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- Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/Subnautica/Subnautica_Data/Managed'
- Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/Subnautica/MonoBleedingEdge/etc'
- Initialize engine version: 2019.2.8f1 (347)
- [XR] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/Subnautica/Subnautica_Data/UnitySubsystems
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 1660 Ti (ID=0x2191)
- Vendor:
- VRAM: 5991 MB
- Driver: 26.21.14.4112
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.112 seconds
- OnLevelWasLoaded was found on OVRScreenFade
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: W:\unity1\Runtime/Mono/MonoScriptCache.cpp Line: 355)
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 0.423200 ms
- Initializing Steam services
- (Filename: W:\unity1\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Application root directory: C:\Program Files (x86)\Steam\steamapps\common\Subnautica
- (Filename: W:\unity1\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [QModManager] [Patcher] [Info] Loading QModManager v3.0.2...
- [QModManager] [Patcher] [Info] Today is 18-February-2020
- [QModManager] [Patcher] [Info] Folder structure:
- + Subnautica
- |---+ AssetBundles
- | `---- (3 elements not shown...)
- |---+ MonoBleedingEdge
- | `---- (20 elements not shown...)
- |---+ OST
- | `---- (57 elements not shown...)
- |---+ QMods
- | |---+ CustomCraft2SML
- | | |---+ Assets
- | | | |---- cake1.png (27.18KB)
- | | | |---- cake2.png (26.54KB)
- | | | |---- cake3.png (25.96KB)
- | | | |---- cake4.png (24.96KB)
- | | | |---- cake5.png (26.55KB)
- | | | |---- cake6.png (26.37KB)
- | | | |---- cake7.png (25.06KB)
- | | | |---- cake8.png (26.01KB)
- | | | |---- juice.png (9.54KB)
- | | | |---- juice1.png (9.83KB)
- | | | |---- juice2.png (9.54KB)
- | | | |---- juice3.png (9.78KB)
- | | | |---- juice4.png (10.05KB)
- | | | |---- juice5.png (21.41KB)
- | | | |---- juice6.png (9.97KB)
- | | | |---- juice7.png (9.95KB)
- | | | |---- juice8.png (9.84KB)
- | | | |---- MoonPool.png (109.68KB)
- | | | `---- RReactorRodDUMMY.png (28.10KB)
- | | |---+ OriginalRecipes
- | | | |---- BasePieces_BasePiece.txt (1.73KB)
- | | | |---- BasePieces_BaseRoom.txt (1.52KB)
- | | | |---- BasePieces_BaseWall.txt (1.08KB)
- | | | |---- BioReactor_Values.txt (9.54KB)
- | | | |---- Constructor_Constructor.txt (3.02KB)
- | | | |---- CraftingPaths.txt (906.00B)
- | | | |---- Cyclops_Cyclops.txt (896.00B)
- | | | |---- Cyclops_CyclopsUpgrades.txt (2.69KB)
- | | | |---- ExteriorModules_ExteriorLight.txt (923.00B)
- | | | |---- ExteriorModules_ExteriorModule.txt (1.27KB)
- | | | |---- ExteriorModules_ExteriorOther.txt (811.00B)
- | | | |---- InteriorModules_InteriorModule.txt (4.11KB)
- | | | |---- InteriorPieces_InteriorPiece.txt (1.47KB)
- | | | |---- InteriorPieces_InteriorRoom.txt (1.29KB)
- | | | |---- Machines_Machines.txt (2.04KB)
- | | | |---- MapRoomUpgrades_MapRoomUpgrades.txt (1.53KB)
- | | | |---- Miscellaneous_Misc.txt (4.57KB)
- | | | |---- Miscellaneous_MiscHullplates.txt (3.98KB)
- | | | |---- Personal_Equipment.txt (4.11KB)
- | | | |---- Personal_Tools.txt (4.31KB)
- | | | |---- Resources_AdvancedMaterials.txt (2.02KB)
- | | | |---- Resources_BasicMaterials.txt (2.20KB)
- | | | |---- Resources_Electronics.txt (2.78KB)
- | | | |---- Survival_CookedFood.txt (2.92KB)
- | | | |---- Survival_CuredFood.txt (3.72KB)
- | | | |---- Survival_Water.txt (813.00B)
- | | | |---- VehicleUpgrades_VehicleUpgrades.txt (5.38KB)
- | | | `---- Workbench_Workbench.txt (4.32KB)
- | | |---+ SampleFiles
- | | | |---- AddedRecipes_Samples.txt (819.00B)
- | | | |---- AddedRecipes_Samples2.txt (588.00B)
- | | | |---- AliasRecipes_Samples.txt (2.24KB)
- | | | |---- AliasRecipes_Samples2.txt (683.00B)
- | | | |---- CustomBioFuels_Samples.txt (701.00B)
- | | | |---- CustomFabricator_Sample.txt (2.47KB)
- | | | |---- CustomFab_Sample2.txt (1.27KB)
- | | | |---- CustomFoods_Samplefile.txt (567.00B)
- | | | |---- CustomFragments_Samples2.txt (186.00B)
- | | | |---- CustomSizes_Samples.txt (524.00B)
- | | | |---- CustomSizes_Samples2.txt (211.00B)
- | | | |---- CustomTab_Samples.txt (2.25KB)
- | | | |---- ModifiedRecipes_Samples.txt (1.48KB)
- | | | |---- ModifiedRecipes_Samples2.txt (249.00B)
- | | | |---- MovedRecipes_Sample.txt (1.28KB)
- | | | `---- MovedRecipes_Samples2.txt (444.00B)
- | | |---+ WorkingFiles
- | | | `---- ModifiedRecipes.txt (151.00B)
- | | |---- CustomCraft2Config.txt (58.00B)
- | | |---- CustomCraft2SML.dll (246.00KB)
- | | |---- mod.json (255.00B)
- | | `---- README_HowToUseThisMod.txt (15.24KB)
- | |---+ Modding Helper
- | | |---+ CraftTreeTypeCache
- | | |---+ Language
- | | | |---+ Originals
- | | | |---+ Overrides
- | | |---+ RestrictedIDs
- | | |---+ TechTypeCache
- | | |---- EnableDebugLogs.txt (4.00B)
- | | |---- ExtraItemInfo.txt (20.00B)
- | | |---- mod.json (231.00B)
- | | |---- SMLHelper.dll (129.50KB)
- | | `---- SMLHelper.xml (268.77KB)
- |---+ SNAppData
- | `---- (2525 elements not shown...)
- |---+ SNUnmanagedData
- | `---- (19321 elements not shown...)
- |---+ Subnautica_Data
- | `---- (233 elements not shown...)
- |---- manifest.txt (565.83KB)
- |---- monitor_log.txt (42.00B)
- |---- steam_api64.dll (201.91KB)
- |---- Subnautica.exe (635.50KB)
- |---- Subnautica32.exe (68.50KB)
- |---- SubnauticaMonitor.exe (8.00KB)
- |---- unins000.dat (23.00KB)
- |---- unins000.exe (2.54MB)
- |---- UnityCrashHandler64.exe (1.56MB)
- |---- UnityPlayer.dll (23.16MB)
- |---- __buildnumber.txt (5.00B)
- `---- __buildtime.txt (21.00B)
- [QModManager] [Patcher] [Info] Loading QModManager v3.0.2...
- [QModManager] [GameDetector] [Info] Detected game: Subnautica
- [QModManager] [Patcher] [Info] Started loading mods
- [SMLHelper/Info] Enable debug logs set to: True
- [SMLHelper/Info] Loading v2.5.3.0 for Subnautica
- [CustomCraft2SML:INFO] Setting up logging. Version 1.8.3
- [CustomCraft2SML:DEBUG] Debug logging is enable
- [CustomCraft2SML:INFO] Restoring files. Version 1.8.3
- [SMLHelper/Debug] CustomFishPatcher is done.
- [SMLHelper/Info] Added 0 TechTypes succesfully into the game.
- [SMLHelper/Debug] TechTypePatcher is done.
- [SMLHelper/Info] Finished known CraftTreeType exclusion. 0 IDs were added in ban list.
- [SMLHelper/Debug] CraftTreeTypePatcher is done.
- [SMLHelper/Debug] CraftDataPatcher is done.
- [SMLHelper/Debug] CraftTreePatcher is done.
- [SMLHelper/Debug] DevConsolePatcher is done.
- [SMLHelper/Debug] 0 language override files found.
- [SMLHelper/Debug] LanguagePatcher is done.
- [SMLHelper/Debug] PrefabDatabasePatcher is done.
- [SMLHelper/Debug] SpritePatcher is done.
- [SMLHelper/Debug] BaseBioReactorPatcher is done.
- [SMLHelper/Debug] Options.SetVisibleTab is patched
- [SMLHelper/Debug] ItemsContainerPatcher is done.
- [SMLHelper/Debug] PDAPatcher is done.
- [SMLHelper/Debug] ItemActionPatcher is done.
- [SMLHelper/Debug] LootDistributionPatcher is done.
- [SMLHelper/Info] Extra item info set to: Mod name and item ID
- [SMLHelper/Debug] TooltipPatcher is done.
- [CustomCraft2SML:INFO] Started patching. Version 1.8.3
- [CustomCraft2SML:INFO] 1 files found in the WorkingFiles folder
- [CustomCraft2SML:DEBUG] 1 entries parsed from file 'ModifiedRecipes.txt'
- [CustomCraft2SML:INFO] 1 total entries discovered across all files.
- [CustomCraft2SML:DEBUG] Validating entries - First Pass
- [CustomCraft2SML:INFO] 1 of 1 ModifiedRecipe entries staged for patching
- [CustomCraft2SML:DEBUG] Validating entries - Second Pass
- [CustomCraft2SML:DEBUG] Sending requests to SMLHelper
- [CustomCraft2SML:DEBUG] Modifying recipe for 'Scanner' from WorkingFiles:ModifiedRecipes.txt with new values in: AmountCrafted Ingredients
- [CustomCraft2SML:INFO] 1 of 1 ModifiedRecipe entries were patched
- [CustomCraft2SML:INFO] Finished patching.
- [QModManager] [Patcher] [Info] Finished loading QModManager. Loaded 2 mods
- DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
- (Filename: W:\unity1\Runtime/SceneManager/SceneManager.cpp Line: 566)
- Object reference not set to an instance of an object
- [QModManager] [VersionCheck] [Info] Recieved latest version from GitHub. We are up to date!
- Material doesn't have a texture property '_MainTex'
- (Filename: W:\unity1\Runtime/Shaders/Material.cpp Line: 1371)
- Material doesn't have a texture property '_MainTex'
- (Filename: W:\unity1\Runtime/Shaders/Material.cpp Line: 1371)
- Loading game settings
- (Filename: W:\unity1\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading asset bundle 'waterdisplacement' because it is no longer referenced
- (Filename: W:\unity1\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Process name: Subnautica
- (Filename: W:\unity1\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- changeset 63668, QualityLevel = 2
- (Filename: W:\unity1\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- OK Running Win64
- (Filename: W:\unity1\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Application version: 63668
- (Filename: W:\unity1\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- SystemInfo:
- deviceModel = 81Q6 (LENOVO)
- deviceName = LAPTOP-I19C81BE
- deviceType = Desktop
- deviceUniqueIdentifier = c65b29aed1bdc403557ab997adac9bc63e71b2f1
- graphicsDeviceID = 8593
- graphicsDeviceName = NVIDIA GeForce GTX 1660 Ti
- graphicsDeviceType = Direct3D11
- graphicsDeviceVendor = NVIDIA
- graphicsDeviceVendorID = 4318
- graphicsDeviceVersion = Direct3D 11.0 [level 11.1]
- graphicsMemorySize = 5991
- graphicsShaderLevel = 50
- npotSupport = Full
- maxTextureSize = 16384
- operatingSystem = Windows 10 (10.0.0) 64bit
- processorCount = 12
- processorFrequency = 2592
- processorType = Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz
- supportedRenderTargetCount = 8
- supports3DTextures = True
- supportsAccelerometer = False
- supportsComputeShaders = True
- supportsGyroscope = False
- supportsImageEffects = True
- supportsInstancing = True
- supportsLocationService = False
- supportsRawShadowDepthSampling = True
- supportsRenderTextures = True
- supportsRenderToCubemap = True
- supportsShadows = True
- supportsSparseTextures = True
- supportsStencil = 1
- supportsVibration = False
- systemMemorySize = 16303
- (Filename: W:\unity1\Runtime/Export/Debug/Debug.bindings.h Line: 35)
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