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  1. #define DAMAGE_RECIEVED
  2. #include <amxmodx>
  3. #include <amxmisc>
  4. #include <cstrike>
  5. #include <fun>
  6.  
  7. static const COLOR[] = "^x04" //green
  8. static const CONTACT[] = ""
  9. new maxplayers
  10. new gmsgSayText
  11. new mpd, mkb, mhb
  12. new g_MsgSync
  13. new health_add
  14. new health_hs_add
  15. new health_max
  16. new nKiller
  17. new nKiller_hp
  18. new nHp_add
  19. new nHp_max
  20. new g_awp_active
  21. new g_menu_active
  22. new CurrentRound
  23. new bool:HasC4[33]
  24. #define Keysrod (1<<0)|(1<<1)|(1<<9) // Keys: 1234567890
  25. #if defined DAMAGE_RECIEVED
  26. new g_MsgSync2
  27. #endif
  28.  
  29. public plugin_init()
  30. {
  31. register_plugin("VIP Eng Version", "3.0", "Dunno")
  32. mpd = register_cvar("money_per_damage","3")
  33. mkb = register_cvar("money_kill_bonus","200")
  34. mhb = register_cvar("money_hs_bonus","500")
  35. health_max = register_cvar("amx_vip_max_hp", "100")
  36. g_awp_active = register_cvar("awp_active", "1")
  37. g_menu_active = register_cvar("menu_active", "1")
  38. register_event("Damage","Damage","b")
  39. register_event("DeathMsg","death_msg","a")
  40. register_menucmd(register_menuid("rod"), Keysrod, "Pressedrod")
  41. register_clcmd("awp","HandleCmd")
  42. register_clcmd("sg550","HandleCmd")
  43. register_clcmd("g3sg1","HandleCmd")
  44. register_clcmd("say /kolibavip","ShowMotd")
  45. maxplayers = get_maxplayers()
  46. gmsgSayText = get_user_msgid("SayText")
  47. register_clcmd("say", "handle_say")
  48. register_cvar("amx_contactinfo", CONTACT, FCVAR_SERVER)
  49. register_logevent("LogEvent_RoundStart", 2, "1=Round_Start" );
  50. register_event("TextMsg","Event_RoundRestart","a","2&#Game_w")
  51. register_event("TextMsg","Event_RoundRestart","a","2&#Game_C");
  52. register_event("DeathMsg", "hook_death", "a", "1>0")
  53. register_event("Damage", "on_damage", "b", "2!0", "3=0", "4!0")
  54. g_MsgSync = CreateHudSyncObj()
  55. #if defined DAMAGE_RECIEVED
  56. g_MsgSync2 = CreateHudSyncObj()
  57. #endif
  58. }
  59.  
  60. public on_damage(id)
  61. {
  62. new attacker = get_user_attacker(id)
  63.  
  64. #if defined DAMAGE_RECIEVED
  65. // id should be connected if this message is sent, but lets check anyway
  66. if ( is_user_connected(id) && is_user_connected(attacker) )
  67. if (get_user_flags(attacker) & ADMIN_LEVEL_H)
  68. {
  69. new damage = read_data(2)
  70.  
  71. set_hudmessage(255, 0, 0, 0.45, 0.50, 2, 0.1, 4.0, 0.1, 0.1, -1)
  72. ShowSyncHudMsg(id, g_MsgSync2, "%i^n", damage)
  73. #else
  74. if ( is_user_connected(attacker) && if (get_user_flags(attacker) & ADMIN_LEVEL_H) )
  75. {
  76. new damage = read_data(2)
  77. #endif
  78. set_hudmessage(0, 100, 200, -1.0, 0.55, 2, 0.1, 4.0, 0.02, 0.02, -1)
  79. ShowSyncHudMsg(attacker, g_MsgSync, "%i^n", damage)
  80. }
  81. }
  82.  
  83. public Damage(id)
  84. {
  85. new weapon, hitpoint, attacker = get_user_attacker(id,weapon,hitpoint)
  86. if(attacker<=maxplayers && is_user_alive(attacker) && attacker!=id)
  87. if (get_user_flags(attacker) & ADMIN_LEVEL_H)
  88. {
  89. new money = read_data(2) * get_pcvar_num(mpd)
  90. if(hitpoint==1) money += get_pcvar_num(mhb)
  91. cs_set_user_money(attacker,cs_get_user_money(attacker) + money)
  92. }
  93. }
  94.  
  95. public death_msg()
  96. {
  97. if(read_data(1)<=maxplayers && read_data(1) && read_data(1)!=read_data(2)) cs_set_user_money(read_data(1),cs_get_user_money(read_data(1)) + get_pcvar_num(mkb) - 300)
  98. }
  99.  
  100. public LogEvent_RoundStart()
  101. {
  102. CurrentRound++;
  103. new players[32], player, pnum;
  104. get_players(players, pnum, "a");
  105. for(new i = 0; i < pnum; i++)
  106. {
  107. player = players[i];
  108. if(is_user_alive(player) && get_user_flags(player) & ADMIN_LEVEL_H)
  109. {
  110. give_item(player, "weapon_hegrenade")
  111. give_item(player, "weapon_flashbang")
  112. give_item(player, "weapon_flashbang")
  113. give_item(player, "weapon_smokegrenade")
  114. give_item(player, "item_assaultsuit")
  115. give_item(player, "item_thighpack")
  116.  
  117. if (!get_pcvar_num(g_menu_active))
  118. return PLUGIN_CONTINUE
  119.  
  120. if(CurrentRound >= 3)
  121. {
  122. Showrod(player);
  123. }
  124. }
  125. }
  126. return PLUGIN_HANDLED
  127. }
  128.  
  129. public Event_RoundRestart()
  130. {
  131. CurrentRound=0;
  132. }
  133.  
  134. public hook_death()
  135. {
  136. // Killer id
  137. nKiller = read_data(1)
  138.  
  139. if ( (read_data(3) == 1) && (read_data(5) == 0) )
  140. {
  141. nHp_add = get_pcvar_num (health_hs_add)
  142. }
  143. else
  144. nHp_add = get_pcvar_num (health_add)
  145. nHp_max = get_pcvar_num (health_max)
  146. // Updating Killer HP
  147. if(!(get_user_flags(nKiller) & ADMIN_LEVEL_H))
  148. return;
  149.  
  150. nKiller_hp = get_user_health(nKiller)
  151. nKiller_hp += nHp_add
  152. // Maximum HP check
  153. if (nKiller_hp > nHp_max) nKiller_hp = nHp_max
  154. set_user_health(nKiller, nKiller_hp)
  155. // Hud message "Healed +15/+30 hp"
  156. set_hudmessage(0, 255, 0, -1.0, 0.15, 0, 1.0, 1.0, 0.1, 0.1, -1)
  157. show_hudmessage(nKiller, "Healed +%d hp", nHp_add)
  158. // Screen fading
  159. message_begin(MSG_ONE, get_user_msgid("ScreenFade"), {0,0,0}, nKiller)
  160. write_short(1<<10)
  161. write_short(1<<10)
  162. write_short(0x0000)
  163. write_byte(0)
  164. write_byte(0)
  165. write_byte(200)
  166. write_byte(75)
  167. message_end()
  168.  
  169. }
  170.  
  171. public Showrod(id) {
  172. show_menu(id, Keysrod, "Free VIP Puske^n\w1. uzmi M4A1+Deagle ^n\w2. Uzmi AK47+Deagle^n0. Izlaz^n", -1, "rod") // Display menu
  173. }
  174. public Pressedrod(id, key) {
  175. /* Menu:
  176. * VIP Menu
  177. * 1. Get M4A1+Deagle
  178. * 2. Get AK47+Deagle
  179. * 0. Exit
  180. */
  181. switch (key) {
  182. case 0: {
  183. if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)
  184. HasC4[id] = true;
  185. else
  186. HasC4[id] = false;
  187.  
  188. strip_user_weapons (id)
  189. give_item(id,"weapon_m4a1")
  190. give_item(id,"ammo_556nato")
  191. give_item(id,"ammo_556nato")
  192. give_item(id,"ammo_556nato")
  193. give_item(id,"weapon_deagle")
  194. give_item(id,"ammo_50ae")
  195. give_item(id,"ammo_50ae")
  196. give_item(id,"ammo_50ae")
  197. give_item(id,"ammo_50ae")
  198. give_item(id,"ammo_50ae")
  199. give_item(id,"ammo_50ae")
  200. give_item(id,"ammo_50ae")
  201. give_item(id,"weapon_knife")
  202. give_item(id,"weapon_hegrenade")
  203. give_item(id, "weapon_flashbang");
  204. give_item(id, "weapon_flashbang");
  205. give_item(id, "weapon_smokegrenade");
  206. give_item(id, "item_assaultsuit");
  207. give_item(id, "item_thighpack");
  208. client_print(id, print_center, "Uzeo si Free M4A1 i Deagle!")
  209.  
  210. if (HasC4[id])
  211. {
  212. give_item(id, "weapon_c4");
  213. cs_set_user_plant( id );
  214. }
  215. }
  216. case 1: {
  217. if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)
  218. HasC4[id] = true;
  219. else
  220. HasC4[id] = false;
  221.  
  222. strip_user_weapons (id)
  223. give_item(id,"weapon_ak47")
  224. give_item(id,"ammo_762nato")
  225. give_item(id,"ammo_762nato")
  226. give_item(id,"ammo_762nato")
  227. give_item(id,"weapon_deagle")
  228. give_item(id,"ammo_50ae")
  229. give_item(id,"ammo_50ae")
  230. give_item(id,"ammo_50ae")
  231. give_item(id,"ammo_50ae")
  232. give_item(id,"ammo_50ae")
  233. give_item(id,"ammo_50ae")
  234. give_item(id,"ammo_50ae")
  235. give_item(id,"weapon_knife")
  236. give_item(id,"weapon_hegrenade")
  237. give_item(id, "weapon_flashbang");
  238. give_item(id, "weapon_flashbang");
  239. give_item(id, "weapon_smokegrenade");
  240. give_item(id, "item_assaultsuit");
  241. give_item(id, "item_thighpack");
  242. client_print(id, print_center, "Uzeo si Free AK47 i Deagle!")
  243.  
  244. if (HasC4[id])
  245. {
  246. give_item(id, "weapon_c4");
  247. cs_set_user_plant( id );
  248. }
  249. }
  250. case 9: {
  251. }
  252. }
  253. return PLUGIN_CONTINUE
  254. }
  255.  
  256. public HandleCmd(id){
  257. if (!get_pcvar_num(g_awp_active))
  258. return PLUGIN_CONTINUE
  259. if(get_user_flags(id) & ADMIN_LEVEL_H)
  260. return PLUGIN_CONTINUE
  261. client_print(id, print_center, "Snajperi su samo za Vipove!")
  262. return PLUGIN_HANDLED
  263. }
  264.  
  265. public ShowMotd(id)
  266. {
  267. show_motd(id, "vip.txt")
  268. }
  269. public client_authorized(id)
  270. {
  271. set_task(30.0, "PrintText" ,id)
  272. }
  273. public PrintText(id)
  274. {
  275. client_print(id, print_chat, "[Koliba BIG] Kucaj /kolibavip da vidis vip mogucnosti!")
  276. }
  277.  
  278. public handle_say(id) {
  279. new said[192]
  280. read_args(said,192)
  281. if( ( containi(said, "who") != -1 && containi(said, "admin") != -1 ) || contain(said, "/vips") != -1 )
  282. set_task(0.1,"print_adminlist",id)
  283. return PLUGIN_CONTINUE
  284. }
  285.  
  286. public print_adminlist(user)
  287. {
  288. new adminnames[33][32]
  289. new message[256]
  290. new contactinfo[256], contact[112]
  291. new id, count, x, len
  292.  
  293. for(id = 1 ; id <= maxplayers ; id++)
  294. if(is_user_connected(id))
  295. if(get_user_flags(id) & ADMIN_LEVEL_H)
  296. get_user_name(id, adminnames[count++], 31)
  297.  
  298. len = format(message, 255, "%s Vipovi Online: ",COLOR)
  299. if(count > 0) {
  300. for(x = 0 ; x < count ; x++) {
  301. len += format(message[len], 255-len, "%s%s ", adminnames[x], x < (count-1) ? ", ":"")
  302. if(len > 96 ) {
  303. print_message(user, message)
  304. len = format(message, 255, "%s ",COLOR)
  305. }
  306. }
  307. print_message(user, message)
  308. }
  309. else {
  310. len += format(message[len], 255-len, "Nema Online Vipova.")
  311. print_message(user, message)
  312. }
  313.  
  314. get_cvar_string("amx_contactinfo", contact, 63)
  315. if(contact[0]) {
  316. format(contactinfo, 111, "%s Contact Server Admin -- %s", COLOR, contact)
  317. print_message(user, contactinfo)
  318. }
  319. }
  320.  
  321. print_message(id, msg[]) {
  322. message_begin(MSG_ONE, gmsgSayText, {0,0,0}, id)
  323. write_byte(id)
  324. write_string(msg)
  325. message_end()
  326. }
  327.  
  328. /* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
  329. *{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1063\\ f0\\ fs16 \n\\ par }
  330. */
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