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Dec 14th, 2018
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  1. KeyAdaptiveSharpen=0,0,0,0
  2. KeyLumaSharpen=0,0,0,0
  3. KeyAmbientLight=0,0,0,0
  4. KeyClarity=0,0,0,0
  5. KeyCartoon=0,0,0,0
  6. KeyMode1=0,0,0,0
  7. KeyColourfulness=0,0,0,0
  8. KeyCurves=0,0,0,0
  9. KeyMode3=0,0,0,0
  10. KeyMode2=0,0,0,0
  11. KeyGaussianBlur=0,0,0,0
  12. KeyHDR=0,0,0,0
  13. KeyHighPassSharp=0,0,0,0
  14. KeyLightDoF_AutoFocus=0,0,0,0
  15. KeyLightDoF_Far=122,0,0,0
  16. KeyLightDoF_Near=0,0,0,0
  17. KeyMXAO=120,0,0,0
  18. KeyReflectiveBumpmapping=0,0,0,0
  19. KeySMAA=0,0,0,0
  20. KeySurfaceBlur=0,0,0,0
  21. Techniques=MXAO,AmbientLight,Clarity,Colourfulness,HDR,LightDoF_Far,Curves
  22. Effects=LightDoF.fx,MXAO.fx,Curves.fx,AmbientLight.fx,Clarity.fx,Colourfulness.fx,FakeHDR.fx
  23. TechniqueSorting=MXAO,AmbientLight,Clarity,Colourfulness,HDR,LightDoF_Far,Curves,AdaptiveSharpen,ASCII,BloomAndLensFlares,Border,Cartoon,CA,ColorMatrix,AdvancedCRT,Daltonize,Deband,KNearestNeighbors,NonLocalMeans,DepthHaze,DisplayDepth,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,DPX,EGAfilter,Emphasize,MotionBlur,FilmGrain,FilmGrain2,FilmicPass,Mode1,Mode2,Mode3,FXAA,GaussianBlur,GlitchB,HighPassSharp,HQ4X,Levels,LiftGammaGain,LightDoF_AutoFocus,LeiFx_Tech,LightDoF_Near,LumaSharpen,LUT,MagicBloom,Monochrome,MultiLUT,AdaptiveFog,Nightvision,Nostalgia,PerfectPerspective,ReflectiveBumpmapping,Tint,SMAA,SurfaceBlur,Technicolor,Technicolor2,TiltShift,Tonemap,UIMask_Top,UIMask_Bottom,Vibrance,Vignette,UIDetect,UIDetect_Before,UIDetect_After,ChromaticAberration,Chromakey,FilmicAnamorphSharpen,EyeAdaption
  24.  
  25. [MagicBloom.fx]
  26. f2Adapt_Clip=0.000000,1.000000
  27. fBloom_Intensity=1.000000
  28. fBloom_Threshold=2.000000
  29. fDirt_Intensity=0.000000
  30. fExposure=0.500000
  31. fAdapt_Sensitivity=1.000000
  32. fAdapt_Speed=0.100000
  33. iDebug=0
  34. iAdapt_Precision=1076677837
  35.  
  36. [FakeMotionBlur.fx]
  37. mbRecall=1.000000
  38. mbSoftness=2.000000
  39.  
  40. [FineSharp.fx]
  41. sstr=2.000000
  42. cstr=0.900000
  43. xstr=0.190000
  44. pstr=1.272000
  45. xrep=0.250000
  46. lstr=1.490000
  47.  
  48. [SMAA.fx]
  49. EdgeDetectionType=2
  50. EdgeDetectionThreshold=0.050000
  51. MaxSearchSteps=112
  52. MaxSearchStepsDiagonal=20
  53. CornerRounding=100
  54. DebugOutput=0
  55.  
  56. [GaussianBlur.fx]
  57. GaussianBlurRadius=1
  58. GaussianBlurOffset=1.000000
  59. GaussianBlurStrength=0.200000
  60.  
  61. [HQ4X.fx]
  62. k=-2.000000
  63. s=1.000000
  64. mx=1.000000
  65. max_w=0.000000
  66. lum_add=0.000000
  67. min_w=0.000000
  68.  
  69. [AdaptiveSharpen.fx]
  70. curve_height=0.500000
  71. L_compr_low=0.169000
  72. D_compr_low=0.253000
  73. curveslope=0.400000
  74. L_overshoot=0.003000
  75. D_overshoot=0.009000
  76. L_compr_high=0.337000
  77. D_compr_high=0.504000
  78. max_scale_lim=0.100000
  79. pm_p=0.750000
  80. scale_lim=0.100000
  81. scale_cs=0.056000
  82.  
  83. [Curves.fx]
  84. Mode=1
  85. Formula=7
  86. Contrast=0.400000
  87.  
  88. [SurfaceBlur.fx]
  89. BlurRadius=1
  90. DebugMode=0
  91. BlurOffset=1.000000
  92. BlurEdge=1.000000
  93. BlurStrength=0.250000
  94.  
  95. [AmbientLight.fx]
  96. alDebug=0
  97. alAdaptBaseMult=1.000000
  98. alInt=11.000000
  99. AL_DirtTex=0
  100. alThreshold=15.000000
  101. AL_Adaptation=1
  102. alAdapt=0.700000
  103. AL_Dirt=0
  104. alAdaptBaseBlackLvL=3
  105. alLensThresh=0.500000
  106. AL_Vibrance=0
  107. AL_Adaptive=2
  108. alDirtInt=1.000000
  109. alDirtOVInt=1.000000
  110. alLensInt=2.000000
  111. AL_Lens=0
  112.  
  113. [Sepia.fx]
  114. Tint=0.550000,0.430000,0.420000
  115. Strength=0.580000
  116.  
  117. [Cartoon.fx]
  118. Power=10.000000
  119. EdgeSlope=0.985000
  120.  
  121. [HDR.fx]
  122. HDRPower=1.100000
  123. radius1=1.000000
  124. radius2=1.000000
  125.  
  126. [Clarity.fx]
  127. ClarityRadius=4
  128. ClarityBlendMode=6
  129. ClarityOffset=2.000000
  130. ClarityDarkIntensity=0.400000
  131. ClarityBlendIfDark=50
  132. ClarityBlendIfLight=205
  133. ClarityViewBlendIfMask=0
  134. ClarityStrength=0.400000
  135. ClarityLightIntensity=0.400000
  136. ClarityViewMask=0
  137.  
  138. [MultiLUT.fx]
  139. fLUT_LutSelector=0
  140. fLUT_AmountChroma=1.000000
  141. fLUT_AmountLuma=1.000000
  142.  
  143. [Colourfulness.fx]
  144. colourfulness=0.200000
  145. lim_luma=0.700000
  146.  
  147. [HighPassSharpen.fx]
  148. HighPassSharpRadius=1
  149. HighPassSharpOffset=1.000000
  150. HighPassViewBlendIfMask=0
  151. HighPassBlendIfDark=0
  152. HighPassBlendMode=4
  153. HighPassBlendIfLight=255
  154. HighPassSharpStrength=0.400000
  155. HighPassDarkIntensity=1.000000
  156. HighPassLightIntensity=1.000000
  157. HighPassViewSharpMask=0
  158.  
  159. [LightDoF.fx]
  160. fLightDoF_Width=2.000000
  161. fLightDoF_Amount=2.500000
  162. f2LightDoF_CA=0.000000,1.000000
  163. f2Bokeh_AutoFocusCenter=0.500000,0.400000
  164. bLightDoF_UseCA=4294967295
  165. bLightDoF_AutoFocus=0
  166. fLightDoF_AutoFocusSpeed=1.000000
  167. bLightDoF_UseMouseFocus=0
  168. fLightDoF_ManualFocus=0.500000
  169.  
  170. [MXAO.fx]
  171. fMXAOAmbientOcclusionAmount=0.250000
  172. bMXAOIndirectLightingEnable=-1.000000
  173. MXAO_SAMPLE_RADIUS=1.000000
  174. fMXAOIndirectLightingAmount=0.500000
  175. fMXAONormalBias=0.400000
  176. fMXAOIndirectLightingSaturation=1.250000
  177. iMXAOSampleCount=64
  178. fMXAOSampleRadius=1.000000
  179. bMXAOSmartSamplingEnable=-1.000000
  180. fMXAOSampleRandomization=1.000000
  181. MXAO_SSIL_AMOUNT=0.500000
  182. bMXAOBackfaceCheckEnable=-1.000000
  183. bMXAODebugViewEnable=0
  184. fMXAOBlurSharpness=0.000000
  185. MXAO_SSAO_AMOUNT=0.800000
  186. fMXAOBlurSteps=0
  187. iMXAOBayerDitherLevel=8
  188. fMXAOFadeoutStart=0.000000
  189. bMXAOSmoothNormalsEnable=4294967295
  190. MXAO_SAMPLE_NORMAL_BIAS=0.300000
  191. fMXAOFadeoutEnd=1.000000
  192. MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=5
  193. MXAO_SSIL_SATURATION=3.000000
  194. MXAO_GLOBAL_RENDER_SCALE=1.000000
  195. MXAO_DEBUG_VIEW_ENABLE=0
  196. MXAO_BLEND_TYPE=2
  197. MXAO_FADE_DEPTH_START=0.000000
  198. MXAO_FADE_DEPTH_END=1.000000
  199.  
  200. [LumaSharpen.fx]
  201. sharp_strength=2.000000
  202. pattern=1
  203. sharp_clamp=0.030000
  204. offset_bias=1.000000
  205. show_sharpen=0
  206.  
  207. [RBM.fx]
  208. fRBM_BlurWidthPixels=100.000000
  209. iRBM_SampleCount=16.000000
  210. fRBM_LowerThreshold=0.000000
  211. fRBM_ReliefHeight=0.300000
  212. fRBM_ColorMask_Orange=1.000000
  213. fRBM_FresnelReflectance=0.200000
  214. fRBM_FresnelMult=0.200000
  215. fRBM_UpperThreshold=1.000000
  216. fRBM_ColorMask_Red=1.000000
  217. fRBM_ColorMask_Yellow=1.000000
  218. fRBM_ColorMask_Green=1.000000
  219. fRBM_ColorMask_Cyan=1.000000
  220. fRBM_ColorMask_Blue=1.000000
  221. fRBM_ColorMask_Magenta=1.000000
  222.  
  223. [FilmicPass.fx]
  224. Linearization=0.500000
  225. Strength=0.850000
  226. Contrast=1.000000
  227. Fade=0.400000
  228. Bleach=0.000000
  229. Saturation=-0.150000
  230. GreenCurve=1.000000
  231. RedCurve=1.000000
  232. BlueCurve=1.000000
  233. BaseCurve=1.500000
  234. BaseGamma=1.000000
  235. EffectGamma=0.650000
  236. EffectGammaR=1.000000
  237. EffectGammaG=1.000000
  238. EffectGammaB=1.000000
  239. LumCoeff=0.212656,0.715158,0.072186
  240.  
  241. [ChromaticAberration.fx]
  242. Shift=2.500000,-0.500000
  243. Strength=0.500000
  244.  
  245. [FakeHDR.fx]
  246. HDRPower=1.100000
  247. radius1=0.750000
  248. radius2=0.800000
  249.  
  250. [3DFX.fx]
  251. DITHERAMOUNT=0.500000
  252. DITHERBIAS=-1
  253. LEIFX_PIXELWIDTH=1.500000
  254. LEIFX_LINES=1.000000
  255. GAMMA_LEVEL=1.000000
  256.  
  257. [ColorMatrix.fx]
  258. ColorMatrix_Red=0.817000,0.183000,0.000000
  259. ColorMatrix_Green=0.333000,0.667000,0.000000
  260. ColorMatrix_Blue=0.000000,0.125000,0.875000
  261. Strength=1.000000
  262.  
  263. [DepthHaze.fx]
  264. FogStart=0.200000
  265. EffectStrength=0.900000
  266. FogColor=0.800000,0.800000,0.800000
  267. FogFactor=0.200000
  268.  
  269. [Vignette.fx]
  270. Type=0
  271. Center=0.500000,0.500000
  272. Ratio=1.000000
  273. Radius=2.000000
  274. Amount=-1.000000
  275. Slope=2
  276.  
  277. [DPX.fx]
  278. Strength=0.200000
  279. RGB_Curve=8.000000,8.000000,8.000000
  280. RGB_C=0.360000,0.360000,0.340000
  281. Contrast=0.100000
  282. Saturation=3.000000
  283. Colorfulness=2.500000
  284.  
  285. [LiftGammaGain.fx]
  286. RGB_Lift=1.000000,1.000000,1.000000
  287. RGB_Gamma=1.000000,1.000000,1.000000
  288. RGB_Gain=1.000000,1.000000,1.000000
  289.  
  290. [TiltShift.fx]
  291. BlurMultiplier=10.000000
  292. Line=0
  293. Axis=0.000000
  294. Offset=-0.700000
  295. BlurCurve=2.500000
  296.  
  297. [Daltonize.fx]
  298. Type=0
  299.  
  300. [UIMask.fx]
  301. fMask_Intensity=1.000000
  302. bDisplayMask=0
  303.  
  304. [ASCII.fx]
  305. Ascii_spacing=0.000000
  306. Ascii_font_g=255
  307. Ascii_font=1
  308. Ascii_back_g=0
  309. Ascii_font_r=255
  310. Ascii_font_b=255
  311. Ascii_back_r=0
  312. Ascii_back_b=0
  313. Ascii_swap_colors=0
  314. Ascii_invert_brightness=0
  315. Ascii_dithering_temporal=0
  316. Ascii_font_color_mode=1
  317.  
  318. [CRT.fx]
  319. Resolution=8.000000
  320. Curvature=0
  321. Gamma=2.400000
  322. Brightness=0.900000
  323. MonitorGamma=2.200000
  324. ScanlineIntensity=2
  325. CornerSize=0.010000
  326. ScanlineGaussian=1
  327. CurvatureRadius=1.500000
  328. ViewerDistance=2.000000
  329. Angle=0.000000,0.000000
  330. Overscan=1.010000
  331. Oversample=1
  332. Amount=1.000000
  333.  
  334. [Bloom.fx]
  335. bGodrayEnable=0
  336. iBloomMixmode=2
  337. fBloomSaturation=0.800000
  338. bAnamFlareEnable=0
  339. fBloomThreshold=0.800000
  340. fBloomAmount=0.800000
  341. fLensdirtSaturation=2.000000
  342. fBloomTint=0.700000,0.800000,1.000000
  343. fLensdirtIntensity=0.400000
  344. bLensdirtEnable=0
  345. fFlareLuminance=0.095000
  346. iLensdirtMixmode=1
  347. fLensdirtTint=1.000000,1.000000,1.000000
  348. bLenzEnable=0
  349. fAnamFlareThreshold=0.900000
  350. fAnamFlareWideness=2.400000
  351. fAnamFlareAmount=14.500000
  352. fAnamFlareCurve=1.200000
  353. fAnamFlareColor=0.012000,0.313000,0.588000
  354. fLenzIntensity=1.000000
  355. fLenzThreshold=0.800000
  356. bChapFlareEnable=0
  357. fChapFlareTreshold=0.900000
  358. iChapFlareCount=15
  359. fChapFlareDispersal=0.250000
  360. fChapFlareSize=0.450000
  361. fFlareIntensity=2.070000
  362. fChapFlareCA=0.000000,0.010000,0.020000
  363. fChapFlareIntensity=100.000000
  364. fGodrayDecay=0.990000
  365. fGodrayExposure=1.000000
  366. fGodrayWeight=1.250000
  367. fGodrayDensity=1.000000
  368. fGodrayThreshold=0.900000
  369. iGodraySamples=128
  370. fFlareBlur=200.000000
  371. fFlareTint=0.137000,0.216000,1.000000
  372.  
  373. [Border.fx]
  374. border_width=0.000000,1.000000
  375. border_ratio=2.350000
  376. border_color=0.700000,0.000000,0.000000
  377.  
  378. [Deband.fx]
  379. Threshold=0.004000
  380. Range=16.000000
  381. Iterations=1
  382. Grain=0.006000
  383.  
  384. [PerfectPerspective.fx]
  385. Color=0.027000,0.027000,0.027000,0.000000
  386. Strength=1.000000
  387. Borders=1
  388. FOV=110
  389. Type=1
  390. Vertical=0.618000
  391. Zooming=1.000000
  392.  
  393. [Denoise.fx]
  394. LerpCoefficeint=0.800000
  395. NoiseLevel=0.150000
  396. WeightThreshold=0.030000
  397. CounterThreshold=0.050000
  398. GaussianSigma=50.000000
  399.  
  400. [FilmicAnamorphSharpen.fx]
  401. Strength=1.000000
  402. Offset=1
  403. Coefficient=0
  404. Clamp=1.000000
  405. Contrast=128
  406. Preview=0
  407.  
  408. [DOF.fx]
  409. DOF_FARBLURCURVE=3.089000
  410. fADOF_ShapeCurvatureAmount=0.300000
  411. DOF_AUTOFOCUS=0
  412. DOF_MOUSEDRIVEN_AF=0
  413. fGPDOFChromaAmount=0.150000
  414. DOF_INFINITEFOCUS=1.000000
  415. fGPDOFBiasCurve=2.000000
  416. DOF_FOCUSPOINT=0.500000,0.500000
  417. bADOF_ShapeApertureEnable=0
  418. DOF_FOCUSSAMPLES=6
  419. DOF_MANUALFOCUSDEPTH=0.020000
  420. DOF_NEARBLURCURVE=4.000000
  421. fGPDOFBrightnessMultiplier=2.000000
  422. bGPDOFPolygonalBokeh=1
  423. fRingDOFFringe=0.500000
  424. DOF_FOCUSRADIUS=0.038000
  425. DOF_BLURRADIUS=15.000000
  426. fADOF_BokehCurve=4.000000
  427. iRingDOFSamples=6
  428. iRingDOFRings=4
  429. fGPDOFBrightnessThreshold=0.500000
  430. fRingDOFThreshold=0.700000
  431. bADOF_ShapeCurvatureEnable=0
  432. fRingDOFGain=27.000000
  433. fRingDOFBias=0.000000
  434. bADOF_ImageChromaEnable=0
  435. iMagicDOFBlurQuality=8
  436. fMagicDOFColorCurve=4.000000
  437. iGPDOFQuality=6
  438. fADOF_ShapeChromaAmount=0.125000
  439. fADOF_ShapeRotation=0.000000
  440. iGPDOFPolygonCount=5
  441. fGPDOFBias=10.000000
  442. fADOF_SmootheningAmount=1.000000
  443. bMatsoDOFChromaEnable=1
  444. fMatsoDOFChromaPow=1.400000
  445. fMatsoDOFBokehCurve=8.000000
  446. iADOF_ShapeQuality=17
  447. iMatsoDOFBokehQuality=2
  448. fMatsoDOFBokehAngle=0.000000
  449. bADOF_RotAnimationEnable=0
  450. fADOF_RotAnimationSpeed=2.000000
  451. fADOF_ShapeWeightAmount=1.000000
  452. fADOF_ShapeApertureAmount=0.010000
  453. bADOF_ShapeAnamorphEnable=0
  454. fADOF_ShapeAnamorphRatio=0.200000
  455. bADOF_ShapeDistortEnable=0
  456. bADOF_ShapeChromaEnable=0
  457. fADOF_ShapeWeightCurve=4.000000
  458. fADOF_ShapeDistortAmount=0.200000
  459. bADOF_ShapeDiffusionEnable=0
  460. fADOF_ShapeDiffusionAmount=0.100000
  461. bADOF_ShapeWeightEnable=0
  462. iADOF_ImageChromaHues=5
  463. iADOF_ShapeChromaMode=3
  464. fADOF_ImageChromaCurve=1.000000
  465. fADOF_ImageChromaAmount=3.000000
  466.  
  467. [Emphasize.fx]
  468. ManualFocusDepth=0.026000
  469. FocusRangeDepth=0.010000
  470. EffectFactor=0.900000
  471. BlendColor=0.000000,0.000000,0.000000
  472. FocusEdgeDepth=0.050000
  473. BlendFactor=0.000000
  474.  
  475. [FilmGrain.fx]
  476. Intensity=0.500000
  477. Variance=0.400000
  478. Mean=0.500000
  479. SignalToNoiseRatio=6
  480.  
  481. [Glitch.fx]
  482. Amount=0.300000
  483. bUseUV=4294967295
  484.  
  485. [FilmGrain2.fx]
  486. grainamount=0.050000
  487. coloramount=0.600000
  488. lumamount=1.000000
  489. grainsize=1.600000
  490.  
  491. [FXAA.fx]
  492. Subpix=0.250000
  493. EdgeThreshold=0.125000
  494. EdgeThresholdMin=0.000000
  495.  
  496. [ReflectiveBumpMapping.fx]
  497. iRBM_SampleCount=32
  498. fRBM_LowerThreshold=0.100000
  499. fRBM_BlurWidthPixels=100.000000
  500. fRBM_ColorMask_Orange=1.000000
  501. fRBM_ReliefHeight=0.300000
  502. fRBM_FresnelMult=0.500000
  503. fRBM_FresnelReflectance=0.300000
  504. fRBM_UpperThreshold=0.200000
  505. fRBM_ColorMask_Red=1.000000
  506. fRBM_ColorMask_Yellow=1.000000
  507. fRBM_ColorMask_Green=1.000000
  508. fRBM_ColorMask_Cyan=1.000000
  509. fRBM_ColorMask_Blue=1.000000
  510. fRBM_ColorMask_Magenta=1.000000
  511.  
  512. [LUT.fx]
  513. fLUT_AmountChroma=1.000000
  514. fLUT_AmountLuma=1.000000
  515.  
  516. [Levels.fx]
  517. BlackPoint=16
  518. WhitePoint=235
  519. HighlightClipping=0
  520.  
  521. [Monochrome.fx]
  522. Coefficients=0.210000,0.720000,0.070000
  523. ColorSaturation=0.000000
  524.  
  525. [AdaptiveFog.fx]
  526. FogCurve=1.500000
  527. FogColor=0.900000,0.900000,0.900000
  528. MaxFogFactor=0.800000
  529. BloomPower=10.000000
  530. FogStart=0.050000
  531. BloomThreshold=10.250000
  532. BloomWidth=0.200000
  533.  
  534. [Technicolor2.fx]
  535. Saturation=1.000000
  536. ColorStrength=0.200000,0.200000,0.200000
  537. Brightness=1.000000
  538. Strength=1.000000
  539.  
  540. [Technicolor.fx]
  541. Power=4.000000
  542. RGBNegativeAmount=0.880000,0.880000,0.880000
  543. Strength=0.400000
  544.  
  545. [Tonemap.fx]
  546. Defog=0.000000
  547. Bleach=0.000000
  548. Gamma=1.000000
  549. Exposure=0.000000
  550. Saturation=0.000000
  551. FogColor=0.000000,0.000000,1.000000
  552.  
  553. [Vibrance.fx]
  554. Vibrance=0.150000
  555. VibranceRGBBalance=1.000000,1.000000,1.000000
  556.  
  557. [Prism.fx]
  558. SampleCount=8
  559. Aberration=6
  560. Automatic=1
  561. Curve=1.000000
  562.  
  563. [Chromakey.fx]
  564. Color=0
  565. Pass=0
  566. Threshold=0.100000
  567. CustomColor=1.000000,0.000000,0.000000
  568.  
  569. [EyeAdaption.fx]
  570. fAdp_Speed=0.100000
  571. fAdp_DarkenCurve=0.500000
  572. bAdp_DarkenEnable=1
  573. bAdp_BrightenEnable=1
  574. fAdp_BrightenThreshold=0.200000
  575. fAdp_BrightenBlack=0.500000
  576. fAdp_BrightenCurve=1.000000
  577. fAdp_BrightenMax=0.100000
  578. fAdp_BrightenDynamic=0.500000
  579. fAdp_BrightenSaturation=0.000000
  580. fAdp_DarkenThreshold=0.300000
  581. fAdp_DarkenMax=0.400000
  582. fAdp_DarkenDynamic=0.500000
  583. fAdp_DarkenWhite=0.500000
  584. fAdp_DarkenSaturation=0.000000
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