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- MakeUnits.asg:
- void Make(ResourceBank@ resBank)
- {
- resBank.AddFile("example.unit", "<unit><behavior>....</behavior>...</unit>");
- for (int i = 0; i < 10; i++)
- resBank.AddFile("example"+i+".as", "int g_Const"+i+" = "+(i*50)+";");
- }
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