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CoD WaW - Script Function List [SP] Apadayo/DUKIP

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Jun 24th, 2015
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  1. abs
  2. absangleclamp180
  3. acos
  4. activateclientexploder
  5. addaieventlistener
  6. addnodetocurve
  7. addvehicletocompass
  8. adsbuttonpressed
  9. aimatpos
  10. allowads
  11. allowcrouch
  12. allowedstances
  13. allowjump
  14. allowlean
  15. allowmelee
  16. allowprone
  17. allowspectateteam
  18. allowsprint
  19. allowstand
  20. ambientplay
  21. ambientstop
  22. amplify
  23. amplifystop
  24. angleclamp180
  25. anglestoforward
  26. anglestoright
  27. anglestoup
  28. animcustom
  29. animhasnotetrack
  30. animmode
  31. animrelative
  32. animscripted
  33. anyammoforweaponmodes
  34. asin
  35. assert
  36. assertex
  37. assertmsg
  38. atan
  39. attach
  40. attachpath
  41. attackbuttonpressed
  42. badplace_arc
  43. badplace_brush
  44. badplace_cylinder
  45. badplace_delete
  46. badplacesenable
  47. ban
  48. battlemap_addmarker
  49. battlemap_removemarker
  50. bbprint
  51. beginlocationselection
  52. beginprediction
  53. bloodimpact
  54. breakrope
  55. buildcurve
  56. bulletspread
  57. bullettrace
  58. bullettracepassed
  59. bullettracer
  60. buttonpressed
  61. cameralinktocurve
  62. canattackenemynode
  63. cansee
  64. canshoot
  65. canspawnturret
  66. canuseturret
  67. ceil
  68. changefontscaleovertime
  69. changelevel
  70. checkcoverexitposwithpath
  71. checkgrenadelaunch
  72. checkgrenadelaunchpos
  73. checkgrenadethrow
  74. checkgrenadethrowpos
  75. checkprone
  76. cinematic
  77. cinematicingame
  78. cinematicingameloop
  79. cinematicingameloopfromfastfile
  80. cinematicingameloopresident
  81. cinematicingamesync
  82. clearallcorpses
  83. clearalltextafterhudelem
  84. clearanim
  85. clearenemy
  86. clearentitytarget
  87. clearfixednodesafevolume
  88. cleargoalvolume
  89. cleargoalyaw
  90. cleargunnertarget
  91. clearlocalizedstrings
  92. clearlookatent
  93. clearpitchorient
  94. clearpotentialthreat
  95. cleartargetent
  96. cleartargetentity
  97. cleartargetyaw
  98. clearturrettarget
  99. clienthassnapshot
  100. clientsysregister
  101. clientsyssetstate
  102. closefile
  103. closeingamemenu
  104. closemenu
  105. closer
  106. combineangles
  107. commitsave
  108. connectpaths
  109. coopinfo
  110. cos
  111. createdynentandlaunch
  112. createprintchannel
  113. createrope
  114. cruncharray
  115. damageconetrace
  116. deactivatechannelvolumes
  117. deactivateclientexploder
  118. deactivatereverb
  119. delete
  120. deletefakeent
  121. deleterope
  122. depthinwater
  123. destroy
  124. detach
  125. detachall
  126. detonate
  127. devaddpitch
  128. devaddroll
  129. devaddyaw
  130. disableaimassist
  131. disableberserker
  132. disabledestructiblepieces
  133. disablegrenadesuicide
  134. disablegrenadetouchdamage
  135. disablegunnerfiring
  136. disableinvulnerability
  137. disableoffhandweapons
  138. disableturretdismount
  139. disableweaponcycling
  140. disableweapons
  141. disconnectpaths
  142. distance
  143. distance2d
  144. distancesquared
  145. dodamage
  146. dontinterpolate
  147. dospawn
  148. drawcompassfriendlies
  149. drawcurve
  150. dropweapon
  151. dumpanims
  152. dumphistory
  153. earthquake
  154. enableaimassist
  155. enablealldestructiblepieces
  156. enableberserker
  157. enablegrenadesuicide
  158. enablegrenadetouchdamage
  159. enablehealthshield
  160. enableinvulnerability
  161. enablelinkto
  162. enableoffhandweapons
  163. enableturretdismount
  164. enablewatersheetfx
  165. enableweaponcycling
  166. enableweapons
  167. endlocationselection
  168. endprediction
  169. enterprone
  170. eqoff
  171. eqon
  172. exitlevel
  173. exitprone
  174. fadeovertime
  175. fgetarg
  176. findanimbyname
  177. findbestcovernode
  178. findcovernode
  179. findpath
  180. findreacquiredirectpath
  181. findreacquirenode
  182. findreacquireproximatepath
  183. finishplayerdamage
  184. firegrenadelauncher
  185. firegunnerweapon
  186. fireweapon
  187. flagenemyunattackable
  188. floor
  189. forcelevelend
  190. forceteleport
  191. forceviewmodelanimation
  192. fprintfields
  193. fprintln
  194. fragbuttonpressed
  195. freadln
  196. freecurve
  197. freevehicle
  198. freezecontrols
  199. getaiarray
  200. getaispeciesarray
  201. getaivelocity
  202. getallnodes
  203. getallvehiclenodes
  204. getammocount
  205. getangledelta
  206. getanglestolikelyenemypath
  207. getanimassettype
  208. getanimcurrframecount
  209. getanimframecount
  210. getanimlength
  211. getanimtime
  212. getarraykeys
  213. getatrloaded
  214. getattachignorecollision
  215. getattachmodelname
  216. getattachpos
  217. getattachsize
  218. getattachtagname
  219. getbrushmodelcenter
  220. getbuscount
  221. getbusname
  222. getcentroid
  223. getclosestenemysqdist
  224. getcommandfromkey
  225. getcovernode
  226. getcurrentarcadehighscore
  227. getcurrentoffhand
  228. getcurrentweapon
  229. getcurrentweaponclipammo
  230. getcurve
  231. getcurvecurpos
  232. getcurveserverpos
  233. getcycleoriginoffset
  234. getdate
  235. getdebugdvar
  236. getdebugdvarfloat
  237. getdebugdvarint
  238. getdebugeye
  239. getdifficulty
  240. getdvar
  241. getdvarfloat
  242. getdvarint
  243. getenemysqdist
  244. getenginevolume
  245. getent
  246. getentarray
  247. getentbynum
  248. getentitynumber
  249. getentnum
  250. geteye
  251. geteyeapprox
  252. getfixednodesafevolume
  253. getflashbangedstrength
  254. getfractionmaxammo
  255. getfractionstartammo
  256. getfxvisibility
  257. getgoalspeedmph
  258. getgoalvolume
  259. getgroundenttype
  260. gethitenttype
  261. gethityaw
  262. getkeybinding
  263. getknownlength
  264. getlightcolor
  265. getlightexponent
  266. getlightfovinner
  267. getlightfovouter
  268. getlightintensity
  269. getlightradius
  270. getlocalclientangles
  271. getlocalclienteyepos
  272. getlocalclienthealth
  273. getlocalclientmaxhealth
  274. getlocalclientpos
  275. getlocalplayers
  276. getmapsundirection
  277. getmapsunlight
  278. getmotionangle
  279. getmovedelta
  280. getnegotiationendnode
  281. getnegotiationstartnode
  282. getnode
  283. getnodearray
  284. getnormalhealth
  285. getnormalizedmovement
  286. getnorthyaw
  287. getnotetracktimes
  288. getnumconnectedplayers
  289. getnumexpectedplayers
  290. getnumparts
  291. getnumrestarts
  292. getnumvehicles
  293. getoccupantseat
  294. getoffhandsecondaryclass
  295. getorigin
  296. getpartname
  297. getpersistentprofilevar
  298. getplaybacktime
  299. getplayerangles
  300. getplayerconnectionstate
  301. getplayers
  302. getplayerviewheight
  303. getreacquirenode
  304. getrealtime
  305. getreflectionlocs
  306. getreflectionorigin
  307. getrope
  308. getscoremultiplier
  309. getseatfiringangles
  310. getseatfiringorigin
  311. getseatoccupant
  312. getshootatpos
  313. getsnapshotindexarray
  314. getsoundvolume
  315. getspawnerarray
  316. getspawnerteamarray
  317. getspeed
  318. getspeedmph
  319. getstance
  320. getstartangles
  321. getstartorigin
  322. getstat
  323. getsubstr
  324. gettagangles
  325. gettagorigin
  326. getthreatbiasgroup
  327. gettime
  328. gettimescale
  329. getturret
  330. getturretowner
  331. getturrettarget
  332. getvehiclenode
  333. getvehiclenodearray
  334. getvehicleowner
  335. getvehoccupants
  336. getvelocity
  337. getvisionsetnaked
  338. getwaterheight
  339. getweaponammoclip
  340. getweaponammostock
  341. getweaponclipmodel
  342. getweaponmodel
  343. getweaponslist
  344. getweaponslistprimaries
  345. getwheelsurface
  346. giveachievement
  347. givemaxammo
  348. givestartammo
  349. giveweapon
  350. hascollectible
  351. haseq
  352. haseyes
  353. hasperk
  354. hasusedweapon
  355. hasweapon
  356. hide
  357. hidepart
  358. hideviewmodel
  359. int
  360. iprintln
  361. iprintlnbold
  362. isads
  363. isai
  364. isalive
  365. isarray
  366. isbeingwatched
  367. iscoopepd
  368. isdefined
  369. isdeflected
  370. isfiring
  371. isfiringturret
  372. isgodmode
  373. isgunnerfiring
  374. isingoal
  375. isknownenemyinradius
  376. isknownenemyinvolume
  377. islookingat
  378. ismeleeing
  379. ismovesuppressed
  380. isnodeoccupied
  381. isnotarget
  382. isonground
  383. ispathdirect
  384. isplayer
  385. isragdoll
  386. issaverecentlyloaded
  387. issavesuccessful
  388. issentient
  389. issplitscreen
  390. isstanceallowed
  391. isstring
  392. issubstr
  393. issuppressed
  394. issuppressionwaiting
  395. isswitchingweapons
  396. isthrowinggrenade
  397. istouching
  398. isturretactive
  399. isturretfiring
  400. isturretready
  401. isvehicleusable
  402. iswaitingonsound
  403. isweaponcliponly
  404. isweapondetonationtimed
  405. itemweaponsetammo
  406. joltbody
  407. knockback
  408. laseroff
  409. laseron
  410. launch
  411. launchragdoll
  412. launchvehicle
  413. length
  414. lengthsquared
  415. lerpposition
  416. lerpsundirection
  417. line
  418. linkto
  419. loadedfx
  420. loadfx
  421. localtoworldcoords
  422. locklightvis
  423. logstring
  424. lookatentity
  425. magicbullet
  426. magicgrenade
  427. magicgrenademanual
  428. magicgrenadetype
  429. makedvarserverinfo
  430. makefakeai
  431. makelight
  432. maketurretunusable
  433. maketurretusable
  434. makevehicleunusable
  435. makevehicleusable
  436. max
  437. maymovefrompointtopoint
  438. maymovetopoint
  439. melee
  440. meleebuttonpressed
  441. min
  442. missile_createattractorent
  443. missile_createattractororigin
  444. missile_createrepulsorent
  445. missile_createrepulsororigin
  446. missile_deleteattractor
  447. missile_settarget
  448. missionfailed
  449. missionsuccess
  450. modelhasphyspreset
  451. movegravity
  452. moveovertime
  453. moveto
  454. movex
  455. movey
  456. movez
  457. musicplay
  458. musicstop
  459. nearnode
  460. netupdate
  461. newclienthudelem
  462. newdebughudelem
  463. newhudelem
  464. newscorehudelem
  465. nightvisionforceoff
  466. notifyoncommand
  467. notsolid
  468. numremoteclients
  469. objective_add
  470. objective_additionalcurrent
  471. objective_additionalposition
  472. objective_current
  473. objective_delete
  474. objective_icon
  475. objective_position
  476. objective_ring
  477. objective_state
  478. objective_string
  479. objective_string_nomessage
  480. oktospawn
  481. openfile
  482. openmenu
  483. openmenunomouse
  484. orientmode
  485. physicsexplosioncylinder
  486. physicsexplosionsphere
  487. physicsjolt
  488. physicslaunch
  489. physicstrace
  490. pickupgrenade
  491. player_setoffscreendownmaterial
  492. player_setoffscreenmaterial
  493. playerads
  494. playeranimscriptevent
  495. playeranimscripteventend
  496. playerlinkto
  497. playerlinktoabsolute
  498. playerlinktocamera
  499. playerlinktodelta
  500. playerphysicstrace
  501. playerpositionvalid
  502. playersetgroundreferenceent
  503. playfx
  504. playfxontag
  505. playlocalsound
  506. playloopedfx
  507. playloopsound
  508. playrumblelooponentity
  509. playrumblelooponposition
  510. playrumbleonentity
  511. playrumbleonposition
  512. playsound
  513. playsoundasmaster
  514. playsoundatposition
  515. playviewmodelfx
  516. pointonsegmentnearesttopoint
  517. precacheheadicon
  518. precacheitem
  519. precachelocationselector
  520. precachemenu
  521. precachemodel
  522. precacherumble
  523. precacheshader
  524. precacheshellshock
  525. precachespawner
  526. precachestring
  527. precacheturret
  528. precachevehicle
  529. predictanim
  530. predictoriginandangles
  531. print
  532. print3d
  533. println
  534. pushplayer
  535. radiusdamage
  536. randomfloat
  537. randomfloatrange
  538. randomint
  539. randomintrange
  540. reacquiremove
  541. reacquirestep
  542. refreshhudammocounter
  543. refreshhudcompass
  544. removeaieventlistener
  545. removeplayerfromstatslb
  546. removevehiclefromcompass
  547. reportclientdisconnected
  548. reportmtu
  549. reset
  550. resetailimit
  551. resetcurve
  552. resetmissiledetonationtime
  553. resetspreadoverride
  554. resetsundirection
  555. resetsunlight
  556. resettimeout
  557. restoredefaultdroppitch
  558. resumespeed
  559. returnplayercontrol
  560. reviveplayer
  561. rotatepitch
  562. rotateroll
  563. rotateto
  564. rotatevelocity
  565. rotateyaw
  566. savegame
  567. savegamenocommit
  568. scaleovertime
  569. seathasweapon
  570. setacceleration
  571. setactionslot
  572. setailimit
  573. setaimanims
  574. setairresistance
  575. setaispread
  576. setanim
  577. setanimknob
  578. setanimknoball
  579. setanimknoballlimited
  580. setanimknoballlimitedrestart
  581. setanimknoballrestart
  582. setanimknoblimited
  583. setanimknoblimitedrestart
  584. setanimknobrestart
  585. setanimlimited
  586. setanimlimitedrestart
  587. setanimrestart
  588. setanimtime
  589. setautopickup
  590. setblur
  591. setbottomarc
  592. setburn
  593. setbusfadetime
  594. setbusvolume
  595. setcandamage
  596. setchannelvolumes
  597. setclientdvar
  598. setclientdvars
  599. setclock
  600. setclockup
  601. setcollectible
  602. setcontents
  603. setconvergencetime
  604. setculldist
  605. setcursorhint
  606. setcurvebspline
  607. setcurvecameraent
  608. setcurvenotifyent
  609. setcurverounded
  610. setcurvesmooth
  611. setcurvespeed
  612. setdebugangles
  613. setdebugorigin
  614. setdeceleration
  615. setdefaultdroppitch
  616. setdepthoffield
  617. setdoublevision
  618. setdvar
  619. setelectrified
  620. setengagementmaxdist
  621. setengagementmindist
  622. setenginevolume
  623. setentitytarget
  624. setexpfog
  625. setexploderid
  626. setfakeentorg
  627. setfixednodesafevolume
  628. setflaggedanim
  629. setflaggedanimknob
  630. setflaggedanimknoball
  631. setflaggedanimknoballrestart
  632. setflaggedanimknoblimited
  633. setflaggedanimknoblimitedrestart
  634. setflaggedanimknobrestart
  635. setflaggedanimlimited
  636. setflaggedanimlimitedrestart
  637. setflaggedanimrestart
  638. setflashbanged
  639. setflashbangimmunity
  640. setfriendlychain
  641. setgoalentity
  642. setgoalnode
  643. setgoalpos
  644. setgoalvolume
  645. setgoalyaw
  646. setgunnertargetent
  647. setgunnertargetvec
  648. sethealthpercent
  649. sethintstring
  650. sethoverparams
  651. sethudwarningtype
  652. setinvisibletoplayer
  653. setleftarc
  654. setlightcolor
  655. setlightexponent
  656. setlightfovrange
  657. setlightintensity
  658. setlightradius
  659. setlookat
  660. setlookatanimnodes
  661. setlookatcurve
  662. setlookatdirection
  663. setlookatent
  664. setlookatentity
  665. setlookatorigin
  666. setlookattext
  667. setlookatyawlimits
  668. setmapcenter
  669. setmaxpitchroll
  670. setminimap
  671. setmissiondvar
  672. setmode
  673. setmodel
  674. setmovespeedscale
  675. setneargoalnotifydist
  676. setnodepriority
  677. setnormalhealth
  678. setnorthyaw
  679. setoffhandsecondaryclass
  680. setorigin
  681. setperk
  682. setpersistentprofilevar
  683. setphysicsgravitydir
  684. setplanebarrelroll
  685. setplanegoalpos
  686. setplayerangles
  687. setplayerignoreradiusdamage
  688. setplayerspread
  689. setpotentialthreat
  690. setprintchannel
  691. setproneanimnodes
  692. setpulsefx
  693. setrank
  694. setreverb
  695. setrightarc
  696. setruntopos
  697. setsaveddvar
  698. setscoremultiplier
  699. setshader
  700. setshadowhint
  701. setsoundblend
  702. setsoundpitch
  703. setsoundpitchrate
  704. setsoundvolume
  705. setsoundvolumerate
  706. setspawnerteam
  707. setspeed
  708. setspeedimmediate
  709. setspreadoverride
  710. setstablemissile
  711. setstance
  712. setstat
  713. setstatbit
  714. setstatlbbyname
  715. setsundirection
  716. setsunlight
  717. setsuppressiontime
  718. setswitchnode
  719. settalktospecies
  720. settargetent
  721. settargetentity
  722. settargetyaw
  723. settenthstimer
  724. settenthstimerup
  725. settext
  726. setthreatbiasgroup
  727. settimer
  728. settimerup
  729. settimescale
  730. settoparc
  731. settransported
  732. setturningability
  733. setturretaccuracy
  734. setturretanim
  735. setturretignoregoals
  736. setturretnode
  737. setturrettargetent
  738. setturrettargetvec
  739. setturretteam
  740. setuinextlevel
  741. setvalue
  742. setvehgoalpos
  743. setvehiclelookattext
  744. setvehicleteam
  745. setvehmaxspeed
  746. setvehweapon
  747. setvelocity
  748. setviewmodel
  749. setviewmodeldepthoffield
  750. setvisibletoall
  751. setvisibletoplayer
  752. setvolfog
  753. setwaitnode
  754. setwaitspeed
  755. setwaterdrops
  756. setwatersheeting
  757. setwaypoint
  758. setweaponammoclip
  759. setweaponammostock
  760. setwetness
  761. setyawspeed
  762. shellshock
  763. shoot
  764. shootblank
  765. shootturret
  766. show
  767. showallparts
  768. showpart
  769. showviewmodel
  770. sightconetrace
  771. sighttracepassed
  772. sin
  773. snapshotacknowledged
  774. solid
  775. soundexists
  776. soundfade
  777. soundplaying
  778. spawn
  779. spawncollision
  780. spawnfakeent
  781. spawnfx
  782. spawnstruct
  783. spawnturret
  784. spawnvehicle
  785. splitargs
  786. splitviewallowed
  787. sqrt
  788. stalingradspawn
  789. startcameratween
  790. startcoverarrival
  791. startcurve
  792. startenginesound
  793. startfadingblur
  794. startfiring
  795. startignoringspotlight
  796. startpath
  797. startragdoll
  798. startrevive
  799. startscriptedanim
  800. starttanning
  801. starttraversearrival
  802. startwatersheetfx
  803. stopallrumbles
  804. stopanimscripted
  805. stopcinematicingame
  806. stopcurve
  807. stopenginesound
  808. stopfireweapon
  809. stopfiring
  810. stopignoringspotlight
  811. stoplocalsound
  812. stoplookat
  813. stoploopsound
  814. stoprevive
  815. stoprumble
  816. stopshellshock
  817. stopshoot
  818. stopshootturret
  819. stopsound
  820. stopsounds
  821. stopuseanimtree
  822. stopuseturret
  823. stopusingturret
  824. stopwatersheetfx
  825. strtok
  826. structinfo
  827. suicide
  828. switchtooffhand
  829. switchtoweapon
  830. syncsystemstates
  831. tablelookup
  832. tablelookupistring
  833. takeallweapons
  834. takeweapon
  835. tan
  836. target_clearreticlelockon
  837. target_getarray
  838. target_isincircle
  839. target_isinrect
  840. target_istarget
  841. target_remove
  842. target_set
  843. target_setattackmode
  844. target_setjavelinonly
  845. target_setoffscreenshader
  846. target_setshader
  847. target_startreticlelockon
  848. teleport
  849. throwdownweapon
  850. throwgrenade
  851. timedradiusdamage
  852. toggleik
  853. tolower
  854. trackscriptstate
  855. transmittargetname
  856. traversemode
  857. triggerfx
  858. trimpathtoattack
  859. turretfiredisable
  860. turretfireenable
  861. uncruncharray
  862. unlink
  863. unlocklightvis
  864. unsetcollectible
  865. unsetperk
  866. unsetturretnode
  867. updatedvarsfromprofile
  868. updategamerprofile
  869. updateplayersightaccuracy
  870. updateprone
  871. uploadscore
  872. uploadtime
  873. useanimtree
  874. usebuttonpressed
  875. useby
  876. usecovernode
  877. usereacquirenode
  878. usetriggerrequirelookat
  879. useturret
  880. usevehicle
  881. vectorcross
  882. vectordot
  883. vectorfromlinetopoint
  884. vectorlerp
  885. vectornormalize
  886. vectortoangles
  887. vehforcematerialspeed
  888. vibrate
  889. viewkick
  890. visionsetberserker
  891. visionsetlaststand
  892. visionsetnaked
  893. visionsetnight
  894. visionsetvampire
  895. waterplop
  896. watersimenable
  897. weaponaltweaponname
  898. weaponbayonetinfo
  899. weaponclass
  900. weaponclipsize
  901. weaponcliptype
  902. weaponfightdist
  903. weaponfiretime
  904. weaponhasbayonet
  905. weaponinventorytype
  906. weaponisboltaction
  907. weaponisgasweapon
  908. weaponissemiauto
  909. weaponissniperweapon
  910. weaponlockfinalize
  911. weaponlockfree
  912. weaponlocknoclearance
  913. weaponlockstart
  914. weaponlocktargettooclose
  915. weaponmaxammo
  916. weaponmaxdist
  917. weaponmountable
  918. weaponstartammo
  919. weapontype
  920. withinapproxpathdist
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