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  1. 0.001 2019-01-25 22:28:22; Factorio 0.16.51 (build 36654, win64, steam)
  2. 0.001 Operating system: Windows 10 (version 1803)
  3. 0.001 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" "%command%" "--join-game-by-id" "4194300"
  4. 0.001 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
  5. 0.001 Write data path: C:/Users/allen/AppData/Roaming/Factorio [196460/476324MB]
  6. 0.001 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
  7. 0.007 System info: [CPU: Intel(R) Core(TM) i7-8700 CPU @ 3.20GHz, 12 cores, RAM: 5087/16308 MB, page: 8326/18740 MB, virtual: 4333/134217727 MB, extended virtual: 0 MB]
  8. 0.008 Display options: [FullScreen: 1] [VSync: 0] [UIScale: system (100.0%)] [MultiSampling: OFF] [Screen: 255] [Lang: en]
  9. 0.008 Available display adapters: 2
  10. 0.008 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 1070 Ti {0x01, [-1920,5], 1920x1080, 32bit, 60Hz}
  11. 0.008 [1]: \\.\DISPLAY2 - NVIDIA GeForce GTX 1070 Ti {0x05, [0,0], 1920x1080, 32bit, 60Hz}
  12. 0.009 Create display on adapter 1. Size 1280x720 at position [310, 162].
  13. 0.122 Initialised Direct3D:[0] NVIDIA GeForce GTX 1070 Ti; driver: nvldumdx.dll 25.21.14.1701
  14. 0.127 Video memory size (dedicated video/dedicated system/shared system/available): 8080/0/8154/4088 MB
  15. 0.161 DSound: Starting _dsound_update thread
  16. 0.161 DSound: Enter _dsound_update; tid=16668
  17. 0.162 Device reset internal.
  18. 0.164 Desktop composition is active.
  19. 0.164 Graphics settings preset: extreme
  20. 0.165 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 25%] [DXT: false] [Shader: 1]
  21. 0.165 [Parallel sprite loading: 1] [Max texture size: 0/8192] [Bmp cache: 0] [Sprite slicing: 1] [Low quality rotation: 0]
  22. 0.750 Razer Chroma Controller initialized.
  23. 0.754 Loading mod core 0.0.0 (data.lua)
  24. 0.765 Loading mod base 0.16.51 (data.lua)
  25. 0.858 Loading mod base 0.16.51 (data-updates.lua)
  26. 0.892 Checksum for core: 840319042
  27. 0.892 Checksum of base: 3323233190
  28. 0.969 Loading sounds...
  29. 1.044 Info PlayerData.cpp:67: Local player-data.json unavailable
  30. 1.044 Info PlayerData.cpp:70: Cloud player-data.json available, timestamp 1548468596
  31. 1.135 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/game.cso
  32. 1.135 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.cso
  33. 1.135 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/alpha-mask.cso
  34. 1.155 Initial atlas bitmap size is 16384
  35. 1.182 Created atlas bitmap 16384x16383 [none]
  36. 1.516 Created atlas bitmap 16384x4290 [none]
  37. 1.596 Created atlas bitmap 16384x6916 [shadow]
  38. 1.727 Created atlas bitmap 16384x2104 [decal]
  39. 1.765 Created atlas bitmap 8192x5572 [mipmap]
  40. 1.822 Created atlas bitmap 8192x800 [mipmap, smoke]
  41. 1.830 Created atlas bitmap 8192x8172 [linear-minification, mipmap, terrain]
  42. 1.913 Created atlas bitmap 8192x1360 [linear-minification, mipmap, terrain]
  43. 1.924 Created atlas bitmap 8192x2092 [no-crop, trilinear-filtering, icon, light]
  44. 1.947 Created atlas bitmap 8192x924 [alpha-mask]
  45. 8.503 Sprites loaded
  46. 8.503 Convert atlas 8192x5572 to: mipmap
  47. 8.642 Convert atlas 8192x800 to: mipmap
  48. 8.658 Convert atlas 8192x8172 to: min-linear
  49. 8.835 Convert atlas 8192x1360 to: min-linear
  50. 8.862 Convert atlas 8192x2092 to: trilinear-filtering
  51. 8.906 Convert atlas 8192x924 to: alpha-mask
  52. 9.930 Custom inputs active: 0
  53. 9.958 Factorio initialised
  54. 9.959 Info Main.cpp:1126: Going to join game 4194300
  55. 9.959 Info HttpSharedState.cpp:54: Downloading https://multiplayer.factorio.com/get-game-details/4194300
  56. 10.173 Info HttpSharedState.cpp:145: Status code: 200
  57. 10.174 Joining game IP ADDR:({73.55.78.73:34197})
  58. 10.174 Info UDPSocket.cpp:33: Opening socket
  59. 10.206 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Ready) to(Connecting)
  60. 11.136 Warning TransmissionControlHelper.cpp:176: Fragment 0000 failed too many times
  61. 11.988 Error ClientMultiplayerManager.cpp:95: MultiplayerManager failed: multiplayer.not-received-connection-accept-reply
  62. 11.989 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Connecting) to(InitializationFailed)
  63. 17.988 Info ClientMultiplayerManager.cpp:188: Quitting multiplayer connection.
  64. 17.989 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(InitializationFailed) to(Disconnected)
  65. 18.053 Info UDPSocket.cpp:206: Closing socket
  66. 18.053 Info UDPSocket.cpp:236: Socket closed
  67. 20.701 DSound: Stopping voice
  68. 20.701 DSound: Joining thread
  69. 20.706 DSound: Exit _dsound_update; tid=16668
  70. 20.706 DSound: Waiting for voice to stop ... signaled
  71. 20.706 DSound: Joined thread
  72. 20.706 DSound: Destroying thread
  73. 20.706 DSound: Thread destroyed
  74. 20.706 DSound: Releasing buffer
  75. 20.706 DSound: Voice stopped
  76. 20.706 DSound: Deallocating voice
  77. 20.706 DSound: Deallocated voice
  78. 20.736 Steam API shutdown.
  79. 20.773 Razer Chroma Controller un-initialized
  80. 20.773 Goodbye
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