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- 23:38 Shiirn: what kind of problems if u dont mind me asking
- 23:38 Hobbes2: well the hard conceptually is great
- 23:38 Hobbes2: just, its a huge step up from the advanced
- 23:38 Hobbes2: I actually think the advanced needs a buff
- 23:39 Hobbes2: also it needs to not go in one direction the entire time lol
- 23:39 Shiirn: see my thing is that there's always the damn
- 23:39 Shiirn: jump you get from going
- 23:39 Shiirn: distance snap to not distance snap
- 23:39 Shiirn: that i fucking hate working around
- 23:39 Hobbes2: true, but its not just spacing
- 23:39 Hobbes2: design wise, pattern wise
- 23:39 Hobbes2: the hard is harder than your average hard
- 23:39 Shiirn: well yeah i get that
- 23:39 Shiirn: but i feel like there's no point to difficulties that just transition in small manners within the same mapset
- 23:40 Hobbes2: you could argue that it's fine but it's really stretching it
- 23:40 Hobbes2: tbf ive seen worse get ranked so
- 23:40 Hobbes2: idk
- 23:40 Shiirn: because very few types of music really fit a progression in density and structure
- 23:40 Shiirn: much less....
- 23:40 Shiirn: sakuraburst
- 23:40 Shiirn: where it's very hard to reliably keep a density/structure/style progression
- 23:40 Hobbes2: regardless the advanced will need to be changed regarding the one direction thing
- 23:40 Hobbes2: even if the spread is untouched
- 23:40 Hobbes2: that's like an actual issue
- 23:40 Shiirn: yeah idk why mikasa always fucking does that
- 23:40 Shiirn: forest too
- 23:40 Hobbes2: the bottom diff is solid
- 23:40 Shiirn: i had to like flip half the chorus here and there
- 23:41 Hobbes2: mir's diff is a huge abuse of slider leniency
- 23:41 Hobbes2: it works in some parts and doesnt work in others
- 23:41 Hobbes2: ill probably talk to him about it
- 23:41 Shiirn: mir is a lot more liberal with his choices in which sliders to make vroom
- 23:41 Shiirn: than i am
- 23:41 Hobbes2: yeah i noticed lol
- 23:41 Hobbes2: your diff is cool
- 23:41 Hobbes2: the first fast slider through me off but after that its rather readable
- 23:41 Hobbes2: and that's at the start anyway so you can just restart whatever
- 23:42 Shiirn: right that's the thought
- 23:42 Hobbes2: 01:17:200 (1,2,1,2) - these are lke barely rankable lol
- 23:42 Hobbes2: but barely is enough
- 23:42 Shiirn: the first one is the most jerking one to give the player a chance to go "oh."
- 23:42 Shiirn: i know they are
- 23:42 Shiirn: lol
- 23:42 Shiirn: that's why i did them
- 23:42 Shiirn: if they didn't work like that i'd have done something else
- 23:42 Hobbes2: 01:27:600 (1) - actually think it would be cool if you stuck to non-standard shapes for these fast sliders, but thats subjective so whatever
- 23:43 Hobbes2: i think its nice to see this really long shape with weird curves / angles and say "ok goin fast" as oppose dto just like "oh its a circle", you'd still know you're going fast of course
- 23:43 Hobbes2: it just looses some of that effect imo
- 23:43 Hobbes2: but yeah like i said super subjective
- 23:43 Shiirn: the reason i did that pattern in my diff is to further smash into player's head the polarity between movements
- 23:44 Shiirn: like the gentle back and forths then VROOM another fuckin part of the screen
- 23:44 Shiirn: also what did u say before "i think its nice"
- 23:44 Shiirn: i think i closed window on u
- 23:44 Hobbes2: makes sense, but you could make the curve a bit wonkier so its not just a circle or smth. im speaking visuals as opposed to actual gameplay
- 23:44 Hobbes2: uhh
- 23:45 Hobbes2: "actually think it would be cool if you stuck to non-standard shapes for these fast sliders, but thats subjective so whatever"
- 23:45 Shiirn: well part of it is that the slider shapes become less of a "tell" between them later
- 23:45 Shiirn: because later on there's wubs and wobs and slowdowns as well
- 23:45 Hobbes2: yoh wow you're right
- 23:45 Shiirn: so it comes down to the repetition of the beat
- 23:45 Hobbes2: actually yeah thats really cool keep it
- 23:46 Hobbes2: 01:32:800 (1) - why does this end on the blue tick andn ot the red one
- 23:46 Hobbes2: the wub changes..pitch? on the red tick
- 23:47 Hobbes2: while the blue tick is kinda like...arbitrarily where the sound ends
- 23:47 Shiirn: ok so
- 23:47 Shiirn: here's something i tend to do that i always need to fucking explain
- 23:47 Shiirn: because it sounds so weird to say out loud
- 23:47 Hobbes2: lol
- 23:47 Shiirn: but it's also the same reason 02:20:200 (2) - is early
- 23:47 Shiirn: but when i have a slider that ends early
- 23:48 Shiirn: it's almost always so that the sliderend's hitsound somewhat lines up with the ending of the sound i'm trying to follow
- 23:48 Shiirn: especially if there's no notes directly after it
- 23:48 Shiirn: especially in a void, it makes more sense to me to have the sliderend hitsound fade at the same time the sound does
- 23:48 Hobbes2: hmm
- 23:48 Hobbes2: i'll buy that
- 23:48 Hobbes2: i disagree but its not a huge deal
- 23:49 Hobbes2: doesnt it make sense to silence the tail?
- 23:49 Hobbes2: consider it's not actually landing on a particular sound
- 23:49 Hobbes2: its more like..well the wub sorta ends here
- 23:49 Shiirn: silenced tails are not silenced
- 23:50 Shiirn: the thing is, to me
- 23:50 Shiirn: if you listen to 01:29:600 (1) - these noises
- 23:50 Shiirn: they start fading around the blue tick
- 23:50 Shiirn: and fade out entirely on white
- 23:50 Hobbes2: its hard to tell where they end
- 23:50 Hobbes2: so when you put a noticeable hitsound on the tail, it sounds weird
- 23:50 Hobbes2: when you cant really even tell
- 23:50 Shiirn: so having a hit object ON white, makes it EXTEND past white.... both audibly and viscerally
- 23:51 Hobbes2: alrigh that makes a bit of sense
- 23:51 Hobbes2: i still disagree but i like i said this is such a small issue that i don't care if you change it or not
- 23:52 Shiirn: well it's also something that crops up an unusual amount of time so i always have to explain it
- 23:52 Shiirn: lol
- 23:52 Shiirn: ive done this in many of my other maps
- 23:52 Shiirn: and do it in enigma helix except extending PAST white ticks
- 23:52 Shiirn: :thonkin:
- 23:52 Hobbes2: 01:43:200 (1,2,3,4,1,2,3,4) - this bothers me a bit
- 23:52 Hobbes2: in that
- 23:52 Hobbes2: here its circles but for no apparent reason the next one uses kick sliders
- 23:52 Shiirn: it's not even or clean?
- 23:52 Shiirn: :P
- 23:52 Hobbes2: or well maybe there is a reason but i cant tell
- 23:53 Hobbes2: naw its alright
- 23:53 Shiirn: 01:45:800 - there are twoppy noises on these
- 23:53 Hobbes2: 01:46:600 (6) - this should bea circle then
- 23:53 Shiirn: noise is actually there though
- 23:54 Hobbes2: damn thats feint
- 23:54 Hobbes2: well ok makes sense
- 23:54 Shiirn: it's quiet as fuck but it's there and keeping it helps with the consistency of the section
- 23:54 Shiirn: structurally
- 23:54 Hobbes2: 01:49:800 (6) - well
- 23:54 Hobbes2: i hear it just about as i did for the other one here
- 23:54 Hobbes2: lol
- 23:54 Shiirn: true lol
- 23:55 Shiirn: fucking inconsistencies
- 23:55 Hobbes2: 01:49:600 (5,6,1,2,3,4,5,1,2,3,4) - on sight read i didnt catch this at all
- 23:55 Hobbes2: but im trash so
- 23:55 Hobbes2: xd
- 23:55 Shiirn: you're gonna point out 02:10:000 (1,2) - vs01:57:200 (1,2) - and 02:03:600 (2,3) - next
- 23:56 Shiirn: :(
- 23:56 Hobbes2: were those intentional?
- 23:56 Hobbes2: also those seem fine to me
- 23:56 Hobbes2: based on the sounds
- 23:56 Shiirn: well
- 23:56 Shiirn: more the first two
- 23:56 Shiirn: are identical sounds
- 23:56 Shiirn: different objects
- 23:57 Hobbes2: huh, so they are
- 23:57 Hobbes2: i got placebo'd
- 23:57 Shiirn: 02:08:800 (1,2) - and 01:56:000 (1,2) - are seperate too
- 23:57 Shiirn: well structurally they're different sounds and noises
- 23:57 Shiirn: but same point
- 23:57 Shiirn: lol
- 23:57 Hobbes2: yeah
- 23:57 Hobbes2: i think this is up to you, what do you think?
- 23:57 Shiirn: i mean
- 23:57 Shiirn: i put them there for a reason
- 23:58 Shiirn: i'm not 100% clear on the reason myself but it feels right
- 23:58 Hobbes2: lol, yeah i figured youd say something like that since im not seeing a clear reason for it myself
- 23:58 Hobbes2: eh.. its fine
- 23:58 Hobbes2: im not super anal on consistency but i do value it
- 23:58 Shiirn: honestly a track like this shouldnt be 100% consistent anyway
- 23:58 Shiirn: xd
- 23:58 Shiirn: thematics, the ultimate "i dont wanna fix 'mistakes' excuse"
- 23:58 Shiirn: "muh art"
- 23:58 Hobbes2: lmao
- 23:59 Shiirn: the #1 thing irre hates me for
- 23:59 Shiirn: everything must be CONSISTENT
- 23:59 Shiirn: which is why felys gave him aneurysms
- 23:59 Hobbes2: oh yeah
- 23:59 Hobbes2: uhh
- 23:59 Hobbes2: 01:28:800 (1,2,1,2) -
- 23:59 Hobbes2: i dont like this
- 23:59 Shiirn: and literally made him quit QAT
- 23:59 Shiirn: whats wrong with it
- 23:59 Hobbes2: for one idk what that big hitsound on 01:29:000 (1) - is doing and i dont think that 01:29:000 (1) - is even notable enough to warrant this kind of pattern
- 00:00 Hobbes2: a pattern like this implies that 01:29:000 (1) - would be a strong sound
- 00:00 Hobbes2: and its not really
- 00:00 Hobbes2: feels like its mapped to the hitsound and not the music lol
- 00:00 Shiirn: oh
- 00:00 Shiirn: that's me making shit up
- 00:00 *Shiirn blunt
- 00:00 Hobbes2: lmao
- 00:01 Hobbes2: 01:48:400 (1) - quality mustache slider
- 00:01 Shiirn: but for a more relevant explanation
- 00:01 Shiirn: i just felt like
- 00:01 Shiirn: all the other pitch sounds in that section were paired up
- 00:01 Shiirn: a setup of 4 notes felt out of place
- 00:01 Shiirn: 01:28:300 (2,3,4) - pair,01:29:200 (1,1) - pair
- 00:02 Hobbes2: well musically the others are paired
- 00:02 Hobbes2: and 01:28:800 (1,2,1,2) - is not
- 00:02 Hobbes2: so that contrats would stil fit
- 00:02 Hobbes2: pretend i can spell
- 00:02 Shiirn: you're right
- 00:02 Hobbes2: what you said does make sense to me
- 00:03 Hobbes2: so i'd be willing to accept it if you dont want to change it
- 00:03 Shiirn: lol
- 00:03 Hobbes2: but id prefer if you did lul
- 00:03 Shiirn: idk what i'd do with them
- 00:04 Hobbes2: im personally not a fan of additive hitsounds being used like this
- 00:04 Shiirn: other than just 4 stack into the slider
- 00:04 Hobbes2: that actually wouldnt be a bad idea i think
- 00:04 Hobbes2: 4 stack i mean
- 00:04 Shiirn: i'll just 4stack it and be a boring betty
- 00:04 Shiirn: http://puu.sh/wxPT1/0bb7151c40.png
- 00:04 Hobbes2: hot
- 00:04 Hobbes2: be sure to remove the hitsound since
- 00:05 Hobbes2: its not really needed :eyes:
- 00:05 Shiirn: did
- 00:05 Hobbes2: swell
- 00:05 Hobbes2: 01:48:400 (1) - nice mustache slider
- 00:05 Shiirn: tfw a modder said "fix this blanket"
- 00:05 Hobbes2: LOL
- 00:05 Shiirn: and i moved the big circle slider so it was obviously not intended to blanket
- 00:05 Shiirn: :thonkin:
- 00:05 Hobbes2: lmao
- 00:05 Hobbes2: the red node on that slider
- 00:05 Hobbes2: is actually ugly af
- 00:05 Hobbes2: but who cares lul
- 00:06 Hobbes2: the first one i mean
- 00:06 Shiirn: whats wrong w- what
- 00:06 Shiirn: which
- 00:06 Hobbes2: http://puu.sh/wxPWw/8db5abb3d6.jpg
- 00:06 Hobbes2: puke
- 00:06 Shiirn: honey
- 00:06 Shiirn: i'm sorry to tell u
- 00:06 Shiirn: u did that
- 00:06 Shiirn: that's not part of the map
- 00:06 Shiirn: http://puu.sh/wxPXT/8b2847ef09.png
- 00:06 Hobbes2: wtf
- 00:07 Hobbes2: k im deleting htis form the log before i post it on the forum
- 00:07 Shiirn: but i'll know.
- 00:07 Shiirn: i'll know forever.
- 00:07 Hobbes2: ;-;
- 00:08 Hobbes2: 01:54:400 (1) -
- 00:08 Hobbes2: im like
- 00:08 Hobbes2: idk
- 00:08 Hobbes2: this is unrankable
- 00:08 Hobbes2: just make it more v shaped
- 00:08 Hobbes2: just a little
- 00:09 Shiirn: its
- 00:09 Shiirn: fine
- 00:09 Shiirn: its not burai
- 00:09 Hobbes2: its like borderline
- 00:09 Hobbes2: hmmm
- 00:10 Hobbes2: hard to chang eit without making it ugly af
- 00:10 Hobbes2: yeah w/e its fine
- 00:10 Hobbes2: 02:07:200 (5,1,4,1) - pixel perfect or no bubblerino :^)
- 00:11 Shiirn: moved 1 up by 1 pixel
- 00:11 Hobbes2: 4 and 5 prob need to be moved down by 1 too
- 00:12 Hobbes2: that actually fixes it perfectly
- 00:12 Shiirn: god fuck you
- 00:13 Hobbes2: i was just fucking around i dont care about stuff like that lol
- 00:13 Hobbes2: uh yeah rest is fine
- 00:13 Hobbes2: id be ok with this top diff is nice
- 00:13 Hobbes2: ill pm mir and talk to him about his diff sometime and just forum mod the rest
- 00:13 Shiirn: ok
- 00:14 Hobbes2: :ok_hand:
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