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- Mono path[0] = 'c:/users/triar/downloads/new folder/second earth_Data/Managed'
- Mono config path = 'c:/users/triar/downloads/new folder/MonoBleedingEdge/etc'
- Initialize engine version: 2019.2.8f1 (ff5b465c8d13)
- [XR] Discovering subsystems at path c:/users/triar/downloads/new folder/second earth_Data/UnitySubsystems
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.0]
- Renderer: NVIDIA GeForce GT 730 (ID=0x1287)
- Vendor:
- VRAM: 2007 MB
- Driver: 25.21.14.1917
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.103 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
- UnloadTime: 0.798200 ms
- Uploading Crash Report
- DirectoryNotFoundException: Could not find a part of the path "\\SERVER\My Documents\My Games\Second Earth"
- at System.IO.Directory.CreateDirectoriesInternal (System.String path) [0x0005e] in <599589bf4ce248909b8a14cbe4a2034e>:0
- at System.IO.Directory.CreateDirectory (System.String path) [0x0008f] in <599589bf4ce248909b8a14cbe4a2034e>:0
- at Runtime.GetGeneralStorageDirectory (System.Boolean includeCompanyName) [0x00040] in <b4378482d68342a2b334449c4768db74>:0
- at GameSettings.Init () [0x0002d] in <b3e2f29534b4443b96f3caff992d413e>:0
- (Filename: <599589bf4ce248909b8a14cbe4a2034e> Line: 0)
- Uploading Crash Report
- DirectoryNotFoundException: Could not find a part of the path "\\SERVER\My Documents\My Games\Second Earth"
- at System.IO.Directory.CreateDirectoriesInternal (System.String path) [0x0005e] in <599589bf4ce248909b8a14cbe4a2034e>:0
- at System.IO.Directory.CreateDirectory (System.String path) [0x0008f] in <599589bf4ce248909b8a14cbe4a2034e>:0
- at Runtime.GetGeneralStorageDirectory (System.Boolean includeCompanyName) [0x00040] in <b4378482d68342a2b334449c4768db74>:0
- at SaveSystem.GetCampaignFilePath (System.String campaignName) [0x00000] in <b3e2f29534b4443b96f3caff992d413e>:0
- at SaveSystem.CampaignSaveExists (Campaign campaign) [0x00006] in <b3e2f29534b4443b96f3caff992d413e>:0
- at SaveSystem.EnsureCampaignIsLoaded (Campaign campaign) [0x00000] in <b3e2f29534b4443b96f3caff992d413e>:0
- at GameState.Init () [0x00039] in <b3e2f29534b4443b96f3caff992d413e>:0
- (Filename: <599589bf4ce248909b8a14cbe4a2034e> Line: 0)
- Uploading Crash Report
- DirectoryNotFoundException: Could not find a part of the path "\\SERVER\My Documents\My Games\Second Earth"
- at System.IO.Directory.CreateDirectoriesInternal (System.String path) [0x0005e] in <599589bf4ce248909b8a14cbe4a2034e>:0
- at System.IO.Directory.CreateDirectory (System.String path) [0x0008f] in <599589bf4ce248909b8a14cbe4a2034e>:0
- at Runtime.GetGeneralStorageDirectory (System.Boolean includeCompanyName) [0x00040] in <b4378482d68342a2b334449c4768db74>:0
- at SaveSystem.GetCampaignFilePath (System.String campaignName) [0x00000] in <b3e2f29534b4443b96f3caff992d413e>:0
- at SaveSystem.CampaignSaveExists (Campaign campaign) [0x00006] in <b3e2f29534b4443b96f3caff992d413e>:0
- at ContinueCampaignButton.Awake () [0x0000b] in <b3e2f29534b4443b96f3caff992d413e>:0
- UnityEngine.GameObject:SetActive(Boolean)
- MainMenuOptions:OnDisable()
- UnityEngine.GameObject:SetActive(Boolean)
- MainMenuOptions:Start()
- (Filename: <599589bf4ce248909b8a14cbe4a2034e> Line: 0)
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 2c08 -> priority: 1
- Thread -> id: 2bb4 -> priority: 1
- Uploading Crash Report
- DirectoryNotFoundException: Could not find a part of the path "\\SERVER\My Documents\My Games\Second Earth"
- at System.IO.Directory.CreateDirectoriesInternal (System.String path) [0x0005e] in <599589bf4ce248909b8a14cbe4a2034e>:0
- at System.IO.Directory.CreateDirectory (System.String path) [0x0008f] in <599589bf4ce248909b8a14cbe4a2034e>:0
- at Runtime.GetGeneralStorageDirectory (System.Boolean includeCompanyName) [0x00040] in <b4378482d68342a2b334449c4768db74>:0
- at SaveSystem.GetCampaignFilePath (System.String campaignName) [0x00000] in <b3e2f29534b4443b96f3caff992d413e>:0
- at SaveSystem.SaveCurrentCampaign () [0x00007] in <b3e2f29534b4443b96f3caff992d413e>:0
- at SaveSystem.StartNewCampaign (Campaign campaign) [0x0001c] in <b3e2f29534b4443b96f3caff992d413e>:0
- at StartNewCampaignButton.OnClick () [0x00015] in <b3e2f29534b4443b96f3caff992d413e>:0
- at ButtonBehaviour.OnPointerEvent (UnityEngine.EventSystems.PointerEventData eventData, ButtonBehaviour+PointerEventType eventType) [0x0004c] in <b3e2f29534b4443b96f3caff992d413e>:0
- at ButtonBehaviour+EventListener.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x0000e] in <b3e2f29534b4443b96f3caff992d413e>:0
- at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00007] in <4629ecdfb58a4fe5af717d5a387982c3>:0
- at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00063] in <4629ecdfb58a4fe5af717d5a387982c3>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ReleaseMouse(PointerEventData, GameObject)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- UnityEngine.EventSystems.EventSystem:Update()
- (Filename: <599589bf4ce248909b8a14cbe4a2034e> Line: 0)
- DirectoryNotFoundException: Could not find a part of the path "\\SERVER\My Documents\My Games\Second Earth"
- at System.IO.Directory.CreateDirectoriesInternal (System.String path) [0x0005e] in <599589bf4ce248909b8a14cbe4a2034e>:0
- at System.IO.Directory.CreateDirectory (System.String path) [0x0008f] in <599589bf4ce248909b8a14cbe4a2034e>:0
- at Runtime.GetGeneralStorageDirectory (System.Boolean includeCompanyName) [0x00040] in <b4378482d68342a2b334449c4768db74>:0
- at SaveSystem.GetCampaignFilePath (System.String campaignName) [0x00000] in <b3e2f29534b4443b96f3caff992d413e>:0
- at SaveSystem.SaveCurrentCampaign () [0x00007] in <b3e2f29534b4443b96f3caff992d413e>:0
- at SaveSystem.StartNewCampaign (Campaign campaign) [0x0001c] in <b3e2f29534b4443b96f3caff992d413e>:0
- at StartNewCampaignButton.OnClick () [0x00015] in <b3e2f29534b4443b96f3caff992d413e>:0
- at ButtonBehaviour.OnPointerEvent (UnityEngine.EventSystems.PointerEventData eventData, ButtonBehaviour+PointerEventType eventType) [0x0004c] in <b3e2f29534b4443b96f3caff992d413e>:0
- at ButtonBehaviour+EventListener.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x0000e] in <b3e2f29534b4443b96f3caff992d413e>:0
- at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00007] in <4629ecdfb58a4fe5af717d5a387982c3>:0
- at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00063] in <4629ecdfb58a4fe5af717d5a387982c3>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ReleaseMouse(PointerEventData, GameObject)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- UnityEngine.EventSystems.EventSystem:Update()
- (Filename: <599589bf4ce248909b8a14cbe4a2034e> Line: 0)
- DirectoryNotFoundException: Could not find a part of the path "\\SERVER\My Documents\My Games\Second Earth"
- at System.IO.Directory.CreateDirectoriesInternal (System.String path) [0x0005e] in <599589bf4ce248909b8a14cbe4a2034e>:0
- at System.IO.Directory.CreateDirectory (System.String path) [0x0008f] in <599589bf4ce248909b8a14cbe4a2034e>:0
- at Runtime.GetGeneralStorageDirectory (System.Boolean includeCompanyName) [0x00040] in <b4378482d68342a2b334449c4768db74>:0
- at SaveSystem.GetCampaignFilePath (System.String campaignName) [0x00000] in <b3e2f29534b4443b96f3caff992d413e>:0
- at SaveSystem.SaveCurrentCampaign () [0x00007] in <b3e2f29534b4443b96f3caff992d413e>:0
- at SaveSystem.StartNewCampaign (Campaign campaign) [0x0001c] in <b3e2f29534b4443b96f3caff992d413e>:0
- at StartNewCampaignButton.OnClick () [0x00015] in <b3e2f29534b4443b96f3caff992d413e>:0
- at ButtonBehaviour.OnPointerEvent (UnityEngine.EventSystems.PointerEventData eventData, ButtonBehaviour+PointerEventType eventType) [0x0004c] in <b3e2f29534b4443b96f3caff992d413e>:0
- at ButtonBehaviour+EventListener.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x0000e] in <b3e2f29534b4443b96f3caff992d413e>:0
- at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00007] in <4629ecdfb58a4fe5af717d5a387982c3>:0
- at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00063] in <4629ecdfb58a4fe5af717d5a387982c3>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ReleaseMouse(PointerEventData, GameObject)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- UnityEngine.EventSystems.EventSystem:Update()
- (Filename: <599589bf4ce248909b8a14cbe4a2034e> Line: 0)
- DirectoryNotFoundException: Could not find a part of the path "\\SERVER\My Documents\My Games\Second Earth"
- at System.IO.Directory.CreateDirectoriesInternal (System.String path) [0x0005e] in <599589bf4ce248909b8a14cbe4a2034e>:0
- at System.IO.Directory.CreateDirectory (System.String path) [0x0008f] in <599589bf4ce248909b8a14cbe4a2034e>:0
- at Runtime.GetGeneralStorageDirectory (System.Boolean includeCompanyName) [0x00040] in <b4378482d68342a2b334449c4768db74>:0
- at SaveSystem.GetCampaignFilePath (System.String campaignName) [0x00000] in <b3e2f29534b4443b96f3caff992d413e>:0
- at SaveSystem.SaveCurrentCampaign () [0x00007] in <b3e2f29534b4443b96f3caff992d413e>:0
- at SaveSystem.StartNewCampaign (Campaign campaign) [0x0001c] in <b3e2f29534b4443b96f3caff992d413e>:0
- at StartNewCampaignButton.OnClick () [0x00015] in <b3e2f29534b4443b96f3caff992d413e>:0
- at ButtonBehaviour.OnPointerEvent (UnityEngine.EventSystems.PointerEventData eventData, ButtonBehaviour+PointerEventType eventType) [0x0004c] in <b3e2f29534b4443b96f3caff992d413e>:0
- at ButtonBehaviour+EventListener.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x0000e] in <b3e2f29534b4443b96f3caff992d413e>:0
- at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00007] in <4629ecdfb58a4fe5af717d5a387982c3>:0
- at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00063] in <4629ecdfb58a4fe5af717d5a387982c3>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ReleaseMouse(PointerEventData, GameObject)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- UnityEngine.EventSystems.EventSystem:Update()
- (Filename: <599589bf4ce248909b8a14cbe4a2034e> Line: 0)
- DirectoryNotFoundException: Could not find a part of the path "\\SERVER\My Documents\My Games\Second Earth"
- at System.IO.Directory.CreateDirectoriesInternal (System.String path) [0x0005e] in <599589bf4ce248909b8a14cbe4a2034e>:0
- at System.IO.Directory.CreateDirectory (System.String path) [0x0008f] in <599589bf4ce248909b8a14cbe4a2034e>:0
- at Runtime.GetGeneralStorageDirectory (System.Boolean includeCompanyName) [0x00040] in <b4378482d68342a2b334449c4768db74>:0
- at SaveSystem.GetCampaignFilePath (System.String campaignName) [0x00000] in <b3e2f29534b4443b96f3caff992d413e>:0
- at SaveSystem.SaveCurrentCampaign () [0x00007] in <b3e2f29534b4443b96f3caff992d413e>:0
- at SaveSystem.StartNewCampaign (Campaign campaign) [0x0001c] in <b3e2f29534b4443b96f3caff992d413e>:0
- at StartNewCampaignButton.OnClick () [0x00015] in <b3e2f29534b4443b96f3caff992d413e>:0
- at ButtonBehaviour.OnPointerEvent (UnityEngine.EventSystems.PointerEventData eventData, ButtonBehaviour+PointerEventType eventType) [0x0004c] in <b3e2f29534b4443b96f3caff992d413e>:0
- at ButtonBehaviour+EventListener.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x0000e] in <b3e2f29534b4443b96f3caff992d413e>:0
- at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00007] in <4629ecdfb58a4fe5af717d5a387982c3>:0
- at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00063] in <4629ecdfb58a4fe5af717d5a387982c3>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ReleaseMouse(PointerEventData, GameObject)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- UnityEngine.EventSystems.EventSystem:Update()
- (Filename: <599589bf4ce248909b8a14cbe4a2034e> Line: 0)
- Uploading Crash Report
- Curl error 42: Callback aborted
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