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dandan619

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Oct 25th, 2019
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  1. Mono path[0] = 'c:/users/triar/downloads/new folder/second earth_Data/Managed'
  2. Mono config path = 'c:/users/triar/downloads/new folder/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.2.8f1 (ff5b465c8d13)
  4. [XR] Discovering subsystems at path c:/users/triar/downloads/new folder/second earth_Data/UnitySubsystems
  5. GfxDevice: creating device client; threaded=1
  6. Direct3D:
  7. Version: Direct3D 11.0 [level 11.0]
  8. Renderer: NVIDIA GeForce GT 730 (ID=0x1287)
  9. Vendor:
  10. VRAM: 2007 MB
  11. Driver: 25.21.14.1917
  12. Begin MonoManager ReloadAssembly
  13. - Completed reload, in 0.103 seconds
  14. <RI> Initializing input.
  15.  
  16. <RI> Input initialized.
  17.  
  18. <RI> Initialized touch support.
  19.  
  20. WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
  21. WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
  22. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
  23. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
  24. UnloadTime: 0.798200 ms
  25. Uploading Crash Report
  26. DirectoryNotFoundException: Could not find a part of the path "\\SERVER\My Documents\My Games\Second Earth"
  27. at System.IO.Directory.CreateDirectoriesInternal (System.String path) [0x0005e] in <599589bf4ce248909b8a14cbe4a2034e>:0
  28. at System.IO.Directory.CreateDirectory (System.String path) [0x0008f] in <599589bf4ce248909b8a14cbe4a2034e>:0
  29. at Runtime.GetGeneralStorageDirectory (System.Boolean includeCompanyName) [0x00040] in <b4378482d68342a2b334449c4768db74>:0
  30. at GameSettings.Init () [0x0002d] in <b3e2f29534b4443b96f3caff992d413e>:0
  31.  
  32. (Filename: <599589bf4ce248909b8a14cbe4a2034e> Line: 0)
  33.  
  34. Uploading Crash Report
  35. DirectoryNotFoundException: Could not find a part of the path "\\SERVER\My Documents\My Games\Second Earth"
  36. at System.IO.Directory.CreateDirectoriesInternal (System.String path) [0x0005e] in <599589bf4ce248909b8a14cbe4a2034e>:0
  37. at System.IO.Directory.CreateDirectory (System.String path) [0x0008f] in <599589bf4ce248909b8a14cbe4a2034e>:0
  38. at Runtime.GetGeneralStorageDirectory (System.Boolean includeCompanyName) [0x00040] in <b4378482d68342a2b334449c4768db74>:0
  39. at SaveSystem.GetCampaignFilePath (System.String campaignName) [0x00000] in <b3e2f29534b4443b96f3caff992d413e>:0
  40. at SaveSystem.CampaignSaveExists (Campaign campaign) [0x00006] in <b3e2f29534b4443b96f3caff992d413e>:0
  41. at SaveSystem.EnsureCampaignIsLoaded (Campaign campaign) [0x00000] in <b3e2f29534b4443b96f3caff992d413e>:0
  42. at GameState.Init () [0x00039] in <b3e2f29534b4443b96f3caff992d413e>:0
  43.  
  44. (Filename: <599589bf4ce248909b8a14cbe4a2034e> Line: 0)
  45.  
  46. Uploading Crash Report
  47. DirectoryNotFoundException: Could not find a part of the path "\\SERVER\My Documents\My Games\Second Earth"
  48. at System.IO.Directory.CreateDirectoriesInternal (System.String path) [0x0005e] in <599589bf4ce248909b8a14cbe4a2034e>:0
  49. at System.IO.Directory.CreateDirectory (System.String path) [0x0008f] in <599589bf4ce248909b8a14cbe4a2034e>:0
  50. at Runtime.GetGeneralStorageDirectory (System.Boolean includeCompanyName) [0x00040] in <b4378482d68342a2b334449c4768db74>:0
  51. at SaveSystem.GetCampaignFilePath (System.String campaignName) [0x00000] in <b3e2f29534b4443b96f3caff992d413e>:0
  52. at SaveSystem.CampaignSaveExists (Campaign campaign) [0x00006] in <b3e2f29534b4443b96f3caff992d413e>:0
  53. at ContinueCampaignButton.Awake () [0x0000b] in <b3e2f29534b4443b96f3caff992d413e>:0
  54. UnityEngine.GameObject:SetActive(Boolean)
  55. MainMenuOptions:OnDisable()
  56. UnityEngine.GameObject:SetActive(Boolean)
  57. MainMenuOptions:Start()
  58.  
  59. (Filename: <599589bf4ce248909b8a14cbe4a2034e> Line: 0)
  60.  
  61. Setting up 2 worker threads for Enlighten.
  62. Thread -> id: 2c08 -> priority: 1
  63. Thread -> id: 2bb4 -> priority: 1
  64. Uploading Crash Report
  65. DirectoryNotFoundException: Could not find a part of the path "\\SERVER\My Documents\My Games\Second Earth"
  66. at System.IO.Directory.CreateDirectoriesInternal (System.String path) [0x0005e] in <599589bf4ce248909b8a14cbe4a2034e>:0
  67. at System.IO.Directory.CreateDirectory (System.String path) [0x0008f] in <599589bf4ce248909b8a14cbe4a2034e>:0
  68. at Runtime.GetGeneralStorageDirectory (System.Boolean includeCompanyName) [0x00040] in <b4378482d68342a2b334449c4768db74>:0
  69. at SaveSystem.GetCampaignFilePath (System.String campaignName) [0x00000] in <b3e2f29534b4443b96f3caff992d413e>:0
  70. at SaveSystem.SaveCurrentCampaign () [0x00007] in <b3e2f29534b4443b96f3caff992d413e>:0
  71. at SaveSystem.StartNewCampaign (Campaign campaign) [0x0001c] in <b3e2f29534b4443b96f3caff992d413e>:0
  72. at StartNewCampaignButton.OnClick () [0x00015] in <b3e2f29534b4443b96f3caff992d413e>:0
  73. at ButtonBehaviour.OnPointerEvent (UnityEngine.EventSystems.PointerEventData eventData, ButtonBehaviour+PointerEventType eventType) [0x0004c] in <b3e2f29534b4443b96f3caff992d413e>:0
  74. at ButtonBehaviour+EventListener.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x0000e] in <b3e2f29534b4443b96f3caff992d413e>:0
  75. at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00007] in <4629ecdfb58a4fe5af717d5a387982c3>:0
  76. at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00063] in <4629ecdfb58a4fe5af717d5a387982c3>:0
  77. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  78. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  79. UnityEngine.Logger:LogException(Exception, Object)
  80. UnityEngine.Debug:LogException(Exception)
  81. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  82. UnityEngine.EventSystems.StandaloneInputModule:ReleaseMouse(PointerEventData, GameObject)
  83. UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
  84. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
  85. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
  86. UnityEngine.EventSystems.StandaloneInputModule:Process()
  87. UnityEngine.EventSystems.EventSystem:Update()
  88.  
  89. (Filename: <599589bf4ce248909b8a14cbe4a2034e> Line: 0)
  90.  
  91. DirectoryNotFoundException: Could not find a part of the path "\\SERVER\My Documents\My Games\Second Earth"
  92. at System.IO.Directory.CreateDirectoriesInternal (System.String path) [0x0005e] in <599589bf4ce248909b8a14cbe4a2034e>:0
  93. at System.IO.Directory.CreateDirectory (System.String path) [0x0008f] in <599589bf4ce248909b8a14cbe4a2034e>:0
  94. at Runtime.GetGeneralStorageDirectory (System.Boolean includeCompanyName) [0x00040] in <b4378482d68342a2b334449c4768db74>:0
  95. at SaveSystem.GetCampaignFilePath (System.String campaignName) [0x00000] in <b3e2f29534b4443b96f3caff992d413e>:0
  96. at SaveSystem.SaveCurrentCampaign () [0x00007] in <b3e2f29534b4443b96f3caff992d413e>:0
  97. at SaveSystem.StartNewCampaign (Campaign campaign) [0x0001c] in <b3e2f29534b4443b96f3caff992d413e>:0
  98. at StartNewCampaignButton.OnClick () [0x00015] in <b3e2f29534b4443b96f3caff992d413e>:0
  99. at ButtonBehaviour.OnPointerEvent (UnityEngine.EventSystems.PointerEventData eventData, ButtonBehaviour+PointerEventType eventType) [0x0004c] in <b3e2f29534b4443b96f3caff992d413e>:0
  100. at ButtonBehaviour+EventListener.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x0000e] in <b3e2f29534b4443b96f3caff992d413e>:0
  101. at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00007] in <4629ecdfb58a4fe5af717d5a387982c3>:0
  102. at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00063] in <4629ecdfb58a4fe5af717d5a387982c3>:0
  103. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  104. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  105. UnityEngine.Logger:LogException(Exception, Object)
  106. UnityEngine.Debug:LogException(Exception)
  107. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  108. UnityEngine.EventSystems.StandaloneInputModule:ReleaseMouse(PointerEventData, GameObject)
  109. UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
  110. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
  111. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
  112. UnityEngine.EventSystems.StandaloneInputModule:Process()
  113. UnityEngine.EventSystems.EventSystem:Update()
  114.  
  115. (Filename: <599589bf4ce248909b8a14cbe4a2034e> Line: 0)
  116.  
  117. DirectoryNotFoundException: Could not find a part of the path "\\SERVER\My Documents\My Games\Second Earth"
  118. at System.IO.Directory.CreateDirectoriesInternal (System.String path) [0x0005e] in <599589bf4ce248909b8a14cbe4a2034e>:0
  119. at System.IO.Directory.CreateDirectory (System.String path) [0x0008f] in <599589bf4ce248909b8a14cbe4a2034e>:0
  120. at Runtime.GetGeneralStorageDirectory (System.Boolean includeCompanyName) [0x00040] in <b4378482d68342a2b334449c4768db74>:0
  121. at SaveSystem.GetCampaignFilePath (System.String campaignName) [0x00000] in <b3e2f29534b4443b96f3caff992d413e>:0
  122. at SaveSystem.SaveCurrentCampaign () [0x00007] in <b3e2f29534b4443b96f3caff992d413e>:0
  123. at SaveSystem.StartNewCampaign (Campaign campaign) [0x0001c] in <b3e2f29534b4443b96f3caff992d413e>:0
  124. at StartNewCampaignButton.OnClick () [0x00015] in <b3e2f29534b4443b96f3caff992d413e>:0
  125. at ButtonBehaviour.OnPointerEvent (UnityEngine.EventSystems.PointerEventData eventData, ButtonBehaviour+PointerEventType eventType) [0x0004c] in <b3e2f29534b4443b96f3caff992d413e>:0
  126. at ButtonBehaviour+EventListener.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x0000e] in <b3e2f29534b4443b96f3caff992d413e>:0
  127. at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00007] in <4629ecdfb58a4fe5af717d5a387982c3>:0
  128. at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00063] in <4629ecdfb58a4fe5af717d5a387982c3>:0
  129. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  130. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  131. UnityEngine.Logger:LogException(Exception, Object)
  132. UnityEngine.Debug:LogException(Exception)
  133. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  134. UnityEngine.EventSystems.StandaloneInputModule:ReleaseMouse(PointerEventData, GameObject)
  135. UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
  136. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
  137. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
  138. UnityEngine.EventSystems.StandaloneInputModule:Process()
  139. UnityEngine.EventSystems.EventSystem:Update()
  140.  
  141. (Filename: <599589bf4ce248909b8a14cbe4a2034e> Line: 0)
  142.  
  143. DirectoryNotFoundException: Could not find a part of the path "\\SERVER\My Documents\My Games\Second Earth"
  144. at System.IO.Directory.CreateDirectoriesInternal (System.String path) [0x0005e] in <599589bf4ce248909b8a14cbe4a2034e>:0
  145. at System.IO.Directory.CreateDirectory (System.String path) [0x0008f] in <599589bf4ce248909b8a14cbe4a2034e>:0
  146. at Runtime.GetGeneralStorageDirectory (System.Boolean includeCompanyName) [0x00040] in <b4378482d68342a2b334449c4768db74>:0
  147. at SaveSystem.GetCampaignFilePath (System.String campaignName) [0x00000] in <b3e2f29534b4443b96f3caff992d413e>:0
  148. at SaveSystem.SaveCurrentCampaign () [0x00007] in <b3e2f29534b4443b96f3caff992d413e>:0
  149. at SaveSystem.StartNewCampaign (Campaign campaign) [0x0001c] in <b3e2f29534b4443b96f3caff992d413e>:0
  150. at StartNewCampaignButton.OnClick () [0x00015] in <b3e2f29534b4443b96f3caff992d413e>:0
  151. at ButtonBehaviour.OnPointerEvent (UnityEngine.EventSystems.PointerEventData eventData, ButtonBehaviour+PointerEventType eventType) [0x0004c] in <b3e2f29534b4443b96f3caff992d413e>:0
  152. at ButtonBehaviour+EventListener.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x0000e] in <b3e2f29534b4443b96f3caff992d413e>:0
  153. at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00007] in <4629ecdfb58a4fe5af717d5a387982c3>:0
  154. at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00063] in <4629ecdfb58a4fe5af717d5a387982c3>:0
  155. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  156. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  157. UnityEngine.Logger:LogException(Exception, Object)
  158. UnityEngine.Debug:LogException(Exception)
  159. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  160. UnityEngine.EventSystems.StandaloneInputModule:ReleaseMouse(PointerEventData, GameObject)
  161. UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
  162. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
  163. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
  164. UnityEngine.EventSystems.StandaloneInputModule:Process()
  165. UnityEngine.EventSystems.EventSystem:Update()
  166.  
  167. (Filename: <599589bf4ce248909b8a14cbe4a2034e> Line: 0)
  168.  
  169. DirectoryNotFoundException: Could not find a part of the path "\\SERVER\My Documents\My Games\Second Earth"
  170. at System.IO.Directory.CreateDirectoriesInternal (System.String path) [0x0005e] in <599589bf4ce248909b8a14cbe4a2034e>:0
  171. at System.IO.Directory.CreateDirectory (System.String path) [0x0008f] in <599589bf4ce248909b8a14cbe4a2034e>:0
  172. at Runtime.GetGeneralStorageDirectory (System.Boolean includeCompanyName) [0x00040] in <b4378482d68342a2b334449c4768db74>:0
  173. at SaveSystem.GetCampaignFilePath (System.String campaignName) [0x00000] in <b3e2f29534b4443b96f3caff992d413e>:0
  174. at SaveSystem.SaveCurrentCampaign () [0x00007] in <b3e2f29534b4443b96f3caff992d413e>:0
  175. at SaveSystem.StartNewCampaign (Campaign campaign) [0x0001c] in <b3e2f29534b4443b96f3caff992d413e>:0
  176. at StartNewCampaignButton.OnClick () [0x00015] in <b3e2f29534b4443b96f3caff992d413e>:0
  177. at ButtonBehaviour.OnPointerEvent (UnityEngine.EventSystems.PointerEventData eventData, ButtonBehaviour+PointerEventType eventType) [0x0004c] in <b3e2f29534b4443b96f3caff992d413e>:0
  178. at ButtonBehaviour+EventListener.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x0000e] in <b3e2f29534b4443b96f3caff992d413e>:0
  179. at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00007] in <4629ecdfb58a4fe5af717d5a387982c3>:0
  180. at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00063] in <4629ecdfb58a4fe5af717d5a387982c3>:0
  181. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  182. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  183. UnityEngine.Logger:LogException(Exception, Object)
  184. UnityEngine.Debug:LogException(Exception)
  185. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  186. UnityEngine.EventSystems.StandaloneInputModule:ReleaseMouse(PointerEventData, GameObject)
  187. UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
  188. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
  189. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
  190. UnityEngine.EventSystems.StandaloneInputModule:Process()
  191. UnityEngine.EventSystems.EventSystem:Update()
  192.  
  193. (Filename: <599589bf4ce248909b8a14cbe4a2034e> Line: 0)
  194.  
  195. Uploading Crash Report
  196. Curl error 42: Callback aborted
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