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- [<number>] [<text>]: trigger: arg 1 is "green" or "red" or "blue" or "pink" or "white" or "black" or "gray" or "brown" or "orange" or "yellow": arg 2 is 1 or 2 or 3: arg 3 is "creeper" or "ball" or "ball large" or "star" or "burst": launch arg 3 firework colored arg 1 at player timed number-arg
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