0-1] Blast Attack 1 + Explosive + Chain Attack 1. The Attack Check receives a penalty of -1.
- -Rocket Launcher [Action/4/1-2] Blast 4 + Explosive
- -Armor Plating
- -Treasure
- TORSO: 5/5
- -Spine [Timing: Action/Cost: 1/Range: 0] - One Maneuver you use on the next Count during this Round has its Cost reduced by 1 (to a minimum of 0.) Stacks if used repeatedly. Discount may be divided totally arbitrarily.
- -Entrails [Timing: Auto/Cost: None/Range: None] - None.
- -Entrails [Timing: Auto/Cost: None/Range: None] - None.
- -Transistor [Auto/None/Self] Only while your Torso has an undamaged Part with a Maneuver that increases maximum AP (excluding Portable Battery and Limiter), you gain a +2 to maximum AP.
- -Heart [Auto/None/Self] +1 AP
- LEGS: 3/3
- -Bone [Timing: Action/Cost: 3/Range: Self] - Move 1.
- -Bone [Timing: Action/Cost: 3/Range: Self] - Move 1.
- -Foot [Timing: Check/Cost: 1/Range: 0] - Hinder 1.
- SKILLS:
- P1: Heart of Ice [Auto/None/Self] +1 to madness checks
- C1: Mad Fissure [Auto/None/Self] Gain a bonus to Blast Attack Checks equal to the total bonus to Madness Checks from maneuvers that apply to you.
- C2: Dash [Auto/None/Self] When the first Round of the Battle Phase begins, you may use a single Move maneuver as Rapid timing without paying its cost.
- C3: Maverick [Auto/None/Self] You have a -2 to Conversation Checks. You have a +1 to all Action Checks, Madness Checks, Attack Checks, and Dismember Checks.
- C4: Aloof [Auto/None/Self] During the Damage timing, if your zone has no other Sister, you may add +1 to your Attack maneuver's damage.
- Total Attack Check Bonus: +5
- Fragments of Memory: 2
- 1 Handling a corpse: Someone important to you died. No, that's not right - they're only sleeping. You just had to wake them up. After all, you woke up even though you were dead, so they must still be sleeping out there somewhere.
- 2 Father's Arms: A father's strong arms. The rough feeling of his beard against your face. You remember those arms holding your delicate body closely.
- The owner of those arms is surely gone, but you still carry those warm feelings for emotional support.
- Fetters:
- Treasure: Dependent (X) (X) (X) ()
- Favor Buys:
- 1: Aloof
- 2: MUT 1
- 3: ELEC 3
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