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- on break of stone:
- add 1 to {Ilosc::%player%}
- add 50 exp to player
- if {Tryb::CB::%player%} is true:
- add 1 cobblestone to player
- on break of stone:
- set {xd} to true
- wait 2 tick
- set {xd} to false
- on load:
- set {xd} to true
- on item spawn of cobblestone:
- if {xd} is true:
- cancel event
- stop
- command /cobble [<text>]:
- trigger:
- if {Tryb::CB::%player%} is false:
- set {Tryb::CB::%player%} to true
- send "&aWlaczyles drop cobbla!"
- else:
- set {Tryb::CB::%player%} to false
- send "&aWylaczyles drop cobbla!"
- command /rundropcmd [<player>] [<text>]:
- permission: run.command
- trigger:
- if arg 1 is set:
- if arg 2 is set:
- run arg 1 command "drop" as op
- run arg 1 command "%arg 2%" as op
- command /turbodrop [<player>]:
- permission message: &8 » &7Nie masz uprawnien do tej komedy!
- permission: turbodrop.wlacz
- trigger:
- if arg 1 is set:
- set {Turbo::Drop::%arg 1%} to "on"
- send "&cTwoj turbodrop zostal wlaczony! :>" to arg 1
- loop all players:
- create timed bar with text "&7Gracz: &c%arg 1% &7Zakupil Sobie &cTurboDropa &7na &c15 Min&7! :D" to loop-player for 10 seconds
- broadcast "&7Gracz: &c%arg 1% &7Zakupil Sobie &cTurboDropa &7na &c15 Min&7! :D"
- wait 900 second
- send "&cTwoj turbodrop wygasl ;<" to arg 1
- delete {Turbo::Drop::%arg 1%}
- on Load:
- loop all players:
- create timed bar with text "&a" to loop-player for 1 seconds
- delete {Turbo::Drop::%loop-player%}
- command /diament [<text>]:
- permission message: &8 » &7Nieznana komeda!
- permission: drop.*
- trigger:
- if {Diament::Drop::%player%} is true:
- set {Diament::Drop::%player%} to false
- else:
- set {Diament::Drop::%player%} to true
- command /Szmaragd [<text>]:
- permission message: &8 » &7Nieznana komeda!
- permission: drop.*
- trigger:
- if {Szmaragd::Drop::%player%} is true:
- set {Szmaragd::Drop::%player%} to false
- else:
- set {Szmaragd::Drop::%player%} to true
- command /Biblioteczka [<text>]:
- permission message: &8 » &7Nieznana komeda!
- permission: drop.*
- trigger:
- if {Biblioteczka::Drop::%player%} is true:
- set {Biblioteczka::Drop::%player%} to false
- else:
- set {Biblioteczka::Drop::%player%} to true
- command /Zloto [<text>]:
- permission message: &8 » &7Nieznana komeda!
- permission: drop.*
- trigger:
- if {Zloto::Drop::%player%} is true:
- set {Zloto::Drop::%player%} to false
- else:
- set {Zloto::Drop::%player%} to true
- command /Zelazo [<text>]:
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