Advertisement
Lord_Specineff13

[Mekton] UPEO Defender

Sep 24th, 2017
152
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 3.14 KB | None | 0 0
  1. UPEO Defender
  2.  
  3. A standard-issue mecha unit produced by General Resource Ltd. for the UPEO. Designed to be produced and maintained inexpensively, the Defender is constructed with a fairly light chassis and armor. Its primary weapon is a rapid-firing submachine gun that can penetrate armor of similarly light mecha. The Defender is also equipped with four rocket-propelled 'Panzerfaust' grenades on its legs, with UPEO pilots advised to save these weapons mainly against targets too strong for the SMG to handle.
  4.  
  5. For close combat, the Defender is also equipped with a shield and a beam saber. The forearm-mounted shield is fairly sturdy, giving the Defender added protection against projectile and melee attacks while closing in. The saber can inflict a surprising amount of damage in the hands of a skilled pilot.
  6.  
  7. Despite the Defender's weapons loadout, it is considered suitable mainly for sentry and light patrol duties, easily outclassed and outgunned by military-grade mecha.
  8.  
  9. Configurations:
  10. Form MV Land MA Flight MA
  11. Mekton -2 5 Hexes -
  12.  
  13. Frame and Armor: (Total Cost 43, weight 21.5 tons)
  14. Location Class SP DC Kills Spaces Cost
  15. Head ST/ST-Std. 3/3 1 3/3 2/3 6
  16. Body ST/ST-Std. 3/3 1 6/6 3/6 9
  17. L.Arm ST/ST-Std. 3/3 1 4/4 2/4 7
  18. R.Arm ST/ST-Std. 3/3 1 4/4 2/4 7
  19. L.Leg ST/ST-Std. 3/3 1 4/4 2/4 7
  20. R.Leg ST/ST-Std. 3/3 1 4/4 2/4 7
  21.  
  22. Armament: (Total cost 25.65, weight 7.5 tons)
  23. Weapon Acc. Range Damage Shots Kills Location Cost Space Notes
  24. L.Hand +0 - 1K - 1/1 L.Arm 1.75 1 Quick, Handy
  25. R.Hand +0 - 1K - 1/1 R.Arm 1.75 1 Quick, Handy
  26. Submachine Gun +0 6/36 4K 30/30 Brst. 4/4 2-Handed 9.3 7+0.8 BV=3, Mag: 1 Kill
  27. Panzerfaust +0 11/121 10K 2/2 1/1 L.Leg 2.0 2
  28. Panzerfaust +0 11/121 10K 2/2 1/1 R.Leg 2.0 2
  29. Beam Saber +1 - 7K - 2/2 1-Handed 3.85 3.85 3 turns in use, rechargeable
  30. Shield DA-2 - - - 5/5 SP L.Arm 5 1
  31.  
  32. Systems: (Total cost 7; weight 2.0 tons)
  33. Subassembly Location Cost Space Notes
  34. Cockpit Body 1 1 Equipped w/ ejection seat, armored enclosure
  35. Sensors, Main Head 2 1 Sensor range 4km, communication range 800km, 1 Kill
  36. Sensors, Backup Body 2 2 Sensor range 1km, communication range 300km, 2 Kills
  37. Spotlight Head 0.2 - Illuminate 1 hex
  38. Damage Control Pack R.Arm 1 1 Contains fire-retardant foam, glue bombs, flares and raft
  39. Ext. Ammo (SMG) External 0.8 0.8 Extra HE ammunition for SMG, 1 Kill
  40.  
  41. Cost Multipliers:
  42. Powerplant, Std. Cool Fusion (x0.0; located in Body)
  43. Controls, Screen (x0.0)
  44. Hydraulics, Std. (x0.0)
  45.  
  46. Base Weight: 31 tons
  47. Base Weight + Fuel: 31 tons
  48. Weight Efficiency: -2 tons (4 CP)
  49. Final Weight: 29.5 tons
  50. Base Cost: 75.65 (Allowed: 80 CP max)
  51. Total Multipliers: x1.00
  52. Final Cost: 79.65 CP (Allowed: 80 CP max)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement