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Oct 12th, 2018
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  1. worlds["Exmaple"] = "exmaple"
  2.  
  3. renders["day"] = {
  4. "world": "Exmaple",
  5. "title": "Daytime",
  6. "rendermode": lighting,
  7. "dimension": "overworld",
  8. "northdirection": "upper-left",
  9. }
  10.  
  11. outputdir = "output"
  12.  
  13. processes = 1
  14.  
  15. # This was commented out because I don't need it right now
  16. #worlds["Exmaple1"] = "exmaple1"
  17. #lighting_spawn_overlay = [ClearBase(), EdgeLines(), SpawnOverlay()]
  18. #renders["day1"] = {
  19. # "world": "Exmaple1",
  20. # "title": "Daytime1",
  21. # "rendermode": lighting,
  22. # "dimension": "overworld",
  23. # "northdirection": "upper-left",
  24. #}
  25. #renders["night"] = {
  26. # "world": "Exmaple",
  27. # "title": "Nightime",
  28. # "rendermode": night,
  29. # "dimension": "overworld",
  30. # "northdirection": "upper-left",
  31. #}
  32. #renders["day_rot"] = {
  33. # "world": "Exmaple",
  34. # "title": "Daytime_rotation",
  35. # "rendermode": lighting,
  36. # "dimension": "overworld",
  37. # "northdirection": "lower-right",
  38. #}
  39. #renders["night_rot"] = {
  40. # "world": "Exmaple",
  41. # "title": "Nightime_rotation",
  42. # "rendermode": night,
  43. # "dimension": "overworld",
  44. # "northdirection": "lower-right",
  45. #}
  46.  
  47. #renders["spawnoverlay"] = {
  48. # "world": "Exmaple",
  49. # "title": "Spawn Overlay",
  50. # "rendermode": lighting_spawn_overlay,
  51. # "dimension": "overworld",
  52. # "overlay": ["day", "night"],
  53. # "northdirection": "upper-left",
  54. #}
  55.  
  56. #renders["spawnoverlayrot"] = {
  57. # "world": "Exmaple",
  58. # "title": "Spawn Overlay rot",
  59. # "rendermode": lighting_spawn_overlay,
  60. # "dimension": "overworld",
  61. # "overlay": ["day_rot", "night_rot"],
  62. # "northdirection": "lower-right",
  63. #}
  64.  
  65. #renders["spawnoverlay1"] = {
  66. # "world": "Exmaple1",
  67. # "title": "Spawn Overlay",
  68. # "rendermode": lighting_spawn_overlay,
  69. # "dimension": "overworld",
  70. # "overlay": ["day1"],
  71. # "northdirection": "upper-left",
  72. #}
  73.  
  74. #import multiprocessing
  75. #processes = multiprocessing.cpu_count() - 1
  76. #if processes < 1: processes = 1
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