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Apr 16th, 2018
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C++ 0.33 KB | None | 0 0
  1. #pragma once
  2. #include <string>
  3. #include "player.h"
  4. #include <list>
  5. #include "Game.h"
  6.  
  7.  
  8. class aiPlayer : public player
  9. {
  10. private:
  11.  
  12.     std::list<std::string>& words;
  13.     string &playerWord;
  14. public:
  15.     aiPlayer(std::list<std::string>& words);
  16.     ~aiPlayer();
  17.     std::string getAnswer()override;
  18.     std::string lastWord;
  19.    
  20.    
  21. };
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