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2016-05-13-19-30-49

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May 13th, 2016
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  1. Retro-Pixel Castles InDev 19 Unstable 2
  2. Operating System: Windows 8.1
  3. GPU Drivers: nvd3dumx,nvwgf2umx,nvwgf2umx,nvwgf2umx
  4. GPU Driver Version: 10.18.13.6510
  5. Maximum JVM Memory: 3634MB
  6. Display Mode: Windowed
  7.  
  8. Fri May 13 19:30:50 PDT 2016 INFO:Slick Build #237
  9. Fri May 13 19:30:50 PDT 2016 INFO:LWJGL Version: 2.9.3
  10. Fri May 13 19:30:50 PDT 2016 INFO:OriginalDisplayMode: 2560 x 1440 x 32 @110Hz
  11. Fri May 13 19:30:50 PDT 2016 INFO:TargetDisplayMode: 1280 x 720 x 0 @0Hz
  12. Fri May 13 19:30:50 PDT 2016 INFO:Starting display 1280x720
  13. Fri May 13 19:30:50 PDT 2016 INFO:Use Java PNG Loader = true
  14. Fri May 13 19:30:50 PDT 2016 INFO:Controllers not available
  15. Fri May 13 19:30:51 PDT 2016 INFO:Initialising sounds..
  16. Fri May 13 19:30:51 PDT 2016 INFO:- Sound works
  17. Fri May 13 19:30:51 PDT 2016 INFO:- 64 OpenAL source available
  18. Fri May 13 19:30:51 PDT 2016 INFO:- Sounds source generated
  19. Resetting SPLASH
  20. Resetting SPLASH
  21. Failed to load limbo villagers.
  22. Failed to load limbo resources.
  23. Failed to load limbo villagers.
  24. Failed to load limbo resources.
  25. Failed to load limbo villagers.
  26. Failed to load limbo resources.
  27. Loading Game
  28. Font Module: 0
  29. Save Module: 0
  30. Time Module: 0
  31. Map Module: 723
  32. Road Module: 4
  33. Mini Map Module: 15
  34. Limbo resource save data failed to load, loading defaults!
  35. Resource Module: 96
  36. Transition Module: 0
  37. Shadow Module: 1190
  38. Lighting Module: 37
  39. Projectile Module: 0
  40. Missile Module: 2
  41. Particle Module: 51
  42. Collision Module: 669
  43. Depth Module: 311
  44. Wood Wall has been completed.
  45. Wood Wall has been completed.
  46. Wood Wall has been completed.
  47. Wood Wall has been completed.
  48. Wood Wall has been completed.
  49. Wood Wall has been completed.
  50. Wood Wall has been completed.
  51. Wood Wall has been completed.
  52. Wood Wall has been completed.
  53. Wood Wall has been completed.
  54. Wood Wall has been completed.
  55. Wood Wall has been completed.
  56. Wood Wall has been completed.
  57. Wood Wall has been completed.
  58. Wood Wall has been completed.
  59. Wood Wall has been completed.
  60. Wood Wall has been completed.
  61. Wood Wall has been completed.
  62. Wood Wall has been completed.
  63. Wood Wall has been completed.
  64. Wood Wall has been completed.
  65. Wood Wall has been completed.
  66. Wood Wall has been completed.
  67. Wood Wall has been completed.
  68. Wood Wall has been completed.
  69. Wood Wall has been completed.
  70. Ancient Cullis Gate has been completed.
  71. Ancient Radiance Pool has been completed.
  72. Ancient Radiance Pool has been completed.
  73. Ancient Radiance Pool has been completed.
  74. Ancient Radiance Pool has been completed.
  75. Ancient Radiance Pool has been completed.
  76. Ancient Radiance Pool has been completed.
  77. Ancient Cullis Gate has been completed.
  78. Ancient Radiance Pool has been completed.
  79. Ancient Radiance Pool has been completed.
  80. Object Module: 307
  81. Background Module: 0
  82. Sound Module: 7
  83. Mob Module: 224
  84. Essence Module: 0
  85. Weather Module: 0
  86. Resource Module Sync: 0
  87. Object Module Sync: 36
  88. Mob Module Sync: 22
  89. Essence Module Sync: 0
  90. Missile Module Sync: 0
  91. TOTAL TIME: 4732
  92. Resetting MAIN_MENU
  93. Loading Game
  94. LoadingworldMap
  95. Font Module: 0
  96. Save Module: 0
  97. Resource Module: 0
  98. Transition Module: 1
  99. Particle Module: 3443
  100. Background Module: 0
  101. Sound Module: 4
  102. Mob Module: 0
  103. Help Module: 0
  104. Resource Module Sync: 0
  105. Mob Module Sync: 0
  106. TOTAL TIME: 6192
  107. Loading: Woodhaven
  108. Resetting WORLD_MAP
  109. Loading Game
  110. Loadingsurvival
  111. Font Module: 0
  112. Save Module: 0
  113. Time Module: 0
  114. Map Module: 147
  115. Road Module: 48
  116. Map AI Module: 17
  117. Mini Map Module: 7
  118. Resource Module: 52
  119. Transition Module: 0
  120. Shadow Module: 326
  121. Lighting Module: 18
  122. Projectile Module: 0
  123. Missile Module: 0
  124. Particle Module: 102
  125. Collision Module: 23
  126. Depth Module: 11
  127. Object Module: 172
  128. Background Module: 0
  129. Sound Module: 5
  130. Mob Module: 97
  131. Essence Module: 0
  132. Spawn Module: 0
  133. Influence Module: 6
  134. Weather Module: 0
  135. Data Module: 3
  136. Help Module: 0
  137. Resource Module Sync: 1
  138. Object Module Sync: 50
  139. Mob Module Sync: 19
  140. Essence Module Sync: 0
  141. Influence Module Sync: 0
  142. Fri May 13 19:31:26 PDT 2016 ERROR:null
  143. java.lang.NullPointerException
  144. at rpc.objects.towers.missiles.MissileBase.updateMissileImage(MissileBase.java:148)
  145. at rpc.objects.towers.missiles.MissileBase.loadSync(MissileBase.java:262)
  146. at rpc.objects.towers.missiles.MissileModule.initLoadSync(MissileModule.java:56)
  147. at rpc.states.StateBase.loadState(StateBase.java:879)
  148. at rpc.states.PlayState.loadState(PlayState.java:89)
  149. at rpc.states.StateBase.update(StateBase.java:411)
  150. at rpc.states.PlayState.update(PlayState.java:240)
  151. at org.newdawn.slick.state.StateBasedGame.update(StateBasedGame.java:266)
  152. at org.newdawn.slick.GameContainer.updateAndRender(GameContainer.java:657)
  153. at org.newdawn.slick.AppGameContainer.gameLoop(AppGameContainer.java:484)
  154. at org.newdawn.slick.AppGameContainer.start(AppGameContainer.java:394)
  155. at rpc.system.Game.launchGame(Game.java:108)
  156. at rpc.system.Launcher.main(Launcher.java:50)
  157. at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
  158. at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
  159. at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
  160. at java.lang.reflect.Method.invoke(Method.java:483)
  161. at org.eclipse.jdt.internal.jarinjarloader.JarRsrcLoader.main(JarRsrcLoader.java:58)
  162. Fri May 13 19:31:26 PDT 2016 ERROR:Game.update() failure - check the game code.
  163. org.newdawn.slick.SlickException: Game.update() failure - check the game code.
  164. at org.newdawn.slick.GameContainer.updateAndRender(GameContainer.java:669)
  165. at org.newdawn.slick.AppGameContainer.gameLoop(AppGameContainer.java:484)
  166. at org.newdawn.slick.AppGameContainer.start(AppGameContainer.java:394)
  167. at rpc.system.Game.launchGame(Game.java:108)
  168. at rpc.system.Launcher.main(Launcher.java:50)
  169. at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
  170. at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
  171. at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
  172. at java.lang.reflect.Method.invoke(Method.java:483)
  173. at org.eclipse.jdt.internal.jarinjarloader.JarRsrcLoader.main(JarRsrcLoader.java:58)
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