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Oct 11th, 2018
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  4. local RealPlayer = Player
  5. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
  6. -- Created by Nebula_Zorua --
  7. -- Banisher Infinite --
  8. -- A fanmade banisher --
  9. -- Discord: Nebula the Zorua#6969
  10. -- Youtube: https://www.youtube.com/channel/UCo9oU9dCw8jnuVLuy4_SATA
  11.  
  12. wait(1/60)
  13.  
  14. --// Initializing \\--
  15. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  16. local Plrs = S.Players
  17. local Plr = Plrs.LocalPlayer
  18. local Char = Plr.Character
  19. local Hum = Char:FindFirstChildOfClass'Humanoid'
  20. local RArm = Char["Right Arm"]
  21. local LArm = Char["Left Arm"]
  22. local RLeg = Char["Right Leg"]
  23. local LLeg = Char["Left Leg"]  
  24. local Root = Char:FindFirstChild'HumanoidRootPart'
  25. local Torso = Char.Torso
  26. local Head = Char.Head
  27. local NeutralAnims = true
  28. local Attack = false
  29. local BloodPuddles = {}
  30. local Effects = {}
  31. local Debounces = {Debounces={}}
  32. local Mouse = Plr:GetMouse()
  33. local Hit = {}
  34. local Sine = 0
  35. local Change = 1
  36. local BanishedEvents = {}
  37.  
  38.  
  39. --// Effect Thread System \\--
  40.  
  41.  
  42. --// Debounce System \\--
  43.  
  44. function Debounces:New(name,cooldown)
  45.     local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
  46.     setmetatable(aaaaa,{__index = Debounces})
  47.     Debounces.Debounces[name] = aaaaa
  48.     return aaaaa
  49. end
  50.  
  51. function Debounces:Use(overrideUsable)
  52.     assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  53.     if(self.Usable or overrideUsable)then
  54.         self.Usable = false
  55.         self.CoolingDown = true
  56.         local LastUse = time()
  57.         self.LastUse = LastUse
  58.         delay(self.Cooldown or 2,function()
  59.             if(self.LastUse == LastUse)then
  60.                 self.CoolingDown = false
  61.                 self.Usable = true
  62.             end
  63.         end)
  64.     end
  65. end
  66.  
  67. function Debounces:Get(name)
  68.     assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
  69.     for i,v in next, Debounces.Debounces do
  70.         if(i == name)then
  71.             return v;
  72.         end
  73.     end
  74. end
  75.  
  76. function Debounces:GetProgressPercentage()
  77.     assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  78.     if(self.CoolingDown and not self.Usable)then
  79.         return math.max(
  80.             math.floor(
  81.                 (
  82.                     (time()-self.LastUse)/self.Cooldown or 2
  83.                 )*100
  84.             )
  85.         )
  86.     else
  87.         return 100
  88.     end
  89. end
  90.  
  91. --// Shortcut Variables \\--
  92. local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  93. local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  94. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  95. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  96. local R3 = {N=Region3.new}
  97. local De = S.Debris
  98. local WS = workspace
  99. local Lght = S.Lighting
  100. local RepS = S.ReplicatedStorage
  101. local IN = Instance.new
  102. --// Instance Creation Functions \\--
  103.  
  104. function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
  105.     local Sound = IN("Sound")
  106.     Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  107.     Sound.Pitch = pitch or 1
  108.     Sound.Volume = volume or 1
  109.     Sound.Looped = looped or false
  110.     if(autoPlay)then
  111.         coroutine.wrap(function()
  112.             repeat wait() until Sound.IsLoaded
  113.             Sound.Playing = autoPlay or false
  114.         end)()
  115.     end
  116.     if(not looped and effect)then
  117.         Sound.Stopped:connect(function()
  118.             Sound.Volume = 0
  119.             Sound:destroy()
  120.         end)
  121.     elseif(effect)then
  122.         warn("Sound can't be looped and a sound effect!")
  123.     end
  124.     Sound.Parent =parent or Torso
  125.     return Sound
  126. end
  127. function Part(parent,color,material,size,cframe,anchored,cancollide)
  128.     local part = IN("Part")
  129.     part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
  130.     part.Material = material or Enum.Material.SmoothPlastic
  131.     part.TopSurface,part.BottomSurface=10,10
  132.     part.Size = size or V3.N(1,1,1)
  133.     part.CFrame = cframe or CF.N(0,0,0)
  134.     part.Anchored = anchored or true
  135.     part.CanCollide = cancollide or false
  136.     part.Parent = parent or Char
  137.     return part
  138. end
  139. function Mesh(parent,meshtype,meshid,textid,scale,offset)
  140.     local part = IN("SpecialMesh")
  141.     part.MeshId = meshid or ""
  142.     part.TextureId = textid or ""
  143.     part.Scale = scale or V3.N(1,1,1)
  144.     part.Offset = offset or V3.N(0,0,0)
  145.     part.MeshType = meshtype or Enum.MeshType.Sphere
  146.     part.Parent = parent
  147.     return part
  148. end
  149.  
  150. NewInstance = function(instance,parent,properties)
  151.     local inst = Instance.new(instance,parent)
  152.     if(properties)then
  153.         for i,v in next, properties do
  154.             pcall(function() inst[i] = v end)
  155.         end
  156.     end
  157.     return inst;
  158. end
  159.  
  160.  
  161.  
  162. --// Extended ROBLOX tables \\--
  163. local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
  164. --// Customization \\--
  165.  
  166. local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
  167. local Remove_Hats = false
  168. local Remove_Clothing = false
  169. local PlayerSize = 1
  170. local DamageColor = BrickColor.new'Really red'
  171. local MusicID = 1119237438
  172. local ChatSounds = {["You will know pain."] = 907333294,["Submit now."] = 907330103,["I will show you true power."] = 907329532, ["Your death is assured."] = 907332670, ["My attacks will tear you apart!"] = 907329893, ["Most worrying indeed."] = 1395854043}
  173. local TauntDialogues = {"I'll cut you!", "I'll blast your head off!","Submit now.","Your death is assured.", "I will show you true power.", "You will know pain.","My attacks will tear you apart!"}
  174.  
  175. --// Weapon and GUI creation, and Character Customization \\--
  176.  
  177. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  178. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  179. local Effects = IN("Folder",Char)
  180. Effects.Name = "Effects"
  181.  
  182. pcall(function() Char.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Really red' Char.ReaperShadowHead.Eye1.Material = 'Glass' end)
  183. pcall(function() Char.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Really red' Char.ReaperShadowHead.Eye2.Material = 'Glass' end)
  184. pcall(function() Char.LeftWing.BrickColor = BrickColor.new'Really red' Char.LeftWing.Transparency = 0.5 end)
  185.  
  186. New = function(Object, Parent, Name, Data)
  187.     local Object = Instance.new(Object)
  188.     for Index, Value in pairs(Data or {}) do
  189.         Object[Index] = Value
  190.     end
  191.     Object.Parent = Parent
  192.     Object.Name = Name
  193.     return Object
  194. end
  195.    
  196. Ulta_Caliber = New("Model",Char,"Ulta_Caliber",{})
  197. Handle = New("Part",Ulta_Caliber,"Handle",{Material = Enum.Material.Metal,Size = Vector3.new(1.13946342, 0.351685941, 0.328840196),CFrame = CFrame.new(-52.3439636, 4.31768751, -59.3824234, 0.5, -0.866025269, -1.57914513e-07, 0.866025269, 0.5, 3.60109915e-08, 4.7770822e-08, -1.5476347e-07, 1),CanCollide = false,})
  198. WMesh =New("BlockMesh",Handle,"Mesh",{Scale = Vector3.new(1, 1, 0.855579317),})
  199. Part2 = New("Part",Ulta_Caliber,"Part2",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.Metal,Size = Vector3.new(1.87730086, 0.396701694, 0.328840196),CFrame = CFrame.new(-50.9256058, 4.80724812, -59.3824234, 0.99999994, -2.24410021e-21, -1.57914513e-07, 0, 0.99999994, 3.60109773e-08, 1.57914499e-07, -3.60109809e-08, 1),CanCollide = false,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  200. WMesh =New("BlockMesh",Part2,"Mesh",{Scale = Vector3.new(1, 1, 1.11225295),})
  201. mot = New("Motor",Part2,"mot",{Part0 = Part2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, -6.12576133e-15, 1.57914513e-07, 1.18124174e-14, 1, -3.60109809e-08, -1.57914513e-07, 3.60109809e-08, 1),C1 = CFrame.new(1.13315201, -0.98355484, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  202. Blade = New("Part",Ulta_Caliber,"Blade",{BrickColor = BrickColor.new("Quill grey"),Material = Enum.Material.Ice,Size = Vector3.new(0.328840256, 0.328840226, 0.572665811),CFrame = CFrame.new(-50.9072571, 4.11668205, -59.3754196, -2.32669322e-07, -0.00661635399, 0.999977946, -1.28771217e-06, 0.999977946, 0.00661635399, -1, -1.28614465e-06, -2.41184125e-07),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.87451, 0.87451, 0.870588),})
  203. WMesh =New("SpecialMesh",Blade,"Mesh",{Scale = Vector3.new(0.0978527591, 0.790156424, 1),MeshType = Enum.MeshType.Wedge,})
  204. mot = New("Motor",Blade,"mot",{Part0 = Blade,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -2.32669336e-07, -1.28771228e-06, -1, -0.00661629438, 0.999978125, -1.28614465e-06, 0.999978125, 0.00661629438, -2.41184125e-07),C1 = CFrame.new(0.544277191, -1.34472656, 0.00700378418, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  205. WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.1684952, 4.40930319, -59.3824196, 0.70710665, -0.70710665, -1.57914471e-07, 0.70710665, 0.70710665, 3.60109986e-08, 8.61987672e-08, -1.37126023e-07, 1),CanCollide = false,})
  206. WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(0.385011137, 0.748631597, 0.855579317),})
  207. mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.707106829, 0.707106829, 8.61987814e-08, -0.707106829, 0.707106829, -1.37126037e-07, -1.57914471e-07, 3.60110022e-08, 1),C1 = CFrame.new(1.16707611, -1.83820343, 3.81469727e-06, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  208. WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-52.6288223, 3.82322454, -59.3824234, 5.96046377e-08, -0.999999881, -2.24250414e-08, 0.999999881, 5.96046519e-08, -5.41976775e-09, 5.41976064e-09, -2.2425013e-08, 1),CanCollide = false,})
  209. WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(0.543293059, 0.924025238, 0.855579317),})
  210. mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 5.96046519e-08, 1, 5.41976819e-09, -1, 5.96046519e-08, -2.24250307e-08, -2.24250307e-08, -5.41976686e-09, 1),C1 = CFrame.new(-0.570646286, -0.000537872314, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  211. WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-52.8299942, 3.82262015, -59.3813744, 1.57915409e-07, 5.96046306e-08, 0.999999881, 4.68513015e-08, 0.999999881, -5.96046448e-08, -1, 4.68513228e-08, 1.57915395e-07),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  212. WMesh =New("SpecialMesh",WPart,"Mesh",{Scale = Vector3.new(0.861996353, 0.541153729, 0.299452811),MeshType = Enum.MeshType.Wedge,})
  213. mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1.57915409e-07, 4.68513122e-08, -1, 5.96046519e-08, 1, 4.68513264e-08, 1, -5.9604659e-08, 1.57915409e-07),C1 = CFrame.new(-0.671756744, 0.173381805, 0.00104904175, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  214. WPart = New("Part",Ulta_Caliber,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.Metal,Size = Vector3.new(0.344652593, 0.328840226, 0.328840196),CFrame = CFrame.new(-51.1012497, 4.28257656, -59.3753929, 0.70710665, 0.70710665, -1.20777344e-07, -0.70710665, 0.70710665, 1.25668052e-07, 1.74263192e-07, -3.45828965e-09, 1),CanCollide = false,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  215. WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(1, 0.98605454, 0.727242351),})
  216. mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.707106829, -0.707106829, 1.74263207e-07, 0.707106829, 0.707106829, -3.45827589e-09, -1.20777329e-07, 1.25668066e-07, 1),C1 = CFrame.new(0.590950012, -1.0937767, 0.00703048706, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  217. WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-51.7306976, 4.31373549, -59.3824272, 0.432455212, -0.901655316, 1.27368111e-07, 0.901655316, 0.432455212, -3.95984443e-07, 3.01960569e-07, 2.86087754e-07, 1),CanCollide = false,})
  218. WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(0.541154027, 0.370038033, 0.855579317),})
  219. mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.432455301, 0.901655436, 3.01960569e-07, -0.901655436, 0.432455301, 2.86087754e-07, 1.27368125e-07, -3.959845e-07, 1),C1 = CFrame.new(0.303211212, -0.533081055, -3.81469727e-06, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  220. WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-51.7885818, 4.20838785, -59.3824234, 0.587423027, -0.809279799, -2.19202548e-07, 0.809279799, 0.587423027, -1.98992353e-07, 2.89805143e-07, -6.05034742e-08, 1),CanCollide = false,})
  221. WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(0.275924385, 0.370038033, 0.855579317),})
  222. mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.587423146, 0.809279919, 2.89805172e-07, -0.809279919, 0.587423146, -6.05035027e-08, -2.19202548e-07, -1.98992367e-07, 1),C1 = CFrame.new(0.183034897, -0.535625458, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  223. WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-51.8400269, 4.15359306, -59.3824234, 0.760836244, -0.648943782, -2.6871362e-07, 0.648943782, 0.760836244, -1.52704587e-07, 3.035438e-07, -5.81968678e-08, 1),CanCollide = false,})
  224. WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(0.275924385, 0.370038033, 0.855579317),})
  225. mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.760836303, 0.648943841, 3.035438e-07, -0.648943841, 0.760836303, -5.8196882e-08, -2.68713649e-07, -1.52704587e-07, 1),C1 = CFrame.new(0.109859467, -0.518470764, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  226. WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-51.9011612, 4.11773586, -59.3824234, 0.91851747, -0.395380199, -1.96948804e-08, 0.395380199, 0.91851747, -6.96443863e-07, 2.93450228e-07, 6.31909018e-07, 1),CanCollide = false,})
  227. WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(0.275924385, 0.370038033, 0.855579317),})
  228. mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.91851759, 0.395380259, 2.93450228e-07, -0.395380259, 0.91851759, 6.31909018e-07, -1.96948431e-08, -6.96443919e-07, 1),C1 = CFrame.new(0.0482387543, -0.483455658, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  229. WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.356609762, 0.328840226, 0.328840196),CFrame = CFrame.new(-52.0863571, 4.12933016, -59.3824234, 0.991345346, 0.131278723, -5.39203029e-08, -0.131278723, 0.991345346, -9.33255933e-07, -6.90630628e-08, 9.32257819e-07, 1),CanCollide = false,})
  230. WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(1, 0.370038033, 0.855579317),})
  231. mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.991345525, -0.131278753, -6.90630415e-08, 0.131278753, 0.991345525, 9.32257819e-07, -5.392031e-08, -9.33256047e-07, 1),C1 = CFrame.new(-0.034318924, -0.317272186, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  232. WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-52.1749916, 4.05356789, -59.3820763, 0.991345346, 0.131278723, -5.39203029e-08, -0.131278723, 0.991345346, -9.33255933e-07, -6.90630628e-08, 9.32257819e-07, 1),CanCollide = false,})
  233. WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(0.994611204, 0.301591754, 0.699436307),})
  234. mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.991345525, -0.131278753, -6.90630415e-08, 0.131278753, 0.991345525, 9.32257819e-07, -5.392031e-08, -9.33256047e-07, 1),C1 = CFrame.new(-0.144248962, -0.278392792, 0.000347137451, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  235. WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-52.0123367, 4.06675053, -59.3824272, 0.793815136, -0.608158827, -7.65793686e-08, 0.608158827, 0.793815136, -8.4843424e-07, 5.7677272e-07, 6.26927658e-07, 1),CanCollide = false,})
  236. WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(0.346509725, 0.370038033, 0.684463739),})
  237. mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.793815255, 0.608158886, 5.7677272e-07, -0.608158886, 0.793815255, 6.26927715e-07, -7.65793615e-08, -8.48434354e-07, 1),C1 = CFrame.new(-0.0515041351, -0.412666321, -3.81469727e-06, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  238. WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.827166021, 0.351685941, 0.328840196),CFrame = CFrame.new(-52.1878128, 4.82334518, -59.3845367, 0.999954939, 0.00948500633, -7.15095894e-09, -0.00948500633, 0.999954939, 7.46392743e-08, 7.85854581e-09, -7.45681135e-08, 1),CanCollide = false,})
  239. WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(1, 1, 0.573238373),})
  240. mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999955058, -0.00948503613, 7.85857424e-09, 0.00948503613, 0.999955058, -7.45681064e-08, -7.1509394e-09, 7.46392885e-08, 1),C1 = CFrame.new(0.515987396, 0.117599487, -0.00211334229, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  241. WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.364346951, 0.350982577, 0.328840196),CFrame = CFrame.new(-52.3578377, 4.71502256, -59.3845367, -0.870376885, -0.492385834, 1.83688564e-06, 0.492385834, -0.870376885, 4.2302986e-07, 1.3904895e-06, 1.2726523e-06, 1),CanCollide = false,})
  242. WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(1, 1, 0.573238373),})
  243. mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.870377064, 0.492385924, 1.3904895e-06, -0.492385924, -0.870377064, 1.2726523e-06, 1.83688599e-06, 4.2302986e-07, 1),C1 = CFrame.new(0.337165833, 0.210681915, -0.00211334229, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  244. WPart = New("Part",Ulta_Caliber,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-51.2399673, 4.18922997, -59.3753929, 0.470120013, 0.882602334, -6.54556175e-07, -0.882602334, 0.470120013, -3.05826063e-07, 3.77971503e-08, 7.21487936e-07, 1),CanCollide = false,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  245. WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(0.789272487, 0.271646053, 0.727242351),})
  246. mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.470120043, -0.882602453, 3.77971396e-08, 0.882602453, 0.470120043, 7.21487936e-07, -6.54556288e-07, -3.0582612e-07, 1),C1 = CFrame.new(0.440750122, -1.02031708, 0.00703048706, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  247. WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(1.22879124, 0.618263781, 0.328840196),CFrame = CFrame.new(-50.7363968, 4.58814573, -59.3824234, 0.999999881, -2.98023224e-08, -1.57914513e-07, 2.98023224e-08, 0.999999881, 3.60109738e-08, 1.57914499e-07, -3.60109844e-08, 1),CanCollide = false,})
  248. WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(1, 1, 0.855579317),})
  249. mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, -6.12576133e-15, 1.57914513e-07, 1.18124174e-14, 1, -3.60109809e-08, -1.57914513e-07, 3.60109809e-08, 1),C1 = CFrame.new(1.03800774, -1.25696564, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  250. WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.859521151, 0.531045794, 0.328840196),CFrame = CFrame.new(-51.7777481, 4.63175058, -59.3824234, 0.999999881, -2.98023224e-08, -1.57914513e-07, 2.98023224e-08, 0.999999881, 3.60109738e-08, 1.57914499e-07, -3.60109844e-08, 1),CanCollide = false,})
  251. WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(1, 1, 0.855579317),})
  252. mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, -6.12576133e-15, 1.57914513e-07, 1.18124174e-14, 1, -3.60109809e-08, -1.57914513e-07, 3.60109809e-08, 1),C1 = CFrame.new(0.555093765, -0.333324432, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  253. WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.414286286, 0.328840226, 0.328840196),CFrame = CFrame.new(-51.4174423, 4.47936392, -59.3824234, 0.5, 0.866025209, 2.92257027e-08, -0.866025209, 0.5, 1.03682424e-07, 7.51787468e-08, -7.7151455e-08, 1),CanCollide = false,})
  254. WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(1, 0.265229613, 0.855579317),})
  255. mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.50000006, -0.866025329, 7.51787468e-08, 0.866025329, 0.50000006, -7.7151455e-08, 2.92257365e-08, 1.03682439e-07, 1),C1 = CFrame.new(0.603277206, -0.721553802, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  256. WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.527529478, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.0795135, 4.63236904, -59.3824196, -2.98023366e-08, -0.999999881, 3.74803335e-08, 0.999999881, -2.98023153e-08, -4.49242386e-08, 4.49242386e-08, 3.74803761e-08, 1),CanCollide = false,})
  257. WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(1, 0.263090521, 0.855579317),})
  258. mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1.38707111e-16, 1, 4.49242421e-08, -1, -1.54506983e-15, 3.74803619e-08, 3.74803619e-08, -4.49242421e-08, 1),C1 = CFrame.new(1.40474701, -1.80373001, 3.81469727e-06, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  259. WPart = New("Part",Ulta_Caliber,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.Metal,Size = Vector3.new(1.17252171, 0.576061606, 0.328840196),CFrame = CFrame.new(-50.7363968, 4.55438519, -59.3753891, 0.999999881, -2.98023224e-08, -1.57914513e-07, 2.98023224e-08, 0.999999881, 3.60109738e-08, 1.57914499e-07, -3.60109844e-08, 1),CanCollide = false,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  260. WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(1, 1, 0.727242351),})
  261. mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, -6.12576133e-15, 1.57914513e-07, 1.18124174e-14, 1, -3.60109809e-08, -1.57914513e-07, 3.60109809e-08, 1),C1 = CFrame.new(1.00876999, -1.27384567, 0.00703430176, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  262. Blade = New("Part",Ulta_Caliber,"Blade",{BrickColor = BrickColor.new("Quill grey"),Material = Enum.Material.Ice,Size = Vector3.new(0.328840256, 0.328840226, 0.605763316),CFrame = CFrame.new(-49.3369522, 4.12218142, -59.3754158, 1.84564726e-07, 0.00661724806, -0.999978065, 5.00432975e-07, -0.999978065, -0.00661724806, -1, -4.99200723e-07, -1.87872132e-07),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.87451, 0.87451, 0.870588),})
  263. WMesh =New("SpecialMesh",Blade,"Mesh",{Scale = Vector3.new(0.0978527591, 0.779461861, 1),MeshType = Enum.MeshType.Wedge,})
  264. mot = New("Motor",Blade,"mot",{Part0 = Blade,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1.84564712e-07, 5.00432975e-07, -1, 0.00661721826, -0.999978185, -4.9920078e-07, -0.999978185, -0.00661721826, -1.8787216e-07),C1 = CFrame.new(1.33419228, -2.70190048, 0.00700759888, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  265. Blade = New("Part",Ulta_Caliber,"Blade",{BrickColor = BrickColor.new("Quill grey"),Material = Enum.Material.Ice,Size = Vector3.new(0.328840256, 0.328840226, 0.835727096),CFrame = CFrame.new(-50.0582809, 4.11805487, -59.3754158, -2.32669322e-07, -0.00661635399, 0.999977946, -1.28771217e-06, 0.999977946, 0.00661635399, -1, -1.28614465e-06, -2.41184125e-07),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.87451, 0.87451, 0.870588),})
  266. WMesh =New("SpecialMesh",Blade,"Mesh",{Scale = Vector3.new(0.0978527591, 0.790156424, 1),MeshType = Enum.MeshType.Wedge,})
  267. mot = New("Motor",Blade,"mot",{Part0 = Blade,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -2.32669336e-07, -1.28771228e-06, -1, -0.00661629438, 0.999978125, -1.28614465e-06, 0.999978125, 0.00661629438, -2.41184125e-07),C1 = CFrame.new(0.969955444, -2.07927704, 0.00700759888, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  268. Blade = New("Part",Ulta_Caliber,"Blade",{BrickColor = BrickColor.new("Quill grey"),Material = Enum.Material.Ice,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-49.5309296, 4.30089998, -59.3754158, -5.15544457e-07, -0.00661677122, -0.999978065, 1.41483298e-07, 0.999978065, -0.00661677122, 1, -1.44891516e-07, -5.14597104e-07),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.87451, 0.87451, 0.870588),})
  269. WMesh =New("SpecialMesh",Blade,"Mesh",{Scale = Vector3.new(0.0978527591, 0.31531024, 0.65928185),MeshType = Enum.MeshType.Wedge,})
  270. mot = New("Motor",Blade,"mot",{Part0 = Blade,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -5.15544514e-07, 1.41483355e-07, 1, -0.00661674142, 0.999978185, -1.44891501e-07, -0.999978185, -0.00661674142, -5.14597104e-07),C1 = CFrame.new(1.39197922, -2.44455338, 0.00700759888, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  271. Blade2 = New("Part",Ulta_Caliber,"Blade2",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(0.328840256, 0.328840226, 1.44360781),CFrame = CFrame.new(-50.3589401, 4.14609241, -59.3749352, -1.8456474e-07, -0.00555405021, 0.999984503, 9.5615583e-08, -0.999984503, -0.00555405021, 1, 9.45890548e-08, 1.85092958e-07),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  272. WMesh =New("BlockMesh",Blade2,"Mesh",{Scale = Vector3.new(0.0458685458, 0.541722536, 1),})
  273. mot = New("Motor",Blade2,"mot",{Part0 = Blade2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1.8456474e-07, 9.56156043e-08, 1, -0.00555405021, -0.999984622, 9.45890548e-08, 0.999984622, -0.00555405021, 1.85092958e-07),C1 = CFrame.new(0.843906403, -1.80487823, 0.00748825073, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  274. Blade = New("Part",Ulta_Caliber,"Blade",{BrickColor = BrickColor.new("Quill grey"),Material = Enum.Material.Ice,Size = Vector3.new(0.328840256, 0.328840226, 0.705641866),CFrame = CFrame.new(-50.2675247, 4.12026787, -59.3754196, 1.84564726e-07, 0.00661724806, -0.999978065, 5.00432975e-07, -0.999978065, -0.00661724806, -1, -4.99200723e-07, -1.87872132e-07),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.87451, 0.87451, 0.870588),})
  275. WMesh =New("SpecialMesh",Blade,"Mesh",{Scale = Vector3.new(0.0978527591, 0.779461861, 1),MeshType = Enum.MeshType.Wedge,})
  276. mot = New("Motor",Blade,"mot",{Part0 = Blade,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1.84564712e-07, 5.00432975e-07, -1, 0.00661721826, -0.999978185, -4.9920078e-07, -0.999978185, -0.00661721826, -1.8787216e-07),C1 = CFrame.new(0.867248535, -1.8969574, 0.00700378418, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  277. Part3 = New("Part",Ulta_Caliber,"Part3",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.2174072, 4.39788437, -59.3824196, -1.49011626e-07, -0.999999881, -1.98068761e-07, 0.999999881, -1.49011612e-07, -3.30714123e-08, 3.30713661e-08, -1.98068761e-07, 1),CanCollide = false,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  278. WMesh =New("BlockMesh",Part3,"Mesh",{Scale = Vector3.new(0.0855581015, 0.188227236, 1.12080872),})
  279. mot = New("Motor",Part3,"mot",{Part0 = Part3,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1.49011612e-07, 1, 3.30713732e-08, -1, -1.49011612e-07, -1.98068776e-07, -1.98068776e-07, -3.30714016e-08, 1),C1 = CFrame.new(1.13273048, -1.80155182, 3.81469727e-06, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  280. Part2 = New("Part",Ulta_Caliber,"Part2",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.Metal,Size = Vector3.new(0.520495594, 0.328840226, 0.328840196),CFrame = CFrame.new(-51.9148941, 4.73376513, -59.3824234, 0.499999881, -0.866025329, -1.02213342e-07, 0.866025329, 0.499999881, 2.49974264e-09, 4.89418106e-08, -8.97692303e-08, 1),CanCollide = false,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  281. WMesh =New("BlockMesh",Part2,"Mesh",{Scale = Vector3.new(1, 0.575376868, 1.11225307),})
  282. mot = New("Motor",Part2,"mot",{Part0 = Part2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.5, 0.866025507, 4.89418248e-08, -0.866025507, 0.5, -8.97692303e-08, -1.02213335e-07, 2.49974352e-09, 1),C1 = CFrame.new(0.574869156, -0.163547516, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  283. Part2 = New("Part",Ulta_Caliber,"Part2",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.Metal,Size = Vector3.new(0.730803668, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.3537521, 4.49474096, -59.3824234, 0.999999881, -1.49011655e-07, -3.99031308e-07, 1.49011626e-07, 0.999999881, -1.96114058e-07, 3.99031364e-07, 1.9611403e-07, 1),CanCollide = false,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  284. WMesh =New("BlockMesh",Part2,"Mesh",{Scale = Vector3.new(1, 0.701574802, 1.11225307),})
  285. mot = New("Motor",Part2,"mot",{Part0 = Part2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 1.49011598e-07, 3.99031393e-07, -1.49011683e-07, 1, 1.9611403e-07, -3.99031364e-07, -1.96114087e-07, 1),C1 = CFrame.new(1.14843941, -1.63504791, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  286. Neon = New("Part",Ulta_Caliber,"Neon",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.368567139, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.4424782, 4.61851454, -59.3824234, -0.258819222, -0.965925694, -2.34842005e-07, 0.965925694, -0.258819222, -3.79127165e-08, -2.41607623e-08, -2.36652511e-07, 1),CanCollide = false,Color = Color3.new(1, 0, 0),})
  287. WMesh =New("BlockMesh",Neon,"Mesh",{Scale = Vector3.new(1, 0.109086163, 1.12936485),})
  288. mot = New("Motor",Neon,"mot",{Part0 = Neon,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.258819252, 0.965925813, -2.41607623e-08, -0.965925813, -0.258819252, -2.36652511e-07, -2.3484202e-07, -3.79127165e-08, 1),C1 = CFrame.new(1.21126747, -1.49632263, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  289. Part2 = New("Part",Ulta_Caliber,"Part2",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.365753591, 0.62600112, 0.328840196),CFrame = CFrame.new(-49.9626884, 4.69178581, -59.3826065, 7.68042241e-07, -0.00064355135, -0.999999762, -9.31381408e-08, -0.999999762, 0.00064355135, -1, 9.26439014e-08, -7.68102325e-07),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  290. WMesh =New("SpecialMesh",Part2,"Mesh",{Scale = Vector3.new(1, 1, 0.168976992),MeshType = Enum.MeshType.Wedge,})
  291. mot = New("Motor",Part2,"mot",{Part0 = Part2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 7.68042412e-07, -9.31381976e-08, -1, -0.00064358121, -0.999999881, 9.26438943e-08, -0.999999881, 0.000643581152, -7.68102325e-07),C1 = CFrame.new(1.51461601, -1.87519455, -0.000183105469, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  292. Part3 = New("Part",Ulta_Caliber,"Part3",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,Size = Vector3.new(0.419210047, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.2704659, 4.60726166, -59.3824196, -0.258819252, -0.965925813, -2.34842005e-07, 0.965925813, -0.258819252, -3.7912713e-08, -2.41607623e-08, -2.36652539e-07, 1),CanCollide = false,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  293. WMesh =New("BlockMesh",Part3,"Mesh",{Scale = Vector3.new(1, 0.188227236, 1.12080872),})
  294. mot = New("Motor",Part3,"mot",{Part0 = Part3,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.258819252, 0.965925813, -2.41607623e-08, -0.965925813, -0.258819252, -2.36652511e-07, -2.3484202e-07, -3.79127165e-08, 1),C1 = CFrame.new(1.28752899, -1.65091705, 3.81469727e-06, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  295. Part2 = New("Part",Ulta_Caliber,"Part2",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.3136215, 4.95879316, -59.379261, 0.787994385, -0.615682065, 2.82908672e-07, 0.615682065, 0.787994385, -6.01714532e-07, 1.47534422e-07, 6.4832966e-07, 1),CanCollide = false,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  296. WMesh =New("BlockMesh",Part2,"Mesh",{Scale = Vector3.new(0.840607285, 0.938997805, 0.442120701),})
  297. mot = New("Motor",Part2,"mot",{Part0 = Part2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.787994564, 0.615682125, 1.47534436e-07, -0.615682125, 0.787994564, 6.4832966e-07, 2.82908701e-07, -6.01714646e-07, 1),C1 = CFrame.new(1.57038498, -1.43777466, 0.00316238403, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  298. CylinderWMesh =New("Part",Ulta_Caliber,"CylinderMesh",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.Metal,Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.378414333, 0.377710849, 0.328840196),CFrame = CFrame.new(-50.0357437, 4.80339193, -59.39114, 2.98023224e-08, -0.999999881, 1.57914499e-07, -0.999999881, -2.98023224e-08, -3.60109773e-08, 3.60109915e-08, -1.57914499e-07, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  299. WMesh =New("CylinderMesh",CylinderWMesh,"Mesh",{Scale = Vector3.new(1, 1, 0.876968741),})
  300. mot = New("Motor",CylinderWMesh,"mot",{Part0 = CylinderWMesh,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1.05101373e-15, -1, 3.6010988e-08, -1, -6.73767064e-15, -1.57914513e-07, 1.57914513e-07, -3.6010988e-08, -1),C1 = CFrame.new(1.57474327, -1.7561264, -0.00871658325, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  301. Barrel = New("Part",Ulta_Caliber,"Barrel",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.378414333, 0.377710849, 0.328840196),CFrame = CFrame.new(-50.0357437, 4.80443621, -59.3890343, 2.98023224e-08, -0.999999881, 1.57914499e-07, -0.999999881, -2.98023224e-08, -3.60109773e-08, 3.60109915e-08, -1.57914499e-07, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  302. WMesh =New("CylinderMesh",Barrel,"Mesh",{Scale = Vector3.new(1, 1.00999999, 0.79932487),})
  303. mot = New("Motor",Barrel,"mot",{Part0 = Barrel,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1.05101373e-15, -1, 3.6010988e-08, -1, -6.73767064e-15, -1.57914513e-07, 1.57914513e-07, -3.6010988e-08, -1),C1 = CFrame.new(1.57564735, -1.75560379, -0.00661087036, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  304. Part3 = New("Part",Ulta_Caliber,"Part3",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.5515137, 4.3936615, -59.3824234, -1.49011626e-07, -0.999999881, -1.98068761e-07, 0.999999881, -1.49011612e-07, -3.30714123e-08, 3.30713661e-08, -1.98068761e-07, 1),CanCollide = false,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  305. WMesh =New("BlockMesh",Part3,"Mesh",{Scale = Vector3.new(0.0855581015, 0.188227236, 1.12080872),})
  306. mot = New("Motor",Part3,"mot",{Part0 = Part3,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1.49011612e-07, 1, 3.30713732e-08, -1, -1.49011612e-07, -1.98068776e-07, -1.98068776e-07, -3.30714016e-08, 1),C1 = CFrame.new(0.962020874, -1.51432037, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  307. Part3 = New("Part",Ulta_Caliber,"Part3",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,Size = Vector3.new(0.419210047, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.1192398, 4.60677624, -59.3824196, -0.258819222, -0.965925694, -2.34842005e-07, 0.965925694, -0.258819222, -3.79127165e-08, -2.41607623e-08, -2.36652511e-07, 1),CanCollide = false,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  308. WMesh =New("BlockMesh",Part3,"Mesh",{Scale = Vector3.new(1, 0.188227236, 1.12080872),})
  309. mot = New("Motor",Part3,"mot",{Part0 = Part3,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.258819252, 0.965925813, -2.41607623e-08, -0.965925813, -0.258819252, -2.36652511e-07, -2.3484202e-07, -3.79127165e-08, 1),C1 = CFrame.new(1.36272049, -1.78212357, 3.81469727e-06, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  310. Part2 = New("Part",Ulta_Caliber,"Part2",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.Metal,Size = Vector3.new(0.497987658, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.6954193, 4.64329672, -59.3824234, 0.258819222, 0.965925694, -2.51750805e-07, -0.965925694, 0.258819222, -1.35819789e-07, -6.60338912e-08, 2.78325388e-07, 1),CanCollide = false,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  311. WMesh =New("BlockMesh",Part2,"Mesh",{Scale = Vector3.new(1, 0.562543094, 1.11225307),})
  312. mot = New("Motor",Part2,"mot",{Part0 = Part2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.258819252, -0.965925813, -6.60338841e-08, 0.965925813, 0.258819252, 2.78325388e-07, -2.51750834e-07, -1.35819803e-07, 1),C1 = CFrame.new(1.10625839, -1.26487732, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  313. Neon = New("Part",Ulta_Caliber,"Neon",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.368567139, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.2807121, 4.61570024, -59.3824196, -0.258819252, -0.965925813, -2.34842005e-07, 0.965925813, -0.258819252, -3.7912713e-08, -2.41607623e-08, -2.36652539e-07, 1),CanCollide = false,Color = Color3.new(1, 0, 0),})
  314. WMesh =New("BlockMesh",Neon,"Mesh",{Scale = Vector3.new(1, 0.109086163, 1.12936485),})
  315. mot = New("Motor",Neon,"mot",{Part0 = Neon,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.258819252, 0.965925813, -2.41607623e-08, -0.965925813, -0.258819252, -2.36652511e-07, -2.3484202e-07, -3.79127165e-08, 1),C1 = CFrame.new(1.28971481, -1.63782501, 3.81469727e-06, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  316. Part3 = New("Part",Ulta_Caliber,"Part3",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,Size = Vector3.new(0.419210047, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.6045723, 4.60303879, -59.3824234, -0.258819282, -0.965925932, -2.34842005e-07, 0.965925932, -0.258819282, -3.79127094e-08, -2.41607623e-08, -2.36652568e-07, 1),CanCollide = false,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  317. WMesh =New("BlockMesh",Part3,"Mesh",{Scale = Vector3.new(1, 0.188227236, 1.12080872),})
  318. mot = New("Motor",Part3,"mot",{Part0 = Part3,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.258819252, 0.965925813, -2.41607623e-08, -0.965925813, -0.258819252, -2.36652511e-07, -2.3484202e-07, -3.79127165e-08, 1),C1 = CFrame.new(1.11681747, -1.36368942, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  319. Part3 = New("Part",Ulta_Caliber,"Part3",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.066185, 4.39740467, -59.3824196, -1.49011626e-07, -0.999999881, -1.98068761e-07, 0.999999881, -1.49011612e-07, -3.30714123e-08, 3.30713661e-08, -1.98068761e-07, 1),CanCollide = false,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  320. WMesh =New("BlockMesh",Part3,"Mesh",{Scale = Vector3.new(0.0855581015, 0.188227236, 1.12080872),})
  321. mot = New("Motor",Part3,"mot",{Part0 = Part3,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1.49011612e-07, 1, 3.30713732e-08, -1, -1.49011612e-07, -1.98068776e-07, -1.98068776e-07, -3.30714016e-08, 1),C1 = CFrame.new(1.2079258, -1.93275452, 3.81469727e-06, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  322. Part3 = New("Part",Ulta_Caliber,"Part3",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,Size = Vector3.new(0.419210047, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.4315338, 4.60514545, -59.3824234, -0.258819222, -0.965925694, -2.34842005e-07, 0.965925694, -0.258819222, -3.79127165e-08, -2.41607623e-08, -2.36652511e-07, 1),CanCollide = false,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  323. WMesh =New("BlockMesh",Part3,"Mesh",{Scale = Vector3.new(1, 0.188227236, 1.12080872),})
  324. mot = New("Motor",Part3,"mot",{Part0 = Part3,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.258819252, 0.965925813, -2.41607623e-08, -0.965925813, -0.258819252, -2.36652511e-07, -2.3484202e-07, -3.79127165e-08, 1),C1 = CFrame.new(1.20516205, -1.5124855, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  325. Part2 = New("Part",Ulta_Caliber,"Part2",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-51.9104652, 4.60788345, -59.3824272, -0.588878095, -0.808221817, 1.09032158e-06, 0.808221817, -0.588878095, 8.42210341e-07, -3.86262684e-08, 1.37718132e-06, 1),CanCollide = false,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  326. WMesh =New("BlockMesh",Part2,"Mesh",{Scale = Vector3.new(0.534737229, 0.787132502, 1.11225307),})
  327. mot = New("Motor",Part2,"mot",{Part0 = Part2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.588878155, 0.808221936, -3.8626272e-08, -0.808221936, -0.588878155, 1.37718132e-06, 1.0903218e-06, 8.42210511e-07, 1),C1 = CFrame.new(0.468067169, -0.230323792, -3.81469727e-06, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  328. Part3 = New("Part",Ulta_Caliber,"Part3",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.3784828, 4.39577246, -59.3824234, -1.49011626e-07, -0.999999881, -1.98068761e-07, 0.999999881, -1.49011612e-07, -3.30714123e-08, 3.30713661e-08, -1.98068761e-07, 1),CanCollide = false,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  329. WMesh =New("BlockMesh",Part3,"Mesh",{Scale = Vector3.new(0.0855581015, 0.188227236, 1.12080872),})
  330. mot = New("Motor",Part3,"mot",{Part0 = Part3,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1.49011612e-07, 1, 3.30713732e-08, -1, -1.49011612e-07, -1.98068776e-07, -1.98068776e-07, -3.30714016e-08, 1),C1 = CFrame.new(1.05036354, -1.66311264, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  331. Neon = New("Part",Ulta_Caliber,"Neon",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.368567139, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.1280746, 4.61569977, -59.3824196, -0.258819222, -0.965925694, -2.34842005e-07, 0.965925694, -0.258819222, -3.79127165e-08, -2.41607623e-08, -2.36652511e-07, 1),CanCollide = false,Color = Color3.new(1, 0, 0),})
  332. WMesh =New("BlockMesh",Neon,"Mesh",{Scale = Vector3.new(1, 0.109086163, 1.12936485),})
  333. mot = New("Motor",Neon,"mot",{Part0 = Neon,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.258819252, 0.965925813, -2.41607623e-08, -0.965925813, -0.258819252, -2.36652511e-07, -2.3484202e-07, -3.79127165e-08, 1),C1 = CFrame.new(1.36603165, -1.7700119, 3.81469727e-06, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  334. Neon = New("Part",Ulta_Caliber,"Neon",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.368567139, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.6162033, 4.61738539, -59.3824234, -0.258819222, -0.965925694, -2.34842005e-07, 0.965925694, -0.258819222, -3.79127165e-08, -2.41607623e-08, -2.36652511e-07, 1),CanCollide = false,Color = Color3.new(1, 0, 0),})
  335. WMesh =New("BlockMesh",Neon,"Mesh",{Scale = Vector3.new(1, 0.109086163, 1.12936485),})
  336. mot = New("Motor",Neon,"mot",{Part0 = Neon,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.258819252, 0.965925813, -2.41607623e-08, -0.965925813, -0.258819252, -2.36652511e-07, -2.3484202e-07, -3.79127165e-08, 1),C1 = CFrame.new(1.12342644, -1.34643555, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  337.  
  338.  
  339. if(PlayerSize ~= 1)then
  340.     for _,v in next, Char:GetDescendats() do
  341.         if(v:IsA'BasePart')then
  342.             v.Size = v.Size * PlayerSize
  343.         end
  344.     end
  345. end
  346.  
  347. for _,v in next, Ulta_Caliber:GetDescendants() do
  348.     if(v:IsA'BasePart')then
  349.         v.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
  350.     end
  351. end
  352. local Music = Sound(Char,MusicID,1,3,true,false,true)
  353. Music.Name = 'Music'
  354.  
  355. --// Stop animations \\--
  356. for _,v in next, Hum:GetPlayingAnimationTracks() do
  357.     v:Stop();
  358. end
  359.  
  360. pcall(game.Destroy,Char:FindFirstChild'Animate')
  361. pcall(game.Destroy,Hum:FindFirstChild'Animator')
  362.  
  363. --// Joints \\--
  364.  
  365. local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  366. local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  367. local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
  368. local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  369. local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  370. local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
  371. local HW = NewInstance('Weld',Char,{Part0=RArm,Part1=Handle,C0 = CF.N(0,-.5,-.4)* CF.A(M.R(0),M.R(90),M.R(-30))})
  372. local LSC0 = LS.C0
  373. local RSC0 = RS.C0
  374. local NKC0 = NK.C0
  375. local LHC0 = LH.C0
  376. local RHC0 = RH.C0
  377. local RJC0 = RJ.C0
  378.  
  379. --// Artificial HB \\--
  380.  
  381. local ArtificialHB = IN("BindableEvent", script)
  382. ArtificialHB.Name = "Heartbeat"
  383.  
  384. script:WaitForChild("Heartbeat")
  385.  
  386. local tf = 0
  387. local allowframeloss = false
  388. local tossremainder = false
  389. local lastframe = tick()
  390. local frame = 1/Frame_Speed
  391. ArtificialHB:Fire()
  392.  
  393. game:GetService("RunService").Heartbeat:connect(function(s, p)
  394.     tf = tf + s
  395.     if tf >= frame then
  396.         if allowframeloss then
  397.             script.Heartbeat:Fire()
  398.             lastframe = tick()
  399.         else
  400.             for i = 1, math.floor(tf / frame) do
  401.                 ArtificialHB:Fire()
  402.             end
  403.             lastframe = tick()
  404.         end
  405.         if tossremainder then
  406.             tf = 0
  407.         else
  408.             tf = tf - frame * math.floor(tf / frame)
  409.         end
  410.     end
  411. end)
  412.  
  413. function swait(num)
  414.     if num == 0 or num == nil then
  415.         ArtificialHB.Event:wait()
  416.     else
  417.         for i = 0, num do
  418.             ArtificialHB.Event:wait()
  419.         end
  420.     end
  421. end
  422.  
  423. --// Effect Function(s) \\--
  424.  
  425. function Tween(obj,props,time,easing,direction,repeats,backwards)
  426.     local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
  427.     local tween = S.TweenService:Create(obj, info, props)
  428.    
  429.     tween:Play()
  430. end
  431.  
  432. function OnceWas(who,dontRemove)
  433.     coroutine.wrap(function()
  434.         local c = who:children()
  435.         if(not dontRemove)then who:destroy() end
  436.         for _,v in next, c do
  437.             if(v:IsA'BasePart' and v.Transparency < 0.9)then
  438.                 local Prt = v:Clone()
  439.                 Prt.Parent = Effects
  440.                 Prt.BrickColor = BrickColor.new'Crimson'
  441.                 Prt.Material = Enum.Material.Glass
  442.                 Prt.CanCollide = false
  443.                 Prt.Anchored = true
  444.                 Prt:breakJoints()
  445.                
  446.                
  447.                 local part = Effect{
  448.                     Manual=Prt,
  449.                     Effect='Fade',
  450.                     Frames = 90,
  451.                 }
  452.             end
  453.         end
  454.     end)()
  455. end
  456.  
  457. function Bezier(startpos, pos2, pos3, endpos, t)
  458.     local A = startpos:lerp(pos2, t)
  459.     local B  = pos2:lerp(pos3, t)
  460.     local C = pos3:lerp(endpos, t)
  461.     local lerp1 = A:lerp(B, t)
  462.     local lerp2 = B:lerp(C, t)
  463.     local cubic = lerp1:lerp(lerp2, t)
  464.     return cubic
  465. end
  466.  
  467. function Effect(data)
  468.     local FX = data.Effect or 'ResizeAndFade'
  469.     local Parent = data.Parent or Effects
  470.     local Color = data.Color or C3.N(0,0,0)
  471.     local Size = data.Size or V3.N(1,1,1)
  472.     local MoveDir = data.MoveDirection or nil
  473.     local MeshData = data.Mesh or nil
  474.     local SndData = data.Sound or nil
  475.     local Frames = data.Frames or 45
  476.     local Manual = data.Manual or nil
  477.     local Material = data.Material or nil
  478.     local CFra = data.CFrame or Torso.CFrame
  479.     local Settings = data.FXSettings or {}
  480.     local Snd,Prt,Msh;
  481.     local Shape = data.Shape or Enum.PartType.Block
  482.     coroutine.resume(coroutine.create(function()
  483.         if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
  484.             Prt = Manual
  485.         else
  486.             Prt = Part(Parent,Color,Material,Size,CFra,true,false)
  487.             Prt.Shape = Shape
  488.         end
  489.         if(typeof(MeshData) == 'table')then
  490.             Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
  491.         elseif(typeof(MeshData) == 'Instance')then
  492.             Msh = MeshData:Clone()
  493.             Msh.Parent = Prt
  494.         elseif(Shape == Enum.PartType.Block)then
  495.             Msh = Mesh(Prt,Enum.MeshType.Brick)
  496.         end
  497.         if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
  498.             Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
  499.         end
  500.         if(Snd)then
  501.             repeat wait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
  502.             Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
  503.         end
  504.         local MoveSpeed = nil;
  505.         if(MoveDir)then
  506.             MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  507.         end
  508.         local Inc = M.RNG()-M.RNG()
  509.         local Thingie = 0
  510.         local Thingie2 = M.RNG(50,100)/100
  511.         if(FX ~= 'Arc')then
  512.             for i = 1, Frames do
  513.                 if(swait and typeof(swait) == 'function')then
  514.                     swait()
  515.                 else
  516.                     wait()
  517.                 end
  518.                 if(FX == 'ResizeAndFade')then
  519.                     if(not Settings.EndSize)then
  520.                         Settings.EndSize = V3.N(0,0,0)
  521.                     end
  522.                     local grow = (typeof(Settings.EndSize) == 'Vector3' and Settings.EndSize+Size or typeof(Settings.EndSize) == 'number' and V3.N(Settings.EndSize))
  523.                     if(Settings.EndIsIncrement)then
  524.                         Prt.Size = Prt.Size + Settings.EndSize                 
  525.                     else
  526.                         Prt.Size = Prt.Size - grow/Frames
  527.                     end
  528.                     Prt.Transparency = (i/Frames)
  529.                 elseif(FX == 'Fade')then
  530.                     Prt.Transparency = (i/Frames)
  531.                 end
  532.                
  533.                 if(Settings.RandomizeCFrame)then
  534.                     Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  535.                 end
  536.                 if(MoveDir and MoveSpeed)then
  537.                     local Orientation = Prt.Orientation
  538.                     Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  539.                     Prt.Orientation = Orientation
  540.                 end
  541.             end
  542.             Prt:destroy()
  543.         else
  544.             local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  545.             if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  546.             local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  547.             local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  548.             assert(start ~= nil,"You need to specify a start point!")
  549.             assert(endP ~= nil,"You need to specify an end point!")
  550.             for i = 0, 1, Settings.Speed or 0.01 do
  551.                 if(swait and typeof(swait) == 'function')then
  552.                     swait()
  553.                 else
  554.                     wait()
  555.                 end
  556.                 if(Settings.Home)then
  557.                     endP = Settings.Home.CFrame
  558.                 end
  559.                 Prt.CFrame = Bezier(start, quarter, threequarter, endP, i)
  560.             end
  561.             if(Settings.RemoveOnGoal)then
  562.                 Prt:destroy()
  563.             end
  564.         end
  565.     end))
  566.     return Prt,Msh,Snd
  567. end
  568.  
  569.  
  570. function SoulSteal(whom)
  571.     local torso = (whom:FindFirstChild'Head' or whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart')
  572.     print(torso)
  573.     if(torso and torso:IsA'BasePart')then
  574.         local Model = Instance.new("Model",Effects)
  575.         Model.Name = whom.Name.."'s Soul"
  576.         whom:BreakJoints()
  577.         local Soul = Part(Model,BrickColor.new'Really red','Glass',V3.N(.5,.5,.5),torso.CFrame,true,false)
  578.         Soul.Name = 'Head'
  579.         NewInstance("Humanoid",Model,{Health=0,MaxHealth=0})
  580.         Effect{
  581.             Effect="Arc",
  582.             Manual = Soul,
  583.             FXSettings={
  584.                 Start=torso.CFrame,
  585.                 Home = Torso,
  586.                 RemoveOnGoal = true,
  587.             }
  588.         }
  589.         local lastPoint = Soul.CFrame.p
  590.    
  591.         for i = 0, 1, 0.01 do
  592.                 local point = CFrame.new(lastPoint, Soul.Position) * CFrame.Angles(-math.pi/2, 0, 0)
  593.                 local mag = (lastPoint - Soul.Position).magnitude
  594.                 Effect{
  595.                     Effect = "Fade",
  596.                     CFrame = point * CF.N(0, mag/2, 0),
  597.                     Size = V3.N(.5,mag+.5,.5),
  598.                     Color = Soul.BrickColor
  599.                 }
  600.                 lastPoint = Soul.CFrame.p
  601.             swait()
  602.         end
  603.         for i = 1, 15 do
  604.             Effect{
  605.                 Effect="Fade",
  606.                 Color = BrickColor.new'Really red',
  607.                 MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  608.             }  
  609.         end
  610.     end
  611. end
  612.  
  613. --// Other Functions \\ --
  614.  
  615. function Turn(position)
  616.     Root.CFrame=CFrame.new(Root.CFrame.p,V3.N(position.X,Root.Position.Y,position.Z))
  617. end
  618.  
  619. function Shoot(startP,endP)
  620.     local part,pos,norm,dist = CastRay(startP,endP,1500)
  621.     if(part and part.Parent and part.Parent ~= workspace)then
  622.         local part = part
  623.         local who = part.Parent;
  624.         OnceWas(who)
  625.         local plr = S.Players:GetPlayerFromCharacter(who)
  626.         warn("Banished "..who.Name)
  627.         if(plr)then
  628.             BanishedEvents[plr] = plr.CharacterAdded:connect(function(c)
  629.                 c:destroy()
  630.             end)
  631.         end
  632.         if(who:FindFirstChild'Head' and Hum.Health > 0)then
  633.             ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(M.RNG(-3,3),1.5,M.RNG(-3,3))), "BANISHED", 1.5, C3.N(1,0,0))
  634.         end
  635.     end
  636.     Effect{
  637.         Effect='ResizeAndFade',
  638.         Frames=45,
  639.         Size=V3.N(.1,.1,.1),
  640.         CFrame=Barrel.CFrame,
  641.         Mesh ={MeshType=Enum.MeshType.Sphere},
  642.         Color=BrickColor.new'Really red',
  643.         FXSettings={
  644.             EndSize=V3.N(.05,.05,.05),
  645.             EndIsIncrement=true,
  646.         }
  647.     }
  648.     Effect{
  649.         Effect='ResizeAndFade',
  650.         Frames=45,
  651.         Size=V3.N(.1,.1,.1),
  652.         CFrame=Barrel.CFrame,
  653.         Mesh ={MeshType=Enum.MeshType.Sphere},
  654.         Color=BrickColor.new'Really red',
  655.         FXSettings={
  656.             EndSize=V3.N(.1,.1,.1),
  657.             EndIsIncrement=true,
  658.         }
  659.     }
  660.     Effect{
  661.         Effect='Fade',
  662.         Frames=15,
  663.         Size=V3.N(.15,.15,dist),
  664.         CFrame=CF.N(Barrel.CFrame.p,pos)*CF.N(0,0,-dist/2),
  665.         Color=BrickColor.new'Really red',
  666.     }
  667.     Effect{
  668.         Effect='ResizeAndFade',
  669.         Frames=45,
  670.         Size=V3.N(.5,.5,.5),
  671.         CFrame=CF.N(pos),
  672.         Mesh ={MeshType=Enum.MeshType.Sphere},
  673.         Color=BrickColor.new'Really red',
  674.         FXSettings={
  675.             EndSize=V3.N(.05,.05,.05),
  676.             EndIsIncrement=true,
  677.         }
  678.     }
  679.     for i = 1, 5 do
  680.         Effect{
  681.             Effect='ResizeAndFade',
  682.             Frames=65,
  683.             Size=V3.N(.2,.2,1),
  684.             CFrame=CF.N(CF.N(pos)*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))*CF.N(0,0,-2).p,pos),
  685.             Mesh = {MeshType=Enum.MeshType.Sphere},
  686.             Material=Enum.Material.Neon,
  687.             Color=BrickColor.new'Really red',
  688.             FXSettings={
  689.                 EndSize=V3.N(.005,.005,.05),
  690.                 EndIsIncrement=true,
  691.             }
  692.         }  
  693.     end
  694. end
  695.  
  696. function Chat(text)
  697.     if(ChatSounds[text])then
  698.         Sound(Head,ChatSounds[text],1,3,false,true,true)
  699.     end
  700.     --if(game.PlaceId ~= 843468296)then
  701.         coroutine.wrap(function()
  702.             if(Char:FindFirstChild'ChatGUI')then Char.ChatGUI:destroy() end
  703.             local BBG = NewInstance("BillboardGui",Char,{Name='ChatGUI',Size=UDim2.new(0,100,0,40),StudsOffset=V3.N(0,3,0),Adornee=Head})
  704.             local Txt = NewInstance("TextLabel",BBG,{Text = "",BackgroundTransparency=1,TextColor3=C3.N(1,0,0),BorderSizePixel=0,Font=Enum.Font.Garamond,TextSize=30,TextStrokeTransparency=1,Size=UDim2.new(1,0,.5,0)})
  705.             local SND = Sound(Head,418252437,M.RNG(9,11)/10,3,false,false,true)
  706.             for i = 1, #text do
  707.                 delay(i/25, function()
  708.                     SND.Pitch = M.RNG(9,11)/10
  709.                     SND.Volume = 3
  710.                     SND.Parent = Effects
  711.                     SND:Play()
  712.                     Txt.Text = text:sub(1,i)
  713.                 end)
  714.             end
  715.             delay((#text/25)+2, function()
  716.                 Txt.Text = ""
  717.                 for i = 1, #text do
  718.                     Txt.Text = Txt.Text.. string.char(M.RNG(0,126))
  719.                 end
  720.             end)
  721.             delay((#text/25)+3, function()
  722.                 BBG:destroy()
  723.                 SND:destroy()
  724.             end)
  725.         end)()
  726.     --else
  727.     --  Chat2(text)
  728.     --end
  729. end
  730.  
  731. function Chat2(text)
  732.     coroutine.wrap(function()
  733.         if(Char:FindFirstChild'ChatGUI')then Char.ChatGUI:destroy() end
  734.         local BBG = NewInstance("BillboardGui",Char,{Name='ChatGUI',Size=UDim2.new(0,100,0,40),StudsOffset=V3.N(0,3,0),Adornee=Head})
  735.         local offset = 0;
  736.         local xsize = 0;
  737.         for i = 1, #text do
  738.             offset = offset - 16
  739.             xsize = xsize + 32  
  740.             delay(i/25, function()
  741.                 local Txt = NewInstance("TextLabel",BBG,{Text = text:sub(i,i),Position=UDim2.new(0,offset,0,0),BackgroundTransparency=1,TextColor3=C3.N(1,0,0),BorderSizePixel=0,Font=Enum.Font.Garamond,TextSize=40,TextStrokeTransparency=1,Size=UDim2.new(1,0,.5,0)})
  742.                 offset = offset + 32
  743.                 while Txt and Txt.Parent do
  744.                     Txt.Rotation = M.RNG(-15,15)
  745.                     swait()
  746.                 end
  747.             end)
  748.         end
  749.         BBG.Size = UDim2.new(0,xsize,0,40)
  750.         delay((#text/25)+3, function()
  751.             for _,v in next, BBG:children() do
  752.                 pcall(function() v.Text = string.char(M.RNG(0,126)) end)
  753.             end
  754.         end)
  755.         delay((#text/25)+4, function()
  756.             BBG:destroy()
  757.         end)
  758.     end)()
  759. end
  760.  
  761. function getRegion(point,range,ignore)
  762.     return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
  763. end
  764.  
  765. function clerp(startCF,endCF,alpha)
  766.     return startCF:lerp(endCF, alpha)
  767. end
  768.  
  769. function GetTorso(char)
  770.     return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
  771. end
  772.  
  773.  
  774.  
  775. function ShowDamage(Pos, Text, Time, Color)
  776.     coroutine.wrap(function()
  777.     local Rate = (1 / 30)
  778.     local Pos = (Pos or Vector3.new(0, 0, 0))
  779.     local Text = (Text or "")
  780.     local Time = (Time or 2)
  781.     local Color = (Color or Color3.new(1, 0, 1))
  782.     local EffectPart = NewInstance("Part",Effects,{
  783.         Material=Enum.Material.SmoothPlastic,
  784.         Reflectance = 0,
  785.         Transparency = 1,
  786.         CanCollide=false,
  787.         BrickColor = BrickColor.new(Color),
  788.         Name = "Effect",
  789.         Size = Vector3.new(0,0,0),
  790.         Anchored = true,
  791.         CFrame = CFrame.new(Pos)
  792.     })
  793.     local BillboardGui = NewInstance("BillboardGui",EffectPart,{
  794.         Size = UDim2.new(3.75, 0, 3.75, 0),
  795.         Adornee = EffectPart,
  796.     })
  797.     local TextLabel = NewInstance("TextLabel",BillboardGui,{
  798.         BackgroundTransparency = 1,
  799.         Size = UDim2.new(1, 0, 1, 0),
  800.         Text = Text,
  801.         Font = "Arial",
  802.         TextColor3 = Color,
  803.         TextStrokeColor3 = Color3.new(0,0,0),
  804.         TextStrokeTransparency=0,
  805.         TextScaled = true,
  806.     })
  807.     game.Debris:AddItem(EffectPart, (Time))
  808.     EffectPart.Parent = game:GetService("Workspace")
  809.     delay(0, function()
  810.         local Frames = (Time / Rate)
  811.         for Frame = 1, Frames do
  812.             wait(Rate)
  813.             local Percent = (Frame / Frames)
  814.             EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  815.             TextLabel.TextTransparency = Percent
  816.             TextLabel.TextStrokeTransparency = Percent
  817.         end
  818.         if EffectPart and EffectPart.Parent then
  819.             EffectPart:Destroy()
  820.         end
  821.     end) end)()
  822. end
  823.  
  824.  
  825. function DealDamage(who,minDam,maxDam,Knock,Type,critChance,critMult)
  826.     if(who)then
  827.         local hum = who:FindFirstChildOfClass'Humanoid'
  828.         local Damage = M.RNG(minDam,maxDam)
  829.         local canHit = true
  830.         if(hum)then
  831.             for _, p in pairs(Hit) do
  832.                 if p[1] == hum then
  833.                     if(time() - p[2] < 0.1) then
  834.                         canHit = false
  835.                     else
  836.                         Hit[_] = nil
  837.                     end
  838.                 end
  839.             end
  840.             if(canHit)then
  841.                 if(hum.Health >= math.huge)then
  842.                     who:BreakJoints()
  843.                     if(who:FindFirstChild'Head' and hum.Health > 0)then
  844.                         ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "INSTANT", 1.5, C3.N(1,0,0))
  845.                     end
  846.                 else
  847.                     local player = S.Players:GetPlayerFromCharacter(who)
  848.                     if(Type == "Fire")then
  849.                         --idk..
  850.                     else
  851.                         local  c = Instance.new("ObjectValue",hum)
  852.                         c.Name = "creator"
  853.                         c.Value = Plr
  854.                         game:service'Debris':AddItem(c,0.35)
  855.                         if(M.RNG(1,100) <= (critChance or 0))then
  856.                             if(who:FindFirstChild'Head' and hum.Health > 0)then
  857.                                 ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "[CRIT] "..Damage*(critMult or 2), 1.5, BrickColor.new'New Yeller'.Color)
  858.                             end
  859.                             hum.Health = hum.Health - Damage*(critMult or 2)
  860.                         else
  861.                             if(who:FindFirstChild'Head' and hum.Health > 0)then
  862.                                 ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), Damage, 1.5, DamageColor.Color)
  863.                             end
  864.                             hum.Health = hum.Health - Damage
  865.                         end
  866.                         if(Type == 'Knockback' and GetTorso(who))then
  867.                             local angle = GetTorso(who).Position - Root.Position + Vector3.new(0, 0, 0).unit
  868.                             local body = NewInstance('BodyVelocity',GetTorso(who),{
  869.                                 P = 500,
  870.                                 maxForce = V3.N(math.huge,0,math.huge),
  871.                                 velocity = Root.CFrame.lookVector * Knock + Root.Velocity / 1.05
  872.                             })
  873.                             game:service'Debris':AddItem(body,.5)  
  874.                         elseif(Type == 'Knockdown' and GetTorso(who))then
  875.                             local rek = GetTorso(who)
  876.                             print(rek)
  877.                             hum.PlatformStand = true
  878.                             delay(1,function()
  879.                                 hum.PlatformStand = false
  880.                             end)
  881.                             local angle = (GetTorso(who).Position - (Root.Position + Vector3.new(0, 0, 0))).unit
  882.                             local bodvol = NewInstance("BodyVelocity",rek,{
  883.                                 velocity = angle * Knock,
  884.                                 P = 5000,
  885.                                 maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  886.                             })
  887.                             local rl = NewInstance("BodyAngularVelocity",rek,{
  888.                                 P = 3000,
  889.                                 maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  890.                                 angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  891.                             })
  892.                             game:GetService("Debris"):AddItem(bodvol, .5)
  893.                             game:GetService("Debris"):AddItem(rl, .5)
  894.                         end
  895.                     end
  896.                 end
  897.             end
  898.             table.insert(Hit,{hum,time()})
  899.         end
  900.     end
  901. end
  902.  
  903. function ClosestPart(pos,range)
  904.     local mag,closest = math.huge;
  905.     for _,v in next, getRegion(pos,range or 10,{Char}) do
  906.         if((v.CFrame.p-pos).magnitude < mag)then
  907.             mag = (v.CFrame.p-pos).magnitude
  908.             closest = v
  909.         end
  910.     end
  911.     return closest
  912. end
  913.  
  914. function AOEBanish(pos,range)
  915.     local mag,closest = math.huge;
  916.     for _,v in next, getRegion(pos,range or 10,{Char}) do
  917.         local who = v.Parent
  918.         if((v.CFrame.p-pos).magnitude < mag and who and who ~= workspace and not Char:IsAncestorOf(v))then
  919.             local plr = S.Players:GetPlayerFromCharacter(who)
  920.             if(plr)then
  921.                 BanishedEvents[plr] = plr.CharacterAdded:connect(function(c)
  922.                     c:destroy()
  923.                 end)
  924.             end
  925.             warn("Banished "..who.Name)
  926.             if(who:FindFirstChild'Head' and Hum.Health > 0)then
  927.                 ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(M.RNG(-3,3),1.5,M.RNG(-3,3))), "BANISHED", 1.5, C3.N(1,0,0))
  928.             end
  929.             OnceWas(who)
  930.         end
  931.     end
  932. end
  933.  
  934. function AOEDamage(where,range,minDam,maxDam,Knock,Type,critChance,critMult)
  935.     for _,v in next, getRegion(where,range,{Char}) do
  936.         if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then
  937.             DealDamage(v.Parent,minDam,maxDam,Knock,Type,critChance,critMult)
  938.         end
  939.     end
  940. end
  941.  
  942. function AOEHeal(where,range,amount)
  943.     local healed = {}
  944.     for _,v in next, getRegion(where,range,{Char}) do
  945.         local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
  946.         if(hum and not healed[hum])then
  947.             hum.Health = hum.Health + amount
  948.             if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
  949.                 ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
  950.             end
  951.         end
  952.     end
  953. end
  954.  
  955. function CastRay(startPos,endPos,range,ignoreList)
  956.     local ray = Ray.new(startPos,(endPos-startPos).unit*range)
  957.     local part,pos,norm = workspace:FindPartOnRayWithIgnoreList(ray,ignoreList or {Char},false,true)
  958.     return part,pos,norm,(pos and (startPos-pos).magnitude)
  959. end
  960.  
  961. --// Attack Functions \\--
  962.  
  963.  
  964. function Show_Mercy()
  965.     Chat "I will show you mercy."
  966.     ShowDamage((Head.CFrame * CF.N(0, 0, (Head.Size.Z / 2)).p+V3.N(M.RNG(-3,3),1.5,M.RNG(-3,3))), "DEBANISHED", 1.5, C3.N(.7,0,0))
  967.  
  968.     for p,v in next, BanishedEvents do
  969.         warn("Unbanished "..p.Name)
  970.         v:disconnect()
  971.         BanishedEvents[p] = nil
  972.     end
  973. end
  974.  
  975. function Banishing_Storm()
  976.     Attack = true
  977.     NeutralAnims = false
  978.     Hum.AutoRotate = false
  979.     for i = 0, 2.3, .1 do
  980.         swait()
  981.         Turn(Mouse.Hit.p)
  982.         local Alpha = .15
  983.         RJ.C0 = clerp(RJ.C0,CFrame.new(-0.149688482, 0.00629410101, -0.0288102441, 0.908953488, -0.00262140064, -0.416884065, -7.05317973e-08, 0.99998033, -0.00628811028, 0.41689238, 0.00571563188, 0.908935547),Alpha)
  984.         LH.C0 = clerp(LH.C0,CFrame.new(-0.404874682, -0.991180301, -0.0352490693, 0.902334571, -7.05317973e-08, 0.4310323, -0.00271031447, 0.99998033, 0.00567401201, -0.431023717, -0.00628811028, 0.902316749),Alpha)
  985.         RH.C0 = clerp(RH.C0,CFrame.new(0.71690762, -0.991053104, 0.00471016858, 0.902334571, -7.05317973e-08, 0.4310323, -0.00271031447, 0.99998033, 0.00567401201, -0.431023717, -0.00628811028, 0.902316749),Alpha)
  986.         LS.C0 = clerp(LS.C0,CFrame.new(-1.26718163, 0.394917995, 0.30748421, 0.758522511, -0.65150404, 0.013650775, 0.563350797, 0.666130126, 0.488780826, -0.327535838, -0.363061011, 0.87229985),Alpha)
  987.         RS.C0 = clerp(RS.C0,CFrame.new(1.46891451, 0.639140844, 0.117049158, 0.947687626, 0.107383646, 0.300595015, 0.195006967, -0.940317333, -0.278883517, 0.252707064, 0.322912514, -0.912067294),Alpha)
  988.         NK.C0 = clerp(NK.C0,CFrame.new(-0.232400328, 1.4423281, 0.0608692467, 0.612107515, -0.5404585, -0.577260137, 0.0609407648, 0.760062039, -0.646986902, 0.788422942, 0.360846847, 0.498175651),Alpha)
  989.         HW.C0 = clerp(HW.C0,CFrame.new(-0.110755987, -0.74960357, -0.415038228, -5.42402267e-06, -2.98023224e-07, 1.00000024, -0.500007331, 0.866021454, -2.48476863e-06, -0.866021395, -0.500007272, -4.7981739e-06),Alpha)
  990.     end
  991.     local numberFall = 0;
  992.     repeat
  993.         for i = 0, .8, 0.1 do
  994.             swait()
  995.             Turn(Mouse.Hit.p)
  996.             local Alpha = .3
  997.             RJ.C0 = clerp(RJ.C0,CFrame.new(-0.149688482, 0.00629410101, -0.0288102441, 0.908953488, -0.00262140064, -0.416884065, -7.05317973e-08, 0.99998033, -0.00628811028, 0.41689238, 0.00571563188, 0.908935547),Alpha)
  998.             LH.C0 = clerp(LH.C0,CFrame.new(-0.404874682, -0.991180301, -0.0352490693, 0.902334571, -7.05317973e-08, 0.4310323, -0.00271031447, 0.99998033, 0.00567401201, -0.431023717, -0.00628811028, 0.902316749),Alpha)
  999.             RH.C0 = clerp(RH.C0,CFrame.new(0.71690762, -0.991053104, 0.00471016858, 0.902334571, -7.05317973e-08, 0.4310323, -0.00271031447, 0.99998033, 0.00567401201, -0.431023717, -0.00628811028, 0.902316749),Alpha)
  1000.             LS.C0 = clerp(LS.C0,CFrame.new(-1.26718163, 0.394917995, 0.30748421, 0.758522511, -0.65150404, 0.013650775, 0.563350797, 0.666130126, 0.488780826, -0.327535838, -0.363061011, 0.87229985),Alpha)
  1001.             RS.C0 = clerp(RS.C0,CFrame.new(1.47921813, 0.661770463, 0.060773734, 0.947700858, 0.195051998, 0.252622485, 0.194988579, -0.980473101, 0.0255415048, 0.252671421, 0.0250527933, -0.967227817),Alpha)
  1002.             NK.C0 = clerp(NK.C0,CFrame.new(-0.232400328, 1.4423281, 0.0608692467, 0.612107515, -0.5404585, -0.577260137, 0.0609407648, 0.760062039, -0.646986902, 0.788422942, 0.360846847, 0.498175651),Alpha)
  1003.             HW.C0 = clerp(HW.C0,CFrame.new(-0.110747263, -0.749596298, -0.415039092, -1.66893005e-06, -5.14090061e-06, 1.00000012, -0.500009954, 0.866019845, 3.60608101e-06, -0.866019726, -0.500009894, -3.9935112e-06),Alpha)
  1004.         end
  1005.         Sound(Barrel,238353911,M.RNG(7,13)/10,10,false,true,true)
  1006.         local part,pos,dist = Shoot(Barrel.CFrame.p,Barrel.CFrame*CF.N(0,-1500,0).p)
  1007.         if(not part)then
  1008.             numberFall = numberFall + 1
  1009.         end
  1010.         Effect{
  1011.             Effect='ResizeAndFade',
  1012.             Frames=45,
  1013.             Size=V3.N(.1,.1,.1),
  1014.             CFrame=Barrel.CFrame,
  1015.             Mesh ={MeshType=Enum.MeshType.Sphere},
  1016.             Color=BrickColor.new'Really red',
  1017.             FXSettings={
  1018.                 EndSize=V3.N(.05,.05,.05),
  1019.                 EndIsIncrement=true,
  1020.             }
  1021.         }
  1022.         Effect{
  1023.             Effect='ResizeAndFade',
  1024.             Frames=45,
  1025.             Size=V3.N(.1,.1,.1),
  1026.             CFrame=Barrel.CFrame,
  1027.             Mesh ={MeshType=Enum.MeshType.Sphere},
  1028.             Color=BrickColor.new'Really red',
  1029.             FXSettings={
  1030.                 EndSize=V3.N(.1,.1,.1),
  1031.                 EndIsIncrement=true,
  1032.             }
  1033.         }
  1034.         for i = 0, .7, 0.1 do
  1035.             swait()
  1036.             Turn(Mouse.Hit.p)
  1037.             local Alpha = .3
  1038.             RJ.C0 = clerp(RJ.C0,CFrame.new(-0.149688482, 0.00629410101, -0.0288102441, 0.908953488, -0.00262140064, -0.416884065, -7.05317973e-08, 0.99998033, -0.00628811028, 0.41689238, 0.00571563188, 0.908935547),Alpha)
  1039.             LH.C0 = clerp(LH.C0,CFrame.new(-0.404874682, -0.991180301, -0.0352490693, 0.902334571, -7.05317973e-08, 0.4310323, -0.00271031447, 0.99998033, 0.00567401201, -0.431023717, -0.00628811028, 0.902316749),Alpha)
  1040.             RH.C0 = clerp(RH.C0,CFrame.new(0.71690762, -0.991053104, 0.00471016858, 0.902334571, -7.05317973e-08, 0.4310323, -0.00271031447, 0.99998033, 0.00567401201, -0.431023717, -0.00628811028, 0.902316749),Alpha)
  1041.             LS.C0 = clerp(LS.C0,CFrame.new(-1.26718163, 0.394917995, 0.30748421, 0.758522511, -0.65150404, 0.013650775, 0.563350797, 0.666130126, 0.488780826, -0.327535838, -0.363061011, 0.87229985),Alpha)
  1042.             RS.C0 = clerp(RS.C0,CFrame.new(1.47678053, 0.526562393, 0.174270749, 0.947701395, 0.126782924, 0.292896599, 0.194988653, -0.956529498, -0.216866404, 0.252669275, 0.262636065, -0.931225359),Alpha)
  1043.             NK.C0 = clerp(NK.C0,CFrame.new(-0.232400328, 1.4423281, 0.0608692467, 0.612107515, -0.5404585, -0.577260137, 0.0609407648, 0.760062039, -0.646986902, 0.788422942, 0.360846847, 0.498175651),Alpha)
  1044.             HW.C0 = clerp(HW.C0,CFrame.new(-0.110761039, -0.749590993, -0.415038049, 5.96046448e-07, -4.7236681e-06, 1.00000012, -0.500009775, 0.866019845, 4.39817086e-06, -0.866019845, -0.500009775, -1.90734863e-06),Alpha)
  1045.         end
  1046.     until not S.UserInputService:IsKeyDown(Enum.KeyCode.Z)
  1047.     delay(2, function()
  1048.         for i = 1, numberFall*2 do
  1049.             local part,pos,dist = ClosestPart(Mouse.Hit.p,2),Mouse.Hit.p+V3.N(M.RNG(-100,100)/100,0,M.RNG(-100,100)/100),1500
  1050.             Effect{
  1051.                 Effect='Fade',
  1052.                 Frames=15,
  1053.                 Size=V3.N(.15,dist,.15),
  1054.                 CFrame=CF.N(pos)*CF.N(0,dist/2,0),
  1055.                 Color=BrickColor.new'Really red',
  1056.             }
  1057.             Effect{
  1058.                 Effect='ResizeAndFade',
  1059.                 Frames=45,
  1060.                 Size=V3.N(.5,.5,.5),
  1061.                 CFrame=CF.N(pos),
  1062.                 Mesh ={MeshType=Enum.MeshType.Sphere},
  1063.                 Color=BrickColor.new'Really red',
  1064.                 FXSettings={
  1065.                     EndSize=V3.N(.05,.05,.05),
  1066.                     EndIsIncrement=true,
  1067.                 }
  1068.             }
  1069.             for i = 1, 5 do
  1070.                 Effect{
  1071.                     Effect='ResizeAndFade',
  1072.                     Frames=65,
  1073.                     Size=V3.N(.2,.2,1),
  1074.                     CFrame=CF.N(CF.N(pos)*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))*CF.N(0,0,-2).p,pos),
  1075.                     Mesh = {MeshType=Enum.MeshType.Sphere},
  1076.                     Material=Enum.Material.Neon,
  1077.                     Color=BrickColor.new'Really red',
  1078.                     FXSettings={
  1079.                         EndSize=V3.N(.005,.005,.05),
  1080.                         EndIsIncrement=true,
  1081.                     }
  1082.                 }  
  1083.             end
  1084.             if(part and part.Parent and part.Parent ~= workspace)then
  1085.                 local part = part
  1086.                 local who = part.Parent
  1087.                 OnceWas(who)
  1088.                 local plr = S.Players:GetPlayerFromCharacter(who)
  1089.                 if(plr)then
  1090.                     BanishedEvents[plr] = plr.CharacterAdded:connect(function(c)
  1091.                         c:destroy()
  1092.                     end)
  1093.                 end
  1094.                 if(who:FindFirstChild'Head' and Hum.Health > 0)then
  1095.                     ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(M.RNG(-3,3),1.5,M.RNG(-3,3))), "BANISHED", 1.5, C3.N(1,0,0))
  1096.                 end
  1097.             end
  1098.             swait(5)
  1099.         end
  1100.     end)
  1101.     Hum.AutoRotate = true
  1102.     Attack = false
  1103.     NeutralAnims = true
  1104. end
  1105.  
  1106. function Spectral_Banish()
  1107.     Attack = true
  1108.     Chat "If you desire to be a ghost.."
  1109.     swait(120)
  1110.     Chat "Then move on to the afterlife!"
  1111.     NeutralAnims = false
  1112.     Hum.AutoRotate = false 
  1113.     for i = 0, 6, .1 do
  1114.         swait()
  1115.         Turn(Mouse.Hit.p)
  1116.         local Alpha = .15
  1117.         RJ.C0 = clerp(RJ.C0,CFrame.new(-0.149688482, 0.00629410101, -0.0288102441, 0.908953488, -0.00262140064, -0.416884065, -7.05317973e-08, 0.99998033, -0.00628811028, 0.41689238, 0.00571563188, 0.908935547),Alpha)
  1118.         LH.C0 = clerp(LH.C0,CFrame.new(-0.404874682, -0.991180301, -0.0352490693, 0.902334571, -7.05317973e-08, 0.4310323, -0.00271031447, 0.99998033, 0.00567401201, -0.431023717, -0.00628811028, 0.902316749),Alpha)
  1119.         RH.C0 = clerp(RH.C0,CFrame.new(0.71690762, -0.991053104, 0.00471016858, 0.902334571, -7.05317973e-08, 0.4310323, -0.00271031447, 0.99998033, 0.00567401201, -0.431023717, -0.00628811028, 0.902316749),Alpha)
  1120.         LS.C0 = clerp(LS.C0,CFrame.new(-1.26718163, 0.394917995, 0.30748421, 0.758522511, -0.65150404, 0.013650775, 0.563350797, 0.666130126, 0.488780826, -0.327535838, -0.363061011, 0.87229985),Alpha)
  1121.         RS.C0 = clerp(RS.C0,CFrame.new(1.46891451, 0.639140844, 0.117049158, 0.947687626, 0.107383646, 0.300595015, 0.195006967, -0.940317333, -0.278883517, 0.252707064, 0.322912514, -0.912067294),Alpha)
  1122.         NK.C0 = clerp(NK.C0,CFrame.new(-0.232400328, 1.4423281, 0.0608692467, 0.612107515, -0.5404585, -0.577260137, 0.0609407648, 0.760062039, -0.646986902, 0.788422942, 0.360846847, 0.498175651),Alpha)
  1123.         HW.C0 = clerp(HW.C0,CFrame.new(-0.110755987, -0.74960357, -0.415038228, -5.42402267e-06, -2.98023224e-07, 1.00000024, -0.500007331, 0.866021454, -2.48476863e-06, -0.866021395, -0.500007272, -4.7981739e-06),Alpha)
  1124.     end
  1125.     for i = 0, .8, 0.1 do
  1126.         swait()
  1127.         Turn(Mouse.Hit.p)
  1128.         local Alpha = .3
  1129.         RJ.C0 = clerp(RJ.C0,CFrame.new(-0.149688482, 0.00629410101, -0.0288102441, 0.908953488, -0.00262140064, -0.416884065, -7.05317973e-08, 0.99998033, -0.00628811028, 0.41689238, 0.00571563188, 0.908935547),Alpha)
  1130.         LH.C0 = clerp(LH.C0,CFrame.new(-0.404874682, -0.991180301, -0.0352490693, 0.902334571, -7.05317973e-08, 0.4310323, -0.00271031447, 0.99998033, 0.00567401201, -0.431023717, -0.00628811028, 0.902316749),Alpha)
  1131.         RH.C0 = clerp(RH.C0,CFrame.new(0.71690762, -0.991053104, 0.00471016858, 0.902334571, -7.05317973e-08, 0.4310323, -0.00271031447, 0.99998033, 0.00567401201, -0.431023717, -0.00628811028, 0.902316749),Alpha)
  1132.         LS.C0 = clerp(LS.C0,CFrame.new(-1.26718163, 0.394917995, 0.30748421, 0.758522511, -0.65150404, 0.013650775, 0.563350797, 0.666130126, 0.488780826, -0.327535838, -0.363061011, 0.87229985),Alpha)
  1133.         RS.C0 = clerp(RS.C0,CFrame.new(1.47921813, 0.661770463, 0.060773734, 0.947700858, 0.195051998, 0.252622485, 0.194988579, -0.980473101, 0.0255415048, 0.252671421, 0.0250527933, -0.967227817),Alpha)
  1134.         NK.C0 = clerp(NK.C0,CFrame.new(-0.232400328, 1.4423281, 0.0608692467, 0.612107515, -0.5404585, -0.577260137, 0.0609407648, 0.760062039, -0.646986902, 0.788422942, 0.360846847, 0.498175651),Alpha)
  1135.         HW.C0 = clerp(HW.C0,CFrame.new(-0.110747263, -0.749596298, -0.415039092, -1.66893005e-06, -5.14090061e-06, 1.00000012, -0.500009954, 0.866019845, 3.60608101e-06, -0.866019726, -0.500009894, -3.9935112e-06),Alpha)
  1136.     end
  1137.     Sound(Barrel,238353911,M.RNG(7,13)/10,10,false,true,true)
  1138.     Effect{
  1139.         Effect='ResizeAndFade',
  1140.         Frames=45,
  1141.         Size=V3.N(.1,.1,.1),
  1142.         CFrame=Barrel.CFrame,
  1143.         Mesh ={MeshType=Enum.MeshType.Sphere},
  1144.         Color=BrickColor.new'Really red',
  1145.         FXSettings={
  1146.             EndSize=V3.N(.05,.05,.05),
  1147.             EndIsIncrement=true,
  1148.         }
  1149.     }
  1150.     Effect{
  1151.         Effect='ResizeAndFade',
  1152.         Frames=45,
  1153.         Size=V3.N(.1,.1,.1),
  1154.         CFrame=Barrel.CFrame,
  1155.         Mesh ={MeshType=Enum.MeshType.Sphere},
  1156.         Color=BrickColor.new'Really red',
  1157.         FXSettings={
  1158.             EndSize=V3.N(.1,.1,.1),
  1159.             EndIsIncrement=true,
  1160.         }
  1161.     }
  1162.     for i = 1, 5 do
  1163.         local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
  1164.         local cf = Barrel.CFrame
  1165.         Effect{
  1166.             Effect='ResizeAndFade',
  1167.             Frames=65,
  1168.             Size=V3.N(.2,.2,1),
  1169.             CFrame=CF.N(CF.N(cf.p)*angles*CF.N(0,0,-2).p,cf.p),
  1170.             Mesh = {MeshType=Enum.MeshType.Sphere},
  1171.             Material=Enum.Material.Neon,
  1172.             Color=BrickColor.new'Really red',
  1173.             MoveDirection=CF.N(CF.N(cf.p)*angles*CF.N(0,0,-25).p,cf.p).p,
  1174.             FXSettings={
  1175.                 EndSize=V3.N(.005,.005,.05),
  1176.                 EndIsIncrement=true,
  1177.             }
  1178.         }  
  1179.     end
  1180.     Effect{
  1181.         Effect='Fade',
  1182.         Frames=35,
  1183.         Size=V3.N(.15,2048,.15),
  1184.         CFrame=CF.N(Barrel.CFrame.p)*CF.N(0,2048/2,0),
  1185.         Color=BrickColor.new'Really red',
  1186.     }
  1187.     for i = 0, .8, .1 do
  1188.         swait()
  1189.         Turn(Mouse.Hit.p)
  1190.         local Alpha = .15
  1191.         RJ.C0 = clerp(RJ.C0,CFrame.new(-0.149688482, 0.00629410101, -0.0288102441, 0.908953488, -0.00262140064, -0.416884065, -7.05317973e-08, 0.99998033, -0.00628811028, 0.41689238, 0.00571563188, 0.908935547),Alpha)
  1192.         LH.C0 = clerp(LH.C0,CFrame.new(-0.404874682, -0.991180301, -0.0352490693, 0.902334571, -7.05317973e-08, 0.4310323, -0.00271031447, 0.99998033, 0.00567401201, -0.431023717, -0.00628811028, 0.902316749),Alpha)
  1193.         RH.C0 = clerp(RH.C0,CFrame.new(0.71690762, -0.991053104, 0.00471016858, 0.902334571, -7.05317973e-08, 0.4310323, -0.00271031447, 0.99998033, 0.00567401201, -0.431023717, -0.00628811028, 0.902316749),Alpha)
  1194.         LS.C0 = clerp(LS.C0,CFrame.new(-1.26718163, 0.394917995, 0.30748421, 0.758522511, -0.65150404, 0.013650775, 0.563350797, 0.666130126, 0.488780826, -0.327535838, -0.363061011, 0.87229985),Alpha)
  1195.         RS.C0 = clerp(RS.C0,CFrame.new(1.46891451, 0.639140844, 0.117049158, 0.947687626, 0.107383646, 0.300595015, 0.195006967, -0.940317333, -0.278883517, 0.252707064, 0.322912514, -0.912067294),Alpha)
  1196.         NK.C0 = clerp(NK.C0,CFrame.new(-0.232400328, 1.4423281, 0.0608692467, 0.612107515, -0.5404585, -0.577260137, 0.0609407648, 0.760062039, -0.646986902, 0.788422942, 0.360846847, 0.498175651),Alpha)
  1197.         HW.C0 = clerp(HW.C0,CFrame.new(-0.110755987, -0.74960357, -0.415038228, -5.42402267e-06, -2.98023224e-07, 1.00000024, -0.500007331, 0.866021454, -2.48476863e-06, -0.866021395, -0.500007272, -4.7981739e-06),Alpha)
  1198.     end
  1199.     for _,v in next, S.Players:players() do
  1200.         if(v.Character and v.Character:FindFirstChild'Head' and not v.Character.Parent)then
  1201.             pcall(function()
  1202.                 v.Character.Parent = workspace
  1203.                 local tor = v.Character:FindFirstChild'Head'
  1204.                 Effect{
  1205.                     Effect='Fade',
  1206.                     Frames=15,
  1207.                     Size=V3.N(.15,2048,.15),
  1208.                     CFrame=CF.N(tor.CFrame.p)*CF.N(0,2048/2,0),
  1209.                     Color=BrickColor.new'Really red',
  1210.                 }
  1211.                 Effect{
  1212.                     Effect='ResizeAndFade',
  1213.                     Frames=45,
  1214.                     Size=V3.N(.5,.5,.5),
  1215.                     CFrame=CF.N(tor.CFrame.p),
  1216.                     Mesh ={MeshType=Enum.MeshType.Sphere},
  1217.                     Color=BrickColor.new'Really red',
  1218.                     FXSettings={
  1219.                         EndSize=V3.N(.05,.05,.05),
  1220.                         EndIsIncrement=true,
  1221.                     }
  1222.                 }
  1223.                 for i = 1, 5 do
  1224.                     Effect{
  1225.                         Effect='ResizeAndFade',
  1226.                         Frames=65,
  1227.                         Size=V3.N(.2,.2,1),
  1228.                         CFrame=CF.N(CF.N(tor.CFrame.p)*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))*CF.N(0,0,-2).p,tor.CFrame.p),
  1229.                         Mesh = {MeshType=Enum.MeshType.Sphere},
  1230.                         Material=Enum.Material.Neon,
  1231.                         Color=BrickColor.new'Really red',
  1232.                         FXSettings={
  1233.                             EndSize=V3.N(.005,.005,.05),
  1234.                             EndIsIncrement=true,
  1235.                         }
  1236.                     }  
  1237.                 end
  1238.                 local asd = v.Character;
  1239.                 OnceWas(asd)
  1240.                 v.Character:destroy()
  1241.                 BanishedEvents[v] = v.CharacterAdded:connect(function(c)
  1242.                     c:destroy()
  1243.                 end)
  1244.             end)
  1245.         end
  1246.     end
  1247.     Hum.AutoRotate = true
  1248.     Attack = false
  1249.     NeutralAnims = true
  1250. end
  1251.  
  1252. function Teleport()
  1253.     Attack = true
  1254.     NeutralAnims = false
  1255.     Hum.AutoRotate = false
  1256.     repeat
  1257.         Turn(Mouse.Hit.p)
  1258.         swait()
  1259.         local Alpha = .1
  1260.         RJ.C0 = clerp(RJ.C0,CFrame.new(-0.027945349, 0.0062955129, 0.00791542884, -4.65661287e-09, 0.00628571073, 0.99997133, -1.62185909e-08, 0.99998033, -0.00628576661, -0.999991417, -3.25962901e-09, -9.31322575e-10),Alpha)
  1261.         LH.C0 = clerp(LH.C0,CFrame.new(-0.513343155, -0.990872025, 0.0134561155, 0.999878228, 0, 0.0156120034, -9.81333942e-05, 0.99998033, 0.00628500059, -0.0156116933, -0.00628576661, 0.999858379),Alpha)
  1262.         RH.C0 = clerp(RH.C0,CFrame.new(0.504049361, -0.991316199, -0.037166521, 0.999878228, 0, 0.0156120034, -9.81333942e-05, 0.99998033, 0.00628500059, -0.0156116933, -0.00628576661, 0.999858379),Alpha)
  1263.         LS.C0 = clerp(LS.C0,CFrame.new(-1.48807681, 0.583711386, -0.00375273079, 0.980986238, 0.193449557, 0.0156120034, -0.193565607, 0.981067359, 0.00628500059, -0.0141005944, -0.00918744504, 0.999858379),Alpha)
  1264.         RS.C0 = clerp(RS.C0,CFrame.new(1.56039762, 0.53398639, -0.0236691795, 0.0156120034, -0.99157083, 0.128623411, 0.00628500059, -0.128539219, -0.991684735, 0.999858379, 0.0162905809, 0.00422526803),Alpha)
  1265.         NK.C0 = clerp(NK.C0,CFrame.new(0.0128910094, 1.4991622, 0.0185256526, -1.87195837e-07, 0.0574935488, -0.998337269, 0.0062853531, 0.998326361, 0.0574929118, 0.99997133, -0.00627500238, -0.00036155805),Alpha)
  1266.         HW.C0 = clerp(HW.C0,CFrame.new(-0.110757828, -0.749616861, -0.415070713, 0, 0, 1, -0.500001788, 0.866024435, 0, -0.866024435, -0.500001788, 0),Alpha)
  1267.     until not S.UserInputService:IsKeyDown(Enum.KeyCode.C)
  1268.     Sound(Barrel,238353911,M.RNG(7,13)/10,10,false,true,true)
  1269.     local pos,dist = Mouse.Hit.p,(Barrel.CFrame.p-Mouse.Hit.p).magnitude
  1270.     Effect{
  1271.         Effect='ResizeAndFade',
  1272.         Frames=45,
  1273.         Size=V3.N(.1,.1,.1),
  1274.         CFrame=Barrel.CFrame,
  1275.         Mesh ={MeshType=Enum.MeshType.Sphere},
  1276.         Color=BrickColor.new'Really red',
  1277.         FXSettings={
  1278.             EndSize=V3.N(.05,.05,.05),
  1279.             EndIsIncrement=true,
  1280.         }
  1281.     }
  1282.     Effect{
  1283.         Effect='ResizeAndFade',
  1284.         Frames=45,
  1285.         Size=V3.N(.1,.1,.1),
  1286.         CFrame=Barrel.CFrame,
  1287.         Mesh ={MeshType=Enum.MeshType.Sphere},
  1288.         Color=BrickColor.new'Really red',
  1289.         FXSettings={
  1290.             EndSize=V3.N(.1,.1,.1),
  1291.             EndIsIncrement=true,
  1292.         }
  1293.     }
  1294.  
  1295.     Effect{
  1296.         Effect='Fade',
  1297.         Frames=15,
  1298.         Size=V3.N(.15,.15,dist),
  1299.         CFrame=CF.N(Barrel.CFrame.p,pos)*CF.N(0,0,-dist/2),
  1300.         Color=BrickColor.new'Really red',
  1301.     }
  1302.     for i = 0, .3, .05 do
  1303.         swait()
  1304.         local Alpha = .3
  1305.         RJ.C0 = clerp(RJ.C0,CFrame.new(-0.027945349, 0.0062955129, 0.00791542884, -4.65661287e-09, 0.00628571073, 0.99997133, -1.62185909e-08, 0.99998033, -0.00628576661, -0.999991417, -3.25962901e-09, -9.31322575e-10),Alpha)
  1306.         LH.C0 = clerp(LH.C0,CFrame.new(-0.513343155, -0.990872025, 0.0134561155, 0.999878228, 0, 0.0156120034, -9.81333942e-05, 0.99998033, 0.00628500059, -0.0156116933, -0.00628576661, 0.999858379),Alpha)
  1307.         RH.C0 = clerp(RH.C0,CFrame.new(0.504049361, -0.991316199, -0.037166521, 0.999878228, 0, 0.0156120034, -9.81333942e-05, 0.99998033, 0.00628500059, -0.0156116933, -0.00628576661, 0.999858379),Alpha)
  1308.         LS.C0 = clerp(LS.C0,CFrame.new(-1.48807681, 0.583711386, -0.00375273079, 0.980986238, 0.193449557, 0.0156120034, -0.193565607, 0.981067359, 0.00628500059, -0.0141005944, -0.00918744504, 0.999858379),Alpha)
  1309.         RS.C0 = clerp(RS.C0,CFrame.new(1.43598688, 0.64456445, -0.0224216785, 0.0156120034, -0.933606386, 0.357960403, 0.00628500059, -0.357905358, -0.933736861, 0.999858379, 0.0168272816, 0.000280098058),Alpha)
  1310.         NK.C0 = clerp(NK.C0,CFrame.new(0.0128910094, 1.4991622, 0.0185256526, -1.87195837e-07, 0.0574935488, -0.998337269, 0.0062853531, 0.998326361, 0.0574929118, 0.99997133, -0.00627500238, -0.00036155805),Alpha)
  1311.         HW.C0 = clerp(HW.C0,CFrame.new(-0.110757828, -0.749611259, -0.415075362, 0, 0, 1, -0.500002265, 0.866024256, 0, -0.866024256, -0.500002265, 0),Alpha)
  1312.     end
  1313.     OnceWas(Char,true)
  1314.     Torso.CFrame = CF.N(pos)*CF.N(0,3,0)
  1315.     for i = 1, 15 do
  1316.         local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
  1317.         local cf = Torso.CFrame
  1318.         Effect{
  1319.             Effect='ResizeAndFade',
  1320.             Frames=65,
  1321.             Size=V3.N(2,2,10),
  1322.             CFrame=CF.N(CF.N(cf.p)*angles*CF.N(0,0,-2).p,cf.p),
  1323.             Mesh = {MeshType=Enum.MeshType.Sphere},
  1324.             Material=Enum.Material.Neon,
  1325.             Color=BrickColor.new'Really red',
  1326.             MoveDirection=CF.N(CF.N(cf.p)*angles*CF.N(0,0,-25).p,cf.p).p,
  1327.             FXSettings={
  1328.                 EndSize=V3.N(.005,.005,.05),
  1329.                 EndIsIncrement=true,
  1330.             }
  1331.         }  
  1332.     end
  1333.     OnceWas(Char,true)
  1334.     for i = 0, .4, .05 do
  1335.         swait()
  1336.         local Alpha = .3
  1337.         RJ.C0 = clerp(RJ.C0,CFrame.new(-0.027945349, 0.0062955129, 0.00791542884, -4.65661287e-09, 0.00628571073, 0.99997133, -1.62185909e-08, 0.99998033, -0.00628576661, -0.999991417, -3.25962901e-09, -9.31322575e-10),Alpha)
  1338.         LH.C0 = clerp(LH.C0,CFrame.new(-0.513343155, -0.990872025, 0.0134561155, 0.999878228, 0, 0.0156120034, -9.81333942e-05, 0.99998033, 0.00628500059, -0.0156116933, -0.00628576661, 0.999858379),Alpha)
  1339.         RH.C0 = clerp(RH.C0,CFrame.new(0.504049361, -0.991316199, -0.037166521, 0.999878228, 0, 0.0156120034, -9.81333942e-05, 0.99998033, 0.00628500059, -0.0156116933, -0.00628576661, 0.999858379),Alpha)
  1340.         LS.C0 = clerp(LS.C0,CFrame.new(-1.48807681, 0.583711386, -0.00375273079, 0.980986238, 0.193449557, 0.0156120034, -0.193565607, 0.981067359, 0.00628500059, -0.0141005944, -0.00918744504, 0.999858379),Alpha)
  1341.         RS.C0 = clerp(RS.C0,CFrame.new(1.56039762, 0.53398639, -0.0236691795, 0.0156120034, -0.99157083, 0.128623411, 0.00628500059, -0.128539219, -0.991684735, 0.999858379, 0.0162905809, 0.00422526803),Alpha)
  1342.         NK.C0 = clerp(NK.C0,CFrame.new(0.0128910094, 1.4991622, 0.0185256526, -1.87195837e-07, 0.0574935488, -0.998337269, 0.0062853531, 0.998326361, 0.0574929118, 0.99997133, -0.00627500238, -0.00036155805),Alpha)
  1343.         HW.C0 = clerp(HW.C0,CFrame.new(-0.110757828, -0.749616861, -0.415070713, 0, 0, 1, -0.500001788, 0.866024435, 0, -0.866024435, -0.500001788, 0),Alpha)
  1344.     end
  1345.     Attack = false
  1346.     NeutralAnims = true
  1347.     Hum.AutoRotate = true
  1348. end
  1349.  
  1350. function BGone()
  1351.     Attack = true
  1352.     NeutralAnims = false
  1353.     Hum.AutoRotate = false
  1354.     Chat "Be gone.."
  1355.     --repeat
  1356.     for i = 0, 9, .1 do
  1357.         Turn(Mouse.Hit.p)
  1358.         swait()
  1359.         Hum.WalkSpeed = 0
  1360.         local Alpha = .1
  1361.         RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0296121463, -0.249109969, -0.153551444, -0.000328990631, -0.0094739655, -0.999952853, 0.204196915, 0.978885293, -0.0093415454, 0.978927732, -0.204190359, 0.0016125096),Alpha)
  1362.         LH.C0 = clerp(LH.C0,CFrame.new(-0.475788742, -0.651965797, 0.0191618577, 0.978805363, 0.204197079, 0.0156120053, -0.204313993, 0.978885233, 0.00628500246, -0.0139989806, -0.0093415454, 0.999858379),Alpha)
  1363.         RH.C0 = clerp(RH.C0,CFrame.new(0.498535633, -0.912865818, 0.0149653442, 0.999878168, 5.14090061e-06, 0.0156120053, -0.000103279948, 0.999980271, 0.00628500246, -0.0156116625, -0.00628584996, 0.999858379),Alpha)
  1364.         LS.C0 = clerp(LS.C0,CFrame.new(-1.29815638, 0.566930115, -0.00661327224, -0.237626657, 0.971231222, 0.0156120053, -0.971307039, -0.237746239, 0.00628500246, 0.00981588662, -0.0136705656, 0.999858379),Alpha)
  1365.         RS.C0 = clerp(RS.C0,CFrame.new(1.24513125, 0.449408412, -0.155189604, 0.502771139, -0.519900203, -0.690597773, 0.303394169, 0.854222655, -0.422203362, 0.809427798, 0.00274830475, 0.587213099),Alpha)
  1366.         NK.C0 = clerp(NK.C0,CFrame.new(-0.0153051838, 1.498806, -0.0364812165, 1.34855509e-06, 0.0477146953, 0.998861074, -0.00628432725, 0.998841345, -0.0477137454, -0.999980271, -0.00627710624, 0.000301202759),Alpha)
  1367.         HW.C0 = clerp(HW.C0,CFrame.new(-0.110760681, -0.749610901, -0.415069938, -1.63912773e-06, 9.19401646e-06, 1.00000024, -0.500005245, 0.866022348, -8.86109865e-06, -0.866022408, -0.500005245, 3.1888485e-06),Alpha)
  1368.     end
  1369.     --until not S.UserInputService:IsKeyDown(Enum.KeyCode.V)
  1370.    
  1371.     for i = 0, .7, 0.1 do
  1372.         swait()
  1373.         Hum.WalkSpeed = 0
  1374.         local Alpha = .3
  1375.         RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00766070001, -0.269241363, -0.0518192649, 0.00021806825, 0.00368537591, 0.99999094, -0.166544884, 0.9860273, -0.00359759619, -0.986031651, -0.166542619, 0.000828802586),Alpha)
  1376.         LH.C0 = clerp(LH.C0,CFrame.new(-0.497863114, -0.984335184, 0.0215952508, 0.987798393, 0.154953942, 0.0156120034, -0.155066714, 0.987884164, 0.00628500665, -0.0144489631, -0.00862922147, 0.999858379),Alpha)
  1377.         RH.C0 = clerp(RH.C0,CFrame.new(0.462316692, -0.882526457, 0.015341443, 0.985910237, -0.166545048, 0.0156120034, 0.166465312, 0.9860273, 0.00628500665, -0.0164405983, -0.00359759573, 0.999858379),Alpha)
  1378.         LS.C0 = clerp(LS.C0,CFrame.new(-1.34305215, 0.64557004, 0.206238627, 0.819938838, 0.417069167, 0.392114401, -0.412350535, 0.905431569, -0.100800663, -0.397073597, -0.0790382028, 0.914377153),Alpha)
  1379.         RS.C0 = clerp(RS.C0,CFrame.new(1.3656987, 0.557721138, -0.0314715505, 0.0156120034, -0.985910237, 0.166545048, 0.00628500665, -0.166465312, -0.9860273, 0.999858379, 0.0164405983, 0.00359759573),Alpha)
  1380.         NK.C0 = clerp(NK.C0,CFrame.new(0.0260951146, 1.49902618, -0.00289419782, -1.0067597e-06, 0.0574942529, -0.998345912, 0.00628517801, 0.998326182, 0.0574931316, 0.999980211, -0.00627472438, -0.000362364575),Alpha)
  1381.         HW.C0 = clerp(HW.C0,CFrame.new(-0.11075601, -0.749610424, -0.415073156, 0, 0, 1, -0.500000238, 0.866025388, 0, -0.866025388, -0.500000238, 0),Alpha)
  1382.     end
  1383.  
  1384.     Sound(Barrel,238353911,M.RNG(7,13)/10,10,false,true,true)
  1385.     Sound(Barrel,415700134,1.6,10,false,true,true)
  1386.     Sound(Barrel,138677306,1.2,7,false,true,true)
  1387.     coroutine.wrap(function()
  1388.         local cf = Root.CFrame * CF.N(0,0,-2)
  1389.         for i = 1, 100 do
  1390.             Effect{
  1391.                 Effect='ResizeAndFade',
  1392.                 CFrame = cf*CF.A(M.R(90),0,M.R(90)),
  1393.                 Size=V3.N(2,5,5),
  1394.                 Material=Enum.Material.Neon,
  1395.                 Color=BrickColor.new'Crimson',
  1396.                 Shape='Cylinder',
  1397.                 FXSettings={
  1398.                     EndSize=V3.N(0,.3,.3),
  1399.                     EndIsIncrement=true
  1400.                 }
  1401.             }
  1402.             for i = 1, 3 do
  1403.                 local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
  1404.                 Effect{
  1405.                     Effect='ResizeAndFade',
  1406.                     Frames=65,
  1407.                     Size=V3.N(1,1,1),
  1408.                     CFrame=CF.N(CF.N(cf.p)*angles*CF.N(0,0,-10).p,cf.p),
  1409.                     Mesh = {MeshType=Enum.MeshType.Sphere},
  1410.                     Material=Enum.Material.Neon,
  1411.                     Color=BrickColor.new'Really red',
  1412.                     MoveDirection=CF.N(CF.N(cf.p)*angles*CF.N(0,0,-50).p,cf.p).p,
  1413.                     FXSettings={
  1414.                         EndSize=V3.N(0,0,.3),
  1415.                         EndIsIncrement=true,
  1416.                     }
  1417.                 }  
  1418.             end
  1419.             AOEBanish(cf.p,8)
  1420.             cf = cf*CF.N(0,0,-2)
  1421.             swait()
  1422.         end
  1423.     end)()
  1424.     swait(30)
  1425.     Hum.WalkSpeed = 16
  1426.     Attack = false
  1427.     NeutralAnims = true
  1428.     Hum.AutoRotate = true
  1429. end
  1430. function Banisher_Bullet()
  1431.     Attack = true
  1432.     NeutralAnims = false
  1433.     Hum.AutoRotate = false
  1434.     for i = 0, .4, .1/3 do
  1435.         Turn(Mouse.Hit.p)
  1436.         swait()
  1437.         local Alpha = .1
  1438.         RJ.C0 = clerp(RJ.C0,CFrame.new(-0.027945349, 0.0062955129, 0.00791542884, -4.65661287e-09, 0.00628571073, 0.99997133, -1.62185909e-08, 0.99998033, -0.00628576661, -0.999991417, -3.25962901e-09, -9.31322575e-10),Alpha)
  1439.         LH.C0 = clerp(LH.C0,CFrame.new(-0.513343155, -0.990872025, 0.0134561155, 0.999878228, 0, 0.0156120034, -9.81333942e-05, 0.99998033, 0.00628500059, -0.0156116933, -0.00628576661, 0.999858379),Alpha)
  1440.         RH.C0 = clerp(RH.C0,CFrame.new(0.504049361, -0.991316199, -0.037166521, 0.999878228, 0, 0.0156120034, -9.81333942e-05, 0.99998033, 0.00628500059, -0.0156116933, -0.00628576661, 0.999858379),Alpha)
  1441.         LS.C0 = clerp(LS.C0,CFrame.new(-1.48807681, 0.583711386, -0.00375273079, 0.980986238, 0.193449557, 0.0156120034, -0.193565607, 0.981067359, 0.00628500059, -0.0141005944, -0.00918744504, 0.999858379),Alpha)
  1442.         RS.C0 = clerp(RS.C0,CFrame.new(1.56039762, 0.53398639, -0.0236691795, 0.0156120034, -0.99157083, 0.128623411, 0.00628500059, -0.128539219, -0.991684735, 0.999858379, 0.0162905809, 0.00422526803),Alpha)
  1443.         NK.C0 = clerp(NK.C0,CFrame.new(0.0128910094, 1.4991622, 0.0185256526, -1.87195837e-07, 0.0574935488, -0.998337269, 0.0062853531, 0.998326361, 0.0574929118, 0.99997133, -0.00627500238, -0.00036155805),Alpha)
  1444.         HW.C0 = clerp(HW.C0,CFrame.new(-0.110757828, -0.749616861, -0.415070713, 0, 0, 1, -0.500001788, 0.866024435, 0, -0.866024435, -0.500001788, 0),Alpha)
  1445.     end
  1446.     repeat
  1447.         for i = 0, .2, .1/3 do
  1448.             Turn(Mouse.Hit.p)
  1449.             swait()
  1450.             local Alpha = .1
  1451.             RJ.C0 = clerp(RJ.C0,CFrame.new(-0.027945349, 0.0062955129, 0.00791542884, -4.65661287e-09, 0.00628571073, 0.99997133, -1.62185909e-08, 0.99998033, -0.00628576661, -0.999991417, -3.25962901e-09, -9.31322575e-10),Alpha)
  1452.             LH.C0 = clerp(LH.C0,CFrame.new(-0.513343155, -0.990872025, 0.0134561155, 0.999878228, 0, 0.0156120034, -9.81333942e-05, 0.99998033, 0.00628500059, -0.0156116933, -0.00628576661, 0.999858379),Alpha)
  1453.             RH.C0 = clerp(RH.C0,CFrame.new(0.504049361, -0.991316199, -0.037166521, 0.999878228, 0, 0.0156120034, -9.81333942e-05, 0.99998033, 0.00628500059, -0.0156116933, -0.00628576661, 0.999858379),Alpha)
  1454.             LS.C0 = clerp(LS.C0,CFrame.new(-1.48807681, 0.583711386, -0.00375273079, 0.980986238, 0.193449557, 0.0156120034, -0.193565607, 0.981067359, 0.00628500059, -0.0141005944, -0.00918744504, 0.999858379),Alpha)
  1455.             RS.C0 = clerp(RS.C0,CFrame.new(1.43598688, 0.64456445, -0.0224216785, 0.0156120034, -0.933606386, 0.357960403, 0.00628500059, -0.357905358, -0.933736861, 0.999858379, 0.0168272816, 0.000280098058),Alpha)
  1456.             NK.C0 = clerp(NK.C0,CFrame.new(0.0128910094, 1.4991622, 0.0185256526, -1.87195837e-07, 0.0574935488, -0.998337269, 0.0062853531, 0.998326361, 0.0574929118, 0.99997133, -0.00627500238, -0.00036155805),Alpha)
  1457.             HW.C0 = clerp(HW.C0,CFrame.new(-0.110757828, -0.749611259, -0.415075362, 0, 0, 1, -0.500002265, 0.866024256, 0, -0.866024256, -0.500002265, 0),Alpha)
  1458.         end
  1459.         Sound(Barrel,238353911,M.RNG(7,13)/10,10,false,true,true)
  1460.         Shoot(Barrel.CFrame.p,Mouse.Hit.p)
  1461.         for i = 0, .3, .1/3 do
  1462.             swait()
  1463.             local Alpha = .1
  1464.             RJ.C0 = clerp(RJ.C0,CFrame.new(-0.027945349, 0.0062955129, 0.00791542884, -4.65661287e-09, 0.00628571073, 0.99997133, -1.62185909e-08, 0.99998033, -0.00628576661, -0.999991417, -3.25962901e-09, -9.31322575e-10),Alpha)
  1465.             LH.C0 = clerp(LH.C0,CFrame.new(-0.513343155, -0.990872025, 0.0134561155, 0.999878228, 0, 0.0156120034, -9.81333942e-05, 0.99998033, 0.00628500059, -0.0156116933, -0.00628576661, 0.999858379),Alpha)
  1466.             RH.C0 = clerp(RH.C0,CFrame.new(0.504049361, -0.991316199, -0.037166521, 0.999878228, 0, 0.0156120034, -9.81333942e-05, 0.99998033, 0.00628500059, -0.0156116933, -0.00628576661, 0.999858379),Alpha)
  1467.             LS.C0 = clerp(LS.C0,CFrame.new(-1.48807681, 0.583711386, -0.00375273079, 0.980986238, 0.193449557, 0.0156120034, -0.193565607, 0.981067359, 0.00628500059, -0.0141005944, -0.00918744504, 0.999858379),Alpha)
  1468.             RS.C0 = clerp(RS.C0,CFrame.new(1.46904922, 0.532365739, -0.0222326554, 0.0156120034, -0.987360775, 0.157718793, 0.00628500059, -0.157637998, -0.987477064, 0.999858379, 0.0164077543, 0.00374451769),Alpha)
  1469.             NK.C0 = clerp(NK.C0,CFrame.new(0.0128910094, 1.4991622, 0.0185256526, -1.87195837e-07, 0.0574935488, -0.998337269, 0.0062853531, 0.998326361, 0.0574929118, 0.99997133, -0.00627500238, -0.00036155805),Alpha)
  1470.             HW.C0 = clerp(HW.C0,CFrame.new(-0.110757828, -0.749605894, -0.415075004, 0, 0, 1, -0.50000155, 0.866024613, 0, -0.866024613, -0.50000149, 0),Alpha)
  1471.         end
  1472.     until not S.UserInputService:IsMouseButtonPressed(Enum.UserInputType.MouseButton1)
  1473.     Hum.AutoRotate = true
  1474.     Attack = false
  1475.     NeutralAnims = true
  1476. end
  1477.  
  1478. function Taunt()
  1479.     Attack = true
  1480.     NeutralAnims = false
  1481.     local taunt = 1 --M.RNG(1,3)
  1482.     if(taunt == 1)then     
  1483.        
  1484.         local rad = 0
  1485.         for i = 0, 6, 0.1 do
  1486.             swait()
  1487.             rad = rad + 35
  1488.             local Alpha = .3
  1489.             RJ.C0 = clerp(RJ.C0,CFrame.new(5.9524434e-13, 0.00629317388, 1.41309647e-06, 0.99999553, 9.4587449e-11, 0, -5.58664226e-12, 0.999980271, -0.00628617778, 9.31322575e-10, 0.00628615683, 0.99997592),Alpha)
  1490.             LH.C0 = clerp(LH.C0,CFrame.new(-0.500225782, -0.996483386, 0.0217089336, 0.994214952, 0.10624785, 0.0156119671, -0.106356524, 0.994308293, 0.00628523249, -0.014855314, -0.00790933147, 0.999856234),Alpha)
  1491.             RH.C0 = clerp(RH.C0,CFrame.new(0.512264967, -0.996646643, 0.0152785685, 0.994214535, -0.106250875, 0.0156119233, 0.106164388, 0.994328737, 0.00628523249, -0.0161911994, -0.0045914636, 0.999856234),Alpha)
  1492.             LS.C0 = clerp(LS.C0,CFrame.new(-1.44726694, 0.503729105, -0.00388534926, 0.993391156, 0.113691822, 0.0156119671, -0.113801189, 0.993483663, 0.00628523249, -0.0147956526, -0.00802037865, 0.999856234),Alpha)
  1493.             RS.C0 = clerp(RS.C0,CFrame.new(1.41887283, 0.461011291, -0.0306870341, 0.0158389043, -0.994383454, -0.104623824, 0.00844715256, 0.104766518, -0.994461119, 0.999836862, 0.0148673952, 0.0100591201),Alpha)
  1494.             NK.C0 = clerp(NK.C0,CFrame.new(8.88854265e-06, 1.49895382, -0.0144050419, 0.566473544, 0.0473791771, -0.82271415, 0.00518015958, 0.99812144, 0.0610474497, 0.824061036, -0.0388435796, 0.56516397),Alpha)
  1495.             HW.C0 = clerp(HW.C0,CFrame.new(-0.11075747, -0.749606431, -0.415068656, -5.63569483e-06, -1.58343755e-06, 1.00000012, -0.500001132, 0.866024792, -1.44650403e-06, -0.866024852, -0.500001192, -5.67225288e-06)*CF.A(0,0,M.R(rad)),Alpha)
  1496.         end
  1497.         Chat (TauntDialogues[M.RNG(1,#TauntDialogues)])
  1498.         for i = 0, 6, 0.1 do
  1499.             swait()
  1500.             local Alpha = .3
  1501.             RJ.C0 = clerp(RJ.C0,CFrame.new(5.9524434e-13, 0.00629317388, 1.41309647e-06, 0.99999553, 9.4587449e-11, 0, -5.58664226e-12, 0.999980271, -0.00628617778, 9.31322575e-10, 0.00628615683, 0.99997592),Alpha)
  1502.             LH.C0 = clerp(LH.C0,CFrame.new(-0.500225782, -0.996483386, 0.0217089336, 0.994214952, 0.10624785, 0.0156119671, -0.106356524, 0.994308293, 0.00628523249, -0.014855314, -0.00790933147, 0.999856234),Alpha)
  1503.             RH.C0 = clerp(RH.C0,CFrame.new(0.512264967, -0.996646643, 0.0152785685, 0.994214535, -0.106250875, 0.0156119233, 0.106164388, 0.994328737, 0.00628523249, -0.0161911994, -0.0045914636, 0.999856234),Alpha)
  1504.             LS.C0 = clerp(LS.C0,CFrame.new(-1.44726694, 0.503729105, -0.00388534926, 0.993391156, 0.113691822, 0.0156119671, -0.113801189, 0.993483663, 0.00628523249, -0.0147956526, -0.00802037865, 0.999856234),Alpha)
  1505.             RS.C0 = clerp(RS.C0,CFrame.new(1.30098641, 0.458334863, -0.45630464, 0.97372508, 0.226236522, 0.0259280894, 0.00073058781, 0.110756524, -0.99384743, -0.227716282, 0.967752993, 0.10768114),Alpha)
  1506.             NK.C0 = clerp(NK.C0,CFrame.new(8.21147114e-06, 1.49895406, -0.0144038275, 0.99988234, -0.000873879122, 0.0151748769, -9.55477299e-05, 0.997964978, 0.0637657493, -0.015199719, -0.0637597144, 0.997847497),Alpha)
  1507.             HW.C0 = clerp(HW.C0,CFrame.new(-0.110763341, -0.749599576, -0.415068239, -6.5267086e-06, -2.71201134e-06, 1.00000012, -0.500001013, 0.866024971, -9.23871994e-07, -0.866024971, -0.500001013, -7.01099634e-06),Alpha)
  1508.         end
  1509.     end
  1510.     Attack = false
  1511.     NeutralAnims = true
  1512. end
  1513.  
  1514. Mouse.KeyDown:connect(function(k)
  1515.     if(Attack)then return end
  1516.     if(k == 'x')then Show_Mercy() end
  1517.     if(k == 'z')then Banishing_Storm() end
  1518.     if(k == 'b')then Spectral_Banish() end
  1519.     if(k == 'c')then Teleport() end
  1520.     if(k == 'v')then BGone() end
  1521.     if(k == 't')then Taunt() end
  1522.    
  1523. end)
  1524. Mouse.Button1Down:connect(function()
  1525.     if(Attack)then return end
  1526.     Banisher_Bullet()
  1527. end)
  1528. --// Wrap it all up \\--
  1529.  
  1530. Plr.Chatted:connect(function(m)
  1531.     local succ,text = pcall(function() return game:service'Chat':FilterStringForBroadcast(m,Plr) end)
  1532.     if(not succ)then
  1533.         text = string.rep("_",#text)
  1534.     end
  1535.     Chat(text)
  1536. end)
  1537. while true do
  1538.     swait()
  1539.     Sine = Sine + Change
  1540.     --[[if(not Music or not Music.Parent)then
  1541.         local a = Music.TimePosition
  1542.         Music = Sound(Char,MusicID,1,1,true,false,true)
  1543.         Music.Name = 'Music'
  1544.         Music.TimePosition = a
  1545.     end
  1546.     Music.Volume = 1
  1547.     Music.Pitch = 1
  1548.     Music.Playing = true]]
  1549.     Sine = Sine + Change
  1550.     local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * 4), Char)
  1551.     local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
  1552.     local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and "Walk" or hitfloor and "Idle")
  1553.     if(State == 'Walk')then
  1554.         local wsVal = 32 / (Hum.WalkSpeed/14)
  1555.         local Alpha = math.min(.1 * (Hum.WalkSpeed/16),1)
  1556.         Change = 2
  1557.         RH.C1 = RH.C1:lerp(CF.N(0,1,0)*CF.N(0,0-.2*M.C(Sine/wsVal),0+.4*M.C(Sine/wsVal))*CF.A(M.R(25+45*M.C(Sine/wsVal))+-M.S(Sine/wsVal),0,0),Alpha)
  1558.         LH.C1 = LH.C1:lerp(CF.N(0,1,0)*CF.N(0,0+.2*M.C(Sine/wsVal),0-.4*M.C(Sine/wsVal))*CF.A(M.R(25-45*M.C(Sine/wsVal))+M.S(Sine/wsVal),0,0),Alpha)
  1559.     else
  1560.         RH.C1 = RH.C1:lerp(CF.N(0,1,0),.1)
  1561.         LH.C1 = LH.C1:lerp(CF.N(0,1,0),.1)
  1562.     end
  1563.     if(NeutralAnims)then   
  1564.         if(State == 'Idle')then
  1565.             Change = .5
  1566.             local Alpha = .1
  1567.             RJ.C0 = clerp(RJ.C0,CFrame.new(5.95311994e-13, 0.00629388914+.2*M.C(Sine/20), 1.41759301e-06, 0.99999553, 9.4587449e-11, 0, -5.58664226e-12, 0.999980271, -0.00628617778, 9.31322575e-10, 0.00628615683, 0.99997592),Alpha)
  1568.             LH.C0 = clerp(LH.C0,CFrame.new(-0.560905516, -0.984790266-.2*M.C(Sine/20), 0.0225828942, 0.997905374, 0.0627432317, 0.0156119671, -0.062847726, 0.998003423, 0.00628523249, -0.0151864393, -0.00725326827, 0.999856234),Alpha)
  1569.             RH.C0 = clerp(RH.C0,CFrame.new(0.507978499, -0.98526901-.2*M.C(Sine/20), 0.0152739538, 0.995106399, -0.0975458771, 0.0156119671, 0.0974583924, 0.995219886, 0.00628523249, -0.016150441, -0.00473298226, 0.999856234),Alpha)
  1570.             LS.C0 = clerp(LS.C0,CFrame.new(-0.997352481, 0.328557909+.1*M.C(Sine/20), 0.373372614, 0.726782799, -0.595508456, 0.342274755, 0.369578063, 0.759076476, 0.535924494, -0.578960299, -0.263003558, 0.771770597),Alpha)
  1571.             RS.C0 = clerp(RS.C0,CFrame.new(1.35597444, 0.402479589+.1*M.C(Sine/20), 0.0100756176, 0.788939416, -0.614269078, 0.0156119671, 0.614255786, 0.78908211, 0.00628523249, -0.0161799639, 0.00463105366, 0.999856234),Alpha)
  1572.             NK.C0 = clerp(NK.C0,CFrame.new(4.35163702e-06, 1.4989562, -0.0144046843, 0.99999553, 3.67523171e-07, -1.62050128e-07, -3.56434612e-07, 0.997964919, 0.0637686774, 1.8440187e-07, -0.0637684539, 0.997960329)*CF.A(M.R(-6*-M.C(Sine/20)),0,0),Alpha)
  1573.             HW.C0 = clerp(HW.C0,CFrame.new(-0.110785089, -0.749598742, -0.415072441, 2.87592411e-06, 1.69873238e-06, 1.00000012, -0.500000358, 0.866025329, 0, -0.866025269, -0.500000358, 3.33799494e-06),Alpha)
  1574.         elseif(State == 'Walk')then
  1575.             local wsVal = 32 / (Hum.WalkSpeed/14)
  1576.             local Alpha = math.min(.1 * (Hum.WalkSpeed/16),1)
  1577.             RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,0-.15*M.C(Sine/(wsVal/2)),0)*CF.A(0,M.R(0-15*M.S(Sine/wsVal)/2),0),Alpha)
  1578.             NK.C0 = NK.C0:lerp(NKC0,Alpha)
  1579.             LH.C0 = LH.C0:lerp(LHC0,Alpha)
  1580.             RH.C0 = RH.C0:lerp(RHC0,Alpha)
  1581.             LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+45*M.S(Sine/wsVal)),0,M.R(-5)),Alpha)
  1582.             RS.C0 = clerp(RS.C0,CFrame.new(1.35597444, 0.402479589, 0.0100756176, 0.788939416, -0.614269078, 0.0156119671, 0.614255786, 0.78908211, 0.00628523249, -0.0161799639, 0.00463105366, 0.999856234),Alpha)
  1583.         elseif(State == 'Jump' or State == 'Fall')then
  1584.             if(Walking)then
  1585.                 local Alpha = .1
  1586.                 RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
  1587.                 LH.C0 = clerp(LH.C0,CFrame.new(-0.497912645, -1.0987643, -0.0683324337, 0.999878228, 0.00860835519, 0.0130246133, -0.00010142161, 0.837816596, -0.545952022, -0.015611981, 0.545884132, 0.837715328),Alpha)
  1588.                 RH.C0 = clerp(RH.C0,CFrame.new(0.499978393, -1.16382337, 0.109293163, 0.999878228, -0.0120433727, 0.00993486121, -0.00010142161, 0.631323814, 0.775519371, -0.015611981, -0.775425911, 0.631245613),Alpha)
  1589.                 LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
  1590.                 RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
  1591.                 NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
  1592.             else
  1593.                 local Alpha = .1
  1594.                 RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
  1595.                 LH.C0 = clerp(LH.C0,CFrame.new(-0.504374504, -0.291219354, -0.487436086, 0.999878228, -0.00438931212, 0.0149825988, -0.00010142161, 0.957819223, 0.287371844, -0.015611981, -0.287338346, 0.957701981),Alpha)
  1596.                 RH.C0 = clerp(RH.C0,CFrame.new(0.453094482, -0.871358454, 0.0898642987, 0.985589385, -0.168456957, 0.0153662469, 0.162863791, 0.969548643, 0.182895929, -0.0457084104, -0.177757636, 0.983012319),Alpha)
  1597.                 LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
  1598.                 RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
  1599.                 NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
  1600.             end
  1601.         elseif(State == 'Paralyzed')then
  1602.             -- paralyzed
  1603.         elseif(State == 'Sit')then
  1604.             -- sit
  1605.         end
  1606.     end
  1607. end
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