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  1. Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: NVIDIA GeForce GTX 1060 3GB (ID=0x1c02)
  8. Vendor:
  9. VRAM: 2988 MB
  10. Driver: 26.21.14.3200
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 3.045 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 11.439100 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/24/2020 12:11:07 AM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.4
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 2 worker threads for Enlighten.
  31. Thread -> id: 5540 -> priority: 1
  32. Thread -> id: 4db4 -> priority: 1
  33. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  34. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  35. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  36. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  37.  
  38. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174312.
  39. Total: 620.664100 ms (FindLiveObjects: 12.940200 ms CreateObjectMapping: 21.280500 ms MarkObjects: 585.961900 ms DeleteObjects: 0.480900 ms)
  40.  
  41. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  42. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  43. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  44. Tamer ID: 343439
  45.  
  46. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  47.  
  48. Unloading 8 Unused Serialized files (Serialized files now loaded: 2)
  49.  
  50. Unloading 328 unused Assets to reduce memory usage. Loaded Objects now: 193736.
  51. Total: 397.576400 ms (FindLiveObjects: 12.972900 ms CreateObjectMapping: 15.504900 ms MarkObjects: 365.872000 ms DeleteObjects: 3.226400 ms)
  52.  
  53. Unloading 6 Unused Serialized files (Serialized files now loaded: 2)
  54.  
  55. Unloading 449 unused Assets to reduce memory usage. Loaded Objects now: 199592.
  56. Total: 394.291000 ms (FindLiveObjects: 9.651400 ms CreateObjectMapping: 18.648700 ms MarkObjects: 365.154900 ms DeleteObjects: 0.835500 ms)
  57.  
  58. Unloading 6 Unused Serialized files (Serialized files now loaded: 4)
  59.  
  60. Unloading 403 unused Assets to reduce memory usage. Loaded Objects now: 206772.
  61. Total: 390.527600 ms (FindLiveObjects: 9.800700 ms CreateObjectMapping: 16.478900 ms MarkObjects: 363.632600 ms DeleteObjects: 0.615000 ms)
  62.  
  63. Unloading 7 Unused Serialized files (Serialized files now loaded: 5)
  64.  
  65. Unloading 537 unused Assets to reduce memory usage. Loaded Objects now: 211376.
  66. Total: 385.535700 ms (FindLiveObjects: 9.849500 ms CreateObjectMapping: 16.611900 ms MarkObjects: 358.203700 ms DeleteObjects: 0.870300 ms)
  67.  
  68. Unloading 5 Unused Serialized files (Serialized files now loaded: 8)
  69.  
  70. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 211471.
  71. Total: 401.298000 ms (FindLiveObjects: 9.898500 ms CreateObjectMapping: 15.018900 ms MarkObjects: 376.165100 ms DeleteObjects: 0.215200 ms)
  72.  
  73. Unloading 6 Unused Serialized files (Serialized files now loaded: 8)
  74.  
  75. Unloading 491 unused Assets to reduce memory usage. Loaded Objects now: 219131.
  76. Total: 429.099200 ms (FindLiveObjects: 10.558900 ms CreateObjectMapping: 21.729300 ms MarkObjects: 395.727300 ms DeleteObjects: 1.083300 ms)
  77.  
  78. Unloading 7 Unused Serialized files (Serialized files now loaded: 10)
  79.  
  80. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 224623.
  81. Total: 488.217700 ms (FindLiveObjects: 11.400000 ms CreateObjectMapping: 24.221200 ms MarkObjects: 452.275300 ms DeleteObjects: 0.320900 ms)
  82.  
  83. Unloading 8 Unused Serialized files (Serialized files now loaded: 10)
  84.  
  85. Unloading 255 unused Assets to reduce memory usage. Loaded Objects now: 230706.
  86. Total: 415.858200 ms (FindLiveObjects: 11.445400 ms CreateObjectMapping: 23.547500 ms MarkObjects: 380.285900 ms DeleteObjects: 0.579000 ms)
  87.  
  88. Unloading 7 Unused Serialized files (Serialized files now loaded: 11)
  89.  
  90. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 239989.
  91. Total: 410.218900 ms (FindLiveObjects: 11.872500 ms CreateObjectMapping: 21.959100 ms MarkObjects: 376.153200 ms DeleteObjects: 0.233800 ms)
  92.  
  93. Unloading 0 Unused Serialized files (Serialized files now loaded: 11)
  94.  
  95. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 239989.
  96. Total: 422.932700 ms (FindLiveObjects: 11.859500 ms CreateObjectMapping: 22.684500 ms MarkObjects: 388.158600 ms DeleteObjects: 0.229600 ms)
  97.  
  98. Unloading 0 Unused Serialized files (Serialized files now loaded: 11)
  99.  
  100. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 239989.
  101. Total: 438.451500 ms (FindLiveObjects: 11.426500 ms CreateObjectMapping: 22.939400 ms MarkObjects: 403.835800 ms DeleteObjects: 0.249600 ms)
  102.  
  103. Unloading 3 Unused Serialized files (Serialized files now loaded: 11)
  104.  
  105. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 240012.
  106. Total: 417.846400 ms (FindLiveObjects: 11.961900 ms CreateObjectMapping: 22.957500 ms MarkObjects: 382.482000 ms DeleteObjects: 0.444500 ms)
  107.  
  108. Unloading 6 Unused Serialized files (Serialized files now loaded: 16)
  109.  
  110. Unloading 1343 unused Assets to reduce memory usage. Loaded Objects now: 243034.
  111. Total: 492.625300 ms (FindLiveObjects: 16.626900 ms CreateObjectMapping: 33.325700 ms MarkObjects: 441.294600 ms DeleteObjects: 1.377700 ms)
  112.  
  113. Unloading 5 Unused Serialized files (Serialized files now loaded: 16)
  114.  
  115. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 243060.
  116. Total: 411.645200 ms (FindLiveObjects: 12.345900 ms CreateObjectMapping: 24.382700 ms MarkObjects: 374.669000 ms DeleteObjects: 0.247300 ms)
  117.  
  118. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  119.  
  120. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 243060.
  121. Total: 428.355500 ms (FindLiveObjects: 11.855200 ms CreateObjectMapping: 21.945600 ms MarkObjects: 394.241600 ms DeleteObjects: 0.312800 ms)
  122.  
  123. Close Time: 1/24/2020 12:14:43 AM
  124.  
  125. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  126.  
  127. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  128. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  129. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
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