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- // Decompiled by Jad v1.5.8f. Copyright 2001 Pavel Kouznetsov.
- // Jad home page: http://www.kpdus.com/jad.html
- // Decompiler options: packimports(3)
- import java.applet.Applet;
- import java.awt.Color;
- import java.awt.Component;
- import java.awt.Font;
- import java.awt.FontMetrics;
- import java.awt.Graphics;
- import java.awt.event.FocusEvent;
- import java.awt.event.FocusListener;
- import java.awt.event.KeyEvent;
- import java.awt.event.KeyListener;
- import java.awt.event.MouseEvent;
- import java.awt.event.MouseListener;
- import java.awt.event.MouseMotionListener;
- import java.awt.event.WindowEvent;
- import java.awt.event.WindowListener;
- @SuppressWarnings("serial")
- public class RSApplet extends Applet implements Runnable, MouseListener, MouseMotionListener, KeyListener, FocusListener, WindowListener {
- final void createClientFrame(int i, int j) {
- myWidth = j;
- myHeight = i;
- gameFrame = new RSFrame(this, myWidth, myHeight);
- graphics = getGameComponent().getGraphics();
- fullGameScreen = new RSImageProducer(myWidth, myHeight, getGameComponent());
- startRunnable(this, 1);
- }
- final void initClientFrame(int i, int j) {
- myWidth = j;
- myHeight = i;
- graphics = getGameComponent().getGraphics();
- fullGameScreen = new RSImageProducer(myWidth, myHeight, getGameComponent());
- startRunnable(this, 1);
- }
- @Override
- public void run() {
- getGameComponent().addMouseListener(this);
- getGameComponent().addMouseMotionListener(this);
- getGameComponent().addKeyListener(this);
- getGameComponent().addFocusListener(this);
- if (gameFrame != null) {
- gameFrame.addWindowListener(this);
- }
- drawLoadingText(0, "Loading...");
- startUp();
- int i = 0;
- int j = 256;
- int k = 1;
- int i1 = 0;
- int j1 = 0;
- for (int k1 = 0; k1 < 10; k1++) {
- aLongArray7[k1] = System.currentTimeMillis();
- }
- System.currentTimeMillis();
- while (anInt4 >= 0) {
- if (anInt4 > 0) {
- anInt4--;
- if (anInt4 == 0) {
- exit();
- return;
- }
- }
- int i2 = j;
- int j2 = k;
- j = 300;
- k = 1;
- long l1 = System.currentTimeMillis();
- if (aLongArray7[i] == 0L) {
- j = i2;
- k = j2;
- } else if (l1 > aLongArray7[i]) {
- j = (int) (2560 * delayTime / (l1 - aLongArray7[i]));
- }
- if (j < 25) {
- j = 25;
- }
- if (j > 256) {
- j = 256;
- k = (int) (delayTime - (l1 - aLongArray7[i]) / 10L);
- }
- if (k > delayTime) {
- k = delayTime;
- }
- aLongArray7[i] = l1;
- i = (i + 1) % 10;
- if (k > 1) {
- for (int k2 = 0; k2 < 10; k2++) {
- if (aLongArray7[k2] != 0L) {
- aLongArray7[k2] += k;
- }
- }
- }
- if (k < minDelay) {
- k = minDelay;
- }
- try {
- Thread.sleep(k);
- } catch (InterruptedException _ex) {
- j1++;
- }
- for (; i1 < 256; i1 += j) {
- clickMode3 = clickMode1;
- saveClickX = clickX;
- saveClickY = clickY;
- aLong29 = clickTime;
- clickMode1 = 0;
- processGameLoop();
- readIndex = writeIndex;
- }
- i1 &= 0xff;
- if (delayTime > 0) {
- fps = 1000 * j / (delayTime * 256);
- }
- processDrawing();
- if (shouldDebug) {
- System.out.println("ntime:" + l1);
- for (int l2 = 0; l2 < 10; l2++) {
- int i3 = (i - l2 - 1 + 20) % 10;
- System.out.println("otim" + i3 + ":" + aLongArray7[i3]);
- }
- System.out.println("fps:" + fps + " ratio:" + j + " count:" + i1);
- System.out.println("del:" + k + " deltime:" + delayTime + " mindel:" + minDelay);
- System.out.println("intex:" + j1 + " opos:" + i);
- shouldDebug = false;
- j1 = 0;
- }
- }
- if (anInt4 == -1) {
- exit();
- }
- }
- private void exit() {
- anInt4 = -2;
- cleanUpForQuit();
- if (gameFrame != null) {
- try {
- Thread.sleep(1000L);
- } catch (Exception _ex) {
- }
- try {
- System.exit(0);
- } catch (Throwable _ex) {
- }
- }
- }
- final void method4(int i) {
- delayTime = 1000 / i;
- }
- @Override
- public final void start() {
- if (anInt4 >= 0) {
- anInt4 = 0;
- }
- }
- @Override
- public final void stop() {
- if (anInt4 >= 0) {
- anInt4 = 4000 / delayTime;
- }
- }
- @Override
- public final void destroy() {
- anInt4 = -1;
- try {
- Thread.sleep(5000L);
- } catch (Exception _ex) {
- }
- if (anInt4 == -1) {
- exit();
- }
- }
- @Override
- public final void update(Graphics g) {
- if (graphics == null) {
- graphics = g;
- }
- shouldClearScreen = true;
- raiseWelcomeScreen();
- }
- @Override
- public final void paint(Graphics g) {
- if (graphics == null) {
- graphics = g;
- }
- shouldClearScreen = true;
- raiseWelcomeScreen();
- }
- public boolean mouseWheelDown;
- int type = e.getButton();
- @Override
- public final void mousePressed(MouseEvent mouseevent) {
- int i = mouseevent.getX();
- int j = mouseevent.getY();
- if (gameFrame != null) {
- i -= 4;
- j -= 22;
- }
- idleTime = 0;
- clickX = i;
- clickY = j;
- clickTime = System.currentTimeMillis();
- if (type == 2) {
- mouseWheelDown = true;
- mouseWheelX = x;
- mouseWheelY = y;
- return;
- }
- if (mouseevent.isMetaDown()) {
- clickMode1 = 2;
- clickMode2 = 2;
- } else {
- clickMode1 = 1;
- clickMode2 = 1;
- }
- }
- @Override
- public final void mouseReleased(MouseEvent mouseevent) {
- clickType = RELEASED;
- mouseWheelDown = false;
- idleTime = 0;
- clickMode2 = 0;
- }
- @Override
- public final void mouseClicked(MouseEvent mouseevent) {
- }
- @Override
- public final void mouseEntered(MouseEvent mouseevent) {
- }
- @Override
- public final void mouseExited(MouseEvent mouseevent) {
- idleTime = 0;
- mouseX = -1;
- mouseY = -1;
- }
- @Override
- public final void mouseDragged(MouseEvent mouseevent) {
- public int mouseWheelX;
- public int mouseWheelY;
- public final void mouseDragged(MouseEvent e) {
- int x = e.getX();
- int y = e.getY();
- if(gameFrame != null) {
- Insets insets = gameFrame.getInsets();
- x -= insets.left;//4
- y -= insets.top;//22
- }
- if (mouseWheelDown) {
- y = mouseWheelX - e.getX();
- int k = mouseWheelY - e.getY();
- mouseWheelDragged(y, -k);
- mouseWheelX = e.getX();
- mouseWheelY = e.getY();
- return;
- }
- idleTime = 0;
- mouseX = x;
- mouseY = y;
- clickType = DRAG;
- }
- void mouseWheelDragged(int param1, int param2) {
- }
- @Override
- public final void mouseMoved(MouseEvent mouseevent) {
- int i = mouseevent.getX();
- int j = mouseevent.getY();
- if (gameFrame != null) {
- i -= 4;
- j -= 22;
- }
- idleTime = 0;
- mouseX = i;
- mouseY = j;
- }
- @Override
- public final void keyPressed(KeyEvent keyevent) {
- idleTime = 0;
- int i = keyevent.getKeyCode();
- int j = keyevent.getKeyChar();
- if (j < 30) {
- j = 0;
- }
- if (i == 37) {
- j = 1;
- }
- if (i == 39) {
- j = 2;
- }
- if (i == 38) {
- j = 3;
- }
- if (i == 40) {
- j = 4;
- }
- if (i == 17) {
- j = 5;
- }
- if (i == 8) {
- j = 8;
- }
- if (i == 127) {
- j = 8;
- }
- if (i == 9) {
- j = 9;
- }
- if (i == 10) {
- j = 10;
- }
- if (i >= 112 && i <= 123) {
- j = 1008 + i - 112;
- }
- if (i == 36) {
- j = 1000;
- }
- if (i == 35) {
- j = 1001;
- }
- if (i == 33) {
- j = 1002;
- }
- if (i == 34) {
- j = 1003;
- }
- if (j > 0 && j < 128) {
- keyArray[j] = 1;
- }
- if (j > 4) {
- charQueue[writeIndex] = j;
- writeIndex = writeIndex + 1 & 0x7f;
- }
- }
- @Override
- public final void keyReleased(KeyEvent keyevent) {
- idleTime = 0;
- int i = keyevent.getKeyCode();
- char c = keyevent.getKeyChar();
- if (c < '\036') {
- c = '\0';
- }
- if (i == 37) {
- c = '\001';
- }
- if (i == 39) {
- c = '\002';
- }
- if (i == 38) {
- c = '\003';
- }
- if (i == 40) {
- c = '\004';
- }
- if (i == 17) {
- c = '\005';
- }
- if (i == 8) {
- c = '\b';
- }
- if (i == 127) {
- c = '\b';
- }
- if (i == 9) {
- c = '\t';
- }
- if (i == 10) {
- c = '\n';
- }
- if (c > 0 && c < '\200') {
- keyArray[c] = 0;
- }
- }
- @Override
- public final void keyTyped(KeyEvent keyevent) {
- }
- final int readChar(int dummy) {
- while (dummy >= 0) {
- for (int j = 1; j > 0; j++) {
- ;
- }
- }
- int k = -1;
- if (writeIndex != readIndex) {
- k = charQueue[readIndex];
- readIndex = readIndex + 1 & 0x7f;
- }
- return k;
- }
- @Override
- public final void focusGained(FocusEvent focusevent) {
- awtFocus = true;
- shouldClearScreen = true;
- raiseWelcomeScreen();
- }
- @Override
- public final void focusLost(FocusEvent focusevent) {
- awtFocus = false;
- for (int i = 0; i < 128; i++) {
- keyArray[i] = 0;
- }
- }
- @Override
- public final void windowActivated(WindowEvent windowevent) {
- }
- @Override
- public final void windowClosed(WindowEvent windowevent) {
- }
- @Override
- public final void windowClosing(WindowEvent windowevent) {
- destroy();
- }
- @Override
- public final void windowDeactivated(WindowEvent windowevent) {
- }
- @Override
- public final void windowDeiconified(WindowEvent windowevent) {
- }
- @Override
- public final void windowIconified(WindowEvent windowevent) {
- }
- @Override
- public final void windowOpened(WindowEvent windowevent) {
- }
- void startUp() {
- }
- void processGameLoop() {
- }
- void cleanUpForQuit() {
- }
- void processDrawing() {
- }
- void raiseWelcomeScreen() {
- }
- Component getGameComponent() {
- if (gameFrame != null) {
- return gameFrame;
- } else {
- return this;
- }
- }
- public void startRunnable(Runnable runnable, int priority) {
- Thread thread = new Thread(runnable);
- thread.start();
- thread.setPriority(priority);
- }
- void drawLoadingText(int i, String s) {
- while (graphics == null) {
- graphics = getGameComponent().getGraphics();
- try {
- getGameComponent().repaint();
- } catch (Exception _ex) {
- }
- try {
- Thread.sleep(1000L);
- } catch (Exception _ex) {
- }
- }
- Font font = new Font("Helvetica", 1, 13);
- FontMetrics fontmetrics = getGameComponent().getFontMetrics(font);
- Font font1 = new Font("Helvetica", 0, 13);
- getGameComponent().getFontMetrics(font1);
- if (shouldClearScreen) {
- graphics.setColor(Color.black);
- graphics.fillRect(0, 0, myWidth, myHeight);
- shouldClearScreen = false;
- }
- Color color = new Color(140, 17, 17);
- int j = myHeight / 2 - 18;
- graphics.setColor(color);
- graphics.drawRect(myWidth / 2 - 152, j, 304, 34);
- graphics.fillRect(myWidth / 2 - 150, j + 2, i * 3, 30);
- graphics.setColor(Color.black);
- graphics.fillRect(myWidth / 2 - 150 + i * 3, j + 2, 300 - i * 3, 30);
- graphics.setFont(font);
- graphics.setColor(Color.white);
- graphics.drawString(s, (myWidth - fontmetrics.stringWidth(s)) / 2, j + 22);
- }
- RSApplet() {
- delayTime = 20;
- minDelay = 1;
- aLongArray7 = new long[10];
- shouldDebug = false;
- shouldClearScreen = true;
- awtFocus = true;
- keyArray = new int[128];
- charQueue = new int[128];
- }
- private int anInt4;
- private int delayTime;
- int minDelay;
- private final long[] aLongArray7;
- int fps;
- boolean shouldDebug;
- int myWidth;
- int myHeight;
- Graphics graphics;
- RSImageProducer fullGameScreen;
- RSFrame gameFrame;
- private boolean shouldClearScreen;
- boolean awtFocus;
- int idleTime;
- int clickMode2;
- public int mouseX;
- public int mouseY;
- private int clickMode1;
- private int clickX;
- private int clickY;
- private long clickTime;
- int clickMode3;
- int saveClickX;
- int saveClickY;
- long aLong29;
- final int[] keyArray;
- private final int[] charQueue;
- private int readIndex;
- private int writeIndex;
- public static int anInt34;
- }
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