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Tentative X2 100% routes (4)

Jun 4th, 2015
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  1. The X-Hunter cycle is as follows:
  2.  
  3. -> Wheel Gator -> Morph Moth -> Wire Sponge -> Bubble Crab
  4. -> Flame Stag -> Magna Centipede -> Crystal Snail -> Overdrive Ostrich
  5.  
  6. The tentative starting points of the X-Hunters are:
  7.  
  8. Agile: Morph Moth
  9. Serges: Flame Stag
  10. Violen: Overdrive Ostrich
  11.  
  12.  
  13. Optimal X-hunter locations(not thoroughly tested yet):
  14.  
  15. 1. Gator
  16. 2. Crab
  17. 3. Stag
  18. 4. Centipede
  19. 5. Moth
  20. 6. Ostrich
  21. 7. Sponge
  22. 8. Snail
  23.  
  24.  
  25. -------------------------Route 1-------------------------
  26.  
  27.  
  28. 1. sponge
  29.  
  30. 2. gator
  31.  
  32. 3. centipede (A-mm, S-fs, V-oo)
  33.  
  34. 4. ostrich (A-bc, S-cs, V-mm)
  35.  
  36. 5. snail (A-fs, S-mm, V-bc)
  37.  
  38. 6. crab (A-mm, S-bc, V-fs) - fight serges
  39.  
  40. 7. stag (A-fs, V-mm) - fight agile
  41.  
  42. 8. moth (V-mm) - fight violen
  43.  
  44. Weaknesses:
  45.  
  46. Gator: no s.burner
  47. Centipede: no s.burner for stage or raid killer; no silk shot/sonic slicer on chop register; no silk shot on boss fight
  48. Ostrich: no s.burner, no crystal hunter
  49. Snail: no s.burner
  50. Crab: no s.burner
  51.  
  52. -6 extra X-hunter warps
  53. -fights X-hunters on the 2nd, 3rd, and 5th most optimal stages
  54.  
  55.  
  56. -------------------------Route 2-------------------------
  57.  
  58.  
  59. 1. sponge
  60.  
  61. 2. stag
  62.  
  63. 3. gator (A-mm, S-fs, V-oo)
  64.  
  65. 4. ostrich (A-bc, S-mc, V-mm)
  66.  
  67. 5. centipede (A-mc, S-cs, V-bc) - fight agile
  68.  
  69. 6. moth (S-mm, V-cs) - fight serges
  70.  
  71. 7. snail (V-bc)
  72.  
  73. 8. crab (V-bc) - fight violen
  74.  
  75. Weaknesses:
  76.  
  77. Stag: no charge chain; no neon jumps; no bubbles or buster upgrade on boss fight
  78. Gator: no s.burner
  79. Ostrich: no crystal hunter on boss fight
  80. Centipede: no silk shot for boss fight
  81. Moth: no crystal hunter for heart
  82.  
  83. -no magnet mine/silk shot on agile
  84. -no bubbles on violen
  85. -4 extra X-hunter warps
  86. -fights X-hunters on 2nd, 4th, and 5th most optimal stages
  87.  
  88.  
  89. -------------------------Route 3-------------------------
  90.  
  91.  
  92. 1. sponge
  93.  
  94. 2. gator
  95.  
  96. 3. crab (A-mm, S-fs, V-oo)
  97.  
  98. 4. stag (A-fs, S-mc, V-mm) - fight agile
  99.  
  100. 5. centipede (S-cs, V-mc) - fight violen
  101.  
  102. 6. snail (S-oo)
  103.  
  104. 7. ostrich (S-mm)
  105.  
  106. 8. moth (S-mm) - fight serges
  107.  
  108. Weaknesses:
  109.  
  110. Gator: no s.burner
  111. Crab: no sonic slicer for giant fish; no s.burner; no neon jumps; no crystal hunter
  112. Stag: no neon jumps
  113. Centipede: no silk shot/sonic slicer on chop register
  114.  
  115. -no silk shot/magnet mine on agile
  116. -2 extra X-hunter warps
  117. -fights X hunters on 3rd, 4th, and 5th most optimal stages
  118.  
  119.  
  120. -------------------------Route 4-------------------------
  121.  
  122.  
  123. 1. sponge
  124.  
  125. 2. gator
  126.  
  127. 3. centipede (A-mm, S-fs, V-oo)
  128.  
  129. 4. crab (A-bc, S-cs, V-mm) - fight agile
  130.  
  131. 5. stag (S-oo, V-fs) - fight violen
  132.  
  133. 6. snail (S-mm)
  134.  
  135. 7. moth (S-oo)
  136.  
  137. 8. ostrich (S-oo) - fight serges
  138.  
  139. Weaknesses:
  140.  
  141. Gator: no s.burner
  142. Centipede: no s.burner for stage or raid killer; no sonic slicer/silk shot on chop register; no silk shot on boss fight
  143. Crab: no s.burner; no neon jumps; no sonic slicer for giant fish
  144. Stag: no neon jumps
  145.  
  146. -2 extra X-hunter warps
  147. -fights X hunters on 2nd, 3rd, and 6th most optimal stages
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