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Shadow

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Mar 28th, 2009
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C++ 1.40 KB | None | 0 0
  1. /*
  2. =================================================
  3. Created By Shadow - Do not Remove these or any other credits.
  4. ================================================
  5. */
  6.  
  7. #include <a_samp>
  8.  
  9. new Text:ShadowsRandom;
  10. forward RandomMessage();
  11. public OnFilterScriptInit()
  12. {
  13.     print("\n--------------------------------------");
  14.     print("       RandomMessages by Shadow");
  15.     print("--------------------------------------\n");
  16.  
  17.     SetTimer("RandomMessage",3000,1);
  18.  
  19.     ShadowsRandom = TextDrawCreate(18.000000,428.000000,"We are apart of Emerald-Gaming!");
  20.     TextDrawAlignment(ShadowsRandom,0);
  21.     TextDrawBackgroundColor(ShadowsRandom,0x000000ff);
  22.     TextDrawFont(ShadowsRandom,2);
  23.     TextDrawLetterSize(ShadowsRandom,0.199999,0.899999);
  24.     TextDrawColor(ShadowsRandom,0xffffffff);
  25.     TextDrawSetOutline(ShadowsRandom,1);
  26.     TextDrawSetProportional(ShadowsRandom,1);
  27.     TextDrawSetShadow(ShadowsRandom,1);
  28.     return 1;
  29.  
  30. }
  31.  
  32. new RandomMessages[][] =
  33. {
  34.     "Have you seen a hacker? /report [ID] [Reason]",
  35.     "Only Noobs Rule break! Are you a noob?",
  36.     "Did you know we have forums? register today!",
  37.     "Did you know that we are apart of a gaming community? www.emerald-gaming.co.uk"
  38. };
  39.  
  40. public RandomMessage()
  41. {
  42.         TextDrawSetString(ShadowsRandom, RandomMessages[random(sizeof(RandomMessages))]);
  43.         return 1;
  44. }
  45.  
  46. public OnPlayerSpawn(playerid)
  47. {
  48.     TextDrawShowForPlayer(playerid, ShadowsRandom);
  49.     return 1;
  50. }
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