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- wait(3)
- --Chest script
- -- by masonsteinmet
- local UIS = game:GetService("UserInputService")
- local player = game.Players.masonsteinmet
- local RightArm = player.Character["Right Arm"]
- local LeftArm = player.Character["Left Arm"]
- local LeftLeg = player.Character["Left Leg"]
- local RightLeg = player.Character["Right Leg"]
- function tag()
- local cool = Instance.new("BillboardGui")
- cool.Parent = player.Character.Head
- cool.Size = UDim2.new(3, 0,3, 0)
- cool.Name = "cool"
- cool.MaxDistance = 150
- cool.StudsOffset = Vector3.new(0,4,0)
- local text = Instance.new("TextLabel")
- text.Parent = player.Character.Head.cool
- text.Text = "Noob script made by masonsteinmet"
- text.Font = "SourceSansBold"
- text.Size = UDim2.new(1,0,1,0)
- text.BackgroundTransparency = 1
- text.TextScaled = true
- end
- function noobwalk()
- local humanoid = player.Character.Humanoid
- local walk2 = Instance.new("BillboardGui")
- local check = Instance.new("BoolValue")
- humanoid.DisplayDistanceType = 'None'
- check.Parent = player.Character
- check.Value = true
- walk2.Parent = player.Character.Torso
- walk2.Size = UDim2.new(9, 0,9, 0)
- walk2.Name = "walk2"
- walk2.MaxDistance = 150
- walk2.StudsOffset = Vector3.new(0,0,0)
- wait(0.01)
- local text = Instance.new("ImageLabel")
- text.Parent = player.Character.Torso.walk2
- text.Image = 'rbxassetid://652837132'
- text.Size = UDim2.new(1,0,1,0)
- text.BackgroundTransparency = 1
- text.Visible = false
- local walk = Instance.new("BillboardGui")
- walk.Parent = player.Character.Torso
- walk.Size = UDim2.new(9, 0,9, 0)
- walk.Name = "walk"
- walk.MaxDistance = 150
- walk.StudsOffset = Vector3.new(0,0,0)
- wait(0.01)
- local text2 = Instance.new("ImageLabel")
- text2.Parent = player.Character.Torso.walk
- text2.Image = 'rbxassetid://652836040'
- text2.Size = UDim2.new(1,0,1,0)
- text2.BackgroundTransparency = 1
- text2.Visible = true
- player.Character.Head.Transparency = 1
- player.Character.Torso.Transparency = 1
- player.Character.Head.face:Destroy()
- RightLeg.Transparency = 1
- RightArm.Transparency = 1
- LeftArm.Transparency = 1
- LeftLeg.Transparency = 1
- wait(0.1)
- local humanoid = player.Character.Humanoid
- humanoid.StateChanged:Connect(function(oldState, newState, smokeState)
- if humanoid.MoveDirection == Vector3.new(0, 0, 0) and humanoid:GetState() ~= Enum.HumanoidStateType.Jumping and humanoid:GetState() ~= Enum.HumanoidStateType.Jumping then
- check = true
- end
- if oldState == Enum.HumanoidStateType.RunningNoPhysics then
- check = false
- repeat
- wait(0.2)
- player.Character.Torso.walk2.ImageLabel.Visible = true
- player.Character.Torso.walk.ImageLabel.Visible = false
- wait(0.2)
- player.Character.Torso.walk.ImageLabel.Visible = true
- player.Character.Torso.walk2.ImageLabel.Visible = false
- wait(0.2)
- until check == true
- end
- end)
- end
- noobwalk()
- tag()
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