Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- ------------------------
- FieldofView Bind:
- Navigate to "TERA\Client\S1Game\Config"
- open up the file "S1Input.ini"
- underneath the line "bEnableMouseSmoothing=true"
- Bindings=(Name="x",Command="fov 90")
- (make sure there is no ; at the start of the line like there are with the lines underneath it)
- ------------------------
- Disable Mouse Smoothing:
- Navigate to "TERA\Client\S1Game\Config"
- open up the file "S1Input.ini"
- Change "bEnableMouseSmoothing=true" to false
- ------------------------
- Disable In-Game Fake AA/Blur (FXAA):
- Launch Tera. Go to Settings: Video: "Lighting Enhancement"
- Change 2 to 1
- ------------------------
- Add Antialiasing with SMAA Injector:
- Do above FXAA fix!
- DISABLE NVIDIA/ATI AA! (it doesn't work anyways)
- Download: https://sites.google.com/site/mrhaandi/injectSMAA_by_mrhaandi_1.2.7z
- Extract dx9 folder into:
- \TERA\Client\Binaries\
- Toggle with Pause/Break to see Jaggies Appear/Vanish like Magic! (default is ON)
- ------------------------
- S1Engine.ini Tweaks:
- Change DepthOfField=True to False (Less Blur in distance and on trees)
- Change bSmoothFrameRate=True to False (Disables stupid FPS cap)
- Change MaxAnisotropy=X to 16 (Better texture filtering)
- Under [SystemSettings] add bAllowLightShafts=True
- GAME OVERWRITES S1Engine.ini each patch so CHECK THESE
- ------------------------
- Nvidia Character Texture Tweak:
- Download/Open Nvidia Inspector
- Open Tera Profile
- Scroll down to Dynamic Tiling
- Set Flag to: PS_DYNAMIC_TILING_ON
- Save Profile
- ------------------------
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement