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  1. 26/09/2015 10:42:41:754 [11680] | INFO | Initializing Crosire's ReShade version '1.0.0.915' built on '2015-08-10 01:52:59' loaded from "B:\ReShade Framework 1.0.0\ReShade32.dll" to "B:\ReShade Framework 1.0.0\Mediator.exe" ...
  2. 26/09/2015 10:42:41:754 [11680] | TRACE | Installing hook for '0x75B8D8D0' with '0x0FDB3FE0' using method 1 ...
  3. 26/09/2015 10:42:41:778 [11680] | TRACE | > Succeeded.
  4. 26/09/2015 10:42:41:778 [11680] | TRACE | Installing hook for '0x75B89F60' with '0x0FDB4240' using method 1 ...
  5. 26/09/2015 10:42:41:802 [11680] | TRACE | > Succeeded.
  6. 26/09/2015 10:42:41:802 [11680] | TRACE | Installing hook for '0x75B8A0B0' with '0x0FDB42B0' using method 1 ...
  7. 26/09/2015 10:42:41:824 [11680] | TRACE | > Succeeded.
  8. 26/09/2015 10:42:41:824 [11680] | TRACE | Installing hook for '0x75B87920' with '0x0FDB4510' using method 1 ...
  9. 26/09/2015 10:42:41:847 [11680] | TRACE | > Succeeded.
  10. 26/09/2015 10:42:41:847 [11680] | INFO | Registering hooks for "C:\WINDOWS\system32\d3d8.dll" ...
  11. 26/09/2015 10:42:41:864 [11680] | INFO | > Delayed.
  12. 26/09/2015 10:42:41:864 [11680] | INFO | Registering hooks for "C:\WINDOWS\system32\d3d9.dll" ...
  13. 26/09/2015 10:42:41:900 [11680] | INFO | > Delayed.
  14. 26/09/2015 10:42:41:900 [11680] | INFO | Registering hooks for "C:\WINDOWS\system32\d3d10.dll" ...
  15. 26/09/2015 10:42:41:915 [11680] | INFO | > Delayed.
  16. 26/09/2015 10:42:41:915 [11680] | INFO | Registering hooks for "C:\WINDOWS\system32\d3d10_1.dll" ...
  17. 26/09/2015 10:42:41:941 [11680] | INFO | > Delayed.
  18. 26/09/2015 10:42:41:941 [11680] | INFO | Registering hooks for "C:\WINDOWS\system32\d3d11.dll" ...
  19. 26/09/2015 10:42:41:958 [11680] | INFO | > Delayed.
  20. 26/09/2015 10:42:41:958 [11680] | INFO | Registering hooks for "C:\WINDOWS\system32\dxgi.dll" ...
  21. 26/09/2015 10:42:41:971 [11680] | INFO | > Delayed.
  22. 26/09/2015 10:42:41:971 [11680] | INFO | Registering hooks for "C:\WINDOWS\system32\opengl32.dll" ...
  23. 26/09/2015 10:42:41:984 [11680] | INFO | > Delayed.
  24. 26/09/2015 10:42:41:984 [11680] | INFO | Registering hooks for "C:\WINDOWS\system32\user32.dll" ...
  25. 26/09/2015 10:42:41:984 [11680] | INFO | > Libraries loaded.
  26. 26/09/2015 10:42:41:984 [11680] | TRACE | > Analyzing export table:
  27. 26/09/2015 10:42:41:984 [11680] | TRACE | +--------------------+---------+----------------------------------------------------+
  28. 26/09/2015 10:42:41:985 [11680] | TRACE | | Address | Ordinal | Name |
  29. 26/09/2015 10:42:41:985 [11680] | TRACE | +--------------------+---------+----------------------------------------------------+
  30. 26/09/2015 10:42:41:985 [11680] | TRACE | | 0x775E5F00 | 1503 | ActivateKeyboardLayout |
  31. 26/09/2015 10:42:41:985 [11680] | TRACE | | 0x775E8120 | 1504 | AddClipboardFormatListener |
  32. 26/09/2015 10:42:41:985 [11680] | TRACE | | 0x775E2DD0 | 1505 | AdjustWindowRect |
  33. 26/09/2015 10:42:41:985 [11680] | TRACE | | 0x775D70B0 | 1506 | AdjustWindowRectEx |
  34. 26/09/2015 10:42:41:985 [11680] | TRACE | | 0x776387A0 | 1507 | AlignRects |
  35. 26/09/2015 10:42:41:985 [11680] | TRACE | | 0x77607220 | 1508 | AllowForegroundActivation |
  36. 26/09/2015 10:42:41:985 [11680] | TRACE | | 0x775E3040 | 1509 | AllowSetForegroundWindow |
  37. 26/09/2015 10:42:41:985 [11680] | TRACE | | 0x775D0D60 | 1510 | AnimateWindow |
  38. 26/09/2015 10:42:41:985 [11680] | TRACE | | 0x77634FE0 | 1511 | AnyPopup |
  39. 26/09/2015 10:42:41:985 [11680] | TRACE | | 0x776367C0 | 1512 | AppendMenuA |
  40. 26/09/2015 10:42:41:985 [11680] | TRACE | | 0x7760A640 | 1513 | AppendMenuW |
  41. 26/09/2015 10:42:41:985 [11680] | TRACE | | 0x77607230 | 1514 | ArrangeIconicWindows |
  42. 26/09/2015 10:42:41:985 [11680] | TRACE | | 0x775E5BE0 | 1515 | AttachThreadInput |
  43. 26/09/2015 10:42:41:985 [11680] | TRACE | | 0x775E0950 | 1516 | BeginDeferWindowPos |
  44. 26/09/2015 10:42:41:985 [11680] | TRACE | | 0x775E4EA0 | 1517 | BeginPaint |
  45. 26/09/2015 10:42:41:985 [11680] | TRACE | | 0x775E8160 | 1518 | BlockInput |
  46. 26/09/2015 10:42:41:985 [11680] | TRACE | | 0x775E1B10 | 1519 | BringWindowToTop |
  47. 26/09/2015 10:42:41:985 [11680] | TRACE | | 0x77636810 | 1520 | BroadcastSystemMessage |
  48. 26/09/2015 10:42:41:985 [11680] | TRACE | | 0x77636810 | 1521 | BroadcastSystemMessageA |
  49. 26/09/2015 10:42:41:985 [11680] | TRACE | | 0x77636840 | 1522 | BroadcastSystemMessageExA |
  50. 26/09/2015 10:42:41:986 [11680] | TRACE | | 0x7760A690 | 1523 | BroadcastSystemMessageExW |
  51. 26/09/2015 10:42:41:986 [11680] | TRACE | | 0x7760A6C0 | 1524 | BroadcastSystemMessageW |
  52. 26/09/2015 10:42:41:986 [11680] | TRACE | | 0x77630B50 | 1525 | BuildReasonArray |
  53. 26/09/2015 10:42:41:986 [11680] | TRACE | | 0x775E5690 | 1526 | CalcMenuBar |
  54. 26/09/2015 10:42:41:986 [11680] | TRACE | | 0x775E8190 | 1527 | CalculatePopupWindowPosition |
  55. 26/09/2015 10:42:41:986 [11680] | TRACE | | 0x77636D50 | 1528 | CallMsgFilter |
  56. 26/09/2015 10:42:41:986 [11680] | TRACE | | 0x77636D50 | 1529 | CallMsgFilterA |
  57. 26/09/2015 10:42:41:986 [11680] | TRACE | | 0x775D9F80 | 1530 | CallMsgFilterW |
  58. 26/09/2015 10:42:41:986 [11680] | TRACE | | 0x775C1600 | 1531 | CallNextHookEx |
  59. 26/09/2015 10:42:41:986 [11680] | TRACE | | 0x775DC770 | 1532 | CallWindowProcA |
  60. 26/09/2015 10:42:41:986 [11680] | TRACE | | 0x775C4490 | 1533 | CallWindowProcW |
  61. 26/09/2015 10:42:41:986 [11680] | TRACE | | 0x77614920 | 1534 | CancelShutdown |
  62. 26/09/2015 10:42:41:986 [11680] | TRACE | | 0x77607250 | 1535 | CascadeChildWindows |
  63. 26/09/2015 10:42:41:986 [11680] | TRACE | | 0x77629C00 | 1536 | CascadeWindows |
  64. 26/09/2015 10:42:41:986 [11680] | TRACE | | 0x775E5EB0 | 1537 | ChangeClipboardChain |
  65. 26/09/2015 10:42:41:986 [11680] | TRACE | | 0x77637070 | 1538 | ChangeDisplaySettingsA |
  66. 26/09/2015 10:42:41:986 [11680] | TRACE | | 0x776370A0 | 1539 | ChangeDisplaySettingsExA |
  67. 26/09/2015 10:42:41:986 [11680] | TRACE | | 0x776146D0 | 1540 | ChangeDisplaySettingsExW |
  68. 26/09/2015 10:42:41:986 [11680] | TRACE | | 0x77614810 | 1541 | ChangeDisplaySettingsW |
  69. 26/09/2015 10:42:41:986 [11680] | TRACE | | 0x7762AAA0 | 1542 | ChangeMenuA |
  70. 26/09/2015 10:42:41:986 [11680] | TRACE | | 0x7762AB50 | 1543 | ChangeMenuW |
  71. 26/09/2015 10:42:41:986 [11680] | TRACE | | 0x775CDF00 | 1544 | ChangeWindowMessageFilter |
  72. 26/09/2015 10:42:41:986 [11680] | TRACE | | 0x775E81D0 | 1545 | ChangeWindowMessageFilterEx |
  73. 26/09/2015 10:42:41:986 [11680] | TRACE | | 0x775E2B90 | 1546 | CharLowerA |
  74. 26/09/2015 10:42:41:986 [11680] | TRACE | | 0x77638310 | 1547 | CharLowerBuffA |
  75. 26/09/2015 10:42:41:986 [11680] | TRACE | | 0x775E3080 | 1548 | CharLowerBuffW |
  76. 26/09/2015 10:42:41:986 [11680] | TRACE | | 0x77638330 | 1549 | CharLowerW |
  77. 26/09/2015 10:42:41:986 [11680] | TRACE | | 0x775DD030 | 1555 | CharNextA |
  78. 26/09/2015 10:42:41:986 [11680] | TRACE | | 0x77638350 | 1556 | CharNextExA |
  79. 26/09/2015 10:42:41:986 [11680] | TRACE | | 0x775E48B0 | 1557 | CharNextW |
  80. 26/09/2015 10:42:41:987 [11680] | TRACE | | 0x775E24D0 | 1558 | CharPrevA |
  81. 26/09/2015 10:42:41:987 [11680] | TRACE | | 0x77638370 | 1559 | CharPrevExA |
  82. 26/09/2015 10:42:41:987 [11680] | TRACE | | 0x77638390 | 1560 | CharPrevW |
  83. 26/09/2015 10:42:41:987 [11680] | TRACE | | 0x7762FD90 | 1561 | CharToOemA |
  84. 26/09/2015 10:42:41:987 [11680] | TRACE | | 0x775E2090 | 1562 | CharToOemBuffA |
  85. 26/09/2015 10:42:41:987 [11680] | TRACE | | 0x7762FDE0 | 1563 | CharToOemBuffW |
  86. 26/09/2015 10:42:41:987 [11680] | TRACE | | 0x7762FE30 | 1564 | CharToOemW |
  87. 26/09/2015 10:42:41:987 [11680] | TRACE | | 0x775E31C0 | 1565 | CharUpperA |
  88. 26/09/2015 10:42:41:987 [11680] | TRACE | | 0x776383B0 | 1566 | CharUpperBuffA |
  89. 26/09/2015 10:42:41:987 [11680] | TRACE | | 0x775E3140 | 1567 | CharUpperBuffW |
  90. 26/09/2015 10:42:41:987 [11680] | TRACE | | 0x775CDF20 | 1568 | CharUpperW |
  91. 26/09/2015 10:42:41:987 [11680] | TRACE | | 0x775E3E30 | 1569 | CheckDBCSEnabledExt |
  92. 26/09/2015 10:42:41:987 [11680] | TRACE | | 0x775D04D0 | 1570 | CheckDlgButton |
  93. 26/09/2015 10:42:41:987 [11680] | TRACE | | 0x775CF2F0 | 1571 | CheckMenuItem |
  94. 26/09/2015 10:42:41:987 [11680] | TRACE | | 0x7762AC00 | 1572 | CheckMenuRadioItem |
  95. 26/09/2015 10:42:41:987 [11680] | TRACE | | 0x775E81F0 | 1573 | CheckProcessForClipboardAccess |
  96. 26/09/2015 10:42:41:987 [11680] | TRACE | | 0x775E8200 | 1574 | CheckProcessSession |
  97. 26/09/2015 10:42:41:987 [11680] | TRACE | | 0x776179F0 | 1575 | CheckRadioButton |
  98. 26/09/2015 10:42:41:987 [11680] | TRACE | | 0x775E8210 | 1576 | CheckWindowThreadDesktop |
  99. 26/09/2015 10:42:41:987 [11680] | TRACE | | 0x77607410 | 1577 | ChildWindowFromPoint |
  100. 26/09/2015 10:42:41:987 [11680] | TRACE | | 0x775E8220 | 1578 | ChildWindowFromPointEx |
  101. 26/09/2015 10:42:41:987 [11680] | TRACE | | 0x776007C0 | 1579 | CliImmSetHotKey |
  102. 26/09/2015 10:42:41:987 [11680] | TRACE | | 0x775CC5F0 | 1580 | ClientThreadSetup |
  103. 26/09/2015 10:42:41:987 [11680] | TRACE | | 0x775C2460 | 1581 | ClientToScreen |
  104. 26/09/2015 10:42:41:987 [11680] | TRACE | | 0x775E8240 | 1582 | ClipCursor |
  105. 26/09/2015 10:42:41:987 [11680] | TRACE | | 0x775E5A00 | 1583 | CloseClipboard |
  106. 26/09/2015 10:42:41:987 [11680] | TRACE | | 0x775E5780 | 1584 | CloseDesktop |
  107. 26/09/2015 10:42:41:987 [11680] | TRACE | | 0x77606C60 | 1585 | CloseGestureInfoHandle |
  108. 26/09/2015 10:42:41:987 [11680] | TRACE | | 0x7760C620 | 1586 | CloseTouchInputHandle |
  109. 26/09/2015 10:42:41:987 [11680] | TRACE | | 0x776074E0 | 1587 | CloseWindow |
  110. 26/09/2015 10:42:41:987 [11680] | TRACE | | 0x775E5870 | 1588 | CloseWindowStation |
  111. 26/09/2015 10:42:41:987 [11680] | TRACE | | 0x77614970 | 1589 | ConsoleControl |
  112. 26/09/2015 10:42:41:987 [11680] | TRACE | | 0x775E8B60 | 1590 | ControlMagnification |
  113. 26/09/2015 10:42:41:987 [11680] | TRACE | | 0x7760BA70 | 1591 | CopyAcceleratorTableA |
  114. 26/09/2015 10:42:41:987 [11680] | TRACE | | 0x775E4FF0 | 1592 | CopyAcceleratorTableW |
  115. 26/09/2015 10:42:41:987 [11680] | TRACE | | 0x775DE480 | 1593 | CopyIcon |
  116. 26/09/2015 10:42:41:988 [11680] | TRACE | | 0x775DECE0 | 1594 | CopyImage |
  117. 26/09/2015 10:42:41:988 [11680] | TRACE | | 0x775CBC70 | 1595 | CopyRect |
  118. 26/09/2015 10:42:41:988 [11680] | TRACE | | 0x775E5E10 | 1596 | CountClipboardFormats |
  119. 26/09/2015 10:42:41:988 [11680] | TRACE | | 0x7760BAD0 | 1597 | CreateAcceleratorTableA |
  120. 26/09/2015 10:42:41:988 [11680] | TRACE | | 0x775E5C30 | 1598 | CreateAcceleratorTableW |
  121. 26/09/2015 10:42:41:988 [11680] | TRACE | | 0x775E5050 | 1599 | CreateCaret |
  122. 26/09/2015 10:42:41:988 [11680] | TRACE | | 0x7760BB20 | 1600 | CreateCursor |
  123. 26/09/2015 10:42:41:988 [11680] | TRACE | | 0x775E8260 | 1601 | CreateDCompositionHwndTarget |
  124. 26/09/2015 10:42:41:988 [11680] | TRACE | | 0x77607A10 | 1602 | CreateDesktopA |
  125. 26/09/2015 10:42:41:988 [11680] | TRACE | | 0x77607A40 | 1603 | CreateDesktopExA |
  126. 26/09/2015 10:42:41:988 [11680] | TRACE | | 0x77607B40 | 1604 | CreateDesktopExW |
  127. 26/09/2015 10:42:41:988 [11680] | TRACE | | 0x77607B90 | 1605 | CreateDesktopW |
  128. 26/09/2015 10:42:41:988 [11680] | TRACE | | 0x775DBD60 | 1606 | CreateDialogIndirectParamA |
  129. 26/09/2015 10:42:41:988 [11680] | TRACE | | 0x775DAFC0 | 1607 | CreateDialogIndirectParamAorW |
  130. 26/09/2015 10:42:41:988 [11680] | TRACE | | 0x775DB180 | 1608 | CreateDialogIndirectParamW |
  131. 26/09/2015 10:42:41:988 [11680] | TRACE | | 0x775DBD90 | 1609 | CreateDialogParamA |
  132. 26/09/2015 10:42:41:988 [11680] | TRACE | | 0x775DB370 | 1610 | CreateDialogParamW |
  133. 26/09/2015 10:42:41:988 [11680] | TRACE | | 0x7760BE70 | 1611 | CreateIcon |
  134. 26/09/2015 10:42:41:988 [11680] | TRACE | | 0x7760BEF0 | 1612 | CreateIconFromResource |
  135. 26/09/2015 10:42:41:988 [11680] | TRACE | | 0x775DD9F0 | 1613 | CreateIconFromResourceEx |
  136. 26/09/2015 10:42:41:988 [11680] | TRACE | | 0x775DE4D0 | 1614 | CreateIconIndirect |
  137. 26/09/2015 10:42:41:988 [11680] | TRACE | | 0x77629F60 | 1615 | CreateMDIWindowA |
  138. 26/09/2015 10:42:41:988 [11680] | TRACE | | 0x77629FA0 | 1616 | CreateMDIWindowW |
  139. 26/09/2015 10:42:41:988 [11680] | TRACE | | 0x775E2E40 | 1617 | CreateMenu |
  140. 26/09/2015 10:42:41:988 [11680] | TRACE | | 0x775E3190 | 1618 | CreatePopupMenu |
  141. 26/09/2015 10:42:41:988 [11680] | TRACE | | 0x7760A9B0 | 1619 | CreateSystemThreads |
  142. 26/09/2015 10:42:41:988 [11680] | TRACE | | 0x775E4720 | 1620 | CreateWindowExA |
  143. 26/09/2015 10:42:41:988 [11680] | TRACE | | 0x775C91C0 | 1621 | CreateWindowExW |
  144. 26/09/2015 10:42:41:988 [11680] | TRACE | | 0x77635040 | 1622 | CreateWindowInBand |
  145. 26/09/2015 10:42:41:988 [11680] | TRACE | | 0x775BF8C0 | 1623 | CreateWindowInBandEx |
  146. 26/09/2015 10:42:41:988 [11680] | TRACE | | 0x776350C0 | 1624 | CreateWindowIndirect |
  147. 26/09/2015 10:42:41:988 [11680] | TRACE | | 0x77607BC0 | 1625 | CreateWindowStationA |
  148. 26/09/2015 10:42:41:988 [11680] | TRACE | | 0x77607C10 | 1626 | CreateWindowStationW |
  149. 26/09/2015 10:42:41:988 [11680] | TRACE | | 0x77614A00 | 1627 | CsrBroadcastSystemMessageExW |
  150. 26/09/2015 10:42:41:989 [11680] | TRACE | | 0x7760A9D0 | 1628 | CtxInitUser32 |
  151. 26/09/2015 10:42:41:989 [11680] | TRACE | | 0x77635B00 | 1629 | DdeAbandonTransaction |
  152. 26/09/2015 10:42:41:989 [11680] | TRACE | | 0x7761FB50 | 1630 | DdeAccessData |
  153. 26/09/2015 10:42:41:989 [11680] | TRACE | | 0x7761FBD0 | 1631 | DdeAddData |
  154. 26/09/2015 10:42:41:989 [11680] | TRACE | | 0x77635BA0 | 1632 | DdeClientTransaction |
  155. 26/09/2015 10:42:41:989 [11680] | TRACE | | 0x776208B0 | 1633 | DdeCmpStringHandles |
  156. 26/09/2015 10:42:41:989 [11680] | TRACE | | 0x77611910 | 1634 | DdeConnect |
  157. 26/09/2015 10:42:41:989 [11680] | TRACE | | 0x776119C0 | 1635 | DdeConnectList |
  158. 26/09/2015 10:42:41:989 [11680] | TRACE | | 0x7761FD10 | 1636 | DdeCreateDataHandle |
  159. 26/09/2015 10:42:41:989 [11680] | TRACE | | 0x776208D0 | 1637 | DdeCreateStringHandleA |
  160. 26/09/2015 10:42:41:989 [11680] | TRACE | | 0x77620900 | 1638 | DdeCreateStringHandleW |
  161. 26/09/2015 10:42:41:989 [11680] | TRACE | | 0x77611BF0 | 1639 | DdeDisconnect |
  162. 26/09/2015 10:42:41:989 [11680] | TRACE | | 0x77611C70 | 1640 | DdeDisconnectList |
  163. 26/09/2015 10:42:41:989 [11680] | TRACE | | 0x77605680 | 1641 | DdeEnableCallback |
  164. 26/09/2015 10:42:41:989 [11680] | TRACE | | 0x7761FE00 | 1642 | DdeFreeDataHandle |
  165. 26/09/2015 10:42:41:989 [11680] | TRACE | | 0x77620930 | 1643 | DdeFreeStringHandle |
  166. 26/09/2015 10:42:41:989 [11680] | TRACE | | 0x7761FE60 | 1644 | DdeGetData |
  167. 26/09/2015 10:42:41:989 [11680] | TRACE | | 0x77615D30 | 1645 | DdeGetLastError |
  168. 26/09/2015 10:42:41:989 [11680] | TRACE | | 0x77611D40 | 1646 | DdeGetQualityOfService |
  169. 26/09/2015 10:42:41:989 [11680] | TRACE | | 0x77615D80 | 1647 | DdeImpersonateClient |
  170. 26/09/2015 10:42:41:989 [11680] | TRACE | | 0x77615DE0 | 1648 | DdeInitializeA |
  171. 26/09/2015 10:42:41:989 [11680] | TRACE | | 0x77615E10 | 1649 | DdeInitializeW |
  172. 26/09/2015 10:42:41:989 [11680] | TRACE | | 0x776209D0 | 1650 | DdeKeepStringHandle |
  173. 26/09/2015 10:42:41:989 [11680] | TRACE | | 0x77615E40 | 1651 | DdeNameService |
  174. 26/09/2015 10:42:41:989 [11680] | TRACE | | 0x77636170 | 1652 | DdePostAdvise |
  175. 26/09/2015 10:42:41:989 [11680] | TRACE | | 0x776363C0 | 1653 | DdeQueryConvInfo |
  176. 26/09/2015 10:42:41:989 [11680] | TRACE | | 0x77611D50 | 1654 | DdeQueryNextServer |
  177. 26/09/2015 10:42:41:989 [11680] | TRACE | | 0x77620A60 | 1655 | DdeQueryStringA |
  178. 26/09/2015 10:42:41:989 [11680] | TRACE | | 0x77620A90 | 1656 | DdeQueryStringW |
  179. 26/09/2015 10:42:41:989 [11680] | TRACE | | 0x77611E60 | 1657 | DdeReconnect |
  180. 26/09/2015 10:42:41:989 [11680] | TRACE | | 0x77611FB0 | 1658 | DdeSetQualityOfService |
  181. 26/09/2015 10:42:41:989 [11680] | TRACE | | 0x77636560 | 1659 | DdeSetUserHandle |
  182. 26/09/2015 10:42:41:989 [11680] | TRACE | | 0x7761FF60 | 1660 | DdeUnaccessData |
  183. 26/09/2015 10:42:41:989 [11680] | TRACE | | 0x77616070 | 1661 | DdeUninitialize |
  184. 26/09/2015 10:42:41:989 [11680] | TRACE | | 0x77ADCB50 | 1662 | DefDlgProcA |
  185. 26/09/2015 10:42:41:990 [11680] | TRACE | | 0x77ADCB60 | 1663 | DefDlgProcW |
  186. 26/09/2015 10:42:41:990 [11680] | TRACE | | 0x775D1D60 | 1664 | DefFrameProcA |
  187. 26/09/2015 10:42:41:990 [11680] | TRACE | | 0x77629FE0 | 1665 | DefFrameProcW |
  188. 26/09/2015 10:42:41:990 [11680] | TRACE | | 0x775CE730 | 1666 | DefMDIChildProcA |
  189. 26/09/2015 10:42:41:990 [11680] | TRACE | | 0x7762A010 | 1667 | DefMDIChildProcW |
  190. 26/09/2015 10:42:41:990 [11680] | TRACE | | 0x7760B010 | 1668 | DefRawInputProc |
  191. 26/09/2015 10:42:41:990 [11680] | TRACE | | 0x77ADCA90 | 1669 | DefWindowProcA |
  192. 26/09/2015 10:42:41:990 [11680] | TRACE | | 0x77ADCAA0 | 1670 | DefWindowProcW |
  193. 26/09/2015 10:42:41:990 [11680] | TRACE | | 0x775E0070 | 1671 | DeferWindowPos |
  194. 26/09/2015 10:42:41:990 [11680] | TRACE | | 0x77607C40 | 1672 | DeferWindowPosAndBand |
  195. 26/09/2015 10:42:41:990 [11680] | TRACE | | 0x775E58E0 | 1673 | DeleteMenu |
  196. 26/09/2015 10:42:41:990 [11680] | TRACE | | 0x775E2D10 | 1674 | DeregisterShellHookWindow |
  197. 26/09/2015 10:42:41:990 [11680] | TRACE | | 0x775DD120 | 1675 | DestroyAcceleratorTable |
  198. 26/09/2015 10:42:41:990 [11680] | TRACE | | 0x775E2480 | 1676 | DestroyCaret |
  199. 26/09/2015 10:42:41:990 [11680] | TRACE | | 0x775CD670 | 1677 | DestroyCursor |
  200. 26/09/2015 10:42:41:990 [11680] | TRACE | | 0x775E82E0 | 1678 | DestroyDCompositionHwndTarget |
  201. 26/09/2015 10:42:41:990 [11680] | TRACE | | 0x775CD670 | 1679 | DestroyIcon |
  202. 26/09/2015 10:42:41:990 [11680] | TRACE | | 0x775E5AF0 | 1680 | DestroyMenu |
  203. 26/09/2015 10:42:41:990 [11680] | TRACE | | 0x77631030 | 1681 | DestroyReasons |
  204. 26/09/2015 10:42:41:990 [11680] | TRACE | | 0x775E56F0 | 1682 | DestroyWindow |
  205. 26/09/2015 10:42:41:990 [11680] | TRACE | | 0x7760BF20 | 1683 | DialogBoxIndirectParamA |
  206. 26/09/2015 10:42:41:990 [11680] | TRACE | | 0x775DB670 | 1684 | DialogBoxIndirectParamAorW |
  207. 26/09/2015 10:42:41:990 [11680] | TRACE | | 0x775DB6B0 | 1685 | DialogBoxIndirectParamW |
  208. 26/09/2015 10:42:41:990 [11680] | TRACE | | 0x7760BF50 | 1686 | DialogBoxParamA |
  209. 26/09/2015 10:42:41:990 [11680] | TRACE | | 0x7760C010 | 1687 | DialogBoxParamW |
  210. 26/09/2015 10:42:41:990 [11680] | TRACE | | 0x77607C90 | 1688 | DisableProcessWindowsGhosting |
  211. 26/09/2015 10:42:41:990 [11680] | TRACE | | 0x775E0660 | 1689 | DispatchMessageA |
  212. 26/09/2015 10:42:41:990 [11680] | TRACE | | 0x775C3E40 | 1690 | DispatchMessageW |
  213. 26/09/2015 10:42:41:990 [11680] | TRACE | | 0x775CDEE0 | 1691 | DisplayConfigGetDeviceInfo |
  214. 26/09/2015 10:42:41:990 [11680] | TRACE | | 0x776384B0 | 1692 | DisplayConfigSetDeviceInfo |
  215. 26/09/2015 10:42:41:990 [11680] | TRACE | | 0x77614BA0 | 1693 | DisplayExitWindowsWarnings |
  216. 26/09/2015 10:42:41:990 [11680] | TRACE | | 0x776265A0 | 1694 | DlgDirListA |
  217. 26/09/2015 10:42:41:990 [11680] | TRACE | | 0x7760FD50 | 1695 | DlgDirListComboBoxA |
  218. 26/09/2015 10:42:41:991 [11680] | TRACE | | 0x7760FDF0 | 1696 | DlgDirListComboBoxW |
  219. 26/09/2015 10:42:41:991 [11680] | TRACE | | 0x77626640 | 1697 | DlgDirListW |
  220. 26/09/2015 10:42:41:991 [11680] | TRACE | | 0x7760FE30 | 1698 | DlgDirSelectComboBoxExA |
  221. 26/09/2015 10:42:41:991 [11680] | TRACE | | 0x7760FE90 | 1699 | DlgDirSelectComboBoxExW |
  222. 26/09/2015 10:42:41:991 [11680] | TRACE | | 0x77626680 | 1700 | DlgDirSelectExA |
  223. 26/09/2015 10:42:41:991 [11680] | TRACE | | 0x776266F0 | 1701 | DlgDirSelectExW |
  224. 26/09/2015 10:42:41:991 [11680] | TRACE | | 0x775E8360 | 1702 | DoSoundConnect |
  225. 26/09/2015 10:42:41:991 [11680] | TRACE | | 0x775E8370 | 1703 | DoSoundDisconnect |
  226. 26/09/2015 10:42:41:991 [11680] | TRACE | | 0x775E8380 | 1704 | DragDetect |
  227. 26/09/2015 10:42:41:991 [11680] | TRACE | | 0x775E8390 | 1705 | DragObject |
  228. 26/09/2015 10:42:41:991 [11680] | TRACE | | 0x775E83A0 | 1706 | DrawAnimatedRects |
  229. 26/09/2015 10:42:41:991 [11680] | TRACE | | 0x7762ED20 | 1707 | DrawCaption |
  230. 26/09/2015 10:42:41:991 [11680] | TRACE | | 0x77637280 | 1708 | DrawCaptionTempA |
  231. 26/09/2015 10:42:41:991 [11680] | TRACE | | 0x77614840 | 1709 | DrawCaptionTempW |
  232. 26/09/2015 10:42:41:991 [11680] | TRACE | | 0x775D1830 | 1710 | DrawEdge |
  233. 26/09/2015 10:42:41:991 [11680] | TRACE | | 0x775E00A0 | 1711 | DrawFocusRect |
  234. 26/09/2015 10:42:41:991 [11680] | TRACE | | 0x776397E0 | 1712 | DrawFrame |
  235. 26/09/2015 10:42:41:991 [11680] | TRACE | | 0x775E1360 | 1713 | DrawFrameControl |
  236. 26/09/2015 10:42:41:991 [11680] | TRACE | | 0x775DDC70 | 1714 | DrawIcon |
  237. 26/09/2015 10:42:41:991 [11680] | TRACE | | 0x775DDCA0 | 1715 | DrawIconEx |
  238. 26/09/2015 10:42:41:991 [11680] | TRACE | | 0x775E2070 | 1716 | DrawMenuBar |
  239. 26/09/2015 10:42:41:991 [11680] | TRACE | | 0x7762AD80 | 1717 | DrawMenuBarTemp |
  240. 26/09/2015 10:42:41:991 [11680] | TRACE | | 0x7762B6E0 | 1718 | DrawStateA |
  241. 26/09/2015 10:42:41:991 [11680] | TRACE | | 0x775D2C60 | 1719 | DrawStateW |
  242. 26/09/2015 10:42:41:991 [11680] | TRACE | | 0x775D20F0 | 1720 | DrawTextA |
  243. 26/09/2015 10:42:41:991 [11680] | TRACE | | 0x775D2150 | 1721 | DrawTextExA |
  244. 26/09/2015 10:42:41:991 [11680] | TRACE | | 0x775D2EF0 | 1722 | DrawTextExW |
  245. 26/09/2015 10:42:41:991 [11680] | TRACE | | 0x775D2F20 | 1723 | DrawTextW |
  246. 26/09/2015 10:42:41:991 [11680] | TRACE | | 0x776316F0 | 1724 | DwmGetDxSharedSurface |
  247. 26/09/2015 10:42:41:991 [11680] | TRACE | | 0x775E83E0 | 1725 | DwmGetRemoteSessionOcclusionEvent |
  248. 26/09/2015 10:42:41:991 [11680] | TRACE | | 0x775E83F0 | 1726 | DwmGetRemoteSessionOcclusionState |
  249. 26/09/2015 10:42:41:992 [11680] | TRACE | | 0x775E8400 | 1727 | DwmKernelShutdown |
  250. 26/09/2015 10:42:41:992 [11680] | TRACE | | 0x775E8410 | 1728 | DwmKernelStartup |
  251. 26/09/2015 10:42:41:992 [11680] | TRACE | | 0x77607CA0 | 1729 | DwmLockScreenUpdates |
  252. 26/09/2015 10:42:41:992 [11680] | TRACE | | 0x775E8420 | 1730 | DwmValidateWindow |
  253. 26/09/2015 10:42:41:992 [11680] | TRACE | | 0x775D4B70 | 1731 | EditWndProc |
  254. 26/09/2015 10:42:41:992 [11680] | TRACE | | 0x775E5CA0 | 1732 | EmptyClipboard |
  255. 26/09/2015 10:42:41:992 [11680] | TRACE | | 0x775E8430 | 1733 | EnableChildWindowDpiMessage |
  256. 26/09/2015 10:42:41:992 [11680] | TRACE | | 0x775CE6A0 | 1734 | EnableMenuItem |
  257. 26/09/2015 10:42:41:992 [11680] | TRACE | | 0x775E8450 | 1735 | EnableMouseInPointer |
  258. 26/09/2015 10:42:41:992 [11680] | TRACE | | 0x77632520 | 1736 | EnableScrollBar |
  259. 26/09/2015 10:42:41:992 [11680] | TRACE | | 0x77635260 | 1737 | EnableSessionForMMCSS |
  260. 26/09/2015 10:42:41:992 [11680] | TRACE | | 0x775E0A50 | 1738 | EnableWindow |
  261. 26/09/2015 10:42:41:992 [11680] | TRACE | | 0x775E12D0 | 1739 | EndDeferWindowPos |
  262. 26/09/2015 10:42:41:992 [11680] | TRACE | | 0x775E4F90 | 1740 | EndDeferWindowPosEx |
  263. 26/09/2015 10:42:41:992 [11680] | TRACE | | 0x775DB430 | 1741 | EndDialog |
  264. 26/09/2015 10:42:41:992 [11680] | TRACE | | 0x775E8480 | 1742 | EndMenu |
  265. 26/09/2015 10:42:41:992 [11680] | TRACE | | 0x775E4EC0 | 1743 | EndPaint |
  266. 26/09/2015 10:42:41:992 [11680] | TRACE | | 0x775E97B0 | 1744 | EndTask |
  267. 26/09/2015 10:42:41:992 [11680] | TRACE | | 0x77630240 | 1745 | EnterReaderModeHelper |
  268. 26/09/2015 10:42:41:992 [11680] | TRACE | | 0x775DA110 | 1746 | EnumChildWindows |
  269. 26/09/2015 10:42:41:992 [11680] | TRACE | | 0x77607CF0 | 1747 | EnumClipboardFormats |
  270. 26/09/2015 10:42:41:992 [11680] | TRACE | | 0x77606620 | 1748 | EnumDesktopWindows |
  271. 26/09/2015 10:42:41:992 [11680] | TRACE | | 0x77606650 | 1749 | EnumDesktopsA |
  272. 26/09/2015 10:42:41:992 [11680] | TRACE | | 0x77606670 | 1750 | EnumDesktopsW |
  273. 26/09/2015 10:42:41:992 [11680] | TRACE | | 0x775C12C0 | 1751 | EnumDisplayDevicesA |
  274. 26/09/2015 10:42:41:992 [11680] | TRACE | | 0x775CDC50 | 1752 | EnumDisplayDevicesW |
  275. 26/09/2015 10:42:41:992 [11680] | TRACE | | 0x775E51D0 | 1753 | EnumDisplayMonitors |
  276. 26/09/2015 10:42:41:992 [11680] | TRACE | | 0x775DEFD0 | 1754 | EnumDisplaySettingsA |
  277. 26/09/2015 10:42:41:992 [11680] | TRACE | | 0x775DF000 | 1755 | EnumDisplaySettingsExA |
  278. 26/09/2015 10:42:41:992 [11680] | TRACE | | 0x775CD780 | 1756 | EnumDisplaySettingsExW |
  279. 26/09/2015 10:42:41:992 [11680] | TRACE | | 0x775CD750 | 1757 | EnumDisplaySettingsW |
  280. 26/09/2015 10:42:41:992 [11680] | TRACE | | 0x77606690 | 1758 | EnumPropsA |
  281. 26/09/2015 10:42:41:992 [11680] | TRACE | | 0x776066B0 | 1759 | EnumPropsExA |
  282. 26/09/2015 10:42:41:992 [11680] | TRACE | | 0x776066D0 | 1760 | EnumPropsExW |
  283. 26/09/2015 10:42:41:993 [11680] | TRACE | | 0x776066F0 | 1761 | EnumPropsW |
  284. 26/09/2015 10:42:41:993 [11680] | TRACE | | 0x775DA0E0 | 1762 | EnumThreadWindows |
  285. 26/09/2015 10:42:41:993 [11680] | TRACE | | 0x77606710 | 1763 | EnumWindowStationsA |
  286. 26/09/2015 10:42:41:993 [11680] | TRACE | | 0x77606730 | 1764 | EnumWindowStationsW |
  287. 26/09/2015 10:42:41:993 [11680] | TRACE | | 0x775DA0B0 | 1765 | EnumWindows |
  288. 26/09/2015 10:42:41:993 [11680] | TRACE | | 0x775DCA20 | 1766 | EqualRect |
  289. 26/09/2015 10:42:41:993 [11680] | TRACE | | 0x776341B0 | 1767 | EvaluateProximityToPolygon |
  290. 26/09/2015 10:42:41:993 [11680] | TRACE | | 0x775BF6A0 | 1768 | EvaluateProximityToRect |
  291. 26/09/2015 10:42:41:993 [11680] | TRACE | | 0x775E5230 | 1769 | ExcludeUpdateRgn |
  292. 26/09/2015 10:42:41:993 [11680] | TRACE | | 0x77614DE0 | 1770 | ExitWindowsEx |
  293. 26/09/2015 10:42:41:993 [11680] | TRACE | | 0x775D2BB0 | 1771 | FillRect |
  294. 26/09/2015 10:42:41:993 [11680] | TRACE | | 0x775E0980 | 1772 | FindWindowA |
  295. 26/09/2015 10:42:41:993 [11680] | TRACE | | 0x77637320 | 1773 | FindWindowExA |
  296. 26/09/2015 10:42:41:993 [11680] | TRACE | | 0x775E2240 | 1774 | FindWindowExW |
  297. 26/09/2015 10:42:41:993 [11680] | TRACE | | 0x775CCF60 | 1775 | FindWindowW |
  298. 26/09/2015 10:42:41:993 [11680] | TRACE | | 0x77607D10 | 1776 | FlashWindow |
  299. 26/09/2015 10:42:41:993 [11680] | TRACE | | 0x775E84A0 | 1777 | FlashWindowEx |
  300. 26/09/2015 10:42:41:993 [11680] | TRACE | | 0x775E00F0 | 1778 | FrameRect |
  301. 26/09/2015 10:42:41:993 [11680] | TRACE | | 0x77617100 | 1779 | FreeDDElParam |
  302. 26/09/2015 10:42:41:993 [11680] | TRACE | | 0x775E84B0 | 1780 | FrostCrashedWindow |
  303. 26/09/2015 10:42:41:993 [11680] | TRACE | | 0x775E0850 | 1781 | GetActiveWindow |
  304. 26/09/2015 10:42:41:993 [11680] | TRACE | | 0x77637350 | 1782 | GetAltTabInfo |
  305. 26/09/2015 10:42:41:993 [11680] | TRACE | | 0x77637350 | 1783 | GetAltTabInfoA |
  306. 26/09/2015 10:42:41:993 [11680] | TRACE | | 0x776148C0 | 1784 | GetAltTabInfoW |
  307. 26/09/2015 10:42:41:993 [11680] | TRACE | | 0x775E5840 | 1785 | GetAncestor |
  308. 26/09/2015 10:42:41:993 [11680] | TRACE | | 0x775E0AB0 | 1787 | GetAppCompatFlags |
  309. 26/09/2015 10:42:41:993 [11680] | TRACE | | 0x775C1EF0 | 1786 | GetAppCompatFlags2 |
  310. 26/09/2015 10:42:41:993 [11680] | TRACE | | 0x775CC440 | 1788 | GetAsyncKeyState |
  311. 26/09/2015 10:42:41:993 [11680] | TRACE | | 0x775E84D0 | 1789 | GetAutoRotationState |
  312. 26/09/2015 10:42:41:993 [11680] | TRACE | | 0x775E84E0 | 1790 | GetCIMSSM |
  313. 26/09/2015 10:42:41:993 [11680] | TRACE | | 0x775DB530 | 1791 | GetCapture |
  314. 26/09/2015 10:42:41:993 [11680] | TRACE | | 0x775E5C60 | 1792 | GetCaretBlinkTime |
  315. 26/09/2015 10:42:41:993 [11680] | TRACE | | 0x775E84F0 | 1793 | GetCaretPos |
  316. 26/09/2015 10:42:41:993 [11680] | TRACE | | 0x775DF1D0 | 1794 | GetClassInfoA |
  317. 26/09/2015 10:42:41:993 [11680] | TRACE | | 0x775DF220 | 1795 | GetClassInfoExA |
  318. 26/09/2015 10:42:41:993 [11680] | TRACE | | 0x775C8F10 | 1796 | GetClassInfoExW |
  319. 26/09/2015 10:42:41:994 [11680] | TRACE | | 0x775C8E90 | 1797 | GetClassInfoW |
  320. 26/09/2015 10:42:41:994 [11680] | TRACE | | 0x775DFE70 | 1798 | GetClassLongA |
  321. 26/09/2015 10:42:41:994 [11680] | TRACE | | 0x775CA550 | 1799 | GetClassLongW |
  322. 26/09/2015 10:42:41:994 [11680] | TRACE | | 0x775DD3C0 | 1800 | GetClassNameA |
  323. 26/09/2015 10:42:41:994 [11680] | TRACE | | 0x775CCE80 | 1801 | GetClassNameW |
  324. 26/09/2015 10:42:41:994 [11680] | TRACE | | 0x77606130 | 1802 | GetClassWord |
  325. 26/09/2015 10:42:41:994 [11680] | TRACE | | 0x775C2650 | 1803 | GetClientRect |
  326. 26/09/2015 10:42:41:994 [11680] | TRACE | | 0x775E8500 | 1804 | GetClipCursor |
  327. 26/09/2015 10:42:41:994 [11680] | TRACE | | 0x775E8510 | 1805 | GetClipboardAccessToken |
  328. 26/09/2015 10:42:41:994 [11680] | TRACE | | 0x775E29B0 | 1806 | GetClipboardData |
  329. 26/09/2015 10:42:41:994 [11680] | TRACE | | 0x775E2BB0 | 1807 | GetClipboardFormatNameA |
  330. 26/09/2015 10:42:41:994 [11680] | TRACE | | 0x775E2C90 | 1808 | GetClipboardFormatNameW |
  331. 26/09/2015 10:42:41:994 [11680] | TRACE | | 0x775E59B0 | 1809 | GetClipboardOwner |
  332. 26/09/2015 10:42:41:994 [11680] | TRACE | | 0x775E5280 | 1810 | GetClipboardSequenceNumber |
  333. 26/09/2015 10:42:41:994 [11680] | TRACE | | 0x775E8520 | 1811 | GetClipboardViewer |
  334. 26/09/2015 10:42:41:994 [11680] | TRACE | | 0x775E8530 | 1812 | GetComboBoxInfo |
  335. 26/09/2015 10:42:41:994 [11680] | TRACE | | 0x775E8540 | 1813 | GetCurrentInputMessageSource |
  336. 26/09/2015 10:42:41:994 [11680] | TRACE | | 0x775E2450 | 1814 | GetCursor |
  337. 26/09/2015 10:42:41:994 [11680] | TRACE | | 0x7760C080 | 1815 | GetCursorFrameInfo |
  338. 26/09/2015 10:42:41:994 [11680] | TRACE | | 0x775E8560 | 1816 | GetCursorInfo |
  339. 26/09/2015 10:42:41:994 [11680] | TRACE | | 0x775DDC20 | 1817 | GetCursorPos |
  340. 26/09/2015 10:42:41:994 [11680] | TRACE | | 0x775E4DD0 | 1818 | GetDC |
  341. 26/09/2015 10:42:41:994 [11680] | TRACE | | 0x775E5640 | 1819 | GetDCEx |
  342. 26/09/2015 10:42:41:994 [11680] | TRACE | | 0x775E8580 | 1820 | GetDesktopID |
  343. 26/09/2015 10:42:41:994 [11680] | TRACE | | 0x775C1520 | 1821 | GetDesktopWindow |
  344. 26/09/2015 10:42:41:994 [11680] | TRACE | | 0x775D1650 | 1822 | GetDialogBaseUnits |
  345. 26/09/2015 10:42:41:994 [11680] | TRACE | | 0x775E8590 | 1823 | GetDisplayAutoRotationPreferences |
  346. 26/09/2015 10:42:41:994 [11680] | TRACE | | 0x776384D0 | 1824 | GetDisplayConfigBufferSizes |
  347. 26/09/2015 10:42:41:994 [11680] | TRACE | | 0x775CFED0 | 1825 | GetDlgCtrlID |
  348. 26/09/2015 10:42:41:994 [11680] | TRACE | | 0x775D1540 | 1826 | GetDlgItem |
  349. 26/09/2015 10:42:41:994 [11680] | TRACE | | 0x775D0370 | 1827 | GetDlgItemInt |
  350. 26/09/2015 10:42:41:994 [11680] | TRACE | | 0x77636900 | 1828 | GetDlgItemTextA |
  351. 26/09/2015 10:42:41:994 [11680] | TRACE | | 0x775D1620 | 1829 | GetDlgItemTextW |
  352. 26/09/2015 10:42:41:994 [11680] | TRACE | | 0x775E5880 | 1830 | GetDoubleClickTime |
  353. 26/09/2015 10:42:41:995 [11680] | TRACE | | 0x775E1DD0 | 1831 | GetDpiForMonitorInternal |
  354. 26/09/2015 10:42:41:995 [11680] | TRACE | | 0x775E85D0 | 1832 | GetDpiMetrics |
  355. 26/09/2015 10:42:41:995 [11680] | TRACE | | 0x775CCD40 | 1833 | GetFocus |
  356. 26/09/2015 10:42:41:995 [11680] | TRACE | | 0x775E50F0 | 1834 | GetForegroundWindow |
  357. 26/09/2015 10:42:41:995 [11680] | TRACE | | 0x775E5D10 | 1835 | GetGUIThreadInfo |
  358. 26/09/2015 10:42:41:995 [11680] | TRACE | | 0x775E85E0 | 1836 | GetGestureConfig |
  359. 26/09/2015 10:42:41:995 [11680] | TRACE | | 0x77606E90 | 1837 | GetGestureExtraArgs |
  360. 26/09/2015 10:42:41:995 [11680] | TRACE | | 0x77606EB0 | 1838 | GetGestureInfo |
  361. 26/09/2015 10:42:41:995 [11680] | TRACE | | 0x775E8610 | 1839 | GetGuiResources |
  362. 26/09/2015 10:42:41:995 [11680] | TRACE | | 0x775DE6E0 | 1840 | GetIconInfo |
  363. 26/09/2015 10:42:41:995 [11680] | TRACE | | 0x7760C0C0 | 1841 | GetIconInfoExA |
  364. 26/09/2015 10:42:41:995 [11680] | TRACE | | 0x7760C1D0 | 1842 | GetIconInfoExW |
  365. 26/09/2015 10:42:41:995 [11680] | TRACE | | 0x77608200 | 1843 | GetInputDesktop |
  366. 26/09/2015 10:42:41:995 [11680] | TRACE | | 0x775E8650 | 1844 | GetInputLocaleInfo |
  367. 26/09/2015 10:42:41:995 [11680] | TRACE | | 0x775DFCF0 | 1845 | GetInputState |
  368. 26/09/2015 10:42:41:995 [11680] | TRACE | | 0x775E8660 | 1846 | GetInternalWindowPos |
  369. 26/09/2015 10:42:41:995 [11680] | TRACE | | 0x77608210 | 1847 | GetKBCodePage |
  370. 26/09/2015 10:42:41:995 [11680] | TRACE | | 0x77637380 | 1848 | GetKeyNameTextA |
  371. 26/09/2015 10:42:41:995 [11680] | TRACE | | 0x776148F0 | 1849 | GetKeyNameTextW |
  372. 26/09/2015 10:42:41:995 [11680] | TRACE | | 0x775CBDF0 | 1850 | GetKeyState |
  373. 26/09/2015 10:42:41:995 [11680] | TRACE | | 0x775CCEB0 | 1851 | GetKeyboardLayout |
  374. 26/09/2015 10:42:41:995 [11680] | TRACE | | 0x775E52B0 | 1852 | GetKeyboardLayoutList |
  375. 26/09/2015 10:42:41:995 [11680] | TRACE | | 0x776373F0 | 1853 | GetKeyboardLayoutNameA |
  376. 26/09/2015 10:42:41:995 [11680] | TRACE | | 0x775E28F0 | 1854 | GetKeyboardLayoutNameW |
  377. 26/09/2015 10:42:41:995 [11680] | TRACE | | 0x775E54A0 | 1855 | GetKeyboardState |
  378. 26/09/2015 10:42:41:995 [11680] | TRACE | | 0x77608670 | 1856 | GetKeyboardType |
  379. 26/09/2015 10:42:41:995 [11680] | TRACE | | 0x775E03F0 | 1857 | GetLastActivePopup |
  380. 26/09/2015 10:42:41:995 [11680] | TRACE | | 0x775DD000 | 1858 | GetLastInputInfo |
  381. 26/09/2015 10:42:41:995 [11680] | TRACE | | 0x775E8690 | 1859 | GetLayeredWindowAttributes |
  382. 26/09/2015 10:42:41:995 [11680] | TRACE | | 0x775E86A0 | 1860 | GetListBoxInfo |
  383. 26/09/2015 10:42:41:995 [11680] | TRACE | | 0x77628770 | 1861 | GetMagnificationDesktopColorEffect |
  384. 26/09/2015 10:42:41:995 [11680] | TRACE | | 0x776287F0 | 1862 | GetMagnificationDesktopMagnification |
  385. 26/09/2015 10:42:41:995 [11680] | TRACE | | 0x775E8B70 | 1863 | GetMagnificationLensCtxInformation |
  386. 26/09/2015 10:42:41:996 [11680] | TRACE | | 0x775CFF40 | 1864 | GetMenu |
  387. 26/09/2015 10:42:41:996 [11680] | TRACE | | 0x775E5930 | 1865 | GetMenuBarInfo |
  388. 26/09/2015 10:42:41:996 [11680] | TRACE | | 0x7762ADD0 | 1866 | GetMenuCheckMarkDimensions |
  389. 26/09/2015 10:42:41:996 [11680] | TRACE | | 0x7762AFA0 | 1867 | GetMenuContextHelpId |
  390. 26/09/2015 10:42:41:996 [11680] | TRACE | | 0x7762AFD0 | 1868 | GetMenuDefaultItem |
  391. 26/09/2015 10:42:41:996 [11680] | TRACE | | 0x775E1210 | 1869 | GetMenuInfo |
  392. 26/09/2015 10:42:41:996 [11680] | TRACE | | 0x775CFF00 | 1870 | GetMenuItemCount |
  393. 26/09/2015 10:42:41:996 [11680] | TRACE | | 0x775CFFD0 | 1871 | GetMenuItemID |
  394. 26/09/2015 10:42:41:996 [11680] | TRACE | | 0x775CE5F0 | 1872 | GetMenuItemInfoA |
  395. 26/09/2015 10:42:41:996 [11680] | TRACE | | 0x775CF610 | 1873 | GetMenuItemInfoW |
  396. 26/09/2015 10:42:41:996 [11680] | TRACE | | 0x775E86C0 | 1874 | GetMenuItemRect |
  397. 26/09/2015 10:42:41:996 [11680] | TRACE | | 0x775CF550 | 1875 | GetMenuState |
  398. 26/09/2015 10:42:41:996 [11680] | TRACE | | 0x77636940 | 1876 | GetMenuStringA |
  399. 26/09/2015 10:42:41:996 [11680] | TRACE | | 0x775CE150 | 1877 | GetMenuStringW |
  400. 26/09/2015 10:42:41:996 [11680] | TRACE | | 0x775DCAE0 | 1878 | GetMessageA |
  401. 26/09/2015 10:42:41:996 [11680] | TRACE | | 0x775E1960 | 1879 | GetMessageExtraInfo |
  402. 26/09/2015 10:42:41:996 [11680] | TRACE | | 0x775E0500 | 1880 | GetMessagePos |
  403. 26/09/2015 10:42:41:996 [11680] | TRACE | | 0x775E12F0 | 1881 | GetMessageTime |
  404. 26/09/2015 10:42:41:996 [11680] | TRACE | | 0x775E3230 | 1882 | GetMessageW |
  405. 26/09/2015 10:42:41:996 [11680] | TRACE | | 0x775C6360 | 1883 | GetMonitorInfoA |
  406. 26/09/2015 10:42:41:996 [11680] | TRACE | | 0x775C61E0 | 1884 | GetMonitorInfoW |
  407. 26/09/2015 10:42:41:996 [11680] | TRACE | | 0x775E86D0 | 1885 | GetMouseMovePointsEx |
  408. 26/09/2015 10:42:41:996 [11680] | TRACE | | 0x775DB8A0 | 1886 | GetNextDlgGroupItem |
  409. 26/09/2015 10:42:41:996 [11680] | TRACE | | 0x775DB760 | 1887 | GetNextDlgTabItem |
  410. 26/09/2015 10:42:41:996 [11680] | TRACE | | 0x775E5AA0 | 1888 | GetOpenClipboardWindow |
  411. 26/09/2015 10:42:41:996 [11680] | TRACE | | 0x775CB790 | 1889 | GetParent |
  412. 26/09/2015 10:42:41:996 [11680] | TRACE | | 0x775E2330 | 1890 | GetPhysicalCursorPos |
  413. 26/09/2015 10:42:41:996 [11680] | TRACE | | 0x775E86F0 | 1891 | GetPointerCursorId |
  414. 26/09/2015 10:42:41:996 [11680] | TRACE | | 0x775E8700 | 1892 | GetPointerDevice |
  415. 26/09/2015 10:42:41:996 [11680] | TRACE | | 0x775E8710 | 1893 | GetPointerDeviceCursors |
  416. 26/09/2015 10:42:41:996 [11680] | TRACE | | 0x775E8720 | 1894 | GetPointerDeviceProperties |
  417. 26/09/2015 10:42:41:996 [11680] | TRACE | | 0x775E8730 | 1895 | GetPointerDeviceRects |
  418. 26/09/2015 10:42:41:996 [11680] | TRACE | | 0x775E8740 | 1896 | GetPointerDevices |
  419. 26/09/2015 10:42:41:996 [11680] | TRACE | | 0x775E8750 | 1897 | GetPointerFrameArrivalTimes |
  420. 26/09/2015 10:42:41:997 [11680] | TRACE | | 0x775BF5F0 | 1898 | GetPointerFrameInfo |
  421. 26/09/2015 10:42:41:997 [11680] | TRACE | | 0x775BF810 | 1899 | GetPointerFrameInfoHistory |
  422. 26/09/2015 10:42:41:997 [11680] | TRACE | | 0x7760B860 | 1900 | GetPointerFramePenInfo |
  423. 26/09/2015 10:42:41:997 [11680] | TRACE | | 0x7760B890 | 1901 | GetPointerFramePenInfoHistory |
  424. 26/09/2015 10:42:41:997 [11680] | TRACE | | 0x7760B8C0 | 1902 | GetPointerFrameTouchInfo |
  425. 26/09/2015 10:42:41:997 [11680] | TRACE | | 0x7760B900 | 1903 | GetPointerFrameTouchInfoHistory |
  426. 26/09/2015 10:42:41:997 [11680] | TRACE | | 0x775BF5B0 | 1904 | GetPointerInfo |
  427. 26/09/2015 10:42:41:997 [11680] | TRACE | | 0x7760B930 | 1905 | GetPointerInfoHistory |
  428. 26/09/2015 10:42:41:997 [11680] | TRACE | | 0x775E8770 | 1906 | GetPointerInputTransform |
  429. 26/09/2015 10:42:41:997 [11680] | TRACE | | 0x7760B960 | 1907 | GetPointerPenInfo |
  430. 26/09/2015 10:42:41:997 [11680] | TRACE | | 0x7760B9A0 | 1908 | GetPointerPenInfoHistory |
  431. 26/09/2015 10:42:41:997 [11680] | TRACE | | 0x775BF840 | 1909 | GetPointerTouchInfo |
  432. 26/09/2015 10:42:41:997 [11680] | TRACE | | 0x775BF880 | 1910 | GetPointerTouchInfoHistory |
  433. 26/09/2015 10:42:41:997 [11680] | TRACE | | 0x775E8780 | 1911 | GetPointerType |
  434. 26/09/2015 10:42:41:997 [11680] | TRACE | | 0x775E87A0 | 1912 | GetPriorityClipboardFormat |
  435. 26/09/2015 10:42:41:997 [11680] | TRACE | | 0x77608740 | 1913 | GetProcessDefaultLayout |
  436. 26/09/2015 10:42:41:997 [11680] | TRACE | | 0x775E0E20 | 1914 | GetProcessDpiAwarenessInternal |
  437. 26/09/2015 10:42:41:997 [11680] | TRACE | | 0x775E4F50 | 1915 | GetProcessWindowStation |
  438. 26/09/2015 10:42:41:997 [11680] | TRACE | | 0x77608760 | 1916 | GetProgmanWindow |
  439. 26/09/2015 10:42:41:997 [11680] | TRACE | | 0x775DE230 | 1917 | GetPropA |
  440. 26/09/2015 10:42:41:997 [11680] | TRACE | | 0x775C23D0 | 1918 | GetPropW |
  441. 26/09/2015 10:42:41:997 [11680] | TRACE | | 0x775CC1D0 | 1919 | GetQueueStatus |
  442. 26/09/2015 10:42:41:997 [11680] | TRACE | | 0x7761F4E0 | 1920 | GetRawInputBuffer |
  443. 26/09/2015 10:42:41:997 [11680] | TRACE | | 0x775E87F0 | 1921 | GetRawInputData |
  444. 26/09/2015 10:42:41:997 [11680] | TRACE | | 0x77636990 | 1922 | GetRawInputDeviceInfoA |
  445. 26/09/2015 10:42:41:997 [11680] | TRACE | | 0x7760A700 | 1923 | GetRawInputDeviceInfoW |
  446. 26/09/2015 10:42:41:997 [11680] | TRACE | | 0x775E8810 | 1924 | GetRawInputDeviceList |
  447. 26/09/2015 10:42:41:997 [11680] | TRACE | | 0x775E8820 | 1925 | GetRawPointerDeviceData |
  448. 26/09/2015 10:42:41:997 [11680] | TRACE | | 0x77631080 | 1926 | GetReasonTitleFromReasonCode |
  449. 26/09/2015 10:42:41:997 [11680] | TRACE | | 0x775E8830 | 1927 | GetRegisteredRawInputDevices |
  450. 26/09/2015 10:42:41:997 [11680] | TRACE | | 0x775E5650 | 1928 | GetScrollBarInfo |
  451. 26/09/2015 10:42:41:997 [11680] | TRACE | | 0x775DDAF0 | 1929 | GetScrollInfo |
  452. 26/09/2015 10:42:41:997 [11680] | TRACE | | 0x775DFD30 | 1930 | GetScrollPos |
  453. 26/09/2015 10:42:41:997 [11680] | TRACE | | 0x775E1890 | 1931 | GetScrollRange |
  454. 26/09/2015 10:42:41:998 [11680] | TRACE | | 0x77608AB0 | 1932 | GetSendMessageReceiver |
  455. 26/09/2015 10:42:41:998 [11680] | TRACE | | 0x775CDE00 | 1933 | GetShellWindow |
  456. 26/09/2015 10:42:41:998 [11680] | TRACE | | 0x775CFE30 | 1934 | GetSubMenu |
  457. 26/09/2015 10:42:41:998 [11680] | TRACE | | 0x775CC900 | 1935 | GetSysColor |
  458. 26/09/2015 10:42:41:998 [11680] | TRACE | | 0x775DEFA0 | 1936 | GetSysColorBrush |
  459. 26/09/2015 10:42:41:998 [11680] | TRACE | | 0x775E5330 | 1937 | GetSystemMenu |
  460. 26/09/2015 10:42:41:998 [11680] | TRACE | | 0x775C55D0 | 1938 | GetSystemMetrics |
  461. 26/09/2015 10:42:41:998 [11680] | TRACE | | 0x776156A0 | 1939 | GetTabbedTextExtentA |
  462. 26/09/2015 10:42:41:998 [11680] | TRACE | | 0x77615740 | 1940 | GetTabbedTextExtentW |
  463. 26/09/2015 10:42:41:998 [11680] | TRACE | | 0x77608D10 | 1941 | GetTaskmanWindow |
  464. 26/09/2015 10:42:41:998 [11680] | TRACE | | 0x775E5550 | 1942 | GetThreadDesktop |
  465. 26/09/2015 10:42:41:998 [11680] | TRACE | | 0x775E5610 | 1943 | GetTitleBarInfo |
  466. 26/09/2015 10:42:41:998 [11680] | TRACE | | 0x775E8840 | 1944 | GetTopLevelWindow |
  467. 26/09/2015 10:42:41:998 [11680] | TRACE | | 0x775DC580 | 1945 | GetTopWindow |
  468. 26/09/2015 10:42:41:998 [11680] | TRACE | | 0x7760C7B0 | 1946 | GetTouchInputInfo |
  469. 26/09/2015 10:42:41:998 [11680] | TRACE | | 0x77608D80 | 1947 | GetUnpredictedMessagePos |
  470. 26/09/2015 10:42:41:998 [11680] | TRACE | | 0x775DF3E0 | 1948 | GetUpdateRect |
  471. 26/09/2015 10:42:41:998 [11680] | TRACE | | 0x775DEED0 | 1949 | GetUpdateRgn |
  472. 26/09/2015 10:42:41:998 [11680] | TRACE | | 0x775E8870 | 1950 | GetUpdatedClipboardFormats |
  473. 26/09/2015 10:42:41:998 [11680] | TRACE | | 0x775E3100 | 1951 | GetUserObjectInformationA |
  474. 26/09/2015 10:42:41:998 [11680] | TRACE | | 0x775E53E0 | 1952 | GetUserObjectInformationW |
  475. 26/09/2015 10:42:41:998 [11680] | TRACE | | 0x77608D90 | 1953 | GetUserObjectSecurity |
  476. 26/09/2015 10:42:41:998 [11680] | TRACE | | 0x77608DD0 | 1954 | GetWinStationInfo |
  477. 26/09/2015 10:42:41:998 [11680] | TRACE | | 0x775CB590 | 1955 | GetWindow |
  478. 26/09/2015 10:42:41:998 [11680] | TRACE | | 0x775E8890 | 1956 | GetWindowBand |
  479. 26/09/2015 10:42:41:998 [11680] | TRACE | | 0x775E88A0 | 1957 | GetWindowCompositionAttribute |
  480. 26/09/2015 10:42:41:998 [11680] | TRACE | | 0x775E88B0 | 1958 | GetWindowCompositionInfo |
  481. 26/09/2015 10:42:41:998 [11680] | TRACE | | 0x77608DF0 | 1959 | GetWindowContextHelpId |
  482. 26/09/2015 10:42:41:998 [11680] | TRACE | | 0x775E5360 | 1960 | GetWindowDC |
  483. 26/09/2015 10:42:41:998 [11680] | TRACE | | 0x775DE8E0 | 1961 | GetWindowDPI |
  484. 26/09/2015 10:42:41:998 [11680] | TRACE | | 0x775E88C0 | 1962 | GetWindowDisplayAffinity |
  485. 26/09/2015 10:42:41:998 [11680] | TRACE | | 0x775E88D0 | 1963 | GetWindowFeedbackSetting |
  486. 26/09/2015 10:42:41:998 [11680] | TRACE | | 0x775C1980 | 1964 | GetWindowInfo |
  487. 26/09/2015 10:42:41:999 [11680] | TRACE | | 0x775DCC90 | 1965 | GetWindowLongA |
  488. 26/09/2015 10:42:41:999 [11680] | TRACE | | 0x775C4E80 | 1966 | GetWindowLongW |
  489. 26/09/2015 10:42:41:999 [11680] | TRACE | | 0x775E88E0 | 1967 | GetWindowMinimizeRect |
  490. 26/09/2015 10:42:41:999 [11680] | TRACE | | 0x77636A80 | 1968 | GetWindowModuleFileName |
  491. 26/09/2015 10:42:41:999 [11680] | TRACE | | 0x77636A80 | 1969 | GetWindowModuleFileNameA |
  492. 26/09/2015 10:42:41:999 [11680] | TRACE | | 0x7760A710 | 1970 | GetWindowModuleFileNameW |
  493. 26/09/2015 10:42:41:999 [11680] | TRACE | | 0x775E5A70 | 1971 | GetWindowPlacement |
  494. 26/09/2015 10:42:41:999 [11680] | TRACE | | 0x775C5930 | 1972 | GetWindowRect |
  495. 26/09/2015 10:42:41:999 [11680] | TRACE | | 0x775E0510 | 1973 | GetWindowRgn |
  496. 26/09/2015 10:42:41:999 [11680] | TRACE | | 0x775E45D0 | 1974 | GetWindowRgnBox |
  497. 26/09/2015 10:42:41:999 [11680] | TRACE | | 0x775E88F0 | 1975 | GetWindowRgnEx |
  498. 26/09/2015 10:42:41:999 [11680] | TRACE | | 0x775D4690 | 1976 | GetWindowTextA |
  499. 26/09/2015 10:42:41:999 [11680] | TRACE | | 0x775D1670 | 1977 | GetWindowTextLengthA |
  500. 26/09/2015 10:42:41:999 [11680] | TRACE | | 0x775D4640 | 1978 | GetWindowTextLengthW |
  501. 26/09/2015 10:42:41:999 [11680] | TRACE | | 0x775D4710 | 1979 | GetWindowTextW |
  502. 26/09/2015 10:42:41:999 [11680] | TRACE | | 0x775CBA70 | 1980 | GetWindowThreadProcessId |
  503. 26/09/2015 10:42:41:999 [11680] | TRACE | | 0x775E20E0 | 1981 | GetWindowWord |
  504. 26/09/2015 10:42:41:999 [11680] | TRACE | | 0x775E8900 | 1982 | GhostWindowFromHungWindow |
  505. 26/09/2015 10:42:41:999 [11680] | TRACE | | 0x77608E80 | 1983 | GrayStringA |
  506. 26/09/2015 10:42:41:999 [11680] | TRACE | | 0x77608EB0 | 1984 | GrayStringW |
  507. 26/09/2015 10:42:41:999 [11680] | TRACE | | 0x775E4F20 | 1985 | HideCaret |
  508. 26/09/2015 10:42:41:999 [11680] | TRACE | | 0x775E8940 | 1986 | HiliteMenuItem |
  509. 26/09/2015 10:42:41:999 [11680] | TRACE | | 0x775E8950 | 1987 | HungWindowFromGhostWindow |
  510. 26/09/2015 10:42:41:999 [11680] | TRACE | | 0x77637850 | 1988 | IMPGetIMEA |
  511. 26/09/2015 10:42:41:999 [11680] | TRACE | | 0x77637890 | 1989 | IMPGetIMEW |
  512. 26/09/2015 10:42:41:999 [11680] | TRACE | | 0x776378D0 | 1990 | IMPQueryIMEA |
  513. 26/09/2015 10:42:41:999 [11680] | TRACE | | 0x77637910 | 1991 | IMPQueryIMEW |
  514. 26/09/2015 10:42:41:999 [11680] | TRACE | | 0x77637950 | 1992 | IMPSetIMEA |
  515. 26/09/2015 10:42:41:999 [11680] | TRACE | | 0x77637990 | 1993 | IMPSetIMEW |
  516. 26/09/2015 10:42:41:999 [11680] | TRACE | | 0x775E8980 | 1994 | ImpersonateDdeClientWindow |
  517. 26/09/2015 10:42:41:999 [11680] | TRACE | | 0x775CD5C0 | 1995 | InSendMessage |
  518. 26/09/2015 10:42:41:999 [11680] | TRACE | | 0x775CCA70 | 1996 | InSendMessageEx |
  519. 26/09/2015 10:42:41:999 [11680] | TRACE | | 0x775D74E0 | 1997 | InflateRect |
  520. 26/09/2015 10:42:41:999 [11680] | TRACE | | 0x775CD0A0 | 1998 | InitDManipHook |
  521. 26/09/2015 10:42:42:000 [11680] | TRACE | | 0x775E89C0 | 1999 | InitializeInputDeviceInjection |
  522. 26/09/2015 10:42:42:000 [11680] | TRACE | | 0x775CDA70 | 2000 | InitializeLpkHooks |
  523. 26/09/2015 10:42:42:000 [11680] | TRACE | | 0x775E89D0 | 2003 | InitializePointerDeviceInjection |
  524. 26/09/2015 10:42:42:000 [11680] | TRACE | | 0x775E89E0 | 2004 | InitializeTouchInjection |
  525. 26/09/2015 10:42:42:000 [11680] | TRACE | | 0x775E89F0 | 2006 | InjectDeviceInput |
  526. 26/09/2015 10:42:42:000 [11680] | TRACE | | 0x775E8A10 | 2007 | InjectKeyboardInput |
  527. 26/09/2015 10:42:42:000 [11680] | TRACE | | 0x775E8A20 | 2008 | InjectMouseInput |
  528. 26/09/2015 10:42:42:000 [11680] | TRACE | | 0x775E8A30 | 2009 | InjectPointerInput |
  529. 26/09/2015 10:42:42:000 [11680] | TRACE | | 0x775E8A40 | 2011 | InjectTouchInput |
  530. 26/09/2015 10:42:42:000 [11680] | TRACE | | 0x77636AD0 | 2012 | InsertMenuA |
  531. 26/09/2015 10:42:42:000 [11680] | TRACE | | 0x77636B20 | 2013 | InsertMenuItemA |
  532. 26/09/2015 10:42:42:000 [11680] | TRACE | | 0x775CEC30 | 2014 | InsertMenuItemW |
  533. 26/09/2015 10:42:42:000 [11680] | TRACE | | 0x7760A760 | 2015 | InsertMenuW |
  534. 26/09/2015 10:42:42:000 [11680] | TRACE | | 0x7762EF30 | 2016 | InternalGetWindowIcon |
  535. 26/09/2015 10:42:42:000 [11680] | TRACE | | 0x775DE9D0 | 2017 | InternalGetWindowText |
  536. 26/09/2015 10:42:42:000 [11680] | TRACE | | 0x775D6CA0 | 2018 | IntersectRect |
  537. 26/09/2015 10:42:42:000 [11680] | TRACE | | 0x775E4D70 | 2019 | InvalidateRect |
  538. 26/09/2015 10:42:42:000 [11680] | TRACE | | 0x775E59A0 | 2020 | InvalidateRgn |
  539. 26/09/2015 10:42:42:000 [11680] | TRACE | | 0x77639EE0 | 2021 | InvertRect |
  540. 26/09/2015 10:42:42:000 [11680] | TRACE | | 0x776383D0 | 2022 | IsCharAlphaA |
  541. 26/09/2015 10:42:42:000 [11680] | TRACE | | 0x776383F0 | 2023 | IsCharAlphaNumericA |
  542. 26/09/2015 10:42:42:000 [11680] | TRACE | | 0x77638410 | 2024 | IsCharAlphaNumericW |
  543. 26/09/2015 10:42:42:000 [11680] | TRACE | | 0x775E2EA0 | 2025 | IsCharAlphaW |
  544. 26/09/2015 10:42:42:000 [11680] | TRACE | | 0x77638430 | 2026 | IsCharLowerA |
  545. 26/09/2015 10:42:42:000 [11680] | TRACE | | 0x77638450 | 2027 | IsCharLowerW |
  546. 26/09/2015 10:42:42:000 [11680] | TRACE | | 0x77638470 | 2028 | IsCharUpperA |
  547. 26/09/2015 10:42:42:000 [11680] | TRACE | | 0x77638490 | 2029 | IsCharUpperW |
  548. 26/09/2015 10:42:42:000 [11680] | TRACE | | 0x775C4A20 | 2030 | IsChild |
  549. 26/09/2015 10:42:42:000 [11680] | TRACE | | 0x775E8A70 | 2031 | IsChildWindowDpiMessageEnabled |
  550. 26/09/2015 10:42:42:000 [11680] | TRACE | | 0x775E5020 | 2032 | IsClipboardFormatAvailable |
  551. 26/09/2015 10:42:42:000 [11680] | TRACE | | 0x775D8F40 | 2033 | IsDialogMessage |
  552. 26/09/2015 10:42:42:001 [11680] | TRACE | | 0x775D8F40 | 2034 | IsDialogMessageA |
  553. 26/09/2015 10:42:42:001 [11680] | TRACE | | 0x775D9D40 | 2035 | IsDialogMessageW |
  554. 26/09/2015 10:42:42:001 [11680] | TRACE | | 0x775D13F0 | 2036 | IsDlgButtonChecked |
  555. 26/09/2015 10:42:42:001 [11680] | TRACE | | 0x775CDF40 | 2037 | IsGUIThread |
  556. 26/09/2015 10:42:42:001 [11680] | TRACE | | 0x775E31A0 | 2038 | IsHungAppWindow |
  557. 26/09/2015 10:42:42:001 [11680] | TRACE | | 0x775D01D0 | 2039 | IsIconic |
  558. 26/09/2015 10:42:42:001 [11680] | TRACE | | 0x775CDD80 | 2040 | IsImmersiveProcess |
  559. 26/09/2015 10:42:42:001 [11680] | TRACE | | 0x776352B0 | 2041 | IsInDesktopWindowBand |
  560. 26/09/2015 10:42:42:001 [11680] | TRACE | | 0x775D02A0 | 2042 | IsMenu |
  561. 26/09/2015 10:42:42:001 [11680] | TRACE | | 0x775E8A80 | 2043 | IsMouseInPointerEnabled |
  562. 26/09/2015 10:42:42:001 [11680] | TRACE | | 0x775CC5A0 | 2044 | IsProcessDPIAware |
  563. 26/09/2015 10:42:42:001 [11680] | TRACE | | 0x77609240 | 2045 | IsQueueAttached |
  564. 26/09/2015 10:42:42:001 [11680] | TRACE | | 0x775CC280 | 2046 | IsRectEmpty |
  565. 26/09/2015 10:42:42:001 [11680] | TRACE | | 0x77631190 | 2047 | IsSETEnabled |
  566. 26/09/2015 10:42:42:001 [11680] | TRACE | | 0x775C5D90 | 2048 | IsServerSideWindow |
  567. 26/09/2015 10:42:42:001 [11680] | TRACE | | 0x775C6510 | 2049 | IsThreadDesktopComposited |
  568. 26/09/2015 10:42:42:001 [11680] | TRACE | | 0x775DDDC0 | 2528 | IsThreadMessageQueueAttached |
  569. 26/09/2015 10:42:42:001 [11680] | TRACE | | 0x775E8AA0 | 2050 | IsTopLevelWindow |
  570. 26/09/2015 10:42:42:001 [11680] | TRACE | | 0x775E8AB0 | 2051 | IsTouchWindow |
  571. 26/09/2015 10:42:42:001 [11680] | TRACE | | 0x775CC320 | 2052 | IsWinEventHookInstalled |
  572. 26/09/2015 10:42:42:001 [11680] | TRACE | | 0x775C7130 | 2053 | IsWindow |
  573. 26/09/2015 10:42:42:001 [11680] | TRACE | | 0x77609250 | 2054 | IsWindowArranged |
  574. 26/09/2015 10:42:42:001 [11680] | TRACE | | 0x775E8AC0 | 2055 | IsWindowBroadcastingDpiToChildren |
  575. 26/09/2015 10:42:42:001 [11680] | TRACE | | 0x775C58E0 | 2056 | IsWindowEnabled |
  576. 26/09/2015 10:42:42:001 [11680] | TRACE | | 0x775C1910 | 2057 | IsWindowInDestroy |
  577. 26/09/2015 10:42:42:001 [11680] | TRACE | | 0x775DF440 | 2058 | IsWindowRedirectedForPrint |
  578. 26/09/2015 10:42:42:001 [11680] | TRACE | | 0x775DC9B0 | 2059 | IsWindowUnicode |
  579. 26/09/2015 10:42:42:001 [11680] | TRACE | | 0x775D6E80 | 2060 | IsWindowVisible |
  580. 26/09/2015 10:42:42:001 [11680] | TRACE | | 0x7760B2E0 | 2061 | IsWow64Message |
  581. 26/09/2015 10:42:42:001 [11680] | TRACE | | 0x775DCA60 | 2062 | IsZoomed |
  582. 26/09/2015 10:42:42:002 [11680] | TRACE | | 0x775E4EE0 | 2063 | KillTimer |
  583. 26/09/2015 10:42:42:002 [11680] | TRACE | | 0x775DD0D0 | 2064 | LoadAcceleratorsA |
  584. 26/09/2015 10:42:42:002 [11680] | TRACE | | 0x775DD190 | 2065 | LoadAcceleratorsW |
  585. 26/09/2015 10:42:42:002 [11680] | TRACE | | 0x775D0510 | 2066 | LoadBitmapA |
  586. 26/09/2015 10:42:42:002 [11680] | TRACE | | 0x775D0550 | 2067 | LoadBitmapW |
  587. 26/09/2015 10:42:42:002 [11680] | TRACE | | 0x775E1E90 | 2068 | LoadCursorA |
  588. 26/09/2015 10:42:42:002 [11680] | TRACE | | 0x77601250 | 2069 | LoadCursorFromFileA |
  589. 26/09/2015 10:42:42:002 [11680] | TRACE | | 0x776012B0 | 2070 | LoadCursorFromFileW |
  590. 26/09/2015 10:42:42:002 [11680] | TRACE | | 0x775C7740 | 2071 | LoadCursorW |
  591. 26/09/2015 10:42:42:002 [11680] | TRACE | | 0x775E1EC0 | 2072 | LoadIconA |
  592. 26/09/2015 10:42:42:002 [11680] | TRACE | | 0x775C7710 | 2073 | LoadIconW |
  593. 26/09/2015 10:42:42:002 [11680] | TRACE | | 0x775E22C0 | 2074 | LoadImageA |
  594. 26/09/2015 10:42:42:002 [11680] | TRACE | | 0x775E4500 | 2075 | LoadImageW |
  595. 26/09/2015 10:42:42:002 [11680] | TRACE | | 0x77609290 | 2076 | LoadKeyboardLayoutA |
  596. 26/09/2015 10:42:42:002 [11680] | TRACE | | 0x77609300 | 2077 | LoadKeyboardLayoutEx |
  597. 26/09/2015 10:42:42:002 [11680] | TRACE | | 0x77609330 | 2078 | LoadKeyboardLayoutW |
  598. 26/09/2015 10:42:42:002 [11680] | TRACE | | 0x776094B0 | 2079 | LoadLocalFonts |
  599. 26/09/2015 10:42:42:002 [11680] | TRACE | | 0x775DD450 | 2080 | LoadMenuA |
  600. 26/09/2015 10:42:42:002 [11680] | TRACE | | 0x775DD520 | 2081 | LoadMenuIndirectA |
  601. 26/09/2015 10:42:42:002 [11680] | TRACE | | 0x775DD520 | 2082 | LoadMenuIndirectW |
  602. 26/09/2015 10:42:42:002 [11680] | TRACE | | 0x775E47D0 | 2083 | LoadMenuW |
  603. 26/09/2015 10:42:42:002 [11680] | TRACE | | 0x77609570 | 2084 | LoadRemoteFonts |
  604. 26/09/2015 10:42:42:002 [11680] | TRACE | | 0x775DE280 | 2085 | LoadStringA |
  605. 26/09/2015 10:42:42:002 [11680] | TRACE | | 0x775CCF10 | 2086 | LoadStringW |
  606. 26/09/2015 10:42:42:002 [11680] | TRACE | | 0x77609590 | 2087 | LockSetForegroundWindow |
  607. 26/09/2015 10:42:42:002 [11680] | TRACE | | 0x775E8B00 | 2088 | LockWindowStation |
  608. 26/09/2015 10:42:42:002 [11680] | TRACE | | 0x775E5D80 | 2089 | LockWindowUpdate |
  609. 26/09/2015 10:42:42:002 [11680] | TRACE | | 0x775E8B10 | 2090 | LockWorkStation |
  610. 26/09/2015 10:42:42:002 [11680] | TRACE | | 0x775E8B30 | 2091 | LogicalToPhysicalPoint |
  611. 26/09/2015 10:42:42:002 [11680] | TRACE | | 0x775E8B20 | 2092 | LogicalToPhysicalPointForPerMonitorDPI |
  612. 26/09/2015 10:42:42:002 [11680] | TRACE | | 0x7760C310 | 2093 | LookupIconIdFromDirectory |
  613. 26/09/2015 10:42:42:002 [11680] | TRACE | | 0x775DDA80 | 2094 | LookupIconIdFromDirectoryEx |
  614. 26/09/2015 10:42:42:002 [11680] | TRACE | | 0x775E4340 | 2095 | MBToWCSEx |
  615. 26/09/2015 10:42:42:003 [11680] | TRACE | | 0x775E21A0 | 2096 | MBToWCSExt |
  616. 26/09/2015 10:42:42:003 [11680] | TRACE | | 0x7762C8F0 | 2097 | MB_GetString |
  617. 26/09/2015 10:42:42:003 [11680] | TRACE | | 0x775D80E0 | 2098 | MapDialogRect |
  618. 26/09/2015 10:42:42:003 [11680] | TRACE | | 0x775E1FB0 | 2099 | MapVirtualKeyA |
  619. 26/09/2015 10:42:42:003 [11680] | TRACE | | 0x77637440 | 2100 | MapVirtualKeyExA |
  620. 26/09/2015 10:42:42:003 [11680] | TRACE | | 0x77614900 | 2101 | MapVirtualKeyExW |
  621. 26/09/2015 10:42:42:003 [11680] | TRACE | | 0x775E1C10 | 2102 | MapVirtualKeyW |
  622. 26/09/2015 10:42:42:003 [11680] | TRACE | | 0x775C1F60 | 2103 | MapWindowPoints |
  623. 26/09/2015 10:42:42:003 [11680] | TRACE | | 0x775E8B90 | 2104 | MenuItemFromPoint |
  624. 26/09/2015 10:42:42:003 [11680] | TRACE | | 0x7760B390 | 2105 | MenuWindowProcA |
  625. 26/09/2015 10:42:42:003 [11680] | TRACE | | 0x7760B410 | 2106 | MenuWindowProcW |
  626. 26/09/2015 10:42:42:003 [11680] | TRACE | | 0x776095B0 | 2107 | MessageBeep |
  627. 26/09/2015 10:42:42:003 [11680] | TRACE | | 0x7762CF50 | 2108 | MessageBoxA |
  628. 26/09/2015 10:42:42:003 [11680] | TRACE | | 0x7762CF80 | 2109 | MessageBoxExA |
  629. 26/09/2015 10:42:42:003 [11680] | TRACE | | 0x7762CFB0 | 2110 | MessageBoxExW |
  630. 26/09/2015 10:42:42:003 [11680] | TRACE | | 0x7762CFE0 | 2111 | MessageBoxIndirectA |
  631. 26/09/2015 10:42:42:003 [11680] | TRACE | | 0x7762D0E0 | 2112 | MessageBoxIndirectW |
  632. 26/09/2015 10:42:42:003 [11680] | TRACE | | 0x7762D140 | 2113 | MessageBoxTimeoutA |
  633. 26/09/2015 10:42:42:003 [11680] | TRACE | | 0x7762D1F0 | 2114 | MessageBoxTimeoutW |
  634. 26/09/2015 10:42:42:003 [11680] | TRACE | | 0x7762D280 | 2115 | MessageBoxW |
  635. 26/09/2015 10:42:42:003 [11680] | TRACE | | 0x77636B60 | 2116 | ModifyMenuA |
  636. 26/09/2015 10:42:42:003 [11680] | TRACE | | 0x7760A7B0 | 2117 | ModifyMenuW |
  637. 26/09/2015 10:42:42:003 [11680] | TRACE | | 0x775C74B0 | 2118 | MonitorFromPoint |
  638. 26/09/2015 10:42:42:003 [11680] | TRACE | | 0x775D3FD0 | 2119 | MonitorFromRect |
  639. 26/09/2015 10:42:42:003 [11680] | TRACE | | 0x775C60E0 | 2120 | MonitorFromWindow |
  640. 26/09/2015 10:42:42:003 [11680] | TRACE | | 0x775E5300 | 2121 | MoveWindow |
  641. 26/09/2015 10:42:42:003 [11680] | TRACE | | 0x775CA2F0 | 2122 | MsgWaitForMultipleObjects |
  642. 26/09/2015 10:42:42:003 [11680] | TRACE | | 0x775CA320 | 2123 | MsgWaitForMultipleObjectsEx |
  643. 26/09/2015 10:42:42:003 [11680] | TRACE | | 0x776095D0 | 2124 | NotifyOverlayWindow |
  644. 26/09/2015 10:42:42:003 [11680] | TRACE | | 0x775CC370 | 2125 | NotifyWinEvent |
  645. 26/09/2015 10:42:42:003 [11680] | TRACE | | 0x7762FE90 | 2126 | OemKeyScan |
  646. 26/09/2015 10:42:42:003 [11680] | TRACE | | 0x7762FF00 | 2127 | OemToCharA |
  647. 26/09/2015 10:42:42:003 [11680] | TRACE | | 0x7762FF50 | 2128 | OemToCharBuffA |
  648. 26/09/2015 10:42:42:003 [11680] | TRACE | | 0x7762FFA0 | 2129 | OemToCharBuffW |
  649. 26/09/2015 10:42:42:004 [11680] | TRACE | | 0x7762FFE0 | 2130 | OemToCharW |
  650. 26/09/2015 10:42:42:004 [11680] | TRACE | | 0x775DBCD0 | 2131 | OffsetRect |
  651. 26/09/2015 10:42:42:004 [11680] | TRACE | | 0x775E1770 | 2132 | OpenClipboard |
  652. 26/09/2015 10:42:42:004 [11680] | TRACE | | 0x776095F0 | 2133 | OpenDesktopA |
  653. 26/09/2015 10:42:42:004 [11680] | TRACE | | 0x77609640 | 2134 | OpenDesktopW |
  654. 26/09/2015 10:42:42:004 [11680] | TRACE | | 0x77609670 | 2135 | OpenIcon |
  655. 26/09/2015 10:42:42:004 [11680] | TRACE | | 0x775E8BE0 | 2136 | OpenInputDesktop |
  656. 26/09/2015 10:42:42:004 [11680] | TRACE | | 0x775E8BF0 | 2137 | OpenThreadDesktop |
  657. 26/09/2015 10:42:42:004 [11680] | TRACE | | 0x77609B30 | 2138 | OpenWindowStationA |
  658. 26/09/2015 10:42:42:004 [11680] | TRACE | | 0x77609B80 | 2139 | OpenWindowStationW |
  659. 26/09/2015 10:42:42:004 [11680] | TRACE | | 0x77617190 | 2140 | PackDDElParam |
  660. 26/09/2015 10:42:42:004 [11680] | TRACE | | 0x775BF7A0 | 2141 | PackTouchHitTestingProximityEvaluation |
  661. 26/09/2015 10:42:42:004 [11680] | TRACE | | 0x7762F090 | 2142 | PaintDesktop |
  662. 26/09/2015 10:42:42:004 [11680] | TRACE | | 0x775E5C00 | 2143 | PaintMenuBar |
  663. 26/09/2015 10:42:42:004 [11680] | TRACE | | 0x775E8C00 | 2144 | PaintMonitor |
  664. 26/09/2015 10:42:42:004 [11680] | TRACE | | 0x775CAA70 | 2145 | PeekMessageA |
  665. 26/09/2015 10:42:42:004 [11680] | TRACE | | 0x775CAC30 | 2146 | PeekMessageW |
  666. 26/09/2015 10:42:42:004 [11680] | TRACE | | 0x775E8C20 | 2147 | PhysicalToLogicalPoint |
  667. 26/09/2015 10:42:42:004 [11680] | TRACE | | 0x775E8C10 | 2148 | PhysicalToLogicalPointForPerMonitorDPI |
  668. 26/09/2015 10:42:42:004 [11680] | TRACE | | 0x775DCE20 | 2149 | PostMessageA |
  669. 26/09/2015 10:42:42:004 [11680] | TRACE | | 0x775CB720 | 2150 | PostMessageW |
  670. 26/09/2015 10:42:42:004 [11680] | TRACE | | 0x775E2430 | 2151 | PostQuitMessage |
  671. 26/09/2015 10:42:42:004 [11680] | TRACE | | 0x775DCD60 | 2152 | PostThreadMessageA |
  672. 26/09/2015 10:42:42:004 [11680] | TRACE | | 0x775CDDC0 | 2153 | PostThreadMessageW |
  673. 26/09/2015 10:42:42:004 [11680] | TRACE | | 0x775E8C30 | 2154 | PrintWindow |
  674. 26/09/2015 10:42:42:004 [11680] | TRACE | | 0x7761F2A0 | 2155 | PrivateExtractIconExA |
  675. 26/09/2015 10:42:42:004 [11680] | TRACE | | 0x7761F300 | 2156 | PrivateExtractIconExW |
  676. 26/09/2015 10:42:42:004 [11680] | TRACE | | 0x7761F400 | 2157 | PrivateExtractIconsA |
  677. 26/09/2015 10:42:42:004 [11680] | TRACE | | 0x775CE2E0 | 2158 | PrivateExtractIconsW |
  678. 26/09/2015 10:42:42:004 [11680] | TRACE | | 0x775E30A0 | 2159 | PrivateRegisterICSProc |
  679. 26/09/2015 10:42:42:004 [11680] | TRACE | | 0x775C5D50 | 2160 | PtInRect |
  680. 26/09/2015 10:42:42:004 [11680] | TRACE | | 0x775E8C60 | 2161 | QueryBSDRWindow |
  681. 26/09/2015 10:42:42:004 [11680] | TRACE | | 0x77638500 | 2162 | QueryDisplayConfig |
  682. 26/09/2015 10:42:42:005 [11680] | TRACE | | 0x775E8CA0 | 2163 | QuerySendMessage |
  683. 26/09/2015 10:42:42:005 [11680] | TRACE | | 0x77631B20 | 2164 | RIMAddInputObserver |
  684. 26/09/2015 10:42:42:005 [11680] | TRACE | | 0x77631B30 | 2165 | RIMAreSiblingDevices |
  685. 26/09/2015 10:42:42:005 [11680] | TRACE | | 0x77631B40 | 2166 | RIMDeviceIoControl |
  686. 26/09/2015 10:42:42:005 [11680] | TRACE | | 0x77631B50 | 2167 | RIMFreeInputBuffer |
  687. 26/09/2015 10:42:42:005 [11680] | TRACE | | 0x77631B60 | 2168 | RIMGetDevicePreparsedData |
  688. 26/09/2015 10:42:42:005 [11680] | TRACE | | 0x77631B70 | 2169 | RIMGetDevicePreparsedDataLockfree |
  689. 26/09/2015 10:42:42:005 [11680] | TRACE | | 0x77631B80 | 2170 | RIMGetDeviceProperties |
  690. 26/09/2015 10:42:42:005 [11680] | TRACE | | 0x77631B90 | 2171 | RIMObserveNextInput |
  691. 26/09/2015 10:42:42:005 [11680] | TRACE | | 0x77631BA0 | 2172 | RIMOnPnpNotification |
  692. 26/09/2015 10:42:42:005 [11680] | TRACE | | 0x77631BB0 | 2173 | RIMOnTimerNotification |
  693. 26/09/2015 10:42:42:005 [11680] | TRACE | | 0x77631BC0 | 2174 | RIMReadInput |
  694. 26/09/2015 10:42:42:005 [11680] | TRACE | | 0x77631BD0 | 2175 | RIMRegisterForInput |
  695. 26/09/2015 10:42:42:005 [11680] | TRACE | | 0x77631BE0 | 2176 | RIMRemoveInputObserver |
  696. 26/09/2015 10:42:42:005 [11680] | TRACE | | 0x77631BF0 | 2177 | RIMSetTestModeStatus |
  697. 26/09/2015 10:42:42:005 [11680] | TRACE | | 0x77631C00 | 2178 | RIMUnregisterForInput |
  698. 26/09/2015 10:42:42:005 [11680] | TRACE | | 0x77631C10 | 2179 | RIMUpdateInputObserverRegistration |
  699. 26/09/2015 10:42:42:005 [11680] | TRACE | | 0x775E8CB0 | 2180 | RealChildWindowFromPoint |
  700. 26/09/2015 10:42:42:005 [11680] | TRACE | | 0x776374E0 | 2181 | RealGetWindowClass |
  701. 26/09/2015 10:42:42:005 [11680] | TRACE | | 0x776374E0 | 2182 | RealGetWindowClassA |
  702. 26/09/2015 10:42:42:005 [11680] | TRACE | | 0x775CCCC0 | 2183 | RealGetWindowClassW |
  703. 26/09/2015 10:42:42:005 [11680] | TRACE | | 0x77631570 | 2184 | ReasonCodeNeedsBugID |
  704. 26/09/2015 10:42:42:005 [11680] | TRACE | | 0x77631590 | 2185 | ReasonCodeNeedsComment |
  705. 26/09/2015 10:42:42:005 [11680] | TRACE | | 0x776151B0 | 2186 | RecordShutdownReason |
  706. 26/09/2015 10:42:42:005 [11680] | TRACE | | 0x775E4E60 | 2187 | RedrawWindow |
  707. 26/09/2015 10:42:42:005 [11680] | TRACE | | 0x775E8CD0 | 2188 | RegisterBSDRWindow |
  708. 26/09/2015 10:42:42:005 [11680] | TRACE | | 0x775E3E50 | 2189 | RegisterClassA | <
  709. 26/09/2015 10:42:42:005 [11680] | TRACE | | 0x775E3160 | 2190 | RegisterClassExA | <
  710. 26/09/2015 10:42:42:005 [11680] | TRACE | | 0x775C8EE0 | 2191 | RegisterClassExW | <
  711. 26/09/2015 10:42:42:005 [11680] | TRACE | | 0x775C9160 | 2192 | RegisterClassW | <
  712. 26/09/2015 10:42:42:005 [11680] | TRACE | | 0x775E4190 | 2193 | RegisterClipboardFormatA |
  713. 26/09/2015 10:42:42:006 [11680] | TRACE | | 0x775CD000 | 2194 | RegisterClipboardFormatW |
  714. 26/09/2015 10:42:42:006 [11680] | TRACE | | 0x7762F2A0 | 2195 | RegisterDManipHook |
  715. 26/09/2015 10:42:42:006 [11680] | TRACE | | 0x775E1A00 | 2196 | RegisterDeviceNotificationA |
  716. 26/09/2015 10:42:42:006 [11680] | TRACE | | 0x775E19B0 | 2197 | RegisterDeviceNotificationW |
  717. 26/09/2015 10:42:42:006 [11680] | TRACE | | 0x775E8D00 | 2198 | RegisterErrorReportingDialog |
  718. 26/09/2015 10:42:42:006 [11680] | TRACE | | 0x77609C40 | 2199 | RegisterFrostWindow |
  719. 26/09/2015 10:42:42:006 [11680] | TRACE | | 0x77609C60 | 2200 | RegisterGhostWindow |
  720. 26/09/2015 10:42:42:006 [11680] | TRACE | | 0x775E8D10 | 2201 | RegisterHotKey |
  721. 26/09/2015 10:42:42:006 [11680] | TRACE | | 0x7760AE40 | 2202 | RegisterLogonProcess |
  722. 26/09/2015 10:42:42:006 [11680] | TRACE | | 0x775E8D20 | 2203 | RegisterManipulationThread |
  723. 26/09/2015 10:42:42:006 [11680] | TRACE | | 0x775E2350 | 2204 | RegisterMessagePumpHook |
  724. 26/09/2015 10:42:42:006 [11680] | TRACE | | 0x775E8D30 | 2205 | RegisterPointerDeviceNotifications |
  725. 26/09/2015 10:42:42:006 [11680] | TRACE | | 0x7760B9F0 | 2206 | RegisterPointerInputTarget |
  726. 26/09/2015 10:42:42:006 [11680] | TRACE | | 0x775E1E40 | 2207 | RegisterPowerSettingNotification |
  727. 26/09/2015 10:42:42:006 [11680] | TRACE | | 0x775E8D50 | 2208 | RegisterRawInputDevices | <
  728. 26/09/2015 10:42:42:006 [11680] | TRACE | | 0x775E8D60 | 2209 | RegisterServicesProcess |
  729. 26/09/2015 10:42:42:006 [11680] | TRACE | | 0x775E8D70 | 2210 | RegisterSessionPort |
  730. 26/09/2015 10:42:42:006 [11680] | TRACE | | 0x775E2D30 | 2211 | RegisterShellHookWindow |
  731. 26/09/2015 10:42:42:006 [11680] | TRACE | | 0x7762F300 | 2212 | RegisterSuspendResumeNotification |
  732. 26/09/2015 10:42:42:006 [11680] | TRACE | | 0x77609CA0 | 2213 | RegisterSystemThread |
  733. 26/09/2015 10:42:42:006 [11680] | TRACE | | 0x775E8D90 | 2214 | RegisterTasklist |
  734. 26/09/2015 10:42:42:006 [11680] | TRACE | | 0x775E8DA0 | 2215 | RegisterTouchHitTestingWindow |
  735. 26/09/2015 10:42:42:006 [11680] | TRACE | | 0x7762F360 | 2216 | RegisterTouchWindow |
  736. 26/09/2015 10:42:42:006 [11680] | TRACE | | 0x7762F380 | 2217 | RegisterUserApiHook |
  737. 26/09/2015 10:42:42:006 [11680] | TRACE | | 0x775E4190 | 2218 | RegisterWindowMessageA |
  738. 26/09/2015 10:42:42:006 [11680] | TRACE | | 0x775CD000 | 2219 | RegisterWindowMessageW |
  739. 26/09/2015 10:42:42:006 [11680] | TRACE | | 0x775E12C0 | 2220 | ReleaseCapture |
  740. 26/09/2015 10:42:42:006 [11680] | TRACE | | 0x775C89F0 | 2221 | ReleaseDC |
  741. 26/09/2015 10:42:42:006 [11680] | TRACE | | 0x775E8DD0 | 2222 | ReleaseDwmHitTestWaiters |
  742. 26/09/2015 10:42:42:006 [11680] | TRACE | | 0x775E8E20 | 2223 | RemoveClipboardFormatListener |
  743. 26/09/2015 10:42:42:006 [11680] | TRACE | | 0x775E5CC0 | 2224 | RemoveMenu |
  744. 26/09/2015 10:42:42:006 [11680] | TRACE | | 0x775E1000 | 2225 | RemovePropA |
  745. 26/09/2015 10:42:42:006 [11680] | TRACE | | 0x775CCAB0 | 2226 | RemovePropW |
  746. 26/09/2015 10:42:42:007 [11680] | TRACE | | 0x77609D40 | 2227 | ReplyMessage |
  747. 26/09/2015 10:42:42:007 [11680] | TRACE | | 0x775E8E40 | 2228 | ResolveDesktopForWOW |
  748. 26/09/2015 10:42:42:007 [11680] | TRACE | | 0x77617200 | 2229 | ReuseDDElParam |
  749. 26/09/2015 10:42:42:007 [11680] | TRACE | | 0x775C56D0 | 2230 | ScreenToClient |
  750. 26/09/2015 10:42:42:007 [11680] | TRACE | | 0x7762A0E0 | 2231 | ScrollChildren |
  751. 26/09/2015 10:42:42:007 [11680] | TRACE | | 0x775E30D0 | 2232 | ScrollDC |
  752. 26/09/2015 10:42:42:007 [11680] | TRACE | | 0x775E1CD0 | 2233 | ScrollWindow |
  753. 26/09/2015 10:42:42:007 [11680] | TRACE | | 0x775E07A0 | 2234 | ScrollWindowEx |
  754. 26/09/2015 10:42:42:007 [11680] | TRACE | | 0x775D1420 | 2235 | SendDlgItemMessageA |
  755. 26/09/2015 10:42:42:007 [11680] | TRACE | | 0x775D1500 | 2236 | SendDlgItemMessageW |
  756. 26/09/2015 10:42:42:007 [11680] | TRACE | | 0x776379F0 | 2237 | SendIMEMessageExA |
  757. 26/09/2015 10:42:42:007 [11680] | TRACE | | 0x77637A30 | 2238 | SendIMEMessageExW |
  758. 26/09/2015 10:42:42:007 [11680] | TRACE | | 0x775E5540 | 2239 | SendInput |
  759. 26/09/2015 10:42:42:007 [11680] | TRACE | | 0x775D1460 | 2240 | SendMessageA |
  760. 26/09/2015 10:42:42:007 [11680] | TRACE | | 0x77637570 | 2241 | SendMessageCallbackA |
  761. 26/09/2015 10:42:42:007 [11680] | TRACE | | 0x775CDD20 | 2242 | SendMessageCallbackW |
  762. 26/09/2015 10:42:42:007 [11680] | TRACE | | 0x775DDC40 | 2243 | SendMessageTimeoutA |
  763. 26/09/2015 10:42:42:007 [11680] | TRACE | | 0x775BF970 | 2244 | SendMessageTimeoutW |
  764. 26/09/2015 10:42:42:007 [11680] | TRACE | | 0x775C38F0 | 2245 | SendMessageW |
  765. 26/09/2015 10:42:42:007 [11680] | TRACE | | 0x77637600 | 2246 | SendNotifyMessageA |
  766. 26/09/2015 10:42:42:007 [11680] | TRACE | | 0x775E4830 | 2247 | SendNotifyMessageW |
  767. 26/09/2015 10:42:42:007 [11680] | TRACE | | 0x775E5B20 | 2248 | SetActiveWindow |
  768. 26/09/2015 10:42:42:007 [11680] | TRACE | | 0x775E51C0 | 2249 | SetCapture |
  769. 26/09/2015 10:42:42:007 [11680] | TRACE | | 0x775E3060 | 2250 | SetCaretBlinkTime |
  770. 26/09/2015 10:42:42:007 [11680] | TRACE | | 0x775E1AF0 | 2251 | SetCaretPos |
  771. 26/09/2015 10:42:42:007 [11680] | TRACE | | 0x775E2CA0 | 2252 | SetClassLongA |
  772. 26/09/2015 10:42:42:007 [11680] | TRACE | | 0x775E18F0 | 2253 | SetClassLongW |
  773. 26/09/2015 10:42:42:007 [11680] | TRACE | | 0x775E8ED0 | 2254 | SetClassWord |
  774. 26/09/2015 10:42:42:007 [11680] | TRACE | | 0x775E13E0 | 2255 | SetClipboardData |
  775. 26/09/2015 10:42:42:007 [11680] | TRACE | | 0x775E5EC0 | 2256 | SetClipboardViewer |
  776. 26/09/2015 10:42:42:007 [11680] | TRACE | | 0x775E4EB0 | 2257 | SetCoalescableTimer |
  777. 26/09/2015 10:42:42:007 [11680] | TRACE | | 0x775E4ED0 | 2258 | SetCursor |
  778. 26/09/2015 10:42:42:007 [11680] | TRACE | | 0x775E8F00 | 2259 | SetCursorContents |
  779. 26/09/2015 10:42:42:007 [11680] | TRACE | | 0x77609E80 | 2260 | SetCursorPos |
  780. 26/09/2015 10:42:42:008 [11680] | TRACE | | 0x77609EA0 | 2261 | SetDebugErrorLevel |
  781. 26/09/2015 10:42:42:008 [11680] | TRACE | | 0x77609EB0 | 2262 | SetDeskWallpaper |
  782. 26/09/2015 10:42:42:008 [11680] | TRACE | | 0x775E8F10 | 2263 | SetDisplayAutoRotationPreferences |
  783. 26/09/2015 10:42:42:008 [11680] | TRACE | | 0x77638530 | 2264 | SetDisplayConfig |
  784. 26/09/2015 10:42:42:008 [11680] | TRACE | | 0x775D02F0 | 2265 | SetDlgItemInt |
  785. 26/09/2015 10:42:42:008 [11680] | TRACE | | 0x775D04A0 | 2266 | SetDlgItemTextA |
  786. 26/09/2015 10:42:42:008 [11680] | TRACE | | 0x775D14D0 | 2267 | SetDlgItemTextW |
  787. 26/09/2015 10:42:42:008 [11680] | TRACE | | 0x77609ED0 | 2268 | SetDoubleClickTime |
  788. 26/09/2015 10:42:42:008 [11680] | TRACE | | 0x775E8F50 | 2269 | SetFeatureReportResponse |
  789. 26/09/2015 10:42:42:008 [11680] | TRACE | | 0x775E5240 | 2270 | SetFocus |
  790. 26/09/2015 10:42:42:008 [11680] | TRACE | | 0x775CDF70 | 2271 | SetForegroundWindow |
  791. 26/09/2015 10:42:42:008 [11680] | TRACE | | 0x775E8F60 | 2272 | SetGestureConfig |
  792. 26/09/2015 10:42:42:008 [11680] | TRACE | | 0x775E8FA0 | 2273 | SetImmersiveBackgroundWindow |
  793. 26/09/2015 10:42:42:008 [11680] | TRACE | | 0x775E8FB0 | 2274 | SetInternalWindowPos |
  794. 26/09/2015 10:42:42:008 [11680] | TRACE | | 0x775E5C10 | 2275 | SetKeyboardState |
  795. 26/09/2015 10:42:42:008 [11680] | TRACE | | 0x77630030 | 2276 | SetLastErrorEx |
  796. 26/09/2015 10:42:42:008 [11680] | TRACE | | 0x775E8FC0 | 2277 | SetLayeredWindowAttributes |
  797. 26/09/2015 10:42:42:008 [11680] | TRACE | | 0x77628910 | 2278 | SetMagnificationDesktopColorEffect |
  798. 26/09/2015 10:42:42:008 [11680] | TRACE | | 0x77628980 | 2279 | SetMagnificationDesktopMagnification |
  799. 26/09/2015 10:42:42:008 [11680] | TRACE | | 0x775E8B80 | 2280 | SetMagnificationLensCtxInformation |
  800. 26/09/2015 10:42:42:008 [11680] | TRACE | | 0x7760BA10 | 2281 | SetManipulationInputTarget |
  801. 26/09/2015 10:42:42:008 [11680] | TRACE | | 0x775E2460 | 2282 | SetMenu |
  802. 26/09/2015 10:42:42:008 [11680] | TRACE | | 0x775E8FF0 | 2283 | SetMenuContextHelpId |
  803. 26/09/2015 10:42:42:008 [11680] | TRACE | | 0x775E5D40 | 2284 | SetMenuDefaultItem |
  804. 26/09/2015 10:42:42:008 [11680] | TRACE | | 0x7762B010 | 2285 | SetMenuInfo |
  805. 26/09/2015 10:42:42:008 [11680] | TRACE | | 0x775CE1A0 | 2286 | SetMenuItemBitmaps |
  806. 26/09/2015 10:42:42:008 [11680] | TRACE | | 0x77636BB0 | 2287 | SetMenuItemInfoA |
  807. 26/09/2015 10:42:42:008 [11680] | TRACE | | 0x775CE200 | 2288 | SetMenuItemInfoW |
  808. 26/09/2015 10:42:42:008 [11680] | TRACE | | 0x7760B780 | 2289 | SetMessageExtraInfo |
  809. 26/09/2015 10:42:42:008 [11680] | TRACE | | 0x77609EF0 | 2290 | SetMessageQueue |
  810. 26/09/2015 10:42:42:008 [11680] | TRACE | | 0x775E9010 | 2291 | SetMirrorRendering |
  811. 26/09/2015 10:42:42:008 [11680] | TRACE | | 0x775E5490 | 2292 | SetParent |
  812. 26/09/2015 10:42:42:008 [11680] | TRACE | | 0x775E1F10 | 2293 | SetPhysicalCursorPos |
  813. 26/09/2015 10:42:42:009 [11680] | TRACE | | 0x775E2270 | 2294 | SetProcessDPIAware |
  814. 26/09/2015 10:42:42:009 [11680] | TRACE | | 0x77609F20 | 2295 | SetProcessDefaultLayout |
  815. 26/09/2015 10:42:42:009 [11680] | TRACE | | 0x775BFD20 | 2296 | SetProcessDpiAwarenessInternal |
  816. 26/09/2015 10:42:42:009 [11680] | TRACE | | 0x775E9050 | 2297 | SetProcessRestrictionExemption |
  817. 26/09/2015 10:42:42:009 [11680] | TRACE | | 0x775E57A0 | 2298 | SetProcessWindowStation |
  818. 26/09/2015 10:42:42:009 [11680] | TRACE | | 0x77609F40 | 2299 | SetProgmanWindow |
  819. 26/09/2015 10:42:42:009 [11680] | TRACE | | 0x775E0E50 | 2300 | SetPropA |
  820. 26/09/2015 10:42:42:009 [11680] | TRACE | | 0x775CCE10 | 2301 | SetPropW |
  821. 26/09/2015 10:42:42:009 [11680] | TRACE | | 0x775DC8A0 | 2302 | SetRect |
  822. 26/09/2015 10:42:42:009 [11680] | TRACE | | 0x775CC930 | 2303 | SetRectEmpty |
  823. 26/09/2015 10:42:42:009 [11680] | TRACE | | 0x775D6760 | 2304 | SetScrollInfo |
  824. 26/09/2015 10:42:42:009 [11680] | TRACE | | 0x775D77B0 | 2305 | SetScrollPos |
  825. 26/09/2015 10:42:42:009 [11680] | TRACE | | 0x775D4290 | 2306 | SetScrollRange |
  826. 26/09/2015 10:42:42:009 [11680] | TRACE | | 0x77609F60 | 2307 | SetShellWindow |
  827. 26/09/2015 10:42:42:009 [11680] | TRACE | | 0x775E9070 | 2308 | SetShellWindowEx |
  828. 26/09/2015 10:42:42:009 [11680] | TRACE | | 0x7762F3E0 | 2309 | SetSysColors |
  829. 26/09/2015 10:42:42:009 [11680] | TRACE | | 0x77630050 | 2310 | SetSysColorsTemp |
  830. 26/09/2015 10:42:42:009 [11680] | TRACE | | 0x7762F400 | 2311 | SetSystemCursor |
  831. 26/09/2015 10:42:42:009 [11680] | TRACE | | 0x775E5D90 | 2312 | SetSystemMenu |
  832. 26/09/2015 10:42:42:009 [11680] | TRACE | | 0x77609F80 | 2313 | SetTaskmanWindow |
  833. 26/09/2015 10:42:42:009 [11680] | TRACE | | 0x775E5630 | 2314 | SetThreadDesktop |
  834. 26/09/2015 10:42:42:009 [11680] | TRACE | | 0x775E90B0 | 2315 | SetThreadInputBlocked |
  835. 26/09/2015 10:42:42:009 [11680] | TRACE | | 0x775CCD50 | 2316 | SetTimer |
  836. 26/09/2015 10:42:42:009 [11680] | TRACE | | 0x775E9020 | 2317 | SetUserObjectInformationA |
  837. 26/09/2015 10:42:42:009 [11680] | TRACE | | 0x775E9020 | 2318 | SetUserObjectInformationW |
  838. 26/09/2015 10:42:42:009 [11680] | TRACE | | 0x77609FF0 | 2319 | SetUserObjectSecurity |
  839. 26/09/2015 10:42:42:009 [11680] | TRACE | | 0x775CDB80 | 2320 | SetWinEventHook |
  840. 26/09/2015 10:42:42:009 [11680] | TRACE | | 0x775E90E0 | 2321 | SetWindowBand |
  841. 26/09/2015 10:42:42:009 [11680] | TRACE | | 0x775E90F0 | 2322 | SetWindowCompositionAttribute |
  842. 26/09/2015 10:42:42:009 [11680] | TRACE | | 0x775E9100 | 2323 | SetWindowCompositionTransition |
  843. 26/09/2015 10:42:42:009 [11680] | TRACE | | 0x775E3200 | 2324 | SetWindowContextHelpId |
  844. 26/09/2015 10:42:42:009 [11680] | TRACE | | 0x775E9110 | 2325 | SetWindowDisplayAffinity |
  845. 26/09/2015 10:42:42:009 [11680] | TRACE | | 0x775E9120 | 2326 | SetWindowFeedbackSetting |
  846. 26/09/2015 10:42:42:010 [11680] | TRACE | | 0x775E0C20 | 2327 | SetWindowLongA |
  847. 26/09/2015 10:42:42:010 [11680] | TRACE | | 0x775C1830 | 2328 | SetWindowLongW |
  848. 26/09/2015 10:42:42:010 [11680] | TRACE | | 0x775E5B40 | 2329 | SetWindowPlacement |
  849. 26/09/2015 10:42:42:010 [11680] | TRACE | | 0x775E4F70 | 2330 | SetWindowPos |
  850. 26/09/2015 10:42:42:010 [11680] | TRACE | | 0x775DE860 | 2331 | SetWindowRgn |
  851. 26/09/2015 10:42:42:010 [11680] | TRACE | | 0x7762F440 | 2332 | SetWindowRgnEx |
  852. 26/09/2015 10:42:42:010 [11680] | TRACE | | 0x7762F470 | 2333 | SetWindowStationUser |
  853. 26/09/2015 10:42:42:010 [11680] | TRACE | | 0x775D45E0 | 2334 | SetWindowTextA |
  854. 26/09/2015 10:42:42:010 [11680] | TRACE | | 0x775D4580 | 2335 | SetWindowTextW |
  855. 26/09/2015 10:42:42:010 [11680] | TRACE | | 0x775E5BA0 | 2336 | SetWindowWord |
  856. 26/09/2015 10:42:42:010 [11680] | TRACE | | 0x776071E0 | 2337 | SetWindowsHookA |
  857. 26/09/2015 10:42:42:010 [11680] | TRACE | | 0x775E2170 | 2338 | SetWindowsHookExA |
  858. 26/09/2015 10:42:42:010 [11680] | TRACE | | 0x775CD910 | 2339 | SetWindowsHookExW |
  859. 26/09/2015 10:42:42:010 [11680] | TRACE | | 0x77607200 | 2340 | SetWindowsHookW |
  860. 26/09/2015 10:42:42:010 [11680] | TRACE | | 0x775E4F80 | 2341 | ShowCaret |
  861. 26/09/2015 10:42:42:010 [11680] | TRACE | | 0x775E21F0 | 2342 | ShowCursor |
  862. 26/09/2015 10:42:42:010 [11680] | TRACE | | 0x775E31E0 | 2343 | ShowOwnedPopups |
  863. 26/09/2015 10:42:42:010 [11680] | TRACE | | 0x775E5100 | 2344 | ShowScrollBar |
  864. 26/09/2015 10:42:42:010 [11680] | TRACE | | 0x7760A030 | 2345 | ShowStartGlass |
  865. 26/09/2015 10:42:42:010 [11680] | TRACE | | 0x775E9160 | 2346 | ShowSystemCursor |
  866. 26/09/2015 10:42:42:010 [11680] | TRACE | | 0x775E52A0 | 2347 | ShowWindow |
  867. 26/09/2015 10:42:42:010 [11680] | TRACE | | 0x775E5ED0 | 2348 | ShowWindowAsync |
  868. 26/09/2015 10:42:42:010 [11680] | TRACE | | 0x7760A050 | 2349 | ShutdownBlockReasonCreate |
  869. 26/09/2015 10:42:42:010 [11680] | TRACE | | 0x775E9190 | 2350 | ShutdownBlockReasonDestroy |
  870. 26/09/2015 10:42:42:010 [11680] | TRACE | | 0x775E9180 | 2351 | ShutdownBlockReasonQuery |
  871. 26/09/2015 10:42:42:010 [11680] | TRACE | | 0x775E91A0 | 2352 | SignalRedirectionStartComplete |
  872. 26/09/2015 10:42:42:010 [11680] | TRACE | | 0x775E8330 | 2353 | SkipPointerFrameMessages |
  873. 26/09/2015 10:42:42:010 [11680] | TRACE | | 0x7762D7C0 | 2354 | SoftModalMessageBox |
  874. 26/09/2015 10:42:42:010 [11680] | TRACE | | 0x775E91C0 | 2355 | SoundSentry |
  875. 26/09/2015 10:42:42:010 [11680] | TRACE | | 0x77638CE0 | 2356 | SubtractRect |
  876. 26/09/2015 10:42:42:010 [11680] | TRACE | | 0x7760A110 | 2357 | SwapMouseButton |
  877. 26/09/2015 10:42:42:010 [11680] | TRACE | | 0x7760A130 | 2358 | SwitchDesktop |
  878. 26/09/2015 10:42:42:010 [11680] | TRACE | | 0x7760A150 | 2359 | SwitchDesktopWithFade |
  879. 26/09/2015 10:42:42:011 [11680] | TRACE | | 0x7760A160 | 2360 | SwitchToThisWindow |
  880. 26/09/2015 10:42:42:011 [11680] | TRACE | | 0x775E0860 | 2361 | SystemParametersInfoA |
  881. 26/09/2015 10:42:42:011 [11680] | TRACE | | 0x775CBEA0 | 2362 | SystemParametersInfoW |
  882. 26/09/2015 10:42:42:011 [11680] | TRACE | | 0x77615890 | 2363 | TabbedTextOutA |
  883. 26/09/2015 10:42:42:011 [11680] | TRACE | | 0x77615930 | 2364 | TabbedTextOutW |
  884. 26/09/2015 10:42:42:011 [11680] | TRACE | | 0x7760A1C0 | 2365 | TileChildWindows |
  885. 26/09/2015 10:42:42:011 [11680] | TRACE | | 0x7762A340 | 2366 | TileWindows |
  886. 26/09/2015 10:42:42:011 [11680] | TRACE | | 0x775E2920 | 2367 | ToAscii |
  887. 26/09/2015 10:42:42:011 [11680] | TRACE | | 0x7760A1F0 | 2368 | ToAsciiEx |
  888. 26/09/2015 10:42:42:011 [11680] | TRACE | | 0x775E2970 | 2369 | ToUnicode |
  889. 26/09/2015 10:42:42:011 [11680] | TRACE | | 0x7762F4C0 | 2370 | ToUnicodeEx |
  890. 26/09/2015 10:42:42:011 [11680] | TRACE | | 0x775E5AD0 | 2371 | TrackMouseEvent |
  891. 26/09/2015 10:42:42:011 [11680] | TRACE | | 0x775E2E10 | 2372 | TrackPopupMenu |
  892. 26/09/2015 10:42:42:011 [11680] | TRACE | | 0x775E91F0 | 2373 | TrackPopupMenuEx |
  893. 26/09/2015 10:42:42:011 [11680] | TRACE | | 0x775DCDC0 | 2374 | TranslateAccelerator |
  894. 26/09/2015 10:42:42:011 [11680] | TRACE | | 0x775DCDC0 | 2375 | TranslateAcceleratorA |
  895. 26/09/2015 10:42:42:011 [11680] | TRACE | | 0x775DC710 | 2376 | TranslateAcceleratorW |
  896. 26/09/2015 10:42:42:011 [11680] | TRACE | | 0x7762A620 | 2377 | TranslateMDISysAccel |
  897. 26/09/2015 10:42:42:011 [11680] | TRACE | | 0x775CB9D0 | 2378 | TranslateMessage |
  898. 26/09/2015 10:42:42:011 [11680] | TRACE | | 0x7762F500 | 2379 | TranslateMessageEx |
  899. 26/09/2015 10:42:42:011 [11680] | TRACE | | 0x775E5D70 | 2380 | UnhookWinEvent |
  900. 26/09/2015 10:42:42:011 [11680] | TRACE | | 0x7760A2F0 | 2381 | UnhookWindowsHook |
  901. 26/09/2015 10:42:42:011 [11680] | TRACE | | 0x775E5420 | 2382 | UnhookWindowsHookEx |
  902. 26/09/2015 10:42:42:011 [11680] | TRACE | | 0x775DC8E0 | 2383 | UnionRect |
  903. 26/09/2015 10:42:42:011 [11680] | TRACE | | 0x7760A310 | 2384 | UnloadKeyboardLayout |
  904. 26/09/2015 10:42:42:011 [11680] | TRACE | | 0x775E9240 | 2385 | UnlockWindowStation |
  905. 26/09/2015 10:42:42:011 [11680] | TRACE | | 0x77617390 | 2386 | UnpackDDElParam |
  906. 26/09/2015 10:42:42:011 [11680] | TRACE | | 0x775E0B00 | 2387 | UnregisterClassA |
  907. 26/09/2015 10:42:42:011 [11680] | TRACE | | 0x775C9070 | 2388 | UnregisterClassW |
  908. 26/09/2015 10:42:42:011 [11680] | TRACE | | 0x775E2030 | 2389 | UnregisterDeviceNotification |
  909. 26/09/2015 10:42:42:011 [11680] | TRACE | | 0x775E9250 | 2390 | UnregisterHotKey |
  910. 26/09/2015 10:42:42:011 [11680] | TRACE | | 0x775E27C0 | 2391 | UnregisterMessagePumpHook |
  911. 26/09/2015 10:42:42:011 [11680] | TRACE | | 0x7760BA50 | 2392 | UnregisterPointerInputTarget |
  912. 26/09/2015 10:42:42:011 [11680] | TRACE | | 0x775E21D0 | 2393 | UnregisterPowerSettingNotification |
  913. 26/09/2015 10:42:42:012 [11680] | TRACE | | 0x775E9260 | 2394 | UnregisterSessionPort |
  914. 26/09/2015 10:42:42:012 [11680] | TRACE | | 0x7762F580 | 2395 | UnregisterSuspendResumeNotification |
  915. 26/09/2015 10:42:42:012 [11680] | TRACE | | 0x7762F5B0 | 2396 | UnregisterTouchWindow |
  916. 26/09/2015 10:42:42:012 [11680] | TRACE | | 0x775E9270 | 2397 | UnregisterUserApiHook |
  917. 26/09/2015 10:42:42:012 [11680] | TRACE | | 0x775E9280 | 2398 | UpdateDefaultDesktopThumbnail |
  918. 26/09/2015 10:42:42:012 [11680] | TRACE | | 0x775E1970 | 2399 | UpdateLayeredWindow |
  919. 26/09/2015 10:42:42:012 [11680] | TRACE | | 0x775DDD70 | 2400 | UpdateLayeredWindowIndirect |
  920. 26/09/2015 10:42:42:012 [11680] | TRACE | | 0x7762F600 | 2401 | UpdatePerUserSystemParameters |
  921. 26/09/2015 10:42:42:012 [11680] | TRACE | | 0x775D7020 | 2402 | UpdateWindow |
  922. 26/09/2015 10:42:42:012 [11680] | TRACE | | 0x775E92D0 | 2403 | UpdateWindowInputSinkHints |
  923. 26/09/2015 10:42:42:012 [11680] | TRACE | | 0x775E92E0 | 2404 | UpdateWindowTransform |
  924. 26/09/2015 10:42:42:012 [11680] | TRACE | | 0x775BFE60 | 2405 | User32InitializeImmEntryTable |
  925. 26/09/2015 10:42:42:012 [11680] | TRACE | | 0x775C0280 | 2406 | UserClientDllInitialize |
  926. 26/09/2015 10:42:42:012 [11680] | TRACE | | 0x775E92F0 | 2407 | UserHandleGrantAccess |
  927. 26/09/2015 10:42:42:012 [11680] | TRACE | | 0x77615960 | 2408 | UserLpkPSMTextOut |
  928. 26/09/2015 10:42:42:012 [11680] | TRACE | | 0x77615B20 | 2409 | UserLpkTabbedTextOut |
  929. 26/09/2015 10:42:42:012 [11680] | TRACE | | 0x775E0640 | 2410 | UserRealizePalette |
  930. 26/09/2015 10:42:42:012 [11680] | TRACE | | 0x7760A340 | 2411 | UserRegisterWowHandlers |
  931. 26/09/2015 10:42:42:012 [11680] | TRACE | | 0x7763CB80 | 2412 | VRipOutput |
  932. 26/09/2015 10:42:42:012 [11680] | TRACE | | 0x7763CB90 | 2413 | VTagOutput |
  933. 26/09/2015 10:42:42:012 [11680] | TRACE | | 0x775E59F0 | 2414 | ValidateRect |
  934. 26/09/2015 10:42:42:012 [11680] | TRACE | | 0x775E1B80 | 2415 | ValidateRgn |
  935. 26/09/2015 10:42:42:012 [11680] | TRACE | | 0x77637680 | 2416 | VkKeyScanA |
  936. 26/09/2015 10:42:42:012 [11680] | TRACE | | 0x776376D0 | 2417 | VkKeyScanExA |
  937. 26/09/2015 10:42:42:012 [11680] | TRACE | | 0x775E24F0 | 2418 | VkKeyScanExW |
  938. 26/09/2015 10:42:42:012 [11680] | TRACE | | 0x775E1CB0 | 2419 | VkKeyScanW |
  939. 26/09/2015 10:42:42:012 [11680] | TRACE | | 0x775C1450 | 2420 | WCSToMBEx |
  940. 26/09/2015 10:42:42:012 [11680] | TRACE | | 0x77637B70 | 2421 | WINNLSEnableIME |
  941. 26/09/2015 10:42:42:012 [11680] | TRACE | | 0x77637BB0 | 2422 | WINNLSGetEnableStatus |
  942. 26/09/2015 10:42:42:012 [11680] | TRACE | | 0x77637BF0 | 2423 | WINNLSGetIMEHotkey |
  943. 26/09/2015 10:42:42:012 [11680] | TRACE | | 0x7760A540 | 2424 | WaitForInputIdle |
  944. 26/09/2015 10:42:42:012 [11680] | TRACE | | 0x775E9340 | 2425 | WaitForRedirectionStartComplete |
  945. 26/09/2015 10:42:42:012 [11680] | TRACE | | 0x775E4DF0 | 2426 | WaitMessage |
  946. 26/09/2015 10:42:42:012 [11680] | TRACE | | 0x775E2540 | 2427 | WinHelpA |
  947. 26/09/2015 10:42:42:013 [11680] | TRACE | | 0x776206A0 | 2428 | WinHelpW |
  948. 26/09/2015 10:42:42:013 [11680] | TRACE | | 0x775DF780 | 2429 | WindowFromDC |
  949. 26/09/2015 10:42:42:013 [11680] | TRACE | | 0x775E9350 | 2430 | WindowFromPhysicalPoint |
  950. 26/09/2015 10:42:42:013 [11680] | TRACE | | 0x775E4E70 | 2431 | WindowFromPoint |
  951. 26/09/2015 10:42:42:013 [11680] | TRACE | | 0x77634EA0 | 2432 | _UserTestTokenForInteractive |
  952. 26/09/2015 10:42:42:013 [11680] | TRACE | | 0x77645EA0 | 2433 | gSharedInfo |
  953. 26/09/2015 10:42:42:013 [11680] | TRACE | | 0x775B3D58 | 2434 | gapfnScSendMessage |
  954. 26/09/2015 10:42:42:013 [11680] | TRACE | | 0x7762FCF0 | 2435 | keybd_event |
  955. 26/09/2015 10:42:42:013 [11680] | TRACE | | 0x7762FD40 | 2436 | mouse_event |
  956. 26/09/2015 10:42:42:013 [11680] | TRACE | | 0x775DEA00 | 2437 | wsprintfA |
  957. 26/09/2015 10:42:42:013 [11680] | TRACE | | 0x775DDDF0 | 2438 | wsprintfW |
  958. 26/09/2015 10:42:42:013 [11680] | TRACE | | 0x775DEA20 | 2439 | wvsprintfA |
  959. 26/09/2015 10:42:42:013 [11680] | TRACE | | 0x775DDE10 | 2440 | wvsprintfW |
  960. 26/09/2015 10:42:42:013 [11680] | TRACE | +--------------------+---------+----------------------------------------------------+
  961. 26/09/2015 10:42:42:013 [11680] | INFO | > Found 5 match(es). Installing ...
  962. 26/09/2015 10:42:42:013 [11680] | TRACE | Installing hook for '0x775E3E50' with '0x0FE16AB0' using method 1 ...
  963. 26/09/2015 10:42:42:033 [11680] | TRACE | > Succeeded.
  964. 26/09/2015 10:42:42:033 [11680] | TRACE | Installing hook for '0x775E3160' with '0x0FE16DB0' using method 1 ...
  965. 26/09/2015 10:42:42:054 [11680] | TRACE | > Succeeded.
  966. 26/09/2015 10:42:42:054 [11680] | TRACE | Installing hook for '0x775C8EE0' with '0x0FE16F40' using method 1 ...
  967. 26/09/2015 10:42:42:073 [11680] | TRACE | > Succeeded.
  968. 26/09/2015 10:42:42:073 [11680] | TRACE | Installing hook for '0x775C9160' with '0x0FE16C30' using method 1 ...
  969. 26/09/2015 10:42:42:108 [11680] | TRACE | > Succeeded.
  970. 26/09/2015 10:42:42:108 [11680] | TRACE | Installing hook for '0x775E8D50' with '0x0FE170D0' using method 1 ...
  971. 26/09/2015 10:42:42:133 [11680] | TRACE | > Succeeded.
  972. 26/09/2015 10:42:42:133 [11680] | INFO | > Installed 5 hook(s).
  973. 26/09/2015 10:42:42:133 [11680] | INFO | Registering hooks for "C:\WINDOWS\system32\ws2_32.dll" ...
  974. 26/09/2015 10:42:42:143 [11680] | INFO | > Delayed.
  975. 26/09/2015 10:42:42:143 [11680] | INFO | Initialized.
  976. 26/09/2015 10:42:42:299 [11680] | INFO | Installing delayed hooks for "C:\WINDOWS\system32\ws2_32.dll" (Just loaded via 'LoadLibraryW("mscoree.dll")') ...
  977. 26/09/2015 10:42:42:299 [11680] | TRACE | > Analyzing export table:
  978. 26/09/2015 10:42:42:299 [11680] | TRACE | +--------------------+---------+----------------------------------------------------+
  979. 26/09/2015 10:42:42:299 [11680] | TRACE | | Address | Ordinal | Name |
  980. 26/09/2015 10:42:42:299 [11680] | TRACE | +--------------------+---------+----------------------------------------------------+
  981. 26/09/2015 10:42:42:299 [11680] | TRACE | | 0x75673AC0 | 25 | FreeAddrInfoEx |
  982. 26/09/2015 10:42:42:299 [11680] | TRACE | | 0x75673AC0 | 26 | FreeAddrInfoExW |
  983. 26/09/2015 10:42:42:299 [11680] | TRACE | | 0x75664B00 | 27 | FreeAddrInfoW |
  984. 26/09/2015 10:42:42:299 [11680] | TRACE | | 0x756883D0 | 28 | GetAddrInfoExA |
  985. 26/09/2015 10:42:42:299 [11680] | TRACE | | 0x75674FE0 | 29 | GetAddrInfoExCancel |
  986. 26/09/2015 10:42:42:299 [11680] | TRACE | | 0x75664F60 | 30 | GetAddrInfoExOverlappedResult |
  987. 26/09/2015 10:42:42:299 [11680] | TRACE | | 0x75666210 | 31 | GetAddrInfoExW |
  988. 26/09/2015 10:42:42:299 [11680] | TRACE | | 0x75669D90 | 32 | GetAddrInfoW |
  989. 26/09/2015 10:42:42:299 [11680] | TRACE | | 0x7568BD40 | 33 | GetHostNameW |
  990. 26/09/2015 10:42:42:299 [11680] | TRACE | | 0x75671380 | 34 | GetNameInfoW |
  991. 26/09/2015 10:42:42:299 [11680] | TRACE | | 0x75687540 | 35 | InetNtopW |
  992. 26/09/2015 10:42:42:299 [11680] | TRACE | | 0x756875B0 | 36 | InetPtonW |
  993. 26/09/2015 10:42:42:299 [11680] | TRACE | | 0x75688580 | 37 | SetAddrInfoExA |
  994. 26/09/2015 10:42:42:299 [11680] | TRACE | | 0x75674440 | 38 | SetAddrInfoExW |
  995. 26/09/2015 10:42:42:299 [11680] | TRACE | | 0x75676280 | 500 | WEP |
  996. 26/09/2015 10:42:42:299 [11680] | TRACE | | 0x75695240 | 39 | WPUCompleteOverlappedRequest |
  997. 26/09/2015 10:42:42:299 [11680] | TRACE | | 0x7569A9A0 | 40 | WPUGetProviderPathEx |
  998. 26/09/2015 10:42:42:299 [11680] | TRACE | | 0x75674050 | 41 | WSAAccept |
  999. 26/09/2015 10:42:42:299 [11680] | TRACE | | 0x7566E280 | 42 | WSAAddressToStringA |
  1000. 26/09/2015 10:42:42:299 [11680] | TRACE | | 0x7566DAE0 | 43 | WSAAddressToStringW |
  1001. 26/09/2015 10:42:42:299 [11680] | TRACE | | 0x756973F0 | 44 | WSAAdvertiseProvider |
  1002. 26/09/2015 10:42:42:300 [11680] | TRACE | | 0x7568BF00 | 102 | WSAAsyncGetHostByAddr |
  1003. 26/09/2015 10:42:42:300 [11680] | TRACE | | 0x7568C010 | 103 | WSAAsyncGetHostByName |
  1004. 26/09/2015 10:42:42:300 [11680] | TRACE | | 0x7568C140 | 105 | WSAAsyncGetProtoByName |
  1005. 26/09/2015 10:42:42:300 [11680] | TRACE | | 0x7568C270 | 104 | WSAAsyncGetProtoByNumber |
  1006. 26/09/2015 10:42:42:300 [11680] | TRACE | | 0x7568C350 | 107 | WSAAsyncGetServByName |
  1007. 26/09/2015 10:42:42:300 [11680] | TRACE | | 0x7568C480 | 106 | WSAAsyncGetServByPort |
  1008. 26/09/2015 10:42:42:300 [11680] | TRACE | | 0x75674CB0 | 101 | WSAAsyncSelect |
  1009. 26/09/2015 10:42:42:300 [11680] | TRACE | | 0x7568C560 | 108 | WSACancelAsyncRequest |
  1010. 26/09/2015 10:42:42:300 [11680] | TRACE | | 0x7568A730 | 113 | WSACancelBlockingCall |
  1011. 26/09/2015 10:42:42:300 [11680] | TRACE | | 0x7566DA00 | 116 | WSACleanup |
  1012. 26/09/2015 10:42:42:300 [11680] | TRACE | | 0x75673C30 | 45 | WSACloseEvent |
  1013. 26/09/2015 10:42:42:300 [11680] | TRACE | | 0x75674790 | 46 | WSAConnect |
  1014. 26/09/2015 10:42:42:300 [11680] | TRACE | | 0x75693D60 | 47 | WSAConnectByList |
  1015. 26/09/2015 10:42:42:300 [11680] | TRACE | | 0x75694580 | 48 | WSAConnectByNameA |
  1016. 26/09/2015 10:42:42:300 [11680] | TRACE | | 0x75694730 | 49 | WSAConnectByNameW |
  1017. 26/09/2015 10:42:42:300 [11680] | TRACE | | 0x75673D90 | 50 | WSACreateEvent |
  1018. 26/09/2015 10:42:42:300 [11680] | TRACE | | 0x7568B2A0 | 58 | WSADuplicateSocketA |
  1019. 26/09/2015 10:42:42:300 [11680] | TRACE | | 0x7568B320 | 59 | WSADuplicateSocketW |
  1020. 26/09/2015 10:42:42:300 [11680] | TRACE | | 0x75691430 | 60 | WSAEnumNameSpaceProvidersA |
  1021. 26/09/2015 10:42:42:300 [11680] | TRACE | | 0x756914C0 | 61 | WSAEnumNameSpaceProvidersExA |
  1022. 26/09/2015 10:42:42:300 [11680] | TRACE | | 0x75691550 | 62 | WSAEnumNameSpaceProvidersExW |
  1023. 26/09/2015 10:42:42:300 [11680] | TRACE | | 0x75672B80 | 63 | WSAEnumNameSpaceProvidersW |
  1024. 26/09/2015 10:42:42:300 [11680] | TRACE | | 0x75670AD0 | 64 | WSAEnumNetworkEvents |
  1025. 26/09/2015 10:42:42:301 [11680] | TRACE | | 0x7569AC00 | 65 | WSAEnumProtocolsA |
  1026. 26/09/2015 10:42:42:301 [11680] | TRACE | | 0x75675B50 | 66 | WSAEnumProtocolsW |
  1027. 26/09/2015 10:42:42:301 [11680] | TRACE | | 0x7566DF70 | 67 | WSAEventSelect |
  1028. 26/09/2015 10:42:42:301 [11680] | TRACE | | 0x756738D0 | 111 | WSAGetLastError |
  1029. 26/09/2015 10:42:42:301 [11680] | TRACE | | 0x7566E1B0 | 68 | WSAGetOverlappedResult |
  1030. 26/09/2015 10:42:42:301 [11680] | TRACE | | 0x75690460 | 69 | WSAGetQOSByName |
  1031. 26/09/2015 10:42:42:301 [11680] | TRACE | | 0x756915E0 | 70 | WSAGetServiceClassInfoA |
  1032. 26/09/2015 10:42:42:301 [11680] | TRACE | | 0x75691690 | 71 | WSAGetServiceClassInfoW |
  1033. 26/09/2015 10:42:42:301 [11680] | TRACE | | 0x756917E0 | 72 | WSAGetServiceClassNameByClassIdA |
  1034. 26/09/2015 10:42:42:301 [11680] | TRACE | | 0x75691A40 | 73 | WSAGetServiceClassNameByClassIdW |
  1035. 26/09/2015 10:42:42:301 [11680] | TRACE | | 0x75687630 | 74 | WSAHtonl |
  1036. 26/09/2015 10:42:42:301 [11680] | TRACE | | 0x75687730 | 75 | WSAHtons |
  1037. 26/09/2015 10:42:42:301 [11680] | TRACE | | 0x75691C80 | 76 | WSAInstallServiceClassA |
  1038. 26/09/2015 10:42:42:301 [11680] | TRACE | | 0x75691D10 | 77 | WSAInstallServiceClassW |
  1039. 26/09/2015 10:42:42:301 [11680] | TRACE | | 0x7566DCA0 | 78 | WSAIoctl |
  1040. 26/09/2015 10:42:42:301 [11680] | TRACE | | 0x7568A7D0 | 114 | WSAIsBlocking |
  1041. 26/09/2015 10:42:42:301 [11680] | TRACE | | 0x75695070 | 79 | WSAJoinLeaf |
  1042. 26/09/2015 10:42:42:301 [11680] | TRACE | | 0x75691E50 | 80 | WSALookupServiceBeginA |
  1043. 26/09/2015 10:42:42:301 [11680] | TRACE | | 0x75669380 | 81 | WSALookupServiceBeginW |
  1044. 26/09/2015 10:42:42:301 [11680] | TRACE | | 0x75669110 | 82 | WSALookupServiceEnd |
  1045. 26/09/2015 10:42:42:301 [11680] | TRACE | | 0x75691F40 | 83 | WSALookupServiceNextA |
  1046. 26/09/2015 10:42:42:301 [11680] | TRACE | | 0x7566AE60 | 84 | WSALookupServiceNextW |
  1047. 26/09/2015 10:42:42:301 [11680] | TRACE | | 0x75692100 | 85 | WSANSPIoctl |
  1048. 26/09/2015 10:42:42:301 [11680] | TRACE | | 0x75687820 | 86 | WSANtohl |
  1049. 26/09/2015 10:42:42:301 [11680] | TRACE | | 0x75687920 | 87 | WSANtohs |
  1050. 26/09/2015 10:42:42:301 [11680] | TRACE | | 0x756927D0 | 88 | WSAPoll |
  1051. 26/09/2015 10:42:42:302 [11680] | TRACE | | 0x75697550 | 89 | WSAProviderCompleteAsyncCall |
  1052. 26/09/2015 10:42:42:302 [11680] | TRACE | | 0x756756C0 | 90 | WSAProviderConfigChange |
  1053. 26/09/2015 10:42:42:302 [11680] | TRACE | | 0x7566D6C0 | 91 | WSARecv | <
  1054. 26/09/2015 10:42:42:302 [11680] | TRACE | | 0x75690F20 | 92 | WSARecvDisconnect |
  1055. 26/09/2015 10:42:42:302 [11680] | TRACE | | 0x75690FF0 | 93 | WSARecvFrom | <
  1056. 26/09/2015 10:42:42:302 [11680] | TRACE | | 0x756921E0 | 94 | WSARemoveServiceClass |
  1057. 26/09/2015 10:42:42:302 [11680] | TRACE | | 0x75675120 | 95 | WSAResetEvent |
  1058. 26/09/2015 10:42:42:302 [11680] | TRACE | | 0x7566D530 | 96 | WSASend | <
  1059. 26/09/2015 10:42:42:302 [11680] | TRACE | | 0x756929F0 | 97 | WSASendDisconnect |
  1060. 26/09/2015 10:42:42:302 [11680] | TRACE | | 0x7566DE90 | 98 | WSASendMsg |
  1061. 26/09/2015 10:42:42:302 [11680] | TRACE | | 0x75692AC0 | 99 | WSASendTo | <
  1062. 26/09/2015 10:42:42:302 [11680] | TRACE | | 0x7568A880 | 109 | WSASetBlockingHook |
  1063. 26/09/2015 10:42:42:302 [11680] | TRACE | | 0x75675170 | 100 | WSASetEvent |
  1064. 26/09/2015 10:42:42:302 [11680] | TRACE | | 0x75673FF0 | 112 | WSASetLastError |
  1065. 26/09/2015 10:42:42:302 [11680] | TRACE | | 0x75692320 | 117 | WSASetServiceA |
  1066. 26/09/2015 10:42:42:302 [11680] | TRACE | | 0x75674570 | 118 | WSASetServiceW |
  1067. 26/09/2015 10:42:42:302 [11680] | TRACE | | 0x756750D0 | 119 | WSASocketA |
  1068. 26/09/2015 10:42:42:302 [11680] | TRACE | | 0x756698A0 | 120 | WSASocketW |
  1069. 26/09/2015 10:42:42:302 [11680] | TRACE | | 0x75672420 | 115 | WSAStartup |
  1070. 26/09/2015 10:42:42:302 [11680] | TRACE | | 0x756742D0 | 121 | WSAStringToAddressA |
  1071. 26/09/2015 10:42:42:302 [11680] | TRACE | | 0x756731D0 | 122 | WSAStringToAddressW |
  1072. 26/09/2015 10:42:42:302 [11680] | TRACE | | 0x756976A0 | 123 | WSAUnadvertiseProvider |
  1073. 26/09/2015 10:42:42:302 [11680] | TRACE | | 0x7568A940 | 110 | WSAUnhookBlockingHook |
  1074. 26/09/2015 10:42:42:302 [11680] | TRACE | | 0x75673E90 | 124 | WSAWaitForMultipleEvents |
  1075. 26/09/2015 10:42:42:302 [11680] | TRACE | | 0x75695450 | 24 | WSApSetPostRoutine |
  1076. 26/09/2015 10:42:42:302 [11680] | TRACE | | 0x7569AFD0 | 125 | WSCDeinstallProvider |
  1077. 26/09/2015 10:42:42:302 [11680] | TRACE | | 0x7569B010 | 126 | WSCDeinstallProviderEx |
  1078. 26/09/2015 10:42:42:302 [11680] | TRACE | | 0x7569CB90 | 127 | WSCEnableNSProvider |
  1079. 26/09/2015 10:42:42:302 [11680] | TRACE | | 0x75672AD0 | 128 | WSCEnumProtocols |
  1080. 26/09/2015 10:42:42:302 [11680] | TRACE | | 0x75672990 | 129 | WSCEnumProtocolsEx |
  1081. 26/09/2015 10:42:42:302 [11680] | TRACE | | 0x7569B240 | 130 | WSCGetApplicationCategory |
  1082. 26/09/2015 10:42:42:302 [11680] | TRACE | | 0x7569B280 | 131 | WSCGetApplicationCategoryEx |
  1083. 26/09/2015 10:42:42:302 [11680] | TRACE | | 0x7569B5F0 | 132 | WSCGetProviderInfo |
  1084. 26/09/2015 10:42:42:302 [11680] | TRACE | | 0x7569A960 | 133 | WSCGetProviderPath |
  1085. 26/09/2015 10:42:42:302 [11680] | TRACE | | 0x7569CCB0 | 134 | WSCInstallNameSpace |
  1086. 26/09/2015 10:42:42:303 [11680] | TRACE | | 0x7569CEF0 | 136 | WSCInstallNameSpaceEx |
  1087. 26/09/2015 10:42:42:303 [11680] | TRACE | | 0x7569CCF0 | 135 | WSCInstallNameSpaceEx2 |
  1088. 26/09/2015 10:42:42:303 [11680] | TRACE | | 0x7569B860 | 137 | WSCInstallProvider |
  1089. 26/09/2015 10:42:42:303 [11680] | TRACE | | 0x7568E850 | 138 | WSCInstallProviderAndChains |
  1090. 26/09/2015 10:42:42:303 [11680] | TRACE | | 0x7569BF80 | 139 | WSCInstallProviderEx |
  1091. 26/09/2015 10:42:42:303 [11680] | TRACE | | 0x7569BFE0 | 140 | WSCSetApplicationCategory |
  1092. 26/09/2015 10:42:42:303 [11680] | TRACE | | 0x7569C020 | 141 | WSCSetApplicationCategoryEx |
  1093. 26/09/2015 10:42:42:303 [11680] | TRACE | | 0x7569C4A0 | 142 | WSCSetProviderInfo |
  1094. 26/09/2015 10:42:42:303 [11680] | TRACE | | 0x7569CF30 | 143 | WSCUnInstallNameSpace |
  1095. 26/09/2015 10:42:42:303 [11680] | TRACE | | 0x7569CF60 | 144 | WSCUnInstallNameSpaceEx2 |
  1096. 26/09/2015 10:42:42:303 [11680] | TRACE | | 0x7569C6D0 | 145 | WSCUpdateProvider |
  1097. 26/09/2015 10:42:42:303 [11680] | TRACE | | 0x7569C710 | 146 | WSCUpdateProviderEx |
  1098. 26/09/2015 10:42:42:303 [11680] | TRACE | | 0x7569D0D0 | 147 | WSCWriteNameSpaceOrder |
  1099. 26/09/2015 10:42:42:303 [11680] | TRACE | | 0x7569C8D0 | 148 | WSCWriteProviderOrder |
  1100. 26/09/2015 10:42:42:303 [11680] | TRACE | | 0x7569C910 | 149 | WSCWriteProviderOrderEx |
  1101. 26/09/2015 10:42:42:303 [11680] | TRACE | | 0x75672D40 | 150 | WahCloseApcHelper |
  1102. 26/09/2015 10:42:42:303 [11680] | TRACE | | 0x756994A0 | 152 | WahCloseHandleHelper |
  1103. 26/09/2015 10:42:42:303 [11680] | TRACE | | 0x75699DD0 | 153 | WahCloseNotificationHandleHelper |
  1104. 26/09/2015 10:42:42:303 [11680] | TRACE | | 0x756994F0 | 154 | WahCloseSocketHandle |
  1105. 26/09/2015 10:42:42:303 [11680] | TRACE | | 0x75670740 | 155 | WahCloseThread |
  1106. 26/09/2015 10:42:42:303 [11680] | TRACE | | 0x75699540 | 156 | WahCompleteRequest |
  1107. 26/09/2015 10:42:42:303 [11680] | TRACE | | 0x75672780 | 157 | WahCreateHandleContextTable |
  1108. 26/09/2015 10:42:42:303 [11680] | TRACE | | 0x75675190 | 158 | WahCreateNotificationHandle |
  1109. 26/09/2015 10:42:42:303 [11680] | TRACE | | 0x756995E0 | 159 | WahCreateSocketHandle |
  1110. 26/09/2015 10:42:42:303 [11680] | TRACE | | 0x756743F0 | 160 | WahDestroyHandleContextTable |
  1111. 26/09/2015 10:42:42:303 [11680] | TRACE | | 0x75699790 | 161 | WahDisableNonIFSHandleSupport |
  1112. 26/09/2015 10:42:42:303 [11680] | TRACE | | 0x75699820 | 162 | WahEnableNonIFSHandleSupport |
  1113. 26/09/2015 10:42:42:303 [11680] | TRACE | | 0x75672D70 | 163 | WahEnumerateHandleContexts |
  1114. 26/09/2015 10:42:42:303 [11680] | TRACE | | 0x756647E0 | 164 | WahInsertHandleContext |
  1115. 26/09/2015 10:42:42:303 [11680] | TRACE | | 0x75699E00 | 165 | WahNotifyAllProcesses |
  1116. 26/09/2015 10:42:42:304 [11680] | TRACE | | 0x75671FD0 | 166 | WahOpenApcHelper |
  1117. 26/09/2015 10:42:42:304 [11680] | TRACE | | 0x7566FEE0 | 167 | WahOpenCurrentThread |
  1118. 26/09/2015 10:42:42:304 [11680] | TRACE | | 0x75699970 | 168 | WahOpenHandleHelper |
  1119. 26/09/2015 10:42:42:304 [11680] | TRACE | | 0x756757C0 | 169 | WahOpenNotificationHandleHelper |
  1120. 26/09/2015 10:42:42:304 [11680] | TRACE | | 0x75698DF0 | 170 | WahQueueUserApc |
  1121. 26/09/2015 10:42:42:304 [11680] | TRACE | | 0x7566DE00 | 171 | WahReferenceContextByHandle |
  1122. 26/09/2015 10:42:42:304 [11680] | TRACE | | 0x756644F0 | 172 | WahRemoveHandleContext |
  1123. 26/09/2015 10:42:42:304 [11680] | TRACE | | 0x756757F0 | 173 | WahWaitForNotification |
  1124. 26/09/2015 10:42:42:304 [11680] | TRACE | | 0x7569A070 | 174 | WahWriteLSPEvent |
  1125. 26/09/2015 10:42:42:304 [11680] | TRACE | | 0x75672F20 | 151 | __WSAFDIsSet |
  1126. 26/09/2015 10:42:42:304 [11680] | TRACE | | 0x75674030 | 1 | accept |
  1127. 26/09/2015 10:42:42:304 [11680] | TRACE | | 0x7566E0F0 | 2 | bind |
  1128. 26/09/2015 10:42:42:304 [11680] | TRACE | | 0x75669BA0 | 3 | closesocket |
  1129. 26/09/2015 10:42:42:304 [11680] | TRACE | | 0x756733A0 | 4 | connect |
  1130. 26/09/2015 10:42:42:304 [11680] | TRACE | | 0x75664B00 | 175 | freeaddrinfo |
  1131. 26/09/2015 10:42:42:304 [11680] | TRACE | | 0x756652B0 | 176 | getaddrinfo |
  1132. 26/09/2015 10:42:42:304 [11680] | TRACE | | 0x7568C600 | 51 | gethostbyaddr |
  1133. 26/09/2015 10:42:42:304 [11680] | TRACE | | 0x7568C790 | 52 | gethostbyname |
  1134. 26/09/2015 10:42:42:304 [11680] | TRACE | | 0x7568C920 | 57 | gethostname |
  1135. 26/09/2015 10:42:42:304 [11680] | TRACE | | 0x756716A0 | 177 | getnameinfo |
  1136. 26/09/2015 10:42:42:304 [11680] | TRACE | | 0x756712C0 | 5 | getpeername |
  1137. 26/09/2015 10:42:42:304 [11680] | TRACE | | 0x7568B6D0 | 53 | getprotobyname |
  1138. 26/09/2015 10:42:42:304 [11680] | TRACE | | 0x7568B820 | 54 | getprotobynumber |
  1139. 26/09/2015 10:42:42:304 [11680] | TRACE | | 0x7568CAD0 | 55 | getservbyname |
  1140. 26/09/2015 10:42:42:305 [11680] | TRACE | | 0x7568CCB0 | 56 | getservbyport |
  1141. 26/09/2015 10:42:42:305 [11680] | TRACE | | 0x7566E030 | 6 | getsockname |
  1142. 26/09/2015 10:42:42:305 [11680] | TRACE | | 0x75671180 | 7 | getsockopt |
  1143. 26/09/2015 10:42:42:305 [11680] | TRACE | | 0x75673670 | 8 | htonl |
  1144. 26/09/2015 10:42:42:305 [11680] | TRACE | | 0x75673650 | 9 | htons |
  1145. 26/09/2015 10:42:42:305 [11680] | TRACE | | 0x75672E90 | 11 | inet_addr |
  1146. 26/09/2015 10:42:42:305 [11680] | TRACE | | 0x75674B00 | 12 | inet_ntoa |
  1147. 26/09/2015 10:42:42:305 [11680] | TRACE | | 0x75687A10 | 178 | inet_ntop |
  1148. 26/09/2015 10:42:42:305 [11680] | TRACE | | 0x75687A80 | 179 | inet_pton |
  1149. 26/09/2015 10:42:42:305 [11680] | TRACE | | 0x7566D860 | 10 | ioctlsocket |
  1150. 26/09/2015 10:42:42:305 [11680] | TRACE | | 0x75673F40 | 13 | listen |
  1151. 26/09/2015 10:42:42:305 [11680] | TRACE | | 0x75673670 | 14 | ntohl |
  1152. 26/09/2015 10:42:42:305 [11680] | TRACE | | 0x75673650 | 15 | ntohs |
  1153. 26/09/2015 10:42:42:305 [11680] | TRACE | | 0x7566CFF0 | 16 | recv | <
  1154. 26/09/2015 10:42:42:305 [11680] | TRACE | | 0x75674D60 | 17 | recvfrom | <
  1155. 26/09/2015 10:42:42:305 [11680] | TRACE | | 0x756748E0 | 18 | select |
  1156. 26/09/2015 10:42:42:305 [11680] | TRACE | | 0x7566CE20 | 19 | send | <
  1157. 26/09/2015 10:42:42:305 [11680] | TRACE | | 0x756715A0 | 20 | sendto | <
  1158. 26/09/2015 10:42:42:305 [11680] | TRACE | | 0x75669560 | 21 | setsockopt |
  1159. 26/09/2015 10:42:42:305 [11680] | TRACE | | 0x756714E0 | 22 | shutdown |
  1160. 26/09/2015 10:42:42:305 [11680] | TRACE | | 0x75669780 | 23 | socket |
  1161. 26/09/2015 10:42:42:305 [11680] | TRACE | +--------------------+---------+----------------------------------------------------+
  1162. 26/09/2015 10:42:42:305 [11680] | INFO | > Found 8 match(es). Installing ...
  1163. 26/09/2015 10:42:42:305 [11680] | TRACE | Installing hook for '0x7566D6C0' with '0x0FE17CE0' using method 1 ...
  1164. 26/09/2015 10:42:42:332 [11680] | TRACE | > Succeeded.
  1165. 26/09/2015 10:42:42:333 [11680] | TRACE | Installing hook for '0x75690FF0' with '0x0FE17DF0' using method 1 ...
  1166. 26/09/2015 10:42:42:360 [11680] | TRACE | > Succeeded.
  1167. 26/09/2015 10:42:42:360 [11680] | TRACE | Installing hook for '0x7566D530' with '0x0FE17C00' using method 1 ...
  1168. 26/09/2015 10:42:42:386 [11680] | TRACE | > Succeeded.
  1169. 26/09/2015 10:42:42:386 [11680] | TRACE | Installing hook for '0x75692AC0' with '0x0FE17C70' using method 1 ...
  1170. 26/09/2015 10:42:42:409 [11680] | TRACE | > Succeeded.
  1171. 26/09/2015 10:42:42:409 [11680] | TRACE | Installing hook for '0x7566CFF0' with '0x0FE18000' using method 1 ...
  1172. 26/09/2015 10:42:42:432 [11680] | TRACE | > Succeeded.
  1173. 26/09/2015 10:42:42:432 [11680] | TRACE | Installing hook for '0x75674D60' with '0x0FE180C0' using method 1 ...
  1174. 26/09/2015 10:42:42:461 [11680] | TRACE | > Succeeded.
  1175. 26/09/2015 10:42:42:461 [11680] | TRACE | Installing hook for '0x7566CE20' with '0x0FE17EC0' using method 1 ...
  1176. 26/09/2015 10:42:42:488 [11680] | TRACE | > Succeeded.
  1177. 26/09/2015 10:42:42:488 [11680] | TRACE | Installing hook for '0x756715A0' with '0x0FE17F60' using method 1 ...
  1178. 26/09/2015 10:42:42:510 [11680] | TRACE | > Succeeded.
  1179. 26/09/2015 10:42:42:510 [11680] | INFO | > Installed 8 hook(s).
  1180. 26/09/2015 10:42:43:261 [11680] | INFO | Redirecting 'RegisterClassW(0138E510)' ...
  1181. 26/09/2015 10:42:43:261 [11680] | INFO | > Adding 'CS_OWNDC' window class style flag to 'WindowsForms10.Window.0.app.0.1ca0192_r12_ad1'.
  1182. 26/09/2015 10:42:43:323 [11680] | INFO | Redirecting 'RegisterClassW(0138E450)' ...
  1183. 26/09/2015 10:42:43:323 [11680] | INFO | > Adding 'CS_OWNDC' window class style flag to 'WindowsForms10.SysTabControl32.app.0.1ca0192_r12_ad1'.
  1184. 26/09/2015 10:42:43:416 [11680] | INFO | Redirecting 'RegisterClassW(0138E488)' ...
  1185. 26/09/2015 10:42:43:416 [11680] | INFO | > Adding 'CS_OWNDC' window class style flag to 'WindowsForms10.BUTTON.app.0.1ca0192_r12_ad1'.
  1186. 26/09/2015 10:42:43:417 [11680] | INFO | Redirecting 'RegisterClassW(0138E488)' ...
  1187. 26/09/2015 10:42:43:418 [11680] | INFO | > Adding 'CS_OWNDC' window class style flag to 'WindowsForms10.STATIC.app.0.1ca0192_r12_ad1'.
  1188. 26/09/2015 10:42:43:423 [11680] | INFO | Redirecting 'RegisterClassW(0138E468)' ...
  1189. 26/09/2015 10:42:43:423 [11680] | INFO | > Adding 'CS_OWNDC' window class style flag to 'WindowsForms10.COMBOBOX.app.0.1ca0192_r12_ad1'.
  1190. 26/09/2015 10:42:43:496 [11680] | INFO | Redirecting 'RegisterClassW(0138E474)' ...
  1191. 26/09/2015 10:42:43:496 [11680] | INFO | > Adding 'CS_OWNDC' window class style flag to 'WindowsForms10.msctls_progress32.app.0.1ca0192_r12_ad1'.
  1192. 26/09/2015 10:42:43:650 [11680] | INFO | Redirecting 'RegisterClassW(0138E438)' ...
  1193. 26/09/2015 10:42:43:650 [11680] | INFO | > Adding 'CS_OWNDC' window class style flag to 'WindowsForms10.EDIT.app.0.1ca0192_r12_ad1'.
  1194. 26/09/2015 10:42:44:161 [11680] | INFO | Redirecting 'RegisterClassW(0138E364)' ...
  1195. 26/09/2015 10:42:44:161 [11680] | INFO | > Adding 'CS_OWNDC' window class style flag to 'WindowsForms10.msctls_trackbar32.app.0.1ca0192_r12_ad1'.
  1196. 26/09/2015 10:42:44:292 [11680] | INFO | Redirecting 'RegisterClassW(0138E364)' ...
  1197. 26/09/2015 10:42:44:292 [11680] | INFO | > Adding 'CS_OWNDC' window class style flag to 'WindowsForms10.RichEdit20W.app.0.1ca0192_r12_ad1'.
  1198. 26/09/2015 10:42:45:695 [11680] | INFO | Redirecting 'RegisterClassW(0138E530)' ...
  1199. 26/09/2015 10:42:45:695 [11680] | INFO | > Adding 'CS_OWNDC' window class style flag to 'WindowsForms10.SysListView32.app.0.1ca0192_r12_ad1'.
  1200. 26/09/2015 10:42:47:606 [11680] | INFO | Redirecting 'RegisterClassExW(0138E4EC)' ...
  1201. 26/09/2015 10:42:47:606 [11680] | INFO | > Adding 'CS_OWNDC' window class style flag to 'HwndWrapper[Mediator.exe;;ac35671e-f67b-4267-b71b-cc2388d44522]'.
  1202. 26/09/2015 10:42:47:618 [13528] | INFO | Installing delayed hooks for "C:\WINDOWS\system32\d3d9.dll" (Just loaded via 'LoadLibraryW("d3d9.dll")') ...
  1203. 26/09/2015 10:42:47:618 [13528] | TRACE | > Analyzing export table:
  1204. 26/09/2015 10:42:47:618 [13528] | TRACE | +--------------------+---------+----------------------------------------------------+
  1205. 26/09/2015 10:42:47:618 [13528] | TRACE | | Address | Ordinal | Name |
  1206. 26/09/2015 10:42:47:619 [13528] | TRACE | +--------------------+---------+----------------------------------------------------+
  1207. 26/09/2015 10:42:47:619 [13528] | TRACE | | 0x6DBBCCF0 | 20 | D3DPERF_BeginEvent | <
  1208. 26/09/2015 10:42:47:619 [13528] | TRACE | | 0x6DBBCD50 | 21 | D3DPERF_EndEvent | <
  1209. 26/09/2015 10:42:47:619 [13528] | TRACE | | 0x6DBBCDA0 | 22 | D3DPERF_GetStatus | <
  1210. 26/09/2015 10:42:47:619 [13528] | TRACE | | 0x6DBBCDD0 | 23 | D3DPERF_QueryRepeatFrame | <
  1211. 26/09/2015 10:42:47:619 [13528] | TRACE | | 0x6DBBCE40 | 24 | D3DPERF_SetMarker | <
  1212. 26/09/2015 10:42:47:619 [13528] | TRACE | | 0x6DBBCE90 | 25 | D3DPERF_SetOptions | <
  1213. 26/09/2015 10:42:47:619 [13528] | TRACE | | 0x6DBBCEF0 | 26 | D3DPERF_SetRegion | <
  1214. 26/09/2015 10:42:47:619 [13528] | TRACE | | 0x6DBBCF40 | 27 | DebugSetLevel |
  1215. 26/09/2015 10:42:47:619 [13528] | TRACE | | 0x6DBBCFB0 | 28 | DebugSetMute |
  1216. 26/09/2015 10:42:47:619 [13528] | TRACE | | 0x6DC01230 | 29 | Direct3D9EnableMaximizedWindowedModeShim |
  1217. 26/09/2015 10:42:47:619 [13528] | TRACE | | 0x6DB83F60 | 30 | Direct3DCreate9 | <
  1218. 26/09/2015 10:42:47:619 [13528] | TRACE | | 0x6DB87200 | 31 | Direct3DCreate9Ex | <
  1219. 26/09/2015 10:42:47:619 [13528] | TRACE | | 0x6DC398E0 | 17 | Direct3DShaderValidatorCreate9 |
  1220. 26/09/2015 10:42:47:619 [13528] | TRACE | | 0x6DBFAA70 | 18 | PSGPError |
  1221. 26/09/2015 10:42:47:619 [13528] | TRACE | | 0x6DBFAAA0 | 19 | PSGPSampleTexture |
  1222. 26/09/2015 10:42:47:619 [13528] | TRACE | +--------------------+---------+----------------------------------------------------+
  1223. 26/09/2015 10:42:47:619 [13528] | INFO | > Found 9 match(es). Installing ...
  1224. 26/09/2015 10:42:47:619 [13528] | TRACE | Installing hook for '0x6DBBCCF0' with '0x0FDF9C00' using method 1 ...
  1225. 26/09/2015 10:42:47:653 [13528] | TRACE | > Succeeded.
  1226. 26/09/2015 10:42:47:653 [13528] | TRACE | Installing hook for '0x6DBBCD50' with '0x0FDB19F0' using method 1 ...
  1227. 26/09/2015 10:42:47:680 [13528] | TRACE | > Succeeded.
  1228. 26/09/2015 10:42:47:680 [13528] | TRACE | Installing hook for '0x6DBBCDA0' with '0x0FDB19F0' using method 1 ...
  1229. 26/09/2015 10:42:47:719 [13528] | TRACE | > Succeeded.
  1230. 26/09/2015 10:42:47:719 [13528] | TRACE | Installing hook for '0x6DBBCDD0' with '0x0FDB19F0' using method 1 ...
  1231. 26/09/2015 10:42:47:744 [13528] | TRACE | > Succeeded.
  1232. 26/09/2015 10:42:47:744 [13528] | TRACE | Installing hook for '0x6DBBCE40' with '0x0FDB6460' using method 1 ...
  1233. 26/09/2015 10:42:47:766 [13528] | TRACE | > Succeeded.
  1234. 26/09/2015 10:42:47:766 [13528] | TRACE | Installing hook for '0x6DBBCE90' with '0x0FDB8900' using method 1 ...
  1235. 26/09/2015 10:42:47:801 [13528] | TRACE | > Succeeded.
  1236. 26/09/2015 10:42:47:802 [13528] | TRACE | Installing hook for '0x6DBBCEF0' with '0x0FDB6460' using method 1 ...
  1237. 26/09/2015 10:42:47:832 [13528] | TRACE | > Succeeded.
  1238. 26/09/2015 10:42:47:832 [13528] | TRACE | Installing hook for '0x6DB83F60' with '0x0FDF9C10' using method 1 ...
  1239. 26/09/2015 10:42:47:864 [13528] | TRACE | > Succeeded.
  1240. 26/09/2015 10:42:47:864 [13528] | TRACE | Installing hook for '0x6DB87200' with '0x0FDF9D90' using method 1 ...
  1241. 26/09/2015 10:42:47:895 [13528] | TRACE | > Succeeded.
  1242. 26/09/2015 10:42:47:895 [13528] | INFO | > Installed 9 hook(s).
  1243. 26/09/2015 10:42:47:897 [13528] | INFO | Redirecting 'Direct3DCreate9Ex(32, 074DFBF8)' ...
  1244. 26/09/2015 10:42:47:914 [13528] | INFO | Installing delayed hooks for "C:\WINDOWS\system32\dxgi.dll" (Just loaded via 'LoadLibraryW("C:\WINDOWS\system32\nvapi.dll")') ...
  1245. 26/09/2015 10:42:47:914 [13528] | TRACE | > Analyzing export table:
  1246. 26/09/2015 10:42:47:914 [13528] | TRACE | +--------------------+---------+----------------------------------------------------+
  1247. 26/09/2015 10:42:47:914 [13528] | TRACE | | Address | Ordinal | Name |
  1248. 26/09/2015 10:42:47:914 [13528] | TRACE | +--------------------+---------+----------------------------------------------------+
  1249. 26/09/2015 10:42:47:914 [13528] | TRACE | | 0x6D130050 | 1 | ApplyCompatResolutionQuirking |
  1250. 26/09/2015 10:42:47:914 [13528] | TRACE | | 0x6D131260 | 2 | CompatString |
  1251. 26/09/2015 10:42:47:914 [13528] | TRACE | | 0x6D1311F0 | 3 | CompatValue |
  1252. 26/09/2015 10:42:47:914 [13528] | TRACE | | 0x6D12DA80 | 12 | CreateDXGIFactory | <
  1253. 26/09/2015 10:42:47:914 [13528] | TRACE | | 0x6D12DF70 | 10 | CreateDXGIFactory1 | <
  1254. 26/09/2015 10:42:47:915 [13528] | TRACE | | 0x6D12CF10 | 11 | CreateDXGIFactory2 | <
  1255. 26/09/2015 10:42:47:915 [13528] | TRACE | | 0x6D163680 | 13 | DXGID3D10CreateDevice | <
  1256. 26/09/2015 10:42:47:915 [13528] | TRACE | | 0x6D144020 | 14 | DXGID3D10CreateLayeredDevice | <
  1257. 26/09/2015 10:42:47:915 [13528] | TRACE | | 0x6D144390 | 15 | DXGID3D10ETWRundown |
  1258. 26/09/2015 10:42:47:915 [13528] | TRACE | | 0x6D144690 | 16 | DXGID3D10GetLayeredDeviceSize | <
  1259. 26/09/2015 10:42:47:915 [13528] | TRACE | | 0x6D144690 | 17 | DXGID3D10RegisterLayers | <
  1260. 26/09/2015 10:42:47:915 [13528] | TRACE | | 0x6D161BD0 | 4 | DXGIDumpJournal |
  1261. 26/09/2015 10:42:47:915 [13528] | TRACE | | 0x6D163690 | 18 | DXGIGetDebugInterface1 |
  1262. 26/09/2015 10:42:47:915 [13528] | TRACE | | 0x6D13EFC0 | 19 | DXGIReportAdapterConfiguration |
  1263. 26/09/2015 10:42:47:915 [13528] | TRACE | | 0x6D161D00 | 5 | DXGIRevertToSxS |
  1264. 26/09/2015 10:42:47:915 [13528] | TRACE | | 0x6D162430 | 6 | PIXBeginCapture |
  1265. 26/09/2015 10:42:47:915 [13528] | TRACE | | 0x6D144610 | 7 | PIXEndCapture |
  1266. 26/09/2015 10:42:47:915 [13528] | TRACE | | 0x6D143FF0 | 8 | PIXGetCaptureState |
  1267. 26/09/2015 10:42:47:915 [13528] | TRACE | | 0x6D162730 | 9 | SetAppCompatStringPointer |
  1268. 26/09/2015 10:42:47:915 [13528] | TRACE | +--------------------+---------+----------------------------------------------------+
  1269. 26/09/2015 10:42:47:915 [13528] | INFO | > Found 7 match(es). Installing ...
  1270. 26/09/2015 10:42:47:915 [13528] | TRACE | Installing hook for '0x6D12DA80' with '0x0FE03E50' using method 1 ...
  1271. 26/09/2015 10:42:47:947 [13528] | TRACE | > Succeeded.
  1272. 26/09/2015 10:42:47:947 [13528] | TRACE | Installing hook for '0x6D12DF70' with '0x0FE040D0' using method 1 ...
  1273. 26/09/2015 10:42:47:974 [13528] | TRACE | > Succeeded.
  1274. 26/09/2015 10:42:47:974 [13528] | TRACE | Installing hook for '0x6D12CF10' with '0x0FE04350' using method 1 ...
  1275. 26/09/2015 10:42:48:002 [13528] | TRACE | > Succeeded.
  1276. 26/09/2015 10:42:48:002 [13528] | TRACE | Installing hook for '0x6D163680' with '0x0FE03E10' using method 1 ...
  1277. 26/09/2015 10:42:48:035 [13528] | TRACE | > Succeeded.
  1278. 26/09/2015 10:42:48:035 [13528] | TRACE | Installing hook for '0x6D144020' with '0x0FE03E20' using method 1 ...
  1279. 26/09/2015 10:42:48:109 [13528] | TRACE | > Succeeded.
  1280. 26/09/2015 10:42:48:109 [13528] | TRACE | Installing hook for '0x6D144690' with '0x0FE03E10' using method 1 ...
  1281. 26/09/2015 10:42:48:167 [13528] | TRACE | > Succeeded.
  1282. 26/09/2015 10:42:48:167 [13528] | TRACE | Installing hook for '0x6D144690' with '0x0FE03E10' using method 1 ...
  1283. 26/09/2015 10:42:48:167 [13528] | ERROR | Failed to install hook for '0x6D144690' with status code 3.
  1284. 26/09/2015 10:42:48:167 [13528] | INFO | > Installed 6 hook(s).
  1285. 26/09/2015 10:42:48:186 [13528] | TRACE | Installing hook for '0x6DB88DF0' with '0x0FDF9150' using method 2 ...
  1286. 26/09/2015 10:42:48:186 [13528] | TRACE | > Succeeded.
  1287. 26/09/2015 10:42:48:186 [13528] | TRACE | Installing hook for '0x6DB88ED0' with '0x0FDF9690' using method 2 ...
  1288. 26/09/2015 10:42:48:186 [13528] | TRACE | > Succeeded.
  1289. 26/09/2015 10:42:48:186 [13528] | TRACE | > Returned factory object: 095ECD00
  1290. 26/09/2015 10:42:59:349 [11680] | INFO | Redirecting 'RegisterClassExW(0138CF54)' ...
  1291. 26/09/2015 10:42:59:349 [11680] | INFO | > Adding 'CS_OWNDC' window class style flag to 'DirectUIHWND'.
  1292. 26/09/2015 10:42:59:741 [11680] | INFO | Redirecting 'RegisterClassExW(0138CD04)' ...
  1293. 26/09/2015 10:42:59:741 [11680] | INFO | > Adding 'CS_OWNDC' window class style flag to 'CtrlNotifySink'.
  1294. 26/09/2015 10:43:00:764 [06904] | INFO | Installing delayed hooks for "C:\WINDOWS\system32\d3d11.dll" (Just loaded via 'LoadLibraryW("Comctl32.dll")') ...
  1295. 26/09/2015 10:43:00:764 [06904] | TRACE | > Analyzing export table:
  1296. 26/09/2015 10:43:00:764 [06904] | TRACE | +--------------------+---------+----------------------------------------------------+
  1297. 26/09/2015 10:43:00:764 [06904] | TRACE | | Address | Ordinal | Name |
  1298. 26/09/2015 10:43:00:764 [06904] | TRACE | +--------------------+---------+----------------------------------------------------+
  1299. 26/09/2015 10:43:00:765 [06904] | TRACE | | 0x6C5C91B0 | 16 | CreateDirect3D11DeviceFromDXGIDevice |
  1300. 26/09/2015 10:43:00:765 [06904] | TRACE | | 0x6C5C9930 | 17 | CreateDirect3D11SurfaceFromDXGISurface |
  1301. 26/09/2015 10:43:00:765 [06904] | TRACE | | 0x6C51D620 | 18 | D3D11CoreCreateDevice |
  1302. 26/09/2015 10:43:00:765 [06904] | TRACE | | 0x6C51FD50 | 19 | D3D11CoreCreateLayeredDevice |
  1303. 26/09/2015 10:43:00:765 [06904] | TRACE | | 0x6C51FBF0 | 20 | D3D11CoreGetLayeredDeviceSize |
  1304. 26/09/2015 10:43:00:765 [06904] | TRACE | | 0x6C520930 | 21 | D3D11CoreRegisterLayers |
  1305. 26/09/2015 10:43:00:765 [06904] | TRACE | | 0x6C5206F0 | 22 | D3D11CreateDevice | <
  1306. 26/09/2015 10:43:00:765 [06904] | TRACE | | 0x6C4E9140 | 23 | D3D11CreateDeviceAndSwapChain | <
  1307. 26/09/2015 10:43:00:765 [06904] | TRACE | | 0x6C579B20 | 1 | D3D11CreateDeviceForD3D12 |
  1308. 26/09/2015 10:43:00:766 [06904] | TRACE | | 0x6C57AC20 | 24 | D3D11On12CreateDevice |
  1309. 26/09/2015 10:43:00:766 [06904] | TRACE | | 0x6C547420 | 2 | D3DKMTCloseAdapter |
  1310. 26/09/2015 10:43:00:766 [06904] | TRACE | | 0x6C547420 | 25 | D3DKMTCreateAllocation |
  1311. 26/09/2015 10:43:00:766 [06904] | TRACE | | 0x6C547420 | 26 | D3DKMTCreateContext |
  1312. 26/09/2015 10:43:00:766 [06904] | TRACE | | 0x6C547420 | 27 | D3DKMTCreateDevice |
  1313. 26/09/2015 10:43:00:766 [06904] | TRACE | | 0x6C547420 | 28 | D3DKMTCreateSynchronizationObject |
  1314. 26/09/2015 10:43:00:766 [06904] | TRACE | | 0x6C547420 | 3 | D3DKMTDestroyAllocation |
  1315. 26/09/2015 10:43:00:766 [06904] | TRACE | | 0x6C547420 | 4 | D3DKMTDestroyContext |
  1316. 26/09/2015 10:43:00:767 [06904] | TRACE | | 0x6C547420 | 5 | D3DKMTDestroyDevice |
  1317. 26/09/2015 10:43:00:767 [06904] | TRACE | | 0x6C547420 | 6 | D3DKMTDestroySynchronizationObject |
  1318. 26/09/2015 10:43:00:767 [06904] | TRACE | | 0x6C57B4D0 | 29 | D3DKMTEscape |
  1319. 26/09/2015 10:43:00:767 [06904] | TRACE | | 0x6C547420 | 30 | D3DKMTGetContextSchedulingPriority |
  1320. 26/09/2015 10:43:00:767 [06904] | TRACE | | 0x6C57B4F0 | 31 | D3DKMTGetDeviceState |
  1321. 26/09/2015 10:43:00:767 [06904] | TRACE | | 0x6C547420 | 32 | D3DKMTGetDisplayModeList |
  1322. 26/09/2015 10:43:00:767 [06904] | TRACE | | 0x6C547420 | 33 | D3DKMTGetMultisampleMethodList |
  1323. 26/09/2015 10:43:00:768 [06904] | TRACE | | 0x6C547420 | 34 | D3DKMTGetRuntimeData |
  1324. 26/09/2015 10:43:00:768 [06904] | TRACE | | 0x6C547420 | 35 | D3DKMTGetSharedPrimaryHandle |
  1325. 26/09/2015 10:43:00:768 [06904] | TRACE | | 0x6C547420 | 36 | D3DKMTLock |
  1326. 26/09/2015 10:43:00:768 [06904] | TRACE | | 0x6C57B530 | 37 | D3DKMTOpenAdapterFromHdc |
  1327. 26/09/2015 10:43:00:768 [06904] | TRACE | | 0x6C57B560 | 38 | D3DKMTOpenResource |
  1328. 26/09/2015 10:43:00:768 [06904] | TRACE | | 0x6C547420 | 7 | D3DKMTPresent |
  1329. 26/09/2015 10:43:00:768 [06904] | TRACE | | 0x6C57B150 | 8 | D3DKMTQueryAdapterInfo |
  1330. 26/09/2015 10:43:00:768 [06904] | TRACE | | 0x6C547420 | 39 | D3DKMTQueryAllocationResidency |
  1331. 26/09/2015 10:43:00:769 [06904] | TRACE | | 0x6C57B560 | 40 | D3DKMTQueryResourceInfo |
  1332. 26/09/2015 10:43:00:769 [06904] | TRACE | | 0x6C547420 | 41 | D3DKMTRender |
  1333. 26/09/2015 10:43:00:769 [06904] | TRACE | | 0x6C547420 | 42 | D3DKMTSetAllocationPriority |
  1334. 26/09/2015 10:43:00:769 [06904] | TRACE | | 0x6C547420 | 43 | D3DKMTSetContextSchedulingPriority |
  1335. 26/09/2015 10:43:00:769 [06904] | TRACE | | 0x6C547420 | 44 | D3DKMTSetDisplayMode |
  1336. 26/09/2015 10:43:00:769 [06904] | TRACE | | 0x6C547420 | 9 | D3DKMTSetDisplayPrivateDriverFormat |
  1337. 26/09/2015 10:43:00:769 [06904] | TRACE | | 0x6C547420 | 45 | D3DKMTSetGammaRamp |
  1338. 26/09/2015 10:43:00:769 [06904] | TRACE | | 0x6C547420 | 46 | D3DKMTSetVidPnSourceOwner |
  1339. 26/09/2015 10:43:00:769 [06904] | TRACE | | 0x6C547420 | 10 | D3DKMTSignalSynchronizationObject |
  1340. 26/09/2015 10:43:00:770 [06904] | TRACE | | 0x6C547420 | 11 | D3DKMTUnlock |
  1341. 26/09/2015 10:43:00:770 [06904] | TRACE | | 0x6C547420 | 12 | D3DKMTWaitForSynchronizationObject |
  1342. 26/09/2015 10:43:00:770 [06904] | TRACE | | 0x6C547420 | 47 | D3DKMTWaitForVerticalBlankEvent |
  1343. 26/09/2015 10:43:00:770 [06904] | TRACE | | 0x6C57AC80 | 48 | D3DPerformance_BeginEvent |
  1344. 26/09/2015 10:43:00:770 [06904] | TRACE | | 0x6C57AD20 | 49 | D3DPerformance_EndEvent |
  1345. 26/09/2015 10:43:00:770 [06904] | TRACE | | 0x6C57ADC0 | 50 | D3DPerformance_GetStatus |
  1346. 26/09/2015 10:43:00:770 [06904] | TRACE | | 0x6C57AE60 | 51 | D3DPerformance_SetMarker |
  1347. 26/09/2015 10:43:00:770 [06904] | TRACE | | 0x6C51FB80 | 13 | EnableFeatureLevelUpgrade |
  1348. 26/09/2015 10:43:00:770 [06904] | TRACE | | 0x6C57B3F0 | 14 | OpenAdapter10 |
  1349. 26/09/2015 10:43:00:771 [06904] | TRACE | | 0x6C57B440 | 15 | OpenAdapter10_2 |
  1350. 26/09/2015 10:43:00:771 [06904] | TRACE | +--------------------+---------+----------------------------------------------------+
  1351. 26/09/2015 10:43:00:771 [06904] | INFO | > Found 2 match(es). Installing ...
  1352. 26/09/2015 10:43:00:771 [06904] | TRACE | Installing hook for '0x6C5206F0' with '0x0FDFED70' using method 1 ...
  1353. 26/09/2015 10:43:00:812 [06904] | TRACE | > Succeeded.
  1354. 26/09/2015 10:43:00:812 [06904] | TRACE | Installing hook for '0x6C4E9140' with '0x0FDFEFF0' using method 1 ...
  1355. 26/09/2015 10:43:00:843 [06904] | TRACE | > Succeeded.
  1356. 26/09/2015 10:43:00:843 [06904] | INFO | > Installed 2 hook(s).
  1357. 26/09/2015 10:43:08:228 [11680] | INFO | Redirecting 'RegisterClassExW(0138E630)' ...
  1358. 26/09/2015 10:43:08:228 [11680] | INFO | > Adding 'CS_OWNDC' window class style flag to 'HwndWrapper[Mediator.exe;;559397ce-a820-4418-b886-4b8e9466348f]'.
  1359. 26/09/2015 10:43:08:886 [11680] | INFO | Redirecting 'RegisterClassExW(0138DB00)' ...
  1360. 26/09/2015 10:43:08:886 [11680] | INFO | > Adding 'CS_OWNDC' window class style flag to 'HwndWrapper[Mediator.exe;;1a399ae7-843d-4999-8951-c22b74589371]'.
  1361. 26/09/2015 10:43:08:887 [11680] | INFO | Redirecting 'RegisterClassExW(0138D97C)' ...
  1362. 26/09/2015 10:43:08:887 [11680] | INFO | > Adding 'CS_OWNDC' window class style flag to 'HwndWrapper[Mediator.exe;;22b76a30-0ac5-4064-be4a-f72b36b1a843]'.
  1363. 26/09/2015 10:43:09:043 [11680] | INFO | Redirecting 'RegisterClassExW(0138DB00)' ...
  1364. 26/09/2015 10:43:09:044 [11680] | INFO | > Adding 'CS_OWNDC' window class style flag to 'HwndWrapper[Mediator.exe;;ef945f1d-fb8d-4853-aaba-19d6e91f4a4f]'.
  1365. 26/09/2015 10:43:09:060 [11680] | INFO | Redirecting 'RegisterClassW(0138DAB0)' ...
  1366. 26/09/2015 10:43:09:060 [11680] | INFO | > Adding 'CS_OWNDC' window class style flag to 'WindowsForms10.tooltips_class32.app.0.1ca0192_r12_ad1'.
  1367. 26/09/2015 10:43:09:439 [13528] | INFO | Redirecting 'IDirect3D9Ex::CreateDeviceEx(095ECD00, 0, 1, 000209F0, 0x10002456, 074DFB24, 00000000, 074DF8C0)' ...
  1368. 26/09/2015 10:43:09:439 [13528] | TRACE | > Dumping presentation parameters:
  1369. 26/09/2015 10:43:09:439 [13528] | TRACE | +-----------------------------------------+-----------------------------------------+
  1370. 26/09/2015 10:43:09:439 [13528] | TRACE | | Parameter | Value |
  1371. 26/09/2015 10:43:09:439 [13528] | TRACE | +-----------------------------------------+-----------------------------------------+
  1372. 26/09/2015 10:43:09:439 [13528] | TRACE | | BackBufferWidth | 1 |
  1373. 26/09/2015 10:43:09:439 [13528] | TRACE | | BackBufferHeight | 1 |
  1374. 26/09/2015 10:43:09:439 [13528] | TRACE | | BackBufferFormat | 22 |
  1375. 26/09/2015 10:43:09:439 [13528] | TRACE | | BackBufferCount | 1 |
  1376. 26/09/2015 10:43:09:439 [13528] | TRACE | | MultiSampleType | 0 |
  1377. 26/09/2015 10:43:09:439 [13528] | TRACE | | MultiSampleQuality | 0 |
  1378. 26/09/2015 10:43:09:439 [13528] | TRACE | | SwapEffect | 3 |
  1379. 26/09/2015 10:43:09:439 [13528] | TRACE | | DeviceWindow | 000209F0 |
  1380. 26/09/2015 10:43:09:439 [13528] | TRACE | | Windowed | TRUE |
  1381. 26/09/2015 10:43:09:439 [13528] | TRACE | | EnableAutoDepthStencil | FALSE |
  1382. 26/09/2015 10:43:09:439 [13528] | TRACE | | AutoDepthStencilFormat | 0 |
  1383. 26/09/2015 10:43:09:439 [13528] | TRACE | | Flags | 0 |
  1384. 26/09/2015 10:43:09:439 [13528] | TRACE | | FullScreen_RefreshRateInHz | 0 |
  1385. 26/09/2015 10:43:09:439 [13528] | TRACE | | PresentationInterval | 0x80000000 |
  1386. 26/09/2015 10:43:09:439 [13528] | TRACE | +-----------------------------------------+-----------------------------------------+
  1387. 26/09/2015 10:43:09:689 [13528] | INFO | Recreated effect environment on runtime 0A976888.
  1388. 26/09/2015 10:43:09:689 [13528] | TRACE | > Returned device object: 0A677788
  1389. 26/09/2015 10:43:09:691 [13528] | INFO | Redirecting 'IDirect3DDevice9::CreateAdditionalSwapChain(0A677788, 074DF818, 074DF7E0)' ...
  1390. 26/09/2015 10:43:09:691 [13528] | TRACE | > Dumping presentation parameters:
  1391. 26/09/2015 10:43:09:691 [13528] | TRACE | +-----------------------------------------+-----------------------------------------+
  1392. 26/09/2015 10:43:09:691 [13528] | TRACE | | Parameter | Value |
  1393. 26/09/2015 10:43:09:691 [13528] | TRACE | +-----------------------------------------+-----------------------------------------+
  1394. 26/09/2015 10:43:09:691 [13528] | TRACE | | BackBufferWidth | 128 |
  1395. 26/09/2015 10:43:09:691 [13528] | TRACE | | BackBufferHeight | 128 |
  1396. 26/09/2015 10:43:09:691 [13528] | TRACE | | BackBufferFormat | 22 |
  1397. 26/09/2015 10:43:09:691 [13528] | TRACE | | BackBufferCount | 1 |
  1398. 26/09/2015 10:43:09:691 [13528] | TRACE | | MultiSampleType | 0 |
  1399. 26/09/2015 10:43:09:691 [13528] | TRACE | | MultiSampleQuality | 0 |
  1400. 26/09/2015 10:43:09:691 [13528] | TRACE | | SwapEffect | 3 |
  1401. 26/09/2015 10:43:09:691 [13528] | TRACE | | DeviceWindow | 000209F0 |
  1402. 26/09/2015 10:43:09:691 [13528] | TRACE | | Windowed | TRUE |
  1403. 26/09/2015 10:43:09:691 [13528] | TRACE | | EnableAutoDepthStencil | FALSE |
  1404. 26/09/2015 10:43:09:692 [13528] | TRACE | | AutoDepthStencilFormat | 0 |
  1405. 26/09/2015 10:43:09:692 [13528] | TRACE | | Flags | 0x1 |
  1406. 26/09/2015 10:43:09:692 [13528] | TRACE | | FullScreen_RefreshRateInHz | 0 |
  1407. 26/09/2015 10:43:09:692 [13528] | TRACE | | PresentationInterval | 0x80000000 |
  1408. 26/09/2015 10:43:09:692 [13528] | TRACE | +-----------------------------------------+-----------------------------------------+
  1409. 26/09/2015 10:43:09:694 [13528] | INFO | Recreated effect environment on runtime 0A978500.
  1410. 26/09/2015 10:43:09:694 [13528] | TRACE | > Returned swapchain object: 0A8151C8
  1411. 26/09/2015 10:43:09:694 [13528] | TRACE | Upgraded 'IDirect3DSwapChain9' object 0A8151C8 to 'IDirect3DSwapChain9Ex'.
  1412. 26/09/2015 10:43:09:723 [13528] | INFO | Redirecting 'IDirect3DDevice9::CreateAdditionalSwapChain(0A677788, 15DEBD2C, 074DFB48)' ...
  1413. 26/09/2015 10:43:09:723 [13528] | TRACE | > Dumping presentation parameters:
  1414. 26/09/2015 10:43:09:723 [13528] | TRACE | +-----------------------------------------+-----------------------------------------+
  1415. 26/09/2015 10:43:09:723 [13528] | TRACE | | Parameter | Value |
  1416. 26/09/2015 10:43:09:723 [13528] | TRACE | +-----------------------------------------+-----------------------------------------+
  1417. 26/09/2015 10:43:09:723 [13528] | TRACE | | BackBufferWidth | 256 |
  1418. 26/09/2015 10:43:09:723 [13528] | TRACE | | BackBufferHeight | 16 |
  1419. 26/09/2015 10:43:09:723 [13528] | TRACE | | BackBufferFormat | 22 |
  1420. 26/09/2015 10:43:09:723 [13528] | TRACE | | BackBufferCount | 1 |
  1421. 26/09/2015 10:43:09:723 [13528] | TRACE | | MultiSampleType | 0 |
  1422. 26/09/2015 10:43:09:723 [13528] | TRACE | | MultiSampleQuality | 0 |
  1423. 26/09/2015 10:43:09:723 [13528] | TRACE | | SwapEffect | 3 |
  1424. 26/09/2015 10:43:09:723 [13528] | TRACE | | DeviceWindow | 000209F0 |
  1425. 26/09/2015 10:43:09:723 [13528] | TRACE | | Windowed | TRUE |
  1426. 26/09/2015 10:43:09:723 [13528] | TRACE | | EnableAutoDepthStencil | FALSE |
  1427. 26/09/2015 10:43:09:723 [13528] | TRACE | | AutoDepthStencilFormat | 0 |
  1428. 26/09/2015 10:43:09:723 [13528] | TRACE | | Flags | 0 |
  1429. 26/09/2015 10:43:09:723 [13528] | TRACE | | FullScreen_RefreshRateInHz | 0 |
  1430. 26/09/2015 10:43:09:723 [13528] | TRACE | | PresentationInterval | 0x80000000 |
  1431. 26/09/2015 10:43:09:723 [13528] | TRACE | +-----------------------------------------+-----------------------------------------+
  1432. 26/09/2015 10:43:09:727 [13528] | INFO | Recreated effect environment on runtime 0A698808.
  1433. 26/09/2015 10:43:09:727 [13528] | TRACE | > Returned swapchain object: 0A8114B0
  1434. 26/09/2015 10:43:09:727 [13528] | TRACE | Upgraded 'IDirect3DSwapChain9' object 0A8114B0 to 'IDirect3DSwapChain9Ex'.
  1435. 26/09/2015 10:43:09:734 [13528] | INFO | Redirecting 'IDirect3DDevice9::CreateAdditionalSwapChain(0A677788, 096F45F4, 074DFB48)' ...
  1436. 26/09/2015 10:43:09:734 [13528] | TRACE | > Dumping presentation parameters:
  1437. 26/09/2015 10:43:09:735 [13528] | TRACE | +-----------------------------------------+-----------------------------------------+
  1438. 26/09/2015 10:43:09:735 [13528] | TRACE | | Parameter | Value |
  1439. 26/09/2015 10:43:09:735 [13528] | TRACE | +-----------------------------------------+-----------------------------------------+
  1440. 26/09/2015 10:43:09:735 [13528] | TRACE | | BackBufferWidth | 278 |
  1441. 26/09/2015 10:43:09:735 [13528] | TRACE | | BackBufferHeight | 209 |
  1442. 26/09/2015 10:43:09:735 [13528] | TRACE | | BackBufferFormat | 22 |
  1443. 26/09/2015 10:43:09:735 [13528] | TRACE | | BackBufferCount | 1 |
  1444. 26/09/2015 10:43:09:735 [13528] | TRACE | | MultiSampleType | 0 |
  1445. 26/09/2015 10:43:09:735 [13528] | TRACE | | MultiSampleQuality | 0 |
  1446. 26/09/2015 10:43:09:735 [13528] | TRACE | | SwapEffect | 3 |
  1447. 26/09/2015 10:43:09:735 [13528] | TRACE | | DeviceWindow | 0006067E |
  1448. 26/09/2015 10:43:09:735 [13528] | TRACE | | Windowed | TRUE |
  1449. 26/09/2015 10:43:09:735 [13528] | TRACE | | EnableAutoDepthStencil | FALSE |
  1450. 26/09/2015 10:43:09:735 [13528] | TRACE | | AutoDepthStencilFormat | 0 |
  1451. 26/09/2015 10:43:09:735 [13528] | TRACE | | Flags | 0 |
  1452. 26/09/2015 10:43:09:735 [13528] | TRACE | | FullScreen_RefreshRateInHz | 0 |
  1453. 26/09/2015 10:43:09:735 [13528] | TRACE | | PresentationInterval | 0x80000000 |
  1454. 26/09/2015 10:43:09:735 [13528] | TRACE | +-----------------------------------------+-----------------------------------------+
  1455. 26/09/2015 10:43:09:737 [13528] | INFO | Recreated effect environment on runtime 096F4678.
  1456. 26/09/2015 10:43:09:737 [13528] | TRACE | > Returned swapchain object: 0A8112F8
  1457. 26/09/2015 10:43:09:737 [13528] | TRACE | Upgraded 'IDirect3DSwapChain9' object 0A8112F8 to 'IDirect3DSwapChain9Ex'.
  1458. 26/09/2015 10:43:09:793 [13528] | TRACE | Destroyed 'IDirect3DSwapChain9Ex' object 0A8151C8.
  1459. 26/09/2015 10:43:09:818 [13528] | INFO | Loading effect from "B:\ReShade Framework 1.0.0\ReShade.fx" ...
  1460. 26/09/2015 10:43:09:818 [13528] | TRACE | > Running preprocessor ...
  1461. 26/09/2015 10:43:09:820 [13528] | INFO | Loading effect from "B:\ReShade Framework 1.0.0\ReShade.fx" ...
  1462. 26/09/2015 10:43:09:820 [13528] | TRACE | > Running preprocessor ...
  1463. 26/09/2015 10:43:09:836 [13528] | TRACE | > Running parser ...
  1464. 26/09/2015 10:43:09:840 [13528] | TRACE | > Running compiler ...
  1465. 26/09/2015 10:43:09:842 [13528] | TRACE | > Compiling shader 'RFX_VS_PostProcess':
  1466.  
  1467. struct __sampler2D { sampler2D s; float2 pixelsize; };
  1468. float4 __tex2Dgather0(__sampler2D s, float2 c) { return float4(tex2Dlod(s.s, float4(c + float2(0, 1) * s.pixelsize, 0, 0)).r, tex2Dlod(s.s, float4(c + float2(1, 1) * s.pixelsize.xy, 0, 0)).r, tex2Dlod(s.s, float4(c + float2(1, 0) * s.pixelsize.xy, 0, 0)).r, tex2Dlod(s.s, float4(c, 0, 0)).r); }
  1469. float4 __tex2Dgather1(__sampler2D s, float2 c) { return float4(tex2Dlod(s.s, float4(c + float2(0, 1) * s.pixelsize, 0, 0)).g, tex2Dlod(s.s, float4(c + float2(1, 1) * s.pixelsize.xy, 0, 0)).g, tex2Dlod(s.s, float4(c + float2(1, 0) * s.pixelsize.xy, 0, 0)).g, tex2Dlod(s.s, float4(c, 0, 0)).g); }
  1470. float4 __tex2Dgather2(__sampler2D s, float2 c) { return float4(tex2Dlod(s.s, float4(c + float2(0, 1) * s.pixelsize, 0, 0)).b, tex2Dlod(s.s, float4(c + float2(1, 1) * s.pixelsize.xy, 0, 0)).b, tex2Dlod(s.s, float4(c + float2(1, 0) * s.pixelsize.xy, 0, 0)).b, tex2Dlod(s.s, float4(c, 0, 0)).b); }
  1471. float4 __tex2Dgather3(__sampler2D s, float2 c) { return float4(tex2Dlod(s.s, float4(c + float2(0, 1) * s.pixelsize, 0, 0)).a, tex2Dlod(s.s, float4(c + float2(1, 1) * s.pixelsize.xy, 0, 0)).a, tex2Dlod(s.s, float4(c + float2(1, 0) * s.pixelsize.xy, 0, 0)).a, tex2Dlod(s.s, float4(c, 0, 0)).a); }
  1472. float4 __tex2Dgather0offset(__sampler2D s, float2 c, int2 offset) { return __tex2Dgather0(s, c + offset * s.pixelsize); }
  1473. float4 __tex2Dgather1offset(__sampler2D s, float2 c, int2 offset) { return __tex2Dgather1(s, c + offset * s.pixelsize); }
  1474. float4 __tex2Dgather2offset(__sampler2D s, float2 c, int2 offset) { return __tex2Dgather2(s, c + offset * s.pixelsize); }
  1475. float4 __tex2Dgather3offset(__sampler2D s, float2 c, int2 offset) { return __tex2Dgather3(s, c + offset * s.pixelsize); }
  1476. float4 __tex2Dlodoffset(__sampler2D s, float4 c, int2 offset) { return tex2Dlod(s.s, c + float4(offset * s.pixelsize, 0, 0)); }
  1477. float4 __tex2Doffset(__sampler2D s, float2 c, int2 offset) { return tex2D(s.s, c + offset * s.pixelsize); }
  1478. int2 __tex2Dsize(__sampler2D s, int lod) { return int2(1 / s.pixelsize) / exp2(lod); }
  1479. uniform float2 __TEXEL_SIZE__ : register(c255);
  1480. sampler2D __Sampler_NSRFX_backbufferColor : register(s0);
  1481. static const __sampler2D _NSRFX_backbufferColor = { __Sampler_NSRFX_backbufferColor, float2(0.003906, 0.062500) };
  1482. uniform float _NSTimerVHS : register(c0);
  1483. static const float4 _NSZero = 0.000000f;
  1484. static const float4 _NSHalf = 0.500000f;
  1485. static const float4 _NSOne = 1.000000f;
  1486. static const float4 _NSTwo = 2.000000f;
  1487. static const float _NSPi = 3.141593f;
  1488. static const float _NSPi2 = 6.283185f;
  1489. static const float4 _NSA = 0.500000f;
  1490. static const float4 _NSB = 0.500000f;
  1491. static const float _NSP = 1.000000f;
  1492. static const float _NSCCFrequency = 3.597545f;
  1493. static const float _NSYFrequency = 6.000000f;
  1494. static const float _NSIFrequency = 1.200000f;
  1495. static const float _NSQFrequency = 0.600000f;
  1496. static const float _NSNotchHalfWidth = 2.000000f;
  1497. static const float _NSScanTime = 52.599998f;
  1498. static const float _NSMaxC = 2.118300f;
  1499. static const float4 _NSMinC = -1.118300f;
  1500. static const float4 _NSCRange = 3.236600f;
  1501. void _NSRFX_VS_PostProcess(in uint id, out float4 pos, out float2 texcoord)
  1502. {
  1503. (texcoord.x = ((id == 2) ? 2.000000f : 0.000000f));
  1504. (texcoord.y = ((id == 1) ? 2.000000f : 0.000000f));
  1505. (pos = float4(((texcoord * float2(2.000000f, -2.000000f)) + float2(-1.000000f, 1.000000f)), 0.000000f, 1.000000f));
  1506. }
  1507. void __main(in uint id : TEXCOORD0, out float4 pos : POSITION, out float2 texcoord : TEXCOORD)
  1508. {
  1509. _NSRFX_VS_PostProcess(id, pos, texcoord);
  1510. pos.xy += __TEXEL_SIZE__ * pos.ww;
  1511. }
  1512.  
  1513.  
  1514. 26/09/2015 10:43:09:924 [13528] | TRACE | > Compiling shader 'PS_Custom':
  1515.  
  1516. struct __sampler2D { sampler2D s; float2 pixelsize; };
  1517. float4 __tex2Dgather0(__sampler2D s, float2 c) { return float4(tex2Dlod(s.s, float4(c + float2(0, 1) * s.pixelsize, 0, 0)).r, tex2Dlod(s.s, float4(c + float2(1, 1) * s.pixelsize.xy, 0, 0)).r, tex2Dlod(s.s, float4(c + float2(1, 0) * s.pixelsize.xy, 0, 0)).r, tex2Dlod(s.s, float4(c, 0, 0)).r); }
  1518. float4 __tex2Dgather1(__sampler2D s, float2 c) { return float4(tex2Dlod(s.s, float4(c + float2(0, 1) * s.pixelsize, 0, 0)).g, tex2Dlod(s.s, float4(c + float2(1, 1) * s.pixelsize.xy, 0, 0)).g, tex2Dlod(s.s, float4(c + float2(1, 0) * s.pixelsize.xy, 0, 0)).g, tex2Dlod(s.s, float4(c, 0, 0)).g); }
  1519. float4 __tex2Dgather2(__sampler2D s, float2 c) { return float4(tex2Dlod(s.s, float4(c + float2(0, 1) * s.pixelsize, 0, 0)).b, tex2Dlod(s.s, float4(c + float2(1, 1) * s.pixelsize.xy, 0, 0)).b, tex2Dlod(s.s, float4(c + float2(1, 0) * s.pixelsize.xy, 0, 0)).b, tex2Dlod(s.s, float4(c, 0, 0)).b); }
  1520. float4 __tex2Dgather3(__sampler2D s, float2 c) { return float4(tex2Dlod(s.s, float4(c + float2(0, 1) * s.pixelsize, 0, 0)).a, tex2Dlod(s.s, float4(c + float2(1, 1) * s.pixelsize.xy, 0, 0)).a, tex2Dlod(s.s, float4(c + float2(1, 0) * s.pixelsize.xy, 0, 0)).a, tex2Dlod(s.s, float4(c, 0, 0)).a); }
  1521. float4 __tex2Dgather0offset(__sampler2D s, float2 c, int2 offset) { return __tex2Dgather0(s, c + offset * s.pixelsize); }
  1522. float4 __tex2Dgather1offset(__sampler2D s, float2 c, int2 offset) { return __tex2Dgather1(s, c + offset * s.pixelsize); }
  1523. float4 __tex2Dgather2offset(__sampler2D s, float2 c, int2 offset) { return __tex2Dgather2(s, c + offset * s.pixelsize); }
  1524. float4 __tex2Dgather3offset(__sampler2D s, float2 c, int2 offset) { return __tex2Dgather3(s, c + offset * s.pixelsize); }
  1525. float4 __tex2Dlodoffset(__sampler2D s, float4 c, int2 offset) { return tex2Dlod(s.s, c + float4(offset * s.pixelsize, 0, 0)); }
  1526. float4 __tex2Doffset(__sampler2D s, float2 c, int2 offset) { return tex2D(s.s, c + offset * s.pixelsize); }
  1527. int2 __tex2Dsize(__sampler2D s, int lod) { return int2(1 / s.pixelsize) / exp2(lod); }
  1528. #define POSITION VPOS
  1529. sampler2D __Sampler_NSRFX_backbufferColor : register(s0);
  1530. static const __sampler2D _NSRFX_backbufferColor = { __Sampler_NSRFX_backbufferColor, float2(0.003906, 0.062500) };
  1531. uniform float _NSTimerVHS : register(c0);
  1532. static const float4 _NSZero = 0.000000f;
  1533. static const float4 _NSHalf = 0.500000f;
  1534. static const float4 _NSOne = 1.000000f;
  1535. static const float4 _NSTwo = 2.000000f;
  1536. static const float _NSPi = 3.141593f;
  1537. static const float _NSPi2 = 6.283185f;
  1538. static const float4 _NSA = 0.500000f;
  1539. static const float4 _NSB = 0.500000f;
  1540. static const float _NSP = 1.000000f;
  1541. static const float _NSCCFrequency = 3.597545f;
  1542. static const float _NSYFrequency = 6.000000f;
  1543. static const float _NSIFrequency = 1.200000f;
  1544. static const float _NSQFrequency = 0.600000f;
  1545. static const float _NSNotchHalfWidth = 2.000000f;
  1546. static const float _NSScanTime = 52.599998f;
  1547. static const float _NSMaxC = 2.118300f;
  1548. static const float4 _NSMinC = -1.118300f;
  1549. static const float4 _NSCRange = 3.236600f;
  1550. float4 _NSCompositeSample(in float2 texcoord)
  1551. {
  1552. float2 InverseRes = (1.000000f / float2(256.000000f, 16.000000f).xy);
  1553. float2 InverseP = (float2(1.000000f, 0.000000f) * InverseRes);
  1554. float2 C0 = texcoord;
  1555. float2 C1 = (texcoord + (InverseP * 0.250000f));
  1556. float2 C2 = (texcoord + (InverseP * 0.500000f));
  1557. float2 C3 = (texcoord + (InverseP * 0.750000f));
  1558. float4 Cx = float4(C0.x, C1.x, C2.x, C3.x);
  1559. float4 Cy = float4(C0.y, C1.y, C2.y, C3.y);
  1560. float3 Texel0 = tex2D((_NSRFX_backbufferColor).s, C0).xyz;
  1561. float3 Texel1 = tex2D((_NSRFX_backbufferColor).s, C1).xyz;
  1562. float3 Texel2 = tex2D((_NSRFX_backbufferColor).s, C2).xyz;
  1563. float3 Texel3 = tex2D((_NSRFX_backbufferColor).s, C3).xyz;
  1564. float4 T = (((((float4(0.500000f, 0.000000f, 0.000000f, 0.000000f) * Cy) * float2(256.000000f, 16.000000f).x) * float4(2.000000f, 0.000000f, 0.000000f, 0.000000f)) + float4(0.500000f, 0.000000f, 0.000000f, 0.000000f)) + Cx);
  1565. const float3 YTransform = float3(0.299000f, 0.587000f, 0.114000f);
  1566. const float3 ITransform = float3(0.595716f, -0.274453f, -0.321263f);
  1567. const float3 QTransform = float3(0.211456f, -0.522591f, 0.311135f);
  1568. float Y0 = dot(Texel0, float3(0.299000f, 0.587000f, 0.114000f));
  1569. float Y1 = dot(Texel1, float3(0.299000f, 0.587000f, 0.114000f));
  1570. float Y2 = dot(Texel2, float3(0.299000f, 0.587000f, 0.114000f));
  1571. float Y3 = dot(Texel3, float3(0.299000f, 0.587000f, 0.114000f));
  1572. float4 Y = float4(Y0, Y1, Y2, Y3);
  1573. float I0 = dot(Texel0, float3(0.595716f, -0.274453f, -0.321263f));
  1574. float I1 = dot(Texel1, float3(0.595716f, -0.274453f, -0.321263f));
  1575. float I2 = dot(Texel2, float3(0.595716f, -0.274453f, -0.321263f));
  1576. float I3 = dot(Texel3, float3(0.595716f, -0.274453f, -0.321263f));
  1577. float4 I = float4(I0, I1, I2, I3);
  1578. float Q0 = dot(Texel0, float3(0.211456f, -0.522591f, 0.311135f));
  1579. float Q1 = dot(Texel1, float3(0.211456f, -0.522591f, 0.311135f));
  1580. float Q2 = dot(Texel2, float3(0.211456f, -0.522591f, 0.311135f));
  1581. float Q3 = dot(Texel3, float3(0.211456f, -0.522591f, 0.311135f));
  1582. float4 Q = float4(Q0, Q1, Q2, Q3);
  1583. float4 W = 1188.972778f;
  1584. float4 Encoded = ((Y + (I * cos((T * W)))) + (Q * sin((T * W))));
  1585. return ((Encoded - float4(-1.118300f, 0.000000f, 0.000000f, 0.000000f)) / float4(3.236600f, 0.000000f, 0.000000f, 0.000000f));
  1586. }
  1587. float4 _NSNTSCCodec(in float2 texcoord)
  1588. {
  1589. float2 InverseRes = (1.000000f / float2(256.000000f, 16.000000f).xy);
  1590. float4 YAccum = float4(0.000000f, 0.000000f, 0.000000f, 0.000000f);
  1591. float4 IAccum = float4(0.000000f, 0.000000f, 0.000000f, 0.000000f);
  1592. float4 QAccum = float4(0.000000f, 0.000000f, 0.000000f, 0.000000f);
  1593. float QuadXSize = (float2(256.000000f, 16.000000f).x * 4.000000f);
  1594. float TimePerSample = (52.599998f / QuadXSize);
  1595. float Fc_y1 = (1.597545f * TimePerSample);
  1596. float Fc_y2 = (5.597546f * TimePerSample);
  1597. float Fc_y3 = (6.000000f * TimePerSample);
  1598. float Fc_i = (1.200000f * TimePerSample);
  1599. float Fc_q = (0.600000f * TimePerSample);
  1600. float Pi2Length = 0.076624f;
  1601. float4 NotchOffset = float4(0.000000f, 1.000000f, 2.000000f, 3.000000f);
  1602. float4 W = 1188.972778f;
  1603. for (float n = -41.000000f; (n < 42.000000f); (n += 4.000000f))
  1604. {
  1605. float4 n4 = (n + NotchOffset);
  1606. float4 CoordX = (texcoord.x + ((InverseRes.x * n4) * 0.250000f));
  1607. float4 CoordY = texcoord.y;
  1608. float2 TexCoord = float2(CoordX.x, CoordY.x);
  1609. float4 C = ((_NSCompositeSample(TexCoord) * float4(3.236600f, 0.000000f, 0.000000f, 0.000000f)) + float4(-1.118300f, 0.000000f, 0.000000f, 0.000000f));
  1610. float4 WT = (W * ((CoordX + (((float4(0.500000f, 0.000000f, 0.000000f, 0.000000f) * CoordY) * float4(2.000000f, 0.000000f, 0.000000f, 0.000000f)) * float2(256.000000f, 16.000000f).x)) + float4(0.500000f, 0.000000f, 0.000000f, 0.000000f)));
  1611. float4 SincYIn1 = ((6.283185f * Fc_y1) * n4);
  1612. float4 SincYIn2 = ((6.283185f * Fc_y2) * n4);
  1613. float4 SincYIn3 = ((6.283185f * Fc_y3) * n4);
  1614. bool4 notEqual;
  1615. (notEqual = SincYIn1), float4(0.000000f, 0.000000f, 0.000000f, 0.000000f);
  1616. float4 SincY1 = (sin(SincYIn1) / SincYIn1);
  1617. float4 SincY2 = (sin(SincYIn2) / SincYIn2);
  1618. float4 SincY3 = (sin(SincYIn3) / SincYIn3);
  1619. if ((SincYIn1.x == 0.000000f))
  1620. (SincY1.x = 1.000000f);
  1621. if ((SincYIn1.y == 0.000000f))
  1622. (SincY1.y = 1.000000f);
  1623. if ((SincYIn1.z == 0.000000f))
  1624. (SincY1.z = 1.000000f);
  1625. if ((SincYIn1.w == 0.000000f))
  1626. (SincY1.w = 1.000000f);
  1627. if ((SincYIn2.x == 0.000000f))
  1628. (SincY2.x = 1.000000f);
  1629. if ((SincYIn2.y == 0.000000f))
  1630. (SincY2.y = 1.000000f);
  1631. if ((SincYIn2.z == 0.000000f))
  1632. (SincY2.z = 1.000000f);
  1633. if ((SincYIn2.w == 0.000000f))
  1634. (SincY2.w = 1.000000f);
  1635. if ((SincYIn3.x == 0.000000f))
  1636. (SincY3.x = 1.000000f);
  1637. if ((SincYIn3.y == 0.000000f))
  1638. (SincY3.y = 1.000000f);
  1639. if ((SincYIn3.z == 0.000000f))
  1640. (SincY3.z = 1.000000f);
  1641. if ((SincYIn3.w == 0.000000f))
  1642. (SincY3.w = 1.000000f);
  1643. float4 IdealY = ((((2.000000f * Fc_y1) * SincY1) - ((2.000000f * Fc_y2) * SincY2)) + ((2.000000f * Fc_y3) * SincY3));
  1644. float4 FilterY = ((0.540000f + (0.460000f * cos((Pi2Length * n4)))) * IdealY);
  1645. float4 SincIIn = ((6.283185f * Fc_i) * n4);
  1646. float4 SincI = (sin(SincIIn) / SincIIn);
  1647. if ((SincIIn.x == 0.000000f))
  1648. (SincI.x = 1.000000f);
  1649. if ((SincIIn.y == 0.000000f))
  1650. (SincI.y = 1.000000f);
  1651. if ((SincIIn.z == 0.000000f))
  1652. (SincI.z = 1.000000f);
  1653. if ((SincIIn.w == 0.000000f))
  1654. (SincI.w = 1.000000f);
  1655. float4 IdealI = ((2.000000f * Fc_i) * SincI);
  1656. float4 FilterI = ((0.540000f + (0.460000f * cos((Pi2Length * n4)))) * IdealI);
  1657. float4 SincQIn = ((6.283185f * Fc_q) * n4);
  1658. float4 SincQ = (sin(SincQIn) / SincQIn);
  1659. if ((SincQIn.x == 0.000000f))
  1660. (SincQ.x = 1.000000f);
  1661. if ((SincQIn.y == 0.000000f))
  1662. (SincQ.y = 1.000000f);
  1663. if ((SincQIn.z == 0.000000f))
  1664. (SincQ.z = 1.000000f);
  1665. if ((SincQIn.w == 0.000000f))
  1666. (SincQ.w = 1.000000f);
  1667. float4 IdealQ = ((2.000000f * Fc_q) * SincQ);
  1668. float4 FilterQ = ((0.540000f + (0.460000f * cos((Pi2Length * n4)))) * IdealQ);
  1669. (YAccum = (YAccum + (C * FilterY)));
  1670. (IAccum = (IAccum + ((C * cos(WT)) * FilterI)));
  1671. (QAccum = (QAccum + ((C * sin(WT)) * FilterQ)));
  1672. }
  1673. float Y = (((YAccum.x + YAccum.y) + YAccum.z) + YAccum.w);
  1674. float I = ((((IAccum.x + IAccum.y) + IAccum.z) + IAccum.w) * 2.000000f);
  1675. float Q = ((((QAccum.x + QAccum.y) + QAccum.z) + QAccum.w) * 2.000000f);
  1676. float3 YIQ = float3(Y, I, Q);
  1677. float3 OutRGB = float3(dot(YIQ, float3(1.000000f, 0.956000f, 0.621000f)), dot(YIQ, float3(1.000000f, -0.272000f, -0.647000f)), dot(YIQ, float3(1.000000f, -1.106000f, 1.703000f)));
  1678. return float4(OutRGB, 1.000000f);
  1679. }
  1680. void _NSPS_Custom(in float4 vpos, in float2 texcoord, out float4 GetOut)
  1681. {
  1682. float4 origcolor;
  1683. (origcolor = tex2D((_NSRFX_backbufferColor).s, texcoord));
  1684. (origcolor = _NSNTSCCodec(texcoord));
  1685. (origcolor = pow(origcolor, 0.500000f));
  1686. (GetOut = origcolor);
  1687. }
  1688. void __main(in float4 vpos : POSITION, in float2 texcoord : TEXCOORD, out float4 GetOut : COLOR0)
  1689. {
  1690. GetOut = float4(0.0f, 0.0f, 0.0f, 0.0f);
  1691. _NSPS_Custom(vpos, texcoord, GetOut.xyzw);
  1692. }
  1693.  
  1694.  
  1695. 26/09/2015 10:43:11:677 [13528] | TRACE | > Compiling shader 'RFX_VS_PostProcess':
  1696.  
  1697. struct __sampler2D { sampler2D s; float2 pixelsize; };
  1698. float4 __tex2Dgather0(__sampler2D s, float2 c) { return float4(tex2Dlod(s.s, float4(c + float2(0, 1) * s.pixelsize, 0, 0)).r, tex2Dlod(s.s, float4(c + float2(1, 1) * s.pixelsize.xy, 0, 0)).r, tex2Dlod(s.s, float4(c + float2(1, 0) * s.pixelsize.xy, 0, 0)).r, tex2Dlod(s.s, float4(c, 0, 0)).r); }
  1699. float4 __tex2Dgather1(__sampler2D s, float2 c) { return float4(tex2Dlod(s.s, float4(c + float2(0, 1) * s.pixelsize, 0, 0)).g, tex2Dlod(s.s, float4(c + float2(1, 1) * s.pixelsize.xy, 0, 0)).g, tex2Dlod(s.s, float4(c + float2(1, 0) * s.pixelsize.xy, 0, 0)).g, tex2Dlod(s.s, float4(c, 0, 0)).g); }
  1700. float4 __tex2Dgather2(__sampler2D s, float2 c) { return float4(tex2Dlod(s.s, float4(c + float2(0, 1) * s.pixelsize, 0, 0)).b, tex2Dlod(s.s, float4(c + float2(1, 1) * s.pixelsize.xy, 0, 0)).b, tex2Dlod(s.s, float4(c + float2(1, 0) * s.pixelsize.xy, 0, 0)).b, tex2Dlod(s.s, float4(c, 0, 0)).b); }
  1701. float4 __tex2Dgather3(__sampler2D s, float2 c) { return float4(tex2Dlod(s.s, float4(c + float2(0, 1) * s.pixelsize, 0, 0)).a, tex2Dlod(s.s, float4(c + float2(1, 1) * s.pixelsize.xy, 0, 0)).a, tex2Dlod(s.s, float4(c + float2(1, 0) * s.pixelsize.xy, 0, 0)).a, tex2Dlod(s.s, float4(c, 0, 0)).a); }
  1702. float4 __tex2Dgather0offset(__sampler2D s, float2 c, int2 offset) { return __tex2Dgather0(s, c + offset * s.pixelsize); }
  1703. float4 __tex2Dgather1offset(__sampler2D s, float2 c, int2 offset) { return __tex2Dgather1(s, c + offset * s.pixelsize); }
  1704. float4 __tex2Dgather2offset(__sampler2D s, float2 c, int2 offset) { return __tex2Dgather2(s, c + offset * s.pixelsize); }
  1705. float4 __tex2Dgather3offset(__sampler2D s, float2 c, int2 offset) { return __tex2Dgather3(s, c + offset * s.pixelsize); }
  1706. float4 __tex2Dlodoffset(__sampler2D s, float4 c, int2 offset) { return tex2Dlod(s.s, c + float4(offset * s.pixelsize, 0, 0)); }
  1707. float4 __tex2Doffset(__sampler2D s, float2 c, int2 offset) { return tex2D(s.s, c + offset * s.pixelsize); }
  1708. int2 __tex2Dsize(__sampler2D s, int lod) { return int2(1 / s.pixelsize) / exp2(lod); }
  1709. uniform float2 __TEXEL_SIZE__ : register(c255);
  1710. sampler2D __Sampler_NSRFX_backbufferColor : register(s0);
  1711. static const __sampler2D _NSRFX_backbufferColor = { __Sampler_NSRFX_backbufferColor, float2(0.003906, 0.062500) };
  1712. sampler2D __Sampler_NSSamNoise : register(s1);
  1713. static const __sampler2D _NSSamNoise = { __Sampler_NSSamNoise, float2(0.003906, 0.062500) };
  1714. uniform float _NSTimerVHS : register(c0);
  1715. static const float4 _NSZero = 0.000000f;
  1716. static const float4 _NSHalf = 0.500000f;
  1717. static const float4 _NSOne = 1.000000f;
  1718. static const float4 _NSTwo = 2.000000f;
  1719. static const float _NSPi = 3.141593f;
  1720. static const float _NSPi2 = 6.283185f;
  1721. static const float4 _NSA = 0.500000f;
  1722. static const float4 _NSB = 0.500000f;
  1723. static const float _NSP = 1.000000f;
  1724. static const float _NSCCFrequency = 3.597545f;
  1725. static const float _NSYFrequency = 6.000000f;
  1726. static const float _NSIFrequency = 1.200000f;
  1727. static const float _NSQFrequency = 0.600000f;
  1728. static const float _NSNotchHalfWidth = 2.000000f;
  1729. static const float _NSScanTime = 52.599998f;
  1730. static const float _NSMaxC = 2.118300f;
  1731. static const float4 _NSMinC = -1.118300f;
  1732. static const float4 _NSCRange = 3.236600f;
  1733. void _NSRFX_VS_PostProcess(in uint id, out float4 pos, out float2 texcoord)
  1734. {
  1735. (texcoord.x = ((id == 2) ? 2.000000f : 0.000000f));
  1736. (texcoord.y = ((id == 1) ? 2.000000f : 0.000000f));
  1737. (pos = float4(((texcoord * float2(2.000000f, -2.000000f)) + float2(-1.000000f, 1.000000f)), 0.000000f, 1.000000f));
  1738. }
  1739. void __main(in uint id : TEXCOORD0, out float4 pos : POSITION, out float2 texcoord : TEXCOORD)
  1740. {
  1741. _NSRFX_VS_PostProcess(id, pos, texcoord);
  1742. pos.xy += __TEXEL_SIZE__ * pos.ww;
  1743. }
  1744.  
  1745.  
  1746. 26/09/2015 10:43:11:684 [13528] | TRACE | > Compiling shader 'PS_Custom4':
  1747.  
  1748. struct __sampler2D { sampler2D s; float2 pixelsize; };
  1749. float4 __tex2Dgather0(__sampler2D s, float2 c) { return float4(tex2Dlod(s.s, float4(c + float2(0, 1) * s.pixelsize, 0, 0)).r, tex2Dlod(s.s, float4(c + float2(1, 1) * s.pixelsize.xy, 0, 0)).r, tex2Dlod(s.s, float4(c + float2(1, 0) * s.pixelsize.xy, 0, 0)).r, tex2Dlod(s.s, float4(c, 0, 0)).r); }
  1750. float4 __tex2Dgather1(__sampler2D s, float2 c) { return float4(tex2Dlod(s.s, float4(c + float2(0, 1) * s.pixelsize, 0, 0)).g, tex2Dlod(s.s, float4(c + float2(1, 1) * s.pixelsize.xy, 0, 0)).g, tex2Dlod(s.s, float4(c + float2(1, 0) * s.pixelsize.xy, 0, 0)).g, tex2Dlod(s.s, float4(c, 0, 0)).g); }
  1751. float4 __tex2Dgather2(__sampler2D s, float2 c) { return float4(tex2Dlod(s.s, float4(c + float2(0, 1) * s.pixelsize, 0, 0)).b, tex2Dlod(s.s, float4(c + float2(1, 1) * s.pixelsize.xy, 0, 0)).b, tex2Dlod(s.s, float4(c + float2(1, 0) * s.pixelsize.xy, 0, 0)).b, tex2Dlod(s.s, float4(c, 0, 0)).b); }
  1752. float4 __tex2Dgather3(__sampler2D s, float2 c) { return float4(tex2Dlod(s.s, float4(c + float2(0, 1) * s.pixelsize, 0, 0)).a, tex2Dlod(s.s, float4(c + float2(1, 1) * s.pixelsize.xy, 0, 0)).a, tex2Dlod(s.s, float4(c + float2(1, 0) * s.pixelsize.xy, 0, 0)).a, tex2Dlod(s.s, float4(c, 0, 0)).a); }
  1753. float4 __tex2Dgather0offset(__sampler2D s, float2 c, int2 offset) { return __tex2Dgather0(s, c + offset * s.pixelsize); }
  1754. float4 __tex2Dgather1offset(__sampler2D s, float2 c, int2 offset) { return __tex2Dgather1(s, c + offset * s.pixelsize); }
  1755. float4 __tex2Dgather2offset(__sampler2D s, float2 c, int2 offset) { return __tex2Dgather2(s, c + offset * s.pixelsize); }
  1756. float4 __tex2Dgather3offset(__sampler2D s, float2 c, int2 offset) { return __tex2Dgather3(s, c + offset * s.pixelsize); }
  1757. float4 __tex2Dlodoffset(__sampler2D s, float4 c, int2 offset) { return tex2Dlod(s.s, c + float4(offset * s.pixelsize, 0, 0)); }
  1758. float4 __tex2Doffset(__sampler2D s, float2 c, int2 offset) { return tex2D(s.s, c + offset * s.pixelsize); }
  1759. int2 __tex2Dsize(__sampler2D s, int lod) { return int2(1 / s.pixelsize) / exp2(lod); }
  1760. #define POSITION VPOS
  1761. sampler2D __Sampler_NSRFX_backbufferColor : register(s0);
  1762. static const __sampler2D _NSRFX_backbufferColor = { __Sampler_NSRFX_backbufferColor, float2(0.003906, 0.062500) };
  1763. sampler2D __Sampler_NSSamNoise : register(s1);
  1764. static const __sampler2D _NSSamNoise = { __Sampler_NSSamNoise, float2(0.003906, 0.062500) };
  1765. uniform float _NSTimerVHS : register(c0);
  1766. static const float4 _NSZero = 0.000000f;
  1767. static const float4 _NSHalf = 0.500000f;
  1768. static const float4 _NSOne = 1.000000f;
  1769. static const float4 _NSTwo = 2.000000f;
  1770. static const float _NSPi = 3.141593f;
  1771. static const float _NSPi2 = 6.283185f;
  1772. static const float4 _NSA = 0.500000f;
  1773. static const float4 _NSB = 0.500000f;
  1774. static const float _NSP = 1.000000f;
  1775. static const float _NSCCFrequency = 3.597545f;
  1776. static const float _NSYFrequency = 6.000000f;
  1777. static const float _NSIFrequency = 1.200000f;
  1778. static const float _NSQFrequency = 0.600000f;
  1779. static const float _NSNotchHalfWidth = 2.000000f;
  1780. static const float _NSScanTime = 52.599998f;
  1781. static const float _NSMaxC = 2.118300f;
  1782. static const float4 _NSMinC = -1.118300f;
  1783. static const float4 _NSCRange = 3.236600f;
  1784. float2 _NSscreenDistort(in float2 uv)
  1785. {
  1786. (uv -= float2(0.500000f, 0.500000f));
  1787. (uv = ((uv * 1.200000f) * (0.833333f + ((((2.000000f * uv.x) * uv.x) * uv.y) * uv.y))));
  1788. (uv += float2(0.500000f, 0.500000f));
  1789. return uv;
  1790. }
  1791. float _NSmod(in float a, in float b)
  1792. {
  1793. float c = (frac(abs((a / b))) * abs(b));
  1794. return ((a < 0) ? -c : c);
  1795. }
  1796. float _NSonOff(in float a, in float b, in float c)
  1797. {
  1798. return step(c, sin((_NSTimerVHS + (a * cos((_NSTimerVHS * b))))));
  1799. }
  1800. float3 _NSgetVideo(in float2 uv)
  1801. {
  1802. float2 look = uv;
  1803. float window = (1.000000f / (1.000000f + ((20.000000f * (look.y - _NSmod((_NSTimerVHS / 4.000000f), 1.000000f))) * (look.y - _NSmod((_NSTimerVHS / 4.000000f), 1.000000f)))));
  1804. (look.x = (look.x + ((((sin(((look.y * 10.000000f) + _NSTimerVHS)) / 500.000000f) * _NSonOff(4.000000f, 4.000000f, 0.300000f)) * (1.000000f + cos((_NSTimerVHS * 80.000000f)))) * window)));
  1805. float vShift = ((5.400000f * _NSonOff(2.000000f, 3.000000f, 0.900000f)) * ((sin(_NSTimerVHS) * sin((_NSTimerVHS * 20.000000f))) + (0.500000f + ((0.100000f * sin((_NSTimerVHS * 200.000000f))) * cos(_NSTimerVHS)))));
  1806. (look.y = _NSmod((look.y + vShift), 1.000000f));
  1807. float3 video = tex2D((_NSRFX_backbufferColor).s, look).xyz;
  1808. return video;
  1809. }
  1810. float _NSnoise(in float2 p)
  1811. {
  1812. float sampless = tex2D((_NSSamNoise).s, (((float2(1.000000f, (2.000000f * cos(_NSTimerVHS))) * _NSTimerVHS) * 8.000000f) + (p * 1.000000f))).x;
  1813. (sampless *= sampless);
  1814. return sampless;
  1815. }
  1816. float2 _NSfmod(in float2 a, in float2 b)
  1817. {
  1818. float2 c = (frac(abs((a / b))) * abs(b));
  1819. return ((a < 0) ? -c : c);
  1820. }
  1821. void _NSPS_Custom4(in float4 vpos, in float2 texcoord, out float4 OutGet2)
  1822. {
  1823. float4 origcolor3 = tex2Dlod((_NSRFX_backbufferColor).s, float4(texcoord, 0, 0));
  1824. (texcoord = _NSscreenDistort(texcoord));
  1825. float3 video = _NSgetVideo(texcoord);
  1826. float vigAmt = (3.000000f + (0.300000f * sin((_NSTimerVHS + (5.000000f * cos((_NSTimerVHS * 5.000000f)))))));
  1827. float vignette = ((1.000000f - ((vigAmt * (texcoord.y - 0.500000f)) * (texcoord.y - 0.500000f))) * (1.000000f - ((vigAmt * (texcoord.x - 0.500000f)) * (texcoord.x - 0.500000f))));
  1828. (video += (_NSnoise((texcoord * 2.000000f)) / 2.000000f));
  1829. (video *= vignette);
  1830. (video *= ((12.000000f + _NSfmod(((texcoord.y * 30.000000f) + _NSTimerVHS), 1.000000f)) / 13.000000f));
  1831. (origcolor3.xyz = video);
  1832. (OutGet2 = origcolor3);
  1833. }
  1834. void __main(in float4 vpos : POSITION, in float2 texcoord : TEXCOORD, out float4 OutGet2 : COLOR0)
  1835. {
  1836. OutGet2 = float4(0.0f, 0.0f, 0.0f, 0.0f);
  1837. _NSPS_Custom4(vpos, texcoord, OutGet2.xyzw);
  1838. }
  1839.  
  1840.  
  1841. 26/09/2015 10:43:11:685 [13528] | TRACE | > Compiling shader 'RFX_VS_PostProcess':
  1842.  
  1843. struct __sampler2D { sampler2D s; float2 pixelsize; };
  1844. float4 __tex2Dgather0(__sampler2D s, float2 c) { return float4(tex2Dlod(s.s, float4(c + float2(0, 1) * s.pixelsize, 0, 0)).r, tex2Dlod(s.s, float4(c + float2(1, 1) * s.pixelsize.xy, 0, 0)).r, tex2Dlod(s.s, float4(c + float2(1, 0) * s.pixelsize.xy, 0, 0)).r, tex2Dlod(s.s, float4(c, 0, 0)).r); }
  1845. float4 __tex2Dgather1(__sampler2D s, float2 c) { return float4(tex2Dlod(s.s, float4(c + float2(0, 1) * s.pixelsize, 0, 0)).g, tex2Dlod(s.s, float4(c + float2(1, 1) * s.pixelsize.xy, 0, 0)).g, tex2Dlod(s.s, float4(c + float2(1, 0) * s.pixelsize.xy, 0, 0)).g, tex2Dlod(s.s, float4(c, 0, 0)).g); }
  1846. float4 __tex2Dgather2(__sampler2D s, float2 c) { return float4(tex2Dlod(s.s, float4(c + float2(0, 1) * s.pixelsize, 0, 0)).b, tex2Dlod(s.s, float4(c + float2(1, 1) * s.pixelsize.xy, 0, 0)).b, tex2Dlod(s.s, float4(c + float2(1, 0) * s.pixelsize.xy, 0, 0)).b, tex2Dlod(s.s, float4(c, 0, 0)).b); }
  1847. float4 __tex2Dgather3(__sampler2D s, float2 c) { return float4(tex2Dlod(s.s, float4(c + float2(0, 1) * s.pixelsize, 0, 0)).a, tex2Dlod(s.s, float4(c + float2(1, 1) * s.pixelsize.xy, 0, 0)).a, tex2Dlod(s.s, float4(c + float2(1, 0) * s.pixelsize.xy, 0, 0)).a, tex2Dlod(s.s, float4(c, 0, 0)).a); }
  1848. float4 __tex2Dgather0offset(__sampler2D s, float2 c, int2 offset) { return __tex2Dgather0(s, c + offset * s.pixelsize); }
  1849. float4 __tex2Dgather1offset(__sampler2D s, float2 c, int2 offset) { return __tex2Dgather1(s, c + offset * s.pixelsize); }
  1850. float4 __tex2Dgather2offset(__sampler2D s, float2 c, int2 offset) { return __tex2Dgather2(s, c + offset * s.pixelsize); }
  1851. float4 __tex2Dgather3offset(__sampler2D s, float2 c, int2 offset) { return __tex2Dgather3(s, c + offset * s.pixelsize); }
  1852. float4 __tex2Dlodoffset(__sampler2D s, float4 c, int2 offset) { return tex2Dlod(s.s, c + float4(offset * s.pixelsize, 0, 0)); }
  1853. float4 __tex2Doffset(__sampler2D s, float2 c, int2 offset) { return tex2D(s.s, c + offset * s.pixelsize); }
  1854. int2 __tex2Dsize(__sampler2D s, int lod) { return int2(1 / s.pixelsize) / exp2(lod); }
  1855. uniform float2 __TEXEL_SIZE__ : register(c255);
  1856. sampler2D __Sampler_NSRFX_backbufferColor : register(s0);
  1857. static const __sampler2D _NSRFX_backbufferColor = { __Sampler_NSRFX_backbufferColor, float2(0.003906, 0.062500) };
  1858. uniform float _NSTimerVHS : register(c0);
  1859. static const float4 _NSZero = 0.000000f;
  1860. static const float4 _NSHalf = 0.500000f;
  1861. static const float4 _NSOne = 1.000000f;
  1862. static const float4 _NSTwo = 2.000000f;
  1863. static const float _NSPi = 3.141593f;
  1864. static const float _NSPi2 = 6.283185f;
  1865. static const float4 _NSA = 0.500000f;
  1866. static const float4 _NSB = 0.500000f;
  1867. static const float _NSP = 1.000000f;
  1868. static const float _NSCCFrequency = 3.597545f;
  1869. static const float _NSYFrequency = 6.000000f;
  1870. static const float _NSIFrequency = 1.200000f;
  1871. static const float _NSQFrequency = 0.600000f;
  1872. static const float _NSNotchHalfWidth = 2.000000f;
  1873. static const float _NSScanTime = 52.599998f;
  1874. static const float _NSMaxC = 2.118300f;
  1875. static const float4 _NSMinC = -1.118300f;
  1876. static const float4 _NSCRange = 3.236600f;
  1877. void _NSRFX_VS_PostProcess(in uint id, out float4 pos, out float2 texcoord)
  1878. {
  1879. (texcoord.x = ((id == 2) ? 2.000000f : 0.000000f));
  1880. (texcoord.y = ((id == 1) ? 2.000000f : 0.000000f));
  1881. (pos = float4(((texcoord * float2(2.000000f, -2.000000f)) + float2(-1.000000f, 1.000000f)), 0.000000f, 1.000000f));
  1882. }
  1883. void __main(in uint id : TEXCOORD0, out float4 pos : POSITION, out float2 texcoord : TEXCOORD)
  1884. {
  1885. _NSRFX_VS_PostProcess(id, pos, texcoord);
  1886. pos.xy += __TEXEL_SIZE__ * pos.ww;
  1887. }
  1888.  
  1889.  
  1890. 26/09/2015 10:43:11:692 [13528] | TRACE | > Compiling shader 'PS_Custom5':
  1891.  
  1892. struct __sampler2D { sampler2D s; float2 pixelsize; };
  1893. float4 __tex2Dgather0(__sampler2D s, float2 c) { return float4(tex2Dlod(s.s, float4(c + float2(0, 1) * s.pixelsize, 0, 0)).r, tex2Dlod(s.s, float4(c + float2(1, 1) * s.pixelsize.xy, 0, 0)).r, tex2Dlod(s.s, float4(c + float2(1, 0) * s.pixelsize.xy, 0, 0)).r, tex2Dlod(s.s, float4(c, 0, 0)).r); }
  1894. float4 __tex2Dgather1(__sampler2D s, float2 c) { return float4(tex2Dlod(s.s, float4(c + float2(0, 1) * s.pixelsize, 0, 0)).g, tex2Dlod(s.s, float4(c + float2(1, 1) * s.pixelsize.xy, 0, 0)).g, tex2Dlod(s.s, float4(c + float2(1, 0) * s.pixelsize.xy, 0, 0)).g, tex2Dlod(s.s, float4(c, 0, 0)).g); }
  1895. float4 __tex2Dgather2(__sampler2D s, float2 c) { return float4(tex2Dlod(s.s, float4(c + float2(0, 1) * s.pixelsize, 0, 0)).b, tex2Dlod(s.s, float4(c + float2(1, 1) * s.pixelsize.xy, 0, 0)).b, tex2Dlod(s.s, float4(c + float2(1, 0) * s.pixelsize.xy, 0, 0)).b, tex2Dlod(s.s, float4(c, 0, 0)).b); }
  1896. float4 __tex2Dgather3(__sampler2D s, float2 c) { return float4(tex2Dlod(s.s, float4(c + float2(0, 1) * s.pixelsize, 0, 0)).a, tex2Dlod(s.s, float4(c + float2(1, 1) * s.pixelsize.xy, 0, 0)).a, tex2Dlod(s.s, float4(c + float2(1, 0) * s.pixelsize.xy, 0, 0)).a, tex2Dlod(s.s, float4(c, 0, 0)).a); }
  1897. float4 __tex2Dgather0offset(__sampler2D s, float2 c, int2 offset) { return __tex2Dgather0(s, c + offset * s.pixelsize); }
  1898. float4 __tex2Dgather1offset(__sampler2D s, float2 c, int2 offset) { return __tex2Dgather1(s, c + offset * s.pixelsize); }
  1899. float4 __tex2Dgather2offset(__sampler2D s, float2 c, int2 offset) { return __tex2Dgather2(s, c + offset * s.pixelsize); }
  1900. float4 __tex2Dgather3offset(__sampler2D s, float2 c, int2 offset) { return __tex2Dgather3(s, c + offset * s.pixelsize); }
  1901. float4 __tex2Dlodoffset(__sampler2D s, float4 c, int2 offset) { return tex2Dlod(s.s, c + float4(offset * s.pixelsize, 0, 0)); }
  1902. float4 __tex2Doffset(__sampler2D s, float2 c, int2 offset) { return tex2D(s.s, c + offset * s.pixelsize); }
  1903. int2 __tex2Dsize(__sampler2D s, int lod) { return int2(1 / s.pixelsize) / exp2(lod); }
  1904. #define POSITION VPOS
  1905. sampler2D __Sampler_NSRFX_backbufferColor : register(s0);
  1906. static const __sampler2D _NSRFX_backbufferColor = { __Sampler_NSRFX_backbufferColor, float2(0.003906, 0.062500) };
  1907. uniform float _NSTimerVHS : register(c0);
  1908. static const float4 _NSZero = 0.000000f;
  1909. static const float4 _NSHalf = 0.500000f;
  1910. static const float4 _NSOne = 1.000000f;
  1911. static const float4 _NSTwo = 2.000000f;
  1912. static const float _NSPi = 3.141593f;
  1913. static const float _NSPi2 = 6.283185f;
  1914. static const float4 _NSA = 0.500000f;
  1915. static const float4 _NSB = 0.500000f;
  1916. static const float _NSP = 1.000000f;
  1917. static const float _NSCCFrequency = 3.597545f;
  1918. static const float _NSYFrequency = 6.000000f;
  1919. static const float _NSIFrequency = 1.200000f;
  1920. static const float _NSQFrequency = 0.600000f;
  1921. static const float _NSNotchHalfWidth = 2.000000f;
  1922. static const float _NSScanTime = 52.599998f;
  1923. static const float _NSMaxC = 2.118300f;
  1924. static const float4 _NSMinC = -1.118300f;
  1925. static const float4 _NSCRange = 3.236600f;
  1926. float _NSmod(in float a, in float b)
  1927. {
  1928. float c = (frac(abs((a / b))) * abs(b));
  1929. return ((a < 0) ? -c : c);
  1930. }
  1931. float _NSrand(in float2 co)
  1932. {
  1933. float a = 12.989800f;
  1934. float b = 78.233002f;
  1935. float c = 43758.546875f;
  1936. float dst = dot(co.xy, float2(a, b));
  1937. float snm = _NSmod(dst, 3.140000f);
  1938. return frac((sin(snm) * c));
  1939. }
  1940. void _NSPS_Custom5(in float4 vpos, in float2 texcoord, out float4 OutGet3)
  1941. {
  1942. float4 origcolor4 = tex2D((_NSRFX_backbufferColor).s, texcoord);
  1943. float magnitude = 0.000900f;
  1944. float2 offsetRedUV = texcoord;
  1945. (offsetRedUV.x = (texcoord.x + (_NSrand(float2((_NSTimerVHS * 0.030000f), (texcoord.y * 0.420000f))) * 0.001000f)));
  1946. (offsetRedUV.x += (sin(_NSrand(float2((_NSTimerVHS * 0.200000f), texcoord.y))) * magnitude));
  1947. float2 offsetGreenUV = texcoord;
  1948. (offsetGreenUV.x = (texcoord.x + (_NSrand(float2((_NSTimerVHS * 0.004000f), (texcoord.y * 0.002000f))) * 0.004000f)));
  1949. (offsetGreenUV.x += (sin((_NSTimerVHS * 9.000000f)) * magnitude));
  1950. float2 offsetBlueUV = texcoord;
  1951. (offsetBlueUV.x = texcoord.y);
  1952. (offsetBlueUV.x += _NSrand(float2(cos((_NSTimerVHS.x * 0.010000f)), sin(texcoord.y))));
  1953. float r = tex2D((_NSRFX_backbufferColor).s, offsetRedUV).x;
  1954. float g = tex2D((_NSRFX_backbufferColor).s, offsetGreenUV).y;
  1955. float b = tex2D((_NSRFX_backbufferColor).s, texcoord).z;
  1956. (origcolor4 += float4(r, g, b, 0));
  1957. (OutGet3 = origcolor4);
  1958. }
  1959. void __main(in float4 vpos : POSITION, in float2 texcoord : TEXCOORD, out float4 OutGet3 : COLOR0)
  1960. {
  1961. OutGet3 = float4(0.0f, 0.0f, 0.0f, 0.0f);
  1962. _NSPS_Custom5(vpos, texcoord, OutGet3.xyzw);
  1963. }
  1964.  
  1965.  
  1966. 26/09/2015 10:43:11:729 [13528] | ERROR | Failed to compile effect on context 0A698808:
  1967.  
  1968. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,73): warning X4008: floating point division by zero
  1969. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,73): warning X4008: floating point division by zero
  1970. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,73): warning X4008: floating point division by zero
  1971. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  1972. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  1973. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  1974. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,73): warning X4008: floating point division by zero
  1975. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,73): warning X4008: floating point division by zero
  1976. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,73): warning X4008: floating point division by zero
  1977. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  1978. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  1979. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  1980. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,73): warning X4008: floating point division by zero
  1981. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,73): warning X4008: floating point division by zero
  1982. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,73): warning X4008: floating point division by zero
  1983. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  1984. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  1985. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  1986. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,73): warning X4008: floating point division by zero
  1987. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,73): warning X4008: floating point division by zero
  1988. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,73): warning X4008: floating point division by zero
  1989. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  1990. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  1991. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  1992. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,73): warning X4008: floating point division by zero
  1993. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,73): warning X4008: floating point division by zero
  1994. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,73): warning X4008: floating point division by zero
  1995. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  1996. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  1997. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  1998. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,73): warning X4008: floating point division by zero
  1999. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,73): warning X4008: floating point division by zero
  2000. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,73): warning X4008: floating point division by zero
  2001. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2002. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2003. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2004. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,73): warning X4008: floating point division by zero
  2005. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,73): warning X4008: floating point division by zero
  2006. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,73): warning X4008: floating point division by zero
  2007. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2008. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2009. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2010. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,73): warning X4008: floating point division by zero
  2011. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,73): warning X4008: floating point division by zero
  2012. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,73): warning X4008: floating point division by zero
  2013. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2014. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2015. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2016. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,73): warning X4008: floating point division by zero
  2017. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,73): warning X4008: floating point division by zero
  2018. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,73): warning X4008: floating point division by zero
  2019. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2020. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2021. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2022. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,73): warning X4008: floating point division by zero
  2023. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,73): warning X4008: floating point division by zero
  2024. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,73): warning X4008: floating point division by zero
  2025. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2026. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2027. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2028. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,73): warning X4008: floating point division by zero
  2029. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,73): warning X4008: floating point division by zero
  2030. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,73): warning X4008: floating point division by zero
  2031. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2032. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2033. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2034. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(101,32): warning X4008: floating point division by zero
  2035. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(102,32): warning X4008: floating point division by zero
  2036. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(103,32): warning X4008: floating point division by zero
  2037. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(131,30): warning X4008: floating point division by zero
  2038. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(143,30): warning X4008: floating point division by zero
  2039. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,73): warning X4008: floating point division by zero
  2040. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,73): warning X4008: floating point division by zero
  2041. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,73): warning X4008: floating point division by zero
  2042. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2043. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2044. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2045. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,73): warning X4008: floating point division by zero
  2046. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,73): warning X4008: floating point division by zero
  2047. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,73): warning X4008: floating point division by zero
  2048. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2049. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2050. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2051. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,73): warning X4008: floating point division by zero
  2052. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,73): warning X4008: floating point division by zero
  2053. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,73): warning X4008: floating point division by zero
  2054. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2055. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2056. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2057. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,73): warning X4008: floating point division by zero
  2058. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,73): warning X4008: floating point division by zero
  2059. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,73): warning X4008: floating point division by zero
  2060. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2061. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2062. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2063. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,73): warning X4008: floating point division by zero
  2064. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,73): warning X4008: floating point division by zero
  2065. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,73): warning X4008: floating point division by zero
  2066. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2067. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2068. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2069. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,73): warning X4008: floating point division by zero
  2070. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,73): warning X4008: floating point division by zero
  2071. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,73): warning X4008: floating point division by zero
  2072. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2073. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2074. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2075. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,73): warning X4008: floating point division by zero
  2076. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,73): warning X4008: floating point division by zero
  2077. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,73): warning X4008: floating point division by zero
  2078. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2079. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2080. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2081. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,73): warning X4008: floating point division by zero
  2082. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,73): warning X4008: floating point division by zero
  2083. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,73): warning X4008: floating point division by zero
  2084. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2085. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2086. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2087. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,73): warning X4008: floating point division by zero
  2088. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,73): warning X4008: floating point division by zero
  2089. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,73): warning X4008: floating point division by zero
  2090. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2091. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2092. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2093. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,73): warning X4008: floating point division by zero
  2094. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,73): warning X4008: floating point division by zero
  2095. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,73): warning X4008: floating point division by zero
  2096. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2097. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2098. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2099. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2100. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2101. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2102. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2103. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2104. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2105. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2106. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2107. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2108. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2109. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2110. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2111. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2112. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2113. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2114. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2115. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2116. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2117. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2118. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2119. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2120. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2121. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2122. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2123. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2124. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2125. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2126. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2127. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2128. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2129. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2130. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2131. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2132. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(101,8): warning X4008: floating point division by zero
  2133. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(102,8): warning X4008: floating point division by zero
  2134. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(103,8): warning X4008: floating point division by zero
  2135. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(131,8): warning X4008: floating point division by zero
  2136. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(143,8): warning X4008: floating point division by zero
  2137. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2138. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2139. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2140. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2141. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2142. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2143. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2144. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2145. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2146. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2147. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2148. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2149. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2150. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2151. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2152. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2153. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2154. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2155. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2156. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2157. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2158. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2159. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2160. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2161. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2162. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2163. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2164. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2165. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2166. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2167. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,73): warning X4008: floating point division by zero
  2168. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,73): warning X4008: floating point division by zero
  2169. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,73): warning X4008: floating point division by zero
  2170. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2171. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2172. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2173. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2174. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2175. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2176. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2177. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2178. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2179. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2180. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2181. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2182. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2183. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2184. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2185. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2186. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2187. B:\ReShade Framework 1.0.0\Shader@0x15F62AF8(70,1): warning X4008: floating point division by zero
  2188. B:\ReShade Framework 1.0.0\Shader@0x0A9778F0(83,8): warning X3206: implicit truncation of vector type
  2189. B:\ReShade Framework 1.0.0\Shader@0x0A9778F0(83,8): error X3017: cannot implicitly convert from 'const float2' to 'float3'
  2190.  
  2191.  
  2192. 26/09/2015 10:43:11:746 [13528] | TRACE | > Running parser ...
  2193. 26/09/2015 10:43:11:750 [13528] | TRACE | > Running compiler ...
  2194. 26/09/2015 10:43:11:751 [13528] | TRACE | > Compiling shader 'RFX_VS_PostProcess':
  2195.  
  2196. struct __sampler2D { sampler2D s; float2 pixelsize; };
  2197. float4 __tex2Dgather0(__sampler2D s, float2 c) { return float4(tex2Dlod(s.s, float4(c + float2(0, 1) * s.pixelsize, 0, 0)).r, tex2Dlod(s.s, float4(c + float2(1, 1) * s.pixelsize.xy, 0, 0)).r, tex2Dlod(s.s, float4(c + float2(1, 0) * s.pixelsize.xy, 0, 0)).r, tex2Dlod(s.s, float4(c, 0, 0)).r); }
  2198. float4 __tex2Dgather1(__sampler2D s, float2 c) { return float4(tex2Dlod(s.s, float4(c + float2(0, 1) * s.pixelsize, 0, 0)).g, tex2Dlod(s.s, float4(c + float2(1, 1) * s.pixelsize.xy, 0, 0)).g, tex2Dlod(s.s, float4(c + float2(1, 0) * s.pixelsize.xy, 0, 0)).g, tex2Dlod(s.s, float4(c, 0, 0)).g); }
  2199. float4 __tex2Dgather2(__sampler2D s, float2 c) { return float4(tex2Dlod(s.s, float4(c + float2(0, 1) * s.pixelsize, 0, 0)).b, tex2Dlod(s.s, float4(c + float2(1, 1) * s.pixelsize.xy, 0, 0)).b, tex2Dlod(s.s, float4(c + float2(1, 0) * s.pixelsize.xy, 0, 0)).b, tex2Dlod(s.s, float4(c, 0, 0)).b); }
  2200. float4 __tex2Dgather3(__sampler2D s, float2 c) { return float4(tex2Dlod(s.s, float4(c + float2(0, 1) * s.pixelsize, 0, 0)).a, tex2Dlod(s.s, float4(c + float2(1, 1) * s.pixelsize.xy, 0, 0)).a, tex2Dlod(s.s, float4(c + float2(1, 0) * s.pixelsize.xy, 0, 0)).a, tex2Dlod(s.s, float4(c, 0, 0)).a); }
  2201. float4 __tex2Dgather0offset(__sampler2D s, float2 c, int2 offset) { return __tex2Dgather0(s, c + offset * s.pixelsize); }
  2202. float4 __tex2Dgather1offset(__sampler2D s, float2 c, int2 offset) { return __tex2Dgather1(s, c + offset * s.pixelsize); }
  2203. float4 __tex2Dgather2offset(__sampler2D s, float2 c, int2 offset) { return __tex2Dgather2(s, c + offset * s.pixelsize); }
  2204. float4 __tex2Dgather3offset(__sampler2D s, float2 c, int2 offset) { return __tex2Dgather3(s, c + offset * s.pixelsize); }
  2205. float4 __tex2Dlodoffset(__sampler2D s, float4 c, int2 offset) { return tex2Dlod(s.s, c + float4(offset * s.pixelsize, 0, 0)); }
  2206. float4 __tex2Doffset(__sampler2D s, float2 c, int2 offset) { return tex2D(s.s, c + offset * s.pixelsize); }
  2207. int2 __tex2Dsize(__sampler2D s, int lod) { return int2(1 / s.pixelsize) / exp2(lod); }
  2208. uniform float2 __TEXEL_SIZE__ : register(c255);
  2209. sampler2D __Sampler_NSRFX_backbufferColor : register(s0);
  2210. static const __sampler2D _NSRFX_backbufferColor = { __Sampler_NSRFX_backbufferColor, float2(0.003597, 0.004785) };
  2211. uniform float _NSTimerVHS : register(c0);
  2212. static const float4 _NSZero = 0.000000f;
  2213. static const float4 _NSHalf = 0.500000f;
  2214. static const float4 _NSOne = 1.000000f;
  2215. static const float4 _NSTwo = 2.000000f;
  2216. static const float _NSPi = 3.141593f;
  2217. static const float _NSPi2 = 6.283185f;
  2218. static const float4 _NSA = 0.500000f;
  2219. static const float4 _NSB = 0.500000f;
  2220. static const float _NSP = 1.000000f;
  2221. static const float _NSCCFrequency = 3.597545f;
  2222. static const float _NSYFrequency = 6.000000f;
  2223. static const float _NSIFrequency = 1.200000f;
  2224. static const float _NSQFrequency = 0.600000f;
  2225. static const float _NSNotchHalfWidth = 2.000000f;
  2226. static const float _NSScanTime = 52.599998f;
  2227. static const float _NSMaxC = 2.118300f;
  2228. static const float4 _NSMinC = -1.118300f;
  2229. static const float4 _NSCRange = 3.236600f;
  2230. void _NSRFX_VS_PostProcess(in uint id, out float4 pos, out float2 texcoord)
  2231. {
  2232. (texcoord.x = ((id == 2) ? 2.000000f : 0.000000f));
  2233. (texcoord.y = ((id == 1) ? 2.000000f : 0.000000f));
  2234. (pos = float4(((texcoord * float2(2.000000f, -2.000000f)) + float2(-1.000000f, 1.000000f)), 0.000000f, 1.000000f));
  2235. }
  2236. void __main(in uint id : TEXCOORD0, out float4 pos : POSITION, out float2 texcoord : TEXCOORD)
  2237. {
  2238. _NSRFX_VS_PostProcess(id, pos, texcoord);
  2239. pos.xy += __TEXEL_SIZE__ * pos.ww;
  2240. }
  2241.  
  2242.  
  2243. 26/09/2015 10:43:11:761 [13528] | TRACE | > Compiling shader 'PS_Custom':
  2244.  
  2245. struct __sampler2D { sampler2D s; float2 pixelsize; };
  2246. float4 __tex2Dgather0(__sampler2D s, float2 c) { return float4(tex2Dlod(s.s, float4(c + float2(0, 1) * s.pixelsize, 0, 0)).r, tex2Dlod(s.s, float4(c + float2(1, 1) * s.pixelsize.xy, 0, 0)).r, tex2Dlod(s.s, float4(c + float2(1, 0) * s.pixelsize.xy, 0, 0)).r, tex2Dlod(s.s, float4(c, 0, 0)).r); }
  2247. float4 __tex2Dgather1(__sampler2D s, float2 c) { return float4(tex2Dlod(s.s, float4(c + float2(0, 1) * s.pixelsize, 0, 0)).g, tex2Dlod(s.s, float4(c + float2(1, 1) * s.pixelsize.xy, 0, 0)).g, tex2Dlod(s.s, float4(c + float2(1, 0) * s.pixelsize.xy, 0, 0)).g, tex2Dlod(s.s, float4(c, 0, 0)).g); }
  2248. float4 __tex2Dgather2(__sampler2D s, float2 c) { return float4(tex2Dlod(s.s, float4(c + float2(0, 1) * s.pixelsize, 0, 0)).b, tex2Dlod(s.s, float4(c + float2(1, 1) * s.pixelsize.xy, 0, 0)).b, tex2Dlod(s.s, float4(c + float2(1, 0) * s.pixelsize.xy, 0, 0)).b, tex2Dlod(s.s, float4(c, 0, 0)).b); }
  2249. float4 __tex2Dgather3(__sampler2D s, float2 c) { return float4(tex2Dlod(s.s, float4(c + float2(0, 1) * s.pixelsize, 0, 0)).a, tex2Dlod(s.s, float4(c + float2(1, 1) * s.pixelsize.xy, 0, 0)).a, tex2Dlod(s.s, float4(c + float2(1, 0) * s.pixelsize.xy, 0, 0)).a, tex2Dlod(s.s, float4(c, 0, 0)).a); }
  2250. float4 __tex2Dgather0offset(__sampler2D s, float2 c, int2 offset) { return __tex2Dgather0(s, c + offset * s.pixelsize); }
  2251. float4 __tex2Dgather1offset(__sampler2D s, float2 c, int2 offset) { return __tex2Dgather1(s, c + offset * s.pixelsize); }
  2252. float4 __tex2Dgather2offset(__sampler2D s, float2 c, int2 offset) { return __tex2Dgather2(s, c + offset * s.pixelsize); }
  2253. float4 __tex2Dgather3offset(__sampler2D s, float2 c, int2 offset) { return __tex2Dgather3(s, c + offset * s.pixelsize); }
  2254. float4 __tex2Dlodoffset(__sampler2D s, float4 c, int2 offset) { return tex2Dlod(s.s, c + float4(offset * s.pixelsize, 0, 0)); }
  2255. float4 __tex2Doffset(__sampler2D s, float2 c, int2 offset) { return tex2D(s.s, c + offset * s.pixelsize); }
  2256. int2 __tex2Dsize(__sampler2D s, int lod) { return int2(1 / s.pixelsize) / exp2(lod); }
  2257. #define POSITION VPOS
  2258. sampler2D __Sampler_NSRFX_backbufferColor : register(s0);
  2259. static const __sampler2D _NSRFX_backbufferColor = { __Sampler_NSRFX_backbufferColor, float2(0.003597, 0.004785) };
  2260. uniform float _NSTimerVHS : register(c0);
  2261. static const float4 _NSZero = 0.000000f;
  2262. static const float4 _NSHalf = 0.500000f;
  2263. static const float4 _NSOne = 1.000000f;
  2264. static const float4 _NSTwo = 2.000000f;
  2265. static const float _NSPi = 3.141593f;
  2266. static const float _NSPi2 = 6.283185f;
  2267. static const float4 _NSA = 0.500000f;
  2268. static const float4 _NSB = 0.500000f;
  2269. static const float _NSP = 1.000000f;
  2270. static const float _NSCCFrequency = 3.597545f;
  2271. static const float _NSYFrequency = 6.000000f;
  2272. static const float _NSIFrequency = 1.200000f;
  2273. static const float _NSQFrequency = 0.600000f;
  2274. static const float _NSNotchHalfWidth = 2.000000f;
  2275. static const float _NSScanTime = 52.599998f;
  2276. static const float _NSMaxC = 2.118300f;
  2277. static const float4 _NSMinC = -1.118300f;
  2278. static const float4 _NSCRange = 3.236600f;
  2279. float4 _NSCompositeSample(in float2 texcoord)
  2280. {
  2281. float2 InverseRes = (1.000000f / float2(278.000000f, 209.000000f).xy);
  2282. float2 InverseP = (float2(1.000000f, 0.000000f) * InverseRes);
  2283. float2 C0 = texcoord;
  2284. float2 C1 = (texcoord + (InverseP * 0.250000f));
  2285. float2 C2 = (texcoord + (InverseP * 0.500000f));
  2286. float2 C3 = (texcoord + (InverseP * 0.750000f));
  2287. float4 Cx = float4(C0.x, C1.x, C2.x, C3.x);
  2288. float4 Cy = float4(C0.y, C1.y, C2.y, C3.y);
  2289. float3 Texel0 = tex2D((_NSRFX_backbufferColor).s, C0).xyz;
  2290. float3 Texel1 = tex2D((_NSRFX_backbufferColor).s, C1).xyz;
  2291. float3 Texel2 = tex2D((_NSRFX_backbufferColor).s, C2).xyz;
  2292. float3 Texel3 = tex2D((_NSRFX_backbufferColor).s, C3).xyz;
  2293. float4 T = (((((float4(0.500000f, 0.000000f, 0.000000f, 0.000000f) * Cy) * float2(278.000000f, 209.000000f).x) * float4(2.000000f, 0.000000f, 0.000000f, 0.000000f)) + float4(0.500000f, 0.000000f, 0.000000f, 0.000000f)) + Cx);
  2294. const float3 YTransform = float3(0.299000f, 0.587000f, 0.114000f);
  2295. const float3 ITransform = float3(0.595716f, -0.274453f, -0.321263f);
  2296. const float3 QTransform = float3(0.211456f, -0.522591f, 0.311135f);
  2297. float Y0 = dot(Texel0, float3(0.299000f, 0.587000f, 0.114000f));
  2298. float Y1 = dot(Texel1, float3(0.299000f, 0.587000f, 0.114000f));
  2299. float Y2 = dot(Texel2, float3(0.299000f, 0.587000f, 0.114000f));
  2300. float Y3 = dot(Texel3, float3(0.299000f, 0.587000f, 0.114000f));
  2301. float4 Y = float4(Y0, Y1, Y2, Y3);
  2302. float I0 = dot(Texel0, float3(0.595716f, -0.274453f, -0.321263f));
  2303. float I1 = dot(Texel1, float3(0.595716f, -0.274453f, -0.321263f));
  2304. float I2 = dot(Texel2, float3(0.595716f, -0.274453f, -0.321263f));
  2305. float I3 = dot(Texel3, float3(0.595716f, -0.274453f, -0.321263f));
  2306. float4 I = float4(I0, I1, I2, I3);
  2307. float Q0 = dot(Texel0, float3(0.211456f, -0.522591f, 0.311135f));
  2308. float Q1 = dot(Texel1, float3(0.211456f, -0.522591f, 0.311135f));
  2309. float Q2 = dot(Texel2, float3(0.211456f, -0.522591f, 0.311135f));
  2310. float Q3 = dot(Texel3, float3(0.211456f, -0.522591f, 0.311135f));
  2311. float4 Q = float4(Q0, Q1, Q2, Q3);
  2312. float4 W = 1188.972778f;
  2313. float4 Encoded = ((Y + (I * cos((T * W)))) + (Q * sin((T * W))));
  2314. return ((Encoded - float4(-1.118300f, 0.000000f, 0.000000f, 0.000000f)) / float4(3.236600f, 0.000000f, 0.000000f, 0.000000f));
  2315. }
  2316. float4 _NSNTSCCodec(in float2 texcoord)
  2317. {
  2318. float2 InverseRes = (1.000000f / float2(278.000000f, 209.000000f).xy);
  2319. float4 YAccum = float4(0.000000f, 0.000000f, 0.000000f, 0.000000f);
  2320. float4 IAccum = float4(0.000000f, 0.000000f, 0.000000f, 0.000000f);
  2321. float4 QAccum = float4(0.000000f, 0.000000f, 0.000000f, 0.000000f);
  2322. float QuadXSize = (float2(278.000000f, 209.000000f).x * 4.000000f);
  2323. float TimePerSample = (52.599998f / QuadXSize);
  2324. float Fc_y1 = (1.597545f * TimePerSample);
  2325. float Fc_y2 = (5.597546f * TimePerSample);
  2326. float Fc_y3 = (6.000000f * TimePerSample);
  2327. float Fc_i = (1.200000f * TimePerSample);
  2328. float Fc_q = (0.600000f * TimePerSample);
  2329. float Pi2Length = 0.076624f;
  2330. float4 NotchOffset = float4(0.000000f, 1.000000f, 2.000000f, 3.000000f);
  2331. float4 W = 1188.972778f;
  2332. for (float n = -41.000000f; (n < 42.000000f); (n += 4.000000f))
  2333. {
  2334. float4 n4 = (n + NotchOffset);
  2335. float4 CoordX = (texcoord.x + ((InverseRes.x * n4) * 0.250000f));
  2336. float4 CoordY = texcoord.y;
  2337. float2 TexCoord = float2(CoordX.x, CoordY.x);
  2338. float4 C = ((_NSCompositeSample(TexCoord) * float4(3.236600f, 0.000000f, 0.000000f, 0.000000f)) + float4(-1.118300f, 0.000000f, 0.000000f, 0.000000f));
  2339. float4 WT = (W * ((CoordX + (((float4(0.500000f, 0.000000f, 0.000000f, 0.000000f) * CoordY) * float4(2.000000f, 0.000000f, 0.000000f, 0.000000f)) * float2(278.000000f, 209.000000f).x)) + float4(0.500000f, 0.000000f, 0.000000f, 0.000000f)));
  2340. float4 SincYIn1 = ((6.283185f * Fc_y1) * n4);
  2341. float4 SincYIn2 = ((6.283185f * Fc_y2) * n4);
  2342. float4 SincYIn3 = ((6.283185f * Fc_y3) * n4);
  2343. bool4 notEqual;
  2344. (notEqual = SincYIn1), float4(0.000000f, 0.000000f, 0.000000f, 0.000000f);
  2345. float4 SincY1 = (sin(SincYIn1) / SincYIn1);
  2346. float4 SincY2 = (sin(SincYIn2) / SincYIn2);
  2347. float4 SincY3 = (sin(SincYIn3) / SincYIn3);
  2348. if ((SincYIn1.x == 0.000000f))
  2349. (SincY1.x = 1.000000f);
  2350. if ((SincYIn1.y == 0.000000f))
  2351. (SincY1.y = 1.000000f);
  2352. if ((SincYIn1.z == 0.000000f))
  2353. (SincY1.z = 1.000000f);
  2354. if ((SincYIn1.w == 0.000000f))
  2355. (SincY1.w = 1.000000f);
  2356. if ((SincYIn2.x == 0.000000f))
  2357. (SincY2.x = 1.000000f);
  2358. if ((SincYIn2.y == 0.000000f))
  2359. (SincY2.y = 1.000000f);
  2360. if ((SincYIn2.z == 0.000000f))
  2361. (SincY2.z = 1.000000f);
  2362. if ((SincYIn2.w == 0.000000f))
  2363. (SincY2.w = 1.000000f);
  2364. if ((SincYIn3.x == 0.000000f))
  2365. (SincY3.x = 1.000000f);
  2366. if ((SincYIn3.y == 0.000000f))
  2367. (SincY3.y = 1.000000f);
  2368. if ((SincYIn3.z == 0.000000f))
  2369. (SincY3.z = 1.000000f);
  2370. if ((SincYIn3.w == 0.000000f))
  2371. (SincY3.w = 1.000000f);
  2372. float4 IdealY = ((((2.000000f * Fc_y1) * SincY1) - ((2.000000f * Fc_y2) * SincY2)) + ((2.000000f * Fc_y3) * SincY3));
  2373. float4 FilterY = ((0.540000f + (0.460000f * cos((Pi2Length * n4)))) * IdealY);
  2374. float4 SincIIn = ((6.283185f * Fc_i) * n4);
  2375. float4 SincI = (sin(SincIIn) / SincIIn);
  2376. if ((SincIIn.x == 0.000000f))
  2377. (SincI.x = 1.000000f);
  2378. if ((SincIIn.y == 0.000000f))
  2379. (SincI.y = 1.000000f);
  2380. if ((SincIIn.z == 0.000000f))
  2381. (SincI.z = 1.000000f);
  2382. if ((SincIIn.w == 0.000000f))
  2383. (SincI.w = 1.000000f);
  2384. float4 IdealI = ((2.000000f * Fc_i) * SincI);
  2385. float4 FilterI = ((0.540000f + (0.460000f * cos((Pi2Length * n4)))) * IdealI);
  2386. float4 SincQIn = ((6.283185f * Fc_q) * n4);
  2387. float4 SincQ = (sin(SincQIn) / SincQIn);
  2388. if ((SincQIn.x == 0.000000f))
  2389. (SincQ.x = 1.000000f);
  2390. if ((SincQIn.y == 0.000000f))
  2391. (SincQ.y = 1.000000f);
  2392. if ((SincQIn.z == 0.000000f))
  2393. (SincQ.z = 1.000000f);
  2394. if ((SincQIn.w == 0.000000f))
  2395. (SincQ.w = 1.000000f);
  2396. float4 IdealQ = ((2.000000f * Fc_q) * SincQ);
  2397. float4 FilterQ = ((0.540000f + (0.460000f * cos((Pi2Length * n4)))) * IdealQ);
  2398. (YAccum = (YAccum + (C * FilterY)));
  2399. (IAccum = (IAccum + ((C * cos(WT)) * FilterI)));
  2400. (QAccum = (QAccum + ((C * sin(WT)) * FilterQ)));
  2401. }
  2402. float Y = (((YAccum.x + YAccum.y) + YAccum.z) + YAccum.w);
  2403. float I = ((((IAccum.x + IAccum.y) + IAccum.z) + IAccum.w) * 2.000000f);
  2404. float Q = ((((QAccum.x + QAccum.y) + QAccum.z) + QAccum.w) * 2.000000f);
  2405. float3 YIQ = float3(Y, I, Q);
  2406. float3 OutRGB = float3(dot(YIQ, float3(1.000000f, 0.956000f, 0.621000f)), dot(YIQ, float3(1.000000f, -0.272000f, -0.647000f)), dot(YIQ, float3(1.000000f, -1.106000f, 1.703000f)));
  2407. return float4(OutRGB, 1.000000f);
  2408. }
  2409. void _NSPS_Custom(in float4 vpos, in float2 texcoord, out float4 GetOut)
  2410. {
  2411. float4 origcolor;
  2412. (origcolor = tex2D((_NSRFX_backbufferColor).s, texcoord));
  2413. (origcolor = _NSNTSCCodec(texcoord));
  2414. (origcolor = pow(origcolor, 0.500000f));
  2415. (GetOut = origcolor);
  2416. }
  2417. void __main(in float4 vpos : POSITION, in float2 texcoord : TEXCOORD, out float4 GetOut : COLOR0)
  2418. {
  2419. GetOut = float4(0.0f, 0.0f, 0.0f, 0.0f);
  2420. _NSPS_Custom(vpos, texcoord, GetOut.xyzw);
  2421. }
  2422.  
  2423.  
  2424. 26/09/2015 10:43:13:492 [13528] | TRACE | > Compiling shader 'RFX_VS_PostProcess':
  2425.  
  2426. struct __sampler2D { sampler2D s; float2 pixelsize; };
  2427. float4 __tex2Dgather0(__sampler2D s, float2 c) { return float4(tex2Dlod(s.s, float4(c + float2(0, 1) * s.pixelsize, 0, 0)).r, tex2Dlod(s.s, float4(c + float2(1, 1) * s.pixelsize.xy, 0, 0)).r, tex2Dlod(s.s, float4(c + float2(1, 0) * s.pixelsize.xy, 0, 0)).r, tex2Dlod(s.s, float4(c, 0, 0)).r); }
  2428. float4 __tex2Dgather1(__sampler2D s, float2 c) { return float4(tex2Dlod(s.s, float4(c + float2(0, 1) * s.pixelsize, 0, 0)).g, tex2Dlod(s.s, float4(c + float2(1, 1) * s.pixelsize.xy, 0, 0)).g, tex2Dlod(s.s, float4(c + float2(1, 0) * s.pixelsize.xy, 0, 0)).g, tex2Dlod(s.s, float4(c, 0, 0)).g); }
  2429. float4 __tex2Dgather2(__sampler2D s, float2 c) { return float4(tex2Dlod(s.s, float4(c + float2(0, 1) * s.pixelsize, 0, 0)).b, tex2Dlod(s.s, float4(c + float2(1, 1) * s.pixelsize.xy, 0, 0)).b, tex2Dlod(s.s, float4(c + float2(1, 0) * s.pixelsize.xy, 0, 0)).b, tex2Dlod(s.s, float4(c, 0, 0)).b); }
  2430. float4 __tex2Dgather3(__sampler2D s, float2 c) { return float4(tex2Dlod(s.s, float4(c + float2(0, 1) * s.pixelsize, 0, 0)).a, tex2Dlod(s.s, float4(c + float2(1, 1) * s.pixelsize.xy, 0, 0)).a, tex2Dlod(s.s, float4(c + float2(1, 0) * s.pixelsize.xy, 0, 0)).a, tex2Dlod(s.s, float4(c, 0, 0)).a); }
  2431. float4 __tex2Dgather0offset(__sampler2D s, float2 c, int2 offset) { return __tex2Dgather0(s, c + offset * s.pixelsize); }
  2432. float4 __tex2Dgather1offset(__sampler2D s, float2 c, int2 offset) { return __tex2Dgather1(s, c + offset * s.pixelsize); }
  2433. float4 __tex2Dgather2offset(__sampler2D s, float2 c, int2 offset) { return __tex2Dgather2(s, c + offset * s.pixelsize); }
  2434. float4 __tex2Dgather3offset(__sampler2D s, float2 c, int2 offset) { return __tex2Dgather3(s, c + offset * s.pixelsize); }
  2435. float4 __tex2Dlodoffset(__sampler2D s, float4 c, int2 offset) { return tex2Dlod(s.s, c + float4(offset * s.pixelsize, 0, 0)); }
  2436. float4 __tex2Doffset(__sampler2D s, float2 c, int2 offset) { return tex2D(s.s, c + offset * s.pixelsize); }
  2437. int2 __tex2Dsize(__sampler2D s, int lod) { return int2(1 / s.pixelsize) / exp2(lod); }
  2438. uniform float2 __TEXEL_SIZE__ : register(c255);
  2439. sampler2D __Sampler_NSRFX_backbufferColor : register(s0);
  2440. static const __sampler2D _NSRFX_backbufferColor = { __Sampler_NSRFX_backbufferColor, float2(0.003597, 0.004785) };
  2441. sampler2D __Sampler_NSSamNoise : register(s1);
  2442. static const __sampler2D _NSSamNoise = { __Sampler_NSSamNoise, float2(0.003597, 0.004785) };
  2443. uniform float _NSTimerVHS : register(c0);
  2444. static const float4 _NSZero = 0.000000f;
  2445. static const float4 _NSHalf = 0.500000f;
  2446. static const float4 _NSOne = 1.000000f;
  2447. static const float4 _NSTwo = 2.000000f;
  2448. static const float _NSPi = 3.141593f;
  2449. static const float _NSPi2 = 6.283185f;
  2450. static const float4 _NSA = 0.500000f;
  2451. static const float4 _NSB = 0.500000f;
  2452. static const float _NSP = 1.000000f;
  2453. static const float _NSCCFrequency = 3.597545f;
  2454. static const float _NSYFrequency = 6.000000f;
  2455. static const float _NSIFrequency = 1.200000f;
  2456. static const float _NSQFrequency = 0.600000f;
  2457. static const float _NSNotchHalfWidth = 2.000000f;
  2458. static const float _NSScanTime = 52.599998f;
  2459. static const float _NSMaxC = 2.118300f;
  2460. static const float4 _NSMinC = -1.118300f;
  2461. static const float4 _NSCRange = 3.236600f;
  2462. void _NSRFX_VS_PostProcess(in uint id, out float4 pos, out float2 texcoord)
  2463. {
  2464. (texcoord.x = ((id == 2) ? 2.000000f : 0.000000f));
  2465. (texcoord.y = ((id == 1) ? 2.000000f : 0.000000f));
  2466. (pos = float4(((texcoord * float2(2.000000f, -2.000000f)) + float2(-1.000000f, 1.000000f)), 0.000000f, 1.000000f));
  2467. }
  2468. void __main(in uint id : TEXCOORD0, out float4 pos : POSITION, out float2 texcoord : TEXCOORD)
  2469. {
  2470. _NSRFX_VS_PostProcess(id, pos, texcoord);
  2471. pos.xy += __TEXEL_SIZE__ * pos.ww;
  2472. }
  2473.  
  2474.  
  2475. 26/09/2015 10:43:13:501 [13528] | TRACE | > Compiling shader 'PS_Custom4':
  2476.  
  2477. struct __sampler2D { sampler2D s; float2 pixelsize; };
  2478. float4 __tex2Dgather0(__sampler2D s, float2 c) { return float4(tex2Dlod(s.s, float4(c + float2(0, 1) * s.pixelsize, 0, 0)).r, tex2Dlod(s.s, float4(c + float2(1, 1) * s.pixelsize.xy, 0, 0)).r, tex2Dlod(s.s, float4(c + float2(1, 0) * s.pixelsize.xy, 0, 0)).r, tex2Dlod(s.s, float4(c, 0, 0)).r); }
  2479. float4 __tex2Dgather1(__sampler2D s, float2 c) { return float4(tex2Dlod(s.s, float4(c + float2(0, 1) * s.pixelsize, 0, 0)).g, tex2Dlod(s.s, float4(c + float2(1, 1) * s.pixelsize.xy, 0, 0)).g, tex2Dlod(s.s, float4(c + float2(1, 0) * s.pixelsize.xy, 0, 0)).g, tex2Dlod(s.s, float4(c, 0, 0)).g); }
  2480. float4 __tex2Dgather2(__sampler2D s, float2 c) { return float4(tex2Dlod(s.s, float4(c + float2(0, 1) * s.pixelsize, 0, 0)).b, tex2Dlod(s.s, float4(c + float2(1, 1) * s.pixelsize.xy, 0, 0)).b, tex2Dlod(s.s, float4(c + float2(1, 0) * s.pixelsize.xy, 0, 0)).b, tex2Dlod(s.s, float4(c, 0, 0)).b); }
  2481. float4 __tex2Dgather3(__sampler2D s, float2 c) { return float4(tex2Dlod(s.s, float4(c + float2(0, 1) * s.pixelsize, 0, 0)).a, tex2Dlod(s.s, float4(c + float2(1, 1) * s.pixelsize.xy, 0, 0)).a, tex2Dlod(s.s, float4(c + float2(1, 0) * s.pixelsize.xy, 0, 0)).a, tex2Dlod(s.s, float4(c, 0, 0)).a); }
  2482. float4 __tex2Dgather0offset(__sampler2D s, float2 c, int2 offset) { return __tex2Dgather0(s, c + offset * s.pixelsize); }
  2483. float4 __tex2Dgather1offset(__sampler2D s, float2 c, int2 offset) { return __tex2Dgather1(s, c + offset * s.pixelsize); }
  2484. float4 __tex2Dgather2offset(__sampler2D s, float2 c, int2 offset) { return __tex2Dgather2(s, c + offset * s.pixelsize); }
  2485. float4 __tex2Dgather3offset(__sampler2D s, float2 c, int2 offset) { return __tex2Dgather3(s, c + offset * s.pixelsize); }
  2486. float4 __tex2Dlodoffset(__sampler2D s, float4 c, int2 offset) { return tex2Dlod(s.s, c + float4(offset * s.pixelsize, 0, 0)); }
  2487. float4 __tex2Doffset(__sampler2D s, float2 c, int2 offset) { return tex2D(s.s, c + offset * s.pixelsize); }
  2488. int2 __tex2Dsize(__sampler2D s, int lod) { return int2(1 / s.pixelsize) / exp2(lod); }
  2489. #define POSITION VPOS
  2490. sampler2D __Sampler_NSRFX_backbufferColor : register(s0);
  2491. static const __sampler2D _NSRFX_backbufferColor = { __Sampler_NSRFX_backbufferColor, float2(0.003597, 0.004785) };
  2492. sampler2D __Sampler_NSSamNoise : register(s1);
  2493. static const __sampler2D _NSSamNoise = { __Sampler_NSSamNoise, float2(0.003597, 0.004785) };
  2494. uniform float _NSTimerVHS : register(c0);
  2495. static const float4 _NSZero = 0.000000f;
  2496. static const float4 _NSHalf = 0.500000f;
  2497. static const float4 _NSOne = 1.000000f;
  2498. static const float4 _NSTwo = 2.000000f;
  2499. static const float _NSPi = 3.141593f;
  2500. static const float _NSPi2 = 6.283185f;
  2501. static const float4 _NSA = 0.500000f;
  2502. static const float4 _NSB = 0.500000f;
  2503. static const float _NSP = 1.000000f;
  2504. static const float _NSCCFrequency = 3.597545f;
  2505. static const float _NSYFrequency = 6.000000f;
  2506. static const float _NSIFrequency = 1.200000f;
  2507. static const float _NSQFrequency = 0.600000f;
  2508. static const float _NSNotchHalfWidth = 2.000000f;
  2509. static const float _NSScanTime = 52.599998f;
  2510. static const float _NSMaxC = 2.118300f;
  2511. static const float4 _NSMinC = -1.118300f;
  2512. static const float4 _NSCRange = 3.236600f;
  2513. float2 _NSscreenDistort(in float2 uv)
  2514. {
  2515. (uv -= float2(0.500000f, 0.500000f));
  2516. (uv = ((uv * 1.200000f) * (0.833333f + ((((2.000000f * uv.x) * uv.x) * uv.y) * uv.y))));
  2517. (uv += float2(0.500000f, 0.500000f));
  2518. return uv;
  2519. }
  2520. float _NSmod(in float a, in float b)
  2521. {
  2522. float c = (frac(abs((a / b))) * abs(b));
  2523. return ((a < 0) ? -c : c);
  2524. }
  2525. float _NSonOff(in float a, in float b, in float c)
  2526. {
  2527. return step(c, sin((_NSTimerVHS + (a * cos((_NSTimerVHS * b))))));
  2528. }
  2529. float3 _NSgetVideo(in float2 uv)
  2530. {
  2531. float2 look = uv;
  2532. float window = (1.000000f / (1.000000f + ((20.000000f * (look.y - _NSmod((_NSTimerVHS / 4.000000f), 1.000000f))) * (look.y - _NSmod((_NSTimerVHS / 4.000000f), 1.000000f)))));
  2533. (look.x = (look.x + ((((sin(((look.y * 10.000000f) + _NSTimerVHS)) / 500.000000f) * _NSonOff(4.000000f, 4.000000f, 0.300000f)) * (1.000000f + cos((_NSTimerVHS * 80.000000f)))) * window)));
  2534. float vShift = ((5.400000f * _NSonOff(2.000000f, 3.000000f, 0.900000f)) * ((sin(_NSTimerVHS) * sin((_NSTimerVHS * 20.000000f))) + (0.500000f + ((0.100000f * sin((_NSTimerVHS * 200.000000f))) * cos(_NSTimerVHS)))));
  2535. (look.y = _NSmod((look.y + vShift), 1.000000f));
  2536. float3 video = tex2D((_NSRFX_backbufferColor).s, look).xyz;
  2537. return video;
  2538. }
  2539. float _NSnoise(in float2 p)
  2540. {
  2541. float sampless = tex2D((_NSSamNoise).s, (((float2(1.000000f, (2.000000f * cos(_NSTimerVHS))) * _NSTimerVHS) * 8.000000f) + (p * 1.000000f))).x;
  2542. (sampless *= sampless);
  2543. return sampless;
  2544. }
  2545. float2 _NSfmod(in float2 a, in float2 b)
  2546. {
  2547. float2 c = (frac(abs((a / b))) * abs(b));
  2548. return ((a < 0) ? -c : c);
  2549. }
  2550. void _NSPS_Custom4(in float4 vpos, in float2 texcoord, out float4 OutGet2)
  2551. {
  2552. float4 origcolor3 = tex2Dlod((_NSRFX_backbufferColor).s, float4(texcoord, 0, 0));
  2553. (texcoord = _NSscreenDistort(texcoord));
  2554. float3 video = _NSgetVideo(texcoord);
  2555. float vigAmt = (3.000000f + (0.300000f * sin((_NSTimerVHS + (5.000000f * cos((_NSTimerVHS * 5.000000f)))))));
  2556. float vignette = ((1.000000f - ((vigAmt * (texcoord.y - 0.500000f)) * (texcoord.y - 0.500000f))) * (1.000000f - ((vigAmt * (texcoord.x - 0.500000f)) * (texcoord.x - 0.500000f))));
  2557. (video += (_NSnoise((texcoord * 2.000000f)) / 2.000000f));
  2558. (video *= vignette);
  2559. (video *= ((12.000000f + _NSfmod(((texcoord.y * 30.000000f) + _NSTimerVHS), 1.000000f)) / 13.000000f));
  2560. (origcolor3.xyz = video);
  2561. (OutGet2 = origcolor3);
  2562. }
  2563. void __main(in float4 vpos : POSITION, in float2 texcoord : TEXCOORD, out float4 OutGet2 : COLOR0)
  2564. {
  2565. OutGet2 = float4(0.0f, 0.0f, 0.0f, 0.0f);
  2566. _NSPS_Custom4(vpos, texcoord, OutGet2.xyzw);
  2567. }
  2568.  
  2569.  
  2570. 26/09/2015 10:43:13:503 [13528] | TRACE | > Compiling shader 'RFX_VS_PostProcess':
  2571.  
  2572. struct __sampler2D { sampler2D s; float2 pixelsize; };
  2573. float4 __tex2Dgather0(__sampler2D s, float2 c) { return float4(tex2Dlod(s.s, float4(c + float2(0, 1) * s.pixelsize, 0, 0)).r, tex2Dlod(s.s, float4(c + float2(1, 1) * s.pixelsize.xy, 0, 0)).r, tex2Dlod(s.s, float4(c + float2(1, 0) * s.pixelsize.xy, 0, 0)).r, tex2Dlod(s.s, float4(c, 0, 0)).r); }
  2574. float4 __tex2Dgather1(__sampler2D s, float2 c) { return float4(tex2Dlod(s.s, float4(c + float2(0, 1) * s.pixelsize, 0, 0)).g, tex2Dlod(s.s, float4(c + float2(1, 1) * s.pixelsize.xy, 0, 0)).g, tex2Dlod(s.s, float4(c + float2(1, 0) * s.pixelsize.xy, 0, 0)).g, tex2Dlod(s.s, float4(c, 0, 0)).g); }
  2575. float4 __tex2Dgather2(__sampler2D s, float2 c) { return float4(tex2Dlod(s.s, float4(c + float2(0, 1) * s.pixelsize, 0, 0)).b, tex2Dlod(s.s, float4(c + float2(1, 1) * s.pixelsize.xy, 0, 0)).b, tex2Dlod(s.s, float4(c + float2(1, 0) * s.pixelsize.xy, 0, 0)).b, tex2Dlod(s.s, float4(c, 0, 0)).b); }
  2576. float4 __tex2Dgather3(__sampler2D s, float2 c) { return float4(tex2Dlod(s.s, float4(c + float2(0, 1) * s.pixelsize, 0, 0)).a, tex2Dlod(s.s, float4(c + float2(1, 1) * s.pixelsize.xy, 0, 0)).a, tex2Dlod(s.s, float4(c + float2(1, 0) * s.pixelsize.xy, 0, 0)).a, tex2Dlod(s.s, float4(c, 0, 0)).a); }
  2577. float4 __tex2Dgather0offset(__sampler2D s, float2 c, int2 offset) { return __tex2Dgather0(s, c + offset * s.pixelsize); }
  2578. float4 __tex2Dgather1offset(__sampler2D s, float2 c, int2 offset) { return __tex2Dgather1(s, c + offset * s.pixelsize); }
  2579. float4 __tex2Dgather2offset(__sampler2D s, float2 c, int2 offset) { return __tex2Dgather2(s, c + offset * s.pixelsize); }
  2580. float4 __tex2Dgather3offset(__sampler2D s, float2 c, int2 offset) { return __tex2Dgather3(s, c + offset * s.pixelsize); }
  2581. float4 __tex2Dlodoffset(__sampler2D s, float4 c, int2 offset) { return tex2Dlod(s.s, c + float4(offset * s.pixelsize, 0, 0)); }
  2582. float4 __tex2Doffset(__sampler2D s, float2 c, int2 offset) { return tex2D(s.s, c + offset * s.pixelsize); }
  2583. int2 __tex2Dsize(__sampler2D s, int lod) { return int2(1 / s.pixelsize) / exp2(lod); }
  2584. uniform float2 __TEXEL_SIZE__ : register(c255);
  2585. sampler2D __Sampler_NSRFX_backbufferColor : register(s0);
  2586. static const __sampler2D _NSRFX_backbufferColor = { __Sampler_NSRFX_backbufferColor, float2(0.003597, 0.004785) };
  2587. uniform float _NSTimerVHS : register(c0);
  2588. static const float4 _NSZero = 0.000000f;
  2589. static const float4 _NSHalf = 0.500000f;
  2590. static const float4 _NSOne = 1.000000f;
  2591. static const float4 _NSTwo = 2.000000f;
  2592. static const float _NSPi = 3.141593f;
  2593. static const float _NSPi2 = 6.283185f;
  2594. static const float4 _NSA = 0.500000f;
  2595. static const float4 _NSB = 0.500000f;
  2596. static const float _NSP = 1.000000f;
  2597. static const float _NSCCFrequency = 3.597545f;
  2598. static const float _NSYFrequency = 6.000000f;
  2599. static const float _NSIFrequency = 1.200000f;
  2600. static const float _NSQFrequency = 0.600000f;
  2601. static const float _NSNotchHalfWidth = 2.000000f;
  2602. static const float _NSScanTime = 52.599998f;
  2603. static const float _NSMaxC = 2.118300f;
  2604. static const float4 _NSMinC = -1.118300f;
  2605. static const float4 _NSCRange = 3.236600f;
  2606. void _NSRFX_VS_PostProcess(in uint id, out float4 pos, out float2 texcoord)
  2607. {
  2608. (texcoord.x = ((id == 2) ? 2.000000f : 0.000000f));
  2609. (texcoord.y = ((id == 1) ? 2.000000f : 0.000000f));
  2610. (pos = float4(((texcoord * float2(2.000000f, -2.000000f)) + float2(-1.000000f, 1.000000f)), 0.000000f, 1.000000f));
  2611. }
  2612. void __main(in uint id : TEXCOORD0, out float4 pos : POSITION, out float2 texcoord : TEXCOORD)
  2613. {
  2614. _NSRFX_VS_PostProcess(id, pos, texcoord);
  2615. pos.xy += __TEXEL_SIZE__ * pos.ww;
  2616. }
  2617.  
  2618.  
  2619. 26/09/2015 10:43:13:510 [13528] | TRACE | > Compiling shader 'PS_Custom5':
  2620.  
  2621. struct __sampler2D { sampler2D s; float2 pixelsize; };
  2622. float4 __tex2Dgather0(__sampler2D s, float2 c) { return float4(tex2Dlod(s.s, float4(c + float2(0, 1) * s.pixelsize, 0, 0)).r, tex2Dlod(s.s, float4(c + float2(1, 1) * s.pixelsize.xy, 0, 0)).r, tex2Dlod(s.s, float4(c + float2(1, 0) * s.pixelsize.xy, 0, 0)).r, tex2Dlod(s.s, float4(c, 0, 0)).r); }
  2623. float4 __tex2Dgather1(__sampler2D s, float2 c) { return float4(tex2Dlod(s.s, float4(c + float2(0, 1) * s.pixelsize, 0, 0)).g, tex2Dlod(s.s, float4(c + float2(1, 1) * s.pixelsize.xy, 0, 0)).g, tex2Dlod(s.s, float4(c + float2(1, 0) * s.pixelsize.xy, 0, 0)).g, tex2Dlod(s.s, float4(c, 0, 0)).g); }
  2624. float4 __tex2Dgather2(__sampler2D s, float2 c) { return float4(tex2Dlod(s.s, float4(c + float2(0, 1) * s.pixelsize, 0, 0)).b, tex2Dlod(s.s, float4(c + float2(1, 1) * s.pixelsize.xy, 0, 0)).b, tex2Dlod(s.s, float4(c + float2(1, 0) * s.pixelsize.xy, 0, 0)).b, tex2Dlod(s.s, float4(c, 0, 0)).b); }
  2625. float4 __tex2Dgather3(__sampler2D s, float2 c) { return float4(tex2Dlod(s.s, float4(c + float2(0, 1) * s.pixelsize, 0, 0)).a, tex2Dlod(s.s, float4(c + float2(1, 1) * s.pixelsize.xy, 0, 0)).a, tex2Dlod(s.s, float4(c + float2(1, 0) * s.pixelsize.xy, 0, 0)).a, tex2Dlod(s.s, float4(c, 0, 0)).a); }
  2626. float4 __tex2Dgather0offset(__sampler2D s, float2 c, int2 offset) { return __tex2Dgather0(s, c + offset * s.pixelsize); }
  2627. float4 __tex2Dgather1offset(__sampler2D s, float2 c, int2 offset) { return __tex2Dgather1(s, c + offset * s.pixelsize); }
  2628. float4 __tex2Dgather2offset(__sampler2D s, float2 c, int2 offset) { return __tex2Dgather2(s, c + offset * s.pixelsize); }
  2629. float4 __tex2Dgather3offset(__sampler2D s, float2 c, int2 offset) { return __tex2Dgather3(s, c + offset * s.pixelsize); }
  2630. float4 __tex2Dlodoffset(__sampler2D s, float4 c, int2 offset) { return tex2Dlod(s.s, c + float4(offset * s.pixelsize, 0, 0)); }
  2631. float4 __tex2Doffset(__sampler2D s, float2 c, int2 offset) { return tex2D(s.s, c + offset * s.pixelsize); }
  2632. int2 __tex2Dsize(__sampler2D s, int lod) { return int2(1 / s.pixelsize) / exp2(lod); }
  2633. #define POSITION VPOS
  2634. sampler2D __Sampler_NSRFX_backbufferColor : register(s0);
  2635. static const __sampler2D _NSRFX_backbufferColor = { __Sampler_NSRFX_backbufferColor, float2(0.003597, 0.004785) };
  2636. uniform float _NSTimerVHS : register(c0);
  2637. static const float4 _NSZero = 0.000000f;
  2638. static const float4 _NSHalf = 0.500000f;
  2639. static const float4 _NSOne = 1.000000f;
  2640. static const float4 _NSTwo = 2.000000f;
  2641. static const float _NSPi = 3.141593f;
  2642. static const float _NSPi2 = 6.283185f;
  2643. static const float4 _NSA = 0.500000f;
  2644. static const float4 _NSB = 0.500000f;
  2645. static const float _NSP = 1.000000f;
  2646. static const float _NSCCFrequency = 3.597545f;
  2647. static const float _NSYFrequency = 6.000000f;
  2648. static const float _NSIFrequency = 1.200000f;
  2649. static const float _NSQFrequency = 0.600000f;
  2650. static const float _NSNotchHalfWidth = 2.000000f;
  2651. static const float _NSScanTime = 52.599998f;
  2652. static const float _NSMaxC = 2.118300f;
  2653. static const float4 _NSMinC = -1.118300f;
  2654. static const float4 _NSCRange = 3.236600f;
  2655. float _NSmod(in float a, in float b)
  2656. {
  2657. float c = (frac(abs((a / b))) * abs(b));
  2658. return ((a < 0) ? -c : c);
  2659. }
  2660. float _NSrand(in float2 co)
  2661. {
  2662. float a = 12.989800f;
  2663. float b = 78.233002f;
  2664. float c = 43758.546875f;
  2665. float dst = dot(co.xy, float2(a, b));
  2666. float snm = _NSmod(dst, 3.140000f);
  2667. return frac((sin(snm) * c));
  2668. }
  2669. void _NSPS_Custom5(in float4 vpos, in float2 texcoord, out float4 OutGet3)
  2670. {
  2671. float4 origcolor4 = tex2D((_NSRFX_backbufferColor).s, texcoord);
  2672. float magnitude = 0.000900f;
  2673. float2 offsetRedUV = texcoord;
  2674. (offsetRedUV.x = (texcoord.x + (_NSrand(float2((_NSTimerVHS * 0.030000f), (texcoord.y * 0.420000f))) * 0.001000f)));
  2675. (offsetRedUV.x += (sin(_NSrand(float2((_NSTimerVHS * 0.200000f), texcoord.y))) * magnitude));
  2676. float2 offsetGreenUV = texcoord;
  2677. (offsetGreenUV.x = (texcoord.x + (_NSrand(float2((_NSTimerVHS * 0.004000f), (texcoord.y * 0.002000f))) * 0.004000f)));
  2678. (offsetGreenUV.x += (sin((_NSTimerVHS * 9.000000f)) * magnitude));
  2679. float2 offsetBlueUV = texcoord;
  2680. (offsetBlueUV.x = texcoord.y);
  2681. (offsetBlueUV.x += _NSrand(float2(cos((_NSTimerVHS.x * 0.010000f)), sin(texcoord.y))));
  2682. float r = tex2D((_NSRFX_backbufferColor).s, offsetRedUV).x;
  2683. float g = tex2D((_NSRFX_backbufferColor).s, offsetGreenUV).y;
  2684. float b = tex2D((_NSRFX_backbufferColor).s, texcoord).z;
  2685. (origcolor4 += float4(r, g, b, 0));
  2686. (OutGet3 = origcolor4);
  2687. }
  2688. void __main(in float4 vpos : POSITION, in float2 texcoord : TEXCOORD, out float4 OutGet3 : COLOR0)
  2689. {
  2690. OutGet3 = float4(0.0f, 0.0f, 0.0f, 0.0f);
  2691. _NSPS_Custom5(vpos, texcoord, OutGet3.xyzw);
  2692. }
  2693.  
  2694.  
  2695. 26/09/2015 10:43:13:529 [13528] | ERROR | Failed to compile effect on context 096F4678:
  2696.  
  2697. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,73): warning X4008: floating point division by zero
  2698. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,73): warning X4008: floating point division by zero
  2699. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,73): warning X4008: floating point division by zero
  2700. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2701. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2702. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2703. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,73): warning X4008: floating point division by zero
  2704. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,73): warning X4008: floating point division by zero
  2705. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,73): warning X4008: floating point division by zero
  2706. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2707. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2708. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2709. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,73): warning X4008: floating point division by zero
  2710. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,73): warning X4008: floating point division by zero
  2711. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,73): warning X4008: floating point division by zero
  2712. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2713. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2714. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2715. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,73): warning X4008: floating point division by zero
  2716. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,73): warning X4008: floating point division by zero
  2717. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,73): warning X4008: floating point division by zero
  2718. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2719. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2720. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2721. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,73): warning X4008: floating point division by zero
  2722. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,73): warning X4008: floating point division by zero
  2723. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,73): warning X4008: floating point division by zero
  2724. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2725. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2726. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2727. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,73): warning X4008: floating point division by zero
  2728. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,73): warning X4008: floating point division by zero
  2729. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,73): warning X4008: floating point division by zero
  2730. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2731. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2732. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2733. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,73): warning X4008: floating point division by zero
  2734. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,73): warning X4008: floating point division by zero
  2735. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,73): warning X4008: floating point division by zero
  2736. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2737. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2738. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2739. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,73): warning X4008: floating point division by zero
  2740. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,73): warning X4008: floating point division by zero
  2741. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,73): warning X4008: floating point division by zero
  2742. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2743. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2744. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2745. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,73): warning X4008: floating point division by zero
  2746. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,73): warning X4008: floating point division by zero
  2747. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,73): warning X4008: floating point division by zero
  2748. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2749. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2750. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2751. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,73): warning X4008: floating point division by zero
  2752. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,73): warning X4008: floating point division by zero
  2753. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,73): warning X4008: floating point division by zero
  2754. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2755. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2756. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2757. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,73): warning X4008: floating point division by zero
  2758. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,73): warning X4008: floating point division by zero
  2759. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,73): warning X4008: floating point division by zero
  2760. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2761. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2762. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2763. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(101,32): warning X4008: floating point division by zero
  2764. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(102,32): warning X4008: floating point division by zero
  2765. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(103,32): warning X4008: floating point division by zero
  2766. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(131,30): warning X4008: floating point division by zero
  2767. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(143,30): warning X4008: floating point division by zero
  2768. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,73): warning X4008: floating point division by zero
  2769. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,73): warning X4008: floating point division by zero
  2770. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,73): warning X4008: floating point division by zero
  2771. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2772. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2773. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2774. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,73): warning X4008: floating point division by zero
  2775. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,73): warning X4008: floating point division by zero
  2776. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,73): warning X4008: floating point division by zero
  2777. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2778. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2779. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2780. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,73): warning X4008: floating point division by zero
  2781. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,73): warning X4008: floating point division by zero
  2782. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,73): warning X4008: floating point division by zero
  2783. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2784. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2785. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2786. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,73): warning X4008: floating point division by zero
  2787. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,73): warning X4008: floating point division by zero
  2788. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,73): warning X4008: floating point division by zero
  2789. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2790. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2791. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2792. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,73): warning X4008: floating point division by zero
  2793. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,73): warning X4008: floating point division by zero
  2794. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,73): warning X4008: floating point division by zero
  2795. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2796. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2797. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2798. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,73): warning X4008: floating point division by zero
  2799. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,73): warning X4008: floating point division by zero
  2800. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,73): warning X4008: floating point division by zero
  2801. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2802. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2803. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2804. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,73): warning X4008: floating point division by zero
  2805. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,73): warning X4008: floating point division by zero
  2806. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,73): warning X4008: floating point division by zero
  2807. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2808. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2809. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2810. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,73): warning X4008: floating point division by zero
  2811. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,73): warning X4008: floating point division by zero
  2812. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,73): warning X4008: floating point division by zero
  2813. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2814. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2815. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2816. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,73): warning X4008: floating point division by zero
  2817. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,73): warning X4008: floating point division by zero
  2818. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,73): warning X4008: floating point division by zero
  2819. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2820. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2821. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2822. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,73): warning X4008: floating point division by zero
  2823. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,73): warning X4008: floating point division by zero
  2824. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,73): warning X4008: floating point division by zero
  2825. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2826. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2827. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2828. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2829. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2830. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2831. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2832. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2833. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2834. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2835. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2836. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2837. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2838. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2839. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2840. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2841. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2842. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2843. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2844. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2845. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2846. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2847. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2848. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2849. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2850. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2851. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2852. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2853. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2854. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2855. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2856. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2857. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2858. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2859. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2860. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2861. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(101,8): warning X4008: floating point division by zero
  2862. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(102,8): warning X4008: floating point division by zero
  2863. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(103,8): warning X4008: floating point division by zero
  2864. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(131,8): warning X4008: floating point division by zero
  2865. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(143,8): warning X4008: floating point division by zero
  2866. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2867. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2868. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2869. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2870. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2871. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2872. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2873. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2874. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2875. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2876. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2877. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2878. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2879. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2880. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2881. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2882. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2883. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2884. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2885. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2886. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2887. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2888. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2889. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2890. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2891. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2892. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2893. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2894. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2895. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2896. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,73): warning X4008: floating point division by zero
  2897. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,73): warning X4008: floating point division by zero
  2898. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,73): warning X4008: floating point division by zero
  2899. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2900. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2901. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2902. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2903. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2904. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2905. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2906. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2907. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2908. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2909. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2910. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2911. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2912. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2913. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2914. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2915. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2916. B:\ReShade Framework 1.0.0\Shader@0x0A6024C0(70,1): warning X4008: floating point division by zero
  2917. B:\ReShade Framework 1.0.0\Shader@0x0A9778F0(83,8): warning X3206: implicit truncation of vector type
  2918. B:\ReShade Framework 1.0.0\Shader@0x0A9778F0(83,8): error X3017: cannot implicitly convert from 'const float2' to 'float3'
  2919.  
  2920.  
  2921. 26/09/2015 10:43:13:599 [13528] | INFO | Redirecting 'IDirect3DDevice9::CreateAdditionalSwapChain(0A677788, 096F45F4, 074DFB48)' ...
  2922. 26/09/2015 10:43:13:599 [13528] | TRACE | > Dumping presentation parameters:
  2923. 26/09/2015 10:43:13:599 [13528] | TRACE | +-----------------------------------------+-----------------------------------------+
  2924. 26/09/2015 10:43:13:599 [13528] | TRACE | | Parameter | Value |
  2925. 26/09/2015 10:43:13:599 [13528] | TRACE | +-----------------------------------------+-----------------------------------------+
  2926. 26/09/2015 10:43:13:600 [13528] | TRACE | | BackBufferWidth | 278 |
  2927. 26/09/2015 10:43:13:600 [13528] | TRACE | | BackBufferHeight | 913 |
  2928. 26/09/2015 10:43:13:600 [13528] | TRACE | | BackBufferFormat | 22 |
  2929. 26/09/2015 10:43:13:600 [13528] | TRACE | | BackBufferCount | 1 |
  2930. 26/09/2015 10:43:13:600 [13528] | TRACE | | MultiSampleType | 0 |
  2931. 26/09/2015 10:43:13:600 [13528] | TRACE | | MultiSampleQuality | 0 |
  2932. 26/09/2015 10:43:13:600 [13528] | TRACE | | SwapEffect | 3 |
  2933. 26/09/2015 10:43:13:600 [13528] | TRACE | | DeviceWindow | 0006067E |
  2934. 26/09/2015 10:43:13:600 [13528] | TRACE | | Windowed | TRUE |
  2935. 26/09/2015 10:43:13:600 [13528] | TRACE | | EnableAutoDepthStencil | FALSE |
  2936. 26/09/2015 10:43:13:600 [13528] | TRACE | | AutoDepthStencilFormat | 0 |
  2937. 26/09/2015 10:43:13:600 [13528] | TRACE | | Flags | 0 |
  2938. 26/09/2015 10:43:13:600 [13528] | TRACE | | FullScreen_RefreshRateInHz | 0 |
  2939. 26/09/2015 10:43:13:600 [13528] | TRACE | | PresentationInterval | 0x80000000 |
  2940. 26/09/2015 10:43:13:600 [13528] | TRACE | +-----------------------------------------+-----------------------------------------+
  2941. 26/09/2015 10:43:13:602 [13528] | INFO | Recreated effect environment on runtime 0A673B98.
  2942. 26/09/2015 10:43:13:602 [13528] | TRACE | > Returned swapchain object: 0A811B68
  2943. 26/09/2015 10:43:13:602 [13528] | TRACE | Upgraded 'IDirect3DSwapChain9' object 0A811B68 to 'IDirect3DSwapChain9Ex'.
  2944. 26/09/2015 10:43:13:623 [13528] | TRACE | Destroyed 'IDirect3DSwapChain9Ex' object 0A8112F8.
  2945. 26/09/2015 10:43:13:660 [13528] | INFO | Loading effect from "B:\ReShade Framework 1.0.0\ReShade.fx" ...
  2946. 26/09/2015 10:43:13:660 [13528] | TRACE | > Running preprocessor ...
  2947. 26/09/2015 10:43:13:684 [13528] | INFO | Redirecting 'IDirect3DDevice9::CreateAdditionalSwapChain(0A677788, 096F45F4, 074DFB48)' ...
  2948. 26/09/2015 10:43:13:684 [13528] | TRACE | > Dumping presentation parameters:
  2949. 26/09/2015 10:43:13:684 [13528] | TRACE | +-----------------------------------------+-----------------------------------------+
  2950. 26/09/2015 10:43:13:684 [13528] | TRACE | | Parameter | Value |
  2951. 26/09/2015 10:43:13:684 [13528] | TRACE | +-----------------------------------------+-----------------------------------------+
  2952. 26/09/2015 10:43:13:684 [13528] | TRACE | | BackBufferWidth | 1217 |
  2953. 26/09/2015 10:43:13:684 [13528] | TRACE | | BackBufferHeight | 913 |
  2954. 26/09/2015 10:43:13:684 [13528] | TRACE | | BackBufferFormat | 22 |
  2955. 26/09/2015 10:43:13:684 [13528] | TRACE | | BackBufferCount | 1 |
  2956. 26/09/2015 10:43:13:684 [13528] | TRACE | | MultiSampleType | 0 |
  2957. 26/09/2015 10:43:13:684 [13528] | TRACE | | MultiSampleQuality | 0 |
  2958. 26/09/2015 10:43:13:684 [13528] | TRACE | | SwapEffect | 3 |
  2959. 26/09/2015 10:43:13:684 [13528] | TRACE | | DeviceWindow | 0006067E |
  2960. 26/09/2015 10:43:13:684 [13528] | TRACE | | Windowed | TRUE |
  2961. 26/09/2015 10:43:13:684 [13528] | TRACE | | EnableAutoDepthStencil | FALSE |
  2962. 26/09/2015 10:43:13:684 [13528] | TRACE | | AutoDepthStencilFormat | 0 |
  2963. 26/09/2015 10:43:13:684 [13528] | TRACE | | Flags | 0 |
  2964. 26/09/2015 10:43:13:684 [13528] | TRACE | | FullScreen_RefreshRateInHz | 0 |
  2965. 26/09/2015 10:43:13:684 [13528] | TRACE | | PresentationInterval | 0x80000000 |
  2966. 26/09/2015 10:43:13:685 [13528] | TRACE | +-----------------------------------------+-----------------------------------------+
  2967. 26/09/2015 10:43:13:687 [13528] | INFO | Recreated effect environment on runtime 0A872CA8.
  2968. 26/09/2015 10:43:13:687 [13528] | TRACE | > Returned swapchain object: 0A811960
  2969. 26/09/2015 10:43:13:687 [13528] | TRACE | Upgraded 'IDirect3DSwapChain9' object 0A811960 to 'IDirect3DSwapChain9Ex'.
  2970. 26/09/2015 10:43:13:707 [13528] | TRACE | Destroyed 'IDirect3DSwapChain9Ex' object 0A811B68.
  2971. 26/09/2015 10:43:13:708 [13528] | INFO | Loading effect from "B:\ReShade Framework 1.0.0\ReShade.fx" ...
  2972. 26/09/2015 10:43:13:708 [13528] | TRACE | > Running preprocessor ...
  2973. 26/09/2015 10:43:13:761 [13528] | TRACE | > Running parser ...
  2974. 26/09/2015 10:43:13:765 [13528] | TRACE | > Running compiler ...
  2975. 26/09/2015 10:43:13:767 [13528] | TRACE | > Compiling shader 'RFX_VS_PostProcess':
  2976.  
  2977. struct __sampler2D { sampler2D s; float2 pixelsize; };
  2978. float4 __tex2Dgather0(__sampler2D s, float2 c) { return float4(tex2Dlod(s.s, float4(c + float2(0, 1) * s.pixelsize, 0, 0)).r, tex2Dlod(s.s, float4(c + float2(1, 1) * s.pixelsize.xy, 0, 0)).r, tex2Dlod(s.s, float4(c + float2(1, 0) * s.pixelsize.xy, 0, 0)).r, tex2Dlod(s.s, float4(c, 0, 0)).r); }
  2979. float4 __tex2Dgather1(__sampler2D s, float2 c) { return float4(tex2Dlod(s.s, float4(c + float2(0, 1) * s.pixelsize, 0, 0)).g, tex2Dlod(s.s, float4(c + float2(1, 1) * s.pixelsize.xy, 0, 0)).g, tex2Dlod(s.s, float4(c + float2(1, 0) * s.pixelsize.xy, 0, 0)).g, tex2Dlod(s.s, float4(c, 0, 0)).g); }
  2980. float4 __tex2Dgather2(__sampler2D s, float2 c) { return float4(tex2Dlod(s.s, float4(c + float2(0, 1) * s.pixelsize, 0, 0)).b, tex2Dlod(s.s, float4(c + float2(1, 1) * s.pixelsize.xy, 0, 0)).b, tex2Dlod(s.s, float4(c + float2(1, 0) * s.pixelsize.xy, 0, 0)).b, tex2Dlod(s.s, float4(c, 0, 0)).b); }
  2981. float4 __tex2Dgather3(__sampler2D s, float2 c) { return float4(tex2Dlod(s.s, float4(c + float2(0, 1) * s.pixelsize, 0, 0)).a, tex2Dlod(s.s, float4(c + float2(1, 1) * s.pixelsize.xy, 0, 0)).a, tex2Dlod(s.s, float4(c + float2(1, 0) * s.pixelsize.xy, 0, 0)).a, tex2Dlod(s.s, float4(c, 0, 0)).a); }
  2982. float4 __tex2Dgather0offset(__sampler2D s, float2 c, int2 offset) { return __tex2Dgather0(s, c + offset * s.pixelsize); }
  2983. float4 __tex2Dgather1offset(__sampler2D s, float2 c, int2 offset) { return __tex2Dgather1(s, c + offset * s.pixelsize); }
  2984. float4 __tex2Dgather2offset(__sampler2D s, float2 c, int2 offset) { return __tex2Dgather2(s, c + offset * s.pixelsize); }
  2985. float4 __tex2Dgather3offset(__sampler2D s, float2 c, int2 offset) { return __tex2Dgather3(s, c + offset * s.pixelsize); }
  2986. float4 __tex2Dlodoffset(__sampler2D s, float4 c, int2 offset) { return tex2Dlod(s.s, c + float4(offset * s.pixelsize, 0, 0)); }
  2987. float4 __tex2Doffset(__sampler2D s, float2 c, int2 offset) { return tex2D(s.s, c + offset * s.pixelsize); }
  2988. int2 __tex2Dsize(__sampler2D s, int lod) { return int2(1 / s.pixelsize) / exp2(lod); }
  2989. uniform float2 __TEXEL_SIZE__ : register(c255);
  2990. sampler2D __Sampler_NSRFX_backbufferColor : register(s0);
  2991. static const __sampler2D _NSRFX_backbufferColor = { __Sampler_NSRFX_backbufferColor, float2(0.000822, 0.001095) };
  2992. uniform float _NSTimerVHS : register(c0);
  2993. static const float4 _NSZero = 0.000000f;
  2994. static const float4 _NSHalf = 0.500000f;
  2995. static const float4 _NSOne = 1.000000f;
  2996. static const float4 _NSTwo = 2.000000f;
  2997. static const float _NSPi = 3.141593f;
  2998. static const float _NSPi2 = 6.283185f;
  2999. static const float4 _NSA = 0.500000f;
  3000. static const float4 _NSB = 0.500000f;
  3001. static const float _NSP = 1.000000f;
  3002. static const float _NSCCFrequency = 3.597545f;
  3003. static const float _NSYFrequency = 6.000000f;
  3004. static const float _NSIFrequency = 1.200000f;
  3005. static const float _NSQFrequency = 0.600000f;
  3006. static const float _NSNotchHalfWidth = 2.000000f;
  3007. static const float _NSScanTime = 52.599998f;
  3008. static const float _NSMaxC = 2.118300f;
  3009. static const float4 _NSMinC = -1.118300f;
  3010. static const float4 _NSCRange = 3.236600f;
  3011. void _NSRFX_VS_PostProcess(in uint id, out float4 pos, out float2 texcoord)
  3012. {
  3013. (texcoord.x = ((id == 2) ? 2.000000f : 0.000000f));
  3014. (texcoord.y = ((id == 1) ? 2.000000f : 0.000000f));
  3015. (pos = float4(((texcoord * float2(2.000000f, -2.000000f)) + float2(-1.000000f, 1.000000f)), 0.000000f, 1.000000f));
  3016. }
  3017. void __main(in uint id : TEXCOORD0, out float4 pos : POSITION, out float2 texcoord : TEXCOORD)
  3018. {
  3019. _NSRFX_VS_PostProcess(id, pos, texcoord);
  3020. pos.xy += __TEXEL_SIZE__ * pos.ww;
  3021. }
  3022.  
  3023.  
  3024. 26/09/2015 10:43:13:775 [13528] | TRACE | > Compiling shader 'PS_Custom':
  3025.  
  3026. struct __sampler2D { sampler2D s; float2 pixelsize; };
  3027. float4 __tex2Dgather0(__sampler2D s, float2 c) { return float4(tex2Dlod(s.s, float4(c + float2(0, 1) * s.pixelsize, 0, 0)).r, tex2Dlod(s.s, float4(c + float2(1, 1) * s.pixelsize.xy, 0, 0)).r, tex2Dlod(s.s, float4(c + float2(1, 0) * s.pixelsize.xy, 0, 0)).r, tex2Dlod(s.s, float4(c, 0, 0)).r); }
  3028. float4 __tex2Dgather1(__sampler2D s, float2 c) { return float4(tex2Dlod(s.s, float4(c + float2(0, 1) * s.pixelsize, 0, 0)).g, tex2Dlod(s.s, float4(c + float2(1, 1) * s.pixelsize.xy, 0, 0)).g, tex2Dlod(s.s, float4(c + float2(1, 0) * s.pixelsize.xy, 0, 0)).g, tex2Dlod(s.s, float4(c, 0, 0)).g); }
  3029. float4 __tex2Dgather2(__sampler2D s, float2 c) { return float4(tex2Dlod(s.s, float4(c + float2(0, 1) * s.pixelsize, 0, 0)).b, tex2Dlod(s.s, float4(c + float2(1, 1) * s.pixelsize.xy, 0, 0)).b, tex2Dlod(s.s, float4(c + float2(1, 0) * s.pixelsize.xy, 0, 0)).b, tex2Dlod(s.s, float4(c, 0, 0)).b); }
  3030. float4 __tex2Dgather3(__sampler2D s, float2 c) { return float4(tex2Dlod(s.s, float4(c + float2(0, 1) * s.pixelsize, 0, 0)).a, tex2Dlod(s.s, float4(c + float2(1, 1) * s.pixelsize.xy, 0, 0)).a, tex2Dlod(s.s, float4(c + float2(1, 0) * s.pixelsize.xy, 0, 0)).a, tex2Dlod(s.s, float4(c, 0, 0)).a); }
  3031. float4 __tex2Dgather0offset(__sampler2D s, float2 c, int2 offset) { return __tex2Dgather0(s, c + offset * s.pixelsize); }
  3032. float4 __tex2Dgather1offset(__sampler2D s, float2 c, int2 offset) { return __tex2Dgather1(s, c + offset * s.pixelsize); }
  3033. float4 __tex2Dgather2offset(__sampler2D s, float2 c, int2 offset) { return __tex2Dgather2(s, c + offset * s.pixelsize); }
  3034. float4 __tex2Dgather3offset(__sampler2D s, float2 c, int2 offset) { return __tex2Dgather3(s, c + offset * s.pixelsize); }
  3035. float4 __tex2Dlodoffset(__sampler2D s, float4 c, int2 offset) { return tex2Dlod(s.s, c + float4(offset * s.pixelsize, 0, 0)); }
  3036. float4 __tex2Doffset(__sampler2D s, float2 c, int2 offset) { return tex2D(s.s, c + offset * s.pixelsize); }
  3037. int2 __tex2Dsize(__sampler2D s, int lod) { return int2(1 / s.pixelsize) / exp2(lod); }
  3038. #define POSITION VPOS
  3039. sampler2D __Sampler_NSRFX_backbufferColor : register(s0);
  3040. static const __sampler2D _NSRFX_backbufferColor = { __Sampler_NSRFX_backbufferColor, float2(0.000822, 0.001095) };
  3041. uniform float _NSTimerVHS : register(c0);
  3042. static const float4 _NSZero = 0.000000f;
  3043. static const float4 _NSHalf = 0.500000f;
  3044. static const float4 _NSOne = 1.000000f;
  3045. static const float4 _NSTwo = 2.000000f;
  3046. static const float _NSPi = 3.141593f;
  3047. static const float _NSPi2 = 6.283185f;
  3048. static const float4 _NSA = 0.500000f;
  3049. static const float4 _NSB = 0.500000f;
  3050. static const float _NSP = 1.000000f;
  3051. static const float _NSCCFrequency = 3.597545f;
  3052. static const float _NSYFrequency = 6.000000f;
  3053. static const float _NSIFrequency = 1.200000f;
  3054. static const float _NSQFrequency = 0.600000f;
  3055. static const float _NSNotchHalfWidth = 2.000000f;
  3056. static const float _NSScanTime = 52.599998f;
  3057. static const float _NSMaxC = 2.118300f;
  3058. static const float4 _NSMinC = -1.118300f;
  3059. static const float4 _NSCRange = 3.236600f;
  3060. float4 _NSCompositeSample(in float2 texcoord)
  3061. {
  3062. float2 InverseRes = (1.000000f / float2(1217.000000f, 913.000000f).xy);
  3063. float2 InverseP = (float2(1.000000f, 0.000000f) * InverseRes);
  3064. float2 C0 = texcoord;
  3065. float2 C1 = (texcoord + (InverseP * 0.250000f));
  3066. float2 C2 = (texcoord + (InverseP * 0.500000f));
  3067. float2 C3 = (texcoord + (InverseP * 0.750000f));
  3068. float4 Cx = float4(C0.x, C1.x, C2.x, C3.x);
  3069. float4 Cy = float4(C0.y, C1.y, C2.y, C3.y);
  3070. float3 Texel0 = tex2D((_NSRFX_backbufferColor).s, C0).xyz;
  3071. float3 Texel1 = tex2D((_NSRFX_backbufferColor).s, C1).xyz;
  3072. float3 Texel2 = tex2D((_NSRFX_backbufferColor).s, C2).xyz;
  3073. float3 Texel3 = tex2D((_NSRFX_backbufferColor).s, C3).xyz;
  3074. float4 T = (((((float4(0.500000f, 0.000000f, 0.000000f, 0.000000f) * Cy) * float2(1217.000000f, 913.000000f).x) * float4(2.000000f, 0.000000f, 0.000000f, 0.000000f)) + float4(0.500000f, 0.000000f, 0.000000f, 0.000000f)) + Cx);
  3075. const float3 YTransform = float3(0.299000f, 0.587000f, 0.114000f);
  3076. const float3 ITransform = float3(0.595716f, -0.274453f, -0.321263f);
  3077. const float3 QTransform = float3(0.211456f, -0.522591f, 0.311135f);
  3078. float Y0 = dot(Texel0, float3(0.299000f, 0.587000f, 0.114000f));
  3079. float Y1 = dot(Texel1, float3(0.299000f, 0.587000f, 0.114000f));
  3080. float Y2 = dot(Texel2, float3(0.299000f, 0.587000f, 0.114000f));
  3081. float Y3 = dot(Texel3, float3(0.299000f, 0.587000f, 0.114000f));
  3082. float4 Y = float4(Y0, Y1, Y2, Y3);
  3083. float I0 = dot(Texel0, float3(0.595716f, -0.274453f, -0.321263f));
  3084. float I1 = dot(Texel1, float3(0.595716f, -0.274453f, -0.321263f));
  3085. float I2 = dot(Texel2, float3(0.595716f, -0.274453f, -0.321263f));
  3086. float I3 = dot(Texel3, float3(0.595716f, -0.274453f, -0.321263f));
  3087. float4 I = float4(I0, I1, I2, I3);
  3088. float Q0 = dot(Texel0, float3(0.211456f, -0.522591f, 0.311135f));
  3089. float Q1 = dot(Texel1, float3(0.211456f, -0.522591f, 0.311135f));
  3090. float Q2 = dot(Texel2, float3(0.211456f, -0.522591f, 0.311135f));
  3091. float Q3 = dot(Texel3, float3(0.211456f, -0.522591f, 0.311135f));
  3092. float4 Q = float4(Q0, Q1, Q2, Q3);
  3093. float4 W = 1188.972778f;
  3094. float4 Encoded = ((Y + (I * cos((T * W)))) + (Q * sin((T * W))));
  3095. return ((Encoded - float4(-1.118300f, 0.000000f, 0.000000f, 0.000000f)) / float4(3.236600f, 0.000000f, 0.000000f, 0.000000f));
  3096. }
  3097. float4 _NSNTSCCodec(in float2 texcoord)
  3098. {
  3099. float2 InverseRes = (1.000000f / float2(1217.000000f, 913.000000f).xy);
  3100. float4 YAccum = float4(0.000000f, 0.000000f, 0.000000f, 0.000000f);
  3101. float4 IAccum = float4(0.000000f, 0.000000f, 0.000000f, 0.000000f);
  3102. float4 QAccum = float4(0.000000f, 0.000000f, 0.000000f, 0.000000f);
  3103. float QuadXSize = (float2(1217.000000f, 913.000000f).x * 4.000000f);
  3104. float TimePerSample = (52.599998f / QuadXSize);
  3105. float Fc_y1 = (1.597545f * TimePerSample);
  3106. float Fc_y2 = (5.597546f * TimePerSample);
  3107. float Fc_y3 = (6.000000f * TimePerSample);
  3108. float Fc_i = (1.200000f * TimePerSample);
  3109. float Fc_q = (0.600000f * TimePerSample);
  3110. float Pi2Length = 0.076624f;
  3111. float4 NotchOffset = float4(0.000000f, 1.000000f, 2.000000f, 3.000000f);
  3112. float4 W = 1188.972778f;
  3113. for (float n = -41.000000f; (n < 42.000000f); (n += 4.000000f))
  3114. {
  3115. float4 n4 = (n + NotchOffset);
  3116. float4 CoordX = (texcoord.x + ((InverseRes.x * n4) * 0.250000f));
  3117. float4 CoordY = texcoord.y;
  3118. float2 TexCoord = float2(CoordX.x, CoordY.x);
  3119. float4 C = ((_NSCompositeSample(TexCoord) * float4(3.236600f, 0.000000f, 0.000000f, 0.000000f)) + float4(-1.118300f, 0.000000f, 0.000000f, 0.000000f));
  3120. float4 WT = (W * ((CoordX + (((float4(0.500000f, 0.000000f, 0.000000f, 0.000000f) * CoordY) * float4(2.000000f, 0.000000f, 0.000000f, 0.000000f)) * float2(1217.000000f, 913.000000f).x)) + float4(0.500000f, 0.000000f, 0.000000f, 0.000000f)));
  3121. float4 SincYIn1 = ((6.283185f * Fc_y1) * n4);
  3122. float4 SincYIn2 = ((6.283185f * Fc_y2) * n4);
  3123. float4 SincYIn3 = ((6.283185f * Fc_y3) * n4);
  3124. bool4 notEqual;
  3125. (notEqual = SincYIn1), float4(0.000000f, 0.000000f, 0.000000f, 0.000000f);
  3126. float4 SincY1 = (sin(SincYIn1) / SincYIn1);
  3127. float4 SincY2 = (sin(SincYIn2) / SincYIn2);
  3128. float4 SincY3 = (sin(SincYIn3) / SincYIn3);
  3129. if ((SincYIn1.x == 0.000000f))
  3130. (SincY1.x = 1.000000f);
  3131. if ((SincYIn1.y == 0.000000f))
  3132. (SincY1.y = 1.000000f);
  3133. if ((SincYIn1.z == 0.000000f))
  3134. (SincY1.z = 1.000000f);
  3135. if ((SincYIn1.w == 0.000000f))
  3136. (SincY1.w = 1.000000f);
  3137. if ((SincYIn2.x == 0.000000f))
  3138. (SincY2.x = 1.000000f);
  3139. if ((SincYIn2.y == 0.000000f))
  3140. (SincY2.y = 1.000000f);
  3141. if ((SincYIn2.z == 0.000000f))
  3142. (SincY2.z = 1.000000f);
  3143. if ((SincYIn2.w == 0.000000f))
  3144. (SincY2.w = 1.000000f);
  3145. if ((SincYIn3.x == 0.000000f))
  3146. (SincY3.x = 1.000000f);
  3147. if ((SincYIn3.y == 0.000000f))
  3148. (SincY3.y = 1.000000f);
  3149. if ((SincYIn3.z == 0.000000f))
  3150. (SincY3.z = 1.000000f);
  3151. if ((SincYIn3.w == 0.000000f))
  3152. (SincY3.w = 1.000000f);
  3153. float4 IdealY = ((((2.000000f * Fc_y1) * SincY1) - ((2.000000f * Fc_y2) * SincY2)) + ((2.000000f * Fc_y3) * SincY3));
  3154. float4 FilterY = ((0.540000f + (0.460000f * cos((Pi2Length * n4)))) * IdealY);
  3155. float4 SincIIn = ((6.283185f * Fc_i) * n4);
  3156. float4 SincI = (sin(SincIIn) / SincIIn);
  3157. if ((SincIIn.x == 0.000000f))
  3158. (SincI.x = 1.000000f);
  3159. if ((SincIIn.y == 0.000000f))
  3160. (SincI.y = 1.000000f);
  3161. if ((SincIIn.z == 0.000000f))
  3162. (SincI.z = 1.000000f);
  3163. if ((SincIIn.w == 0.000000f))
  3164. (SincI.w = 1.000000f);
  3165. float4 IdealI = ((2.000000f * Fc_i) * SincI);
  3166. float4 FilterI = ((0.540000f + (0.460000f * cos((Pi2Length * n4)))) * IdealI);
  3167. float4 SincQIn = ((6.283185f * Fc_q) * n4);
  3168. float4 SincQ = (sin(SincQIn) / SincQIn);
  3169. if ((SincQIn.x == 0.000000f))
  3170. (SincQ.x = 1.000000f);
  3171. if ((SincQIn.y == 0.000000f))
  3172. (SincQ.y = 1.000000f);
  3173. if ((SincQIn.z == 0.000000f))
  3174. (SincQ.z = 1.000000f);
  3175. if ((SincQIn.w == 0.000000f))
  3176. (SincQ.w = 1.000000f);
  3177. float4 IdealQ = ((2.000000f * Fc_q) * SincQ);
  3178. float4 FilterQ = ((0.540000f + (0.460000f * cos((Pi2Length * n4)))) * IdealQ);
  3179. (YAccum = (YAccum + (C * FilterY)));
  3180. (IAccum = (IAccum + ((C * cos(WT)) * FilterI)));
  3181. (QAccum = (QAccum + ((C * sin(WT)) * FilterQ)));
  3182. }
  3183. float Y = (((YAccum.x + YAccum.y) + YAccum.z) + YAccum.w);
  3184. float I = ((((IAccum.x + IAccum.y) + IAccum.z) + IAccum.w) * 2.000000f);
  3185. float Q = ((((QAccum.x + QAccum.y) + QAccum.z) + QAccum.w) * 2.000000f);
  3186. float3 YIQ = float3(Y, I, Q);
  3187. float3 OutRGB = float3(dot(YIQ, float3(1.000000f, 0.956000f, 0.621000f)), dot(YIQ, float3(1.000000f, -0.272000f, -0.647000f)), dot(YIQ, float3(1.000000f, -1.106000f, 1.703000f)));
  3188. return float4(OutRGB, 1.000000f);
  3189. }
  3190. void _NSPS_Custom(in float4 vpos, in float2 texcoord, out float4 GetOut)
  3191. {
  3192. float4 origcolor;
  3193. (origcolor = tex2D((_NSRFX_backbufferColor).s, texcoord));
  3194. (origcolor = _NSNTSCCodec(texcoord));
  3195. (origcolor = pow(origcolor, 0.500000f));
  3196. (GetOut = origcolor);
  3197. }
  3198. void __main(in float4 vpos : POSITION, in float2 texcoord : TEXCOORD, out float4 GetOut : COLOR0)
  3199. {
  3200. GetOut = float4(0.0f, 0.0f, 0.0f, 0.0f);
  3201. _NSPS_Custom(vpos, texcoord, GetOut.xyzw);
  3202. }
  3203.  
  3204.  
  3205. 26/09/2015 10:43:15:547 [13528] | TRACE | > Compiling shader 'RFX_VS_PostProcess':
  3206.  
  3207. struct __sampler2D { sampler2D s; float2 pixelsize; };
  3208. float4 __tex2Dgather0(__sampler2D s, float2 c) { return float4(tex2Dlod(s.s, float4(c + float2(0, 1) * s.pixelsize, 0, 0)).r, tex2Dlod(s.s, float4(c + float2(1, 1) * s.pixelsize.xy, 0, 0)).r, tex2Dlod(s.s, float4(c + float2(1, 0) * s.pixelsize.xy, 0, 0)).r, tex2Dlod(s.s, float4(c, 0, 0)).r); }
  3209. float4 __tex2Dgather1(__sampler2D s, float2 c) { return float4(tex2Dlod(s.s, float4(c + float2(0, 1) * s.pixelsize, 0, 0)).g, tex2Dlod(s.s, float4(c + float2(1, 1) * s.pixelsize.xy, 0, 0)).g, tex2Dlod(s.s, float4(c + float2(1, 0) * s.pixelsize.xy, 0, 0)).g, tex2Dlod(s.s, float4(c, 0, 0)).g); }
  3210. float4 __tex2Dgather2(__sampler2D s, float2 c) { return float4(tex2Dlod(s.s, float4(c + float2(0, 1) * s.pixelsize, 0, 0)).b, tex2Dlod(s.s, float4(c + float2(1, 1) * s.pixelsize.xy, 0, 0)).b, tex2Dlod(s.s, float4(c + float2(1, 0) * s.pixelsize.xy, 0, 0)).b, tex2Dlod(s.s, float4(c, 0, 0)).b); }
  3211. float4 __tex2Dgather3(__sampler2D s, float2 c) { return float4(tex2Dlod(s.s, float4(c + float2(0, 1) * s.pixelsize, 0, 0)).a, tex2Dlod(s.s, float4(c + float2(1, 1) * s.pixelsize.xy, 0, 0)).a, tex2Dlod(s.s, float4(c + float2(1, 0) * s.pixelsize.xy, 0, 0)).a, tex2Dlod(s.s, float4(c, 0, 0)).a); }
  3212. float4 __tex2Dgather0offset(__sampler2D s, float2 c, int2 offset) { return __tex2Dgather0(s, c + offset * s.pixelsize); }
  3213. float4 __tex2Dgather1offset(__sampler2D s, float2 c, int2 offset) { return __tex2Dgather1(s, c + offset * s.pixelsize); }
  3214. float4 __tex2Dgather2offset(__sampler2D s, float2 c, int2 offset) { return __tex2Dgather2(s, c + offset * s.pixelsize); }
  3215. float4 __tex2Dgather3offset(__sampler2D s, float2 c, int2 offset) { return __tex2Dgather3(s, c + offset * s.pixelsize); }
  3216. float4 __tex2Dlodoffset(__sampler2D s, float4 c, int2 offset) { return tex2Dlod(s.s, c + float4(offset * s.pixelsize, 0, 0)); }
  3217. float4 __tex2Doffset(__sampler2D s, float2 c, int2 offset) { return tex2D(s.s, c + offset * s.pixelsize); }
  3218. int2 __tex2Dsize(__sampler2D s, int lod) { return int2(1 / s.pixelsize) / exp2(lod); }
  3219. uniform float2 __TEXEL_SIZE__ : register(c255);
  3220. sampler2D __Sampler_NSRFX_backbufferColor : register(s0);
  3221. static const __sampler2D _NSRFX_backbufferColor = { __Sampler_NSRFX_backbufferColor, float2(0.000822, 0.001095) };
  3222. sampler2D __Sampler_NSSamNoise : register(s1);
  3223. static const __sampler2D _NSSamNoise = { __Sampler_NSSamNoise, float2(0.000822, 0.001095) };
  3224. uniform float _NSTimerVHS : register(c0);
  3225. static const float4 _NSZero = 0.000000f;
  3226. static const float4 _NSHalf = 0.500000f;
  3227. static const float4 _NSOne = 1.000000f;
  3228. static const float4 _NSTwo = 2.000000f;
  3229. static const float _NSPi = 3.141593f;
  3230. static const float _NSPi2 = 6.283185f;
  3231. static const float4 _NSA = 0.500000f;
  3232. static const float4 _NSB = 0.500000f;
  3233. static const float _NSP = 1.000000f;
  3234. static const float _NSCCFrequency = 3.597545f;
  3235. static const float _NSYFrequency = 6.000000f;
  3236. static const float _NSIFrequency = 1.200000f;
  3237. static const float _NSQFrequency = 0.600000f;
  3238. static const float _NSNotchHalfWidth = 2.000000f;
  3239. static const float _NSScanTime = 52.599998f;
  3240. static const float _NSMaxC = 2.118300f;
  3241. static const float4 _NSMinC = -1.118300f;
  3242. static const float4 _NSCRange = 3.236600f;
  3243. void _NSRFX_VS_PostProcess(in uint id, out float4 pos, out float2 texcoord)
  3244. {
  3245. (texcoord.x = ((id == 2) ? 2.000000f : 0.000000f));
  3246. (texcoord.y = ((id == 1) ? 2.000000f : 0.000000f));
  3247. (pos = float4(((texcoord * float2(2.000000f, -2.000000f)) + float2(-1.000000f, 1.000000f)), 0.000000f, 1.000000f));
  3248. }
  3249. void __main(in uint id : TEXCOORD0, out float4 pos : POSITION, out float2 texcoord : TEXCOORD)
  3250. {
  3251. _NSRFX_VS_PostProcess(id, pos, texcoord);
  3252. pos.xy += __TEXEL_SIZE__ * pos.ww;
  3253. }
  3254.  
  3255.  
  3256. 26/09/2015 10:43:15:554 [13528] | TRACE | > Compiling shader 'PS_Custom4':
  3257.  
  3258. struct __sampler2D { sampler2D s; float2 pixelsize; };
  3259. float4 __tex2Dgather0(__sampler2D s, float2 c) { return float4(tex2Dlod(s.s, float4(c + float2(0, 1) * s.pixelsize, 0, 0)).r, tex2Dlod(s.s, float4(c + float2(1, 1) * s.pixelsize.xy, 0, 0)).r, tex2Dlod(s.s, float4(c + float2(1, 0) * s.pixelsize.xy, 0, 0)).r, tex2Dlod(s.s, float4(c, 0, 0)).r); }
  3260. float4 __tex2Dgather1(__sampler2D s, float2 c) { return float4(tex2Dlod(s.s, float4(c + float2(0, 1) * s.pixelsize, 0, 0)).g, tex2Dlod(s.s, float4(c + float2(1, 1) * s.pixelsize.xy, 0, 0)).g, tex2Dlod(s.s, float4(c + float2(1, 0) * s.pixelsize.xy, 0, 0)).g, tex2Dlod(s.s, float4(c, 0, 0)).g); }
  3261. float4 __tex2Dgather2(__sampler2D s, float2 c) { return float4(tex2Dlod(s.s, float4(c + float2(0, 1) * s.pixelsize, 0, 0)).b, tex2Dlod(s.s, float4(c + float2(1, 1) * s.pixelsize.xy, 0, 0)).b, tex2Dlod(s.s, float4(c + float2(1, 0) * s.pixelsize.xy, 0, 0)).b, tex2Dlod(s.s, float4(c, 0, 0)).b); }
  3262. float4 __tex2Dgather3(__sampler2D s, float2 c) { return float4(tex2Dlod(s.s, float4(c + float2(0, 1) * s.pixelsize, 0, 0)).a, tex2Dlod(s.s, float4(c + float2(1, 1) * s.pixelsize.xy, 0, 0)).a, tex2Dlod(s.s, float4(c + float2(1, 0) * s.pixelsize.xy, 0, 0)).a, tex2Dlod(s.s, float4(c, 0, 0)).a); }
  3263. float4 __tex2Dgather0offset(__sampler2D s, float2 c, int2 offset) { return __tex2Dgather0(s, c + offset * s.pixelsize); }
  3264. float4 __tex2Dgather1offset(__sampler2D s, float2 c, int2 offset) { return __tex2Dgather1(s, c + offset * s.pixelsize); }
  3265. float4 __tex2Dgather2offset(__sampler2D s, float2 c, int2 offset) { return __tex2Dgather2(s, c + offset * s.pixelsize); }
  3266. float4 __tex2Dgather3offset(__sampler2D s, float2 c, int2 offset) { return __tex2Dgather3(s, c + offset * s.pixelsize); }
  3267. float4 __tex2Dlodoffset(__sampler2D s, float4 c, int2 offset) { return tex2Dlod(s.s, c + float4(offset * s.pixelsize, 0, 0)); }
  3268. float4 __tex2Doffset(__sampler2D s, float2 c, int2 offset) { return tex2D(s.s, c + offset * s.pixelsize); }
  3269. int2 __tex2Dsize(__sampler2D s, int lod) { return int2(1 / s.pixelsize) / exp2(lod); }
  3270. #define POSITION VPOS
  3271. sampler2D __Sampler_NSRFX_backbufferColor : register(s0);
  3272. static const __sampler2D _NSRFX_backbufferColor = { __Sampler_NSRFX_backbufferColor, float2(0.000822, 0.001095) };
  3273. sampler2D __Sampler_NSSamNoise : register(s1);
  3274. static const __sampler2D _NSSamNoise = { __Sampler_NSSamNoise, float2(0.000822, 0.001095) };
  3275. uniform float _NSTimerVHS : register(c0);
  3276. static const float4 _NSZero = 0.000000f;
  3277. static const float4 _NSHalf = 0.500000f;
  3278. static const float4 _NSOne = 1.000000f;
  3279. static const float4 _NSTwo = 2.000000f;
  3280. static const float _NSPi = 3.141593f;
  3281. static const float _NSPi2 = 6.283185f;
  3282. static const float4 _NSA = 0.500000f;
  3283. static const float4 _NSB = 0.500000f;
  3284. static const float _NSP = 1.000000f;
  3285. static const float _NSCCFrequency = 3.597545f;
  3286. static const float _NSYFrequency = 6.000000f;
  3287. static const float _NSIFrequency = 1.200000f;
  3288. static const float _NSQFrequency = 0.600000f;
  3289. static const float _NSNotchHalfWidth = 2.000000f;
  3290. static const float _NSScanTime = 52.599998f;
  3291. static const float _NSMaxC = 2.118300f;
  3292. static const float4 _NSMinC = -1.118300f;
  3293. static const float4 _NSCRange = 3.236600f;
  3294. float2 _NSscreenDistort(in float2 uv)
  3295. {
  3296. (uv -= float2(0.500000f, 0.500000f));
  3297. (uv = ((uv * 1.200000f) * (0.833333f + ((((2.000000f * uv.x) * uv.x) * uv.y) * uv.y))));
  3298. (uv += float2(0.500000f, 0.500000f));
  3299. return uv;
  3300. }
  3301. float _NSmod(in float a, in float b)
  3302. {
  3303. float c = (frac(abs((a / b))) * abs(b));
  3304. return ((a < 0) ? -c : c);
  3305. }
  3306. float _NSonOff(in float a, in float b, in float c)
  3307. {
  3308. return step(c, sin((_NSTimerVHS + (a * cos((_NSTimerVHS * b))))));
  3309. }
  3310. float3 _NSgetVideo(in float2 uv)
  3311. {
  3312. float2 look = uv;
  3313. float window = (1.000000f / (1.000000f + ((20.000000f * (look.y - _NSmod((_NSTimerVHS / 4.000000f), 1.000000f))) * (look.y - _NSmod((_NSTimerVHS / 4.000000f), 1.000000f)))));
  3314. (look.x = (look.x + ((((sin(((look.y * 10.000000f) + _NSTimerVHS)) / 500.000000f) * _NSonOff(4.000000f, 4.000000f, 0.300000f)) * (1.000000f + cos((_NSTimerVHS * 80.000000f)))) * window)));
  3315. float vShift = ((5.400000f * _NSonOff(2.000000f, 3.000000f, 0.900000f)) * ((sin(_NSTimerVHS) * sin((_NSTimerVHS * 20.000000f))) + (0.500000f + ((0.100000f * sin((_NSTimerVHS * 200.000000f))) * cos(_NSTimerVHS)))));
  3316. (look.y = _NSmod((look.y + vShift), 1.000000f));
  3317. float3 video = tex2D((_NSRFX_backbufferColor).s, look).xyz;
  3318. return video;
  3319. }
  3320. float _NSnoise(in float2 p)
  3321. {
  3322. float sampless = tex2D((_NSSamNoise).s, (((float2(1.000000f, (2.000000f * cos(_NSTimerVHS))) * _NSTimerVHS) * 8.000000f) + (p * 1.000000f))).x;
  3323. (sampless *= sampless);
  3324. return sampless;
  3325. }
  3326. float2 _NSfmod(in float2 a, in float2 b)
  3327. {
  3328. float2 c = (frac(abs((a / b))) * abs(b));
  3329. return ((a < 0) ? -c : c);
  3330. }
  3331. void _NSPS_Custom4(in float4 vpos, in float2 texcoord, out float4 OutGet2)
  3332. {
  3333. float4 origcolor3 = tex2Dlod((_NSRFX_backbufferColor).s, float4(texcoord, 0, 0));
  3334. (texcoord = _NSscreenDistort(texcoord));
  3335. float3 video = _NSgetVideo(texcoord);
  3336. float vigAmt = (3.000000f + (0.300000f * sin((_NSTimerVHS + (5.000000f * cos((_NSTimerVHS * 5.000000f)))))));
  3337. float vignette = ((1.000000f - ((vigAmt * (texcoord.y - 0.500000f)) * (texcoord.y - 0.500000f))) * (1.000000f - ((vigAmt * (texcoord.x - 0.500000f)) * (texcoord.x - 0.500000f))));
  3338. (video += (_NSnoise((texcoord * 2.000000f)) / 2.000000f));
  3339. (video *= vignette);
  3340. (video *= ((12.000000f + _NSfmod(((texcoord.y * 30.000000f) + _NSTimerVHS), 1.000000f)) / 13.000000f));
  3341. (origcolor3.xyz = video);
  3342. (OutGet2 = origcolor3);
  3343. }
  3344. void __main(in float4 vpos : POSITION, in float2 texcoord : TEXCOORD, out float4 OutGet2 : COLOR0)
  3345. {
  3346. OutGet2 = float4(0.0f, 0.0f, 0.0f, 0.0f);
  3347. _NSPS_Custom4(vpos, texcoord, OutGet2.xyzw);
  3348. }
  3349.  
  3350.  
  3351. 26/09/2015 10:43:15:557 [13528] | TRACE | > Compiling shader 'RFX_VS_PostProcess':
  3352.  
  3353. struct __sampler2D { sampler2D s; float2 pixelsize; };
  3354. float4 __tex2Dgather0(__sampler2D s, float2 c) { return float4(tex2Dlod(s.s, float4(c + float2(0, 1) * s.pixelsize, 0, 0)).r, tex2Dlod(s.s, float4(c + float2(1, 1) * s.pixelsize.xy, 0, 0)).r, tex2Dlod(s.s, float4(c + float2(1, 0) * s.pixelsize.xy, 0, 0)).r, tex2Dlod(s.s, float4(c, 0, 0)).r); }
  3355. float4 __tex2Dgather1(__sampler2D s, float2 c) { return float4(tex2Dlod(s.s, float4(c + float2(0, 1) * s.pixelsize, 0, 0)).g, tex2Dlod(s.s, float4(c + float2(1, 1) * s.pixelsize.xy, 0, 0)).g, tex2Dlod(s.s, float4(c + float2(1, 0) * s.pixelsize.xy, 0, 0)).g, tex2Dlod(s.s, float4(c, 0, 0)).g); }
  3356. float4 __tex2Dgather2(__sampler2D s, float2 c) { return float4(tex2Dlod(s.s, float4(c + float2(0, 1) * s.pixelsize, 0, 0)).b, tex2Dlod(s.s, float4(c + float2(1, 1) * s.pixelsize.xy, 0, 0)).b, tex2Dlod(s.s, float4(c + float2(1, 0) * s.pixelsize.xy, 0, 0)).b, tex2Dlod(s.s, float4(c, 0, 0)).b); }
  3357. float4 __tex2Dgather3(__sampler2D s, float2 c) { return float4(tex2Dlod(s.s, float4(c + float2(0, 1) * s.pixelsize, 0, 0)).a, tex2Dlod(s.s, float4(c + float2(1, 1) * s.pixelsize.xy, 0, 0)).a, tex2Dlod(s.s, float4(c + float2(1, 0) * s.pixelsize.xy, 0, 0)).a, tex2Dlod(s.s, float4(c, 0, 0)).a); }
  3358. float4 __tex2Dgather0offset(__sampler2D s, float2 c, int2 offset) { return __tex2Dgather0(s, c + offset * s.pixelsize); }
  3359. float4 __tex2Dgather1offset(__sampler2D s, float2 c, int2 offset) { return __tex2Dgather1(s, c + offset * s.pixelsize); }
  3360. float4 __tex2Dgather2offset(__sampler2D s, float2 c, int2 offset) { return __tex2Dgather2(s, c + offset * s.pixelsize); }
  3361. float4 __tex2Dgather3offset(__sampler2D s, float2 c, int2 offset) { return __tex2Dgather3(s, c + offset * s.pixelsize); }
  3362. float4 __tex2Dlodoffset(__sampler2D s, float4 c, int2 offset) { return tex2Dlod(s.s, c + float4(offset * s.pixelsize, 0, 0)); }
  3363. float4 __tex2Doffset(__sampler2D s, float2 c, int2 offset) { return tex2D(s.s, c + offset * s.pixelsize); }
  3364. int2 __tex2Dsize(__sampler2D s, int lod) { return int2(1 / s.pixelsize) / exp2(lod); }
  3365. uniform float2 __TEXEL_SIZE__ : register(c255);
  3366. sampler2D __Sampler_NSRFX_backbufferColor : register(s0);
  3367. static const __sampler2D _NSRFX_backbufferColor = { __Sampler_NSRFX_backbufferColor, float2(0.000822, 0.001095) };
  3368. uniform float _NSTimerVHS : register(c0);
  3369. static const float4 _NSZero = 0.000000f;
  3370. static const float4 _NSHalf = 0.500000f;
  3371. static const float4 _NSOne = 1.000000f;
  3372. static const float4 _NSTwo = 2.000000f;
  3373. static const float _NSPi = 3.141593f;
  3374. static const float _NSPi2 = 6.283185f;
  3375. static const float4 _NSA = 0.500000f;
  3376. static const float4 _NSB = 0.500000f;
  3377. static const float _NSP = 1.000000f;
  3378. static const float _NSCCFrequency = 3.597545f;
  3379. static const float _NSYFrequency = 6.000000f;
  3380. static const float _NSIFrequency = 1.200000f;
  3381. static const float _NSQFrequency = 0.600000f;
  3382. static const float _NSNotchHalfWidth = 2.000000f;
  3383. static const float _NSScanTime = 52.599998f;
  3384. static const float _NSMaxC = 2.118300f;
  3385. static const float4 _NSMinC = -1.118300f;
  3386. static const float4 _NSCRange = 3.236600f;
  3387. void _NSRFX_VS_PostProcess(in uint id, out float4 pos, out float2 texcoord)
  3388. {
  3389. (texcoord.x = ((id == 2) ? 2.000000f : 0.000000f));
  3390. (texcoord.y = ((id == 1) ? 2.000000f : 0.000000f));
  3391. (pos = float4(((texcoord * float2(2.000000f, -2.000000f)) + float2(-1.000000f, 1.000000f)), 0.000000f, 1.000000f));
  3392. }
  3393. void __main(in uint id : TEXCOORD0, out float4 pos : POSITION, out float2 texcoord : TEXCOORD)
  3394. {
  3395. _NSRFX_VS_PostProcess(id, pos, texcoord);
  3396. pos.xy += __TEXEL_SIZE__ * pos.ww;
  3397. }
  3398.  
  3399.  
  3400. 26/09/2015 10:43:15:565 [13528] | TRACE | > Compiling shader 'PS_Custom5':
  3401.  
  3402. struct __sampler2D { sampler2D s; float2 pixelsize; };
  3403. float4 __tex2Dgather0(__sampler2D s, float2 c) { return float4(tex2Dlod(s.s, float4(c + float2(0, 1) * s.pixelsize, 0, 0)).r, tex2Dlod(s.s, float4(c + float2(1, 1) * s.pixelsize.xy, 0, 0)).r, tex2Dlod(s.s, float4(c + float2(1, 0) * s.pixelsize.xy, 0, 0)).r, tex2Dlod(s.s, float4(c, 0, 0)).r); }
  3404. float4 __tex2Dgather1(__sampler2D s, float2 c) { return float4(tex2Dlod(s.s, float4(c + float2(0, 1) * s.pixelsize, 0, 0)).g, tex2Dlod(s.s, float4(c + float2(1, 1) * s.pixelsize.xy, 0, 0)).g, tex2Dlod(s.s, float4(c + float2(1, 0) * s.pixelsize.xy, 0, 0)).g, tex2Dlod(s.s, float4(c, 0, 0)).g); }
  3405. float4 __tex2Dgather2(__sampler2D s, float2 c) { return float4(tex2Dlod(s.s, float4(c + float2(0, 1) * s.pixelsize, 0, 0)).b, tex2Dlod(s.s, float4(c + float2(1, 1) * s.pixelsize.xy, 0, 0)).b, tex2Dlod(s.s, float4(c + float2(1, 0) * s.pixelsize.xy, 0, 0)).b, tex2Dlod(s.s, float4(c, 0, 0)).b); }
  3406. float4 __tex2Dgather3(__sampler2D s, float2 c) { return float4(tex2Dlod(s.s, float4(c + float2(0, 1) * s.pixelsize, 0, 0)).a, tex2Dlod(s.s, float4(c + float2(1, 1) * s.pixelsize.xy, 0, 0)).a, tex2Dlod(s.s, float4(c + float2(1, 0) * s.pixelsize.xy, 0, 0)).a, tex2Dlod(s.s, float4(c, 0, 0)).a); }
  3407. float4 __tex2Dgather0offset(__sampler2D s, float2 c, int2 offset) { return __tex2Dgather0(s, c + offset * s.pixelsize); }
  3408. float4 __tex2Dgather1offset(__sampler2D s, float2 c, int2 offset) { return __tex2Dgather1(s, c + offset * s.pixelsize); }
  3409. float4 __tex2Dgather2offset(__sampler2D s, float2 c, int2 offset) { return __tex2Dgather2(s, c + offset * s.pixelsize); }
  3410. float4 __tex2Dgather3offset(__sampler2D s, float2 c, int2 offset) { return __tex2Dgather3(s, c + offset * s.pixelsize); }
  3411. float4 __tex2Dlodoffset(__sampler2D s, float4 c, int2 offset) { return tex2Dlod(s.s, c + float4(offset * s.pixelsize, 0, 0)); }
  3412. float4 __tex2Doffset(__sampler2D s, float2 c, int2 offset) { return tex2D(s.s, c + offset * s.pixelsize); }
  3413. int2 __tex2Dsize(__sampler2D s, int lod) { return int2(1 / s.pixelsize) / exp2(lod); }
  3414. #define POSITION VPOS
  3415. sampler2D __Sampler_NSRFX_backbufferColor : register(s0);
  3416. static const __sampler2D _NSRFX_backbufferColor = { __Sampler_NSRFX_backbufferColor, float2(0.000822, 0.001095) };
  3417. uniform float _NSTimerVHS : register(c0);
  3418. static const float4 _NSZero = 0.000000f;
  3419. static const float4 _NSHalf = 0.500000f;
  3420. static const float4 _NSOne = 1.000000f;
  3421. static const float4 _NSTwo = 2.000000f;
  3422. static const float _NSPi = 3.141593f;
  3423. static const float _NSPi2 = 6.283185f;
  3424. static const float4 _NSA = 0.500000f;
  3425. static const float4 _NSB = 0.500000f;
  3426. static const float _NSP = 1.000000f;
  3427. static const float _NSCCFrequency = 3.597545f;
  3428. static const float _NSYFrequency = 6.000000f;
  3429. static const float _NSIFrequency = 1.200000f;
  3430. static const float _NSQFrequency = 0.600000f;
  3431. static const float _NSNotchHalfWidth = 2.000000f;
  3432. static const float _NSScanTime = 52.599998f;
  3433. static const float _NSMaxC = 2.118300f;
  3434. static const float4 _NSMinC = -1.118300f;
  3435. static const float4 _NSCRange = 3.236600f;
  3436. float _NSmod(in float a, in float b)
  3437. {
  3438. float c = (frac(abs((a / b))) * abs(b));
  3439. return ((a < 0) ? -c : c);
  3440. }
  3441. float _NSrand(in float2 co)
  3442. {
  3443. float a = 12.989800f;
  3444. float b = 78.233002f;
  3445. float c = 43758.546875f;
  3446. float dst = dot(co.xy, float2(a, b));
  3447. float snm = _NSmod(dst, 3.140000f);
  3448. return frac((sin(snm) * c));
  3449. }
  3450. void _NSPS_Custom5(in float4 vpos, in float2 texcoord, out float4 OutGet3)
  3451. {
  3452. float4 origcolor4 = tex2D((_NSRFX_backbufferColor).s, texcoord);
  3453. float magnitude = 0.000900f;
  3454. float2 offsetRedUV = texcoord;
  3455. (offsetRedUV.x = (texcoord.x + (_NSrand(float2((_NSTimerVHS * 0.030000f), (texcoord.y * 0.420000f))) * 0.001000f)));
  3456. (offsetRedUV.x += (sin(_NSrand(float2((_NSTimerVHS * 0.200000f), texcoord.y))) * magnitude));
  3457. float2 offsetGreenUV = texcoord;
  3458. (offsetGreenUV.x = (texcoord.x + (_NSrand(float2((_NSTimerVHS * 0.004000f), (texcoord.y * 0.002000f))) * 0.004000f)));
  3459. (offsetGreenUV.x += (sin((_NSTimerVHS * 9.000000f)) * magnitude));
  3460. float2 offsetBlueUV = texcoord;
  3461. (offsetBlueUV.x = texcoord.y);
  3462. (offsetBlueUV.x += _NSrand(float2(cos((_NSTimerVHS.x * 0.010000f)), sin(texcoord.y))));
  3463. float r = tex2D((_NSRFX_backbufferColor).s, offsetRedUV).x;
  3464. float g = tex2D((_NSRFX_backbufferColor).s, offsetGreenUV).y;
  3465. float b = tex2D((_NSRFX_backbufferColor).s, texcoord).z;
  3466. (origcolor4 += float4(r, g, b, 0));
  3467. (OutGet3 = origcolor4);
  3468. }
  3469. void __main(in float4 vpos : POSITION, in float2 texcoord : TEXCOORD, out float4 OutGet3 : COLOR0)
  3470. {
  3471. OutGet3 = float4(0.0f, 0.0f, 0.0f, 0.0f);
  3472. _NSPS_Custom5(vpos, texcoord, OutGet3.xyzw);
  3473. }
  3474.  
  3475.  
  3476. 26/09/2015 10:43:15:586 [13528] | ERROR | Failed to compile effect on context 0A872CA8:
  3477.  
  3478. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,73): warning X4008: floating point division by zero
  3479. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,73): warning X4008: floating point division by zero
  3480. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,73): warning X4008: floating point division by zero
  3481. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3482. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3483. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3484. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,73): warning X4008: floating point division by zero
  3485. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,73): warning X4008: floating point division by zero
  3486. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,73): warning X4008: floating point division by zero
  3487. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3488. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3489. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3490. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,73): warning X4008: floating point division by zero
  3491. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,73): warning X4008: floating point division by zero
  3492. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,73): warning X4008: floating point division by zero
  3493. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3494. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3495. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3496. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,73): warning X4008: floating point division by zero
  3497. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,73): warning X4008: floating point division by zero
  3498. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,73): warning X4008: floating point division by zero
  3499. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3500. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3501. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3502. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,73): warning X4008: floating point division by zero
  3503. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,73): warning X4008: floating point division by zero
  3504. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,73): warning X4008: floating point division by zero
  3505. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3506. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3507. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3508. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,73): warning X4008: floating point division by zero
  3509. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,73): warning X4008: floating point division by zero
  3510. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,73): warning X4008: floating point division by zero
  3511. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3512. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3513. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3514. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,73): warning X4008: floating point division by zero
  3515. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,73): warning X4008: floating point division by zero
  3516. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,73): warning X4008: floating point division by zero
  3517. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3518. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3519. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3520. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,73): warning X4008: floating point division by zero
  3521. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,73): warning X4008: floating point division by zero
  3522. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,73): warning X4008: floating point division by zero
  3523. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3524. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3525. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3526. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,73): warning X4008: floating point division by zero
  3527. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,73): warning X4008: floating point division by zero
  3528. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,73): warning X4008: floating point division by zero
  3529. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3530. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3531. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3532. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,73): warning X4008: floating point division by zero
  3533. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,73): warning X4008: floating point division by zero
  3534. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,73): warning X4008: floating point division by zero
  3535. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3536. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3537. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3538. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,73): warning X4008: floating point division by zero
  3539. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,73): warning X4008: floating point division by zero
  3540. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,73): warning X4008: floating point division by zero
  3541. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3542. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3543. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3544. B:\ReShade Framework 1.0.0\Shader@0x16276480(101,32): warning X4008: floating point division by zero
  3545. B:\ReShade Framework 1.0.0\Shader@0x16276480(102,32): warning X4008: floating point division by zero
  3546. B:\ReShade Framework 1.0.0\Shader@0x16276480(103,32): warning X4008: floating point division by zero
  3547. B:\ReShade Framework 1.0.0\Shader@0x16276480(131,30): warning X4008: floating point division by zero
  3548. B:\ReShade Framework 1.0.0\Shader@0x16276480(143,30): warning X4008: floating point division by zero
  3549. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,73): warning X4008: floating point division by zero
  3550. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,73): warning X4008: floating point division by zero
  3551. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,73): warning X4008: floating point division by zero
  3552. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3553. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3554. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3555. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,73): warning X4008: floating point division by zero
  3556. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,73): warning X4008: floating point division by zero
  3557. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,73): warning X4008: floating point division by zero
  3558. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3559. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3560. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3561. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,73): warning X4008: floating point division by zero
  3562. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,73): warning X4008: floating point division by zero
  3563. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,73): warning X4008: floating point division by zero
  3564. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3565. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3566. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3567. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,73): warning X4008: floating point division by zero
  3568. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,73): warning X4008: floating point division by zero
  3569. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,73): warning X4008: floating point division by zero
  3570. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3571. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3572. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3573. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,73): warning X4008: floating point division by zero
  3574. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,73): warning X4008: floating point division by zero
  3575. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,73): warning X4008: floating point division by zero
  3576. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3577. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3578. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3579. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,73): warning X4008: floating point division by zero
  3580. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,73): warning X4008: floating point division by zero
  3581. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,73): warning X4008: floating point division by zero
  3582. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3583. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3584. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3585. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,73): warning X4008: floating point division by zero
  3586. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,73): warning X4008: floating point division by zero
  3587. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,73): warning X4008: floating point division by zero
  3588. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3589. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3590. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3591. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,73): warning X4008: floating point division by zero
  3592. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,73): warning X4008: floating point division by zero
  3593. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,73): warning X4008: floating point division by zero
  3594. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3595. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3596. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3597. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,73): warning X4008: floating point division by zero
  3598. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,73): warning X4008: floating point division by zero
  3599. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,73): warning X4008: floating point division by zero
  3600. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3601. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3602. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3603. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,73): warning X4008: floating point division by zero
  3604. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,73): warning X4008: floating point division by zero
  3605. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,73): warning X4008: floating point division by zero
  3606. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3607. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3608. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3609. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3610. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3611. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3612. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3613. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3614. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3615. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3616. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3617. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3618. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3619. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3620. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3621. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3622. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3623. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3624. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3625. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3626. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3627. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3628. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3629. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3630. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3631. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3632. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3633. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3634. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3635. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3636. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3637. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3638. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3639. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3640. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3641. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3642. B:\ReShade Framework 1.0.0\Shader@0x16276480(101,8): warning X4008: floating point division by zero
  3643. B:\ReShade Framework 1.0.0\Shader@0x16276480(102,8): warning X4008: floating point division by zero
  3644. B:\ReShade Framework 1.0.0\Shader@0x16276480(103,8): warning X4008: floating point division by zero
  3645. B:\ReShade Framework 1.0.0\Shader@0x16276480(131,8): warning X4008: floating point division by zero
  3646. B:\ReShade Framework 1.0.0\Shader@0x16276480(143,8): warning X4008: floating point division by zero
  3647. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3648. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3649. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3650. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3651. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3652. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3653. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3654. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3655. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3656. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3657. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3658. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3659. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3660. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3661. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3662. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3663. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3664. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3665. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3666. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3667. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3668. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3669. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3670. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3671. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3672. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3673. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3674. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3675. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3676. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3677. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,73): warning X4008: floating point division by zero
  3678. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,73): warning X4008: floating point division by zero
  3679. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,73): warning X4008: floating point division by zero
  3680. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3681. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3682. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3683. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3684. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3685. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3686. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3687. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3688. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3689. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3690. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3691. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3692. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3693. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3694. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3695. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3696. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3697. B:\ReShade Framework 1.0.0\Shader@0x16276480(70,1): warning X4008: floating point division by zero
  3698. B:\ReShade Framework 1.0.0\Shader@0x0A9778F0(83,8): warning X3206: implicit truncation of vector type
  3699. B:\ReShade Framework 1.0.0\Shader@0x0A9778F0(83,8): error X3017: cannot implicitly convert from 'const float2' to 'float3'
  3700.  
  3701.  
  3702. 26/09/2015 10:43:24:878 [11680] | INFO | Exiting ...
  3703. 26/09/2015 10:43:24:878 [11680] | INFO | Uninstalling 36 hook(s) ...
  3704. 26/09/2015 10:43:24:878 [11680] | TRACE | Uninstalling hook for '0x75B8D8D0' ...
  3705. 26/09/2015 10:43:24:898 [11680] | TRACE | > Succeeded.
  3706. 26/09/2015 10:43:24:898 [11680] | TRACE | Uninstalling hook for '0x75B89F60' ...
  3707. 26/09/2015 10:43:24:921 [11680] | TRACE | > Succeeded.
  3708. 26/09/2015 10:43:24:921 [11680] | TRACE | Uninstalling hook for '0x75B8A0B0' ...
  3709. 26/09/2015 10:43:24:941 [11680] | TRACE | > Succeeded.
  3710. 26/09/2015 10:43:24:941 [11680] | TRACE | Uninstalling hook for '0x75B87920' ...
  3711. 26/09/2015 10:43:24:963 [11680] | TRACE | > Succeeded.
  3712. 26/09/2015 10:43:24:963 [11680] | TRACE | Uninstalling hook for '0x775E3E50' ...
  3713. 26/09/2015 10:43:24:986 [11680] | TRACE | > Succeeded.
  3714. 26/09/2015 10:43:24:986 [11680] | TRACE | Uninstalling hook for '0x775E3160' ...
  3715. 26/09/2015 10:43:25:009 [11680] | TRACE | > Succeeded.
  3716. 26/09/2015 10:43:25:009 [11680] | TRACE | Uninstalling hook for '0x775C8EE0' ...
  3717. 26/09/2015 10:43:25:034 [11680] | TRACE | > Succeeded.
  3718. 26/09/2015 10:43:25:034 [11680] | TRACE | Uninstalling hook for '0x775C9160' ...
  3719. 26/09/2015 10:43:25:057 [11680] | TRACE | > Succeeded.
  3720. 26/09/2015 10:43:25:057 [11680] | TRACE | Uninstalling hook for '0x775E8D50' ...
  3721. 26/09/2015 10:43:25:086 [11680] | TRACE | > Succeeded.
  3722. 26/09/2015 10:43:25:086 [11680] | TRACE | Uninstalling hook for '0x7566D6C0' ...
  3723. 26/09/2015 10:43:25:118 [11680] | TRACE | > Succeeded.
  3724. 26/09/2015 10:43:25:118 [11680] | TRACE | Uninstalling hook for '0x75690FF0' ...
  3725. 26/09/2015 10:43:25:141 [11680] | TRACE | > Succeeded.
  3726. 26/09/2015 10:43:25:141 [11680] | TRACE | Uninstalling hook for '0x7566D530' ...
  3727. 26/09/2015 10:43:25:162 [11680] | TRACE | > Succeeded.
  3728. 26/09/2015 10:43:25:162 [11680] | TRACE | Uninstalling hook for '0x75692AC0' ...
  3729. 26/09/2015 10:43:25:183 [11680] | TRACE | > Succeeded.
  3730. 26/09/2015 10:43:25:183 [11680] | TRACE | Uninstalling hook for '0x7566CFF0' ...
  3731. 26/09/2015 10:43:25:203 [11680] | TRACE | > Succeeded.
  3732. 26/09/2015 10:43:25:203 [11680] | TRACE | Uninstalling hook for '0x75674D60' ...
  3733. 26/09/2015 10:43:25:224 [11680] | TRACE | > Succeeded.
  3734. 26/09/2015 10:43:25:224 [11680] | TRACE | Uninstalling hook for '0x7566CE20' ...
  3735. 26/09/2015 10:43:25:247 [11680] | TRACE | > Succeeded.
  3736. 26/09/2015 10:43:25:247 [11680] | TRACE | Uninstalling hook for '0x756715A0' ...
  3737. 26/09/2015 10:43:25:268 [11680] | TRACE | > Succeeded.
  3738. 26/09/2015 10:43:25:268 [11680] | TRACE | Uninstalling hook for '0x6DBBCCF0' ...
  3739. 26/09/2015 10:43:25:287 [11680] | TRACE | > Succeeded.
  3740. 26/09/2015 10:43:25:288 [11680] | TRACE | Uninstalling hook for '0x6DBBCD50' ...
  3741. 26/09/2015 10:43:25:306 [11680] | TRACE | > Succeeded.
  3742. 26/09/2015 10:43:25:307 [11680] | TRACE | Uninstalling hook for '0x6DBBCDA0' ...
  3743. 26/09/2015 10:43:25:325 [11680] | TRACE | > Succeeded.
  3744. 26/09/2015 10:43:25:325 [11680] | TRACE | Uninstalling hook for '0x6DBBCDD0' ...
  3745. 26/09/2015 10:43:25:344 [11680] | TRACE | > Succeeded.
  3746. 26/09/2015 10:43:25:344 [11680] | TRACE | Uninstalling hook for '0x6DBBCE40' ...
  3747. 26/09/2015 10:43:25:363 [11680] | TRACE | > Succeeded.
  3748. 26/09/2015 10:43:25:364 [11680] | TRACE | Uninstalling hook for '0x6DBBCE90' ...
  3749. 26/09/2015 10:43:25:382 [11680] | TRACE | > Succeeded.
  3750. 26/09/2015 10:43:25:382 [11680] | TRACE | Uninstalling hook for '0x6DBBCEF0' ...
  3751. 26/09/2015 10:43:25:400 [11680] | TRACE | > Succeeded.
  3752. 26/09/2015 10:43:25:401 [11680] | TRACE | Uninstalling hook for '0x6DB83F60' ...
  3753. 26/09/2015 10:43:25:419 [11680] | TRACE | > Succeeded.
  3754. 26/09/2015 10:43:25:419 [11680] | TRACE | Uninstalling hook for '0x6DB87200' ...
  3755. 26/09/2015 10:43:25:438 [11680] | TRACE | > Succeeded.
  3756. 26/09/2015 10:43:25:438 [11680] | TRACE | Uninstalling hook for '0x6D12DA80' ...
  3757. 26/09/2015 10:43:25:456 [11680] | TRACE | > Succeeded.
  3758. 26/09/2015 10:43:25:456 [11680] | TRACE | Uninstalling hook for '0x6D12DF70' ...
  3759. 26/09/2015 10:43:25:475 [11680] | TRACE | > Succeeded.
  3760. 26/09/2015 10:43:25:475 [11680] | TRACE | Uninstalling hook for '0x6D12CF10' ...
  3761. 26/09/2015 10:43:25:494 [11680] | TRACE | > Succeeded.
  3762. 26/09/2015 10:43:25:494 [11680] | TRACE | Uninstalling hook for '0x6D163680' ...
  3763. 26/09/2015 10:43:25:512 [11680] | TRACE | > Succeeded.
  3764. 26/09/2015 10:43:25:512 [11680] | TRACE | Uninstalling hook for '0x6D144020' ...
  3765. 26/09/2015 10:43:25:530 [11680] | TRACE | > Succeeded.
  3766. 26/09/2015 10:43:25:530 [11680] | TRACE | Uninstalling hook for '0x6D144690' ...
  3767. 26/09/2015 10:43:25:549 [11680] | TRACE | > Succeeded.
  3768. 26/09/2015 10:43:25:549 [11680] | TRACE | Uninstalling hook for '0x6DB88DF0' ...
  3769. 26/09/2015 10:43:25:549 [11680] | TRACE | > Succeeded.
  3770. 26/09/2015 10:43:25:549 [11680] | TRACE | Uninstalling hook for '0x6DB88ED0' ...
  3771. 26/09/2015 10:43:25:549 [11680] | TRACE | > Succeeded.
  3772. 26/09/2015 10:43:25:549 [11680] | TRACE | Uninstalling hook for '0x6C5206F0' ...
  3773. 26/09/2015 10:43:25:568 [11680] | TRACE | > Succeeded.
  3774. 26/09/2015 10:43:25:568 [11680] | TRACE | Uninstalling hook for '0x6C4E9140' ...
  3775. 26/09/2015 10:43:25:588 [11680] | TRACE | > Succeeded.
  3776. 26/09/2015 10:43:25:588 [11680] | INFO | Exited.
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